Performance Main Thread: 10.26ms, 61.53 % Input: 115.01us Draw: 2.16us Platform: 85.60ns Session: 11.77ms Render Render Thread Average Frame: 118.32ms, 118.32ms, 709.9 %, (Imprecise) Current Frame: 1.72s, 1.72s, 10326.9 %, (Imprecise) Average Work: 100.06ms, 100.06ms, 600.4 %, (Imprecise) Current Work: 1.71s, 1.71s, 10287.0 %, (Imprecise) Pacer: 4.36Hz, 30.00Hz, 69.00Hz GPU Average Frame: 33.80ms, 33.79ms, 202.8 %, (Imprecise) Current Frame: 37.08ms, 37.08ms, 222.5 %, (Imprecise) Average Work: 28.65ms, 28.65ms, 171.9 %, (Imprecise) Current Work: 25.69ms, 25.69ms, 154.1 %, (Imprecise) Render Frequency: 28.46Hz, 60.00Hz, VSync: Enabled Video Memory: 6.25GiB, 6.93GiB, 90.2 % VRAM: 6.25GiB, 6.93GiB, 90.2 % CPU Load: 21.18 % CLR Total Stalls: 2.22s Worker Count: 13 Worker Load: 2.18 % PCU Total: 210673 NPC: 17910 LocalPlayer: 192763 Spatial Trigger System Entity updates: 135 Total Trigger Updates: 479 Trigger Count: 3 Encounters Session: AllManagedSystems: 25546 (total), 0 (player), 25546 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 7636 (total), 0 (player), 7636 (NPC) Encounter: 17910 (total), 0 (player), 17910 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.93Gi Free: 696.2Mi Reserved: 0 Usage: 6.25Gi Game Report Available Raw: 6.93Gi Available Filtered: 6.896Gi Target Unused: 706.1Mi Target Usage: 6.206Gi Current Usage: 6.25Gi Usage Delta: 0 Usage Details Missing: 377.8Mi Non-Streaming: 3.582Gi Streaming: 2.3Gi Real Available Streaming: 2.255Gi Min Available Streaming: 2Gi Min Critical Streaming: 365.4Mi Final Available Streaming: 2.255Gi Streaming Details Critical Pinned Textures: 365.4Mi Standard Pinned Textures: 565.3Mi First Person Textures: 118.5Mi Overlay Textures: 517.3Mi Density Textures: 385.3Mi Standard Textures: 385.3Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 494 Dispatch Count: 126 DispatchRays Count: 7 ExecuteIndirect Count: 716 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 9351 Alive Particles Count: 10513 Dead Particles Count: 796 Percentage of the budget used: 2.1026 Active Emitter Count: 25 Borrowed resources Queried: 464MiB Allocated: 480MiB Concurrently borrowed: 141MiB Total Memory Allocated: 6.555Gi Default: 6.25Gi NonStreaming: 1021Mi HeapManager: 286.6Mi Free: 286.6Mi Bindable Buffers: 95.81Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 94.31Mi Bindable Textures: 519.7Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 108.3Mi RW Render Target Textures: 98.06Mi Depth Stencils: 174.8Mi Cube Depth Stencils: 0 Managed Buffers: 94.88Mi Free: 94.88Mi OffscreenTexture:LCD_LCDNarrow250_ServerComposition_22990:1_S0: 384Ki Streaming: 2.3Gi Textures: 2.3Gi Missing: 377.8Mi Specific: 2.585Gi Borrowing: 479.5Mi Flare: 94.05Ki Grass: 12.62Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 578.3Mi Particle: 40.38Mi Raytracing: 352.2Mi Runtime Data: 243.2Mi Unknown: 0 Armor: 15.53Mi Debug: 0 Flora: 32.96Mi Impostor: 0 UI3D: 67.23Ki Voxel: 194.5Mi Water: 65.12Ki Volumes: 55.2Ki Scene: 569.4Mi Unified Index Buffer: 224Mi Water: 0 Mix: 6.062Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 17.41Mi Managed Generated Textures: 52Ki Upload: 299.6Mi Data Uploader: 256Mi Bindable Buffers: 41.31Mi Upload Buffers: 25.31Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 60350 Default: 60060 NonStreaming: 457 HeapManager: 32 Free: 32 Bindable Buffers: 176 Persistent Constant Buffers: 24 Read-Write Buffers: 152 Bindable Textures: 201 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 29 Free: 29 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_22990:1_S0: 1 Streaming: 1048 Textures: 1048 Missing: 1 Specific: 58554 Borrowing: 93 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6015 Particle: 22 Raytracing: 1166 Runtime Data: 46865 Unknown: 0 Armor: 15681 Debug: 0 Flora: 25706 Impostor: 0 UI3D: 3 Voxel: 5456 Water: 7 Volumes: 12 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4227 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 928 Unused Memory (MiB): 95.375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 512 ManagedROBuffer occupancy: 100 Voxel: 428 ManagedROBuffer occupancy: 100 Voxel: 422 ManagedROBuffer occupancy: 100 Voxel: 440 ManagedROBuffer occupancy: 100 Voxel: 322 ManagedROBuffer occupancy: 100 Voxel: 304 ManagedROBuffer occupancy: 7.8125 Voxel: 26 Misc ManagedROBuffer occupancy: 100 Mwm: 156 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 125 ManagedROBuffer occupancy: 100 Mwm: 190 ManagedROBuffer occupancy: 100 Mwm: 189 Mix: 0 Armor: 14 ManagedROBuffer occupancy: 100 Mwm: 198 ManagedROBuffer occupancy: 