Performance Main Thread: 4.24ms, 25.39 % Input: 23.60us Draw: 1.34us Platform: 18.55ns Session: 2.62ms Render Render Thread Average Frame: 16.69ms, 16.87ms, 100.0 %, (Imprecise) Current Frame: 16.74ms, 18.27ms, 100.3 %, (Imprecise) Average Work: 7.67ms, 8.09ms, 46.0 %, (Imprecise) Current Work: 7.82ms, 11.56ms, 46.9 %, (Imprecise) Pacer: 91.24Hz, 59.94Hz, InfinityHz GPU Average Frame: 16.69ms, 16.66ms, 100.0 %, (Imprecise) Current Frame: 16.68ms, 17.73ms, 100.0 %, (Imprecise) Average Work: 10.89ms, 11.02ms, 65.2 %, (Imprecise) Current Work: 10.89ms, 15.45ms, 65.3 %, (Imprecise) Render Frequency: 60.38Hz, 59.94Hz, VSync: Enabled Video Memory: 4.61GiB, 7.21GiB, 63.9 % VRAM: 4.61GiB, 7.21GiB, 63.9 % CPU Load: 9.35 % CLR Total Stalls: 3.05s Worker Count: 9 Worker Load: 1.39 % PCU Total: 205549 NPC: 185563 LocalPlayer: 19986 Spatial Trigger System Entity updates: 281 Total Trigger Updates: 511 Trigger Count: 3 Encounters Session: AllManagedSystems: 162235 (total), 0 (player), 162235 (NPC) ManagedWorldArea: 51982 (total), 0 (player), 51982 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 110253 (total), 0 (player), 110253 (NPC) RenderSceneStats Streaming GPU Report Available Total: 7.206Gi Free: 2.598Gi Reserved: 0 Usage: 4.608Gi Game Report Available Raw: 7.206Gi Available Filtered: 7.206Gi Target Unused: 737.9Mi Target Usage: 6.486Gi Current Usage: 4.608Gi Usage Delta: 0 Usage Details Missing: 481Mi Non-Streaming: 2.786Gi Streaming: 1.353Gi Real Available Streaming: 3.23Gi Min Available Streaming: 512Mi Min Critical Streaming: 378Mi Final Available Streaming: 3.23Gi Streaming Details Critical Pinned Textures: 378Mi Standard Pinned Textures: 59.66Mi First Person Textures: 0 Overlay Textures: 37.55Mi Density Textures: 474Mi Standard Textures: 0 Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Enabled) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 440 Dispatch Count: 97 DispatchRays Count: 0 ExecuteIndirect Count: 500 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 35629 Alive Particles Count: 36479 Dead Particles Count: 1669 Percentage of the budget used: 7.2958 Active Emitter Count: 259 Borrowed resources Queried: 119MiB Allocated: 131MiB Concurrently borrowed: 27MiB Total Memory Allocated: 4.914Gi Default: 4.608Gi NonStreaming: 762.1Mi HeapManager: 286.7Mi Free: 286.7Mi Bindable Buffers: 53Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 51.5Mi Bindable Textures: 352.9Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 109.5Mi RW Render Target Textures: 41.12Mi Depth Stencils: 74.31Mi Cube Depth Stencils: 0 Managed Buffers: 38.94Mi Free: 38.94Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S0: 1.375Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S1: 2.75Mi OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S2: 2.75Mi Streaming: 1.353Gi Textures: 1.353Gi Missing: 481Mi Specific: 2.041Gi Borrowing: 130.9Mi Flare: 82.17Ki Grass: 4.375Mi Light Clustering: 40.31Mi Material: 796.7Ki Mwm: 615.3Mi Particle: 40.38Mi Raytracing: 187.9Mi Runtime Data: 138.9Mi Unknown: 0 Armor: 40.19Mi Debug: 0 Flora: 46.81Mi Impostor: 0 UI3D: 0 Voxel: 51.81Mi Water: 65.12Ki Volumes: 49.23Ki Scene: 683.5Mi Unified Index Buffer: 224Mi Water: 0 Mix: 5.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 17.26Mi Managed Generated Textures: 52Ki Upload: 303.4Mi Data Uploader: 256Mi Bindable Buffers: 46.5Mi Upload Buffers: 30.5Mi Transient Constants: 16Mi Bindable Textures: 960Ki Upload Textures: 960Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 70888 Default: 70598 NonStreaming: 293 HeapManager: 30 Free: 30 Bindable Buffers: 156 Persistent Constant Buffers: 24 Read-Write Buffers: 132 Bindable Textures: 61 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 16 Cube Depth Stencils: 0 Managed Buffers: 25 Free: 25 OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S0: 1 OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S1: 1 OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S2: 1 Streaming: 961 Textures: 961 Missing: 1 Specific: 69343 Borrowing: 76 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6262 Particle: 22 Raytracing: 28 Runtime Data: 58577 Unknown: 0 Armor: 26957 Debug: 0 Flora: 28801 Impostor: 0 UI3D: 0 Voxel: 2801 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4217 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 800 Unused Memory (MiB): 38.9375 VoxelLow VoxelMedium ManagedROBuffer occupancy: 94.72656 Voxel: 381 ManagedROBuffer occupancy: 67.1875 Voxel: 304 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 103 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 297 ManagedROBuffer occupancy: 100 Mwm: 208 ManagedROBuffer occupancy: 100 Mwm: 197 ManagedROBuffer occupancy: 100 Mwm: 199 ManagedROBuffer occupancy: 100 Mwm: 176 ManagedROBuffer occupancy: 100 Mwm: 160 ManagedROBuffer occupancy: 100 Mwm: 128 ManagedROBuffer occupancy: 100 Mwm: 127 ManagedROBuffer occupancy: 100 Mwm: 184 ManagedROBuffer occupancy: 100 Mwm: 137 ManagedROBuffer occupancy: 100 Mwm: 133 Armor: 1 ManagedROBuffer occupancy: 100 Mwm: 39 Mix: 0 Armor: 352 Flare: 1 Flora: 41 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 112 ManagedROBuffer occupancy: 100 Mwm: 103 ManagedROBuffer occupancy: 100 Mwm: 165 ManagedROBuffer occupancy: 100 Mwm: 248 ManagedROBuffer occupancy: 100 Mwm: 109 ManagedROBuffer occupancy: 100 Mwm: 99 ManagedROBuffer occupancy: 100 Mwm: 180 ManagedROBuffer occupancy: 100 Mwm: 126 Mix: 0 Water: 1 Volumes: 1 Flora: 198 ManagedROBuffer occupancy: 99.80469 Flora: 491 Mix: 2 Armor: 12 ManagedROBuffer occupancy: 16.601562 Mix: 2 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 809 Safe Instance Count: 919 Indices Count: 1330698 Indices to Triangle Count: 443566 MainView[SecondPass] Real Instance Count: 20 Safe Instance Count: 919 Indices Count: 967680 Indices to Triangle Count: 322560 Visible PointLight count: 31 Visible SpotLight count: 2 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 259 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 32 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 2.822876Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 11 Safe Instance Count: 11 Indices Count: 59889 Indices to Triangle Count: 19963 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 708 Safe Instance Count: 711 Indices Count: 1652937 Indices to Triangle Count: 550979 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 708 Safe Instance Count: 711 Indices Count: 1652937 Indices to Triangle Count: 550979 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 706 Safe Instance Count: 709 Indices Count: 1277307 Indices to Triangle Count: 425769 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 189 Safe Instance Count: 192 Indices Count: 771438 Indices to Triangle Count: 257146 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1733 Safe Instance Count: 1738 Indices Count: 919428 Indices to Triangle Count: 306476 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 66942 1: 0 2: 0 3: 0 4: 88984 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 2 HZB Mip-3 Count: 5 HZB Mip-4 Count: 12 HZB Mip-5 Count: 9 HZB Mip-6 Count: 1 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 3.00 Rendering: 3.00 Out of Range: 1.00 Budget: 244MiB Used: 7MiB Sort Pressure: 0.00 LCD Pool Totals Active: 3.00 Idle: 0.00 Active Memory: 7MiB Idle Memory: 0B 512×512 Active: 1.00 Idle: 0.00 Active Memory: 1MiB Idle Memory: 0B 1024×512 Active: 2.00 Idle: 0.00 Active Memory: 5MiB Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 4.91GiB Default: 4.61GiB NonStreaming: 762.12MiB HeapManager: 286.74MiB Free: 286.74MiB Bindable Buffers: 53.00MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 51.50MiB Bindable Textures: 352.95MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 109.50MiB RW Render Target Textures: 41.12MiB Depth Stencils: 74.31MiB Cube