Performance Main Thread: 8.18s, 49,068.71 % Input: 714.31us Draw: 1.70us Platform: 22.57ns Render Render Thread Average Frame: 16.66ms, 16.61ms, 100.0 %, (Imprecise) Current Frame: 16.68ms, 14.47ms, 100.1 %, (Imprecise) Average Work: 4.60ms, 4.72ms, 27.6 %, (Imprecise) Current Work: 4.57ms, 3.53ms, 27.4 %, (Imprecise) Pacer: 174.52Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.66ms, 16.61ms, 99.9 %, (Imprecise) Current Frame: 16.67ms, 13.55ms, 100.0 %, (Imprecise) Average Work: 5.16ms, 5.28ms, 30.9 %, (Imprecise) Current Work: 5.33ms, 6.69ms, 32.0 %, (Imprecise) Render Frequency: 65.85Hz, 60.00Hz, VSync: Enabled Video Memory: 4.75GiB, 5.67GiB, 83.7 % VRAM: 4.75GiB, 5.67GiB, 83.7 % CPU Load: 20.18 % CLR Total Stalls: 2.32s Worker Count: 14 Worker Load: 12.34 % PCU Total: 0 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 0 Trigger Count: 0 Encounters Session: AllManagedSystems: 0 (total), 0 (player), 0 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 5.674Gi Free: 945Mi Reserved: 0 Usage: 4.751Gi Game Report Available Raw: 5.674Gi Available Filtered: 5.64Gi Target Unused: 577.5Mi Target Usage: 5.076Gi Current Usage: 4.751Gi Usage Delta: 0 Usage Details Missing: 318.8Mi Non-Streaming: 1.172Gi Streaming: 3.268Gi Real Available Streaming: 3.593Gi Min Available Streaming: 1024Mi Min Critical Streaming: 381.5Mi Final Available Streaming: 3.593Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 156.5Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 1.254Gi Standard Textures: 358.5Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 153 Dispatch Count: 62 DispatchRays Count: 0 ExecuteIndirect Count: 11 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 146MiB Allocated: 161MiB Concurrently borrowed: 27MiB Total Memory Allocated: 5.043Gi Default: 4.751Gi NonStreaming: 725Mi HeapManager: 286.8Mi Free: 286.8Mi Bindable Buffers: 32.31Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 30.81Mi Bindable Textures: 357.4Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 106.6Mi RW Render Target Textures: 46.44Mi Depth Stencils: 76.44Mi Cube Depth Stencils: 0 Managed Buffers: 24.88Mi Free: 24.88Mi Streaming: 3.268Gi Textures: 3.268Gi Missing: 318.8Mi Specific: 474.7Mi Borrowing: 161.1Mi Flare: 64Ki Grass: 6.625Mi Light Clustering: 60.5Mi Material: 796.7Ki Mwm: 108.1Ki Particle: 40.38Mi Raytracing: 138.3Mi Runtime Data: 5.304Mi Unknown: 0 Armor: 5.304Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 10.75Mi Unified Index Buffer: 32Mi Water: 0 Mix: 768Ki Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.18Mi Managed Generated Textures: 52Ki Upload: 289.8Mi Data Uploader: 256Mi Bindable Buffers: 31.56Mi Upload Buffers: 15.56Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 17529 Default: 17245 NonStreaming: 241 HeapManager: 18 Free: 18 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 43 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 958 Textures: 958 Missing: 1 Specific: 16045 Borrowing: 68 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4 Particle: 22 Raytracing: 27 Runtime Data: 11560 Unknown: 0 Armor: 11560 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 3 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4204 Managed Generated Textures: 13 Upload: 164 Data Uploader: 1 Bindable Buffers: 151 Upload Buffers: 150 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 24.875 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 22.265625 Mwm: 2 Mix: 3 Material: 3 Grass: 1 Flare: 1 Armor: 84 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 0.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 0.00 Budget: 0B Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.04GiB Default: 4.75GiB NonStreaming: 724.95MiB HeapManager: 286.82MiB Free: 286.82MiB Bindable Buffers: 32.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 30.81MiB Bindable Textures: 357.45MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 106.56MiB RW Render Target Textures: 46.44MiB Depth Stencils: 76.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.88MiB Free: 24.88MiB Streaming: 3.27GiB Textures: 3.27GiB Missing: 318.83MiB Specific: 474.67MiB Borrowing: 161.06MiB Flare: 64.00KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 138.31MiB Runtime Data: 5.30MiB Unknown: 0.00B Armor: 5.30MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 10.75MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.18MiB Managed Generated Textures: 52.00KiB Upload: 289.81MiB Data Uploader: 256.00MiB Bindable Buffers: 31.56MiB Upload Buffers: 15.56MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 9.45GiB Process Memory: 9.45GiB GC: 1.22GiB GC Total: 1.22GiB GC Committed Total: 1.38GiB GC Total Allocated: 4.23GiB GC Total Pause Duration: 294.36ms GC Collection Count 0: 11 GC Collection Count 1: 10 GC Collection Count 2: 9 Havok Memory: 234.81MiB Native Allocators: 587.20MiB Heap: 579.39MiB Heap Allocation Count: unavailable Bump: 7.80MiB Systems: 5.59GiB DCS_Scenes: 3.51MiB Render12: 5.04GiB Default: 4.75GiB NonStreaming: 724.95MiB HeapManager: 286.82MiB Free: 286.82MiB Bindable Buffers: 32.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 30.81MiB Bindable Textures: 357.45MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 106.56MiB RW Render Target Textures: 46.44MiB Depth Stencils: 76.