2026-07-10 06:43:42.112 - Main Thread -> Timezone (local - UTC): -7h 2026-07-10 06:43:42.114 - Main Thread -> App Version: 2.3.0.2788 2026-07-10 06:43:42.122 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 7/10/2026 6:43:42 AM 2026-07-10 06:43:42.211 - Main Thread -> Running application with arguments: -hideVersion 2026-07-10 06:43:42.211 - Main Thread -> Runtime Framework: .NET 9.0.17 2026-07-10 06:43:42.211 - Main Thread -> Build Configuration: Release 2026-07-10 06:43:42.391 - Main Thread -> Environment.ProcessorCount: 32 2026-07-10 06:43:42.391 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-10 06:43:42.391 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll -hideVersion 2026-07-10 06:43:42.392 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-10 06:43:42.442 - Main Thread -> CPU: 13th Gen Intel(R) Core(TM) i9-13900K, 32/24 Logical/Physical Cores, 3000MHz Nominal Maximum Frequency 2026-07-10 06:43:42.443 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-07-10 06:43:42.443 - Main Thread -> IntPtr.Size: 8 2026-07-10 06:43:42.443 - Main Thread -> Default Culture: en-US 2026-07-10 06:43:42.443 - Main Thread -> Default UI Culture: en-US 2026-07-10 06:43:42.443 - Main Thread -> LogEnvironmentInformation - START 2026-07-10 06:43:42.455 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-07-10 06:43:42.455 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-07-10 06:43:42.461 - Main Thread -> Virtualized: False 2026-07-10 06:43:42.465 - Main Thread -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K 2026-07-10 06:43:42.466 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,028,154,880 bytes 2026-07-10 06:43:42.466 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-10 06:43:42.466 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 23,192,702,976 bytes 2026-07-10 06:43:42.466 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,869,591,552 bytes 2026-07-10 06:43:42.472 - Main Thread -> Drive C: | Capacity: 238,526,918,656 bytes | Free space: 6,984,675,328 bytes 2026-07-10 06:43:42.472 - Main Thread -> Drive D: | Capacity: 1,000,186,310,656 bytes | Free space: 72,945,397,760 bytes 2026-07-10 06:43:42.472 - Main Thread -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 942,046,498,816 bytes 2026-07-10 06:43:42.472 - Main Thread -> Drive F: | Capacity: 480,085,274,624 bytes | Free space: 479,928,664,064 bytes 2026-07-10 06:43:42.472 - Main Thread -> Drive G: | Capacity: 250,041,331,712 bytes | Free space: 190,211,948,544 bytes 2026-07-10 06:43:43.190 - Main Thread -> LogEnvironmentInformation - END 2026-07-10 06:43:43.258 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2788","System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-10 06:43:43.258 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-10 06:43:43.330 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|6.2765 2026-07-10 06:43:43.330 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-10 06:43:43.337 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-10 06:43:43.350 - Main Thread -> Initializing Engine... 2026-07-10 06:43:43.385 - Main Thread -> Initializing LibraryEngineComponent 2026-07-10 06:43:43.385 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-07-10 06:43:43.385 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-10 06:43:43.385 - Main Thread -> Workers configured. 2026-07-10 06:43:43.385 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-10 06:43:43.385 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-10 06:43:43.385 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-10 06:43:43.385 - Main Thread -> App Data Path: C:\Users\Thinkingsquid\AppData\Roaming\SpaceEngineers2 2026-07-10 06:43:43.385 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-10 06:43:43.388 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: SHGS31-1000GS-2 : Type: SSD : Format: NTFS 2026-07-10 06:43:43.458 - Main Thread -> [Crash Handler]: For AppData found drive type: Avant 240GB Client SSD : Type: SSD : Format: NTFS 2026-07-10 06:43:43.459 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-10 06:43:43.459 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Thinkingsquid\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-10 06:43:43.475 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-10 06:43:43.477 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-07-10 06:43:43.667 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-10 06:43:43.667 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-10 06:43:43.668 - Main Thread -> Initializing WatchdogComponent 2026-07-10 06:43:43.669 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-10 06:43:43.692 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.43 BusVolumes: {"bus:/Music": 0.15,"bus:/UI": 1,"bus:/SFX": 0.48,"bus:/SFX/Tools": 0.12} 2026-07-10 06:43:43.697 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: true 2026-07-10 06:43:43.700 