2026-07-15 17:20:58.274 - Main Thread -> Timezone (local - UTC): 10h 2026-07-15 17:20:58.277 - Main Thread -> App Version: 2.2.0.2116 2026-07-15 17:20:58.288 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 15/07/2026 5:20:58 PM 2026-07-15 17:20:58.395 - Main Thread -> Running application with arguments: 2026-07-15 17:20:58.395 - Main Thread -> Runtime Framework: .NET 9.0.17 2026-07-15 17:20:58.601 - Main Thread -> Environment.ProcessorCount: 24 2026-07-15 17:20:58.601 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-07-15 17:20:58.601 - Main Thread -> Environment.CommandLine: C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-15 17:20:58.601 - Main Thread -> Environment.CurrentDirectory: C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-15 17:20:58.677 - Main Thread -> CPU: AMD Ryzen 9 3900X 12-Core Processor, 24/12 Logical/Physical Cores, 3801MHz Nominal Maximum Frequency 2026-07-15 17:20:58.677 - Main Thread -> IntPtr.Size: 8 2026-07-15 17:20:58.677 - Main Thread -> Default Culture: en-AU 2026-07-15 17:20:58.677 - Main Thread -> Default UI Culture: en-US 2026-07-15 17:20:58.677 - Main Thread -> LogEnvironmentInformation - START 2026-07-15 17:20:58.686 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-07-15 17:20:58.686 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-07-15 17:20:58.695 - Main Thread -> Virtualized: False 2026-07-15 17:20:58.699 - Main Thread -> Environment.ProcessorName: AMD Ryzen 9 3900X 12-Core Processor 2026-07-15 17:20:58.700 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,618,989,568 bytes 2026-07-15 17:20:58.700 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-15 17:20:58.700 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 48,584,728,576 bytes 2026-07-15 17:20:58.700 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,009,539,584 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive C: | Capacity: 4,000,129,028,096 bytes | Free space: 175,548,784,640 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive D: | Capacity: 2,000,382,062,592 bytes | Free space: 1,299,271,831,552 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive E: | Capacity: 104,853,504 bytes | Free space: 66,523,136 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive F: | Capacity: 104,853,504 bytes | Free space: 69,001,216 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive H: | Capacity: 999,528,538,112 bytes | Free space: 64,523,493,376 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive I: | Capacity: 998,944,796,672 bytes | Free space: 998,724,419,584 bytes 2026-07-15 17:20:58.707 - Main Thread -> Drive X: | Capacity: 1,024,207,089,664 bytes | Free space: 14,082,727,936 bytes 2026-07-15 17:20:58.806 - Main Thread -> LogEnvironmentInformation - END 2026-07-15 17:20:58.866 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} 2026-07-15 17:20:58.868 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-15 17:20:58.955 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-15 17:20:58.962 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-07-15 17:20:58.979 - Main Thread -> Initializing Engine... 2026-07-15 17:20:59.021 - Main Thread -> Initializing LibraryEngineComponent 2026-07-15 17:20:59.022 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-07-15 17:20:59.022 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-15 17:20:59.022 - Main Thread -> Workers configured. 2026-07-15 17:20:59.022 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-15 17:20:59.022 - Main Thread -> Command line argument 0: C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-15 17:20:59.022 - Main Thread -> Working directory: C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-15 17:20:59.022 - Main Thread -> App Data Path: C:\Users\shado\AppData\Roaming\SpaceEngineers2 2026-07-15 17:20:59.022 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-15 17:20:59.026 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Seagate FireCuda 530 ZP4000GM30013 : Type: SSD : Format: NTFS 2026-07-15 17:20:59.026 - Main Thread -> [Crash Handler]: For AppData found drive type: Seagate FireCuda 530 ZP4000GM30013 : Type: SSD : Format: NTFS 2026-07-15 17:20:59.027 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-15 17:20:59.027 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\shado\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-15 17:20:59.048 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-15 17:20:59.059 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-15 17:20:59.059 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-15 17:20:59.060 - Main Thread -> Initializing WatchdogComponent 2026-07-15 17:20:59.061 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-15 17:20:59.091 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2026-07-15 17:20:59.106 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-07-14T17:59:57.5911863Z"},{"$Key": {"Name": "EmptyWorld 1 1"},"$Value": "2026-07-14T18:00:04.7879616Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-07-15T07:19:10.5050555Z"}] LatestGame: {"Name": "$Content:Survival"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-15 17:20:59.108 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-15 17:20:59.147 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.22 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-07-15 17:20:59.148 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-15 17:20:59.148 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-15 17:20:59.150 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-07-15 17:20:59.156 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Users\shado\Desktop\everything\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-15 17:20:59.371 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-07-15 17:20:59.846 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Seagate FireCuda 530 ZP4000GM30013 : Type: SSD : Format: NTFS 2026-07-15 17:20:59.847 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-07-15 17:20:59.853 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Seagate FireCuda 530 ZP4000GM30013 : Type: SSD : Format: NTFS 2026-07-15 17:20:59.859 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-15 17:20:59.860 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-15 17:20:59.906 - Main Thread -> Info: Started loading definition set Engine 2026-07-15 17:21:00.035 - Main Thread -> Info: Finished loading definition set Engine 2026-07-15 17:21:00.035 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-07-15 17:21:00.035 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-07-15 17:21:00.035 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-15 17:21:00.148 - Main Thread -> STEAM_API: Steam Active Status: True 2026-07-15 17:21:00.149 - Main Thread -> STEAM_API: GetCurrentBetaName returned result True and output name se2version_2_2 2026-07-15 17:21:00.149 - Main Thread -> [Crash Handler] : [Client Branch] : se2version_2_2 2026-07-15 17:21:00.190 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-15 17:21:00.202 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-15 17:21:00.202 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-15 17:21:00.202 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-15 17:21:00.202 - Main Thread -> Initializing MusicEngineComponent 2026-07-15 17:21:00.203 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-15 17:21:00.203 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-15 17:21:00.203 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-15 17:21:00.203 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-15 17:21:00.204 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,362,428,672 bytes. 2026-07-15 17:21:00.205 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-15 17:21:00.216 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-15 17:21:00.226 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-15 17:21:00.231 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-15 17:21:00.231 - Main Thread -> Initializing AudioEngineComponent 2026-07-15 17:21:00.231 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-15 17:21:00.235 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-15 17:21:00.268 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-15 17:21:00.270 - Main Thread -> Initializing Render12EngineComponent 2026-07-15 17:21:00.271 - Main Thread -> LOADING_BEGIN|Render 2026-07-15 17:21:00.271 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-15 17:21:01.250 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-15 17:21:01.342 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-07-15 17:21:01.355 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-15 17:21:01.355 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-15 17:21:01.361 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-07-15 17:21:01.363 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-15 17:21:01.364 - Main Thread -> Initializing RenderContracts 2026-07-15 17:21:01.365 - Main Thread -> Initializing MaterialSettings 2026-07-15 17:21:01.365 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-15 17:21:01.365 - Main Thread -> Initializing RenderFrameStatistics 2026-07-15 17:21:01.365 - Main Thread -> Branching #1 2026-07-15 17:21:01.365 - Main Thread -> Creating Window 2026-07-15 17:21:01.365 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-07-15 17:21:01.365 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-15 17:21:01.365 - Main Thread -> Workers configured. 