Performance Main Thread: 6.66ms, 39.89 % Input: 128.58us Draw: 1.12us Platform: 23.51ns Session: 2.72ms Render Render Thread Average Frame: 16.68ms, 16.59ms, 100.0 %, (Imprecise) Current Frame: 16.65ms, 14.64ms, 99.8 %, (Imprecise) Average Work: 8.11ms, 8.05ms, 48.6 %, (Imprecise) Current Work: 7.99ms, 6.27ms, 47.9 %, (Imprecise) Pacer: 118.11Hz, 59.94Hz, InfinityHz GPU Average Frame: 16.68ms, 16.68ms, 100.0 %, (Imprecise) Current Frame: 16.68ms, 16.37ms, 100.0 %, (Imprecise) Average Work: 12.07ms, 11.93ms, 72.3 %, (Imprecise) Current Work: 11.99ms, 14.93ms, 71.9 %, (Imprecise) Render Frequency: 61.19Hz, 59.94Hz, VSync: Enabled Video Memory: 6.39GiB, 7.15GiB, 89.4 % VRAM: 6.39GiB, 7.15GiB, 89.4 % CPU Load: 8.10 % CLR Total Stalls: 3.60s Worker Count: 9 Worker Load: 0.60 % PCU Total: 169509 NPC: 149883 LocalPlayer: 19626 Spatial Trigger System Entity updates: 66 Total Trigger Updates: 433 Trigger Count: 3 Encounters Session: AllManagedSystems: 124671 (total), 0 (player), 124671 (NPC) ManagedWorldArea: 51982 (total), 0 (player), 51982 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 72689 (total), 0 (player), 72689 (NPC) RenderSceneStats Streaming GPU Report Available Total: 7.149Gi Free: 772.7Mi Reserved: 0 Usage: 6.394Gi Game Report Available Raw: 7.149Gi Available Filtered: 7.113Gi Target Unused: 728.4Mi Target Usage: 6.402Gi Current Usage: 6.394Gi Usage Delta: 0 Usage Details Missing: 465.2Mi Non-Streaming: 2.794Gi Streaming: 3.145Gi Real Available Streaming: 3.153Gi Min Available Streaming: 1024Mi Min Critical Streaming: 342.8Mi Final Available Streaming: 3.153Gi Streaming Details Critical Pinned Textures: 342.8Mi Standard Pinned Textures: 160.5Mi First Person Textures: 35.15Mi Overlay Textures: 129.8Mi Density Textures: 1.746Gi Standard Textures: 223Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Enabled) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 450 Dispatch Count: 104 DispatchRays Count: 0 ExecuteIndirect Count: 496 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 22399 Alive Particles Count: 22792 Dead Particles Count: 9661 Percentage of the budget used: 4.5584 Active Emitter Count: 216 Borrowed resources Queried: 164MiB Allocated: 175MiB Concurrently borrowed: 33MiB Total Memory Allocated: 6.711Gi Default: 6.394Gi NonStreaming: 785.3Mi HeapManager: 254Mi Free: 254Mi Bindable Buffers: 62.75Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 61.25Mi Bindable Textures: 367.2Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 109.5Mi RW Render Target Textures: 52.81Mi Depth Stencils: 76.88Mi Cube Depth Stencils: 0 Managed Buffers: 70.81Mi Free: 70.81Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S0: 1.375Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S1: 2.75Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S2: 2.75Mi Streaming: 3.145Gi Textures: 3.145Gi Missing: 465.2Mi Specific: 2.027Gi Borrowing: 175.4Mi Flare: 125.5Ki Grass: 6.625Mi Light Clustering: 60.5Mi Material: 796.7Ki Mwm: 608.1Mi Particle: 40.38Mi Raytracing: 155.9Mi Runtime Data: 81.71Mi Unknown: 0 Armor: 34.72Mi Debug: 0 Flora: 1.735Mi Impostor: 0 UI3D: 0 Voxel: 45.06Mi Water: 128.9Ki Volumes: 58.78Ki Scene: 697.4Mi Unified Index Buffer: 224Mi Water: 0 Mix: 6.312Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.99Mi Managed Generated Textures: 52Ki Upload: 314.9Mi Data Uploader: 256Mi Bindable Buffers: 58Mi Upload Buffers: 42Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 38637 Default: 38347 NonStreaming: 297 HeapManager: 29 Free: 29 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 62 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 17 Cube Depth Stencils: 0 Managed Buffers: 24 Free: 24 OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S0: 1 OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S1: 1 OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S2: 1 Streaming: 874 Textures: 874 Missing: 1 Specific: 37175 Borrowing: 76 Flare: 4 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6137 Particle: 22 Raytracing: 27 Runtime Data: 26421 Unknown: 0 Armor: 24297 Debug: 0 Flora: 61 Impostor: 0 UI3D: 0 Voxel: 2043 Water: 8 Volumes: 12 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4329 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 768 Unused Memory (MiB): 70.