2026-07-22 18:10:43.145 - Main Thread -> Timezone (local - UTC): 10h 2026-07-22 18:10:43.148 - Main Thread -> App Version: 2.3.0.2798 2026-07-22 18:10:43.167 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 22/07/2026 6:10:43 PM 2026-07-22 18:10:43.266 - Main Thread -> Running application with arguments: 2026-07-22 18:10:43.266 - Main Thread -> Runtime Framework: .NET 9.0.18 2026-07-22 18:10:43.266 - Main Thread -> Build Configuration: Release 2026-07-22 18:10:43.538 - Main Thread -> Environment.ProcessorCount: 16 2026-07-22 18:10:43.538 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-22 18:10:43.539 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-22 18:10:43.539 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-22 18:10:43.646 - Main Thread -> CPU: Intel(R) Core(TM) i5-14400F, 16/10 Logical/Physical Cores, 2500MHz Nominal Maximum Frequency 2026-07-22 18:10:43.646 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-07-22 18:10:43.646 - Main Thread -> IntPtr.Size: 8 2026-07-22 18:10:43.646 - Main Thread -> Default Culture: en-AU 2026-07-22 18:10:43.646 - Main Thread -> Default UI Culture: en-US 2026-07-22 18:10:43.646 - Main Thread -> LogEnvironmentInformation - START 2026-07-22 18:10:43.658 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-07-22 18:10:43.658 - Main Thread -> Win32_ComputerSystem.Model: B760M DS3H AX 2026-07-22 18:10:43.665 - Main Thread -> Virtualized: False 2026-07-22 18:10:43.670 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-14400F 2026-07-22 18:10:43.671 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,185,957,376 bytes 2026-07-22 18:10:43.671 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-22 18:10:43.671 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 18,397,982,720 bytes 2026-07-22 18:10:43.671 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,004,370,432 bytes 2026-07-22 18:10:43.677 - Main Thread -> Drive C: | Capacity: 1,023,049,461,760 bytes | Free space: 555,579,699,200 bytes 2026-07-22 18:10:43.677 - Main Thread -> Drive D: | Capacity: 12,000,102,969,344 bytes | Free space: 6,934,813,130,752 bytes 2026-07-22 18:10:43.677 - Main Thread -> Drive E: | Capacity: 499,972,571,136 bytes | Free space: 21,766,451,200 bytes 2026-07-22 18:10:44.314 - Main Thread -> LogEnvironmentInformation - END 2026-07-22 18:10:44.370 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-22 18:10:44.371 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-22 18:10:44.455 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|6.8723 2026-07-22 18:10:44.455 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-22 18:10:44.463 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-22 18:10:44.480 - Main Thread -> Initializing Engine... 2026-07-22 18:10:44.735 - Main Thread -> Initializing LibraryEngineComponent 2026-07-22 18:10:44.735 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-22 18:10:44.735 - Main Thread -> Workers configured. 2026-07-22 18:10:44.735 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-22 18:10:44.736 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-22 18:10:44.736 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-22 18:10:44.736 - Main Thread -> App Data Path: C:\Users\izac\AppData\Roaming\SpaceEngineers2 2026-07-22 18:10:44.736 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-22 18:10:44.798 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Elements 25A3 : Type: HDD : Format: NTFS 2026-07-22 18:10:44.845 - Main Thread -> [Crash Handler]: For AppData found drive type: Lexar SSD NM790 1TB : Type: SSD : Format: NTFS 2026-07-22 18:10:44.846 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-22 18:10:44.846 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\izac\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-22 18:10:44.867 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-22 18:10:44.877 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-22 18:10:44.877 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-22 18:10:44.878 - Main Thread -> Initializing WatchdogComponent 2026-07-22 18:10:44.878 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-22 18:10:44.904 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-07-22 18:10:44.917 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-07-22T06:10:06.2194705Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-07-22T06:10:42.7163134Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-22 18:10:44.918 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-22 18:10:44.956 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedAntiAliasing: "FXAA" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "Quality" SerializedTexture: "High" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "High" 2026-07-22 18:10:44.957 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-22 18:10:44.957 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-22 18:10:44.959 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-22 18:10:44.964 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-22 18:10:45.106 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-22 16:47:54) 2026-07-22 18:10:45.926 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Elements 25A3 : Type: HDD : Format: NTFS 2026-07-22 18:10:45.926 - Main Thread -> [Crash Handler] : [Process Tag Added] : HDD 2026-07-22 18:10:45.926 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-22 16:47:56) 2026-07-22 18:10:45.932 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Elements 25A3 : Type: HDD : Format: NTFS 2026-07-22 18:10:45.938 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-22 18:10:45.939 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-22 18:10:46.008 - Main Thread -> Info: Started loading definition set Engine 2026-07-22 18:10:46.136 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|9.505 2026-07-22 18:10:46.136 - Main Thread -> Info: Finished loading definition set Engine 2026-07-22 18:10:46.137 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-22 18:10:46.137 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-22 18:10:46.137 