Performance Main Thread: 3.63ms, 21.78 % Input: 65.77us Draw: 1.89us Platform: 59.64ns Session: 1.83ms Render Render Thread Average Frame: 16.68ms, 16.67ms, 100.0 %, (Imprecise) Current Frame: 16.71ms, 14.10ms, 100.1 %, (Imprecise) Average Work: 7.52ms, 7.37ms, 45.1 %, (Imprecise) Current Work: 7.55ms, 7.11ms, 45.3 %, (Imprecise) Pacer: 85.80Hz, 59.94Hz, InfinityHz GPU Average Frame: 16.68ms, 16.66ms, 100.0 %, (Imprecise) Current Frame: 16.68ms, 16.44ms, 100.0 %, (Imprecise) Average Work: 11.57ms, 11.47ms, 69.4 %, (Imprecise) Current Work: 11.50ms, 7.81ms, 68.9 %, (Imprecise) Render Frequency: 60.61Hz, 59.94Hz, VSync: Enabled Video Memory: 2.79GiB, 7.21GiB, 38.8 % VRAM: 2.79GiB, 7.21GiB, 38.8 % CPU Load: 13.62 % CLR Total Stalls: 2.94s Worker Count: 5 Worker Load: 0.02 % PCU Total: 16315 NPC: 0 LocalPlayer: 16315 Spatial Trigger System Entity updates: 8 Total Trigger Updates: 40 Trigger Count: 3 Encounters Session: AllManagedSystems: 0 (total), 0 (player), 0 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 7.206Gi Free: 4.412Gi Reserved: 0 Usage: 2.794Gi Game Report Available Raw: 7.206Gi Available Filtered: 7.206Gi Target Unused: 737.9Mi Target Usage: 6.486Gi Current Usage: 2.794Gi Usage Delta: 0 Usage Details Missing: 406.9Mi Non-Streaming: 1.271Gi Streaming: 1.126Gi Real Available Streaming: 4.817Gi Min Available Streaming: 1024Mi Min Critical Streaming: 373.3Mi Final Available Streaming: 4.817Gi Streaming Details Critical Pinned Textures: 373.3Mi Standard Pinned Textures: 159.6Mi First Person Textures: 30.75Mi Overlay Textures: 0 Density Textures: 0 Standard Textures: 253.9Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Enabled) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 428 Dispatch Count: 93 DispatchRays Count: 0 ExecuteIndirect Count: 218 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2626 Alive Particles Count: 2652 Dead Particles Count: 955 Percentage of the budget used: 0.5304 Active Emitter Count: 21 Borrowed resources Queried: 161MiB Allocated: 173MiB Concurrently borrowed: 33MiB Total Memory Allocated: 3.085Gi Default: 2.794Gi NonStreaming: 691.8Mi HeapManager: 253.8Mi Free: 253.8Mi Bindable Buffers: 33.12Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 31.62Mi Bindable Textures: 352.1Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 107.8Mi RW Render Target Textures: 46.94Mi Depth Stencils: 69.44Mi Cube Depth Stencils: 0 Managed Buffers: 23.38Mi Free: 23.38Mi OffscreenTexture:LCD_LCDCorner250_ServerComposition_770:1_S0: 512Ki OffscreenTexture:LCD_LCDCorner250_ServerComposition_769:1_S0: 512Ki OffscreenTexture:LCD_LCDNarrow50_ServerComposition_756:1_S0: 768Ki OffscreenTexture:LCD_LCDCorner50_ServerComposition_754:1_S0: 1.375Mi OffscreenTexture:LCD_LCDCorner250_ServerComposition_768:1_S0: 512Ki OffscreenTexture:LCD_LCDCorner50_ServerComposition_755:1_S0: 1.375Mi OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2502:1_S0: 768Ki Streaming: 1.126Gi Textures: 1.126Gi Missing: 406.9Mi Specific: 609.8Mi Borrowing: 172.8Mi Flare: 42.19Ki Grass: 6.625Mi Light Clustering: 60.5Mi Material: 796.7Ki Mwm: 95.12Mi Particle: 40.38Mi Raytracing: 155.9Mi Runtime Data: 7.497Mi Unknown: 0 Armor: 7.489Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 7.438Ki Voxel: 0 Water: 0 Volumes: 0 Scene: 18Mi Unified Index Buffer: 32Mi Water: 0 Mix: 1.062Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 18.2Mi Managed Generated Textures: 52Ki Upload: 288.5Mi Data Uploader: 256Mi Bindable Buffers: 31.75Mi Upload Buffers: 15.75Mi Transient Constants: 16Mi Bindable Textures: 768Ki Upload Textures: 768Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 19039 Default: 18749 NonStreaming: 252 HeapManager: 19 Free: 19 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 43 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 4 Free: 4 OffscreenTexture:LCD_LCDCorner250_ServerComposition_770:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_769:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_756:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_754:1_S0: 1 OffscreenTexture:LCD_LCDCorner250_ServerComposition_768:1_S0: 1 OffscreenTexture:LCD_LCDCorner50_ServerComposition_755:1_S0: 1 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2502:1_S0: 1 Streaming: 552 Textures: 552 Missing: 1 Specific: 17944 Borrowing: 72 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 1026 Particle: 22 Raytracing: 27 Runtime Data: 12291 Unknown: 0 Armor: 12289 Debug: 0 Flora: 0 Impostor: 0 UI3D: 2 Voxel: 0 Water: 0 Volumes: 0 