2026-07-09 13:45:18.972 - Main Thread -> Timezone (local - UTC): -5h 2026-07-09 13:45:18.972 - Main Thread -> App Version: 2.3.0.2788 2026-07-09 13:45:18.973 - Main Thread -> VRage renderer started 2026-07-09 13:45:18.973 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-07-09 13:45:18.974 - Main Thread -> OS Product Type: 0x30 2026-07-09 13:45:18.974 - Main Thread -> OS Product: Windows 11 2026-07-09 13:45:18.992 - Main Thread -> NvApi - Status: NvAPI_Initialize failed, the extraction of the description failed 2026-07-09 13:45:18.992 - Main Thread -> NvApi - Driver Version: 2026-07-09 13:45:18.992 - Main Thread -> NvApi - NvApi Version: 2026-07-09 13:45:19.014 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-07-09 13:45:19.014 - Main Thread -> AMD - Driver Version: Unknown 2026-07-09 13:45:19.034 - Main Thread -> Adapters.Adapters - Entering 2026-07-09 13:45:19.034 - Main Thread -> CreateDXGIFactory - Entering 2026-07-09 13:45:19.046 - Main Thread -> CreateDXGIFactory - Exiting 2026-07-09 13:45:19.046 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-07-09 13:45:19.047 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-07-09 13:45:19.047 - Main Thread -> Using IDXGIFactory6: True 2026-07-09 13:45:19.047 - Main Thread -> Enumerating adapters by preference 2026-07-09 13:45:19.051 - Main Thread -> Analysis of the adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-07-09 13:45:19.051 - Main Thread -> Querying adapter type for adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-07-09 13:45:19.051 - Main Thread -> Querying adapter type for adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-07-09 13:45:19.051 - Main Thread -> Querying feature level for adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-07-09 13:45:19.831 - Main Thread -> Querying feature level for adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-07-09 13:45:20.498 - Main Thread -> Analysis of the adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-07-09 13:45:20.499 - Main Thread -> Filling adapter's Intel(R) Arc(TM) B580 Graphics outputs - Entering 2026-07-09 13:45:20.499 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 display mode list 2026-07-09 13:45:20.500 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 display mode list done 2026-07-09 13:45:20.501 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 refresh rate 2026-07-09 13:45:20.504 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 refresh rate done 2026-07-09 13:45:20.504 - Main Thread -> Filling adapter's Intel(R) Arc(TM) B580 Graphics outputs - Exiting 2026-07-09 13:45:20.504 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Entering 2026-07-09 13:45:20.504 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Entering 2026-07-09 13:45:20.504 - Main Thread -> Querying adapter type for adapter Intel(R) UHD Graphics 770 - Exiting 2026-07-09 13:45:20.505 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Entering 2026-07-09 13:45:20.610 - Main Thread -> Querying feature level for adapter Intel(R) UHD Graphics 770 - Exiting 2026-07-09 13:45:20.663 - Main Thread -> Analysis of the adapter Intel(R) UHD Graphics 770 - Exiting 2026-07-09 13:45:20.663 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Entering 2026-07-09 13:45:20.663 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list 2026-07-09 13:45:20.663 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 display mode list done 2026-07-09 13:45:20.664 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate 2026-07-09 13:45:20.664 - Main Thread -> Getting adapter's Intel(R) UHD Graphics 770 output 0 refresh rate done 2026-07-09 13:45:20.664 - Main Thread -> Filling adapter's Intel(R) UHD Graphics 770 outputs - Exiting 2026-07-09 13:45:20.664 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-07-09 13:45:20.664 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-07-09 13:45:20.664 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-07-09 13:45:20.664 - Main Thread -> Skipping software adapter 2026-07-09 13:45:20.664 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-07-09 13:45:20.664 - Main Thread -> Analysis of the adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-07-09 13:45:20.664 - Main Thread -> Querying adapter type for adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-07-09 13:45:20.664 - Main Thread -> Querying adapter type for adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-07-09 13:45:20.664 - Main Thread -> Querying feature level for adapter Intel(R) Arc(TM) B580 Graphics - Entering 2026-07-09 13:45:21.334 - Main Thread -> Querying feature level for adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-07-09 13:45:21.997 - Main Thread -> Analysis of the adapter Intel(R) Arc(TM) B580 Graphics - Exiting 2026-07-09 13:45:21.997 - Main Thread -> Filling adapter's Intel(R) Arc(TM) B580 Graphics outputs - Entering 2026-07-09 13:45:21.997 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 display mode list 2026-07-09 13:45:21.998 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 display mode list done 2026-07-09 13:45:21.998 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 refresh rate 2026-07-09 13:45:21.998 - Main Thread -> Getting adapter's Intel(R) Arc(TM) B580 Graphics output 0 refresh rate done 2026-07-09 13:45:21.999 - Main Thread -> Filling adapter's Intel(R) Arc(TM) B580 Graphics outputs - Exiting 2026-07-09 13:45:22.000 - Main Thread -> Adapter { Name = Intel(R) Arc(TM) B580 Graphics + DISPLAY1 DeviceName = Intel(R) Arc(TM) B580 Graphics OutputName = DISPLAY1 Description = DeviceId: 57867, Dedicated RAM: 12706643968, Shared RAM: 34200324096, Luid: 56961, rev: 0, subsys id: 1612781641, vendor id: 32902, supported device: True AdapterLuid = 56961 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12706643968 SharedRAM = 34200324096 IsSoftware = False DeviceSupported = True VendorId = Intel DriverVersion = 32.0.101.8860 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-07-09 13:45:22.000 - Main Thread -> Adapter { Name = Intel(R) UHD Graphics 770 + DISPLAY1 DeviceName = Intel(R) UHD Graphics 770 OutputName = DISPLAY1 Description = DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 34200324096, Luid: 58043, rev: 4, subsys id: 2106135650, vendor id: 32902, supported device: False AdapterLuid = 58043 