2026-07-10 07:19:58.900 - Main Thread -> Timezone (local - UTC): -3h 2026-07-10 07:19:58.900 - Main Thread -> App Version: 2.3.0.2788 2026-07-10 07:19:58.901 - Main Thread -> VRage renderer started 2026-07-10 07:19:58.902 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-07-10 07:19:58.902 - Main Thread -> OS Product Type: 0x65 2026-07-10 07:19:58.902 - Main Thread -> OS Product: Windows 11 2026-07-10 07:19:58.934 - Main Thread -> NvApi - Status: OK 2026-07-10 07:19:58.934 - Main Thread -> NvApi - Driver Version: 61047 (r610_45) 2026-07-10 07:19:58.934 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-07-10 07:19:58.942 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-07-10 07:19:58.942 - Main Thread -> AMD - Driver Version: Unknown 2026-07-10 07:19:58.948 - Main Thread -> Adapters.Adapters - Entering 2026-07-10 07:19:58.949 - Main Thread -> CreateDXGIFactory - Entering 2026-07-10 07:19:58.967 - Main Thread -> CreateDXGIFactory - Exiting 2026-07-10 07:19:58.967 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-07-10 07:19:58.969 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-07-10 07:19:58.969 - Main Thread -> Using IDXGIFactory6: True 2026-07-10 07:19:58.969 - Main Thread -> Enumerating adapters by preference 2026-07-10 07:19:58.973 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5070 Ti - Entering 2026-07-10 07:19:58.973 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5070 Ti - Entering 2026-07-10 07:19:58.973 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5070 Ti - Exiting 2026-07-10 07:19:58.974 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5070 Ti - Entering 2026-07-10 07:19:59.982 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5070 Ti - Exiting 2026-07-10 07:20:01.110 - Main Thread -> Adapter 'NVIDIA GeForce RTX 5070 Ti' has 70 RTX cores 2026-07-10 07:20:01.110 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5070 Ti - Exiting 2026-07-10 07:20:01.110 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5070 Ti outputs - Entering 2026-07-10 07:20:01.110 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 display mode list 2026-07-10 07:20:01.111 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 display mode list done 2026-07-10 07:20:01.112 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 refresh rate 2026-07-10 07:20:01.115 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 0 refresh rate done 2026-07-10 07:20:01.115 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 1 display mode list 2026-07-10 07:20:01.115 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 1 display mode list done 2026-07-10 07:20:01.115 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 1 refresh rate 2026-07-10 07:20:01.116 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5070 Ti output 1 refresh rate done 2026-07-10 07:20:01.116 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5070 Ti outputs - Exiting 2026-07-10 07:20:01.116 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-07-10 07:20:01.116 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-07-10 07:20:01.116 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-07-10 07:20:01.116 - Main Thread -> Skipping software adapter 2026-07-10 07:20:01.116 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-07-10 07:20:01.118 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 5070 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 5070 Ti OutputName = DISPLAY2 Description = DeviceId: 11269, Dedicated RAM: 16774070272, Shared RAM: 68634585088, Luid: 87611, rev: 161, subsys id: 2314670147, vendor id: 4318, supported device: True AdapterLuid = 87611 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16774070272 SharedRAM = 68634585088 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 61047 (r610_45) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 43.93984 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-07-10 07:20:01.118 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 5070 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 5070 Ti OutputName = DISPLAY1 Description = DeviceId: 11269, Dedicated RAM: 16774070272, Shared RAM: 68634585088, Luid: 87611, rev: 161, subsys id: 2314670147, vendor id: 4318, supported device: True AdapterLuid = 87611 OutputId = 1 DesktopBounds = Min:1920, 0 Max:3840, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16774070272 SharedRAM = 68634585088 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 61047 (r610_45) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 43.93984 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-07-10 07:20:01.118 - Main Thread -> Adapter list composed 2026-07-10 07:20:01.127 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5070 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 5070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 59978,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 11269, Dedicated RAM: 16774070272, Shared RAM: 68634585088, Luid: 87611, rev: 161, subsys id: 2314670147, vendor id: 4318, supported device: True","AdapterLuid": 