Performance Main Thread: 23.11ms, 138.66 % Input: 867.88us Draw: 7.15us Platform: 41.52ns Session: 13.34ms Render Render Thread Average Frame: 538.94ms, 538.94ms, 10779.0 %, (Imprecise) Current Frame: 10.27s, 10.27s, 205347.0 %, (Imprecise) Average Work: 536.43ms, 536.43ms, 10728.8 %, (Imprecise) Current Work: 10.26s, 10.26s, 205280.2 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 25.44ms, 25.44ms, 508.8 %, (Imprecise) Current Frame: 32.19ms, 32.19ms, 643.8 %, (Imprecise) Average Work: 17.90ms, 17.90ms, 358.0 %, (Imprecise) Current Work: 17.77ms, 17.77ms, 355.4 %, (Imprecise) Render Frequency: 37.69Hz, 200.00Hz, VSync: Disabled Video Memory: 6.29GiB, 7.00GiB, 89.8 % VRAM: 6.29GiB, 7.00GiB, 89.8 % CPU Load: 89.90 % CLR Total Stalls: 12.59s Worker Count: 9 Worker Load: 1.10 % PCU Total: 65110 NPC: 20226 LocalPlayer: 44884 Spatial Trigger System Entity updates: 16 Total Trigger Updates: 211 Trigger Count: 3 Encounters Session: AllManagedSystems: 13861 (total), 2965 (player), 10896 (NPC) ManagedWorldArea: 11117 (total), 2965 (player), 8152 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 2744 (total), 0 (player), 2744 (NPC) RenderSceneStats Streaming GPU Report Available Total: 7.002Gi Free: 727.8Mi Reserved: 0 Usage: 6.291Gi Game Report Available Raw: 7.002Gi Available Filtered: 6.993Gi Target Unused: 716.1Mi Target Usage: 6.294Gi Current Usage: 6.291Gi Usage Delta: 0 Usage Details Missing: 468.2Mi Non-Streaming: 2.975Gi Streaming: 2.859Gi Real Available Streaming: 2.861Gi Min Available Streaming: 1024Mi Min Critical Streaming: 373.6Mi Final Available Streaming: 2.861Gi Streaming Details Critical Pinned Textures: 373.6Mi Standard Pinned Textures: 160.8Mi First Person Textures: 32.15Mi Overlay Textures: 129.6Mi Density Textures: 1.509Gi Standard Textures: 682.2Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 650 Dispatch Count: 96 DispatchRays Count: 0 ExecuteIndirect Count: 693 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1117 Alive Particles Count: 1440 Dead Particles Count: 17700 Percentage of the budget used: 0.288 Active Emitter Count: 160 Borrowed resources Queried: 115MiB Allocated: 130MiB Concurrently borrowed: 26MiB Total Memory Allocated: 6.615Gi Default: 6.291Gi NonStreaming: 860.3Mi HeapManager: 300.5Mi Free: 300.5Mi Bindable Buffers: 136.3Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 134.8Mi Bindable Textures: 355.1Mi RO Textures: 128Mi RO Cube Texture: 12Ki Render Target Textures: 108.3Mi RW Render Target Textures: 36.19Mi Depth Stencils: 82.62Mi Cube Depth Stencils: 0 Managed Buffers: 44.88Mi Free: 44.88Mi OffscreenTexture:LCD_LCDWide150_ServerComposition_881:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_625:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_786:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_696:1_S0: 0 Streaming: 2.859Gi Textures: 2.859Gi Missing: 468.2Mi Specific: 2.135Gi Borrowing: 129.8Mi Flare: 93Ki Grass: 6.438Mi Light Clustering: 40.31Mi Material: 796.7Ki Mwm: 603.3Mi Particle: 40.38Mi Raytracing: 138.3Mi Runtime Data: 206.8Mi Unknown: 0 Armor: 8.331Mi Debug: 0 Flora: 76.72Mi Impostor: 0 UI3D: 35.22Ki Voxel: 121.6Mi Water: 65.12Ki Volumes: 49.86Ki Scene: 768Mi Unified Index Buffer: 224Mi Water: 0 Mix: 8.062Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 19.53Mi Managed Generated Textures: 52Ki Upload: 321.9Mi Data Uploader: 256Mi Bindable Buffers: 63.62Mi Upload Buffers: 47.62Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 72670 Default: 72380 NonStreaming: 303 HeapManager: 32 Free: 32 Bindable Buffers: 162 Persistent Constant Buffers: 24 Read-Write Buffers: 138 Bindable Textures: 64 RO Textures: 4 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 19 Cube Depth Stencils: 0 Managed Buffers: 27 Free: 27 OffscreenTexture:LCD_LCDWide150_ServerComposition_881:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_625:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_786:1_S0: 0 OffscreenTexture:LCD_LCDWide150_ServerComposition_696:1_S0: 0 Streaming: 1312 Textures: 1312 Missing: 1 Specific: 70764 Borrowing: 76 Flare: 3 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 6191 Particle: 22 Raytracing: 27 Runtime Data: 59768 Unknown: 0 Armor: 13006 Debug: 0 Flora: 42131 Impostor: 0 UI3D: 2 Voxel: 4611 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 