100 Mwm: 184 Mix: 0 Armor: 15 ManagedROBuffer occupancy: 100 Mwm: 180 Mix: 0 Armor: 11 Flare: 1 Flora: 3 ManagedROBuffer occupancy: 100 Mwm: 127 ManagedROBuffer occupancy: 100 Mwm: 122 Mix: 0 Armor: 31 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 243 ManagedROBuffer occupancy: 100 Mwm: 99 ManagedROBuffer occupancy: 100 Mwm: 154 Mix: 0 Armor: 17 ManagedROBuffer occupancy: 100 Mwm: 81 Mix: 0 Armor: 54 Flare: 1 Flora: 25 ManagedROBuffer occupancy: 100 Mwm: 125 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 234 ManagedROBuffer occupancy: 100 Mwm: 126 ManagedROBuffer occupancy: 100 Mwm: 103 ManagedROBuffer occupancy: 100 Mwm: 136 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Water: 1 Volumes: 2 Flora: 151 ManagedROBuffer occupancy: 65.42969 Flora: 318 Mix: 4 UI3D: 1 ManagedROBuffer occupancy: 14.2578125 Mix: 1 NonCopy ManagedROBuffer occupancy: 14.453125 Raytracing: 74 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1816 Safe Instance Count: 7686 Indices Count: 682842 Indices to Triangle Count: 227614 MainView[SecondPass] Real Instance Count: 21 Safe Instance Count: 7686 Indices Count: 968094 Indices to Triangle Count: 322698 Visible PointLight count: 2 Visible SpotLight count: 186 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 280 Visible Grass count: 0 Visible ParticleEmitter count: 25 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 187 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 607 Safe Instance Count: 985 Indices Count: 855069 Indices to Triangle Count: 285023 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3805 Safe Instance Count: 5812 Indices Count: 1590687 Indices to Triangle Count: 530229 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 8734 Safe Instance Count: 8851 Indices Count: 2031066 Indices to Triangle Count: 677022 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 858 Safe Instance Count: 1843 Indices Count: 1418325 Indices to Triangle Count: 472775 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 3429 Safe Instance Count: 3491 Indices Count: 2101713 Indices to Triangle Count: 700571 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 641 Safe Instance Count: 706 Indices Count: 2116410 Indices to Triangle Count: 705470 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 2073600 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 300 HZB Mip-2 Count: 252 HZB Mip-3 Count: 37 HZB Mip-4 Count: 45 HZB Mip-5 Count: 132 HZB Mip-6 Count: 434 HZB Mip-7 Count: 317 HZB Mip-8 Count: 338 HZB Mip-9 Count: 479 HZB Mip-10 Count: 118 HZB Mip-11 Count: 9 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 1.00 Admitted: 1.00 Rendering: 1.00 Out of Range: 0.00 Budget: 239MiB Used: 341KiB Sort Pressure: 0.00 LCD Pool Totals Active: 1.00 Idle: 0.00 Active Memory: 341KiB Idle Memory: 0B 512×128 Active: 1.00 Idle: 0.00 Active Memory: 341KiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 6.55GiB Default: 6.25GiB NonStreaming: 1,020.90MiB HeapManager: 286.59MiB Free: 286.59MiB Bindable Buffers: 95.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 94.31MiB Bindable Textures: 519.75MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 108.31MiB RW Render Target Textures: 98.06MiB Depth Stencils: 174.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 94.88MiB Free: 94.88MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_22990:1_S0: 384.00KiB Streaming: 2.30GiB Textures: 2.30GiB Missing: 377.81MiB Specific: 2.58GiB Borrowing: 479.50MiB Flare: 94.05KiB Grass: 12.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 578.26MiB Particle: 40.38MiB Raytracing: 352.25MiB Runtime Data: 243.18MiB Unknown: 0.00B Armor: 15.53MiB Debug: 0.00B Flora: 32.96MiB Impostor: 0.00B UI3D: 67.23KiB Voxel: 194.50MiB Water: 65.12KiB Volumes: 55.20KiB Scene: 569.38MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 6.06MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 17.41MiB Managed Generated Textures: 52.00KiB Upload: 299.56MiB Data Uploader: 256.00MiB Bindable Buffers: 41.31MiB Upload Buffers: 25.31MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 13.64GiB Process Memory: 13.64GiB GC: 2.18GiB GC Total: 2.18GiB GC Committed Total: 2.26GiB GC Total Allocated: 6.19GiB GC Total Pause Duration: 200.05ms GC Collection Count 0: 9 GC Collection Count 1: 8 GC Collection Count 2: 7 Havok Memory: 428.19MiB Native Allocators: 1.32GiB Heap: 1.31GiB Heap Allocation Count: unavailable Bump: 7.17MiB Systems: 7.62GiB DCS_Scenes: 54.36MiB Render12: 6.55GiB Default: 6.25GiB NonStreaming: 1,020.90MiB HeapManager: 286.59MiB Free: 286.59MiB Bindable Buffers: 95.