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-07-10 06:43:43.711 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-06-28T13:55:41.2647701Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-07-08T03:48:17.1202939Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-06-21T12:24:39.6979865Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-07-10T00:27:24.3932834Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2025-12-22T20:05:45.2425784Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2026-07-08T03:02:47.5434913Z"},{"$Key": {"Name": "$Content:ClassicSurvival"},"$Value": "2026-07-08T12:22:37.4031689Z"},{"$Key": {"Name": "Classic Survival 1"},"$Value": "2026-07-09T14:14:44.5282431Z"},{"$Key": {"Name": "Empty World 1"},"$Value": "2026-07-10T00:27:24.9406726Z"}] LatestGame: {"Name": "Empty World 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-10 06:43:43.714 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.3 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: true RatingDialogShown: false 2026-07-10 06:43:43.716 - Main Thread -> Loaded Options part: InputOptions : InvertX: false InvertY: false Sensitivity: 1.5 2026-07-10 06:43:43.717 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-10 06:43:43.718 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 3090 + DISPLAY2" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-07-10 06:43:43.752 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.7453293 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" SerializedDecalsQuality: "Medium" 2026-07-10 06:43:43.752 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-10 06:43:43.752 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-10 06:43:43.754 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-10 06:43:43.765 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-10 06:43:43.927 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082650, last modified: 2026-07-09 16:36:35) 2026-07-10 06:43:44.372 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: SHGS31-1000GS-2 : Type: SSD : Format: NTFS 2026-07-10 06:43:44.372 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-09 16:36:35) 2026-07-10 06:43:44.388 - Main Thread -> [Crash Handler]: For Project Engine found drive type: SHGS31-1000GS-2 : Type: SSD : Format: NTFS 2026-07-10 06:43:44.393 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-10 06:43:44.393 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-10 06:43:44.449 - Main Thread -> Info: Started loading definition set Engine 2026-07-10 06:43:44.684 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|8.3103 2026-07-10 06:43:44.684 - Main Thread -> Info: Finished loading definition set Engine 2026-07-10 06:43:44.685 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-10 06:43:44.685 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-10 06:43:44.685 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-10 06:43:44.685 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-10 06:43:44.685 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-10 06:43:44.686 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-10 06:43:44.767 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-10 06:43:44.767 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-10 06:43:44.800 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-10 06:43:44.832 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-10 06:43:44.832 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-10 06:43:44.832 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-10 06:43:44.832 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-10 06:43:44.832 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-10 06:43:44.832 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-10 06:43:44.838 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-10 06:43:44.838 - Main Thread -> Initializing MusicEngineComponent 2026-07-10 06:43:44.839 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-10 06:43:44.839 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-10 06:43:44.839 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-10 06:43:44.839 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-10 06:43:44.839 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-10 06:43:44.839 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,200,501,504 bytes. 