Performance Main Thread: 15.76s, 94,551.94 % Input: 1.12ms Draw: 2.31us Platform: 34.03ns Render Render Thread Average Frame: 18.47ms, 17.19ms, 266.0 %, (Imprecise) Current Frame: 17.53ms, 20.78ms, 252.4 %, (Imprecise) Average Work: 10.05ms, 8.72ms, 144.7 %, (Imprecise) Current Work: 9.39ms, 8.78ms, 135.2 %, (Imprecise) Pacer: 95.94Hz, 60.00Hz, InfinityHz GPU Average Frame: 18.72ms, 16.59ms, 269.6 %, (Imprecise) Current Frame: 17.39ms, 11.06ms, 250.4 %, (Imprecise) Average Work: 3.80ms, 4.02ms, 54.8 %, (Imprecise) Current Work: 3.89ms, 3.95ms, 56.0 %, (Imprecise) Render Frequency: 65.54Hz, 144.00Hz, VSync: Enabled Video Memory: 2.82GiB, 15.09GiB, 18.7 % VRAM: 2.82GiB, 15.09GiB, 18.7 % CPU Load: 22.60 % Worker Count: 14 Worker Load: 5.45 % PCU Total: 0 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 0 Trigger Count: 0 Encounters Session: AllManagedSystems: 26939 (total), 11058 (player), 15881 (NPC) ManagedWorldArea: 26939 (total), 11058 (player), 15881 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 15.09Gi Free: 12.27Gi Reserved: 0 Usage: 2.817Gi Game Report Available Raw: 15.09Gi Available Filtered: 15.09Gi Target Unused: 1.509Gi Target Usage: 13.58Gi Current Usage: 2.817Gi Usage Delta: 0 Usage Details Missing: 810Mi Non-Streaming: 1.402Gi Streaming: 639.2Mi Real Available Streaming: 11.38Gi Min Available Streaming: 1024Mi Min Critical Streaming: 87.45Mi Final Available Streaming: 11.38Gi Streaming Details Critical Pinned Textures: 57.88Mi Standard Pinned Textures: 113.1Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 1.84Gi Standard Textures: 436.5Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Enabled) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 138 Dispatch Count: 62 DispatchRays Count: 0 ExecuteIndirect Count: 12 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 351MiB Allocated: 361MiB Concurrently borrowed: 96MiB Total Memory Allocated: 3.105Gi Default: 2.817Gi NonStreaming: 846.7Mi HeapManager: 257Mi Free: 257Mi Bindable Buffers: 51Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 49.5Mi Bindable Textures: 443.4Mi RO Textures: 5.375Mi RO Cube Texture: 12Ki Render Target Textures: 202Mi RW Render Target Textures: 130.6Mi Depth Stencils: 105.5Mi Cube Depth Stencils: 0 Managed Buffers: 24.94Mi Free: 24.94Mi Streaming: 639.2Mi Textures: 639.2Mi Missing: 810Mi Specific: 588.8Mi Borrowing: 361.4Mi Flare: 64Ki Grass: 6.562Mi Light Clustering: 117.4Mi Material: 826.4Ki Mwm: 108.1Ki Particle: 40.38Mi Raytracing: 0 Runtime Data: 5.275Mi Unknown: 0 Armor: 5.275Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 8.125Mi Unified Index Buffer: 32Mi Water: 0 Mix: 768Ki Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.03Mi Managed Generated Textures: 52Ki Upload: 285.2Mi Data Uploader: 256Mi Bindable Buffers: 28.88Mi Upload Buffers: 12.88Mi Transient Constants: 16Mi Bindable Textures: 384Ki Upload Textures: 384Ki ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 16147 Default: 15878 NonStreaming: 248 HeapManager: 16 Free: 16 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 51 RO Textures: 12 RO Cube Texture: 3 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 165 Textures: 165 Missing: 1 Specific: 15464 Borrowing: 69 Flare: 2 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 4 Particle: 22 Raytracing: 0 Runtime Data: 11560 Unknown: 0 Armor: 11560 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 3 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3673 Managed Generated Textures: 13 Upload: 149 Data Uploader: 1 Bindable Buffers: 142 Upload Buffers: 141 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 24.9375 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 22.070312 Mwm: 2 Mix: 3 Material: 3 Grass: 1 Flare: 1 Armor: 84 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 2.83GiB Default: 2.54GiB NonStreaming: 846.29MiB HeapManager: 257.21MiB Free: 257.21MiB Bindable Buffers: 50.94MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 49.44MiB Bindable Textures: 442.82MiB RO Textures: 4.75MiB RO Cube Texture: 12.00KiB Render Target Textures: 202.00MiB RW Render Target Textures: 130.56MiB Depth Stencils: 105.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.94MiB Free: 24.94MiB Streaming: 360.57MiB Textures: 360.57MiB Missing: 804.82MiB Specific: 588.52MiB Borrowing: 361.44MiB Flare: 64.00KiB Grass: 6.56MiB Light Clustering: 117.38MiB Material: 826.36KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 5.27MiB Unknown: 0.00B Armor: 5.27MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 8.12MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 14.79MiB Managed Generated Textures: 52.00KiB Upload: 285.25MiB Data Uploader: 256.00MiB Bindable Buffers: 28.88MiB Upload Buffers: 12.88MiB Transient Constants: 16.00MiB Bindable Textures: 384.00KiB Upload Textures: 384.00KiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 6.02GiB Process Memory: 6.02GiB GC: 567.70MiB GC Total: 567.70MiB GC Committed Total: 613.14MiB GC Total Allocated: 4.69GiB GC Total Pause Duration: 3.38s GC Collection Count 0: 500 GC Collection Count 1: 125 GC Collection Count 2: 11 Havok Memory: 203.96MiB Native Allocators: 998.51MiB Heap: 991.86MiB Heap Allocation Count: unavailable Bump: 6.65MiB Systems: 3.75GiB DCS_Scenes: 6.16MiB Render12: 2.83GiB Default: 2.54GiB NonStreaming: 846.29MiB HeapManager: 257.21MiB Free: 257.21MiB Bindable Buffers: 50.94MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 49.44MiB Bindable Textures: 442.82MiB RO Textures: 4.75MiB RO Cube Texture: 12.00KiB Render Target Textures: 202.00MiB RW Render Target Textures: 130.56MiB Depth Stencils: 105.