Performance Main Thread: 2.66ms, 15.95 % Input: 203.30us Draw: 1.95us Platform: 12.55ns Session: 695.29us Render Render Thread Average Frame: 10.72ms, 10.56ms, 214.4 %, (Imprecise) Current Frame: 10.68ms, 7.93ms, 213.7 %, (Imprecise) Average Work: 7.06ms, 7.24ms, 141.3 %, (Imprecise) Current Work: 7.08ms, 6.46ms, 141.6 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 10.72ms, 10.65ms, 214.5 %, (Imprecise) Current Frame: 10.72ms, 10.18ms, 214.4 %, (Imprecise) Average Work: 10.17ms, 10.09ms, 203.4 %, (Imprecise) Current Work: 10.16ms, 11.03ms, 203.3 %, (Imprecise) Render Frequency: 96.76Hz, 200.00Hz, VSync: Disabled Video Memory: 12.19GiB, 13.93GiB, 87.5 % VRAM: 12.19GiB, 13.93GiB, 87.5 % CPU Load: 29.48 % CLR Total Stalls: 6.21s Worker Count: 13 Worker Load: 0.09 % PCU Total: 416741 NPC: 168216 LocalPlayer: 248525 Spatial Trigger System Entity updates: 100 Total Trigger Updates: 571 Trigger Count: 3 Encounters Session: AllManagedSystems: 54408 (total), 0 (player), 54408 (NPC) ManagedWorldArea: 3461 (total), 0 (player), 3461 (NPC) Contract: 15442 (total), 0 (player), 15442 (NPC) Encounter: 35505 (total), 0 (player), 35505 (NPC) RenderSceneStats Streaming GPU Report Available Total: 13.93Gi Free: 1.738Gi Reserved: 0 Usage: 12.19Gi Game Report Available Raw: 13.93Gi Available Filtered: 13.62Gi Target Unused: 1.362Gi Target Usage: 12.26Gi Current Usage: 12.19Gi Usage Delta: 0 Usage Details Missing: 654.8Mi Non-Streaming: 4.147Gi Streaming: 7.404Gi Real Available Streaming: 7.472Gi Min Available Streaming: 2Gi Min Critical Streaming: 428.6Mi Final Available Streaming: 7.472Gi Streaming Details Critical Pinned Textures: 428.6Mi Standard Pinned Textures: 566Mi First Person Textures: 118.5Mi Overlay Textures: 517.6Mi Density Textures: 4.8Gi Standard Textures: 1.042Gi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 179 Dispatch Count: 124 DispatchRays Count: 7 ExecuteIndirect Count: 581 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 29445 Alive Particles Count: 29445 Dead Particles Count: 1552 Percentage of the budget used: 5.889 Active Emitter Count: 12 Borrowed resources Queried: 386MiB Allocated: 398MiB Concurrently borrowed: 112MiB Total Memory Allocated: 12.54Gi Default: 12.19Gi NonStreaming: 1.185Gi HeapManager: 301.4Mi Free: 301.4Mi Bindable Buffers: 213.7Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 212.2Mi Bindable Textures: 530.7Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 136.2Mi RW Render Target Textures: 96.06Mi Depth Stencils: 159.8Mi Cube Depth Stencils: 0 Managed Buffers: 131.3Mi Free: 131.3Mi Streaming: 7.404Gi Textures: 7.404Gi Missing: 654.8Mi Specific: 2.962Gi Borrowing: 397.6Mi Flare: 104.1Ki Grass: 12.62Mi Light Clustering: 97.06Mi Material: 796.7Ki Mwm: 747.6Mi Particle: 40.38Mi Raytracing: 550Mi Runtime Data: 296.5Mi Unknown: 0 Armor: 66.47Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 58.67Ki Voxel: 229.9Mi Water: 65.12Ki Volumes: 42Ki Scene: 542.8Mi Unified Index Buffer: 320Mi Water: 0 Mix: 5.062Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 18.59Mi Managed Generated Textures: 52Ki Upload: 341.6Mi Data Uploader: 256Mi Bindable Buffers: 84.5Mi Upload Buffers: 68.5Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 66065 Default: 65775 NonStreaming: 458 HeapManager: 37 Free: 37 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 189 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 12 Cube Depth Stencils: 0 Managed Buffers: 37 Free: 37 Streaming: 974 Textures: 974 Missing: 1 Specific: 64342 Borrowing: 92 Flare: 4 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 7366 Particle: 22 Raytracing: 793 Runtime Data: 51501 Unknown: 0 Armor: 46782 Debug: 0 Flora: 0 Impostor: 0 UI3D: 6 Voxel: 4696 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4401 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1184 Unused Memory (MiB): 131.125 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 429 ManagedROBuffer occupancy: 96.28906 Voxel: 392 ManagedROBuffer occupancy: 100 Voxel: 390 ManagedROBuffer occupancy: 98.24219 Voxel: 410 ManagedROBuffer occupancy: 97.07031 Voxel: 367 ManagedROBuffer occupancy: 96.875 Voxel: 397 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 87.5 Voxel: 321 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 42.382812 Voxel: 182 Misc ManagedROBuffer occupancy: 100 Mwm: 96 Mix: 0 Material: 3 Grass: 1 Flare: 2 Armor: 195 UI3D: 1 ManagedROBuffer occupancy: 100 Mwm: 180 ManagedROBuffer occupancy: 100 Mwm: 223 ManagedROBuffer occupancy: 100 Mwm: 211 ManagedROBuffer occupancy: 100 Mwm: 177 ManagedROBuffer occupancy: 100 Mwm: 200 ManagedROBuffer occupancy: 100 Mwm: 