Performance Main Thread: 358.61us, 2.15 % Input: 22.98us Draw: 1.77us Platform: 15.10ns Session: 7.05ms Render Render Thread Average Frame: 5.00ms, 4.99ms, 100.0 %, (Imprecise) Current Frame: 5.00ms, 4.60ms, 100.1 %, (Imprecise) Average Work: 1.63ms, 1.60ms, 32.5 %, (Imprecise) Current Work: 1.64ms, 1.28ms, 32.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 5.00ms, 4.96ms, 100.0 %, (Imprecise) Current Frame: 5.00ms, 3.38ms, 100.0 %, (Imprecise) Average Work: 559.22us, 556.05us, 11.2 %, (Imprecise) Current Work: 559.50us, 511.60us, 11.2 %, (Imprecise) Render Frequency: 208.98Hz, 200.00Hz, VSync: Disabled Video Memory: 9.33GiB, 10.77GiB, 86.6 % VRAM: 9.33GiB, 10.77GiB, 86.6 % CPU Load: 14.04 % CLR Total Stalls: 5.16s Worker Count: 14 Worker Load: 0.17 % PCU Total: 225270 NPC: 120279 LocalPlayer: 104991 Spatial Trigger System Entity updates: 34 Total Trigger Updates: 558 Trigger Count: 3 Encounters Session: AllManagedSystems: 0 (total), 0 (player), 0 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.77Gi Free: 1.439Gi Reserved: 0 Usage: 9.327Gi Game Report Available Raw: 10.77Gi Available Filtered: 10.7Gi Target Unused: 1.07Gi Target Usage: 9.634Gi Current Usage: 9.327Gi Usage Delta: 0 Usage Details Missing: 397.4Mi Non-Streaming: 2.612Gi Streaming: 6.327Gi Real Available Streaming: 6.634Gi Min Available Streaming: 1024Mi Min Critical Streaming: 172.5Mi Final Available Streaming: 6.634Gi Streaming Details Critical Pinned Textures: 172.5Mi Standard Pinned Textures: 157.5Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 0 Standard Textures: 0 Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 87 Dispatch Count: 0 DispatchRays Count: 0 ExecuteIndirect Count: 0 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 16207 Alive Particles Count: 16207 Dead Particles Count: 5922 Percentage of the budget used: 3.2414 Active Emitter Count: 224 Borrowed resources Queried: 0B Allocated: 0B Concurrently borrowed: 0B Total Memory Allocated: 9.644Gi Default: 9.327Gi NonStreaming: 910.3Mi HeapManager: 382.6Mi Free: 382.6Mi Bindable Buffers: 71.38Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 69.88Mi Bindable Textures: 372.1Mi RO Textures: 128Mi RO Cube Texture: 3.012Mi Render Target Textures: 106.6Mi RW Render Target Textures: 52.06Mi Depth Stencils: 82.44Mi Cube Depth Stencils: 0 Managed Buffers: 60.81Mi Free: 60.81Mi Streaming: 6.327Gi Textures: 6.327Gi Missing: 397.4Mi Specific: 1.723Gi Borrowing: 0 Flare: 102.2Ki Grass: 12.62Mi Light Clustering: 60.5Mi Material: 796.7Ki Mwm: 627.5Mi Particle: 40.38Mi Raytracing: 170.3Mi Runtime Data: 9.383Mi Unknown: 0 Armor: 9.338Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 45.95Ki Scene: 594.1Mi Unified Index Buffer: 224Mi Water: 0 Mix: 5.312Mi Clearing Manager: 1.562Mi Local Shadow Textures: 0 Asset Cache Textures: 17.42Mi Managed Generated Textures: 52Ki Upload: 312.9Mi Data Uploader: 256Mi Bindable Buffers: 54.62Mi Upload Buffers: 38.62Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 24054 Default: 23764 NonStreaming: 286 HeapManager: 30 Free: 30 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 55 RO Textures: 4 RO Cube Texture: 5 Render Target Textures: 15 RW Render Target Textures: 15 Depth Stencils: 16 Cube Depth Stencils: 0 Managed Buffers: 22 Free: 22 Streaming: 1094 Textures: 1094 Missing: 1 Specific: 22383 Borrowing: 0 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6283 Particle: 22 Raytracing: 28 Runtime Data: 11658 Unknown: 0 Armor: 11657 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 1 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4231 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 704 Unused Memory (MiB): 28.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 VoxelHigh Misc ManagedROBuffer occupancy: 81.25 Mwm: 125 Mix: 2 Material: 3 Grass: 1 Flare: 0 Armor: 116 ManagedROBuffer occupancy: 100 Mwm: 217 ManagedROBuffer occupancy: 100 Mwm: 210 ManagedROBuffer occupancy: 100 Mwm: 184 ManagedROBuffer occupancy: 100 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 168 ManagedROBuffer occupancy: 100 Mwm: 153 ManagedROBuffer occupancy: 100 Mwm: 168 ManagedROBuffer occupancy: 97.07031 Mwm: 92 Mix: 0 Armor: 4 Flora: 0 ManagedROBuffer occupancy: 97.46094 Mwm: 154 Mix: 0 Armor: 3 ManagedROBuffer occupancy: 73.046875 Mwm: 104 Mix: 0 Armor: 15 Flora: 0 ManagedROBuffer occupancy: 93.359375 Armor: 10 Mwm: 116 Mix: 0 Flare: 0 ManagedROBuffer occupancy: 97.65625 Mwm: 125 Mix: 0 Armor: 3 ManagedROBuffer occupancy: 77.34375 Mix: 0 Mwm: 78 Armor: 29 Flare: 1 Flora: 0 Volumes: 0 ManagedROBuffer occupancy: 100 Mwm: 130 ManagedROBuffer occupancy: 100 Mwm: 158 