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4345 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 128 Unused Memory (MiB): 23.375 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 138 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 92 ManagedROBuffer occupancy: 100 Mwm: 199 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 2 Armor: 22 ManagedROBuffer occupancy: 26.953125 Mwm: 39 Mix: 2 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 530 Safe Instance Count: 637 Indices Count: 1586595 Indices to Triangle Count: 528865 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 637 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 42 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 164 Visible Grass count: 0 Visible ParticleEmitter count: 21 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 25 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 657 Safe Instance Count: 792 Indices Count: 1458477 Indices to Triangle Count: 486159 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1222 Safe Instance Count: 1584 Indices Count: 1412121 Indices to Triangle Count: 470707 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1584 Safe Instance Count: 1584 Indices Count: 616470 Indices to Triangle Count: 205490 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 853204 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 7.00 Admitted: 7.00 Rendering: 7.00 Out of Range: 0.00 Budget: 244MiB Used: 5MiB Sort Pressure: 0.00 LCD Pool Totals Active: 7.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B 512×128 Active: 3.00 Idle: 0.00 Active Memory: 1,024KiB Idle Memory: 0B 512×256 Active: 2.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 512×512 Active: 2.00 Idle: 0.00 Active Memory: 3MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 206 Safe Instance Count: 225 Indices Count: 3165 Indices to Triangle Count: 1055 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 3.09GiB Default: 2.79GiB NonStreaming: 691.81MiB HeapManager: 253.80MiB Free: 253.80MiB Bindable Buffers: 33.12MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 31.62MiB Bindable Textures: 352.14MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 107.75MiB RW Render Target Textures: 46.94MiB Depth Stencils: 69.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 23.38MiB Free: 23.38MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_770:1_S0: 512.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_769:1_S0: 512.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_756:1_S0: 768.00KiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_754:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_768:1_S0: 512.00KiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_755:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2502:1_S0: 768.00KiB Streaming: 1.13GiB Textures: 1.13GiB Missing: 406.88MiB Specific: 609.75MiB Borrowing: 172.75MiB Flare: 42.19KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 95.12MiB Particle: 40.38MiB Raytracing: 155.94MiB Runtime Data: 7.50MiB Unknown: 0.00B Armor: 7.49MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 7.44KiB Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 18.00MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 1.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.20MiB Managed Generated Textures: 52.00KiB Upload: 288.50MiB Data Uploader: 256.00MiB Bindable Buffers: 31.75MiB Upload Buffers: 15.75MiB Transient Constants: 16.00MiB Bindable Textures: 768.00KiB Upload Textures: 768.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 5.80GiB Process Memory: 5.80GiB GC: 1,023.55MiB GC Total: 1,023.55MiB GC Committed Total: 1.25GiB GC Total Allocated: 4.01GiB GC Total Pause Duration: 255.62ms GC Collection Count 0: 13 GC Collection Count 1: 11 GC Collection Count 2: 9 Havok Memory: 249.12MiB Native Allocators: 22.75MiB Heap: 22.15MiB Heap Allocation Count: unavailable Bump: 616.28KiB Systems: 3.09GiB DCS_Scenes: 9.88MiB Render12: 3.09GiB Default: 2.79GiB NonStreaming: 691.81MiB HeapManager: 253.80MiB Free: 253.80MiB Bindable Buffers: 33.12MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 31.62MiB Bindable Textures: 352.14MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 107.75MiB RW Render Target Textures: 46.94MiB Depth Stencils: 69.