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 94.31MiB Bindable Textures: 519.75MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 108.31MiB RW Render Target Textures: 98.06MiB Depth Stencils: 174.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 94.88MiB Free: 94.88MiB OffscreenTexture:LCD_LCDNarrow250_ServerComposition_22990:1_S0: 384.00KiB Streaming: 2.30GiB Textures: 2.30GiB Missing: 377.81MiB Specific: 2.58GiB Borrowing: 479.50MiB Flare: 94.05KiB Grass: 12.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 578.26MiB Particle: 40.38MiB Raytracing: 352.25MiB Runtime Data: 243.18MiB Unknown: 0.00B Armor: 15.53MiB Debug: 0.00B Flora: 32.96MiB Impostor: 0.00B UI3D: 67.23KiB Voxel: 194.50MiB Water: 65.12KiB Volumes: 55.20KiB Scene: 569.38MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 6.06MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 17.41MiB Managed Generated Textures: 52.00KiB Upload: 299.56MiB Data Uploader: 256.00MiB Bindable Buffers: 41.31MiB Upload Buffers: 25.31MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 1.01GiB Planet Bitmaps: 837.30MiB Natives: 193.52MiB VrVoxelMesh: 157.54MiB VrShellDataCache: 21.42MiB VrSewGuide: 14.22MiB VrTailor: 355.57KiB NativeDictionary: 1.94MiB Pools: 19.04MiB Default for ParallelWorkTask Pooled Count: 12,712.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,966.00 Active (borrowed) Count: 0.00 Bytes Pooled: 92KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 621.00 Active (borrowed) Count: 139.00 Bytes Pooled: 34KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 440.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB Default for Optional Pooled Count: 2,841.00 Active (borrowed) Count: 0.00 Bytes Pooled: 133KiB Default for CachedAccessor Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 24,900.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,275.00 Active (borrowed) Count: 3.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 40.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 354.00 Active (borrowed) Count: 15.00 Bytes Pooled: 25KiB AnimationsUsageTracker Pooled Count: 4.00 Active (borrowed) Count: 34.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 87,282.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 63,959.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 124.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 202.00 Active (borrowed) Count: 60,350.00 Bytes Pooled: 19KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 68.00 Active (borrowed) Count: 326.00 Bytes Pooled: 10KiB GPUResourcePool-AutoResourceState Pooled Count: 9.00 Active (borrowed) Count: 669.00 Bytes Pooled: 2KiB GPUResourcePool-DepthStencilTexture Pooled Count: 2.00 Active (borrowed) Count: 23.00 Bytes Pooled: 320B Default for Texture2DSlice Pooled Count: 2.00 Active (borrowed) Count: 23.00 Bytes Pooled: 128B Default for DepthStencilSlice Pooled Count: 4.00 Active (borrowed) Count: 46.00 Bytes Pooled: 256B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 135.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 810.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 1KiB GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 156.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 58.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 68.00 Bytes Pooled: 0B GPUResourcePool-UploadBuffer Pooled Count: 109.00 Active (borrowed) Count: 156.00 Bytes Pooled: 14KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 464B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 289.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 10.00 Active (borrowed) Count: 411.00 Bytes Pooled: 480B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Vector Font Batches Pooled Count: 102.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Vector Draw batches Pooled Count: 181.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,973.00 Bytes Pooled: 0B Sprite Batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 533.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 19.00 Active (borrowed) Count: 0.00 Bytes Pooled: 760B GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,227.00 Bytes Pooled: 0B ResourcePool-ScreenQuadJob Pooled Count: 22.00 Active (borrowed) Count: 116.00 Bytes Pooled: 528B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 40.00 Bytes Pooled: 0B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 132.00 Active (borrowed) Count: 268.00 Bytes Pooled: 4KiB ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 16,650.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 1,993.