2026-07-10 06:43:44.841 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-10 06:43:44.849 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-10 06:43:44.856 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-10 06:43:44.859 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-10 06:43:44.859 - Main Thread -> Initializing AudioEngineComponent 2026-07-10 06:43:44.859 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-10 06:43:44.862 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-10 06:43:44.886 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-10 06:43:44.888 - Main Thread -> Initializing Render12EngineComponent 2026-07-10 06:43:44.888 - Main Thread -> LOADING_BEGIN|Render 2026-07-10 06:43:44.888 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-10 06:43:46.036 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-10 06:43:46.106 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-10 06:43:46.122 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-10 06:43:46.122 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-10 06:43:46.124 - Main Thread -> RenderOptionsPart2.Preset = High 2026-07-10 06:43:46.126 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-10 06:43:46.127 - Main Thread -> Initializing RenderContracts 2026-07-10 06:43:46.127 - Main Thread -> Initializing MaterialSettings 2026-07-10 06:43:46.127 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-10 06:43:46.127 - Main Thread -> Initializing RenderFrameStatistics 2026-07-10 06:43:46.127 - Main Thread -> Branching #1 2026-07-10 06:43:46.127 - Main Thread -> Creating Window 2026-07-10 06:43:46.127 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-07-10 06:43:46.127 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-10 06:43:46.127 - Main Thread -> Workers configured. 2026-07-10 06:43:46.127 - Main Thread -> Initializing RenderOutputManager 2026-07-10 06:43:46.127 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-10 06:43:46.128 - Main Thread -> LOADING_TIME|Render_Init|118.59829999999988 2026-07-10 06:43:46.128 - Main Thread -> LOADING_TIME_FULL|Render_Init|1239.6477 2026-07-10 06:43:46.128 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-10 06:43:46.129 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-10 06:43:46.129 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-10 06:43:46.129 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-10 06:43:46.130 - Main Thread -> Initializing WinInputEngineComponent 2026-07-10 06:43:46.132 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-10 06:43:46.285 - Main Thread -> Initializing InputEngineComponent 2026-07-10 06:43:46.288 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-10 06:43:46.288 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-10 06:43:46.288 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-10 06:43:46.289 - Main Thread -> Initializing UIEngineComponent 2026-07-10 06:43:46.291 - Main Thread -> Initialize UI 2026-07-10 06:43:46.291 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-10 06:43:46.292 - Main Thread -> Initialize Stats 2026-07-10 06:43:46.292 - Main Thread -> Initialize DebugMenu 2026-07-10 06:43:46.320 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-07-10 06:43:46.325 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-10 06:43:46.470 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-10 06:43:46.470 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-10 06:43:47.049 - Render thread -> LOADING_TIME|Render_SystemCoreInit|578.8555 2026-07-10 06:43:48.051 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, wintypes.dll, combase.dll, RPCRT4.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Text.RegularExpressions.dll, icu.dll, System.Collections.Concurrent.dll, clrjit.dll, BCrypt.dll, System.Runtime.InteropServices.dll, System.Threading.dll, System.Memory.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Collections.Immutable.dll, System.Numerics.Vectors.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, System.Text.Json.dll, CoreUIComponents.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, VCRUNTIME140.dll, MSVCP140.dll, VCRUNTIME140_1.dll, MSVCP140_ATOMIC_WAIT.dll, System.Reflection.Metadata.dll, System.Diagnostics.EventLog.dll, wevtapi.dll, System.Security.Principal.Windows.dll, iphlpapi.dll, DNSAPI.dll, NSI.dll, dhcpcsvc6.DLL, dhcpcsvc.DLL, WINNSI.DLL, System.Threading.ThreadPool.dll, winhttp.dll, WS2_32.dll, System.Net.Sockets.dll, mswsock.dll, wshunix.dll, System.Threading.Overlapped.dll, System.Net.NameResolution.dll, wshbth.dll, rasadhlp.dll, DEVOBJ.dll, nlansp_c.dll, winrnr.dll, napinsp.dll, System.IO.FileSystem.Watcher.dll, fwpuclnt.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, System.Security.Claims.dll, sspicli.dll, schannel.DLL, ncrypt.dll, NTASN1.dll, ncryptsslp.dll, CRYPT32.dll, MSASN1.dll, CRYPTSP.dll, rsaenh.dll, steam_api64.DLL, steamclient64.dll, imagehlp.dll, SETUPAPI.dll, vstdlib_s64.dll, tier0_s64.dll, Secur32.dll, VRage.KytheraV2.Native.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_PhysicalWorldModel.dll, Kythera_Core.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Recast.dll, Kythera_Avoidance.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_Cover.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, dbghelp.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, cryptnet.dll, wldp.dll, drvstore.dll, nvapi64.dll, dxcore.dll, nvapi64_impl.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, wintrust.dll, nvspcap64.dll, ntmarta.dll, nvppex.dll, D3DSCache.dll, System.Console.