Performance Main Thread: 1.36s, 8,160.84 % Input: 201.15us Draw: 1.75us Platform: 18.98ns Session: 55.36ms Render Render Thread Average Frame: 108.15ms, 108.15ms, 2163.1 %, (Imprecise) Current Frame: 1.71s, 1.71s, 34113.5 %, (Imprecise) Average Work: 106.71ms, 106.71ms, 2134.3 %, (Imprecise) Current Work: 1.70s, 1.70s, 34095.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 25.08ms, 25.08ms, 501.6 %, (Imprecise) Current Frame: 2.79ms, 2.79ms, 55.8 %, (Imprecise) Average Work: 2.63ms, 2.63ms, 52.7 %, (Imprecise) Current Work: 2.35ms, 2.35ms, 47.0 %, (Imprecise) Render Frequency: 164.80Hz, 200.00Hz, VSync: Disabled Video Memory: 8.99GiB, 10.91GiB, 82.4 % VRAM: 8.99GiB, 10.91GiB, 82.4 % CPU Load: 22.52 % CLR Total Stalls: 2.33s Worker Count: 14 Worker Load: 14.22 % PCU Total: 182460 NPC: 143223 LocalPlayer: 0 Spatial Trigger System Entity updates: 43 Total Trigger Updates: 4 Trigger Count: 3 Encounters Session: AllManagedSystems: 117395 (total), 10408 (player), 106987 (NPC) ManagedWorldArea: 78251 (total), 10408 (player), 67843 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 39144 (total), 0 (player), 39144 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.91Gi Free: 1.918Gi Reserved: 0 Usage: 8.994Gi Game Report Available Raw: 10.91Gi Available Filtered: 10.8Gi Target Unused: 1.08Gi Target Usage: 9.722Gi Current Usage: 8.994Gi Usage Delta: 0 Usage Details Missing: 264.9Mi Non-Streaming: 2.035Gi Streaming: 6.701Gi Real Available Streaming: 7.428Gi Min Available Streaming: 2Gi Min Critical Streaming: 546.1Mi Final Available Streaming: 7.428Gi Streaming Details Critical Pinned Textures: 101Mi Standard Pinned Textures: 621Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 4.285Gi Standard Textures: 369.1Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 148 Dispatch Count: 91 DispatchRays Count: 0 ExecuteIndirect Count: 186 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 289MiB Allocated: 298MiB Concurrently borrowed: 54MiB Total Memory Allocated: 9.587Gi Default: 9.281Gi NonStreaming: 778Mi HeapManager: 270.1Mi Free: 270.1Mi Bindable Buffers: 66.88Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 65.38Mi Bindable Textures: 409.8Mi RO Textures: 128Mi RO Cube Texture: 24Ki Render Target Textures: 113.6Mi RW Render Target Textures: 90.81Mi Depth Stencils: 77.38Mi Cube Depth Stencils: 0 Managed Buffers: 7.688Mi Free: 7.688Mi Streaming: 6.701Gi Textures: 6.701Gi Missing: 264.9Mi Specific: 1.561Gi Borrowing: 297.6Mi Flare: 36.23Ki Grass: 6.625Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 501.2Mi Particle: 40.44Mi Raytracing: 130.2Mi Runtime Data: 32.09Mi Unknown: 0 Armor: 32.09Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 145.6Mi Unified Index Buffer: 288Mi Water: 0 Mix: 2.062Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 33.87Mi Managed Generated Textures: 60Ki Upload: 304Mi Data Uploader: 256Mi Bindable Buffers: 39Mi Upload Buffers: 23Mi Transient Constants: 16Mi Bindable Textures: 9Mi Upload Textures: 9Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 34519 Default: 34229 NonStreaming: 273 HeapManager: 26 Free: 26 Bindable Buffers: 165 Persistent Constant Buffers: 24 Read-Write Buffers: 141 Bindable Textures: 47 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 17 RW Render Target Textures: 13 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 17 Free: 17 Streaming: 853 Textures: 853 Missing: 1 Specific: 33102 Borrowing: 71 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4887 Particle: 22 Raytracing: 27 Runtime Data: 23697 Unknown: 0 Armor: 23697 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 96 Unified Index Buffer: 2 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4236 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 544 Unused Memory (MiB): 7.6875 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 176 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 125 ManagedROBuffer occupancy: 100 Mwm: 190 ManagedROBuffer occupancy: 100 Mwm: 173 ManagedROBuffer occupancy: 100 Mwm: 186 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 134 ManagedROBuffer occupancy: 100 Mwm: 106 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 96 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 Armor: 18 ManagedROBuffer occupancy: 100 Mwm: 156 ManagedROBuffer occupancy: 100 Mwm: 175 Mix: 0 Armor: 103 ManagedROBuffer occupancy: 100 Armor: 43 Mwm: 122 Mix: 0 ManagedROBuffer occupancy: 100 Armor: 72 Mwm: 140 Mix: 2 ManagedROBuffer occupancy: 100 Mwm: 66 Mix: 1 Armor: 135 ManagedROBuffer occupancy: 100 Mwm: 92 ManagedROBuffer occupancy: 100 Mwm: 206 ManagedROBuffer occupancy: 100 Mwm: 210 ManagedROBuffer occupancy: 75.97656 Mwm: 94 Mix: 1 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 0.