Performance Main Thread: 4.22ms, 25.29 % Input: 1.36ms Draw: 1.15us Platform: 28.11ns Session: 1.86ms Render Render Thread Average Frame: 191.36ms, 191.36ms, 1147.0 %, (Imprecise) Current Frame: 3.19s, 3.19s, 19147.2 %, (Imprecise) Average Work: 163.68ms, 163.68ms, 981.1 %, (Imprecise) Current Work: 3.13s, 3.13s, 18790.4 %, (Imprecise) Pacer: 2.51Hz, 29.97Hz, 68.93Hz GPU Average Frame: 33.31ms, 33.31ms, 199.7 %, (Imprecise) Current Frame: 33.77ms, 33.77ms, 202.4 %, (Imprecise) Average Work: 22.68ms, 22.68ms, 135.9 %, (Imprecise) Current Work: 22.46ms, 22.46ms, 134.6 %, (Imprecise) Render Frequency: 28.57Hz, 59.94Hz, VSync: Enabled Video Memory: 7.62GiB, 5.54GiB, 137.6 % VRAM: 7.62GiB, 5.54GiB, 137.6 % CPU Load: 6.40 % CLR Total Stalls: 5.10s Worker Count: 13 Worker Load: 0.03 % PCU Total: 42839 NPC: 26424 LocalPlayer: 16415 Spatial Trigger System Entity updates: 16 Total Trigger Updates: 190 Trigger Count: 3 Encounters Session: AllManagedSystems: 12700 (total), 0 (player), 12700 (NPC) ManagedWorldArea: 3811 (total), 0 (player), 3811 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 8889 (total), 0 (player), 8889 (NPC) RenderSceneStats Streaming GPU Report Available Total: 5.538Gi Free: 1.638E+04Pi Reserved: 0 Usage: 7.619Gi Game Report Available Raw: 5.538Gi Available Filtered: 5.527Gi Target Unused: 565.9Mi Target Usage: 4.974Gi Current Usage: 7.619Gi Usage Delta: 0 Usage Details Missing: 509.7Mi Non-Streaming: 5.124Gi Streaming: 1.998Gi Real Available Streaming: -6.955E+08 Min Available Streaming: 2Gi Min Critical Streaming: 382.8Mi Final Available Streaming: 2Gi Streaming Details Critical Pinned Textures: 382.8Mi Standard Pinned Textures: 562Mi First Person Textures: 0 Overlay Textures: 513.8Mi Density Textures: 289.6Mi Standard Textures: 289.6Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 561 Dispatch Count: 125 DispatchRays Count: 7 ExecuteIndirect Count: 607 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2543 Alive Particles Count: 3078 Dead Particles Count: 77610 Percentage of the budget used: 0.6156 Active Emitter Count: 128 Borrowed resources Queried: 471MiB Allocated: 480MiB Concurrently borrowed: 147MiB Total Memory Allocated: 7.961Gi Default: 7.619Gi NonStreaming: 1.442Gi HeapManager: 364.2Mi Free: 364.2Mi Bindable Buffers: 464Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 462.5Mi Bindable Textures: 501.2Mi RO Textures: 128Mi RO Cube Texture: 10.46Mi Render Target Textures: 108.1Mi RW Render Target Textures: 98Mi Depth Stencils: 156.6Mi Cube Depth Stencils: 0 Managed Buffers: 123.9Mi Free: 123.9Mi OffscreenTexture:LCD_LCDCorner50_ServerComposition_3866:1_S0: 0 OffscreenTexture:LCD_LCDCorner250_ServerComposition_7420:1_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7422:1_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7424:1_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7426:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_7419:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7411:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_5338:2_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_5345:2_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_5357:2_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3108:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3116:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3113:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3119:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2223:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2205:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2215:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2195:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_8121:1_S0: 0 Streaming: 1.998Gi Textures: 1.998Gi Missing: 509.7Mi Specific: 3.682Gi Borrowing: 480.2Mi Flare: 71.48Ki Grass: 25.81Mi Light Clustering: 119.5Mi Material: 768Ki Mwm: 634.9Mi Particle: 40.38Mi Raytracing: 961.1Mi Runtime Data: 283.2Mi Unknown: 0 Armor: 10.09Mi Debug: 0 Flora: 62.33Mi Impostor: 0 UI3D: 55.45Ki Voxel: 210.6Mi Water: 65.12Ki Volumes: 54.2Ki Scene: 911Mi Unified Index Buffer: 256Mi Water: 0 Mix: 9.562Mi Clearing Manager: 1.562Mi Local Shadow Textures: 26.11Mi Asset Cache Textures: 19.76Mi Managed Generated Textures: 52Ki Upload: 337.3Mi Data Uploader: 256Mi Bindable Buffers: 80.19Mi Upload Buffers: 64.19Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 71793 Default: 71503 NonStreaming: 455 HeapManager: 36 Free: 36 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 190 RO Textures: 4 RO Cube Texture: 133 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 33 Free: 33 OffscreenTexture:LCD_LCDCorner50_ServerComposition_3866:1_S0: 0 OffscreenTexture:LCD_LCDCorner250_ServerComposition_7420:1_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7422:1_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7424:1_S0: 0 