ManagedROBuffer occupancy: 100 Mwm: 221 ManagedROBuffer occupancy: 100 Mwm: 118 ManagedROBuffer occupancy: 100 Mwm: 105 ManagedROBuffer occupancy: 99.80469 Mwm: 142 Armor: 0 ManagedROBuffer occupancy: 77.92969 Mwm: 159 Mix: 0 Armor: 1 Water: 0 Volumes: 1 Flare: 1 Flora: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 Flora: 0 Armor: 0 Flare: 0 ManagedROBuffer occupancy: 14.2578125 Mix: 1 Flora: 0 Armor: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 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ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2383 Safe Instance Count: 2613 Indices Count: 551409 Indices to Triangle Count: 183803 MainView[SecondPass] Real Instance Count: 22 Safe Instance Count: 2613 Indices Count: 967800 Indices to Triangle Count: 322600 Visible PointLight count: 144 Visible SpotLight count: 2 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 817 Visible Grass count: 0 Visible ParticleEmitter count: 310 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 145 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 137 Safe Instance Count: 387 Indices Count: 148083 Indices to Triangle Count: 49361 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 772 Safe Instance Count: 772 Indices Count: 314742 Indices to Triangle Count: 104914 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 772 Safe Instance Count: 772 Indices Count: 314742 Indices to Triangle Count: 104914 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1509 Safe Instance Count: 3110 Indices Count: 341295 Indices to Triangle Count: 113765 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 582 1: 35897 2: 0 3: 1185 4: 302 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 59 HZB Mip-2 Count: 26 HZB Mip-3 Count: 36 HZB Mip-4 Count: 216 HZB Mip-5 Count: 75 HZB Mip-6 Count: 21 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 0.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 0.00 Budget: 363MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible 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GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.64GiB Default: 9.33GiB NonStreaming: 910.59MiB HeapManager: 382.58MiB Free: 382.58MiB Bindable Buffers: 71.38MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 69.88MiB Bindable Textures: 372.07MiB RO Textures: 128.00MiB RO Cube Texture: 3.01MiB Render Target Textures: 106.56MiB RW Render Target Textures: 52.06MiB Depth Stencils: 82.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 61.06MiB Free: 61.06MiB Streaming: 6.33GiB Textures: 6.33GiB Missing: 397.43MiB Specific: 1.72GiB Borrowing: 0.00B Flare: 102.17KiB Grass: 12.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 627.49MiB Particle: 40.38MiB Raytracing: 170.31MiB Runtime Data: 9.38MiB Unknown: 0.00B Armor: 9.34MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 45.95KiB Scene: 594.12MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 5.06MiB Clearing Manager: 1.56MiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.42MiB Managed Generated Textures: 52.00KiB Upload: 312.88MiB Data Uploader: 256.00MiB Bindable Buffers: 54.62MiB Upload Buffers: 38.62MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 19.70GiB Process Memory: 19.70GiB GC: 4.53GiB GC Total: 4.53GiB GC Committed Total: 5.88GiB GC Total Allocated: 19.10GiB GC Total Pause Duration: 2.09s GC Collection Count 0: 15 GC Collection Count 1: 13 GC Collection Count 2: 10 Havok Memory: 304.02MiB Native Allocators: 1.02GiB Heap: 1.01GiB Heap Allocation Count: unavailable Bump: 9.09MiB Systems: 10.44GiB DCS_Scenes: 37.95MiB Render12: 9.64GiB Default: 9.33GiB NonStreaming: 910.59MiB HeapManager: 382.58MiB Free: 382.58MiB Bindable Buffers: 71.38MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 69.88MiB Bindable Textures: 372.07MiB RO Textures: 128.00MiB RO Cube Texture: 3.01MiB Render Target Textures: 106.56MiB RW Render Target Textures: 52.06MiB Depth Stencils: 82.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 61.06MiB Free: 61.06MiB Streaming: 6.33GiB Textures: 6.33GiB Missing: 397.43MiB Specific: 1.72GiB Borrowing: 0.00B Flare: 102.17KiB Grass: 12.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 627.49MiB Particle: 40.38MiB Raytracing: 170.31MiB Runtime Data: 9.38MiB Unknown: 0.00B Armor: 9.34MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 45.95KiB Scene: 594.12MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 5.06MiB Clearing Manager: 1.56MiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.42MiB Managed Generated Textures: 52.00KiB Upload: 312.88MiB Data Uploader: 256.00MiB Bindable Buffers: 54.62MiB Upload Buffers: 38.62MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 0.00B Voxels: 778.82MiB Planet Bitmaps: 778.44MiB Natives: 390.57KiB VrVoxelMesh: 0.00B VrShellDataCache: 0.00B VrSewGuide: 0.00B VrTailor: 390.57KiB NativeDictionary: 0.00B Pools: 60.24MiB Default for ParallelWorkTask Pooled Count: 13,239.