Performance Main Thread: 4.44ms, 26.66 % Input: 15.28us Draw: 1.50us Platform: 9.38ns Session: 2.86ms Render Render Thread Average Frame: 16.66ms, 16.67ms, 100.0 %, (Imprecise) Current Frame: 16.67ms, 16.03ms, 100.0 %, (Imprecise) Average Work: 8.61ms, 8.47ms, 51.6 %, (Imprecise) Current Work: 8.56ms, 8.55ms, 51.3 %, (Imprecise) Pacer: 82.33Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.72ms, 16.68ms, 100.3 %, (Imprecise) Current Frame: 16.73ms, 16.66ms, 100.4 %, (Imprecise) Average Work: 12.58ms, 12.27ms, 75.5 %, (Imprecise) Current Work: 12.52ms, 11.97ms, 75.1 %, (Imprecise) Render Frequency: 60.21Hz, 60.00Hz, VSync: Enabled Video Memory: 12.54GiB, 14.01GiB, 89.5 % VRAM: 12.54GiB, 14.01GiB, 89.5 % CPU Load: 10.07 % CLR Total Stalls: 2.56s Worker Count: 13 Worker Load: 0.14 % PCU Total: 164642 NPC: 117754 LocalPlayer: 46888 Spatial Trigger System Entity updates: 69 Total Trigger Updates: 553 Trigger Count: 3 Encounters Session: AllManagedSystems: 83271 (total), 1860 (player), 81411 (NPC) ManagedWorldArea: 30043 (total), 1860 (player), 28183 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 53228 (total), 0 (player), 53228 (NPC) RenderSceneStats Streaming GPU Report Available Total: 14.01Gi Free: 1.476Gi Reserved: 0 Usage: 12.54Gi Game Report Available Raw: 14.01Gi Available Filtered: 13.94Gi Target Unused: 1.394Gi Target Usage: 12.55Gi Current Usage: 12.54Gi Usage Delta: 0 Usage Details Missing: 1.041Gi Non-Streaming: 4.609Gi Streaming: 6.888Gi Real Available Streaming: 6.895Gi Min Available Streaming: 2Gi Min Critical Streaming: 368.9Mi Final Available Streaming: 6.895Gi Streaming Details Critical Pinned Textures: 368.9Mi Standard Pinned Textures: 565.3Mi First Person Textures: 185.7Mi Overlay Textures: 352.5Mi Density Textures: 4.506Gi Standard Textures: 938.9Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 395 Dispatch Count: 179 DispatchRays Count: 7 ExecuteIndirect Count: 1323 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 3 Borrowed resources Queried: 666MiB Allocated: 681MiB Concurrently borrowed: 179MiB Total Memory Allocated: 12.86Gi Default: 12.54Gi NonStreaming: 1.469Gi HeapManager: 269.3Mi Free: 269.3Mi Bindable Buffers: 112.8Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 111.3Mi Bindable Textures: 735.7Mi RO Textures: 128Mi RO Cube Texture: 10.56Mi Render Target Textures: 202.1Mi RW Render Target Textures: 168.2Mi Depth Stencils: 226.9Mi Cube Depth Stencils: 0 Managed Buffers: 310.7Mi Free: 310.7Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_11528:1_S0: 2.688Mi OffscreenTexture:LCD_LCDWide500_ServerComposition_11520:1_S0: 2.688Mi Streaming: 6.888Gi Textures: 6.888Gi Missing: 1.041Gi Specific: 3.14Gi Borrowing: 680.6Mi Flare: 81.65Ki Grass: 16.19Mi Light Clustering: 159.9Mi Material: 796.7Ki Mwm: 637.1Mi Particle: 40.38Mi Raytracing: 441.1Mi Runtime Data: 129.3Mi Unknown: 0 Armor: 23.85Mi Debug: 0 Flora: 30.02Mi Impostor: 0 UI3D: 24.05Ki Voxel: 75.31Mi Water: 65.12Ki Volumes: 42Ki Scene: 791.6Mi Unified Index Buffer: 288Mi Water: 0 Mix: 8.062Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 18.66Mi Managed Generated Textures: 52Ki Upload: 314.1Mi Data Uploader: 256Mi Bindable Buffers: 55.81Mi Upload Buffers: 39.81Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 36747 Default: 36457 NonStreaming: 468 HeapManager: 35 Free: 35 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 201 RO Textures: 4 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 24 Cube Depth Stencils: 0 Managed Buffers: 34 Free: 34 OffscreenTexture:LCD_LCDWide500_ServerComposition_11528:1_S0: 1 OffscreenTexture:LCD_LCDWide500_ServerComposition_11520:1_S0: 1 Streaming: 927 Textures: 927 Missing: 1 Specific: 35061 Borrowing: 95 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6554 Particle: 22 Raytracing: 464 Runtime Data: 23365 Unknown: 0 Armor: 19410 Debug: 0 Flora: 1706 Impostor: 0 UI3D: 7 Voxel: 2225 Water: 7 Volumes: 10 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4396 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 1088 Unused Memory (MiB): 310.375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 87.69531 Voxel: 371 ManagedROBuffer occupancy: 93.359375 Voxel: 298 ManagedROBuffer occupancy: 45.703125 Voxel: 162 ManagedROBuffer occupancy: 2.5390625 Voxel: 11 ManagedROBuffer occupancy: 0.9765625 Voxel: 5 ManagedROBuffer occupancy: 1.7578125 Voxel: 9 ManagedROBuffer occupancy: 0.9765625 Voxel: 5 ManagedROBuffer occupancy: 0.390625 Voxel: 2 ManagedROBuffer occupancy: 1.171875 Voxel: 6 ManagedROBuffer occupancy: 0.78125 Voxel: 4 Misc ManagedROBuffer occupancy: 100 Mwm: 127 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 228 ManagedROBuffer occupancy: 100 Mwm: 215 ManagedROBuffer occupancy: 100 Mwm: 210 ManagedROBuffer occupancy: 100 Mwm: 188 ManagedROBuffer occupancy: 100 Mwm: 155 ManagedROBuffer occupancy: 100 Mwm: 197 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 100 Mwm: 107 