2026-07-16 17:03:45.121 - Main Thread -> Timezone (local - UTC): 2h 2026-07-16 17:03:45.123 - Main Thread -> App Version: 2.3.0.2798 2026-07-16 17:03:45.130 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 16.07.2026 17:03:45 2026-07-16 17:03:45.214 - Main Thread -> Running application with arguments: 2026-07-16 17:03:45.215 - Main Thread -> Runtime Framework: .NET 9.0.18 2026-07-16 17:03:45.215 - Main Thread -> Build Configuration: Release 2026-07-16 17:03:45.364 - Main Thread -> Environment.ProcessorCount: 16 2026-07-16 17:03:45.364 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-16 17:03:45.364 - Main Thread -> Environment.CommandLine: F:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-16 17:03:45.364 - Main Thread -> Environment.CurrentDirectory: F:\Steam\steamapps\common\SpaceEngineers2 2026-07-16 17:03:45.444 - Main Thread -> CPU: AMD Ryzen 7 9800X3D 8-Core Processor, 16/8 Logical/Physical Cores, 4700MHz Nominal Maximum Frequency 2026-07-16 17:03:45.445 - Main Thread -> HardwareAcceleratedGpuScheduling: Enabled 2026-07-16 17:03:45.445 - Main Thread -> IntPtr.Size: 8 2026-07-16 17:03:45.445 - Main Thread -> Default Culture: cs-CZ 2026-07-16 17:03:45.445 - Main Thread -> Default UI Culture: cs-CZ 2026-07-16 17:03:45.445 - Main Thread -> LogEnvironmentInformation - START 2026-07-16 17:03:45.454 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-07-16 17:03:45.454 - Main Thread -> Win32_ComputerSystem.Model: MS-7E61 2026-07-16 17:03:45.459 - Main Thread -> Virtualized: False 2026-07-16 17:03:45.462 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 9800X3D 8-Core Processor 2026-07-16 17:03:45.462 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 66,095,271,936 bytes 2026-07-16 17:03:45.462 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-16 17:03:45.462 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 48,542,191,616 bytes 2026-07-16 17:03:45.462 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,003,813,376 bytes 2026-07-16 17:03:45.467 - Main Thread -> Drive C: | Capacity: 1,999,457,218,560 bytes | Free space: 1,814,207,201,280 bytes 2026-07-16 17:03:45.467 - Main Thread -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 1,823,731,388,416 bytes 2026-07-16 17:03:45.467 - Main Thread -> Drive F: | Capacity: 4,000,768,323,584 bytes | Free space: 2,034,807,980,032 bytes 2026-07-16 17:03:46.107 - Main Thread -> LogEnvironmentInformation - END 2026-07-16 17:03:46.153 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2798","System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-16 17:03:46.154 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-16 17:03:46.214 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|4,1498 2026-07-16 17:03:46.214 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-16 17:03:46.219 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-16 17:03:46.230 - Main Thread -> Initializing Engine... 2026-07-16 17:03:46.260 - Main Thread -> Initializing LibraryEngineComponent 2026-07-16 17:03:46.260 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-16 17:03:46.260 - Main Thread -> Workers configured. 2026-07-16 17:03:46.260 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-16 17:03:46.260 - Main Thread -> Command line argument 0: F:\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-16 17:03:46.260 - Main Thread -> Working directory: F:\Steam\steamapps\common\SpaceEngineers2 2026-07-16 17:03:46.260 - Main Thread -> App Data Path: C:\Users\Kubík\AppData\Roaming\SpaceEngineers2 2026-07-16 17:03:46.260 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-16 17:03:46.262 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-07-16 17:03:46.295 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 PRO 2TB : Type: SSD : Format: NTFS 2026-07-16 17:03:46.296 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-16 17:03:46.296 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Kubík\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-16 17:03:46.312 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-16 17:03:46.320 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-16 17:03:46.320 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-16 17:03:46.321 - Main Thread -> Initializing WatchdogComponent 2026-07-16 17:03:46.321 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-16 17:03:46.353 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.3 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 0.3,"bus:/SFX/Tools": 0.2} 2026-07-16 17:03:46.360 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2026-07-16 17:03:46.364 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-07-16 17:03:46.378 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-07-12T06:26:32.9162550Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-07-12T16:26:59.4470733Z"},{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-07-08T14:20:50.0451138Z"},{"$Key": {"Name": "Classic Survival 1"},"$Value": "2026-07-11T17:55:44.9377836Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-07-09T15:43:14.9694729Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-07-11T17:00:26.9166404Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2026-07-12T06:11:48.2700997Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Lagy ale progress"},"$Value": "2026-07-15T16:14:02.4423646Z"},{"$Key": {"Name": "Welcome To Verdure 1 - Lagy ale progress- Záloha"},"$Value": "2026-07-15T16:23:09.7338362Z"}] LatestGame: {"Name": "Welcome