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 23.38MiB Free: 23.38MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_770:1_S0: 512.00KiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_769:1_S0: 512.00KiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_756:1_S0: 768.00KiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_754:1_S0: 1.38MiB OffscreenTexture:LCD_LCDCorner250_ServerComposition_768:1_S0: 512.00KiB OffscreenTexture:LCD_LCDCorner50_ServerComposition_755:1_S0: 1.38MiB OffscreenTexture:LCD_LCDNarrow50_ServerComposition_2502:1_S0: 768.00KiB Streaming: 1.13GiB Textures: 1.13GiB Missing: 406.88MiB Specific: 609.75MiB Borrowing: 172.75MiB Flare: 42.19KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 95.12MiB Particle: 40.38MiB Raytracing: 155.94MiB Runtime Data: 7.50MiB Unknown: 0.00B Armor: 7.49MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 7.44KiB Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 18.00MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 1.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 18.20MiB Managed Generated Textures: 52.00KiB Upload: 288.50MiB Data Uploader: 256.00MiB Bindable Buffers: 31.75MiB Upload Buffers: 15.75MiB Transient Constants: 16.00MiB Bindable Textures: 768.00KiB Upload Textures: 768.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Pools: 12.69MiB Default for ParallelWorkTask Pooled Count: 15,250.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2,110.00 Active (borrowed) Count: 0.00 Bytes Pooled: 99KiB Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ContinuationQueueContinuation Pooled Count: 469.00 Active (borrowed) Count: 3.00 Bytes Pooled: 26KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for Optional Pooled Count: 2,610.00 Active (borrowed) Count: 0.00 Bytes Pooled: 122KiB Default for CachedAccessor Pooled Count: 68.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,275.00 Active (borrowed) Count: 2.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 20.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 7.00 Active (borrowed) Count: 2.00 Bytes Pooled: 504B AnimationsUsageTracker Pooled Count: 13.00 Active (borrowed) Count: 22.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 0.00 Active (borrowed) Count: 31.00 Bytes Pooled: 0B Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 14.00 Active (borrowed) Count: 19,039.00 Bytes Pooled: 1KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 31.00 Active (borrowed) Count: 296.00 Bytes Pooled: 4KiB GPUResourcePool-AutoResourceState Pooled Count: 13.00 Active (borrowed) Count: 466.00 Bytes Pooled: 4KiB GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 6.00 Active (borrowed) Count: 8.00 Bytes Pooled: 384B Default for DepthStencilSlice Pooled Count: 12.00 Active (borrowed) Count: 16.00 Bytes Pooled: 768B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 156.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 2.00 Active (borrowed) Count: 35.00 Bytes Pooled: 768B Default for Slice Pooled Count: 12.00 Active (borrowed) Count: 45.00 Bytes Pooled: 1KiB GPUResourcePool-UploadBuffer Pooled Count: 59.00 Active (borrowed) Count: 156.00 Bytes Pooled: 7KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 1KiB Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: 576B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 16.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 245.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 10.00 Active (borrowed) Count: 146.00 Bytes Pooled: 480B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 2,171.00 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0.00 Bytes Pooled: 104B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 2,610.00 Active (borrowed) Count: 0.00 Bytes Pooled: 102KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,345.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-ScreenQuadJob Pooled Count: 14.00 Active (borrowed) Count: 114.00 Bytes Pooled: 336B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 5.00 Active (borrowed) Count: 5.00 Bytes Pooled: 160B ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 11,941.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 211.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 9.00 Active (borrowed) Count: 12,697.00 Bytes Pooled: 576B GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 43.00 Active (borrowed) Count: 9.00 Bytes Pooled: 4KiB GPUResourcePool-ChunkBuffer Pooled Count: 0.00 Active (borrowed) Count: 420.00 Bytes Pooled: 0B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,052.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB GPUResourcePool-ROTexture Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 1KiB AudioEventInstance Pooled Count: 250.00 Active (borrowed) Count: 6.00 Bytes Pooled: 37KiB OneShotAudioEventInstance3D Pooled Count: 204.00 Active (borrowed) Count: 52.00 Bytes Pooled: 45KiB LoopingAudioEventInstance3D Pooled Count: 207.00 Active (borrowed) Count: 49.00 Bytes Pooled: 47KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 91.