ManagedROBuffer occupancy: 100 Mwm: 180 ManagedROBuffer occupancy: 100 Mwm: 116 Mix: 0 Armor: 54 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Armor: 70 Flare: 1 UI3D: 0 ManagedROBuffer occupancy: 100 Mwm: 111 Mix: 0 Armor: 16 UI3D: 1 Flare: 0 Flora: 0 ManagedROBuffer occupancy: 100 Mwm: 87 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 101 ManagedROBuffer occupancy: 100 Mwm: 123 ManagedROBuffer occupancy: 100 Mwm: 291 ManagedROBuffer occupancy: 100 Mwm: 122 ManagedROBuffer occupancy: 100 Mwm: 82 ManagedROBuffer occupancy: 100 Mwm: 149 ManagedROBuffer occupancy: 100 Mwm: 183 Mix: 0 Water: 1 Flare: 0 UI3D: 0 Armor: 17 Flora: 68 ManagedROBuffer occupancy: 86.328125 Mix: 6 Flora: 328 Mwm: 6 Armor: 1 ManagedROBuffer occupancy: -1 Mix: 0 ManagedROBuffer occupancy: 12.5 Mix: 0 Flora: 41 Mwm: 5 Armor: 0 ManagedROBuffer occupancy: 89.25781 Mix: 1 Armor: 4 Mwm: 118 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: 5.6640625 Raytracing: 29 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 493 Safe Instance Count: 1107 Indices Count: 2347431 Indices to Triangle Count: 782477 MainView[SecondPass] Real Instance Count: 28 Safe Instance Count: 1107 Indices Count: 1038210 Indices to Triangle Count: 346070 Visible PointLight count: 29 Visible SpotLight count: 5 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 86 Visible Grass count: 0 Visible ParticleEmitter count: 3 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 15 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 14.5368Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 15 Safe Instance Count: 15 Indices Count: 321690 Indices to Triangle Count: 107230 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 1614 Safe Instance Count: 2227 Indices Count: 4655898 Indices to Triangle Count: 1551966 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2701 Safe Instance Count: 2879 Indices Count: 5231622 Indices to Triangle Count: 1743874 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2864 Safe Instance Count: 2869 Indices Count: 3251034 Indices to Triangle Count: 1083678 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 361 Safe Instance Count: 366 Indices Count: 1352421 Indices to Triangle Count: 450807 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 368 Safe Instance Count: 1192 Indices Count: 1396116 Indices to Triangle Count: 465372 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 1225 Safe Instance Count: 1230 Indices Count: 2026683 Indices to Triangle Count: 675561 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 2817460 1: 18986 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 6 HZB Mip-4 Count: 8 HZB Mip-5 Count: 12 HZB Mip-6 Count: 6 HZB Mip-7 Count: 14 HZB Mip-8 Count: 29 HZB Mip-9 Count: 6 HZB Mip-10 Count: 12 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 11.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 11.00 Budget: 481MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 2.00 Active Memory: 0B Idle Memory: 5MiB 1024×512 Active: 0.00 Idle: 2.00 Active Memory: 0B Idle Memory: 5MiB RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices 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ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,233.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB AudioEventInstance Pooled Count: 206.00 Active (borrowed) Count: 50.00 Bytes Pooled: 31KiB OneShotAudioEventInstance3D Pooled Count: 82.00 Active (borrowed) Count: 174.00 Bytes Pooled: 18KiB LoopingAudioEventInstance3D Pooled Count: 43.00 Active (borrowed) Count: 365.00 Bytes Pooled: 10KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 1.00 Active (borrowed) Count: 31.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 14.00 Active (borrowed) Count: 18.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for SendOrPostCompletion Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 200B Default for SendOrPostCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ExternalHandlersVersion Pooled Count: 711.00 Active (borrowed) Count: 1,270.00 Bytes Pooled: 22KiB Default for PooledList Pooled Count: 711.00 Active (borrowed) Count: 1,270.00 Bytes Pooled: 22KiB Default for DataWork Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 270.00 Active (borrowed) Count: 162.00 Bytes Pooled: 42KiB Default for RenderDrawCommandBuffer Pooled Count: 1,091.00 Active (borrowed) Count: 171.00 Bytes Pooled: 68KiB Default for PersistentDrawBatch Pooled Count: 270.00 Active (borrowed) Count: 162.00 Bytes Pooled: 13KiB Default for PooledList Pooled Count: 1.00 Active (borrowed) Count: 2.00 Bytes Pooled: 32B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 604.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B GPUResourcePool-D3DHelper`1 Pooled Count: 53.00 Active (borrowed) Count: 6.