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 77.34375 Voxel: 337 ManagedROBuffer occupancy: 63.28125 Voxel: 281 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 0.1953125 Voxel: 1 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 72 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 94 Water: 0 Volumes: 2 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 126 Mix: 0 Flora: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 171 ManagedROBuffer occupancy: 100 Mwm: 239 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 114 ManagedROBuffer occupancy: 100 Mwm: 99 ManagedROBuffer occupancy: 100 Mwm: 183 ManagedROBuffer occupancy: 100 Mwm: 105 Mix: 0 Flora: 3 Armor: 54 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 29 Mwm: 196 Armor: 2 ManagedROBuffer occupancy: 100 Mix: 1 Flora: 7 Mwm: 175 ManagedROBuffer occupancy: 100 Mwm: 161 Mix: 0 Armor: 0 ManagedROBuffer occupancy: 100 Mwm: 171 ManagedROBuffer occupancy: 100 Mwm: 193 Mix: 0 Armor: 3 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 111 Mwm: 99 Flare: 1 Flora: 22 ManagedROBuffer occupancy: 100 Mwm: 150 ManagedROBuffer occupancy: 100 Mwm: 132 ManagedROBuffer occupancy: 100 Mwm: 169 ManagedROBuffer occupancy: 100 Mwm: 161 ManagedROBuffer occupancy: 98.4375 Mwm: 116 Mix: 0 Armor: 110 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 94 Mix: 0 Armor: 129 Flare: 1 ManagedROBuffer occupancy: 39.453125 Mwm: 95 Mix: 3 Armor: 28 Water: 2 Flare: 0 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 613 Safe Instance Count: 930 Indices Count: 2140083 Indices to Triangle Count: 713361 MainView[SecondPass] Real Instance Count: 22 Safe Instance Count: 930 Indices Count: 980070 Indices to Triangle Count: 326690 Visible PointLight count: 51 Visible SpotLight count: 2 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 216 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 32 Visible Flares count: 1 LOD Transitions Count [Main]: 16 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 10 Safe Instance Count: 10 Indices Count: 314562 Indices to Triangle Count: 104854 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 527 Safe Instance Count: 533 Indices Count: 2183343 Indices to Triangle Count: 727781 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1665 Safe Instance Count: 1722 Indices Count: 2711877 Indices to Triangle Count: 903959 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1807 Safe Instance Count: 1807 Indices Count: 1591893 Indices to Triangle Count: 530631 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 719 Safe Instance Count: 12081 Indices Count: 201129 Indices to Triangle Count: 67043 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 636773 1: 9842 2: 0 3: 29 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 1 HZB Mip-2 Count: 5 HZB Mip-3 Count: 8 HZB Mip-4 Count: 8 HZB Mip-5 Count: 10 HZB Mip-6 Count: 34 HZB Mip-7 Count: 78 HZB Mip-8 Count: 1 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 3.00 Admitted: 3.00 Rendering: 3.00 Out of Range: 0.00 Budget: 244MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 3.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B 512×512 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 6.71GiB Default: 6.39GiB NonStreaming: 785.27MiB HeapManager: 254.01MiB Free: 254.01MiB Bindable Buffers: 62.75MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 61.25MiB Bindable Textures: 367.20MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 109.50MiB RW Render Target Textures: 52.81MiB Depth Stencils: 76.88MiB Cube Depth Stencils: 0.00B Managed Buffers: 70.81MiB Free: 70.81MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S0: 1.38MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S1: 2.75MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S2: 2.75MiB Streaming: 3.15GiB Textures: 3.15GiB Missing: 465.24MiB Specific: 2.03GiB Borrowing: 175.38MiB Flare: 125.51KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 608.14MiB Particle: 40.38MiB Raytracing: 155.94MiB Runtime Data: 81.71MiB Unknown: 0.00B Armor: 34.72MiB Debug: 0.00B Flora: 1.73MiB Impostor: 0.00B UI3D: 0.00B Voxel: 45.06MiB Water: 128.94KiB Volumes: 58.78KiB Scene: 697.38MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 6.