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, GFSDK_Aftermath_Lib.x64.dll, inputhost.dll, HID.DLL, nvwgf2umx.dll, nvldumdx.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, SharpDX.XInput.dll, xinput1_4.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, nvml.dll, nvml.dll] 2026-07-10 06:43:48.051 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-10 06:43:48.075 - Render thread -> LOADING_TIME|Render_CreateDevice|957.0036 2026-07-10 06:43:48.076 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1943.7437 2026-07-10 06:43:48.076 - Render thread -> LOADING_TIME|Render_Window|4.413299999999936 2026-07-10 06:43:48.076 - Render thread -> LOADING_TIME_FULL|Render_Window|1948.3526 2026-07-10 06:43:48.079 - Render thread -> CPU throttling detection is setup: True 2026-07-10 06:43:48.085 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-10 06:43:48.287 - Render thread -> LOADING_TIME|Render_FirstFrame|201.6235 2026-07-10 06:43:48.287 - Render thread -> LOADING_TIME|Render|1290.8863000000001 2026-07-10 06:43:48.287 - Render thread -> LOADING_TIME_FULL|Render|3398.6758 2026-07-10 06:43:49.159 - Main Thread -> Info: Started loading definition set Core 2026-07-10 06:43:50.058 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-10 06:43:50.058 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-07-10 06:43:50.060 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-07-10 06:43:50.060 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-10 06:43:50.088 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-10 06:43:50.116 - Main Thread -> [Audio]: Loading master bank. 2026-07-10 06:43:50.158 - Main Thread -> [Audio]: Loading bank b1a473df-eca1-47bb-9d7c-8cd49886ec88. 2026-07-10 06:43:50.209 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-10 06:43:50.237 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-10 06:43:50.347 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-10 06:43:50.689 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-10 06:43:51.317 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-10 06:43:51.360 - Main Thread -> [Audio]: Reloading paths. 2026-07-10 06:43:51.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-10 06:43:51.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-10 06:43:51.371 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|1558.5275 2026-07-10 06:43:51.371 - Main Thread -> Info: Finished loading definition set Core 2026-07-10 06:43:51.390 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-10 06:43:51.417 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-07-10 06:43:51.625 - Main Thread -> Loaded 2 recovered behavior events into current batch. 2026-07-10 06:43:51.638 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-10 06:43:51.639 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-10 06:43:51.640 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-10 06:43:51.640 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-10 06:43:51.640 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-10 06:43:51.708 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-10 06:43:51.708 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-10 06:43:51.708 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-10 06:43:51.710 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-10 06:43:51.720 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-10 06:43:51.720 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-07-10 06:43:51.720 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-10 06:43:51.720 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-10 06:43:51.728 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-10 06:43:51.728 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-10 06:43:51.742 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-10 06:43:51.744 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-10 06:43:51.778 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 6 events (~4KB) 2026-07-10 06:43:51.779 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 3 events (~6KB) 2026-07-10 06:43:52.108 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-10 06:43:52.180 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-10 06:43:52.193 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-10 06:43:52.195 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-10 06:43:52.202 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-10 06:43:52.203 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-10 06:43:52.278 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PlayerInventoryItemAcquired, PlayerToolEngagement, PlayerCombatEngagement, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, AutomationBlockConfigured, PlayerDied, JetpackUsed, DatapadCollected, DatapadViewed, EncounterSpawned, PerformanceStats, PaintGunUsed, GridMoved, ProductionJobStarted, ObjectiveActivated, SectorStateAdvanced, EconomyTransaction, ObjectiveCompleted, UGCSubscribed, ContractActivated, PlayerSpawned, VoxelHandUsed, ContractClosed, ConsumableUsed, ProductionJobCancelled, ScreenClosed 