To Verdure 1 - Lagy ale progress- Záloha"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-16 17:03:46.382 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-16 17:03:46.387 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 9070 XT + DISPLAY1" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 1920,"Y": 1080} 2026-07-16 17:03:46.417 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "High" 2026-07-16 17:03:46.417 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-16 17:03:46.417 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-16 17:03:46.419 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-16 17:03:46.427 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'F:\Steam\steamapps\common\SpaceEngineers2\GameData' in 'F:\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'F:\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'F:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'F:\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-16 17:03:46.546 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-16 16:58:00) 2026-07-16 17:03:46.829 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-07-16 17:03:46.829 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-16 16:58:00) 2026-07-16 17:03:46.833 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-07-16 17:03:46.838 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-16 17:03:46.838 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2798"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-16 17:03:46.868 - Main Thread -> Info: Started loading definition set Engine 2026-07-16 17:03:47.058 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|6.7295 2026-07-16 17:03:47.058 - Main Thread -> Info: Finished loading definition set Engine 2026-07-16 17:03:47.059 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-16 17:03:47.059 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-16 17:03:47.059 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-16 17:03:47.059 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-16 17:03:47.059 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-16 17:03:47.060 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-16 17:03:47.422 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-16 17:03:47.422 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-16 17:03:47.450 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-16 17:03:47.473 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-16 17:03:47.473 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-16 17:03:47.473 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-16 17:03:47.473 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-16 17:03:47.473 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-16 17:03:47.473 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-16 17:03:47.490 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-16 17:03:47.490 - Main Thread -> Initializing MusicEngineComponent 2026-07-16 17:03:47.491 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-16 17:03:47.491 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-16 17:03:47.491 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-16 17:03:47.491 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-16 17:03:47.492 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-16 17:03:47.492 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,204,696,320 bytes. 2026-07-16 17:03:47.493 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-16 17:03:47.500 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-16 17:03:47.506 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-16 17:03:47.509 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-16 17:03:47.509 - Main Thread -> Initializing AudioEngineComponent 2026-07-16 17:03:47.509 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-16 17:03:47.511 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-16 17:03:47.531 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-16 17:03:47.532 - Main Thread -> Initializing Render12EngineComponent 2026-07-16 17:03:47.532 - Main Thread -> LOADING_BEGIN|Render 2026-07-16 17:03:47.532 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-16 17:03:48.403 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-16 17:03:48.463 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-16 17:03:48.476 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-16 17:03:48.476 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-16 17:03:48.478 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-07-16 17:03:48.480 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-16 17:03:48.480 - Main Thread -> Initializing RenderContracts 2026-07-16 17:03:48.480 - Main Thread -> Initializing MaterialSettings 2026-07-16 17:03:48.480 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-16 17:03:48.480 - Main Thread -> Initializing RenderFrameStatistics 2026-07-16 17:03:48.480 - Main Thread -> Branching #1 2026-07-16 17:03:48.480 - Main Thread -> Creating Window 2026-07-16 17:03:48.480 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-16 17:03:48.480 - Main Thread -> Workers configured. 