142 ManagedROBuffer occupancy: 100 Mwm: 171 ManagedROBuffer occupancy: 100 Mwm: 130 ManagedROBuffer occupancy: 100 Mwm: 134 ManagedROBuffer occupancy: 100 Mwm: 86 Mix: 0 Armor: 8 Flare: 0 UI3D: 0 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 51 Mwm: 123 Flare: 0 UI3D: 1 ManagedROBuffer occupancy: 100 Mwm: 178 Mix: 0 Armor: 65 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 124 Mix: 0 Armor: 44 ManagedROBuffer occupancy: 100 Mwm: 124 Mix: 0 Armor: 60 Flare: 1 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 125 Flare: 1 Mwm: 67 ManagedROBuffer occupancy: 100 Mwm: 140 ManagedROBuffer occupancy: 100 Mwm: 162 ManagedROBuffer occupancy: 100 Mwm: 213 ManagedROBuffer occupancy: 100 Mwm: 120 ManagedROBuffer occupancy: 100 Mwm: 118 ManagedROBuffer occupancy: 100 Mwm: 169 Mix: 0 Water: 1 Armor: 4 Flare: 0 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 150 Mix: 0 Flare: 0 Armor: 117 UI3D: 0 ManagedROBuffer occupancy: 41.015625 Mix: 6 Mwm: 40 Armor: 27 UI3D: 0 Flare: 0 ManagedROBuffer occupancy: 54.6875 Armor: 1 Mwm: 46 Mix: 0 ManagedROBuffer occupancy: 82.03125 Mwm: 108 Mix: 0 Armor: 8 ManagedROBuffer occupancy: -1 Armor: 0 ManagedROBuffer occupancy: 62.304688 Armor: 262 Mix: 1 ManagedROBuffer occupancy: 23.4375 Armor: 120 Mix: 0 NonCopy ManagedROBuffer occupancy: 7.8125 Raytracing: 39 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1139 Safe Instance Count: 5004 Indices Count: 3821454 Indices to Triangle Count: 1273818 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 5004 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 25 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 414 Visible Grass count: 0 Visible ParticleEmitter count: 12 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 7 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 7 Safe Instance Count: 7 Indices Count: 230307 Indices to Triangle Count: 76769 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 968 Safe Instance Count: 1647 Indices Count: 1421523 Indices to Triangle Count: 473841 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 3105 Safe Instance Count: 3580 Indices Count: 1772748 Indices to Triangle Count: 590916 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 3704 Safe Instance Count: 3839 Indices Count: 2840514 Indices to Triangle Count: 946838 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 409 Safe Instance Count: 459 Indices Count: 1982997 Indices to Triangle Count: 660999 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 370 Safe Instance Count: 1039 Indices Count: 3202422 Indices to Triangle Count: 1067474 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 2920 Safe Instance Count: 11890 Indices Count: 5997780 Indices to Triangle Count: 1999260 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 359118 1: 237770 2: 2661 3: 0 4: 4083 5: 104929 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 4 HZB Mip-3 Count: 9 HZB Mip-4 Count: 7 HZB Mip-5 Count: 6 HZB Mip-6 Count: 3 HZB Mip-7 Count: 1 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 4.00 Budget: 485MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 12.54GiB Default: 12.19GiB NonStreaming: 1.19GiB HeapManager: 301.41MiB Free: 301.41MiB Bindable Buffers: 213.69MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 212.19MiB Bindable Textures: 530.68MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 136.25MiB RW Render Target Textures: 96.06MiB Depth Stencils: 159.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 131.81MiB Free: 131.81MiB Streaming: 7.40GiB Textures: 7.40GiB Missing: 654.83MiB Specific: 2.96GiB Borrowing: 397.56MiB Flare: 104.09KiB Grass: 12.62MiB Light Clustering: 97.06MiB Material: 796.69KiB Mwm: 747.62MiB Particle: 40.38MiB Raytracing: 550.00MiB Runtime Data: 296.50MiB Unknown: 0.00B Armor: 66.47MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 58.67KiB Voxel: 229.88MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 542.75MiB Unified Index Buffer: 320.00MiB Water: 0.00B Mix: 4.56MiB Clearing 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1.50MiB Read-Write Buffers: 212.19MiB Bindable Textures: 530.68MiB RO Textures: 128.