2026-07-18 20:20:02.497 - Main Thread -> Timezone (local - UTC): 1h 2026-07-18 20:20:02.497 - Main Thread -> App Version: 2.3.0.2798 2026-07-18 20:20:02.500 - Main Thread -> VRage renderer started 2026-07-18 20:20:02.500 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-07-18 20:20:02.501 - Main Thread -> OS Product Type: 0x65 2026-07-18 20:20:02.501 - Main Thread -> OS Product: Windows 11 2026-07-18 20:20:02.545 - Main Thread -> NvApi - Status: OK 2026-07-18 20:20:02.545 - Main Thread -> NvApi - Driver Version: 61074 (r610_00) 2026-07-18 20:20:02.546 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-07-18 20:20:02.563 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-07-18 20:20:02.563 - Main Thread -> AMD - Driver Version: Unknown 2026-07-18 20:20:02.579 - Main Thread -> Adapters.Adapters - Entering 2026-07-18 20:20:02.579 - Main Thread -> CreateDXGIFactory - Entering 2026-07-18 20:20:02.647 - Main Thread -> CreateDXGIFactory - Exiting 2026-07-18 20:20:02.648 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-07-18 20:20:02.649 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-07-18 20:20:02.649 - Main Thread -> Using IDXGIFactory6: True 2026-07-18 20:20:02.649 - Main Thread -> Enumerating adapters by preference 2026-07-18 20:20:02.655 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Entering 2026-07-18 20:20:02.656 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Entering 2026-07-18 20:20:02.656 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Exiting 2026-07-18 20:20:02.656 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Entering 2026-07-18 20:20:03.352 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Exiting 2026-07-18 20:20:03.853 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3050 6GB Laptop GPU' has 20 RTX cores 2026-07-18 20:20:03.855 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Exiting 2026-07-18 20:20:03.855 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU outputs - Entering 2026-07-18 20:20:03.856 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 display mode list 2026-07-18 20:20:03.857 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 display mode list done 2026-07-18 20:20:03.860 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 refresh rate 2026-07-18 20:20:03.869 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 refresh rate done 2026-07-18 20:20:03.871 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU outputs - Exiting 2026-07-18 20:20:03.871 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-18 20:20:03.871 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-18 20:20:03.872 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-18 20:20:03.872 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-18 20:20:04.216 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-18 20:20:04.363 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-18 20:20:04.364 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Entering 2026-07-18 20:20:04.364 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list 2026-07-18 20:20:04.364 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list done 2026-07-18 20:20:04.365 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate 2026-07-18 20:20:04.366 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate done 2026-07-18 20:20:04.367 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Exiting 2026-07-18 20:20:04.367 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-07-18 20:20:04.367 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-07-18 20:20:04.367 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-07-18 20:20:04.367 - Main Thread -> Skipping software adapter 2026-07-18 20:20:04.367 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-07-18 20:20:04.370 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3050 6GB Laptop GPU OutputName = DISPLAY1 Description = DeviceId: 9644, Dedicated RAM: 6292504576, Shared RAM: 8429236224, Luid: 86188, rev: 161, subsys id: 2344423484, vendor id: 4318, supported device: True AdapterLuid = 86188 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 6292504576 SharedRAM = 8429236224 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 61074 (r610_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = True IsRayTracingSupported = True Teraflops = 7.63904 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-07-18 20:20:04.370 - Main Thread -> Adapter { Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 DeviceName = Intel(R) Iris(R) Xe Graphics OutputName = DISPLAY1 Description = DeviceId: 42912, Dedicated RAM: 134217728, Shared RAM: 8429236224, Luid: 85116, rev: 4, subsys id: 2344423484, vendor id: 32902, supported device: False AdapterLuid = 85116 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 8429236224 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.6790 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2026-07-18 20:20:04.371 - Main Thread -> Adapter list composed 2026-07-18 20:20:04.387 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9644, Dedicated RAM: 6292504576, Shared RAM: 8429236224, Luid: 86188, rev: 161, subsys id: 2344423484, vendor id: 4318, supported device: True","AdapterLuid": 