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-22 18:10:46.137 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-22 18:10:46.137 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-22 18:10:46.138 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-22 18:10:46.335 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-22 18:10:46.335 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-22 18:10:46.372 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-22 18:10:46.384 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-22 18:10:46.384 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-22 18:10:46.384 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-22 18:10:46.384 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-22 18:10:46.384 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-22 18:10:46.384 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-22 18:10:46.848 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-22 18:10:46.849 - Main Thread -> Initializing MusicEngineComponent 2026-07-22 18:10:46.849 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-22 18:10:46.850 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-22 18:10:46.850 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-22 18:10:46.850 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-22 18:10:46.850 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-22 18:10:46.851 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,210,364,160 bytes. 2026-07-22 18:10:46.852 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-22 18:10:46.861 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-22 18:10:46.870 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-22 18:10:46.874 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-22 18:10:46.874 - Main Thread -> Initializing AudioEngineComponent 2026-07-22 18:10:46.874 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-22 18:10:46.876 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-22 18:10:47.212 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-22 18:10:47.261 - Main Thread -> Initializing Render12EngineComponent 2026-07-22 18:10:47.261 - Main Thread -> LOADING_BEGIN|Render 2026-07-22 18:10:47.261 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-22 18:10:48.052 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-22 18:10:48.103 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-22 18:10:48.220 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-22 18:10:48.220 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-22 18:10:48.223 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-07-22 18:10:48.225 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-22 18:10:48.225 - Main Thread -> Initializing RenderContracts 2026-07-22 18:10:48.225 - Main Thread -> Initializing MaterialSettings 2026-07-22 18:10:48.225 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-22 18:10:48.225 - Main Thread -> Initializing RenderFrameStatistics 2026-07-22 18:10:48.226 - Main Thread -> Branching #1 2026-07-22 18:10:48.226 - Main Thread -> Creating Window 2026-07-22 18:10:48.226 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-22 18:10:48.226 - Main Thread -> Workers configured. 2026-07-22 18:10:48.226 - Main Thread -> Initializing RenderOutputManager 2026-07-22 18:10:48.226 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-22 18:10:48.227 - Main Thread -> LOADING_TIME|Render_Init|316.78419999999994 2026-07-22 18:10:48.227 - Main Thread -> LOADING_TIME_FULL|Render_Init|965.8004 2026-07-22 18:10:48.227 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-22 18:10:48.228 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-22 18:10:48.228 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-22 18:10:48.228 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-22 18:10:48.230 - Main Thread -> Initializing WinInputEngineComponent 2026-07-22 18:10:48.232 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-22 18:10:49.166 - Main Thread -> Initializing InputEngineComponent 2026-07-22 18:10:49.170 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-22 18:10:49.170 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-22 18:10:49.170 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-22 18:10:49.171 - Main Thread -> Initializing UIEngineComponent 2026-07-22 18:10:49.173 - Main Thread -> Initialize UI 2026-07-22 18:10:49.173 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-22 18:10:49.174 - Main Thread -> Initialize Stats 2026-07-22 18:10:49.174 - Main Thread -> Initialize DebugMenu 2026-07-22 18:10:49.190 - Main Thread -> Applying render preset: Preset { AntiAliasing = FXAA ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = Low Particles = Medium RenderingDistance = High } 2026-07-22 18:10:49.356 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-22 18:10:49.356 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-22 18:10:50.224 - Render thread -> LOADING_TIME|Render_SystemCoreInit|867.4662 2026-07-22 18:10:50.286 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, CFGMGR32.dll, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.Text.Json.dll, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, ucrtbase_clr0400.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140_1.dll, VCRUNTIME140.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, vstdlib_s64.dll, tier0_s64.dll, MSWSOCK.dll, Secur32.dll, CRYPT32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_Core.dll, Kythera_PhysicalWorldModel.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_Recast.dll, Kythera_SurfaceNavigation.dll, dbghelp.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_ContextualNavigation.dll, Kythera_FlightNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, System.Console.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, nvapi64.dll, dxcore.dll, nvapi64_impl.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, wintrust.dll, CRYPTSP.dll, rsaenh.dll, nvspcap64.dll, ntmarta.dll, nvppex.dll, D3DSCache.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, GFSDK_Aftermath_Lib.x64.dll, System.IO.Pipelines.dll, SharpDX.XInput.dll, nvwgf2umx.dll, xinput1_4.dll, nvldumdx.