Performance Main Thread: 6.14s, 36,839.89 % Input: 1.89ms Draw: 5.85us Platform: 30.57ns Render Render Thread Average Frame: 138.61ms, 138.40ms, 2020.4 %, (Imprecise) Current Frame: 2.45s, 2.45s, 35303.5 %, (Imprecise) Average Work: 128.80ms, 128.96ms, 1848.7 %, (Imprecise) Current Work: 2.44s, 2.44s, 35199.7 %, (Imprecise) Pacer: 3.18Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.69ms, 17.13ms, 260.9 %, (Imprecise) Current Frame: 28.51ms, 27.56ms, 418.4 %, (Imprecise) Average Work: 3.54ms, 3.54ms, 50.9 %, (Imprecise) Current Work: 3.51ms, 3.51ms, 50.6 %, (Imprecise) Render Frequency: 61.04Hz, 144.00Hz, VSync: Enabled Video Memory: 3.12GiB, 15.09GiB, 20.7 % VRAM: 3.12GiB, 15.09GiB, 20.7 % CPU Load: 23.91 % CLR Total Stalls: 1.73s Worker Count: 14 Worker Load: 3.29 % PCU Total: 0 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 0 Trigger Count: 0 Encounters Session: AllManagedSystems: 0 (total), 0 (player), 0 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 15.09Gi Free: 11.97Gi Reserved: 0 Usage: 3.117Gi Game Report Available Raw: 15.09Gi Available Filtered: 15.09Gi Target Unused: 1.509Gi Target Usage: 13.58Gi Current Usage: 3.117Gi Usage Delta: 0 Usage Details Missing: 809Mi Non-Streaming: 1.931Gi Streaming: 405.8Mi Real Available Streaming: 10.86Gi Min Available Streaming: 1024Mi Min Critical Streaming: 57.88Mi Final Available Streaming: 10.86Gi Streaming Details Critical Pinned Textures: 57.88Mi Standard Pinned Textures: 159.4Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 0 Standard Textures: 0 Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Enabled) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 253 Dispatch Count: 62 DispatchRays Count: 0 ExecuteIndirect Count: 12 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 359MiB Allocated: 370MiB Concurrently borrowed: 96MiB Total Memory Allocated: 3.408Gi Default: 3.117Gi NonStreaming: 999.4Mi HeapManager: 287.2Mi Free: 287.2Mi Bindable Buffers: 50.94Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 49.44Mi Bindable Textures: 566.1Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 202Mi RW Render Target Textures: 130.6Mi Depth Stencils: 105.5Mi Cube Depth Stencils: 0 Managed Buffers: 24.88Mi Free: 24.88Mi Streaming: 405.8Mi Textures: 405.8Mi Missing: 809Mi Specific: 977.9Mi Borrowing: 369.9Mi Flare: 64Ki Grass: 6.625Mi Light Clustering: 119.5Mi Material: 796.7Ki Mwm: 108.1Ki Particle: 40.38Mi Raytracing: 374.3Mi Runtime Data: 5.304Mi Unknown: 0 Armor: 5.304Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 10.5Mi Unified Index Buffer: 32Mi Water: 0 Mix: 768Ki Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 16.81Mi Managed Generated Textures: 52Ki Upload: 287.6Mi Data Uploader: 256Mi Bindable Buffers: 30.81Mi Upload Buffers: 14.81Mi Transient Constants: 16Mi Bindable Textures: 768Ki Upload Textures: 768Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 16641 Default: 16357 NonStreaming: 241 HeapManager: 18 Free: 18 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 43 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 116 Textures: 116 Missing: 1 Specific: 15999 Borrowing: 70 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 4 Particle: 22 Raytracing: 27 Runtime Data: 11560 Unknown: 0 Armor: 11560 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Volumes: 0 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 3 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4156 Managed Generated Textures: 13 Upload: 164 Data Uploader: 1 Bindable Buffers: 151 Upload Buffers: 150 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 24.875 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 22.265625 Mwm: 2 Mix: 3 Material: 3 Grass: 1 Flare: 1 Armor: 84 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 2088960 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 3.41GiB Default: 3.12GiB NonStreaming: 999.45MiB HeapManager: 287.19MiB Free: 287.19MiB Bindable Buffers: 50.94MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 49.44MiB Bindable Textures: 566.07MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 202.00MiB RW Render Target Textures: 130.56MiB Depth Stencils: 105.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.88MiB Free: 24.88MiB Streaming: 405.77MiB Textures: 405.77MiB Missing: 809.04MiB Specific: 977.86MiB Borrowing: 369.88MiB Flare: 64.00KiB Grass: 6.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 374.31MiB Runtime Data: 5.30MiB Unknown: 0.00B Armor: 5.30MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 10.50MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 16.81MiB Managed Generated Textures: 52.00KiB Upload: 287.56MiB Data Uploader: 256.00MiB Bindable Buffers: 30.81MiB Upload Buffers: 14.81MiB Transient Constants: 16.00MiB Bindable Textures: 768.00KiB Upload Textures: 768.