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2,393.00 Active (borrowed) Count: 0.00 Bytes Pooled: 112KiB Default for BlockingWaiter Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for ContinuationQueueContinuation Pooled Count: 1,558.00 Active (borrowed) Count: 0.00 Bytes Pooled: 85KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 2,455.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192KiB Default for Optional Pooled Count: 652.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Default for CachedAccessor Pooled Count: 126.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24KiB Default for PriorityToken Pooled Count: 38,424.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for SkipWaitMonitor Pooled Count: 7,278.00 Active (borrowed) Count: 0.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for MulticastCompletion Pooled Count: 4,302.00 Active (borrowed) Count: 0.00 Bytes Pooled: 134KiB Default for PromiseTask Pooled Count: 594.00 Active (borrowed) Count: 1.00 Bytes Pooled: 42KiB AnimationsUsageTracker Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for PriorityToken Pooled Count: 84,033.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8MiB PlanetCubemapSubSystem Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for PriorityToken Pooled Count: 78,214.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7MiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 95.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 44,221.00 Active (borrowed) Count: 24,053.00 Bytes Pooled: 4MiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 47.00 Active (borrowed) Count: 296.00 Bytes Pooled: 7KiB GPUResourcePool-AutoResourceState Pooled Count: 299.00 Active (borrowed) Count: 399.00 Bytes Pooled: 82KiB GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 14.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 8.00 Active (borrowed) Count: 14.00 Bytes Pooled: 512B Default for DepthStencilSlice Pooled Count: 16.00 Active (borrowed) Count: 28.00 Bytes Pooled: 1,024B GPUResourcePool-ROCubeTexture Pooled Count: 128.00 Active (borrowed) Count: 5.00 Bytes Pooled: 46KiB Default for Slice Pooled Count: 768.00 Active (borrowed) Count: 30.00 Bytes Pooled: 78KiB ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 1KiB GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 1.00 Active (borrowed) Count: 156.00 Bytes Pooled: 48B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 15.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Texture2DSlice Pooled Count: 30.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB Default for DepthStencilSlice Pooled Count: 30.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 34.00 Active (borrowed) Count: 30.00 Bytes Pooled: 13KiB Default for Slice Pooled Count: 34.00 Active (borrowed) Count: 40.00 Bytes Pooled: 3KiB GPUResourcePool-UploadBuffer Pooled Count: 77.00 Active (borrowed) Count: 156.00 Bytes Pooled: 10KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 1KiB Default for Face Pooled Count: 30.00 Active (borrowed) Count: 60.00 Bytes Pooled: 3KiB GPUResourcePool-RenderTargetTexture Pooled Count: 18.00 Active (borrowed) Count: 3.00 Bytes Pooled: 4KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 269.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 30.00 Active (borrowed) Count: 128.00 Bytes Pooled: 1KiB Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 41.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Vector Font Batches Pooled Count: 93.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Vector Draw batches Pooled Count: 289.00 Active (borrowed) Count: 0.00 Bytes Pooled: 27KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 2,203.00 Bytes Pooled: 0B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 286.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,231.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 62.00 Active (borrowed) Count: 2.00 Bytes Pooled: 15KiB GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-ScreenQuadJob Pooled Count: 15.00 Active (borrowed) Count: 117.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 536.