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 0.00 Budget: 366MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 9.59GiB Default: 9.28GiB NonStreaming: 777.96MiB HeapManager: 270.13MiB Free: 270.13MiB Bindable Buffers: 66.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 65.38MiB Bindable Textures: 409.77MiB RO Textures: 128.00MiB RO Cube Texture: 24.00KiB Render Target Textures: 113.56MiB RW Render Target Textures: 90.81MiB Depth Stencils: 77.38MiB Cube Depth Stencils: 0.00B Managed Buffers: 7.69MiB Free: 7.69MiB Streaming: 6.70GiB Textures: 6.70GiB Missing: 264.88MiB Specific: 1.56GiB Borrowing: 297.62MiB Flare: 36.23KiB Grass: 6.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 501.22MiB Particle: 40.44MiB Raytracing: 130.19MiB Runtime Data: 32.09MiB Unknown: 0.00B Armor: 32.09MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 145.62MiB Unified Index Buffer: 288.00MiB Water: 0.00B Mix: 2.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 33.87MiB Managed Generated Textures: 60.00KiB Upload: 304.00MiB Data Uploader: 256.00MiB Bindable Buffers: 39.00MiB Upload Buffers: 23.00MiB Transient Constants: 16.00MiB Bindable Textures: 9.00MiB Upload Textures: 9.00MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 16.50GiB Process Memory: 16.50GiB GC: 2.37GiB GC Total: 2.37GiB GC Committed Total: 3.39GiB GC Total Allocated: 8.36GiB GC Total Pause Duration: 361.34ms GC Collection Count 0: 10 GC Collection Count 1: 9 GC Collection Count 2: 8 Havok Memory: 331.60MiB Native Allocators: 1.09GiB Heap: 1.02GiB Heap Allocation Count: unavailable Bump: 69.86MiB Systems: 10.34GiB DCS_Scenes: 44.25MiB Render12: 9.59GiB Default: 9.28GiB NonStreaming: 777.96MiB HeapManager: 270.13MiB Free: 270.13MiB Bindable Buffers: 66.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 65.38MiB Bindable Textures: 409.77MiB RO Textures: 128.00MiB RO Cube Texture: 24.00KiB Render Target Textures: 113.56MiB RW Render Target Textures: 90.81MiB Depth Stencils: 77.38MiB Cube Depth Stencils: 0.00B Managed Buffers: 7.69MiB Free: 7.69MiB Streaming: 6.70GiB Textures: 6.70GiB Missing: 264.88MiB Specific: 1.56GiB Borrowing: 297.62MiB Flare: 36.23KiB Grass: 6.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 501.22MiB Particle: 40.44MiB Raytracing: 130.19MiB Runtime Data: 32.09MiB Unknown: 0.00B Armor: 32.09MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 145.62MiB Unified Index Buffer: 288.00MiB Water: 0.00B Mix: 2.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 33.87MiB Managed Generated Textures: 60.00KiB Upload: 304.00MiB Data Uploader: 256.00MiB Bindable Buffers: 39.00MiB Upload Buffers: 23.00MiB Transient Constants: 16.00MiB Bindable Textures: 9.00MiB Upload Textures: 9.00MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 731.88MiB Planet Bitmaps: 712.06MiB Natives: 0.00B NativeDictionary: 19.82MiB Pools: 14.93MiB Default for ParallelWorkTask Pooled Count: 11,163.00 Active (borrowed) Count: 1,523.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 2,114.00 Active (borrowed) Count: 0.00 Bytes Pooled: 99KiB Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 96B Default for ContinuationQueueContinuation Pooled Count: 474.00 Active (borrowed) Count: 784.00 Bytes Pooled: 26KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 141.00 Active (borrowed) Count: 678.00 Bytes Pooled: 11KiB Default for Optional Pooled Count: 259.00 Active (borrowed) Count: 82.00 Bytes Pooled: 12KiB Default for CachedAccessor Pooled Count: 111.00 Active (borrowed) Count: 0.00 Bytes Pooled: 21KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,094.00 Active (borrowed) Count: 182.00 Bytes Pooled: 388KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 50.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 424.00 Active (borrowed) Count: 28.00 Bytes Pooled: 30KiB AnimationsUsageTracker Pooled Count: 0.00 Active (borrowed) Count: 10.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 77,045.