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 6.82GiB Process Memory: 6.82GiB GC: 758.51MiB GC Total: 758.51MiB GC Committed Total: 1.39GiB GC Total Allocated: 3.67GiB GC Total Pause Duration: 144.01ms GC Collection Count 0: 8 GC Collection Count 1: 7 GC Collection Count 2: 7 Havok Memory: 236.56MiB Native Allocators: 480.21MiB Heap: 472.34MiB Heap Allocation Count: unavailable Bump: 7.87MiB Systems: 3.85GiB DCS_Scenes: 2.11MiB Render12: 3.41GiB Default: 3.12GiB NonStreaming: 999.45MiB HeapManager: 287.19MiB Free: 287.19MiB Bindable Buffers: 50.94MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 49.44MiB Bindable Textures: 566.07MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 202.00MiB RW Render Target Textures: 130.56MiB Depth Stencils: 105.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.88MiB Free: 24.88MiB Streaming: 405.77MiB Textures: 405.77MiB Missing: 809.04MiB Specific: 977.86MiB Borrowing: 369.88MiB Flare: 64.00KiB Grass: 6.62MiB Light Clustering: 119.50MiB Material: 796.69KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 374.31MiB Runtime Data: 5.30MiB Unknown: 0.00B Armor: 5.30MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Volumes: 0.00B Scene: 10.50MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 16.81MiB Managed Generated Textures: 52.00KiB Upload: 287.56MiB Data Uploader: 256.00MiB Bindable Buffers: 30.81MiB Upload Buffers: 14.81MiB Transient Constants: 16.00MiB Bindable Textures: 768.00KiB Upload Textures: 768.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 552.00B Voxels: 448.36MiB Planet Bitmaps: 448.36MiB Natives: 0.00B NativeDictionary: 0.00B Pools: 10.18MiB Default for ParallelWorkTask Pooled Count: 12,475.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,312.00 Active (borrowed) Count: 0.00 Bytes Pooled: 62KiB Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ContinuationQueueContinuation Pooled Count: 34.00 Active (borrowed) Count: 10.00 Bytes Pooled: 2KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 358.00 Active (borrowed) Count: 3.00 Bytes Pooled: 28KiB Default for Optional Pooled Count: 336.00 Active (borrowed) Count: 0.00 Bytes Pooled: 16KiB Default for CachedAccessor Pooled Count: 112.00 Active (borrowed) Count: 0.00 Bytes Pooled: 21KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,227.00 Active (borrowed) Count: 51.00 Bytes Pooled: 395KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 19.00 Active (borrowed) Count: 0.00 Bytes Pooled: 760B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 3.00 Active (borrowed) Count: 3.00 Bytes Pooled: 216B AnimationsUsageTracker Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 18.00 Active (borrowed) Count: 0.00 Bytes Pooled: 576B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 4.00 Active (borrowed) Count: 1.00 Bytes Pooled: 128B Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B ResourcePool-AllocationRecord Pooled Count: 100.00 Active (borrowed) Count: 16,641.00 Bytes Pooled: 9KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 12.00 Active (borrowed) Count: 296.00 Bytes Pooled: 2KiB GPUResourcePool-AutoResourceState Pooled Count: 10.00 Active (borrowed) Count: 457.00 Bytes Pooled: 3KiB GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB Default for Texture2DSlice Pooled Count: 6.00 Active (borrowed) Count: 8.00 Bytes Pooled: 384B Default for DepthStencilSlice Pooled Count: 12.00 Active (borrowed) Count: 16.00 Bytes Pooled: 768B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 5KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active 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Count: 0.00 Active (borrowed) Count: 16.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 36.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Resource Streaming Total Memory Main Budget: 4.99GiB Used: 386.42MiB Pressure: 16.48MiB Pinned: 16.48MiB Graphics Budget: 10.86GiB Used: 405.77MiB Pressure: 217.23MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 11.50us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 11, 0 Completed: 11, 0 Update Time: 4.34ms Registered Resources: 0 Loaded Resources: 34 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 162.63KiB Pressure: 162.63KiB Pinned: 162.63KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 31, 0 Completed: 31, 0 Update Time: 3.51ms Registered Resources: 0 Loaded Resources: 123 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 6.04MiB Pressure: 6.04MiB Pinned: 6.04MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 7, 0 Completed: 7, 0 Update Time: 1.34ms Registered Resources: 0 Loaded Resources: 6,090 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 381.37MiB Pressure: 4.84MiB Pinned: 4.84MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 3.68ms Registered Resources: 4,181 Loaded Resources: 4,181 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 10.86GiB Used: 405.77MiB Pressure: 217.23MiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 10 FileOctreeRegionLoader: 38 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 0 FloatingObjects (Server): 0 Armor Blocks (Server): 0 Simple Blocks (Server): 0 Functional Blocks (Server): 0