2026-07-16 17:03:48.481 - Main Thread -> Initializing RenderOutputManager 2026-07-16 17:03:48.481 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-16 17:03:48.481 - Main Thread -> LOADING_TIME|Render_Init|361.21410000000003 2026-07-16 17:03:48.481 - Main Thread -> LOADING_TIME_FULL|Render_Init|949.1074 2026-07-16 17:03:48.481 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-16 17:03:48.482 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-16 17:03:48.482 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-16 17:03:48.482 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-16 17:03:48.484 - Main Thread -> Initializing WinInputEngineComponent 2026-07-16 17:03:48.485 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-16 17:03:48.541 - Main Thread -> Initializing InputEngineComponent 2026-07-16 17:03:48.543 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-16 17:03:48.543 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-16 17:03:48.544 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-16 17:03:48.545 - Main Thread -> Initializing UIEngineComponent 2026-07-16 17:03:48.546 - Main Thread -> Initialize UI 2026-07-16 17:03:48.546 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-16 17:03:48.546 - Main Thread -> Initialize Stats 2026-07-16 17:03:48.547 - Main Thread -> Initialize DebugMenu 2026-07-16 17:03:48.563 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-16 17:03:48.567 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-16 17:03:48.568 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-16 17:03:49.162 - Render thread -> LOADING_TIME|Render_SystemCoreInit|594.7556 2026-07-16 17:03:49.794 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, CFGMGR32.dll, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, CoreUIComponents.dll, wintypes.dll, System.Text.Json.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, ucrtbase_clr0400.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140_1.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, CRYPT32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, MSWSOCK.dll, Secur32.dll, vstdlib_s64.dll, tier0_s64.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_PhysicalWorldModel.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_Recast.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, amd_ags_x64.dll, atiadlxx.dll, WTSAPI32.dll, PROPSYS.dll, dxcore.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, System.Console.dll, D3DSCache.dll, VRage.Slug.Native.dll, System.Reflection.dll, amdxc64.dll, dinput8.dll, inputhost.dll, HID.DLL, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll] 2026-07-16 17:03:49.794 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-16 17:03:49.807 - Render thread -> LOADING_TIME|Render_CreateDevice|699.6874 2026-07-16 17:03:49.807 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1322.5724 2026-07-16 17:03:49.808 - Render thread -> LOADING_TIME|Render_Window|4.207699999999932 2026-07-16 17:03:49.808 - Render thread -> LOADING_TIME_FULL|Render_Window|1326.8763 2026-07-16 17:03:49.811 - Render thread -> CPU throttling detection is setup: True 2026-07-16 17:03:49.817 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-16 17:03:49.883 - Render thread -> LOADING_TIME|Render_FirstFrame|65.8902 2026-07-16 17:03:49.883 - Render thread -> LOADING_TIME|Render|1140.2595999999999 2026-07-16 17:03:49.883 - Render thread -> LOADING_TIME_FULL|Render|2351.0379 2026-07-16 17:03:50.462 - Main Thread -> Info: Started loading definition set Core 2026-07-16 17:03:51.133 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-16 17:03:51.133 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-07-16 17:03:51.133 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-07-16 17:03:51.133 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-16 17:03:51.161 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-16 17:03:51.191 - Main Thread -> [Audio]: Loading master bank. 2026-07-16 17:03:51.241 - Main Thread -> [Audio]: Loading bank b1a473df-eca1-47bb-9d7c-8cd49886ec88. 2026-07-16 17:03:51.288 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-16 17:03:51.318 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-16 17:03:51.370 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-16 17:03:51.472 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-16 17:03:51.598 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-16 17:03:51.642 - Main Thread -> [Audio]: Reloading paths. 2026-07-16 17:03:51.653 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-16 17:03:51.653 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-16 17:03:51.654 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|729.4361 2026-07-16 17:03:51.654 - Main Thread -> Info: Finished loading definition set Core 2026-07-16 17:03:51.692 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-16 17:03:51.740 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-07-16 17:03:51.904 - Main Thread -> Loaded 43 recovered behavior events into current batch. 