2026-07-15 17:21:01.365 - Main Thread -> Initializing RenderOutputManager 2026-07-15 17:21:01.366 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-15 17:21:01.366 - Main Thread -> LOADING_TIME|Render_Init|704.8912999999999 2026-07-15 17:21:01.367 - Main Thread -> LOADING_TIME_FULL|Render_Init|1095.7594 2026-07-15 17:21:01.367 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-15 17:21:01.368 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-15 17:21:01.368 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-15 17:21:01.368 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-15 17:21:01.370 - Main Thread -> Initializing WinInputEngineComponent 2026-07-15 17:21:01.381 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-15 17:21:01.494 - Main Thread -> Initializing InputEngineComponent 2026-07-15 17:21:01.498 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-15 17:21:01.499 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-15 17:21:01.499 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-15 17:21:01.500 - Main Thread -> Initializing UIEngineComponent 2026-07-15 17:21:01.502 - Main Thread -> Initialize UI 2026-07-15 17:21:01.502 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-15 17:21:01.503 - Main Thread -> Initialize Stats 2026-07-15 17:21:01.503 - Main Thread -> Initialize DebugMenu 2026-07-15 17:21:01.521 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-15 17:21:01.524 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-15 17:21:01.524 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-15 17:21:01.647 - Main Thread -> Info: Started loading definition set Core 2026-07-15 17:21:02.080 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-15 17:21:02.080 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-07-15 17:21:02.080 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-07-15 17:21:02.080 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-15 17:21:02.122 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-15 17:21:02.225 - Main Thread -> [Audio]: Loading master bank. 2026-07-15 17:21:02.260 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-07-15 17:21:02.315 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-15 17:21:02.338 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-15 17:21:02.432 - Render thread -> LOADING_TIME|Render_SystemCoreInit|908.716 2026-07-15 17:21:02.493 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-15 17:21:02.559 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-15 17:21:02.600 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-15 17:21:02.675 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, bcrypt.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, CFGMGR32.dll, PSAPI.DLL, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, Game2.Game.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, Wldp.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, WindowsCodecs.dll, MSCTF.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, System.Text.Json.dll, textinputframework.dll, CoreMessaging.dll, CoreUIComponents.dll, WS2_32.dll, ntmarta.dll, wintypes.dll, Oleacc.dll, sxs.dll, clbcatq.dll, UIAutomationCore.dll, PROPSYS.dll, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, antimalware_provider64.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140_1.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, imagehlp.dll, SETUPAPI.dll, VERSION.dll, IPHLPAPI.DLL, tier0_s64.dll, Secur32.dll, MSWSOCK.dll, vstdlib_s64.dll, CRYPT32.dll, SSPICLI.DLL, CRYPTBASE.DLL, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, drvstore.dll, devobj.dll, amd_ags_x64.dll, atiadlxx.dll, WTSAPI32.dll, WINTRUST.dll, pdh.dll, Vortice.DXGI.dll, System.Runtime.InteropServices.RuntimeInformation.dll, System.Data.Common.dll, dxgi.dll, d3d12.dll, D3D12Core.dll, dxcore.dll, D3DSCache.dll, twinapi.appcore.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, amdxc64.dll, amdihk64.dll, SharpDX.XInput.dll, xinput1_4.dll, amdenc64.dll, Microsoft.Extensions.Logging.Abstractions.dll, System.Diagnostics.StackTrace.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, System.Threading.Overlapped.dll, dstoragecore.DLL, dstorage.DLL, Avalonia.Themes.Fluent.dll, Avalonia.Dialogs.dll, Avalonia.Controls.DataGrid.dll, System.Runtime.CompilerServices.Unsafe.dll, dcomp.dll, dwmapi.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, powrprof.dll, UMPDC.dll, resourcepolicyclient.dll] 2026-07-15 17:21:02.675 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-15 17:21:02.702 - Render thread -> LOADING_TIME|Render_CreateDevice|1077.9938 2026-07-15 17:21:02.702 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1321.1723 2026-07-15 17:21:02.703 - Render thread -> LOADING_TIME|Render_Window|15.802200000000084 2026-07-15 17:21:02.703 - Render thread -> LOADING_TIME_FULL|Render_Window|1337.2189 2026-07-15 17:21:02.710 - Render thread -> CPU throttling detection is setup: True 2026-07-15 17:21:02.720 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-15 17:21:02.803 - Main Thread -> [Audio]: Reloading paths. 2026-07-15 17:21:02.818 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-15 17:21:02.819 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-15 17:21:02.820 - Main Thread -> Info: Finished loading definition set Core 2026-07-15 17:21:02.824 - Render thread -> LOADING_TIME|Render_FirstFrame|103.3125 2026-07-15 17:21:02.824 - Render thread -> LOADING_TIME|Render|1919.4627999999998 2026-07-15 17:21:02.824 - Render thread -> LOADING_TIME_FULL|Render|2553.5094 2026-07-15 17:21:02.877 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-15 17:21:02.937 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-07-15 17:21:03.095 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-15 17:21:03.101 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-15 17:21:03.101 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-15 17:21:03.104 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-15 17:21:03.105 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-15 17:21:03.181 - Main Thread -> Loaded 2 recovered behavior events into current batch. 