2026-07-16 16:22:08.641 - Main Thread -> Timezone (local - UTC): 1h 2026-07-16 16:22:08.641 - Main Thread -> App Version: 2.3.0.2798 2026-07-16 16:22:08.643 - Main Thread -> VRage renderer started 2026-07-16 16:22:08.643 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-07-16 16:22:08.644 - Main Thread -> OS Product Type: 0x65 2026-07-16 16:22:08.644 - Main Thread -> OS Product: Windows 11 2026-07-16 16:22:08.663 - Main Thread -> NvApi - Status: OK 2026-07-16 16:22:08.663 - Main Thread -> NvApi - Driver Version: 59159 (r591_47) 2026-07-16 16:22:08.664 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-07-16 16:22:08.671 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-07-16 16:22:08.671 - Main Thread -> AMD - Driver Version: Unknown 2026-07-16 16:22:08.684 - Main Thread -> Adapters.Adapters - Entering 2026-07-16 16:22:08.684 - Main Thread -> CreateDXGIFactory - Entering 2026-07-16 16:22:08.732 - Main Thread -> CreateDXGIFactory - Exiting 2026-07-16 16:22:08.733 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-07-16 16:22:08.734 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-07-16 16:22:08.734 - Main Thread -> Using IDXGIFactory6: True 2026-07-16 16:22:08.734 - Main Thread -> Enumerating adapters by preference 2026-07-16 16:22:08.740 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Entering 2026-07-16 16:22:08.740 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Entering 2026-07-16 16:22:08.741 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Exiting 2026-07-16 16:22:08.741 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Entering 2026-07-16 16:22:09.108 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Exiting 2026-07-16 16:22:09.375 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3050 6GB Laptop GPU' has 20 RTX cores 2026-07-16 16:22:09.376 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3050 6GB Laptop GPU - Exiting 2026-07-16 16:22:09.376 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU outputs - Entering 2026-07-16 16:22:09.377 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 display mode list 2026-07-16 16:22:09.377 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 display mode list done 2026-07-16 16:22:09.380 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 refresh rate 2026-07-16 16:22:09.387 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU output 0 refresh rate done 2026-07-16 16:22:09.387 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3050 6GB Laptop GPU outputs - Exiting 2026-07-16 16:22:09.387 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-16 16:22:09.387 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-16 16:22:09.388 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-16 16:22:09.388 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-16 16:22:09.487 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-16 16:22:09.612 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-16 16:22:09.612 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Entering 2026-07-16 16:22:09.612 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list 2026-07-16 16:22:09.612 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list done 2026-07-16 16:22:09.612 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate 2026-07-16 16:22:09.614 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate done 2026-07-16 16:22:09.614 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Exiting 2026-07-16 16:22:09.614 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-07-16 16:22:09.614 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-07-16 16:22:09.614 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-07-16 16:22:09.614 - Main Thread -> Skipping software adapter 2026-07-16 16:22:09.614 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-07-16 16:22:09.617 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3050 6GB Laptop GPU OutputName = DISPLAY1 Description = DeviceId: 9644, Dedicated RAM: 6292504576, Shared RAM: 8429236224, Luid: 86178, rev: 161, subsys id: 2344423484, vendor id: 4318, supported device: True AdapterLuid = 86178 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 6292504576 SharedRAM = 8429236224 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59159 (r591_47) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = True IsRayTracingSupported = True Teraflops = 7.63904 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-07-16 16:22:09.617 - Main Thread -> Adapter { Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 DeviceName = Intel(R) Iris(R) Xe Graphics OutputName = DISPLAY1 Description = DeviceId: 42912, Dedicated RAM: 134217728, Shared RAM: 8429236224, Luid: 85110, rev: 4, subsys id: 2344423484, vendor id: 32902, supported device: False AdapterLuid = 85110 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 8429236224 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.6790 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2026-07-16 16:22:09.618 - Main Thread -> Adapter list composed 2026-07-16 16:22:09.636 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9644, Dedicated RAM: 6292504576, Shared RAM: 8429236224, Luid: 86178, rev: 161, subsys id: 2344423484, vendor id: 4318, supported device: True","AdapterLuid": 86178,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 