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 34200324096 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 32.0.101.7082 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2026-07-09 13:45:22.000 - Main Thread -> Adapter { Name = Intel(R) Arc(TM) B580 Graphics + DISPLAY1 DeviceName = Intel(R) Arc(TM) B580 Graphics OutputName = DISPLAY1 Description = DeviceId: 57867, Dedicated RAM: 12706643968, Shared RAM: 34200324096, Luid: 88982, rev: 0, subsys id: 1612781641, vendor id: 32902, supported device: True AdapterLuid = 88982 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 12706643968 SharedRAM = 34200324096 IsSoftware = False DeviceSupported = True VendorId = Intel DriverVersion = 32.0.101.8860 DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = True Teraflops = IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-07-09 13:45:22.000 - Main Thread -> Adapter list composed 2026-07-09 13:45:22.009 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1","DeviceName": "Intel(R) Arc(TM) B580 Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 2517500,"Denominator": 42000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 2520000,"Denominator": 42000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 3150000,"Denominator": 42000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 2700000,"Denominator": 45045}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 2702700,"Denominator": 45045}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 2700000,"Denominator": 54000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 4000000,"Denominator": 66316}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 4950000,"Denominator": 66000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 6500000,"Denominator": 108326}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 7875000,"Denominator": 104960}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 10800000,"Denominator": 144000}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 7425000,"Denominator": 148500}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 7417582,"Denominator": 123750}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 7425000,"Denominator": 123750}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 8350000,"Denominator": 139608}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 10800000,"Denominator": 179940}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 13500000,"Denominator": 179940}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 12175000,"Denominator": 202989}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 10650000,"Denominator": 177833}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 10800000,"Denominator": 180000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 14625000,"Denominator": 243936}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}}],"OutputName": "DISPLAY1","Description": "DeviceId: 57867, Dedicated RAM: 12706643968, Shared RAM: 34200324096, Luid: 56961, rev: 0, subsys id: 1612781641, vendor id: 32902, supported device: True","AdapterLuid": 56961,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 17649000,"Denominator": 235320},"IsOutputAttached": true,"DedicatedRAM": 12706643968,"SharedRAM": 34200324096,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Intel","DeviceId": 57867,"DriverVersion": "32.0.101.8860","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": true,"Teraflops": null,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-09 13:45:22.009 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) UHD Graphics 770 + DISPLAY1","DeviceName": "Intel(R) UHD Graphics 770","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 2517500,"Denominator": 42000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 2520000,"Denominator": 42000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 3150000,"Denominator": 42000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 2700000,"Denominator": 45045}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 2702700,"Denominator": 45045}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 2700000,"Denominator": 54000}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 4000000,"Denominator": 66316}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 4950000,"Denominator": 66000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 6500000,"Denominator": 108326}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 7875000,"Denominator": 104960}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 10800000,"Denominator": 144000}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 7425000,"Denominator": 148500}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 7417582,"Denominator": 123750}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 7425000,"Denominator": 123750}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 8350000,"Denominator": 139608}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 10800000,"Denominator": 179940}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 13500000,"Denominator": 179940}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 12175000,"Denominator": 202989}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 10650000,"Denominator": 177833}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 10800000,"Denominator": 180000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 14625000,"Denominator": 243936}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 14850000,"Denominator": 297000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 14835164,"Denominator": 247500}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 14850000,"Denominator": 247500}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 17649000,"Denominator": 235320}}],"OutputName": "DISPLAY1","Description": "DeviceId: 42880, Dedicated RAM: 134217728, Shared RAM: 34200324096, Luid: 58043, rev: 4, subsys id: 2106135650, vendor id: 32902, supported device: False","AdapterLuid": 58043,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 17649000,"Denominator": 235320},"IsOutputAttached": true,"DedicatedRAM": 134217728,"SharedRAM": 34200324096,"IsSoftware": false,"DeviceSupported": false,"DeviceSupportedNoOverride": false,"VendorId": "Intel","DeviceId": 42880,"DriverVersion": "32.0.101.7082","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": null,"IsIntegrated": true,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": false,"NeedsLimitedIndirectCommands": true}}} 2026-07-09 13:45:22.009 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1","DeviceName": "Intel(R) Arc(TM) B580 Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 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false,"IsRayTracingSupported": true,"Teraflops": null,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-07-09 13:45:22.010 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-07-09 13:45:22.078 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-07-09 13:45:22.078 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]]... 