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 21.00 Active (borrowed) Count: 47,778.00 Bytes Pooled: 1KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 8.00 Active (borrowed) Count: 11.00 Bytes Pooled: 832B GPUResourcePool-ChunkBuffer Pooled Count: 0.00 Active (borrowed) Count: 4,245.00 Bytes Pooled: 0B GPUResourcePool-ROTexture Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 2KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,108.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB AudioEventInstance Pooled Count: 211.00 Active (borrowed) Count: 45.00 Bytes Pooled: 31KiB OneShotAudioEventInstance3D Pooled Count: 91.00 Active (borrowed) Count: 165.00 Bytes Pooled: 20KiB LoopingAudioEventInstance3D Pooled Count: 22.00 Active (borrowed) Count: 234.00 Bytes Pooled: 5KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for ExternalHandlersVersion Pooled Count: 10.00 Active (borrowed) Count: 707.00 Bytes Pooled: 320B Default for PooledList Pooled Count: 10.00 Active (borrowed) Count: 707.00 Bytes Pooled: 320B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 1.00 Active (borrowed) Count: 207.00 Bytes Pooled: 160B Default for RenderDrawCommandBuffer Pooled Count: 598.00 Active (borrowed) Count: 208.00 Bytes Pooled: 37KiB Default for PersistentDrawBatch Pooled Count: 2.00 Active (borrowed) Count: 207.00 Bytes Pooled: 96B Default for PooledList Pooled Count: 1.00 Active (borrowed) Count: 2.00 Bytes Pooled: 32B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 983.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 983.00 Active (borrowed) Count: 0.00 Bytes Pooled: 184KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 983.00 Active (borrowed) Count: 0.00 Bytes Pooled: 852KiB Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 983.00 Active (borrowed) Count: 0.00 Bytes Pooled: 960KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 484.00 Active (borrowed) Count: 1,048.00 Bytes Pooled: 72KiB ResourcePool-RASPool Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-RASBuffer Pooled Count: 0.00 Active (borrowed) Count: 3,173.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 160.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 12.00 Active (borrowed) Count: 6.00 Bytes Pooled: 384B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 13,850.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ReplicationCommandBuffer Pooled Count: 1.00 Active (borrowed) Count: 3.00 Bytes Pooled: 40B Default for ShapedSectoredTrigger Pooled Count: 424.00 Active (borrowed) Count: 645.00 Bytes Pooled: 152KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 486.00 Active (borrowed) Count: 70.00 Bytes Pooled: 99KiB Default for ShapedEntityTrigger Pooled Count: 190.00 Active (borrowed) Count: 228.00 Bytes Pooled: 39KiB Default for List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 1.00 Active (borrowed) Count: 7.00 Bytes Pooled: 48B Default for Sector Pooled Count: 116.00 Active (borrowed) Count: 79.00 Bytes Pooled: 8KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 400B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,625.00 Active (borrowed) Count: 0.00 Bytes Pooled: 527KiB Default for ChunkReference Pooled Count: 24.00 Active (borrowed) Count: 700.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 474.00 Active (borrowed) Count: 0.00 Bytes Pooled: 174KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 438.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 698.00 Active (borrowed) Count: 0.00 Bytes Pooled: 60KiB Default for QueryRegions Pooled Count: 31.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 89.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for DCSContinuation Pooled Count: 137.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for RelativeTransformRootContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 168B Default for TransformContext Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for PlanetEnvironmentSector Pooled Count: 147.00 Active (borrowed) Count: 79.00 Bytes Pooled: 21KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 368.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 514KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 3,942.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 1,596.00 Active (borrowed) Count: 692.00 Bytes Pooled: 349KiB Default for StitchOperation Pooled Count: 3,229.00 Active (borrowed) Count: 0.00 Bytes Pooled: 328KiB Default for CompoundStitchOperation Pooled Count: 1,038.00 Active (borrowed) Count: 0.00 Bytes Pooled: 114KiB Default for VoxelUpdateBatchTracker Pooled Count: 344.