87611,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16774070272,"SharedRAM": 68634585088,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11269,"DriverVersion": "61047 (r610_45)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 43.93984,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-10 07:20:01.127 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5070 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 5070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 59978,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 11269, Dedicated RAM: 16774070272, Shared RAM: 68634585088, Luid: 87611, rev: 161, subsys id: 2314670147, vendor id: 4318, supported device: True","AdapterLuid": 87611,"OutputId": 1,"DesktopBounds": {"Min": {"X": 1920,"Y": 0},"Max": {"X": 3840,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16774070272,"SharedRAM": 68634585088,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11269,"DriverVersion": "61047 (r610_45)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 43.93984,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-10 07:20:01.127 - Main Thread -> Adapters.Adapters - Exiting 2026-07-10 07:20:01.127 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5070 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 5070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 59978,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 11269, Dedicated RAM: 16774070272, Shared RAM: 68634585088, Luid: 87611, rev: 161, subsys id: 2314670147, vendor id: 4318, supported device: True","AdapterLuid": 87611,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 16774070272,"SharedRAM": 68634585088,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11269,"DriverVersion": "61047 (r610_45)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 43.93984,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-10 07:20:01.127 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-07-10 07:20:01.179 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-07-10 07:20:01.179 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]]... 2026-07-10 07:20:01.179 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]] 2026-07-10 07:20:01.179 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-07-10 07:20:01.181 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-07-10 07:20:01.181 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-07-10 07:20:01.181 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-07-10 07:20:01.181 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-07-10 07:20:01.181 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-07-10 07:20:01.185 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 5070 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-07-10 07:20:01.186 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-07-10 07:20:01.186 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "High","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "High","SerializedLocalLightShadow": "High","SerializedLighting": "High","SerializedTerrain": "High","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High","SerializedDecalsQuality": "Medium"}} 2026-07-10 07:20:01.188 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 5070 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-07-10 07:20:01.194 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2788" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5070 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-10 07:20:01.194 - Render thread -> IsD3D12Supported = True 2026-07-10 07:20:01.222 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-07-10 07:20:01.223 - Render thread -> Debug layer enabled: False 2026-07-10 07:20:01.223 - Render thread -> Device Removed Extended Data (DRED): on 2026-07-10 07:20:01.936 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-07-10 07:20:01.936 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-07-10 07:20:01.936 - Render thread -> Current Device Info: 2026-07-10 07:20:01.936 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-07-10 07:20:01.936 - Render thread -> OutputMergerLogicOp: True 2026-07-10 07:20:01.936 - Render thread -> MinPrecisionSupport: Bit16 2026-07-10 07:20:01.936 - Render thread -> TiledResourcesTier: Tier4 2026-07-10 07:20:01.936 - Render thread -> ResourceBindingTier: Tier3 2026-07-10 07:20:01.936 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-07-10 07:20:01.936 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-07-10 07:20:01.936 - Render thread -> ROVsSupported: True 2026-07-10 07:20:01.936 - Render thread -> ConservativeRasterizationTier: Tier3 2026-07-10 07:20:01.936 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-07-10 07:20:01.936 - Render thread -> StandardSwizzle64KBSupported: False 2026-07-10 07:20:01.936 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-07-10 07:20:01.936 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-07-10 07:20:01.936 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-07-10 07:20:01.936 - Render thread -> ResourceHeapTier: Tier2 2026-07-10 07:20:01.936 - Render thread -> WaveOps: True 2026-07-10 07:20:01.936 - Render thread -> WaveLaneCountMin: 32 2026-07-10 07:20:01.936 - Render thread -> WaveLaneCountMax: 32 2026-07-10 07:20:01.936 - Render thread -> TotalLaneCount: 8960 2026-07-10 07:20:01.936 - Render thread -> ExpandedComputeResourceStates: True 2026-07-10 07:20:01.936 - Render thread -> Int64ShaderOps: True 2026-07-10 07:20:01.936 - Render thread -> DepthBoundsTestSupported: True 2026-07-10 07:20:01.936 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-07-10 07:20:01.936 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-07-10 07:20:01.936 - Render thread -> CastingFullyTypedFormatSupported: True 2026-07-10 07:20:01.936 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-07-10 07:20:01.936 - Render thread -> ViewInstancingTier: Tier3 2026-07-10 07:20:01.936 - Render thread -> BarycentricsSupported: True 2026-07-10 07:20:01.936 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-07-10 07:20:01.936 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-07-10 07:20:01.936 - Render thread -> Native16BitShaderOpsSupported: True 2026-07-10 07:20:01.936 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-07-10 07:20:01.936 - Render thread -> RenderPassesTier: Tier0 2026-07-10 07:20:01.936 - Render thread -> RaytracingTier: 12 2026-07-10 07:20:01.936 - Render thread -> AdditionalShadingRatesSupported: True 2026-07-10 07:20:01.936 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-07-10 07:20:01.936 - Render thread -> VariableShadingRateTier: Tier2 2026-07-10 07:20:01.936 - Render thread -> ShadingRateImageTileSize: 16 2026-07-10 07:20:01.936 - Render thread -> BackgroundProcessingSupported: True 2026-07-10 07:20:01.936 - Render thread -> MeshShaderTier: Tier1 2026-07-10 07:20:01.936 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-07-10 07:20:01.944 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-07-10 07:20:01.945 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-07-10 07:20:01.945 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-07-10 07:20:01.945 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-07-10 07:20:01.945 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-07-10 07:20:01.945 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-07-10 07:20:01.946 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 8781824 Bytes 2026-07-10 07:20:01.949 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-07-10 07:20:01.949 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-07-10 07:20:02.022 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-07-10 07:20:02.022 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-07-10 07:20:02.022 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-07-10 07:20:02.022 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-07-10 07:20:02.023 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-07-10 07:20:02.024 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-07-10 07:20:02.024 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-07-10 07:20:02.024 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-07-10 07:20:02.026 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-07-10 07:20:02.026 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-07-10 07:20:02.039 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-07-10 07:20:02.051 - Render thread -> Direct Storage supported 2026-07-10 07:20:02.052 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-07-10 07:20:02.052 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-07-10 07:20:02.052 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-07-10 07:20:02.053 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-07-10 07:20:02.053 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-07-10 07:20:02.054 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-07-10 07:20:02.054 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-07-10 07:20:02.054 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-07-10 07:20:02.055 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-07-10 07:20:02.055 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-07-10 07:20:02.056 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-07-10 07:20:02.078 - Render thread -> UseShaderAsserts: False 2026-07-10 07:20:02.078 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-07-10 07:20:02.078 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-07-10 07:20:02.078 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-07-10 07:20:02.079 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-07-10 07:20:02.079 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-07-10 07:20:02.079 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-07-10 07:20:02.081 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-07-10 07:20:02.081 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-07-10 07:20:02.083 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-07-10 07:20:02.083 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-07-10 07:20:02.083 