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.94MiB Free: 24.94MiB Streaming: 360.57MiB Textures: 360.57MiB Missing: 804.82MiB Specific: 588.52MiB Borrowing: 361.44MiB Flare: 64.00KiB Grass: 6.56MiB Light Clustering: 117.38MiB Material: 826.36KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 5.27MiB Unknown: 0.00B Armor: 5.27MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 8.12MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 14.79MiB Managed Generated Textures: 52.00KiB Upload: 285.25MiB Data Uploader: 256.00MiB Bindable Buffers: 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Count: 6.00 Bytes Pooled: 1KiB Default for MulticastCompletion Pooled Count: 255.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 581.00 Active (borrowed) Count: 0.00 Bytes Pooled: 23KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,637.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-ScreenQuadJob Pooled Count: 15.00 Active (borrowed) Count: 96.00 Bytes Pooled: 360B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B AudioEventInstance Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: 38KiB OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 107.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 107.00 Bytes Pooled: 0B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for DataWork Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 11,477.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 88.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 0.00 Active (borrowed) Count: 11,480.00 Bytes Pooled: 0B GPUResourcePool-ROTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 912B Default for DrawingContextImpl Pooled Count: 51.00 Active (borrowed) Count: 21.00 Bytes Pooled: 8KiB Default for RenderDrawCommandBuffer Pooled Count: 197.00 Active (borrowed) Count: 21.00 Bytes Pooled: 12KiB Default for PersistentDrawBatch Pooled Count: 52.00 Active (borrowed) Count: 21.00 Bytes Pooled: 2KiB GPUResourcePool-TransientConstantBuffer Pooled Count: 251.00 Active (borrowed) Count: 389.00 Bytes Pooled: 12KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B GPUResourcePool-ChunkBuffer Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 800B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,578.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 55.00 Active (borrowed) Count: 0.00 Bytes Pooled: 225KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 55.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 55.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 55.00 Active (borrowed) Count: 0.00 Bytes Pooled: 45KiB GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 110.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 320B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,476.00 Bytes Pooled: 0B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 951.00 Active (borrowed) Count: 73.00 Bytes Pooled: 505KiB Default for EntityTrigger Pooled Count: 819.00 Active (borrowed) Count: 205.00 Bytes Pooled: 307KiB Default for List Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for VoxelLoadingTaskCompletion Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 0.00 Active (borrowed) Count: 196.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 237.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 41.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 23.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 4.99GiB Used: 870.27MiB Pressure: 9.04MiB Pinned: 9.04MiB Graphics Budget: 11.39GiB Used: 360.57MiB Pressure: 170.97MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.00us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.30us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 2, 0 Completed: 2, 0 Update Time: 182.05us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 13.92MiB Pressure: 4.83MiB Pinned: 4.83MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 10, 0 Completed: 10, 0 Update Time: 860.12us Registered Resources: 0 Loaded Resources: 10,440 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 856.35MiB Pressure: 2.41MiB Pinned: 2.41MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.87ms Registered Resources: 3,690 Loaded Resources: 3,690 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 884 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 11.39GiB Used: 3.55GiB Pressure: 3.39GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 45 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 19 Created: 19 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 0 Created: 0 VoxelPlanetComponent Current: 0 Created: 0 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 34 FloatingObjects (Server): 12 Armor Blocks (Server): 2209 Simple Blocks (Server): 759 Functional Blocks (Server): 217 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 0 FloatingObjects (Client): 0 Armor Blocks (Client): 0 Simple Blocks (Client): 0 Functional Blocks (Client): 0 Animation Budget Runtime: 0.0 Runtime Avg: 0.0 Optimization: 0.0 %