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.99MiB Managed Generated Textures: 52.00KiB Upload: 314.94MiB Data Uploader: 256.00MiB Bindable Buffers: 58.00MiB Upload Buffers: 42.00MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 15.13GiB Process Memory: 15.13GiB GC: 3.67GiB GC Total: 3.67GiB GC Committed Total: 4.02GiB GC Total Allocated: 11.71GiB GC Total Pause Duration: 876.14ms GC Collection Count 0: 18 GC Collection Count 1: 15 GC Collection Count 2: 13 Havok Memory: 1,003.08MiB Native Allocators: 1.60GiB Heap: 1.57GiB Heap Allocation Count: unavailable Bump: 27.65MiB Systems: 7.67GiB DCS_Scenes: 78.12MiB Render12: 6.71GiB Default: 6.39GiB NonStreaming: 785.27MiB HeapManager: 254.01MiB Free: 254.01MiB Bindable Buffers: 62.75MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 61.25MiB Bindable Textures: 367.20MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 109.50MiB RW Render Target Textures: 52.81MiB Depth Stencils: 76.88MiB Cube Depth Stencils: 0.00B Managed Buffers: 70.81MiB Free: 70.81MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S0: 1.38MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S1: 2.75MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_1475:1_S2: 2.75MiB Streaming: 3.15GiB Textures: 3.15GiB Missing: 465.24MiB Specific: 2.03GiB Borrowing: 175.38MiB Flare: 125.51KiB Grass: 6.62MiB Light Clustering: 60.50MiB Material: 796.69KiB Mwm: 608.14MiB Particle: 40.38MiB Raytracing: 155.94MiB Runtime Data: 81.71MiB Unknown: 0.00B Armor: 34.72MiB Debug: 0.00B Flora: 1.73MiB Impostor: 0.00B UI3D: 0.00B Voxel: 45.06MiB Water: 128.94KiB Volumes: 58.78KiB Scene: 697.38MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 6.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.99MiB Managed Generated Textures: 52.00KiB Upload: 314.94MiB Data Uploader: 256.00MiB Bindable Buffers: 58.00MiB Upload Buffers: 42.00MiB Transient Constants: 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0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 312B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 2,785.00 Active (borrowed) Count: 0.00 Bytes Pooled: 152KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 60.00 Active (borrowed) Count: 15,093.00 Bytes Pooled: 7KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 7,247.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for Sector Pooled Count: 33.00 Active (borrowed) Count: 127.00 Bytes Pooled: 2KiB Default for DCSContinuation Pooled Count: 139.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB Default for PlanetEnvironmentSector Pooled Count: 56.00 Active (borrowed) Count: 127.00 Bytes Pooled: 8KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 273.00 Bytes Pooled: 0B Object Pair List Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 12.00 Active (borrowed) Count: 3,414.00 Bytes Pooled: 3KiB Default for StitchOperation Pooled Count: 2,464.00 Active (borrowed) Count: 0.00 Bytes Pooled: 250KiB Default for CompoundStitchOperation Pooled Count: 899.00 Active (borrowed) Count: 0.00 Bytes Pooled: 98KiB Default for VoxelUpdateBatchTracker Pooled Count: 538.00 Active (borrowed) Count: 0.00 Bytes Pooled: 21KiB Default for QueryRegions Pooled Count: 27.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for ResourceLoadingTask Pooled Count: 484.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for CellData Pooled Count: 1,202.00 Active (borrowed) Count: 12,895.00 Bytes Pooled: 66KiB Default for ClipmapMeshJob Pooled Count: 2,904.00 Active (borrowed) Count: 0.00 Bytes Pooled: 386KiB Default for ClipmapResourceLoadingJob Pooled Count: 535.00 Active (borrowed) Count: 0.00 Bytes Pooled: 84KiB Animation Clip Requests Pooled Count: 14.00 Active (borrowed) Count: 19.00 Bytes Pooled: 2KiB Animation Group Requests Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 3.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 456.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for ClipmapSewJob Pooled Count: 2,083.00 Active (borrowed) Count: 0.00 Bytes Pooled: 309KiB ResourcePool-InstanceBatch Pooled Count: 36,918.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 160,709.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7MiB Default for VoxelCell Pooled Count: 1,101.00 Active (borrowed) Count: 920.00 Bytes Pooled: 301KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for Dictionary Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 742.00 Active (borrowed) Count: 12,295.00 Bytes Pooled: 29KiB Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 26.00 Active (borrowed) Count: 12.00 Bytes Pooled: 12KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 8.