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-07-10 07:20:02.083 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-07-10 07:20:02.085 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-07-10 07:20:02.085 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-07-10 07:20:02.085 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-07-10 07:20:02.085 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-07-10 07:20:02.085 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-07-10 07:20:02.086 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-07-10 07:20:02.087 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-07-10 07:20:02.087 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-07-10 07:20:02.091 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-07-10 07:20:02.097 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-07-10 07:20:02.107 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-07-10 07:20:02.108 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-07-10 07:20:02.116 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-07-10 07:20:02.116 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-07-10 07:20:02.116 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-07-10 07:20:02.116 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-07-10 07:20:02.124 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-07-10 07:20:02.124 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-07-10 07:20:02.126 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2788" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5070 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-10 07:20:02.147 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-07-10 07:20:02.147 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-07-10 07:20:02.148 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-07-10 07:20:02.148 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-07-10 07:20:02.155 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-07-10 07:20:02.155 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-07-10 07:20:02.155 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-07-10 07:20:02.155 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-07-10 07:20:02.186 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-07-10 07:20:02.186 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-07-10 07:20:02.205 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-07-10 07:20:02.205 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]]... 2026-07-10 07:20:02.205 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]] 2026-07-10 07:20:02.205 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-07-10 07:20:02.205 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-07-10 07:20:02.205 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-07-10 07:20:02.209 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-07-10 07:20:02.268 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-07-10 07:20:02.270 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-07-10 07:20:02.271 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-07-10 07:20:02.271 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-07-10 07:20:02.271 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-07-10 07:20:02.271 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-07-10 07:20:02.271 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-07-10 07:20:02.272 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-07-10 07:20:02.272 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-07-10 07:20:02.273 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-07-10 07:20:02.273 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-07-10 07:20:02.273 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-07-10 07:20:02.273 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]]... 2026-07-10 07:20:02.274 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]] 2026-07-10 07:20:02.340 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-07-10 07:20:02.340 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-07-10 07:20:02.358 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-07-10 07:20:02.362 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-07-10 07:20:02.367 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-07-10 07:20:02.368 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-07-10 07:20:02.368 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-07-10 07:20:02.389 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-07-10 07:20:02.391 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-07-10 07:20:02.402 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-07-10 07:20:02.404 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-07-10 07:20:02.602 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-07-10 07:20:02.602 - Render thread -> CreateMeshBuilders - Entering 2026-07-10 07:20:02.603 - Render thread -> CreateMeshBuilders - Exiting 2026-07-10 07:20:02.603 - Render thread -> OnAllSystemsRegistered - Entering 2026-07-10 07:20:02.606 - Render thread -> OnAllSystemsRegistered - Exiting 2026-07-10 07:20:02.712 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-07-10 07:20:02.714 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2788" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5070 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-10 07:20:03.176 - Render thread -> VRAM report about missing bytes is changed from 8781824 Bytes to 95432704 Bytes 2026-07-10 07:20:03.207 - Render thread -> VRAM report about missing bytes is changed from 95432704 Bytes to 95354880 Bytes 2026-07-10 07:20:03.275 - Render thread -> VRAM report about missing bytes is changed from 95354880 Bytes to 95371264 Bytes 2026-07-10 07:20:04.360 - Render thread -> VRAM report about missing bytes is changed from 95371264 Bytes to 95567872 Bytes 2026-07-10 07:20:04.652 - Render thread -> VRAM report about missing bytes is changed from 95567872 Bytes to 230010880 Bytes 2026-07-10 07:20:04.658 - Render thread -> VRAM report about missing bytes is changed from 230010880 Bytes to 231059456 Bytes 2026-07-10 07:20:04.662 - Render thread -> VRAM report about missing bytes is changed from 231059456 Bytes to 231387136 Bytes 2026-07-10 07:20:04.700 - Render thread -> VRAM report about missing bytes is changed from 231387136 Bytes to 231452672 Bytes 2026-07-10 07:20:04.723 - Render thread -> VRAM report about missing bytes is changed from 231452672 Bytes to 235130880 Bytes 2026-07-10 07:20:04.758 - Render thread -> VRAM report about missing bytes is changed from 235130880 Bytes to 235016192 Bytes 2026-07-10 07:20:05.639 - Render thread -> VRAM report about missing bytes is changed from 235016192 Bytes to 235737088 Bytes 2026-07-10 07:20:05.673 - Render thread -> VRAM report about missing bytes is changed from 235737088 Bytes to 235741184 Bytes 2026-07-10 07:20:05.689 - Render thread -> VRAM report about missing bytes is changed from 235741184 Bytes to 235745280 Bytes 2026-07-10 07:20:05.706 - Render thread -> VRAM report about missing bytes is changed from 235745280 Bytes to 235749376 Bytes 2026-07-10 07:20:05.756 - Render thread -> VRAM report about missing bytes is changed from 235749376 Bytes to 236470272 Bytes 2026-07-10 07:20:05.789 - Render thread -> VRAM report about missing bytes is changed from 236470272 Bytes to 236474368 Bytes 2026-07-10 07:20:05.806 - Render thread -> VRAM report about missing bytes is changed from 236474368 Bytes to 236478464 Bytes 2026-07-10 07:20:05.889 - Render thread -> VRAM report about missing bytes is changed from 236478464 Bytes to 236482560 Bytes 2026-07-10 07:20:05.906 - Render thread -> VRAM report about missing bytes is changed from 236482560 Bytes to 237268992 Bytes 2026-07-10 07:20:05.923 - Render thread -> VRAM report about missing bytes is changed from 237268992 Bytes to 237273088 Bytes 2026-07-10 07:20:05.956 - Render thread -> VRAM report about missing bytes is changed from 237273088 Bytes to 237277184 Bytes 2026-07-10 07:20:07.144 - Render thread -> Warning: ImageMetadata was not cached before 'd3e804f5-000c-4701-9777-174e99dbb929 at Temp:banners\10_highlighted.png' 2026-07-10 07:20:07.145 - Render thread -> Warning: ImageMetadata was not cached before 'f714a783-cae4-422b-bcb3-87ff349ff92a at Temp:banners\5_normal.png' 2026-07-10 07:20:07.145 - Render thread -> Warning: ImageMetadata was not cached before 'b17eea5c-4128-42cd-ad62-573bd214d360 at Temp:banners\5_highlighted.png' 2026-07-10 07:20:07.145 - Render thread -> Warning: ImageMetadata was not cached before 'd81b19db-e4cb-49ba-b899-6c3d2b75445a at Temp:banners\6_normal.png' 2026-07-10 07:20:07.146 - Render thread -> Warning: ImageMetadata was not cached before 'e8b40fa4-fa8f-4e96-9829-a8ac2bc2bd9a at Temp:banners\6_highlighted.png' 2026-07-10 07:20:07.146 - Render thread -> Warning: ImageMetadata was not cached before '5c09e419-ad68-4d23-b139-f200993a6227 at Temp:banners\11_normal.png' 2026-07-10 07:20:07.146 - Render thread -> Warning: ImageMetadata was not cached before 'c72f7e2d-66e5-40a3-abe0-ae70edda61f5 at Temp:banners\11_highlighted.png' 2026-07-10 07:20:07.146 - Render thread -> Warning: ImageMetadata was not cached before 'd343004e-01b4-468a-9647-0b1e9c788896 at Temp:banners\3_normal.png' 2026-07-10 07:20:07.147 - Render thread -> Warning: ImageMetadata was not cached before '79bd74bc-5efc-4843-9a77-605f34bbdab3 at Temp:banners\3_highlighted.png' 2026-07-10 07:20:07.147 - Render thread -> Warning: ImageMetadata was not cached before '2408a15e-270d-486b-b5fa-19dc0b5c2f1e at Temp:banners\13_normal.png' 2026-07-10 07:20:07.147 - Render thread -> Warning: ImageMetadata was not cached before '064a88cb-13ec-4962-a29e-087e05af4fee at Temp:banners\13_highlighted.png' 2026-07-10 07:20:07.147 - Render thread -> Warning: ImageMetadata was not cached before '1d9a634a-02fa-4384-b6a3-dcbc4f0c837c at Temp:banners\14_normal.png' 2026-07-10 07:20:07.148 - Render thread -> Warning: ImageMetadata was not cached before 'e66b671c-3151-4962-82ca-367ab56bd873 at Temp:banners\14_highlighted.png' 2026-07-10 07:20:07.148 - Render thread -> Warning: ImageMetadata was