4518 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 864 Unused Memory (MiB): 43.625 VoxelLow VoxelMedium ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 93.94531 Voxel: 440 ManagedROBuffer occupancy: 92.38281 Voxel: 401 ManagedROBuffer occupancy: 82.61719 Voxel: 381 ManagedROBuffer occupancy: 72.265625 Voxel: 298 ManagedROBuffer occupancy: 38.671875 Voxel: 141 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 165 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 108 Flora: 4 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 217 ManagedROBuffer occupancy: 100 Mwm: 194 Mix: 0 Armor: 1 Flora: 1 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 209 ManagedROBuffer occupancy: 100 Mwm: 160 Mix: 0 Armor: 20 Flora: 5 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 95 Mix: 0 Flare: 1 Flora: 1 Armor: 1 ManagedROBuffer occupancy: 100 Mwm: 108 ManagedROBuffer occupancy: 100 Mwm: 173 ManagedROBuffer occupancy: 100 Mwm: 228 ManagedROBuffer occupancy: 100 Mwm: 117 ManagedROBuffer occupancy: 100 Mwm: 104 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 151 Mix: 0 Water: 0 Volumes: 1 Flare: 0 Flora: 105 Armor: 8 ManagedROBuffer occupancy: 100 Flora: 430 Mix: 0 Mwm: 68 Flare: 1 Armor: 1 ManagedROBuffer occupancy: 100 Flora: 256 Mix: 0 UI3D: 0 Armor: 31 Mwm: 106 Flare: 0 ManagedROBuffer occupancy: 100 Mix: 1 Mwm: 87 UI3D: 0 Flare: 0 Flora: 174 Armor: 1 ManagedROBuffer occupancy: 100 Mix: 0 Flora: 68 Mwm: 99 Armor: 0 ManagedROBuffer occupancy: 100 Mwm: 115 Mix: 0 Armor: 0 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 83 Mix: 0 Armor: 0 Flora: 9 ManagedROBuffer occupancy: 100 Mwm: 104 Mix: 0 Armor: 0 Flora: 51 ManagedROBuffer occupancy: 79.88281 Mwm: 60 Mix: 3 Flora: 144 UI3D: 0 Flare: 0 Armor: 12 ManagedROBuffer occupancy: -1 Flare: 0 Mix: 0 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1043 Safe Instance Count: 4122 Indices Count: 1941216 Indices to Triangle Count: 647072 MainView[SecondPass] Real Instance Count: 29 Safe Instance Count: 4122 Indices Count: 968028 Indices to Triangle Count: 322676 Visible PointLight count: 24 Visible SpotLight count: 23 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 246 Visible Grass count: 45 Visible ParticleEmitter count: 189 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 27 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 6902 Max grass instances: 3002328 Grass instances buffer size: 4.804344Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 14 Safe Instance Count: 14 Indices Count: 295668 Indices to Triangle Count: 98556 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 372 Safe Instance Count: 553 Indices Count: 1108059 Indices to Triangle Count: 369353 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 550 Safe Instance Count: 611 Indices Count: 1202544 Indices to Triangle Count: 400848 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 2470 Safe Instance Count: 3391 Indices Count: 911265 Indices to Triangle Count: 303755 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 2103 Safe Instance Count: 2728 Indices Count: 688644 Indices to Triangle Count: 229548 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 2399 Safe Instance Count: 2786 Indices Count: 975012 Indices to Triangle Count: 325004 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 196293 1: 9839 2: 4561 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 716 HZB Mip-2 Count: 397 HZB Mip-3 Count: 492 HZB Mip-4 Count: 603 HZB Mip-5 Count: 398 HZB Mip-6 Count: 270 HZB Mip-7 Count: 98 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 4.00 Budget: 240MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B 512×512 Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 6.62GiB Default: 6.29GiB NonStreaming: 860.29MiB HeapManager: 300.47MiB Free: 300.47MiB Bindable Buffers: 136.