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 65,113.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 131.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B ResourcePool-AllocationRecord Pooled Count: 0.00 Active (borrowed) Count: 34,519.00 Bytes Pooled: 0B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 63.00 Active (borrowed) Count: 301.00 Bytes Pooled: 9KiB GPUResourcePool-AutoResourceState Pooled Count: 0.00 Active (borrowed) Count: 465.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 6.00 Active (borrowed) Count: 8.00 Bytes Pooled: 384B Default for DepthStencilSlice Pooled Count: 12.00 Active (borrowed) Count: 16.00 Bytes Pooled: 768B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 156.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 42.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 52.00 Bytes Pooled: 0B GPUResourcePool-UploadBuffer Pooled Count: 115.00 Active (borrowed) Count: 156.00 Bytes Pooled: 14KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 5.00 Active (borrowed) Count: 11.00 Bytes Pooled: 1KiB Default for Face Pooled Count: 0.00 Active (borrowed) Count: 66.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 17.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 248.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 0.00 Active (borrowed) Count: 129.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 67.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Vector Font Batches Pooled Count: 59.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Vector Draw batches Pooled Count: 237.00 Active (borrowed) Count: 0.00 Bytes Pooled: 22KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 2,060.00 Bytes Pooled: 0B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 13.00 Active (borrowed) Count: 1,301.00 Bytes Pooled: 416B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,236.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 37.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-ScreenQuadJob Pooled Count: 19.00 Active (borrowed) Count: 114.00 Bytes Pooled: 456B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 232.00 Active (borrowed) Count: 356.00 Bytes Pooled: 7KiB ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 13,760.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 845.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 0.00 Active (borrowed) Count: 25,571.00 Bytes Pooled: 0B GPUResourcePool-RWRenderTargetTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 7.00 Bytes Pooled: 0B GPUResourcePool-ChunkBuffer Pooled Count: 0.00 Active (borrowed) Count: 2,179.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,108.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB AudioEventInstance Pooled Count: 206.00 Active (borrowed) Count: 50.00 Bytes Pooled: 31KiB OneShotAudioEventInstance3D Pooled Count: 255.00 Active (borrowed) Count: 1.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 243.00 Active (borrowed) Count: 13.00 Bytes Pooled: 55KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 724.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 724.00 Bytes Pooled: 0B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 279.00 Active (borrowed) Count: 21.00 Bytes Pooled: 44KiB Default for RenderDrawCommandBuffer Pooled Count: 573.00 Active (borrowed) Count: 22.00 Bytes Pooled: 36KiB Default for PersistentDrawBatch Pooled Count: 280.00 Active (borrowed) Count: 21.00 Bytes Pooled: 13KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 689.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 689.00 Active (borrowed) Count: 0.00 Bytes Pooled: 129KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 689.00 Active (borrowed) Count: 0.00 Bytes Pooled: 597KiB Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 689.00 Active (borrowed) Count: 0.00 Bytes Pooled: 673KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 36.00 Active (borrowed) Count: 853.00 Bytes Pooled: 5KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for WaitTask Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-D3DHelper`1 Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 320B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,476.00 Bytes Pooled: 0B Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 832.00 Active (borrowed) Count: 269.00 Bytes Pooled: 299KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 461.00 Active (borrowed) Count: 146.00 Bytes Pooled: 94KiB Default for ShapedEntityTrigger Pooled Count: 206.00 Active (borrowed) Count: 189.00 Bytes Pooled: 42KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 4,841.00 Active (borrowed) Count: 0.00 Bytes Pooled: 454KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 0.00 Active (borrowed) Count: 1,768.