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 604.00 Active (borrowed) Count: 0.00 Bytes Pooled: 113KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 604.00 Active (borrowed) Count: 0.00 Bytes Pooled: 524KiB Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 604.00 Active (borrowed) Count: 0.00 Bytes Pooled: 590KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-RASPool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 1KiB GPUResourcePool-RASBuffer Pooled Count: 5,203.00 Active (borrowed) Count: 3,172.00 Bytes Pooled: 406KiB ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 500.00 Active (borrowed) Count: 927.00 Bytes Pooled: 74KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for WaitTask Pooled Count: 269.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 144B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 2,479.00 Active (borrowed) Count: 12,526.00 Bytes Pooled: 291KiB Default for ForEachLoopWork Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for ReplicationCommandBuffer Pooled Count: 2.00 Active (borrowed) Count: 2.00 Bytes Pooled: 80B Default for ShapedSectoredTrigger Pooled Count: 557.00 Active (borrowed) Count: 1,543.00 Bytes Pooled: 200KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 389.00 Active (borrowed) Count: 179.00 Bytes Pooled: 79KiB Default for ShapedEntityTrigger Pooled Count: 183.00 Active (borrowed) Count: 256.00 Bytes Pooled: 37KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 1.00 Active (borrowed) Count: 15.00 Bytes Pooled: 48B Default for Sector Pooled Count: 137.00 Active (borrowed) Count: 185.00 Bytes Pooled: 10KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 880B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 6,803.00 Active (borrowed) Count: 0.00 Bytes Pooled: 638KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 46,407.00 Active (borrowed) Count: 14,834.00 Bytes Pooled: 5MiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 37,305.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13MiB Default for VoxelResourceLoading Pooled Count: 1,413.00 Active (borrowed) Count: 0.00 Bytes Pooled: 77KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 672.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 43.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for DCSContinuation Pooled Count: 71.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB Default for PlanetEnvironmentSector Pooled Count: 182.00 Active (borrowed) Count: 185.00 Bytes Pooled: 26KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 874.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Object Pair List Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 886KiB Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 4,899.00 Active (borrowed) Count: 7,540.00 Bytes Pooled: 191KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 2,956.00 Active (borrowed) Count: 3,844.00 Bytes Pooled: 647KiB Default for StitchOperation Pooled Count: 1,200.00 Active (borrowed) Count: 0.00 Bytes Pooled: 122KiB Default for CompoundStitchOperation Pooled Count: 1,636.00 Active (borrowed) Count: 0.00 Bytes Pooled: 179KiB Default for VoxelUpdateBatchTracker Pooled Count: 652.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Default for CellData Pooled Count: 15,310.00 Active (borrowed) Count: 14,901.00 Bytes Pooled: 837KiB Default for ClipmapMeshJob Pooled Count: 1,216.00 Active (borrowed) Count: 0.00 Bytes Pooled: 162KiB Default for ClipmapResourceLoadingJob Pooled Count: 258.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40KiB Animation Clip Requests Pooled Count: 26.00 Active (borrowed) Count: 27.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 9.00 Active (borrowed) Count: 13.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 2.00 Active (borrowed) Count: 18.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 12.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 65.00 Active (borrowed) Count: 20.00 Bytes Pooled: 29KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 30.00 Active (borrowed) Count: 3.00 Bytes Pooled: 8KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 6.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 31.00 Active (borrowed) Count: 3.00 Bytes Pooled: 103KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 36.00 Active (borrowed) Count: 3.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 11.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Default for ClipmapSewJob Pooled Count: 773.00 Active (borrowed) Count: 0.00 Bytes Pooled: 115KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for VoxelCell Pooled Count: 2,426.00 Active (borrowed) Count: 1,035.00 Bytes Pooled: 663KiB Default for AsyncStateMachineOptional Pooled Count: 93.