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 134.81MiB Bindable Textures: 355.14MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 36.19MiB Depth Stencils: 82.62MiB Cube Depth Stencils: 0.00B Managed Buffers: 44.88MiB Free: 44.88MiB OffscreenTexture:LCD_LCDWide150_ServerComposition_881:1_S0: 0.00B OffscreenTexture:LCD_LCDWide150_ServerComposition_625:1_S0: 0.00B OffscreenTexture:LCD_LCDWide150_ServerComposition_786:1_S0: 0.00B OffscreenTexture:LCD_LCDWide150_ServerComposition_696:1_S0: 0.00B Streaming: 2.86GiB Textures: 2.86GiB Missing: 468.20MiB Specific: 2.14GiB Borrowing: 129.75MiB Flare: 93.00KiB Grass: 6.44MiB Light Clustering: 40.31MiB Material: 796.69KiB Mwm: 603.31MiB Particle: 40.38MiB Raytracing: 138.31MiB Runtime Data: 206.76MiB Unknown: 0.00B Armor: 8.33MiB Debug: 0.00B Flora: 76.72MiB Impostor: 0.00B UI3D: 35.22KiB Voxel: 121.56MiB Water: 65.12KiB Volumes: 49.86KiB Scene: 768.00MiB Unified Index Buffer: 224.00MiB Water: 0.00B Mix: 8.06MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 19.53MiB Managed Generated Textures: 52.00KiB Upload: 321.88MiB Data Uploader: 256.00MiB Bindable Buffers: 63.62MiB Upload Buffers: 47.62MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 17.44GiB Process Memory: 17.44GiB GC: 2.74GiB GC Total: 2.74GiB GC Committed Total: 4.52GiB GC Total Allocated: 62.02GiB GC Total Pause Duration: 7.26s GC Collection Count 0: 62 GC Collection Count 1: 39 GC Collection Count 2: 16 Havok Memory: 513.47MiB Native Allocators: 3.00GiB Heap: 3.00GiB Heap Allocation Count: unavailable Bump: 5.51MiB Systems: 7.64GiB DCS_Scenes: 103.83MiB Render12: 6.62GiB Default: 6.29GiB NonStreaming: 860.29MiB HeapManager: 300.47MiB Free: 300.47MiB Bindable Buffers: 136.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 134.81MiB Bindable Textures: 355.14MiB RO Textures: 128.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 36.19MiB Depth Stencils: 82.62MiB Cube Depth Stencils: 0.00B Managed Buffers: 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ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 144B Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 392.00 Active (borrowed) Count: 13,499.00 Bytes Pooled: 46KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 5.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 797.00 Active (borrowed) Count: 1,242.00 Bytes Pooled: 286KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 429.00 Active (borrowed) Count: 137.00 Bytes Pooled: 87KiB Default for ShapedEntityTrigger Pooled Count: 213.00 Active (borrowed) Count: 207.00 Bytes Pooled: 43KiB Default for List Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for EncounterSector Pooled Count: 4.00 Active (borrowed) Count: 8.00 Bytes Pooled: 192B Default for Sector Pooled Count: 161.00 Active (borrowed) Count: 228.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,539.00 Active (borrowed) Count: 0.00 Bytes Pooled: 519KiB Default for ChunkReference Pooled Count: 3,297.00 Active (borrowed) Count: 2,796.00 Bytes Pooled: 361KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 1,280.00 Active (borrowed) Count: 0.00 Bytes Pooled: 470KiB Default for VoxelResourceLoading Pooled Count: 805.00 Active (borrowed) Count: 0.00 Bytes Pooled: 44KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 489.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 27.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 109.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for DCSContinuation Pooled Count: 164.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for PlanetEnvironmentSector Pooled Count: 144.00 Active (borrowed) Count: 266.00 Bytes Pooled: 20KiB Default for SizeEstimatorData Pooled Count: 352.00 Active (borrowed) Count: 1,593.00 Bytes Pooled: 11KiB Default for RelativeTransformRootContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 112B Default for TransformContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 6,515.00 Active (borrowed) Count: 1,347.00 Bytes Pooled: 254KiB Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 3,260.00 Active (borrowed) Count: 4,200.00 Bytes Pooled: 713KiB Default for StitchOperation Pooled Count: 2,516.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256KiB Default for CompoundStitchOperation Pooled Count: 868.00 Active (borrowed) Count: 0.00 Bytes Pooled: 95KiB Default for VoxelUpdateBatchTracker Pooled Count: 704.00 Active (borrowed) Count: 0.00 Bytes Pooled: 28KiB Default for CellData Pooled Count: 7,219.00 Active (borrowed) Count: 16,205.00 Bytes Pooled: 395KiB Default for ClipmapMeshJob Pooled Count: 3,012.00 Active (borrowed) Count: 0.00 Bytes Pooled: 400KiB Default for ClipmapResourceLoadingJob Pooled Count: 561.