36749000,"Denominator": 255200},"IsOutputAttached": true,"DedicatedRAM": 6292504576,"SharedRAM": 8429236224,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9644,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 7.63904,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-16 16:22:09.636 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Iris(R) Xe Graphics + DISPLAY1","DeviceName": "Intel(R) Iris(R) Xe Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}}],"OutputName": "DISPLAY1","Description": "DeviceId: 42912, Dedicated RAM: 134217728, Shared RAM: 8429236224, Luid: 85110, rev: 4, subsys id: 2344423484, vendor id: 32902, supported device: False","AdapterLuid": 85110,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 36749000,"Denominator": 255200},"IsOutputAttached": true,"DedicatedRAM": 134217728,"SharedRAM": 8429236224,"IsSoftware": false,"DeviceSupported": false,"DeviceSupportedNoOverride": false,"VendorId": "Intel","DeviceId": 42912,"DriverVersion": "32.0.101.6790","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": null,"IsIntegrated": true,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": false,"NeedsLimitedIndirectCommands": true}}} 2026-07-16 16:22:09.636 - Main Thread -> Adapters.Adapters - Exiting 2026-07-16 16:22:09.636 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 15312000,"Denominator": 255200}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 36749000,"Denominator": 255200}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9644, Dedicated RAM: 6292504576, Shared RAM: 8429236224, Luid: 86178, rev: 161, subsys id: 2344423484, vendor id: 4318, supported device: True","AdapterLuid": 86178,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 36749000,"Denominator": 255200},"IsOutputAttached": true,"DedicatedRAM": 6292504576,"SharedRAM": 8429236224,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9644,"DriverVersion": "59159 (r591_47)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 7.63904,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-16 16:22:09.637 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-07-16 16:22:09.794 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-07-16 16:22:09.794 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-07-16 16:22:09.796 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-07-16 16:22:09.796 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-07-16 16:22:09.801 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-07-16 16:22:09.801 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-07-16 16:22:09.801 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-07-16 16:22:09.801 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-07-16 16:22:09.801 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-07-16 16:22:09.810 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-07-16 16:22:09.812 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-07-16 16:22:09.813 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.5707964,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low","SerializedDecalsQuality": "None"}} 2026-07-16 16:22:09.815 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-07-16 16:22:09.826 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-16 16:22:09.826 - Render thread -> IsD3D12Supported = True 2026-07-16 16:22:09.854 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-07-16 16:22:09.855 - Render thread -> Debug layer enabled: False 2026-07-16 16:22:09.855 - Render thread -> Device Removed Extended Data (DRED): on 2026-07-16 16:22:10.082 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-07-16 16:22:10.082 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-07-16 16:22:10.083 - Render thread -> Current Device Info: 2026-07-16 16:22:10.083 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-07-16 16:22:10.083 - Render thread -> OutputMergerLogicOp: True 2026-07-16 16:22:10.083 - Render thread -> MinPrecisionSupport: Bit16 2026-07-16 16:22:10.083 - Render thread -> TiledResourcesTier: Tier4 2026-07-16 16:22:10.083 - Render thread -> ResourceBindingTier: Tier3 2026-07-16 16:22:10.083 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-07-16 16:22:10.083 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-07-16 16:22:10.083 - Render thread -> ROVsSupported: True 2026-07-16 16:22:10.083 - Render thread -> ConservativeRasterizationTier: Tier3 2026-07-16 16:22:10.083 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-07-16 16:22:10.083 - Render thread -> StandardSwizzle64KBSupported: False 2026-07-16 16:22:10.083 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-07-16 16:22:10.083 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-07-16 16:22:10.083 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-07-16 16:22:10.083 - Render thread -> ResourceHeapTier: Tier2 2026-07-16 16:22:10.083 - Render thread -> WaveOps: True 2026-07-16 16:22:10.083 - Render thread -> WaveLaneCountMin: 32 2026-07-16 16:22:10.083 - Render thread -> WaveLaneCountMax: 32 2026-07-16 16:22:10.083 - Render thread -> TotalLaneCount: 2560 2026-07-16 16:22:10.083 - Render thread -> ExpandedComputeResourceStates: True 2026-07-16 16:22:10.083 - Render thread -> Int64ShaderOps: True 2026-07-16 16:22:10.083 - Render thread -> DepthBoundsTestSupported: True 