2026-07-10 06:43:52.333 - Main Thread -> [Analytics] Successfully sent 3 events to events-tnt-prod, 6KB 2026-07-10 06:43:52.340 - Main Thread -> [Analytics] Successfully sent 6 events to behaviors-tnt-prod, 4KB 2026-07-10 06:43:52.357 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-10 06:43:52.357 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-10 06:43:52.357 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-10 06:43:52.357 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-10 06:43:52.357 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-10 06:43:52.358 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-10 06:43:53.199 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-10 06:43:54.837 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-10 06:43:54.837 - Main Thread -> LOADING_TIME|Application|12758.6364 2026-07-10 06:43:54.837 - Main Thread -> LOADING_TIME_FULL|Application|13350.5937 2026-07-10 06:43:54.837 - Main Thread -> LOADING_TIME|Main|12764.1314 2026-07-10 06:43:54.837 - Main Thread -> LOADING_TIME_FULL|Main|13356.0887 2026-07-10 06:43:54.882 - Render thread -> Render loop frequency capped to: 200Hz 2026-07-10 06:43:54.990 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-10 06:43:54.990 - VRageWorker 7 -> Info: Started loading definition set World 2026-07-10 06:44:13.860 - Main Thread -> LoadGameAsync save:Empty World 1 saveBackup: mods: 2026-07-10 06:44:13.872 - Main Thread -> LOADING_BEGIN|Session 2026-07-10 06:44:13.905 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-10 06:44:14.324 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-10 06:44:14.325 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-10 06:44:14.326 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-10 06:44:14.326 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-10 06:44:14.326 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-10 06:44:14.326 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-10 06:44:14.326 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-10 06:44:14.710 - Main Thread -> Info: Blocks occupancy and mount points loaded in 43 ms (301 block definitions patched) 2026-07-10 06:44:15.069 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-10 06:44:15.069 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-07-10 06:44:15.070 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|729.2713 2026-07-10 06:44:15.070 - Main Thread -> Info: Finished loading definition set World 2026-07-10 06:44:15.363 - Main Thread -> LOADING_TIME|WorldStartup|1457.5753 2026-07-10 06:44:15.363 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-10 06:44:15.363 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-10 06:44:15.364 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-10 06:44:15.364 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-10 06:44:15.364 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-10 06:44:15.364 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-10 06:44:15.703 - Main Thread -> Loading save Empty World 1 - version: 2.3.0.2788 2026-07-10 06:44:15.729 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-10 06:44:15.761 - Main Thread -> LOADING_TIME|WorldDeserialization|32.3906 2026-07-10 06:44:15.761 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-10 06:44:15.923 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|161.91 2026-07-10 06:44:15.923 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-10 06:44:15.930 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-10 06:44:16.009 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-10 06:44:16.009 - Main Thread -> [World Seed Provider]: Using seed -678949290. 2026-07-10 06:44:16.009 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Procedural\VS2_0\System\Data\ProceduralGenerationDataDefinition-2-0.def 2026-07-10 06:44:16.095 - Main Thread -> Character added: 42:1 2026-07-10 06:44:16.101 - Main Thread -> LOADING_TIME|EntitySpawning|177.5003 2026-07-10 06:44:16.760 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-10 06:44:17.189 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-10 06:44:17.189 - Main Thread -> [World Seed Provider]: Using seed -678949290. 2026-07-10 06:44:17.189 - Main Thread -> Scene: Client - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Procedural\VS2_0\System\Data\ProceduralGenerationDataDefinition-2-0.def 2026-07-10 06:44:17.860 - Main Thread -> LOADING_TIME|WorldTransitionToGame|2125.2275 2026-07-10 06:44:17.861 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|2497.1564 2026-07-10 06:44:17.928 - Main Thread -> Character added: 25:1 2026-07-10 06:44:17.962 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-07-10 06:44:17.962 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-10 06:44:17.962 - Main Thread -> Workers configured. 