2026-07-15 17:21:03.202 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-15 17:21:03.203 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-15 17:21:03.205 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-15 17:21:03.205 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-15 17:21:03.205 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-15 17:21:03.335 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-15 17:21:03.335 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-15 17:21:03.346 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-15 17:21:03.362 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-15 17:21:03.362 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-15 17:21:03.363 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-15 17:21:03.366 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-15 17:21:03.367 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-15 17:21:03.388 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-15 17:21:03.390 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-15 17:21:03.456 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~2KB) 2026-07-15 17:21:03.651 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-15 17:21:03.886 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-15 17:21:03.887 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-15 17:21:03.887 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-15 17:21:03.887 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-15 17:21:03.887 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-15 17:21:04.008 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-15 17:21:04.120 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: PlayerInventoryItemAcquired 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: PlayerToolEngagement 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: PlayerCombatEngagement 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: AutomationBlockConfigured 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: PerformanceStats 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: ProductionJobStarted 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: SectorStateAdvanced 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: ProductionOutputCollected 2026-07-15 17:21:04.327 - Main Thread -> Failed to find event type by name: ProductionJobCancelled 2026-07-15 17:21:04.327 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, PlayerDied, JetpackUsed, DatapadCollected, DatapadViewed, EncounterSpawned, PaintGunUsed, GridMoved, ObjectiveActivated, EconomyTransaction, ObjectiveCompleted, UGCSubscribed, LootContainerOpened, ContractActivated, PlayerSpawned, VoxelHandUsed, ContractClosed, ConsumableUsed, SectorColonized, ScreenClosed 2026-07-15 17:21:04.407 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-15 17:21:04.423 - Main Thread -> LOADING_TIME|Application|6198.268 2026-07-15 17:21:04.423 - Main Thread -> LOADING_TIME_FULL|Application|6933.382 2026-07-15 17:21:04.423 - Main Thread -> LOADING_TIME|Main|6213.868200000001 2026-07-15 17:21:04.423 - Main Thread -> LOADING_TIME_FULL|Main|6948.9822 2026-07-15 17:21:04.487 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-07-15 17:21:04.700 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-15 17:21:04.701 - VRageWorker 12 -> Info: Started loading definition set World 2026-07-15 17:21:04.706 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 2KB 2026-07-15 17:21:19.321 - Main Thread -> LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2026-07-15 17:21:20.540 - Main Thread -> LOCALIZATION WARNING: Could not find key EmptyWorld in the culture set en-US. Evaluating to string id. 2026-07-15 17:21:20.542 - Main Thread -> LoadGameAsync EmptyWorld save:$Content:EmptyWorld saveBackup: mods: 2026-07-15 17:21:20.558 - Main Thread -> LOADING_BEGIN|Session 2026-07-15 17:21:20.968 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-15 17:21:20.969 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-15 17:21:20.969 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-15 17:21:20.969 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-15 17:21:20.970 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-15 17:21:20.970 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-15 17:21:21.207 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-15 17:21:21.959 - Main Thread -> Info: Blocks occupancy and mount points loaded in 170 ms (252 block definitions patched) 2026-07-15 17:21:22.419 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-15 17:21:22.420 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-15 17:21:22.420 - Main Thread -> Info: Finished loading definition set World 2026-07-15 