2026-07-16 16:22:10.083 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-07-16 16:22:10.083 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-07-16 16:22:10.083 - Render thread -> CastingFullyTypedFormatSupported: True 2026-07-16 16:22:10.083 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-07-16 16:22:10.083 - Render thread -> ViewInstancingTier: Tier3 2026-07-16 16:22:10.083 - Render thread -> BarycentricsSupported: True 2026-07-16 16:22:10.083 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-07-16 16:22:10.083 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-07-16 16:22:10.083 - Render thread -> Native16BitShaderOpsSupported: True 2026-07-16 16:22:10.083 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-07-16 16:22:10.083 - Render thread -> RenderPassesTier: Tier0 2026-07-16 16:22:10.083 - Render thread -> RaytracingTier: Tier1_1 2026-07-16 16:22:10.083 - Render thread -> AdditionalShadingRatesSupported: True 2026-07-16 16:22:10.083 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-07-16 16:22:10.083 - Render thread -> VariableShadingRateTier: Tier2 2026-07-16 16:22:10.083 - Render thread -> ShadingRateImageTileSize: 16 2026-07-16 16:22:10.083 - Render thread -> BackgroundProcessingSupported: True 2026-07-16 16:22:10.083 - Render thread -> MeshShaderTier: Tier1 2026-07-16 16:22:10.083 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-07-16 16:22:10.090 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-07-16 16:22:10.092 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-07-16 16:22:10.093 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-07-16 16:22:10.093 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-07-16 16:22:10.093 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-07-16 16:22:10.093 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-07-16 16:22:10.093 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6680576 Bytes 2026-07-16 16:22:10.101 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-07-16 16:22:10.101 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-07-16 16:22:10.236 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-07-16 16:22:10.236 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-07-16 16:22:10.236 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-07-16 16:22:10.236 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-07-16 16:22:10.238 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-07-16 16:22:10.238 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-07-16 16:22:10.238 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-07-16 16:22:10.239 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-07-16 16:22:10.242 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-07-16 16:22:10.242 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-07-16 16:22:10.263 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-07-16 16:22:10.292 - Render thread -> Direct Storage supported 2026-07-16 16:22:10.293 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-07-16 16:22:10.294 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-07-16 16:22:10.294 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-07-16 16:22:10.295 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-07-16 16:22:10.295 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-07-16 16:22:10.296 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-07-16 16:22:10.296 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-07-16 16:22:10.297 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-07-16 16:22:10.298 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-07-16 16:22:10.298 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-07-16 16:22:10.299 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-07-16 16:22:10.332 - Render thread -> UseShaderAsserts: False 2026-07-16 16:22:10.332 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-07-16 16:22:10.332 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-07-16 16:22:10.333 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-07-16 16:22:10.333 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-07-16 16:22:10.333 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-07-16 16:22:10.334 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-07-16 16:22:10.338 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-07-16 16:22:10.338 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-07-16 16:22:10.340 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-07-16 16:22:10.340 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-07-16 16:22:10.340 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-07-16 16:22:10.340 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-07-16 16:22:10.343 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-07-16 16:22:10.343 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-07-16 16:22:10.344 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-07-16 16:22:10.344 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-07-16 16:22:10.344 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-07-16 16:22:10.344 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-07-16 16:22:10.346 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-07-16 16:22:10.346 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-07-16 16:22:10.351 