2026-07-16 17:03:51.913 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-16 17:03:51.914 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-16 17:03:51.914 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-16 17:03:51.914 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-16 17:03:51.915 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-16 17:03:51.915 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-16 17:03:51.915 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-16 17:03:51.915 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-16 17:03:51.916 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-16 17:03:51.925 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-16 17:03:51.925 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-07-16 17:03:51.925 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-16 17:03:51.925 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-16 17:03:51.932 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PlayerInventoryItemAcquired, PlayerToolEngagement, PlayerCombatEngagement, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, AutomationBlockConfigured, PlayerDied, JetpackUsed, DatapadCollected, DatapadViewed, EncounterSpawned, PerformanceStats, PaintGunUsed, GridMoved, ProductionJobStarted, ObjectiveActivated, SectorStateAdvanced, EconomyTransaction, ObjectiveCompleted, UGCSubscribed, ContractActivated, PlayerSpawned, VoxelHandUsed, ContractClosed, ConsumableUsed, ProductionJobCancelled, ScreenClosed 2026-07-16 17:03:51.936 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-16 17:03:51.936 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-16 17:03:51.946 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 7 events (~14KB) 2026-07-16 17:03:51.946 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 105 events (~175KB) 2026-07-16 17:03:51.948 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 21 events (~39KB) 2026-07-16 17:03:51.978 - Main Thread -> Info: [Input]: Device connected: Myš[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-16 17:03:51.979 - Main Thread -> Info: [Input]: Device connected: Klávesnice[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-16 17:03:52.077 - Main Thread -> [Analytics] Successfully sent 7 events to events-tnt-prod, 14KB 2026-07-16 17:03:52.091 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-16 17:03:52.092 - Main Thread -> [Analytics] Successfully sent 21 events to performance-tnt-prod, 39KB 2026-07-16 17:03:52.174 - Main Thread -> [Analytics] Successfully sent 105 events to behaviors-tnt-prod, 175KB 2026-07-16 17:03:52.340 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-16 17:03:52.341 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-16 17:03:52.341 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-16 17:03:52.341 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-16 17:03:52.341 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-16 17:03:52.341 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-16 17:03:52.666 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-16 17:03:53.070 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-16 17:03:53.076 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-16 17:03:53.076 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-16 17:03:53.080 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-16 17:03:53.080 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-16 17:03:53.532 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-16 17:03:53.532 - Main Thread -> LOADING_TIME|Application|8502.1513 2026-07-16 17:03:53.532 - Main Thread -> LOADING_TIME_FULL|Application|8949.6278 2026-07-16 17:03:53.532 - Main Thread -> LOADING_TIME|Main|8511.139599999999 2026-07-16 17:03:53.532 - Main Thread -> LOADING_TIME_FULL|Main|8958.6161 2026-07-16 17:03:53.612 - Render thread -> Render loop frequency capped to: 200Hz 2026-07-16 17:03:53.727 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-16 17:03:53.727 - VRageWorker 7 -> Info: Started loading definition set World 2026-07-16 17:03:56.897 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 - Lagy ale progress- Záloha saveBackup: mods: 2026-07-16 17:03:56.904 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\LoadWorldWithDebugMenuDialog.def) 2026-07-16 17:03:58.647 - Main Thread -> LOADING_BEGIN|Session 2026-07-16 17:03:58.675 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-16 17:03:59.061 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-16 17:03:59.062 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-16 17:03:59.062 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-16 17:03:59.062 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-16 17:03:59.062 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-16 17:03:59.062 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-16 17:03:59.062 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-16 17:04:05.004 - Main Thread -> Info: Blocks occupancy and mount points loaded in 29 ms (301 block definitions patched) 2026-07-16 17:04:06.265 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-16 17:04:06.266 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-16 17:04:06.267 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|1655.6382 2026-07-16 17:04:06.267 - Main Thread -> Info: Finished loading definition set World 2026-07-16 17:04:06.563 - Main Thread -> LOADING_TIME|WorldStartup|7887.8474 2026-07-16 17:04:06.563 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-16 17:04:06.563 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-16 17:04:06.563 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-16 17:04:06.563 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-16 17:04:06.563 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-16 17:04:06.563 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-16 17:04:06.863 - Main Thread -> Loading save Welcome To Verdure 1 - Lagy ale progress- Záloha - version: 2.3.0.2793 2026-07-16 17:04:06.898 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-16 17:04:08.298 - Main Thread -> LOADING_TIME|WorldDeserialization|1400.066 2026-07-16 17:04:08.298 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-16 17:04:08.476 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|177.7161 2026-07-16 17:04:08.476 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-16 17:04:08.484 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-16 17:04:08.538 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-16 17:04:08.538 - Main Thread -> [World Seed Provider]: Using seed 751491383. 