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: 840B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 9.00 Active (borrowed) Count: 3.00 Bytes Pooled: 30KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 9.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3KiB Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 8.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 8.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B GPUResourcePool-D3DHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 1.02GiB Pressure: 2.84GiB Pinned: 110.13MiB Graphics Budget: 3.15GiB Used: 3.15GiB Pressure: 3.13GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 25.59us Registered Resources: 0 Loaded Resources: 463 Priority Updates: 15 Changed Priorities: 9 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 45.20MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 125.01us Registered Resources: 0 Loaded Resources: 3,908 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 217.42MiB Pressure: 199.00MiB Pinned: 51.69MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.33us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 12.91MiB Pressure: 12.53MiB Pinned: 5.67MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 604.37us Registered Resources: 0 Loaded Resources: 6,275 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 766.69MiB Pressure: 2.59GiB Pinned: 7.88MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.13ms Registered Resources: 4,385 Loaded Resources: 4,374 Priority Updates: 123 Changed Priorities: 123 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 3.15GiB Used: 3.15GiB Pressure: 3.13GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/LightSmall: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/HydrogenTank: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/LCD: 0 event:/SFX/Ship/ShipMain: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/UI/ui_Terminal: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/FallGround: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/UI/OreDetector: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Character/MagBootsProxi: 0 event:/UI/HudUnable: 0 event:/SFX/Character/JetpackRun: 0 event:/Music/Space/TT_Moog8_long: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Weapons/Gatling/GatlingRotation: 0 event:/SFX/Weapons/Gatling/GatlingReload: 0 event:/SFX/Weapons/Gatling/GatlingShotLoop: 0 event:/SFX/Tool/DebugGunImpactMetal: 0 event:/UI/toolbar_load_unload: 0 event:/SFX/Tool/WelderTool: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/jingle_objective_complete: 0 event:/UI/contract_complete: 0 event:/UI/Gscreen_insert: 0 event:/UI/SuitInventoryFull: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/UI/Gscreen_drag: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 261 FileOctreeRegionLoader: 83 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 45 Created: 64 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 194 Created: 3846 PlanetOreDepositComponent Current: 4530 Created: 64162 CompositePlanetShapeComponent Current: 787 Created: 10276 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 74 Created: 119 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 194 Created: 3846 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 5 Created: 6 DynamicVoxelStorageComponent Current: 5 Created: 6 Space Probe Server Low Cache Evicted: 13 Refreshed: 2920 Inserted: 13 Medium Cache Evicted: 52 Refreshed: 4365 Inserted: 52 High Cache Evicted: 225 Refreshed: 15738 Inserted: 225 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 13 Refreshed: 101790 Inserted: 114 Medium Cache Evicted: 142 Refreshed: 199690 Inserted: 654 High Cache Evicted: 133068 Refreshed: 331786 Inserted: 133580 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 124 FloatingObjects (Server): 32 Armor Blocks (Server): 29524 Simple Blocks (Server): 8993 Functional Blocks (Server): 1163 Grids (Client): 124 FloatingObjects (Client): 32 Armor Blocks (Client): 29524 Simple Blocks (Client): 8993 Functional Blocks (Client): 1163 TrashRemoval PlayerGridPCU: 0 Current: 19626 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 149883 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 32 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 591 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Total Destroyed Blocks: 2 Total Damage: 127.09073 Total Repair: 87.54535 Animation Budget Runtime: 295.7us Runtime Avg: 257.8us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0