not cached before '753b7bb7-08f5-4338-a86e-7719ac036b16 at Temp:banners\12_normal.png' 2026-07-10 07:20:07.148 - Render thread -> Warning: ImageMetadata was not cached before 'da545c09-c0a3-4542-ae9f-07a80aa7c250 at Temp:banners\12_highlighted.png' 2026-07-10 07:20:07.148 - Render thread -> Warning: ImageMetadata was not cached before '927a3148-d9dc-4188-86e9-fe326f740b91 at Temp:banners\4_normal.png' 2026-07-10 07:20:07.149 - Render thread -> Warning: ImageMetadata was not cached before 'c97b1ed6-288c-4e05-a0d3-d349d60c00b0 at Temp:banners\4_highlighted.png' 2026-07-10 07:20:07.173 - Render thread -> VRAM report about missing bytes is changed from 237277184 Bytes to 256086016 Bytes 2026-07-10 07:20:07.376 - Render thread -> VRAM report about missing bytes is changed from 256086016 Bytes to 237301760 Bytes 2026-07-10 07:20:07.679 - Render thread -> VRAM report about missing bytes is changed from 237301760 Bytes to 239464448 Bytes 2026-07-10 07:20:07.696 - Render thread -> VRAM report about missing bytes is changed from 239464448 Bytes to 237301760 Bytes 2026-07-10 07:20:08.400 - Render thread -> VRAM report about missing bytes is changed from 237301760 Bytes to 237105152 Bytes 2026-07-10 07:21:06.999 - Render thread -> VRAM report about missing bytes is changed from 237105152 Bytes to 237367296 Bytes 2026-07-10 07:21:07.017 - Render thread -> VRAM report about missing bytes is changed from 237367296 Bytes to 237629440 Bytes 2026-07-10 07:21:07.050 - Render thread -> VRAM report about missing bytes is changed from 237629440 Bytes to 237563904 Bytes 2026-07-10 07:21:12.277 - Render thread -> VRAM report about missing bytes is changed from 237563904 Bytes to 399261696 Bytes 2026-07-10 07:21:12.311 - Render thread -> VRAM report about missing bytes is changed from 399261696 Bytes to 400310272 Bytes 2026-07-10 07:21:12.311 - Render thread -> Too many VRAM reports, stopping printing 2026-07-10 07:21:12.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-07-10 07:21:12.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-07-10 07:21:12.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-07-10 07:21:12.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-07-10 07:21:12.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-07-10 07:21:12.726 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-07-10 07:21:12.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-07-10 07:21:12.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-07-10 07:21:12.728 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-07-10 07:21:12.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-07-10 07:21:12.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-07-10 07:21:12.729 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-07-10 07:21:12.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-07-10 07:21:12.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-07-10 07:21:12.730 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-07-10 07:21:12.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-07-10 07:21:12.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-07-10 07:21:12.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-07-10 07:21:12.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-07-10 07:21:12.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-07-10 07:21:12.731 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-07-10 07:21:12.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-07-10 07:21:12.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-07-10 07:21:12.732 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-07-10 07:21:12.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-07-10 07:21:12.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-07-10 07:21:12.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-07-10 07:21:12.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-07-10 07:21:12.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-07-10 07:21:12.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-07-10 07:21:12.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-07-10 07:21:12.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-07-10 07:21:12.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-07-10 07:21:12.737 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-07-10 07:21:12.737 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-07-10 07:21:12.738 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-07-10 07:21:12.740 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-07-10 07:21:12.740 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-07-10 07:21:12.740 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-07-10 07:21:12.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-07-10 07:21:12.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-07-10 07:21:12.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-07-10 07:21:12.742 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-07-10 07:21:12.742 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-07-10 07:21:12.743 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-07-10 07:21:12.