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 91.00 Bytes Pooled: 0B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 35.00 Active (borrowed) Count: 173.00 Bytes Pooled: 5KiB Default for RenderDrawCommandBuffer Pooled Count: 1.00 Active (borrowed) Count: 790.00 Bytes Pooled: 64B Default for PersistentDrawBatch Pooled Count: 36.00 Active (borrowed) Count: 173.00 Bytes Pooled: 2KiB Default for PooledList Pooled Count: 7.00 Active (borrowed) Count: 2.00 Bytes Pooled: 224B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 380.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 380.00 Active (borrowed) Count: 0.00 Bytes Pooled: 71KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 380.00 Active (borrowed) Count: 0.00 Bytes Pooled: 330KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 380.00 Active (borrowed) Count: 0.00 Bytes Pooled: 371KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 3.00 Active (borrowed) Count: 552.00 Bytes Pooled: 456B GPUResourcePool-D3DHelper`1 Pooled Count: 44.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for WaitTask Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,477.00 Bytes Pooled: 0B Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 1,024.00 Active (borrowed) Count: 1.00 Bytes Pooled: 368KiB Default for ShapedSectoredTrigger Pooled Count: 128.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Default for ShapedEntityTrigger Pooled Count: 512.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104KiB Default for ShapedEntityTrigger Pooled Count: 251.00 Active (borrowed) Count: 6.00 Bytes Pooled: 51KiB Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 3.00 Active (borrowed) Count: 702.00 Bytes Pooled: 120B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Animation Clip Requests Pooled Count: 12.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1KiB Animation Group Requests Pooled Count: 7.00 Active (borrowed) Count: 11.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 1.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 912B Default for DCSContinuation Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 1.99GiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 4.82GiB Used: 1.13GiB Pressure: 817.54MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 34.08us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 17 Changed Priorities: 16 Pending State Transitions: 0 Memory Main Budget: 509.96MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.57us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.96MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.68us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.96MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.60us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 509.96MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 953.03us Registered Resources: 4,386 Loaded Resources: 4,386 Priority Updates: 124 Changed Priorities: 124 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 4.82GiB Used: 1.13GiB Pressure: 817.54MiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/BatteriesInsertRemove: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Weapons/Gatling/Turret250lIdle: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Weapons/Gatling/Turret250Move: 0 event:/SFX/Character/JetpackRun: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Character/MagBootsOn: 0 event:/SFX/Character/Footsteps: 0 event:/UI/toolbar_load_unload: 0 Voxel Storage Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 0 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 0 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 201 Inserted: 1 Medium Cache Evicted: 0 Refreshed: 201 Inserted: 1 High Cache Evicted: 0 Refreshed: 201 Inserted: 1 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 1 FloatingObjects (Server): 0 Armor Blocks (Server): 3795 Simple Blocks (Server): 307 Functional Blocks (Server): 137 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 1 FloatingObjects (Client): 0 Armor Blocks (Client): 3795 Simple Blocks (Client): 307 Functional Blocks (Client): 137 TrashRemoval PlayerGridPCU: 0 Current: 16315 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 0 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 9 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 755.7us Runtime Avg: 978.5us Optimization: 0.0 %