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB ResourcePool-Segment Pooled Count: 2,983.00 Active (borrowed) Count: 14,404.00 Bytes Pooled: 140KiB ResourcePool-MicroChunk Pooled Count: 1,339.00 Active (borrowed) Count: 611.00 Bytes Pooled: 105KiB GPUResourcePool-MicroBuffer Pooled Count: 42,638.00 Active (borrowed) Count: 14,669.00 Bytes Pooled: 3MiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 9.00 Active (borrowed) Count: 8.00 Bytes Pooled: 936B GPUResourcePool-ChunkBuffer Pooled Count: 624.00 Active (borrowed) Count: 2,671.00 Bytes Pooled: 49KiB GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,108.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: 38KiB OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 318.00 Active (borrowed) Count: 0.00 Bytes Pooled: 72KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 520B Default for ExternalHandlersVersion Pooled Count: 1,174.00 Active (borrowed) Count: 4.00 Bytes Pooled: 37KiB Default for PooledList Pooled Count: 1,174.00 Active (borrowed) Count: 4.00 Bytes Pooled: 37KiB Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 242.00 Active (borrowed) Count: 73.00 Bytes Pooled: 38KiB Default for RenderDrawCommandBuffer Pooled Count: 673.00 Active (borrowed) Count: 73.00 Bytes Pooled: 42KiB Default for PersistentDrawBatch Pooled Count: 243.00 Active (borrowed) Count: 73.00 Bytes Pooled: 11KiB Default for PooledList Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 32B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 640.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 639.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 640.00 Active (borrowed) Count: 0.00 Bytes Pooled: 555KiB Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 640.00 Active (borrowed) Count: 0.00 Bytes Pooled: 625KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 73.00 Active (borrowed) Count: 1,094.00 Bytes Pooled: 11KiB Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for WaitTask Pooled Count: 230.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 61.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ServerToClientEntityReplicationData Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B ResourcePool-LOD Pooled Count: 2,983.00 Active (borrowed) Count: 11,476.00 Bytes Pooled: 350KiB Default for ForEachLoopWork Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 432B Default for ReplicationCommandBuffer Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for ShapedSectoredTrigger Pooled Count: 3,274.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ShapedSectoredTrigger Pooled Count: 148.00 Active (borrowed) Count: 0.00 Bytes Pooled: 53KiB Default for ShapedEntityTrigger Pooled Count: 566.00 Active (borrowed) Count: 0.00 Bytes Pooled: 115KiB Default for ShapedEntityTrigger Pooled Count: 430.00 Active (borrowed) Count: 0.00 Bytes Pooled: 87KiB Default for List Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for EncounterSector Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for Sector Pooled Count: 450.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for ShapedEntityTrigger Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ShapedEntityTrigger Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 416B Default for ResourceLoadingTask Pooled Count: 5,439.00 Active (borrowed) Count: 0.00 Bytes Pooled: 510KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 13,642.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 5,684.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for VoxelResourceLoading Pooled Count: 2,413.00 Active (borrowed) Count: 0.00 Bytes Pooled: 132KiB Default for ResourceLoadingTask Pooled Count: 945.00 Active (borrowed) Count: 0.00 Bytes Pooled: 81KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 38.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 82.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for PlanetEnvironmentSector Pooled Count: 480.00 Active (borrowed) Count: 0.00 Bytes Pooled: 68KiB Default for SizeEstimatorData Pooled Count: 1,715.00 Active (borrowed) Count: 0.00 Bytes Pooled: 54KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 768B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Object Pair List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 15,403.00 Active (borrowed) Count: 0.00 Bytes Pooled: 602KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 13,158.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for StitchOperation Pooled Count: 542.00 Active (borrowed) Count: 0.00 Bytes Pooled: 55KiB Default for CompoundStitchOperation Pooled Count: 745.00 Active (borrowed) Count: 0.00 Bytes Pooled: 81KiB Default for VoxelUpdateBatchTracker Pooled Count: 432.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for CellData Pooled Count: 32,407.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ClipmapMeshJob Pooled Count: 652.00 Active (borrowed) Count: 0.00 Bytes Pooled: 87KiB Default for ClipmapResourceLoadingJob Pooled Count: 297.