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-07-10 07:21:12.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-07-10 07:21:12.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-07-10 07:21:12.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-07-10 07:21:12.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-07-10 07:21:12.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-07-10 07:21:27.611 - Render thread -> Error: Direct Storage made no progress for 10s with 842 texture loads waiting on a fence - switching to classic texture loading for this session 2026-07-10 07:21:40.090 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2026-07-10 07:21:40.090 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 4 needed elements, resizing from 1 to 4. 2026-07-10 07:21:43.405 - Render thread -> Error: Model TrussFrame_Long_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-07-10 07:21:43.527 - Render thread -> Error: Model Gyroscope250_Deformed.vrm_LOD3 part Fracture05-WindowGlass does not have material assigned. 2026-07-10 07:21:43.674 - Render thread -> Error: Model TrussFrame_Wide_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-07-10 07:21:44.961 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 64 needed elements, resizing from 4 to 64. 2026-07-10 07:21:44.961 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 64 needed elements, resizing from 4 to 64. 2026-07-10 07:21:44.982 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 64 to 512. 2026-07-10 07:21:44.982 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 64 to 512. 2026-07-10 07:21:57.104 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:21:57.104 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-07-10 07:21:57.105 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-07-10 07:21:57.105 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:26:48.325 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:26:48.325 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-07-10 07:26:48.325 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-07-10 07:26:48.325 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:27:43.509 - Render thread -> Error: Model Shower250_Deformed.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-07-10 07:27:43.515 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_01_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-07-10 07:27:43.515 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_02_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-07-10 07:27:43.515 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_03_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-07-10 07:27:43.515 - Render thread -> Error: Model WallInsertVent_Fractured.vrm_LOD0 part Fracture_04_Hide-AtlasDecal_Stickers01 does not have material assigned. 2026-07-10 07:33:40.114 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:33:40.114 - .NET TP Worker -> Screenshot SaveGames\Quick Start Survival 2\thumb.jpg saved! 2026-07-10 07:33:40.114 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Quick Start Survival 2\thumb.jpg 2026-07-10 07:33:40.114 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:38:51.849 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:38:51.850 - .NET TP Worker -> Screenshot SaveGames\Quick Start Survival 2\thumb.jpg saved! 2026-07-10 07:38:51.850 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Quick Start Survival 2\thumb.jpg 2026-07-10 07:38:51.850 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:41:56.740 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:41:56.740 - .NET TP Worker -> Screenshot SaveGames\Quick Start Survival 2\thumb.jpg saved! 2026-07-10 07:41:56.740 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Quick Start Survival 2\thumb.jpg 2026-07-10 07:41:56.740 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:45:47.664 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:45:47.664 - .NET TP Worker -> Screenshot SaveGames\Quick Start Survival 2\thumb.jpg saved! 2026-07-10 07:45:47.664 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Quick Start Survival 2\thumb.jpg 2026-07-10 07:45:47.664 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:46:05.927 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:46:05.927 - .NET TP Worker -> Screenshot SaveGames\Quick Start Survival 2\thumb.jpg saved! 2026-07-10 07:46:05.927 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Quick Start Survival 2\thumb.jpg 2026-07-10 07:46:05.927 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:51:06.470 - .NET TP Worker -> Screenshot root: AppData 2026-07-10 07:51:06.470 - .NET TP Worker -> Screenshot SaveGames\Quick Start Survival 2\thumb.jpg saved! 2026-07-10 07:51:06.470 - .NET TP Worker -> Screenshot absolute path: C:\Users\Amber\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Quick Start Survival 2\thumb.jpg 2026-07-10 07:51:06.470 - .NET TP Worker -> Screenshot exists on target path. 2026-07-10 07:51:27.715 - Main Thread -> WriteLine Closed