OffscreenTexture:LCD_LCDNarrow50_ServerComposition_7426:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_7419:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_7411:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_5338:2_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_5345:2_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_5357:2_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3108:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3116:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3113:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_3119:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2223:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2205:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2215:1_S0: 0 OffscreenTexture:LCD_LCDNarrow250_ServerComposition_2195:1_S0: 0 OffscreenTexture:LCD_LCDCorner50_ServerComposition_8121:1_S0: 0 Streaming: 1058 Textures: 1058 Missing: 1 Specific: 69989 Borrowing: 94 Flare: 2 Grass: 24 Light Clustering: 16 Material: 3 Mwm: 6663 Particle: 22 Raytracing: 938 Runtime Data: 57523 Unknown: 0 Armor: 13505 Debug: 0 Flora: 37866 Impostor: 0 UI3D: 3 Voxel: 6131 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4585 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1056 Unused Memory (MiB): 116.1875 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 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ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 87.890625 Voxel: 401 ManagedROBuffer occupancy: 97.85156 Voxel: 389 ManagedROBuffer occupancy: 83.39844 Voxel: 343 ManagedROBuffer occupancy: 97.65625 Voxel: 479 ManagedROBuffer occupancy: 92.77344 Voxel: 328 ManagedROBuffer occupancy: 100 Voxel: 303 ManagedROBuffer occupancy: 64.64844 Voxel: 219 ManagedROBuffer occupancy: 19.726562 Voxel: 89 ManagedROBuffer occupancy: 14.0625 Voxel: 48 Misc ManagedROBuffer occupancy: 100 Mwm: 119 Mix: 0 Material: 2 Grass: 1 Flare: 1 Armor: 125 Water: 1 Flora: 110 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 198 ManagedROBuffer occupancy: 100 Mwm: 200 ManagedROBuffer occupancy: 100 Mwm: 207 ManagedROBuffer occupancy: 100 Mwm: 183 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 100 Mwm: 153 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 157 Mix: 0 Armor: 66 UI3D: 0 Flare: 0 Flora: 67 ManagedROBuffer occupancy: 100 Mwm: 140 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 105 Mix: 0 Armor: 10 Flora: 71 Flare: 0 Raytracing: 0 ManagedROBuffer occupancy: 100 Mwm: 78 Mix: 0 Armor: 28 Flora: 67 Raytracing: 0 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 138 ManagedROBuffer occupancy: 100 Mwm: 156 ManagedROBuffer occupancy: 100 Mwm: 221 ManagedROBuffer occupancy: 100 Mwm: 108 ManagedROBuffer occupancy: 100 Mwm: 109 ManagedROBuffer occupancy: 100 Mwm: 138 ManagedROBuffer occupancy: 100 Mwm: 155 Mix: 0 Water: 0 Volumes: 1 Flare: 0 UI3D: 0 Armor: 0 Flora: 21 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 100 Flora: 456 Mix: 0 Raytracing: 0 Armor: 9 Flare: 1 Mwm: 19 UI3D: 0 ManagedROBuffer occupancy: 91.21094 Mix: 6 Mwm: 118 Flora: 148 Raytracing: 0 UI3D: 1 Armor: 2 Flare: 0 ManagedROBuffer occupancy: 52.539062 Mix: 1 Mwm: 36 Flora: 4 Flare: 0 Raytracing: 0 Armor: 1 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: 10.9375 Raytracing: 56 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2786 Safe Instance Count: 4400 Indices Count: 2168400 Indices to Triangle Count: 722800 MainView[SecondPass] Real Instance Count: 23 Safe Instance Count: 4400 Indices Count: 967968 Indices to Triangle Count: 322656 Visible PointLight count: 35 Visible SpotLight count: 2 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 1271 Visible Grass count: 103 Visible ParticleEmitter count: 305 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 18 Visible Flares count: 4 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 68736 Max grass instances: 5913216 Grass instances buffer size: 24.116135Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 3 Safe Instance Count: 3 Indices Count: 13122 Indices to Triangle Count: 4374 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 149 Safe Instance Count: 397 Indices Count: 175926 Indices to Triangle Count: 58642 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1589 Safe Instance Count: 1644 Indices Count: 703482 Indices to Triangle Count: 234494 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2155 Safe Instance Count: 3124 Indices Count: 1339704 Indices to Triangle Count: 446568 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 2562 Safe Instance Count: 3433 Indices Count: 1749321 Indices to Triangle Count: 583107 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 2531 Safe Instance Count: 2653 Indices Count: 2372211 Indices to Triangle Count: 790737 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 217687 1: 1705838 2: 99687 3: 2239 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 63 HZB Mip-2 Count: 74 HZB Mip-3 Count: 47 HZB Mip-4 Count: 77 HZB Mip-5 Count: 99 HZB Mip-6 Count: 98 HZB Mip-7 Count: 111 HZB Mip-8 Count: 100 HZB Mip-9 Count: 63 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 10.