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for List> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for Dictionary Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B ResourcePool-InstanceBatch Pooled Count: 40,839.00 Active (borrowed) Count: 1,460.00 Bytes Pooled: 7MiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 185,694.00 Active (borrowed) Count: 10,365.00 Bytes Pooled: 9MiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Resource Streaming Total Memory Main Budget: 3.98GiB Used: 1.33GiB Pressure: 2.93GiB Pinned: 118.34MiB Graphics Budget: 6.90GiB Used: 6.89GiB Pressure: 6.83GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 19.50us Registered Resources: 0 Loaded Resources: 461 Priority Updates: 14 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 45.02MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.30us Registered Resources: 0 Loaded Resources: 4,504 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 284.23MiB Pressure: 280.74MiB Pinned: 52.14MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.15us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 12.91MiB Pressure: 11.64MiB Pinned: 6.64MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 1.25us Registered Resources: 0 Loaded Resources: 8,321 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1,019.95MiB Used: 1,019.91MiB Pressure: 2.60GiB Pinned: 14.66MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 2 Completed: 0, 0 Update Time: 589.34us Registered Resources: 4,437 Loaded Resources: 4,437 Priority Updates: 41 Changed Priorities: 40 Pending State Transitions: 2 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 6.90GiB Used: 6.89GiB Pressure: 6.83GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Button: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/SurvivalKit: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Contract: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/TT_Space_Safe4: 0 event:/SFX/Block/TimerEnd: 0 event:/UI/ui_Terminal: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Ship/ShipMain: 0 event:/Music/Space/TT_Space_Safe1: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/Music/Space/SE2_Space_TGM: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/UI/SuitInventoryFull: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/toolbar_load_unload: 0 event:/UI/HudUnable: 0 event:/SFX/Tool/AreaWelder: 0 event:/UI/ui_backpack_build: 0 event:/SFX/Progress/Progress_Construction: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Tool/PaintTool: 0 event:/UI/ColorTool_menu_over: 0 event:/UI/ColorTool_menu_appear: 0 event:/UI/ColorTool_menu_click: 0 event:/UI/ColorTool_menu_disappear: 0 event:/UI/ComponentMissing: 0 event:/SFX/Tool/WelderTool: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/SFX/Character/TakeItem: 0 event:/Music/Space/TT_Space_Safe11_v1: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Block/OxygenTank: 0 event:/Music/Space/SE2_Space_SpaceConstruction: 0 event:/Music/Space/SE2_Space_10Years: 0 event:/Music/Space/SE2_Space_Safe3: 0 event:/UI/SuitEnergyLow: 0 event:/Music/Space/TT_Space_Safe7: 0 event:/Music/Space/TT_Moog5_long: 0 event:/SFX/Character/MagBootsOn: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Character/MagBootsOff: 0 event:/UI/jingle_objective_complete: 0 event:/UI/contract_complete: 0 event:/Music/Space/SE2_Space_Woodwinds: 0 event:/Music/Space/TT_Space_Safe9: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/SFX/Block/DoorSliding: 0 event:/UI/contract_reward_claim: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Character/FallGround: 0 event:/UI/jingle_achievement: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 320 FileOctreeRegionLoader: 88 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 66 Created: 89 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 223 Created: 671 PlanetOreDepositComponent Current: 4682 Created: 15168 CompositePlanetShapeComponent Current: 1120 Created: 2297 DynamicVoxelStorageComponent Current: 10 Created: 11 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 98 Created: 299 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 223 Created: 1194 PlanetOreDepositComponent Current: 106 Created: 11745 CompositePlanetShapeComponent Current: 0 Created: 3023 DynamicVoxelStorageComponent Current: 10 Created: 11 Space Probe Server Low Cache Evicted: 0 Refreshed: 538482 Inserted: 172 Medium Cache Evicted: 0 Refreshed: 1052839 Inserted: 416 High Cache Evicted: 73775 Refreshed: 2838401 Inserted: 74287 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 126 FloatingObjects (Server): 14 Armor Blocks (Server): 19246 Simple Blocks (Server): 5174 Functional Blocks (Server): 1509 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 126 FloatingObjects (Client): 14 Armor Blocks (Client): 19246 Simple Blocks (Client): 5174 Functional Blocks (Client): 1509 TrashRemoval PlayerGridPCU: 0 Current: 46888 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 117754 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 14 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 577 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 243.7us Runtime Avg: 218.4us Optimization: 0.0 % Flora SectorsCount: 54 Total: 434147, 434279 Average: 8039, 8042 Minimum: 1688, 1688 Maximum: 10269, 10269