2026-07-16 17:04:08.538 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-16 17:04:09.950 - Main Thread -> Character added: 7240:1 2026-07-16 17:04:11.734 - Main Thread -> LOADING_TIME|EntitySpawning|3258.2062 2026-07-16 17:04:11.739 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 47987 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.740 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 FTUE Drop Pod PCU: 2077 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition FTUE station PCU: 3461 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.741 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-16 17:04:11.922 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-16 17:04:11.971 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-16 17:04:11.971 - Main Thread -> [World Seed Provider]: Using seed 751491383. 2026-07-16 17:04:11.971 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-16 17:04:12.007 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-16 17:04:12.098 - Main Thread -> LOADING_TIME|WorldTransitionToGame|698.9457000000002 2026-07-16 17:04:12.098 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|5535.0729 2026-07-16 17:04:12.107 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-07-16 17:04:15.359 - Main Thread -> Character added: 7522:1 2026-07-16 17:04:16.963 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-16 17:04:16.963 - Main Thread -> Workers configured. 2026-07-16 17:04:18.260 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 9184:1 2026-07-16 17:04:18.261 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 9227:1 2026-07-16 17:04:18.261 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 7933:1 2026-07-16 17:04:18.274 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 9398:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 9199:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 9199:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 9295:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: VallationCutscene, entity: Grid 7243:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ValationMusicArea, entity: Grid 7243:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Tip_Connector_Area, entity: Grid 7243:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationContracts, entity: Grid 7243:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Area_VallationStation, entity: Grid 7243:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 8963:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 8963:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 8963:1 2026-07-16 17:04:18.276 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 8963:1 2026-07-16 17:04:21.068 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-16 17:04:21.078 - Main Thread -> Info: Adding gravity to a kinematic body (7522:1) has no effect 2026-07-16 17:04:21.597 - Main Thread -> LOADING_TIME|WorkerPoolLoad|129.7958526611328 2026-07-16 17:04:21.597 - Main Thread -> LOADING_TIME|ClientSessionTime|2262.8160095214844 2026-07-16 17:04:21.597 - Main Thread -> LOADING_TIME|ServerSessionTime|3747.328363418579 2026-07-16 17:04:21.597 - Main Thread -> LOADING_TIME|CLRStalls|903.283501625061 2026-07-16 17:04:21.597 - Main Thread -> LOADING_TIME|GCMemoryTotal|2060988192 2026-07-16 17:04:21.597 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-07-16 17:04:21.597 - Main Thread -> STATS_RECORDING,765,12.749949,2064297376,0,Normal 2026-07-16 17:04:21.697 - Main Thread -> LOADING_TIME|Session|23050.0566 2026-07-16 17:04:31.940 - In-Process Server Thread -> Critical: Found entity near center of planet: SteelTube_ItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-07-16 17:04:31.957 - In-Process Server Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.Run() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-07-16 17:04:31.958 - In-Process Server Thread -> Critical: Found entity near center of planet: MetalGridItem Base_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-07-16 17:04:47.304 - Main Thread -> OpenTerminal requested 2026-07-16 17:04:47.305 - Main Thread -> Detaching Terminal VM 2026-07-16 17:04:47.324 - Main Thread -> Attaching Terminal VM 2026-07-16 17:04:47.324 - Main Thread -> Interactor: 7522:1 2026-07-16 17:04:47.324 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-16 17:04:47.324 - Main Thread -> Interacted: 9687:1 2026-07-16 17:04:47.324 - Main Thread -> Interactor Comp: 2316b62f-acb4-4fc2-8b5e-f5fdc2cabf6a : Vanilla\Blocks\CargoContainers\CargoContainers\150\CargoContainer150_ClientComposition.def 2026-07-16 17:04:47.324 - Main Thread -> Tag: 2026-07-16 17:04:47.449 - Main Thread -> ConsumableViewModel character:7522:1 2026-07-16 17:04:47.449 - Main Thread -> ConsumableViewModel > setting character to: 7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel character:7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel > setting character to: 7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel character:7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel > setting character to: 7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel character:7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel > setting character to: 7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel character:7522:1 2026-07-16 17:04:47.452 - Main Thread -> ConsumableViewModel > setting character to: 7522:1 2026-07-16 17:05:02.764 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-59, Y:-66, Z:-101], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-07-16 17:05:18.037 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-4, Y:-50, Z:-153], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel: Dispose 7522:1 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel: Dispose 7522:1 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel: Dispose 7522:1 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel: Dispose 7522:1 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel: Dispose 7522:1 2026-07-16 17:05:19.730 - Main Thread -> ConsumableViewModel > setting character to: null 2026-07-16 17:05:21.610 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-16 17:05:21.610 - Main Thread -> STATISTICS,72.1497114,4329,13454,22716940000,3508689000,8346737000, 6.8220681533, 2.3581467946, 4.9740494715, 31.1952980328, 5.6641291868, 5.9988002118, 7.0684021655, 142948.763350197, 13551223498.8838, 15212916068.8394, 37.796359228, 0.0357194215,"None","Deliver Iron to Vallation Station", 167.2887115479, 77.5012969971, 101.7087020874, 54.6555, 13.8882, 54.9659, 149448, 14084952064, 15247577088, 94.7763137817, 15.7261009216,58946720,13957790000,1104,1471386000,919546200,2219785000 2026-07-16 17:06:01.088 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-63, Y:-65, Z:-101], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-07-16 17:06:21.619 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-16 17:06:21.620 - Main Thread -> STATISTICS,132.0661384,7924,23657,23383360000,1780055000,1245346000, 4.9254696496, 1.6531912936, 3.8031251763, 25.954863614, 4.2253906498, 5.4742865138, 5.8818886014, 150662.570236439, 13514283361.8787, 15196510168.8586, 27.6902702337, 0.0241791089,"None","Deliver Iron to Vallation Station", 112.470703125, 8.4895000458, 110.0774002075, 85.4022, 7.8261, 87.6328, 153027, 13747884032, 15244165120, 69.5354003906, 77.31199646,59953070,13901300000,1104,1471818000,918378400,2194369000 2026-07-16 17:06:26.029 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\ActivateDebugMenuConfirmationDialog.def) 2026-07-16 17:06:27.486 - Main Thread -> Developer Keys Enabled 2026-07-16 17:06:27.486 - Main Thread -> Render Debug Commands Enabled 2026-07-16 17:06:37.859 - In-Process Server Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-43, Y:-79, Z:-92], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite 2026-07-16 17:06:56.891 - In-Process Server Thread -> [SkipWaitMonitor]: Unawaited task , State machine: Keen.VRage.Library.Threading.TaskExtensions.WaitAndHandleCancellations(Keen.VRage.Library.Threading.Task), Completion: null,, State: -2 has thrown an NullReferenceException. 2026-07-16 17:06:56.897 - In-Process Server Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-07-16 17:06:56.898 - In-Process Server Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.DCS.Scenes.Scene.Archetype.TypeIndex(Int32 typeId) at Keen.VRage.DCS.Accessors.DEntityContext.TryGetReadPtr[T]() at Keen.VRage.DCS.Accessors.DEntityContext.Has[T]() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterHelper.LogState(String kind, String action, String name, IEnumerable`1 roots) at Keen.VRage.Game.ProceduralGeneration.ProceduralGeneratorServerSessionComponent.DeleteEncounter(SpaceEncounterId& id) at Keen.VRage.Game.ProceduralGeneration.EncounterSector.DematerializeInternal(Boolean disposing) at Keen.VRage.Core.Game.GameSystems.ProceduralGeneration.SpaceSector`1.Dematerialize(Boolean disposing) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskExtensions.WaitAndHandleCancellations(Task task) at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.Game.GameSystems.ProceduralGeneration.ProceduralGeneratorSessionComponent.ProcessMaterialize() at Keen.VRage.Core.Game.GameSystems.ProceduralGeneration.ProceduralGeneratorSessionComponent.ProcessMaterialize_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.Run() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-07-16 17:06:57.468 - In-Process Server Thread -> [Crash Handler]: Preparing Crash Report... 2026-07-16 17:06:57.469 - In-Process Server Thread -> [Crash Handler]: Pre-filtering exception. 2026-07-16 17:06:57.469 - In-Process Server Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-07-16 17:06:57.469 - In-Process Server Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-07-16 17:06:57.477 - In-Process Server Thread -> [Crash Handler]: Collecting crash dump. 2026-07-16 17:06:59.710 - In-Process Server Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-07-16 17:06:59.712 - In-Process Server Thread -> [Crash Handler]: Serializing crash meta. 2026-07-16 17:07:01.913 - In-Process Server Thread -> [Crash Handler]: Waiting on message box confirmation. 2026-07-16 17:07:01.913 - In-Process Server Thread -> [Crash Handler]: Message box closed by user. 2026-07-16 17:07:01.913 - In-Process Server Thread -> [Crash Handler]: Restarting To Report 2026-07-16 17:07:01.913 - In-Process Server Thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-07-16 17:07:01.913 - In-Process Server Thread -> [CrashHandler]: Starting crash report sender... 2026-07-16 17:07:01.914 - In-Process Server Thread -> WriteLine Closed