86188,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 36749000,"Denominator": 255200},"IsOutputAttached": true,"DedicatedRAM": 6292504576,"SharedRAM": 8429236224,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9644,"DriverVersion": "61074 (r610_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 7.63904,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-18 20:20:04.387 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Iris(R) Xe Graphics + DISPLAY1","DeviceName": "Intel(R) Iris(R) Xe Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}}],"OutputName": "DISPLAY1","Description": "DeviceId: 42912, Dedicated RAM: 134217728, Shared RAM: 8429236224, Luid: 85116, rev: 4, subsys id: 2344423484, vendor id: 32902, supported device: False","AdapterLuid": 85116,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 36749000,"Denominator": 255200},"IsOutputAttached": true,"DedicatedRAM": 134217728,"SharedRAM": 8429236224,"IsSoftware": false,"DeviceSupported": false,"DeviceSupportedNoOverride": false,"VendorId": "Intel","DeviceId": 42912,"DriverVersion": "32.0.101.6790","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": null,"IsIntegrated": true,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": false,"NeedsLimitedIndirectCommands": true}}} 2026-07-18 20:20:04.387 - Main Thread -> Adapters.Adapters - Exiting 2026-07-18 20:20:04.388 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9644, Dedicated RAM: 6292504576, Shared RAM: 8429236224, Luid: 86188, rev: 161, subsys id: 2344423484, vendor id: 4318, supported device: True","AdapterLuid": 86188,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 36749000,"Denominator": 255200},"IsOutputAttached": true,"DedicatedRAM": 6292504576,"SharedRAM": 8429236224,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9644,"DriverVersion": "61074 (r610_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 7.63904,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-18 20:20:04.389 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-07-18 20:20:04.540 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-07-18 20:20:04.540 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-07-18 20:20:04.541 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-07-18 20:20:04.541 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-07-18 20:20:04.573 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-07-18 20:20:04.573 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-07-18 20:20:04.573 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-07-18 20:20:04.573 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-07-18 20:20:04.574 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-07-18 20:20:04.584 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-07-18 20:20:04.589 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-07-18 20:20:04.591 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.5707964,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium","SerializedDecalsQuality": "Low"}} 2026-07-18 20:20:04.596 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-07-18 20:20:04.630 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-18 20:20:04.630 - Render thread -> IsD3D12Supported = True 2026-07-18 20:20:04.834 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-07-18 20:20:04.834 - Render thread -> Debug layer enabled: False 2026-07-18 20:20:04.835 - Render thread -> Device Removed Extended Data (DRED): on 2026-07-18 20:20:05.167 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-07-18 20:20:05.167 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-07-18 20:20:05.168 - Render thread -> Current Device Info: 2026-07-18 20:20:05.168 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-07-18 20:20:05.168 - Render thread -> OutputMergerLogicOp: True 2026-07-18 20:20:05.168 - Render thread -> MinPrecisionSupport: Bit16 2026-07-18 20:20:05.168 - Render thread -> TiledResourcesTier: Tier4 2026-07-18 20:20:05.168 - Render thread -> ResourceBindingTier: Tier3 2026-07-18 20:20:05.168 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-07-18 20:20:05.168 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-07-18 20:20:05.168 - Render thread -> ROVsSupported: True 2026-07-18 20:20:05.168 - Render thread -> ConservativeRasterizationTier: Tier3 2026-07-18 20:20:05.168 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-07-18 20:20:05.168 - Render thread -> StandardSwizzle64KBSupported: False 2026-07-18 20:20:05.168 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-07-18 20:20:05.168 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-07-18 20:20:05.168 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-07-18 20:20:05.168 - Render thread -> ResourceHeapTier: Tier2 2026-07-18 20:20:05.168 - Render thread -> WaveOps: True 2026-07-18 20:20:05.168 - Render thread -> WaveLaneCountMin: 32 2026-07-18 20:20:05.168 - Render thread -> WaveLaneCountMax: 32 2026-07-18 20:20:05.168 - Render thread -> TotalLaneCount: 2560 2026-07-18 20:20:05.168 - Render thread -> ExpandedComputeResourceStates: True 2026-07-18 20:20:05.168 - Render thread -> Int64ShaderOps: True 2026-07-18 20:20:05.168 - Render thread -> DepthBoundsTestSupported: True 2026-07-18 20:20:05.168 