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 136.25MiB RW Render Target Textures: 96.06MiB Depth Stencils: 159.81MiB Cube Depth Stencils: 0.00B Managed Buffers: 131.81MiB Free: 131.81MiB Streaming: 7.40GiB Textures: 7.40GiB Missing: 654.83MiB Specific: 2.96GiB Borrowing: 397.56MiB Flare: 104.09KiB Grass: 12.62MiB Light Clustering: 97.06MiB Material: 796.69KiB Mwm: 747.62MiB Particle: 40.38MiB Raytracing: 550.00MiB Runtime Data: 296.50MiB Unknown: 0.00B Armor: 66.47MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 58.67KiB Voxel: 229.88MiB Water: 65.12KiB Volumes: 42.00KiB Scene: 542.75MiB Unified Index Buffer: 320.00MiB Water: 0.00B Mix: 4.56MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 18.59MiB Managed Generated Textures: 52.00KiB Upload: 341.62MiB Data Uploader: 256.00MiB Bindable Buffers: 84.50MiB Upload Buffers: 68.50MiB Transient Constants: 16.00MiB 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(borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 802.00 Active (borrowed) Count: 0.00 Bytes Pooled: 783KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 183.00 Active (borrowed) Count: 974.00 Bytes Pooled: 27KiB ResourcePool-RASPool Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 840B GPUResourcePool-RASBuffer Pooled Count: 62.00 Active (borrowed) Count: 4,620.00 Bytes Pooled: 5KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 366.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: 216B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ForEachLoopWork Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 432B ResourcePool-LOD Pooled Count: 252.00 Active (borrowed) Count: 13,652.00 Bytes Pooled: 30KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 16.00 Active (borrowed) Count: 2,359.00 Bytes Pooled: 6KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 425.00 Active (borrowed) Count: 143.00 Bytes Pooled: 86KiB Default for ShapedEntityTrigger Pooled Count: 178.00 Active (borrowed) Count: 270.00 Bytes Pooled: 36KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 416B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 4,552.00 Active (borrowed) Count: 0.00 Bytes Pooled: 427KiB Default for ChunkReference Pooled Count: 3,999.00 Active (borrowed) Count: 19,180.00 Bytes Pooled: 437KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 8,544.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for VoxelResourceLoading Pooled Count: 2,296.00 Active (borrowed) Count: 0.00 Bytes Pooled: 126KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 427.00 Active (borrowed) Count: 0.00 Bytes Pooled: 37KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Sector Pooled Count: 5.00 Active (borrowed) Count: 99.00 Bytes Pooled: 360B Default for DCSContinuation Pooled Count: 94.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for PlanetEnvironmentSector Pooled Count: 5.00 Active (borrowed) Count: 99.00 Bytes Pooled: 720B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 221.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 73,598.00 Active (borrowed) Count: 34,225.00 Bytes Pooled: 3MiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 90.00 Active (borrowed) Count: 6,566.00 Bytes Pooled: 20KiB Default for StitchOperation Pooled Count: 1,010.00 Active (borrowed) Count: 0.00 Bytes Pooled: 103KiB Default for CompoundStitchOperation Pooled Count: 681.00 Active (borrowed) Count: 0.00 Bytes Pooled: 74KiB Default for VoxelUpdateBatchTracker Pooled Count: 834.00 Active (borrowed) Count: 0.00 Bytes Pooled: 33KiB Default for CellData Pooled Count: 704.00 Active (borrowed) Count: 25,888.00 Bytes Pooled: 39KiB Default for ClipmapMeshJob Pooled Count: 1,266.00 Active (borrowed) Count: 0.00 Bytes Pooled: 168KiB Default for ClipmapResourceLoadingJob Pooled Count: 432.00 Active (borrowed) Count: 0.00 Bytes Pooled: 68KiB Animation Clip Requests Pooled Count: 29.00 Active (borrowed) Count: 9.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 8.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 74.00 Active (borrowed) Count: 0.00 Bytes Pooled: 33KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 57KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 19.00 Active (borrowed) Count: 0.00 Bytes Pooled: 608B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachineOptional Pooled Count: 460.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ClipmapSewJob Pooled Count: 874.00 Active (borrowed) Count: 0.00 Bytes Pooled: 130KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for VoxelCell Pooled Count: 252.00 Active (borrowed) Count: 2,162.00 Bytes Pooled: 69KiB Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for DeleteWhenExpiredCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for List> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Resource Streaming Total Memory Main Budget: 2.95GiB Used: 993.64MiB Pressure: 2.81GiB Pinned: 96.94MiB Graphics Budget: 7.47GiB Used: 7.40GiB Pressure: 7.34GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.19us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.62MiB Used: 45.07MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 20.47us Registered