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,656.00 Active (borrowed) Count: 56.00 Bytes Pooled: 608KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 802.00 Active (borrowed) Count: 1.00 Bytes Pooled: 44KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 792B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 46.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 46.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 46.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 94.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Object Pair List Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 11,697.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 606.00 Bytes Pooled: 0B Default for StitchOperation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for CompoundStitchOperation Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelUpdateBatchTracker Pooled Count: 0.00 Active (borrowed) Count: 70.00 Bytes Pooled: 0B Default for CellData Pooled Count: 0.00 Active (borrowed) Count: 9,527.00 Bytes Pooled: 0B Default for ClipmapMeshJob Pooled Count: 0.00 Active (borrowed) Count: 934.00 Bytes Pooled: 0B Default for ClipmapResourceLoadingJob Pooled Count: 0.00 Active (borrowed) Count: 82.00 Bytes Pooled: 0B Animation Clip Requests Pooled Count: 1.00 Active (borrowed) Count: 14.00 Bytes Pooled: 112B Animation Group Requests Pooled Count: 0.00 Active (borrowed) Count: 11.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 2.49GiB Used: 807.81MiB Pressure: 2.68GiB Pinned: 82.51MiB Graphics Budget: 6.76GiB Used: 6.70GiB Pressure: 6.61GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 17, 0 Completed: 17, 0 Update Time: 456.49us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 638.52MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 1, 0 Completed: 1, 0 Update Time: 37.59us Registered Resources: 0 Loaded Resources: 53 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 638.52MiB Used: 111.50MiB Pressure: 28.48MiB Pinned: 28.48MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 9, 0 Completed: 1, 0 Update Time: 61.36us Registered Resources: 0 Loaded Resources: 134 Priority Updates: 38 Changed Priorities: 18 Pending State Transitions: 0 Memory Main Budget: 638.52MiB Used: 12.91MiB Pressure: 12.53MiB Pinned: 5.35MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 124, 2 Completed: 1,349, 88 Update Time: 3.69ms Registered Resources: 0 Loaded Resources: 5,281 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 638.52MiB Used: 638.46MiB Pressure: 2.59GiB Pinned: 5.58MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.42ms Registered Resources: 4,279 Loaded Resources: 4,277 Priority Updates: 1 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 6.76GiB Used: 6.70GiB Pressure: 6.61GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/Music/Credits/CreditsAstronautsUnite: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LightSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/Connector: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/LCD: 0 event:/SFX/Character/SuitLight: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 56 OffloadedOctreeRegionLoader: 57 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 29 Created: 29 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 57 Created: 57 PlanetOreDepositComponent Current: 1076 Created: 1076 CompositePlanetShapeComponent Current: 396 Created: 396 DynamicVoxelStorageComponent Current: 2 Created: 2 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 29 Created: 29 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 2 Created: 2 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 85 FloatingObjects (Server): 9 Armor Blocks (Server): 26120 Simple Blocks (Server): 7785 Functional Blocks (Server): 1367 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 85 FloatingObjects (Client): 9 Armor Blocks (Client): 26120 Simple Blocks (Client): 7785 Functional Blocks (Client): 1367 Animation Budget Runtime: 13.6ms Runtime Avg: 0.0 Optimization: 0.0 %