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, dstoragecore.dll, dstorage.dll, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, nvml.dll, nvml.dll] 2026-07-22 18:10:50.286 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-22 18:10:50.299 - Render thread -> LOADING_TIME|Render_CreateDevice|2017.7809 2026-07-22 18:10:50.299 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2066.9098 2026-07-22 18:10:50.299 - Render thread -> LOADING_TIME|Render_Window|5.8452000000002045 2026-07-22 18:10:50.299 - Render thread -> LOADING_TIME_FULL|Render_Window|2072.8514 2026-07-22 18:10:50.351 - Render thread -> CPU throttling detection is setup: True 2026-07-22 18:10:50.584 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-22 18:10:50.722 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_AsteroidExpedition already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.723 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.724 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.724 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.724 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.725 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_HydrogenProductionFacility already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.725 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.725 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.725 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.725 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.726 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_CommStationUpgrade already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.726 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.726 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.726 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.726 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.727 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_SectorFoundations already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.727 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.727 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.727 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.727 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.727 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_UraniumMineAccident already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.728 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.728 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.728 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.728 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.728 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_LostAsteroidBase already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.729 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.729 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.729 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.729 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.729 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_UnfinishedResearchOutpost already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.729 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.729 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.729 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.729 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.734 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_RenegadeHideout already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.734 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.734 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.734 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.734 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.735 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_ShipBreakers already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.735 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.735 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.735 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.735 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.736 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_DetonationDetected already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.736 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.736 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.736 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.736 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.736 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_StrandedFreighter already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.736 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.736 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.736 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.737 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.738 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_ConcordiaResearchFacility - Edit already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.738 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.738 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.738 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.738 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.755 - Main Thread -> Assertion Failure: Container with the name $Content:Mission_WelcomeToVerdure - Edit already exists in the collection. This is either because it is equal to the filesystem entry, or because another container with the same name was monunted.; 'collection.ContainerExists(newName)' evaluated to true at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\StorageManagers\AppDataStorageManager.cs:101 il offset: 345 at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, AsyncStateMachineTaskBase`1 stateMachine) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.AwaitOnCompleted[TAwaiter,TStateMachine](TAwaiter& awaiter, TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.TaskMethodBuilder`1.Start[TStateMachine](TStateMachine& stateMachine) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.755 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.755 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.755 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync(Keen.VRage.Library.Filesystem.IFileReader, Keen.VRage.Library.Filesystem.StorageManagers.ContainerId) has thrown an ArgumentException. 