2026-07-10 06:44:18.408 - Main Thread -> LOADING_TIME|WorkerPoolLoad|8.189895629882812 2026-07-10 06:44:18.408 - Main Thread -> LOADING_TIME|ClientSessionTime|274.64399337768555 2026-07-10 06:44:18.408 - Main Thread -> LOADING_TIME|ServerSessionTime|48.00729978084564 2026-07-10 06:44:18.408 - Main Thread -> LOADING_TIME|CLRStalls|450.6022901535034 2026-07-10 06:44:18.408 - Main Thread -> LOADING_TIME|GCMemoryTotal|1091132568 2026-07-10 06:44:18.408 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-07-10 06:44:18.408 - Main Thread -> STATS_RECORDING,1314,21.8999124,1092102360,0,Normal 2026-07-10 06:44:18.450 - Main Thread -> LOADING_TIME|Session|4577.9779 2026-07-10 06:44:37.917 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-07-10 06:44:39.500 - Main Thread -> InGameMenu - player requested return to main menu 2026-07-10 06:44:39.500 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-10 06:44:39.500 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-10 06:44:39.500 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-10 06:44:39.501 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-07-10 06:44:39.501 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: WorldLoadedNotifierComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-07-10 06:44:39.521 - Main Thread -> TransitionToMenu listener activated: AssetJournalComponent 2026-07-10 06:44:39.521 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-10 06:44:39.546 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-10 06:44:39.784 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-10 06:44:39.784 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-10 06:44:39.784 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-10 06:44:39.784 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-07-10 06:44:39.784 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_MEDIAN,8491069440,1097894024,8200,1.8027999401,0,0.2220415324,14.6169815063,0,5.03306,3.70452,5.04218,3788487884.8,24702353408 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_PEAKS,8513519616,1179321320,32800,5.1360001564,0,23.3063106537,27.6345939636,1.1806000471,7.01254,5.49236,7.10798,3789158809.6,24702353408 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_AVERAGE,8492253083.39649,1100250806.30175,152571.045614035,2.1630796474,0,1.1242683077,14.791790946,0.0320064907,5.0798140451,3.8482771293,5.080287758,3784566844.73547,24702353408 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_MAX,8545558528,1179362392,79106752,33.3330993652,0,52.4277572632,32.0255737305,3.7727000713,17.3568,13.4455,17.4797,3794886656,24702353408 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_MIN,8383709184,1092102360,0,0.6338999867,0,0.1791968197,-3.1459197998,0,0.7389,0.4604,0.7496,3383902208,24702353408 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,CLRStalls,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-07-10 06:44:39.785 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,17275844.5819617,13911908.5524309,3310957.57967041,2.0576851201,0,4.299312139,3.7947100454,0.2651157885,0.9534493505,0.929760383,0.9586415777,38746024.6695194,0 2026-07-10 06:44:39.785 - Main Thread -> Global GC Memory Delta: 2026-07-10 06:44:39.785 - Main Thread -> first frame (1301): 3907336336 2026-07-10 06:44:39.785 - Main Thread -> record frame (1314): 4088408560 2026-07-10 06:44:39.785 - Main Thread -> end frame (2578): 4175382256 2026-07-10 06:44:39.785 - Main Thread -> first - record delta (13 frames): 181072224 2026-07-10 06:44:39.785 - Main Thread -> first - end (1277 frames): 268045920 2026-07-10 06:44:39.785 - Main Thread -> record - end (1264 frames): 86973696 2026-07-10 06:44:39.785 - Main Thread -> Percentile frames: 2026-07-10 06:44:39.785 - Main Thread -> MEDIAN_FRAME,1429,1598,1877,1837,1598,1671,1386,1424,4003,4101,4151,4107,4107 2026-07-10 06:44:39.785 - Main Thread -> PEAK_FRAME,1779,1877,1325,1319,1503,1320,1594,1316,4025,4007,4147,4076,4076 2026-07-10 06:44:39.785 - Main Thread -> Peak MainThreadTime frames: 2026-07-10 06:44:39.786 - Main Thread -> Absolute 1319, 1318, 1869, 1350, 1316, 1317 2026-07-10 06:44:39.787 - Main Thread -> Relative 5, 4, 555, 36, 2, 3 2026-07-10 06:44:39.787 - Main Thread -> Active Mission: None 2026-07-10 06:44:39.797 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 4 events (~2KB) 2026-07-10 06:44:39.799 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 53) 2026-07-10 06:44:39.800 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 50) 2026-07-10 06:44:39.810 - Main Thread -> Character removed: 25:1 2026-07-10 06:44:39.810 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 50) 2026-07-10 06:44:39.822 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-07-10 06:44:39.824 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-07-10 06:44:39.843 - Main Thread -> [Session.Dispose] Dispose Scene 2026-07-10 06:44:39.844 - Main Thread -> [Session.Dispose] End 2026-07-10 06:44:39.845 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-07-10 06:44:39.845 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-10 06:44:39.845 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-07-10 06:44:39.845 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-07-10 06:44:39.845 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-07-10 06:44:39.845 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-07-10 06:44:39.845 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 43) 2026-07-10 06:44:39.845 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 43) 2026-07-10 06:44:39.849 - Main Thread -> Character removed: 42:1 2026-07-10 06:44:39.849 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 43) 2026-07-10 06:44:39.852 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-07-10 06:44:39.853 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-07-10 06:44:39.859 - Main Thread -> [Session.Dispose] Dispose Scene 2026-07-10 06:44:39.860 - Main Thread -> [Session.Dispose] End 2026-07-10 06:44:39.860 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-07-10 06:44:39.860 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-07-10 06:44:39.860 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-07-10 06:44:39.860 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-07-10 06:44:39.861 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-07-10 06:44:39.861 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-10 06:44:39.861 - Main Thread -> Workers configured. 2026-07-10 06:44:39.861 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-07-10 06:44:39.861 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-10 06:44:39.861 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-10 06:44:39.888 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-10 06:44:39.922 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-10 06:44:39.938 - Main Thread -> LOADING_TIME|ReturnToMenu|437.7592 2026-07-10 06:44:39.942 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-10 06:44:39.988 - Main Thread -> [Analytics] Successfully sent 4 events to behaviors-tnt-prod, 2KB 2026-07-10 06:44:40.088 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-07-10 06:44:58.041 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2026-07-10 06:44:58.043 - Main Thread -> LOADING_BEGIN|Session 2026-07-10 06:44:58.056 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-10 06:44:58.321 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-10 06:44:58.321 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-10 06:44:58.321 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-10 06:44:58.321 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-10 06:44:58.321 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-10 06:44:58.321 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-10 06:44:58.321 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-10 06:44:58.322 - Main Thread -> LOADING_TIME|WorldStartup|265.914 2026-07-10 06:44:58.322 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-10 06:44:58.322 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-10 06:44:58.322 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-10 06:44:58.322 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-10 06:44:58.322 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-10 06:44:58.322 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-10 06:44:58.345 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.3.0.2783 2026-07-10 06:44:58.362 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-10 06:44:59.410 - Main Thread -> LOADING_TIME|WorldDeserialization|1047.1099 2026-07-10 06:44:59.410 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-10 06:45:03.364 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|3954.6981 2026-07-10 06:45:03.364 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-10 06:45:03.368 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-10 06:45:03.388 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-10 06:45:03.388 - Main Thread -> [World Seed Provider]: Using seed -1391868672. 2026-07-10 06:45:03.388 - Main Thread -> Scene: Server - Using serialized generator: 02ccaa2d-1648-4d7e-a1f8-e472ba09d5bf : Vanilla\Procedural\VS2_0\System\Data\ProceduralGenerationDataDefinition-2-0.def 2026-07-10 06:45:21.339 - Render thread -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Library.Filesystem.FileHandle.ReadAllBytesAsync(long, Memory) has thrown an IOException. 2026-07-10 06:45:21.614 - Render thread -> Info: Unawaited exception: System.IO.IOException: Invalid access to memory location. : 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Content\Environment\Materials\Tundra\GrassSnow\GrassSnow_Y_Far2_add.dds'. at Keen.VRage.Library.Filesystem.FileHandle.ReadAllBytesAsync(Int64 fileOffset, Memory`1 memory)