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for CellData Pooled Count: 2,797.00 Active (borrowed) Count: 13,652.00 Bytes Pooled: 153KiB Default for ClipmapMeshJob Pooled Count: 3,648.00 Active (borrowed) Count: 0.00 Bytes Pooled: 485KiB Default for ClipmapResourceLoadingJob Pooled Count: 393.00 Active (borrowed) Count: 0.00 Bytes Pooled: 61KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 15KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 27KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 880B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Animation Clip Requests Pooled Count: 11.00 Active (borrowed) Count: 28.00 Bytes Pooled: 1KiB Animation Group Requests Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B ResourcePool-InstanceBatch Pooled Count: 0.00 Active (borrowed) Count: 25,206.00 Bytes Pooled: 0B ResourcePool-FloraSubSectorModelBatch Pooled Count: 0.00 Active (borrowed) Count: 94,105.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for ClipmapSewJob Pooled Count: 2,430.00 Active (borrowed) Count: 0.00 Bytes Pooled: 361KiB Default for VoxelCell Pooled Count: 298.00 Active (borrowed) Count: 2,063.00 Bytes Pooled: 81KiB Default for AsyncStateMachineOptional Pooled Count: 346.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 840B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Resource Streaming Total Memory Main Budget: 2.98GiB Used: 927.53MiB Pressure: 2.75GiB Pinned: 65.07MiB Graphics Budget: 2.30GiB Used: 2.30GiB Pressure: 3.91GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 41.15us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 28 Changed Priorities: 26 Pending State Transitions: 0 Memory Main Budget: 763.96MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 41.06us Registered Resources: 0 Loaded Resources: 2,852 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 763.96MiB Used: 106.29MiB Pressure: 101.65MiB Pinned: 9.21MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 15.60us Registered Resources: 0 Loaded Resources: 222 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 763.96MiB Used: 12.40MiB Pressure: 11.89MiB Pinned: 5.54MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 396.33us Registered Resources: 0 Loaded Resources: 6,285 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 763.96MiB Used: 763.95MiB Pressure: 2.60GiB Pinned: 5.43MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 744.96us Registered Resources: 4,264 Loaded Resources: 4,264 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.30GiB Used: 2.30GiB Pressure: 3.91GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/Gearforge: 0 snapshot:/InControlSeat: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/SensorDetection: 0 event:/UI/OreDetector: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/HydrogenTank: 0 event:/UI/SoundBlock/SoundBlockAlert_0505_3: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/EventControllerTrue: 0 event:/SFX/Block/EventControllerFalse: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Character/Footsteps: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 197 FileOctreeRegionLoader: 52 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 14 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 36 Created: 36 PlanetOreDepositComponent Current: 2813 Created: 2813 CompositePlanetShapeComponent Current: 152 Created: 152 DynamicVoxelStorageComponent Current: 3 Created: 4 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 14 Created: 14 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 36 Created: 188 PlanetOreDepositComponent Current: 0 Created: 5237 CompositePlanetShapeComponent Current: 0 Created: 248 DynamicVoxelStorageComponent Current: 3 Created: 4 Space Probe Server Low Cache Evicted: 0 Refreshed: 451 Inserted: 27 Medium Cache Evicted: 0 Refreshed: 559 Inserted: 56 High Cache Evicted: 0 Refreshed: 1566 Inserted: 250 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 51 FloatingObjects (Server): 0 Armor Blocks (Server): 14388 Simple Blocks (Server): 10455 Functional Blocks (Server): 1368 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 51 FloatingObjects (Client): 0 Armor Blocks (Client): 14388 Simple Blocks (Client): 10455 Functional Blocks (Client): 1368 TrashRemoval PlayerGridPCU: 0 Current: 192763 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 19944 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 112 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 1.3ms Runtime Avg: 1.2ms Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0