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-07-16 16:22:10.360 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-07-16 16:22:10.377 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-07-16 16:22:10.377 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-07-16 16:22:10.388 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-07-16 16:22:10.388 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-07-16 16:22:10.388 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-07-16 16:22:10.389 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-07-16 16:22:10.398 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-07-16 16:22:10.398 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-07-16 16:22:10.400 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 36749000, "Denominator": 255200 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-16 16:22:10.533 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-07-16 16:22:10.533 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-07-16 16:22:10.535 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-07-16 16:22:10.535 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-07-16 16:22:10.550 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-07-16 16:22:10.550 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-07-16 16:22:10.550 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-07-16 16:22:10.550 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-07-16 16:22:10.589 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-07-16 16:22:10.590 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-07-16 16:22:10.631 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-07-16 16:22:10.631 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-07-16 16:22:10.631 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-07-16 16:22:10.631 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-07-16 16:22:10.631 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-07-16 16:22:10.631 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-07-16 16:22:10.637 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-07-16 16:22:10.719 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-07-16 16:22:10.721 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-07-16 16:22:10.723 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-07-16 16:22:10.723 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-07-16 16:22:10.723 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-07-16 16:22:10.723 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-07-16 16:22:10.724 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-07-16 16:22:10.725 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-07-16 16:22:10.725 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-07-16 16:22:10.726 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-07-16 16:22:10.727 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-07-16 16:22:10.727 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-07-16 16:22:10.727 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]]... 2026-07-16 16:22:10.727 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2798, Culture=neutral, PublicKeyToken=null]] 2026-07-16 16:22:10.826 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-07-16 16:22:10.826 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-07-16 16:22:10.851 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-07-16 16:22:10.858 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-07-16 16:22:10.864 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-07-16 16:22:10.866 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-07-16 16:22:10.866 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-07-16 16:22:10.905 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-07-16 16:22:10.908 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-07-16 16:22:10.923 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-07-16 16:22:10.926 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-07-16 16:22:11.235 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-07-16 16:22:11.235 - Render thread -> CreateMeshBuilders - Entering 2026-07-16 16:22:11.236 - Render thread -> CreateMeshBuilders - Exiting 2026-07-16 16:22:11.236 - Render thread -> OnAllSystemsRegistered - Entering 2026-07-16 16:22:11.243 - Render thread -> OnAllSystemsRegistered - Exiting 2026-07-16 16:22:11.423 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-07-16 16:22:11.441 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2798" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3050 6GB Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 36749000, "Denominator": 255200 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-16 16:22:12.064 - Render thread -> VRAM report about missing bytes is changed from 6680576 Bytes to 67907584 Bytes 2026-07-16 16:22:12.109 - Render thread -> VRAM report about missing bytes is changed from 67907584 Bytes to 67829760 Bytes 2026-07-16 16:22:12.280 - Render thread -> VRAM report about missing bytes is changed from 67829760 Bytes to 68026368 Bytes 2026-07-16 16:22:14.330 - Render thread -> VRAM report about missing bytes is changed from 68026368 Bytes to 66977792 Bytes 2026-07-16 16:22:14.394 - Render thread -> VRAM report about missing bytes is changed from 66977792 