Resources: 0 Loaded Resources: 4,608 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.62MiB Used: 181.91MiB Pressure: 160.86MiB Pinned: 39.03MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.93us Registered Resources: 0 Loaded Resources: 220 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.62MiB Used: 12.14MiB Pressure: 11.38MiB Pinned: 4.90MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 117.90us Registered Resources: 0 Loaded Resources: 6,189 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.62MiB Used: 754.52MiB Pressure: 2.60GiB Pinned: 8.11MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 834.29us Registered Resources: 4,461 Loaded Resources: 4,461 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 7.47GiB Used: 7.40GiB Pressure: 7.34GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/UI/OreDetector: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestMedium: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/OxygenTank: 0 event:/Music/Space/TT_Space_Safe11_v1: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Block/Piston/PistoLargeExtendingAction: 0 event:/SFX/Block/Piston/PistonSmallExtendingAction: 0 event:/SFX/Block/Piston/PistonLargeRetractingAction: 0 event:/SFX/Block/Piston/PistonSmallRetractingAction: 0 event:/SFX/Block/Piston/PistoSmallMaxDistance: 0 event:/SFX/Block/Piston/PistoLargeMaxDistance: 0 event:/SFX/Block/Rotor/RotorLargeStart: 0 event:/SFX/Block/Rotor/RotorLargePossitiveAction: 0 event:/SFX/Block/Rotor/RotorLargeNegativeAction: 0 event:/UI/ui_Terminal: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/Gscreen_type: 0 event:/UI/Gscreen_type_delete: 0 event:/SFX/Character/SuitLight: 0 event:/Music/Space/TT_Space_Safe7: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/UI/toolbar_load_unload: 0 event:/UI/HudUnable: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/SFX/Tool/WelderTool: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/ItemSizeR: 0 event:/SFX/Tool/AreaWelder: 0 event:/UI/ComponentMissing: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/Music/Space/SE2_Space_Safe3: 0 event:/UI/SuitInventoryFull: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/ColorTool_menu_disappear: 0 event:/SFX/Tool/PaintTool: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/Music/Space/TT_Moog7_long: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/UI/SuitEnergyLow: 0 event:/SFX/Character/MagBootsOn: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/Footsteps: 0 event:/Music/Space/SE2_Space_Woodwinds: 0 event:/Music/Space/TT_Moog6_long: 0 event:/SFX/Block/DoorSliding: 0 event:/Music/Space/TT_Space_Safe10_v2: 0 event:/Music/Space/TT_Space_Safe4: 0 event:/SFX/Block/Welder/Welder350IdleStart: 0 event:/SFX/Block/Welder/Welder350Idle: 0 event:/SFX/Block/Welder/Welder350IdleEnd: 0 event:/SFX/Block/Welder/Welder350ContactStart: 0 event:/SFX/Block/Welder/Welder350Contact: 0 event:/SFX/Block/Welder/Welder350ContactEnd: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/Music/Space/SE2_Space_10Years: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/UI/Restore_energy: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 557 FileOctreeRegionLoader: 72 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 379 Created: 1621 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 113 Created: 6275 PlanetOreDepositComponent Current: 3547 Created: 256976 CompositePlanetShapeComponent Current: 360 Created: 42702 DynamicVoxelStorageComponent Current: 8 Created: 23 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 478 Created: 1912 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 113 Created: 6275 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 8 Created: 23 Space Probe Server Low Cache Evicted: 0 Refreshed: 2711008 Inserted: 671 Medium Cache Evicted: 1392 Refreshed: 5684034 Inserted: 1904 High Cache Evicted: 1407250 Refreshed: 11512536 Inserted: 1407734 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 103 FloatingObjects (Server): 61 Armor Blocks (Server): 30994 Simple Blocks (Server): 10531 Functional Blocks (Server): 2471 Total Destroyed Blocks: 85 Total Damage: 0 Total Repair: 0 Grids (Client): 103 FloatingObjects (Client): 61 Armor Blocks (Client): 30994 Simple Blocks (Client): 10531 Functional Blocks (Client): 2471 TrashRemoval PlayerGridPCU: 0 Current: 248525 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 168216 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 61 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 500 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 116.0us Runtime Avg: 126.2us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0