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Animation Clip Requests Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,008B Animation Group Requests Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 45.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ClipmapSewJob Pooled Count: 566.00 Active (borrowed) Count: 0.00 Bytes Pooled: 84KiB Default for VoxelCell Pooled Count: 2,966.00 Active (borrowed) Count: 0.00 Bytes Pooled: 811KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 113.00 Active (borrowed) Count: 0.00 Bytes Pooled: 50KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 28.00 Active (borrowed) Count: 0.00 Bytes Pooled: 93KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 31.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 880B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for AsyncStateMachineOptional Pooled Count: 118.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB ResourcePool-InstanceBatch Pooled Count: 26,536.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 102,749.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5MiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-RASPool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 47.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.06GiB Pressure: 266.37MiB Pinned: 0.00B Graphics Budget: 6.63GiB Used: 6.33GiB Pressure: 330.05MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.08us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.56MiB Used: 44.89MiB Pressure: 4.22MiB Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.20us Registered Resources: 0 Loaded Resources: 162 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.56MiB Used: 262.52MiB Pressure: 262.15MiB Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.38us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.56MiB Used: 12.91MiB Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.16us Registered Resources: 0 Loaded Resources: 6,267 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.56MiB Used: 765.53MiB Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 715.38us Registered Resources: 4,272 Loaded Resources: 4,272 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 6.63GiB Used: 6.33GiB Pressure: 330.05MiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 snapshot:/InControlSeat: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Fabricator: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/SE2_Space_10Years: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Ship/ShipMain: 0 event:/Music/Space/TT_Moog5_long: 0 event:/SFX/Block/AtennaLRG: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/Music/Space/TT_Moog8_long: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/SFX/Block/ThrusterIonLRG: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 0 FileOctreeRegionLoader: 86 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 59 VoxelPlanetComponent Current: 0 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 17155 PlanetOreDepositComponent Current: 0 Created: 395539 CompositePlanetShapeComponent Current: 0 Created: 83118 DynamicVoxelStorageComponent Current: 0 Created: 38 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 151 VoxelPlanetComponent Current: 0 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 19040 PlanetOreDepositComponent Current: 0 Created: 16012 CompositePlanetShapeComponent Current: 0 Created: 2212 DynamicVoxelStorageComponent Current: 0 Created: 38 Space Probe Server Low Cache Evicted: 162 Refreshed: 99768 Inserted: 162 Medium Cache Evicted: 1433 Refreshed: 201627 Inserted: 1433 High Cache Evicted: 220808 Refreshed: 289463 Inserted: 220808 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 206 Refreshed: 122783 Inserted: 206 Medium Cache Evicted: 2228 Refreshed: 243865 Inserted: 2228 High Cache Evicted: 251531 Refreshed: 354284 Inserted: 251531 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 0 FloatingObjects (Server): 0 Armor Blocks (Server): 0 Simple Blocks (Server): 0 Functional Blocks (Server): 0 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 0 FloatingObjects (Client): 0 Armor Blocks (Client): 0 Simple Blocks (Client): 0 Functional Blocks (Client): 0 TrashRemoval PlayerGridPCU: 0 Current: 104991 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 120279 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 14 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 322 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 143.7us Runtime Avg: 138.3us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0