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-07-18 20:20:05.168 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-07-18 20:20:05.168 - Render thread -> CastingFullyTypedFormatSupported: True 2026-07-18 20:20:05.168 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-07-18 20:20:05.168 - Render thread -> ViewInstancingTier: Tier3 2026-07-18 20:20:05.168 - Render thread -> BarycentricsSupported: True 2026-07-18 20:20:05.168 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-07-18 20:20:05.168 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-07-18 20:20:05.168 - Render thread -> Native16BitShaderOpsSupported: True 2026-07-18 20:20:05.168 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-07-18 20:20:05.168 - Render thread -> RenderPassesTier: Tier0 2026-07-18 20:20:05.168 - Render thread -> RaytracingTier: 12 2026-07-18 20:20:05.168 - Render thread -> AdditionalShadingRatesSupported: True 2026-07-18 20:20:05.168 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-07-18 20:20:05.168 - Render thread -> VariableShadingRateTier: Tier2 2026-07-18 20:20:05.168 - Render thread -> ShadingRateImageTileSize: 16 2026-07-18 20:20:05.168 - Render thread -> BackgroundProcessingSupported: True 2026-07-18 20:20:05.168 - Render thread -> MeshShaderTier: Tier1 2026-07-18 20:20:05.168 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-07-18 20:20:05.175 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-07-18 20:20:05.177 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-07-18 20:20:05.178 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-07-18 20:20:05.178 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-07-18 20:20:05.178 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-07-18 20:20:05.178 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-07-18 20:20:05.178 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 7204864 Bytes 2026-07-18 20:20:05.183 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-07-18 20:20:05.183 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-07-18 20:20:05.272 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-07-18 20:20:05.272 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-07-18 20:20:05.272 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-07-18 20:20:05.272 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-07-18 20:20:05.275 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-07-18 20:20:05.275 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-07-18 20:20:05.275 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-07-18 20:20:05.276 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-07-18 20:20:05.280 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-07-18 20:20:05.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-07-18 20:20:05.331 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-07-18 20:20:05.383 - Render thread -> Direct Storage supported 2026-07-18 20:20:05.386 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-07-18 20:20:05.388 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-07-18 20:20:05.390 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-07-18 20:20:05.392 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-07-18 20:20:05.393 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-07-18 20:20:05.394 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-07-18 20:20:05.395 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-07-18 20:20:05.396 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-07-18 20:20:05.399 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-07-18 20:20:05.399 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-07-18 20:20:05.403 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-07-18 20:20:05.446 - Render thread -> UseShaderAsserts: False 2026-07-18 20:20:05.446 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-07-18 20:20:05.446 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-07-18 20:20:05.447 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-07-18 20:20:05.447 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-07-18 20:20:05.448 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-07-18 20:20:05.449 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-07-18 20:20:05.453 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-07-18 20:20:05.453 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-07-18 20:20:05.457 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-07-18 20:20:05.457 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-07-18 20:20:05.457 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-07-18 20:20:05.457 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-07-18 20:20:05.461 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-07-18 20:20:05.461 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-07-18 20:20:05.461 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-07-18 20:20:05.461 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-07-18 20:20:05.461 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-07-18 20:20:05.462 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-07-18 20:20:05.465 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-07-18 20:20:05.465 