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88KiB Animation Clip Requests Pooled Count: 32.00 Active (borrowed) Count: 20.00 Bytes Pooled: 4KiB Animation Group Requests Pooled Count: 11.00 Active (borrowed) Count: 12.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 7.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachineOptional Pooled Count: 344.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for ResourceLoadingCompletion Pooled Count: 19.00 Active (borrowed) Count: 0.00 Bytes Pooled: 608B Default for ClipmapSewJob Pooled Count: 2,197.00 Active (borrowed) Count: 0.00 Bytes Pooled: 326KiB ResourcePool-InstanceBatch Pooled Count: 1,940.00 Active (borrowed) Count: 40,904.00 Bytes Pooled: 333KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 31,191.00 Active (borrowed) Count: 181,665.00 Bytes Pooled: 1MiB Default for VoxelCell Pooled Count: 393.00 Active (borrowed) Count: 2,010.00 Bytes Pooled: 107KiB Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 38.00 Active (borrowed) Count: 0.00 Bytes Pooled: 7KiB Default for AsyncStateMachinePooledTask<d__142> Pooled Count: 58.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 50KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 17.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for AsyncStateMachinePooledTask<d__17> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__32> Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for SynchronizationContextContinuation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Skipped Object List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for UnawaitedExceptionFinalizer Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__16>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42>> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 296B Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.07GiB Pressure: 2.90GiB Pinned: 87.82MiB Graphics Budget: 2.86GiB Used: 2.86GiB Pressure: 2.85GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 55.57us Registered Resources: 0 Loaded Resources: 465 Priority Updates: 12 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.62MiB Used: 45.36MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 70.78us Registered Resources: 0 Loaded Resources: 3,651 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.62MiB Used: 274.76MiB Pressure: 262.52MiB Pinned: 31.30MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 10.21us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.62MiB Used: 12.91MiB Pressure: 10.24MiB Pinned: 5.79MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 608.95us Registered Resources: 0 Loaded Resources: 6,263 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.62MiB Used: 765.60MiB Pressure: 2.59GiB Pinned: 5.83MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 2.65ms Registered Resources: 4,551 Loaded Resources: 4,551 Priority Updates: 4 Changed Priorities: 3 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.86GiB Used: 2.86GiB Pressure: 2.85GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/Wheels/Engine/WheelEngineTestSmall: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Block/Wheels/SurfaceRolling/WheelsRollingSand: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Ship/ShipMain: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_B5: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Character/Footsteps: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_toolbar_swap: 0 event:/UI/toolbar_load_unload: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/UI/Block/RotateBlock: 0 event:/UI/Block/PlaceBlockProjection: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/ItemSizeR: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 event:/UI/Block/DeleteBlock: 0 event:/Music/Verdure/SE2_Verdure_TheDeepDive: 0 event:/UI/HudUnable: 0 event:/UI/Gscreen_type: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Impacts/ImpactCharacterMetal: 0 event:/UI/SuitEnergyLow: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Progress/Progress_Construction: 0 event:/SFX/Character/Jump: 0 event:/UI/ComponentMissing: 0 event:/UI/AddItemToCue: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Character/JetpackPush: 0 event:/Music/Verdure/SE2_Verdure_PulsingSun: 0 event:/SFX/Character/CrouchDown: 0 event:/SFX/Character/CrouchUp: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Tool/HandDrillNoContact: 