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.88MiB Free: 24.88MiB Streaming: 3.27GiB Textures: 3.27GiB Missing: 318.83MiB Specific: 474.67MiB Borrowing: 161.06MiB Flare: 64.00KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 138.31MiB Runtime Data: 5.30MiB Unknown: 0.00B Armor: 5.30MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 10.75MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.18MiB Managed Generated Textures: 52.00KiB Upload: 289.81MiB Data Uploader: 256.00MiB Bindable Buffers: 31.56MiB Upload Buffers: 15.56MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 551.75MiB Planet Bitmaps: 551.75MiB Natives: 0.00B NativeDictionary: 0.00B Pools: 14.98MiB Default for ParallelWorkTask Pooled Count: 12,968.00 Active (borrowed) Count: 738.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,991.00 Active (borrowed) Count: 1.00 Bytes Pooled: 93KiB Default for BlockingWaiter Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ContinuationQueueContinuation Pooled Count: 37.00 Active (borrowed) Count: 594.00 Bytes Pooled: 2KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 426.00 Active (borrowed) Count: 23.00 Bytes Pooled: 33KiB Default for Optional Pooled Count: 1,530.00 Active (borrowed) Count: 0.00 Bytes Pooled: 72KiB Default for CachedAccessor Pooled Count: 93.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,202.00 Active (borrowed) Count: 74.00 Bytes Pooled: 394KiB Default for 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(borrowed) Count: 0.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 50.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B ResourcePool-AllocationRecord Pooled Count: 33.00 Active (borrowed) Count: 17,529.00 Bytes Pooled: 3KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 12.00 Active (borrowed) Count: 296.00 Bytes Pooled: 2KiB GPUResourcePool-AutoResourceState Pooled Count: 7.00 Active (borrowed) Count: 455.00 Bytes Pooled: 2KiB GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 6.00 Active (borrowed) Count: 8.00 Bytes Pooled: 384B Default for DepthStencilSlice Pooled Count: 12.00 Active (borrowed) Count: 16.00 Bytes Pooled: 768B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) 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GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,476.00 Bytes Pooled: 0B Default for ServerToClientEntityReplicationData Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 1,022.00 Active (borrowed) Count: 29.00 Bytes Pooled: 367KiB Default for ShapedSectoredTrigger Pooled Count: 128.00 Active 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Default for StaticContext Pooled Count: 6.00 Active (borrowed) Count: 2.00 Bytes Pooled: 336B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 144.00 Active (borrowed) Count: 2.00 Bytes Pooled: 8KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for Dictionary Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ChunkReference Pooled Count: 0.00 Active (borrowed) Count: 48.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 0.00 Active (borrowed) Count: 48.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 159.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 159.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 16.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 36.00 Bytes Pooled: 0B Object Pair List Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for ResourceLoadingTask Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ResourceLoadingTask Pooled Count: 0.00 Active (borrowed) Count: 459.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 412.95MiB Pressure: 21.90MiB Pinned: 21.90MiB Graphics Budget: 2.35GiB Used: 3.46GiB Pressure: 2.33GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 459, 0 Completed: 0, 0 Update Time: 12.40ms Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 9, 0 Completed: 4, 0 Update Time: 2.72ms Registered Resources: 0 Loaded Resources: 17 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 162.63KiB Pressure: 162.63KiB Pinned: 162.63KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 47, 0 Completed: 47, 0 Update Time: 3.21ms Registered Resources: 0 Loaded Resources: 141 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 7.40MiB Pressure: 7.40MiB Pinned: 7.40MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 6, 0 Completed: 3, 0 Update Time: 843.59us Registered Resources: 0 Loaded Resources: 7,283 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 483.52MiB Pressure: 8.58MiB Pinned: 8.58MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 9 Completed: 0, 0 Update Time: 1.50ms Registered Resources: 4,240 Loaded Resources: 4,240 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 213 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.35GiB Used: 3.27GiB Pressure: 2.28GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 10 FileOctreeRegionLoader: 35 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 0 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 0 FloatingObjects (Server): 0 Armor Blocks (Server): 0 Simple Blocks (Server): 0 Functional Blocks (Server): 0 Grids (Client): 0 FloatingObjects (Client): 0 Armor Blocks (Client): 0 Simple Blocks (Client): 0 Functional Blocks (Client): 0 Animation Budget Runtime: 0.0 Runtime Avg: 0.0 Optimization: 0.0 %