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-07-18 20:20:05.472 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-07-18 20:20:05.490 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-07-18 20:20:05.516 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-07-18 20:20:05.517 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-07-18 20:20:05.529 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-07-18 20:20:05.529 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-07-18 20:20:05.530 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-07-18 20:20:05.530 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-07-18 20:20:05.542 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-07-18 20:20:05.542 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-07-18 20:20:05.544 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 36749000, "Denominator": 255200 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-18 20:20:05.648 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-07-18 20:20:05.648 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-07-18 20:20:05.650 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-07-18 20:20:05.650 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-07-18 20:20:05.689 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-07-18 20:20:05.690 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-07-18 20:20:05.693 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-07-18 20:20:05.694 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-07-18 20:20:05.761 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-07-18 20:20:05.761 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-07-18 20:20:05.791 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-07-18 20:20:05.791 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-07-18 20:20:05.791 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-07-18 20:20:05.791 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-07-18 20:20:05.791 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-07-18 20:20:05.791 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-07-18 20:20:05.797 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-07-18 20:20:05.921 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-07-18 20:20:05.923 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-07-18 20:20:05.925 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-07-18 20:20:05.926 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-07-18 20:20:05.926 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-07-18 20:20:05.926 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-07-18 20:20:05.926 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-07-18 20:20:05.927 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-07-18 20:20:05.927 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-07-18 20:20:05.930 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-07-18 20:20:05.930 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-07-18 20:20:05.930 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-07-18 20:20:05.930 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-07-18 20:20:05.930 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-07-18 20:20:06.090 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-07-18 20:20:06.090 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-07-18 20:20:06.133 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-07-18 20:20:06.151 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-07-18 20:20:06.175 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-07-18 20:20:06.181 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-07-18 20:20:06.182 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-07-18 20:20:06.257 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-07-18 20:20:06.260 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-07-18 20:20:06.276 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-07-18 20:20:06.280 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-07-18 20:20:06.568 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-07-18 20:20:06.568 - Render thread -> CreateMeshBuilders - Entering 2026-07-18 20:20:06.569 - Render thread -> CreateMeshBuilders - Exiting 2026-07-18 20:20:06.569 - Render thread -> OnAllSystemsRegistered - Entering 2026-07-18 20:20:06.577 - Render thread -> OnAllSystemsRegistered - Exiting 2026-07-18 20:20:06.870 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-07-18 20:20:06.888 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 36749000, "Denominator": 255200 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-18 20:20:07.368 - Render thread -> VRAM report about missing bytes is changed from 7204864 Bytes to 65740800 Bytes 2026-07-18 20:20:07.423 - Render thread -> VRAM report about missing bytes is changed from 65740800 Bytes to 65662976 Bytes 2026-07-18 20:20:07.780 - Render thread -> VRAM report about missing bytes is changed from 65662976 Bytes to 65859584 Bytes 2026-07-18 20:20:09.826 - Render thread -> VRAM report about missing bytes is changed from 65859584 Bytes to 65925120 Bytes 2026-07-18 20:20:09.848 - Render thread -> VRAM report about missing bytes is changed from 65925120 Bytes to 66252800 Bytes 