17:21:22.772 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-15 17:21:22.772 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-15 17:21:22.772 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-15 17:21:22.772 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-15 17:21:23.003 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-15 17:21:23.767 - Main Thread -> Loading save $Content:EmptyWorld - version: 2.2.0.1908 2026-07-15 17:21:23.987 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-07-15 17:21:23.990 - VRageWorker 2 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2026-07-15 17:21:23.990 - VRageWorker 2 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 6 : VRageWorker 2. Propagating to main. 2026-07-15 17:21:23.993 - VRageWorker 4 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2026-07-15 17:21:23.993 - VRageWorker 4 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 8 : VRageWorker 4. Propagating to main. 2026-07-15 17:21:23.997 - VRageWorker 12 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2026-07-15 17:21:23.997 - VRageWorker 12 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 16 : VRageWorker 12. Propagating to main. 2026-07-15 17:21:24.030 - VRageWorker 4 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2026-07-15 17:21:24.030 - VRageWorker 4 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 8 : VRageWorker 4. Propagating to main. 2026-07-15 17:21:24.032 - VRageWorker 8 -> [ParallelMonitor]: Unawaited work on thread pool has thrown an exception. 2026-07-15 17:21:24.032 - VRageWorker 8 -> [Crash Handler]: Fatal exception of type SharpGen.Runtime.SharpGenException arrived to crash handler on thread 12 : VRageWorker 8. Propagating to main. 2026-07-15 17:21:24.076 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-15 17:21:24.076 - Main Thread -> [World Seed Provider]: Using seed -430249507. 2026-07-15 17:21:24.076 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-0\ProceduralGenerationDataDefinition-2-0.def 2026-07-15 17:21:24.164 - Main Thread -> Character added: 42:1 2026-07-15 17:21:24.188 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-07-15 17:21:24.199 - Main Thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [The system cannot find the path specified. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.TryOpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) 2026-07-15 17:21:24.207 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-07-15 17:21:24.208 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashGPU 2026-07-15 17:21:25.070 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-07-15 17:21:25.105 - Main Thread -> [Crash Handler]: An exception was caught during termination. 2026-07-15 17:21:25.108 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.UnobservedException: Exception of type 'Keen.VRage.Core.Platform.CrashReporting.UnobservedException' was thrown. ---> SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [The system cannot find the path specified. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.TryOpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) --- End of inner exception stack trace --- at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.<>c__DisplayClass92_0.b__0() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.WaitWithPump[TPump](TimeSpan timeout, TPump queuePump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.DefaultWaitTaskAdapter.Wait(Task task, TimeSpan timeout, ICustomQueuePump pump, ManualResetEventSlim handle, AtomicFlag& signaled) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Analytics.ElasticAnalyticsReporterComponent.ReportEvent(ParsedAnalyticsEvent eventToSend, Boolean block) at Keen.VRage.Analytics.AnalyticsReporterBaseComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Analytics.AnalyticsManagerComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Analytics.AnalyticsManagerComponent.ReportSessionCrash(Exception ex) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.HandlePrimaryException(Exception ex, Boolean userReport) 2026-07-15 17:21:25.108 - Main Thread -> InnerException: 2026-07-15 17:21:25.108 - Main Thread -> Exception occurred: SharpGen.Runtime.SharpGenException: HRESULT: [0x80070003], Message: [The system cannot find the path specified. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.DirectStorage.IDStorageFactory.OpenFile(String path) at Keen.VRage.Render12.Core.Systems.DirectStorage.TryOpenFile(FileHandle file) at Keen.VRage.Render12.Resources.ManagedResources.FileTexture.RequestOpenFileHandle() at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ParallelMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ParallelWorkTask.FinishInternal(Int64 taskId) 2026-07-15 17:21:25.108 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-07-15 17:21:25.109 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key EmptyWorld in the culture set en-US. Evaluating to string id. 2026-07-15 17:21:25.109 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2026-07-15 17:21:25.109 - Main Thread -> WriteLine Closed