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 10.00 Budget: 244MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 512×512 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 512×128 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 256×512 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 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Pooled: 1MiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 10,782.00 Active (borrowed) Count: 1,791.00 Bytes Pooled: 421KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 898.00 Active (borrowed) Count: 4,450.00 Bytes Pooled: 196KiB Default for StitchOperation Pooled Count: 3,812.00 Active (borrowed) Count: 0.00 Bytes Pooled: 387KiB Default for CompoundStitchOperation Pooled Count: 1,191.00 Active (borrowed) Count: 0.00 Bytes Pooled: 130KiB Default for VoxelUpdateBatchTracker Pooled Count: 628.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for CellData Pooled Count: 8,301.00 Active (borrowed) Count: 20,336.00 Bytes Pooled: 454KiB Default for ClipmapMeshJob Pooled Count: 4,735.00 Active (borrowed) Count: 0.00 Bytes Pooled: 629KiB Default for ClipmapResourceLoadingJob Pooled Count: 581.00 Active (borrowed) Count: 0.00 Bytes Pooled: 91KiB Animation Clip Requests Pooled Count: 46.00 Active (borrowed) Count: 9.00 Bytes Pooled: 5KiB Animation Group Requests Pooled Count: 18.00 Active (borrowed) Count: 6.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 14.00 Active (borrowed) Count: 9.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 2.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 61.00 Active (borrowed) Count: 0.00 Bytes Pooled: 27KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 50KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 616B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 312B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 30.00 Active (borrowed) Count: 0.00 Bytes Pooled: 960B Default for ClipmapSewJob Pooled Count: 3,117.00 Active (borrowed) Count: 0.00 Bytes Pooled: 463KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for VoxelCell Pooled Count: 1,493.00 Active (borrowed) Count: 2,715.00 Bytes Pooled: 408KiB Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for Dictionary Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for StaticContext Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for ProceduralBundleContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-InstanceBatch Pooled Count: 16,003.00 Active (borrowed) Count: 36,943.00 Bytes Pooled: 3MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 50,981.00 Active (borrowed) Count: 160,881.00 Bytes Pooled: 2MiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for SynchronizationContextContinuation Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Skipped Object List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Resource Streaming Total Memory Main Budget: 2.94GiB Used: 1.00GiB Pressure: 2.86GiB Pinned: 64.60MiB Graphics Budget: 2.00GiB Used: 2.00GiB Pressure: 3.20GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 17.19us Registered Resources: 0 Loaded Resources: 464 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 753.36MiB Used: 45.27MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.14us Registered Resources: 0 Loaded Resources: 3,456 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.36MiB Used: 213.32MiB Pressure: 208.27MiB Pinned: 5.34MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.40us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.36MiB Used: 12.91MiB Pressure: 12.40MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.58us Registered Resources: 0 Loaded Resources: 6,209 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.36MiB Used: 753.30MiB Pressure: 2.60GiB Pinned: 8.33MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 3.13s Registered Resources: 4,647 Loaded Resources: 4,647 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.00GiB Used: 2.00GiB Pressure: 3.20GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ReactorSmall: 0 snapshot:/InControlSeat: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Character/MagBootsOn: 0 event:/UI/HudUnable: 0 event:/SFX/Block/Cockpit: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/DoorSliding: 0 event:/UI/ui_Terminal: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Character/SuitLight: 0 event:/UI/jingle_objective_update: 0 event:/UI/toolbar_load_unload: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/UI/jingle_objective_complete: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/SFX/Character/Jump: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Tool/HandDrillSoil: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/UI/Gscreen_drag: 0 event:/SFX/Character/CrouchUp: 0 event:/UI/Gscreen_type: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Progress/Progress_Construction: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/UI/contract_complete: 0 event:/UI/contract_reward_claim: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Character/VocPain: 0 event:/UI/SuitInventoryFull: 0 event:/SFX/Tool/HandDrillGrass: 0 