Depth Stencils: 0.00B Managed Buffers: 38.94MiB Free: 38.94MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S0: 1.38MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S1: 2.75MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S2: 2.75MiB Streaming: 1.35GiB Textures: 1.35GiB Missing: 481.04MiB Specific: 2.04GiB Borrowing: 130.88MiB Flare: 82.17KiB Grass: 4.38MiB Light Clustering: 40.31MiB Material: 796.69KiB Mwm: 615.34MiB Particle: 40.38MiB Raytracing: 187.94MiB Runtime Data: 138.92MiB Unknown: 0.00B Armor: 40.19MiB Debug: 0.00B Flora: 46.81MiB Impostor: 0.00B UI3D: 0.00B Voxel: 51.81MiB Water: 65.12KiB Volumes: 49.23KiB Scene: 683.50MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 5.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.26MiB Managed Generated Textures: 52.00KiB Upload: 303.44MiB Data Uploader: 256.00MiB Bindable Buffers: 46.50MiB Upload Buffers: 30.50MiB Transient Constants: 16.00MiB Bindable Textures: 960.00KiB Upload Textures: 960.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 13.72GiB Process Memory: 13.72GiB GC: 2.27GiB GC Total: 2.27GiB GC Committed Total: 3.89GiB GC Total Allocated: 7.62GiB GC Total Pause Duration: 740.69ms GC Collection Count 0: 12 GC Collection Count 1: 10 GC Collection Count 2: 8 Havok Memory: 1.05GiB Native Allocators: 2.14GiB Heap: 2.12GiB Heap Allocation Count: unavailable Bump: 19.62MiB Systems: 5.87GiB DCS_Scenes: 73.25MiB Render12: 4.91GiB Default: 4.61GiB NonStreaming: 762.12MiB HeapManager: 286.74MiB Free: 286.74MiB Bindable Buffers: 53.00MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 51.50MiB Bindable Textures: 352.95MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 109.50MiB RW Render Target Textures: 41.12MiB Depth Stencils: 74.31MiB Cube Depth Stencils: 0.00B Managed Buffers: 38.94MiB Free: 38.94MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S0: 1.38MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S1: 2.75MiB OffscreenTexture:LCD_Cockpit150_ServerComposition_5061:1_S2: 2.75MiB Streaming: 1.35GiB Textures: 1.35GiB Missing: 481.04MiB Specific: 2.04GiB Borrowing: 130.88MiB Flare: 82.17KiB Grass: 4.38MiB Light Clustering: 40.31MiB Material: 796.69KiB Mwm: 615.34MiB Particle: 40.38MiB Raytracing: 187.94MiB Runtime Data: 138.92MiB Unknown: 0.00B Armor: 40.19MiB Debug: 0.00B Flora: 46.81MiB Impostor: 0.00B UI3D: 0.00B Voxel: 51.81MiB Water: 65.12KiB Volumes: 49.23KiB Scene: 683.50MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 5.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 17.26MiB Managed Generated Textures: 52.00KiB Upload: 303.44MiB Data Uploader: 256.00MiB Bindable Buffers: 46.50MiB Upload Buffers: 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Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 1,018.00 Active (borrowed) Count: 0.00 Bytes Pooled: 87KiB Default for QueryRegions Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DCSContinuation Pooled Count: 237.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 293.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 518.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 504B Default for TransformContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Object Pair List Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 4.00 Active (borrowed) Count: 14,831.00 Bytes Pooled: 160B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 5,314.00 Bytes Pooled: 0B Default for StitchOperation Pooled Count: 809.00 Active (borrowed) Count: 0.00 Bytes Pooled: 82KiB Default for CompoundStitchOperation Pooled Count: 666.00 Active (borrowed) Count: 0.00 Bytes Pooled: 73KiB Default for VoxelUpdateBatchTracker Pooled Count: 802.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Default for CellData Pooled Count: 731.00 Active (borrowed) Count: 16,978.00 Bytes Pooled: 40KiB Default for ClipmapMeshJob Pooled Count: 1,028.00 Active (borrowed) Count: 0.00 Bytes Pooled: 137KiB Default for ClipmapResourceLoadingJob Pooled Count: 455.00 Active (borrowed) Count: 0.00 Bytes Pooled: 71KiB Animation Clip Requests Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B Animation Group Requests Pooled Count: 2.