Bytes to 67506176 Bytes 2026-07-16 16:22:14.407 - Render thread -> VRAM report about missing bytes is changed from 67506176 Bytes to 68886528 Bytes 2026-07-16 16:22:14.416 - Render thread -> VRAM report about missing bytes is changed from 68886528 Bytes to 68788224 Bytes 2026-07-16 16:22:14.445 - Render thread -> VRAM report about missing bytes is changed from 68788224 Bytes to 203038720 Bytes 2026-07-16 16:22:14.503 - Render thread -> VRAM report about missing bytes is changed from 203038720 Bytes to 203104256 Bytes 2026-07-16 16:22:14.520 - Render thread -> VRAM report about missing bytes is changed from 203104256 Bytes to 206315520 Bytes 2026-07-16 16:22:14.537 - Render thread -> VRAM report about missing bytes is changed from 206315520 Bytes to 206319616 Bytes 2026-07-16 16:22:14.554 - Render thread -> VRAM report about missing bytes is changed from 206319616 Bytes to 206450688 Bytes 2026-07-16 16:22:14.612 - Render thread -> VRAM report about missing bytes is changed from 206450688 Bytes to 206516224 Bytes 2026-07-16 16:22:14.655 - Render thread -> VRAM report about missing bytes is changed from 206516224 Bytes to 207564800 Bytes 2026-07-16 16:22:15.963 - Render thread -> Warning: ImageMetadata was not cached before '6d269f0c-d976-46c7-8284-ee375d6f9868 at Temp:banners\15_highlighted.png' 2026-07-16 16:22:15.963 - Render thread -> Warning: ImageMetadata was not cached before 'c2269571-fcea-42d8-8d01-a4b432b1ab28 at Temp:banners\6_normal.png' 2026-07-16 16:22:15.964 - Render thread -> Warning: ImageMetadata was not cached before 'f2e5720e-93aa-44c6-aeeb-c9ab0bed2959 at Temp:banners\6_highlighted.png' 2026-07-16 16:22:15.965 - Render thread -> Warning: ImageMetadata was not cached before 'af67471c-0911-4481-ad76-c30a1d60bda0 at Temp:banners\11_normal.png' 2026-07-16 16:22:15.965 - Render thread -> Warning: ImageMetadata was not cached before 'bef0e5b9-506d-4565-b1bf-f509204284b0 at Temp:banners\11_highlighted.png' 2026-07-16 16:22:15.966 - Render thread -> Warning: ImageMetadata was not cached before 'eeaea597-783a-4a38-b069-7ffd99d4b4ea at Temp:banners\3_normal.png' 2026-07-16 16:22:15.967 - Render thread -> Warning: ImageMetadata was not cached before 'b6467b25-7379-487e-8375-814c1f7c61a7 at Temp:banners\3_highlighted.png' 2026-07-16 16:22:15.967 - Render thread -> Warning: ImageMetadata was not cached before '4b0b7aa3-c6f2-444d-80a0-c6c583c85d22 at Temp:banners\13_normal.png' 2026-07-16 16:22:15.968 - Render thread -> Warning: ImageMetadata was not cached before '024ae71a-11b3-4d0e-bd44-8f8aa340b468 at Temp:banners\13_highlighted.png' 2026-07-16 16:22:15.968 - Render thread -> Warning: ImageMetadata was not cached before '47ecb6a2-75ae-46c0-84a0-cc22366281f0 at Temp:banners\14_normal.png' 2026-07-16 16:22:15.969 - Render thread -> Warning: ImageMetadata was not cached before '1fdb073c-2e67-4ecb-b1bf-3332c384a620 at Temp:banners\14_highlighted.png' 2026-07-16 16:22:15.969 - Render thread -> Warning: ImageMetadata was not cached before '9093a08f-ef73-4021-a8b9-bd348f14d3df at Temp:banners\12_normal.png' 2026-07-16 16:22:15.970 - Render thread -> Warning: ImageMetadata was not cached before '9e5563bc-21be-4978-a9f6-7457ab307287 at Temp:banners\12_highlighted.png' 2026-07-16 16:22:15.970 - Render thread -> Warning: ImageMetadata was not cached before 'dae3435c-1334-45ed-8766-711123764e8d at Temp:banners\4_normal.png' 2026-07-16 16:22:15.971 - Render thread -> Warning: ImageMetadata was not cached before '265bdeb4-9704-493e-b141-eb2fd28f04be at Temp:banners\4_highlighted.png' 2026-07-16 16:22:15.986 - Render thread -> VRAM report about missing bytes is changed from 207564800 Bytes to 257830912 Bytes 2026-07-16 16:22:16.007 - Render thread -> VRAM report about missing bytes is changed from 257830912 Bytes to 207564800 Bytes 2026-07-16 16:22:16.020 - Render thread -> VRAM report about missing bytes is changed from 207564800 Bytes to 207589376 Bytes 2026-07-16 16:22:17.025 - Render thread -> VRAM report about missing bytes is changed from 207589376 Bytes to 207458304 Bytes 2026-07-16 16:22:17.037 - Render thread -> VRAM report about missing bytes is changed from 207458304 Bytes to 207589376 Bytes 2026-07-16 16:22:17.105 - Render thread -> VRAM report about missing bytes is changed from 207589376 Bytes to 216043520 Bytes 2026-07-16 16:22:24.877 - Render thread -> VRAM report about missing bytes is changed from 216043520 Bytes to 216064000 Bytes 2026-07-16 16:22:30.906 - Render thread -> VRAM report about missing bytes is changed from 216064000 Bytes to 249356288 Bytes 2026-07-16 16:22:30.911 - Render thread -> VRAM report about missing bytes is changed from 249356288 Bytes to 249360384 Bytes 2026-07-16 16:22:30.954 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- Auto-Breadcrumbs Partially Processed Data --------------------- No Node Found. GPU Page Fault Data --------------------- PageFaultVA: 0x0 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-16 16:22:30.955 - Render thread -> DRED2 - DeviceState: Unknown 2026-07-16 16:22:30.955 - Render thread -> VideoMemoryInfo report: Budget: 5,487,198,208.00 Bytes CurrentUsage: 1,094,115,328.00 Bytes AvailableForReservation: 2,877,816,832.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-16 16:22:33.979 - Render thread -> WriteLine Closed