event:/SFX/Character/TakeItem: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/SFX/Block/EventControllerTrue: 0 event:/SFX/Block/Piston/PistonSmallRetractingAction: 0 event:/SFX/Block/Piston/PistoSmallMaxDistance: 0 event:/SFX/Block/Piston/PistoLargeExtendingAction: 0 event:/SFX/Block/Piston/PistoLargeMaxDistance: 0 event:/UI/ui_backpack_build: 0 event:/UI/ComponentMissing: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/UI/Gscreen_type_delete: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_disappear: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/ItemSizeR: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/SFX/Tool/PaintTool: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/UI/Warhead50Disarm: 0 event:/UI/trading_buy: 0 event:/UI/Character_death: 0 event:/SFX/Explosions/ExplosionBlockTiny: 0 event:/SFX/Explosions/ExplosionBlockBattery: 0 event:/SFX/Explosions/Explosion: 0 event:/SFX/Explosions/DestroyBlockLight50: 0 event:/SFX/Explosions/ExplosionBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/UI/Loot_box_reward: 0 event:/SFX/Impacts/ImpactCharacterRock: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/UI/SoundBlock/SoundBlock_voc_10-1Count: 0 event:/UI/Warhead50Arm: 0 event:/SFX/Explosions/ExplosionHydroTank150: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Explosions/ExplosionWarhead50: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/UI/Character_spawn: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Impacts/ImpactMetalTree: 0 event:/SFX/Tool/HandDrillSnow: 0 event:/SFX/Impacts/ImpactCharacterSnowIce: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/SFX/Impacts/ImpactCharacterMetal: 0 event:/SFX/Tool/AreaWelder: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/SFX/Character/MagBootsOff: 0 event:/SFX/Character/MagBootsProxi: 0 event:/UI/SuitEnergyLow: 0 event:/UI/AddItemToCue: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 376 FileOctreeRegionLoader: 74 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 155 Created: 175 PlanetOreDepositComponent Current: 3976 Created: 4517 CompositePlanetShapeComponent Current: 1034 Created: 1128 DynamicVoxelStorageComponent Current: 6 Created: 6 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 6 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 366 Created: 430 PlanetOreDepositComponent Current: 5748 Created: 5748 CompositePlanetShapeComponent Current: 1445 Created: 1445 DynamicVoxelStorageComponent Current: 6 Created: 6 Space Probe Server Low Cache Evicted: 64 Refreshed: 23416 Inserted: 64 Medium Cache Evicted: 183 Refreshed: 44225 Inserted: 183 High Cache Evicted: 43178 Refreshed: 60263 Inserted: 43178 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 39 Refreshed: 112212 Inserted: 39 Medium Cache Evicted: 238 Refreshed: 206916 Inserted: 238 High Cache Evicted: 1158 Refreshed: 685885 Inserted: 1158 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 32 Refreshed: 39951 Inserted: 32 Medium Cache Evicted: 122 Refreshed: 77489 Inserted: 122 High Cache Evicted: 621 Refreshed: 239264 Inserted: 621 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 36 Refreshed: 17210 Inserted: 36 Medium Cache Evicted: 146 Refreshed: 30877 Inserted: 146 High Cache Evicted: 720 Refreshed: 91788 Inserted: 720 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 23 Refreshed: 2753 Inserted: 23 Medium Cache Evicted: 70 Refreshed: 4538 Inserted: 70 High Cache Evicted: 251 Refreshed: 13874 Inserted: 251 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 46 Refreshed: 23190 Inserted: 46 Medium Cache Evicted: 322 Refreshed: 42113 Inserted: 322 High Cache Evicted: 1547 Refreshed: 145209 Inserted: 1547 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 42 Refreshed: 14904 Inserted: 42 Medium Cache Evicted: 363 Refreshed: 32519 Inserted: 363 High Cache Evicted: 1681 Refreshed: 186681 Inserted: 1681 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 60 Refreshed: 3491 Inserted: 60 Medium Cache Evicted: 157 Refreshed: 6702 Inserted: 157 High Cache Evicted: 6754 Refreshed: 9120 Inserted: 6754 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 89495 Inserted: 53 Medium Cache Evicted: 0 Refreshed: 178871 Inserted: 411 High Cache Evicted: 1529 Refreshed: 642597 Inserted: 2041 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 26 FloatingObjects (Server): 4 Armor Blocks (Server): 5664 Simple Blocks (Server): 1397 Functional Blocks (Server): 338 Total Destroyed Blocks: 598 Total Damage: 26098.57 Total Repair: 871.8533 Grids (Client): 26 FloatingObjects (Client): 4 Armor Blocks (Client): 5664 Simple Blocks (Client): 1397 Functional Blocks (Client): 338 TrashRemoval PlayerGridPCU: 0 Current: 16415 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 26424 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 4 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 30 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 95.4us Runtime Avg: 100.4us Optimization: 0.0 % Flora SectorsCount: 159 Total: 967646, 524110 Average: 6085, 3296 Minimum: 2162, 1443 Maximum: 14811, 8563