2026-07-18 20:20:09.874 - Render thread -> VRAM report about missing bytes is changed from 66252800 Bytes to 66187264 Bytes 2026-07-18 20:20:10.453 - Render thread -> VRAM report about missing bytes is changed from 66187264 Bytes to 200691712 Bytes 2026-07-18 20:20:10.503 - Render thread -> VRAM report about missing bytes is changed from 200691712 Bytes to 201773056 Bytes 2026-07-18 20:20:10.563 - Render thread -> VRAM report about missing bytes is changed from 201773056 Bytes to 205316096 Bytes 2026-07-18 20:20:10.606 - Render thread -> VRAM report about missing bytes is changed from 205316096 Bytes to 205447168 Bytes 2026-07-18 20:20:10.660 - Render thread -> VRAM report about missing bytes is changed from 205447168 Bytes to 205398016 Bytes 2026-07-18 20:20:11.898 - Render thread -> Warning: ImageMetadata was not cached before '7c842a24-2b70-4394-8fdb-09f7aed02a36 at Temp:banners\15_highlighted.png' 2026-07-18 20:20:11.900 - Render thread -> Warning: ImageMetadata was not cached before '79bac97c-1980-42cb-9a74-796a311529fd at Temp:banners\6_normal.png' 2026-07-18 20:20:11.902 - Render thread -> Warning: ImageMetadata was not cached before '7977b6c7-af0f-4c55-a495-2f49d8ae5a4a at Temp:banners\6_highlighted.png' 2026-07-18 20:20:11.904 - Render thread -> Warning: ImageMetadata was not cached before '9a4c3760-4f5e-4c27-89ab-01432d4218d9 at Temp:banners\11_normal.png' 2026-07-18 20:20:11.905 - Render thread -> Warning: ImageMetadata was not cached before '758d9041-1527-4cf5-adb2-c00228aac27f at Temp:banners\11_highlighted.png' 2026-07-18 20:20:11.907 - Render thread -> Warning: ImageMetadata was not cached before '6d466b11-7801-47c2-9b27-7e5d8c445b92 at Temp:banners\3_normal.png' 2026-07-18 20:20:11.909 - Render thread -> Warning: ImageMetadata was not cached before 'b46ad0db-1d18-4cf9-a849-219ce7fa6638 at Temp:banners\3_highlighted.png' 2026-07-18 20:20:11.910 - Render thread -> Warning: ImageMetadata was not cached before 'd0685c93-8db8-4fb8-bc87-852f7e67c04f at Temp:banners\13_normal.png' 2026-07-18 20:20:11.912 - Render thread -> Warning: ImageMetadata was not cached before 'c7974468-6dbf-47f9-88dd-853ca78c7452 at Temp:banners\13_highlighted.png' 2026-07-18 20:20:11.914 - Render thread -> Warning: ImageMetadata was not cached before '9487c59b-fd19-42ff-b636-1ce2872beb64 at Temp:banners\14_normal.png' 2026-07-18 20:20:11.917 - Render thread -> Warning: ImageMetadata was not cached before '9ac0f492-bc86-403d-8157-312641355e99 at Temp:banners\14_highlighted.png' 2026-07-18 20:20:11.919 - Render thread -> Warning: ImageMetadata was not cached before '16f64e49-c100-4dfc-a197-4a1873e01207 at Temp:banners\12_normal.png' 2026-07-18 20:20:11.921 - Render thread -> Warning: ImageMetadata was not cached before '339613eb-eb23-4cd2-96b2-3ff09544ae76 at Temp:banners\12_highlighted.png' 2026-07-18 20:20:11.924 - Render thread -> Warning: ImageMetadata was not cached before '6f537f05-7392-4345-834f-6b2fe66e541f at Temp:banners\4_normal.png' 2026-07-18 20:20:11.926 - Render thread -> Warning: ImageMetadata was not cached before '43212b91-3235-4fa2-9423-0da61a5cc332 at Temp:banners\4_highlighted.png' 2026-07-18 20:20:11.948 - Render thread -> VRAM report about missing bytes is changed from 205398016 Bytes to 267919360 Bytes 2026-07-18 20:20:11.964 - Render thread -> VRAM report about missing bytes is changed from 267919360 Bytes to 205398016 Bytes 2026-07-18 20:20:11.973 - Render thread -> VRAM report about missing bytes is changed from 205398016 Bytes to 227155968 Bytes 2026-07-18 20:20:11.979 - Render thread -> VRAM report about missing bytes is changed from 227155968 Bytes to 205463552 Bytes 2026-07-18 20:20:11.985 - Render thread -> VRAM report about missing bytes is changed from 205463552 Bytes to 205422592 Bytes 2026-07-18 20:20:12.279 - Render thread -> VRAM report about missing bytes is changed from 205422592 Bytes to 213876736 Bytes 2026-07-18 20:20:12.888 - Render thread -> VRAM report about missing bytes is changed from 213876736 Bytes to 213745664 Bytes 2026-07-18 20:20:12.910 - Render thread -> VRAM report about missing bytes is changed from 213745664 Bytes to 213876736 Bytes 2026-07-18 20:20:20.283 - Render thread -> VRAM report about missing bytes is changed from 213876736 Bytes to 213897216 Bytes 2026-07-18 20:20:20.290 - Render thread -> VRAM report about missing bytes is changed from 213897216 Bytes to 222285824 Bytes 2026-07-18 20:20:26.335 - Render thread -> VRAM report about missing bytes is changed from 222285824 Bytes to 255578112 Bytes 2026-07-18 20:20:26.344 - Render thread -> VRAM report about missing bytes is changed from 255578112 Bytes to 255582208 Bytes 2026-07-18 20:20:26.470 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- Auto-Breadcrumbs Partially Processed Data --------------------- No Node Found. GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-18 20:20:26.473 - Render thread -> DRED2 - DeviceState: Unknown 2026-07-18 20:20:26.473 - Render thread -> VideoMemoryInfo report: Budget: 5,487,198,208.00 Bytes CurrentUsage: 1,112,264,704.00 Bytes AvailableForReservation: 2,877,816,832.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-18 20:20:30.032 - Render thread -> WriteLine Closed