0 event:/SFX/Tool/HandDrillGrass: 0 event:/SFX/Tool/HandDrillSoil: 0 event:/SFX/Tool/HandDrillVoxelRemoval: 0 event:/SFX/Tool/HandDrillRock: 0 event:/SFX/Character/FootstepsCrouch: 0 event:/UI/SuitInventoryFull: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/SFX/Tool/GrinderTool: 0 event:/SFX/Progress/Progress_Deconstruction: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Block/DrillSmallSoil: 0 event:/SFX/Block/ShipDrilllVoxelRemoval: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/SFX/Block/DrillSmallRock: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/UI/Gscreen_type_delete: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 event:/Music/Verdure/SE2_Verdure_Daybreak: 0 event:/Music/Verdure/SE2_Verdure_TTS: 0 event:/SFX/Character/TakeItem: 0 event:/Music/Verdure/SE2_Falloff: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/ExplosionBlockSmall: 0 event:/SFX/Explosions/Explosion: 0 event:/SFX/Character/VocPain: 0 event:/SFX/Impacts/ImpactMetalTree: 0 event:/SFX/Explosions/ExplosionBlockBattery: 0 event:/SFX/Explosions/ExplosionBlockTiny: 0 event:/UI/Character_death: 0 event:/SFX/Impacts/ImpactCharacterTree: 0 event:/UI/gps_create: 0 event:/Music/Space/SE2_Space_Woodwinds: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Block/MedicalRoom: 0 snapshot:/InControlSeat: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/UI/jingle_objective_complete: 0 event:/UI/contract_complete: 0 event:/SFX/Block/AtennaLRG: 0 event:/UI/jingle_achievement: 0 event:/Music/Space/TT_Space_Safe10_v2: 0 event:/Music/FTUE/1m8_ValationStation: 0 event:/SFX/Block/DoorSliding: 0 event:/UI/contract_reward_claim: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/Music/Space/TT_Space_Safe8: 0 event:/Music/Verdure/SE2_Verdure_SunsetOverVerdure: 0 event:/Music/Space/SE2_Space_10Years: 0 event:/Music/Space/SE2_Space_TRW: 0 event:/SFX/Character/DropItem: 0 event:/Music/Space/TT_Space_Safe1: 0 event:/Music/Space/TT_Moog7_long: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/UI/trading_sell: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 360 FileOctreeRegionLoader: 85 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 8 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 135 Created: 648 PlanetOreDepositComponent Current: 2986 Created: 12062 CompositePlanetShapeComponent Current: 651 Created: 2147 DynamicVoxelStorageComponent Current: 4 Created: 7 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 58 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 350 Created: 3018 PlanetOreDepositComponent Current: 6497 Created: 43969 CompositePlanetShapeComponent Current: 1686 Created: 7322 DynamicVoxelStorageComponent Current: 4 Created: 7 Space Probe Server Low Cache Evicted: 46 Refreshed: 479118 Inserted: 46 Medium Cache Evicted: 362 Refreshed: 891308 Inserted: 362 High Cache Evicted: 2162 Refreshed: 2872369 Inserted: 2162 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 55 Refreshed: 417309 Inserted: 55 Medium Cache Evicted: 198 Refreshed: 764335 Inserted: 198 High Cache Evicted: 17473 Refreshed: 2133758 Inserted: 17473 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 45 Refreshed: 258316 Inserted: 45 Medium Cache Evicted: 197 Refreshed: 491916 Inserted: 197 High Cache Evicted: 3648 Refreshed: 1219964 Inserted: 3648 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 379853 Inserted: 83 Medium Cache Evicted: 181 Refreshed: 731883 Inserted: 693 High Cache Evicted: 9884 Refreshed: 2044331 Inserted: 10396 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 40 FloatingObjects (Server): 8 Armor Blocks (Server): 3528 Simple Blocks (Server): 1320 Functional Blocks (Server): 514 Total Destroyed Blocks: 102 Total Damage: 19382.346 Total Repair: 0 Grids (Client): 40 FloatingObjects (Client): 8 Armor Blocks (Client): 3528 Simple Blocks (Client): 1320 Functional Blocks (Client): 514 TrashRemoval PlayerGridPCU: 0 Current: 44884 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 20226 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 8 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 12 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 518.4us Runtime Avg: 540.1us Optimization: 0.0 % Flora SectorsCount: 143 Total: 842817, 442405 Average: 5893, 3093 Minimum: 1410, 1413 Maximum: 12192, 6972