2026-07-22 18:10:50.755 - Main Thread -> Info: Unawaited exception: System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) 2026-07-22 18:10:50.760 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2026-07-22 18:10:50.760 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2026-07-22 18:10:50.762 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-07-22 18:10:50.763 - Main Thread -> Exception occurred: System.Exception: Failed to allocate 00000000-0000-0000-0000-000000000000 (Core Game Data) ---> Keen.VRage.Library.Threading.CollectResultsException`1[System.Nullable`1[Keen.VRage.Library.Filesystem.StorageManagers.Container`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData]]]: One or more errors occurred. (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) ---> System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks) --- End of inner exception stack trace --- at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks) at Keen.VRage.Library.Threading.TaskBase.GetExceptionResult() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) ---> (Inner Exception #1) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #2) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #3) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #4) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #5) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #6) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #7) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #8) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #9) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #10) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #11) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #12) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- --- End of inner exception stack trace --- at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.Game2.Simulation.RuntimeSystems.CoreScenes.GameCoreSerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntitySerializer.BuildFrom(DEntityBuilder dataEntityBuilder, EntityObjectBuilder builder) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.DCS.Builders.EntityBuilder.Create(String debugName, ComponentBuildInfo[] components) at Keen.Game2.GameApp.PostEngineInit(Entity engine) at Keen.VRage.DCS.Builders.EntityBuilder.BuildOne() at Keen.VRage.Core.EngineComponents.EngineBuilder.Dispose() at Keen.Game2.GameApp.CreateEngine(String[] args) at Keen.Game2.Program.Main(String[] args) 2026-07-22 18:10:50.764 - Main Thread -> InnerException: 2026-07-22 18:10:50.764 - Main Thread -> Exception occurred: Keen.VRage.Library.Threading.CollectResultsException`1[System.Nullable`1[Keen.VRage.Library.Filesystem.StorageManagers.Container`1[Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData]]]: One or more errors occurred. (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) (Mounts can only be added to clear paths to empty folders.) ---> System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks) --- End of inner exception stack trace --- at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks) at Keen.VRage.Library.Threading.TaskBase.GetExceptionResult() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.RegisterWorldsFromProjects(IEnumerable`1 projects) at Keen.VRage.Core.Worlds.DefaultWorldsComponent.Init() at Keen.VRage.DCS.Builders.EntityAllocator.g__RunInit|13_1(Int32 index, ReadOnlySpan`1 obs, Boolean lateInit, <>c__DisplayClass13_0&) at Keen.VRage.DCS.Builders.EntityAllocator.BuildOne(DEntityContext dataEntity, ReadOnlySpan`1 definitions, ReadOnlySpan`1 objectBuilders, Entity entityStub) at Keen.VRage.DCS.Builders.EntitySerializer.BuildWithEntity(DEntityContext dataEntity, EntityObjectBuilder builder) ---> (Inner Exception #1) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #2) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #3) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #4) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #5) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #6) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #7) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #8) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #9) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #10) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #11) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- ---> (Inner Exception #12) System.ArgumentException: Mounts can only be added to clear paths to empty folders. at Keen.VRage.Library.Filesystem.RootFileSystem.MountPath(String subPath, IFileReader fileSystem, Boolean ignoreCaches) at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.MountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Filesystem.StorageManagers.AppDataStorageManager.TryMountContainerAsync[T](IFileReader baseSystem, ContainerId newContainerId) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.Task.CollectResults[T](ImmutableArray`1 tasks)<--- 2026-07-22 18:10:50.829 - Render thread -> LOADING_TIME|Render_FirstFrame|244.6923 2026-07-22 18:10:50.829 - Render thread -> LOADING_TIME|Render|2869.9223 2026-07-22 18:10:50.829 - Render thread -> LOADING_TIME_FULL|Render|3568.0674 2026-07-22 18:10:50.913 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-07-22 18:10:50.913 - Main Thread -> [Crash Handler]: Pre-filtering exception. 2026-07-22 18:10:50.913 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-07-22 18:10:50.913 - Main Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-07-22 18:10:50.914 - CrashDialog -> Warning: LOCALIZATION WARNING: Could not find key WeApologize in the culture set . Evaluating to default culture. 2026-07-22 18:10:50.914 - CrashDialog -> Warning: LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set . Evaluating to default culture. 2026-07-22 18:10:50.922 - Main Thread -> [Crash Handler]: Collecting crash dump.