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 801.00 Active (borrowed) Count: 0.00 Bytes Pooled: 44KiB Default for ResourceLoadingCompletion Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ClipmapSewJob Pooled Count: 857.00 Active (borrowed) Count: 0.00 Bytes Pooled: 127KiB ResourcePool-InstanceBatch Pooled Count: 120.00 Active (borrowed) Count: 28,077.00 Bytes Pooled: 21KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 783.00 Active (borrowed) Count: 130,368.00 Bytes Pooled: 37KiB Default for VoxelCell Pooled Count: 42.00 Active (borrowed) Count: 1,291.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 816B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 352B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 1.00GiB Pressure: 2.85GiB Pinned: 117.25MiB Graphics Budget: 3.23GiB Used: 1.35GiB Pressure: 1.10GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 21.55us Registered Resources: 0 Loaded Resources: 459 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 44.89MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.80us Registered Resources: 0 Loaded Resources: 4,142 Priority Updates: 26 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 203.84MiB Pressure: 203.84MiB Pinned: 55.44MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.11us Registered Resources: 0 Loaded Resources: 216 Priority Updates: 2 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 11.76MiB Pressure: 11.76MiB Pinned: 5.79MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 22.81us Registered Resources: 0 Loaded Resources: 6,278 Priority Updates: 1 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.79MiB Used: 766.71MiB Pressure: 2.59GiB Pinned: 11.12MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.30ms Registered Resources: 4,258 Loaded Resources: 4,258 Priority Updates: 1,299 Changed Priorities: 1,299 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 3.23GiB Used: 1.35GiB Pressure: 1.10GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Ship/ShipMain: 0 event:/Music/Space/SE2_Space_TGM: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 425 FileOctreeRegionLoader: 81 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 43 Created: 45 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 223 Created: 226 PlanetOreDepositComponent Current: 5530 Created: 5639 CompositePlanetShapeComponent Current: 941 Created: 1002 DynamicVoxelStorageComponent Current: 8 Created: 8 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 55 Created: 57 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 379 Created: 429 PlanetOreDepositComponent Current: 4930 Created: 4965 CompositePlanetShapeComponent Current: 857 Created: 857 DynamicVoxelStorageComponent Current: 8 Created: 8 Space Probe Server Low Cache Evicted: 0 Refreshed: 3143 Inserted: 33 Medium Cache Evicted: 0 Refreshed: 5348 Inserted: 58 High Cache Evicted: 0 Refreshed: 14574 Inserted: 245 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 167 FloatingObjects (Server): 46 Armor Blocks (Server): 37934 Simple Blocks (Server): 10326 Functional Blocks (Server): 1440 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 167 FloatingObjects (Client): 46 Armor Blocks (Client): 37934 Simple Blocks (Client): 10326 Functional Blocks (Client): 1440 TrashRemoval PlayerGridPCU: 0 Current: 19986 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 185563 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 46 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 500 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 131.2us Runtime Avg: 126.9us Optimization: 0.0 % Flora SectorsCount: 135 Total: 720487, 415943 Average: 5336, 3081 Minimum: 369, 150 Maximum: 14195, 8601