2026-07-09 13:45:22.079 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]] 2026-07-09 13:45:22.079 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-07-09 13:45:22.094 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-07-09 13:45:22.094 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-07-09 13:45:22.094 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-07-09 13:45:22.094 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-07-09 13:45:22.095 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-07-09 13:45:22.098 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "Intel(R) Arc(TM) B580 Graphics","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-07-09 13:45:22.099 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-07-09 13:45:22.099 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low","SerializedDecalsQuality": "None"}} 2026-07-09 13:45:22.100 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2788"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "Intel(R) Arc(TM) B580 Graphics","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-07-09 13:45:22.106 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2788" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "Intel(R) Arc(TM) B580 Graphics", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-09 13:45:22.106 - Render thread -> IsD3D12Supported = True 2026-07-09 13:45:22.106 - Render thread -> Debug layer enabled: False 2026-07-09 13:45:22.107 - Render thread -> Device Removed Extended Data (DRED): on 2026-07-09 13:45:22.762 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-07-09 13:45:22.762 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-07-09 13:45:22.762 - Render thread -> Current Device Info: 2026-07-09 13:45:22.762 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-07-09 13:45:22.762 - Render thread -> OutputMergerLogicOp: True 2026-07-09 13:45:22.762 - Render thread -> MinPrecisionSupport: Bit16 2026-07-09 13:45:22.762 - Render thread -> TiledResourcesTier: Tier4 2026-07-09 13:45:22.762 - Render thread -> ResourceBindingTier: Tier3 2026-07-09 13:45:22.762 - Render thread -> PSSpecifiedStencilRefSupported: True 2026-07-09 13:45:22.762 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-07-09 13:45:22.762 - Render thread -> ROVsSupported: True 2026-07-09 13:45:22.762 - Render thread -> ConservativeRasterizationTier: Tier3 2026-07-09 13:45:22.762 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 44 2026-07-09 13:45:22.762 - Render thread -> StandardSwizzle64KBSupported: False 2026-07-09 13:45:22.762 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-07-09 13:45:22.762 - Render thread -> CrossAdapterRowMajorTextureSupported: True 2026-07-09 13:45:22.762 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-07-09 13:45:22.762 - Render thread -> ResourceHeapTier: Tier2 2026-07-09 13:45:22.763 - Render thread -> WaveOps: True 2026-07-09 13:45:22.763 - Render thread -> WaveLaneCountMin: 16 2026-07-09 13:45:22.763 - Render thread -> WaveLaneCountMax: 32 2026-07-09 13:45:22.763 - Render thread -> TotalLaneCount: 5120 2026-07-09 13:45:22.763 - Render thread -> ExpandedComputeResourceStates: True 2026-07-09 13:45:22.763 - Render thread -> Int64ShaderOps: True 2026-07-09 13:45:22.763 - Render thread -> DepthBoundsTestSupported: True 2026-07-09 13:45:22.763 - Render thread -> ProgrammableSamplePositionsTier: Tier1 2026-07-09 13:45:22.763 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-07-09 13:45:22.763 - Render thread -> CastingFullyTypedFormatSupported: True 2026-07-09 13:45:22.763 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy 2026-07-09 13:45:22.763 - Render thread -> ViewInstancingTier: Tier2 2026-07-09 13:45:22.763 - Render thread -> BarycentricsSupported: True 2026-07-09 13:45:22.763 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-07-09 13:45:22.763 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-07-09 13:45:22.763 - Render thread -> Native16BitShaderOpsSupported: True 2026-07-09 13:45:22.763 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-07-09 13:45:22.763 - Render thread -> RenderPassesTier: Tier2 2026-07-09 13:45:22.763 - Render thread -> RaytracingTier: Tier1_1 2026-07-09 13:45:22.763 - Render thread -> AdditionalShadingRatesSupported: True 2026-07-09 13:45:22.763 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-07-09 13:45:22.763 - Render thread -> VariableShadingRateTier: Tier2 2026-07-09 13:45:22.763 - Render thread -> ShadingRateImageTileSize: 8 2026-07-09 13:45:22.763 - Render thread -> BackgroundProcessingSupported: True 2026-07-09 13:45:22.763 - Render thread -> MeshShaderTier: Tier1 2026-07-09 13:45:22.763 - Render thread -> SamplerFeedbackTier: Tier1_0 2026-07-09 13:45:22.764 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-07-09 13:45:22.765 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-07-09 13:45:22.765 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-07-09 13:45:22.765 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-07-09 13:45:22.765 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-07-09 13:45:22.765 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 212992 Bytes 2026-07-09 13:45:22.768 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-07-09 13:45:22.768 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-07-09 13:45:22.785 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-07-09 13:45:22.785 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-07-09 13:45:22.785 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-07-09 13:45:22.785 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-07-09 13:45:22.786 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-07-09 13:45:22.786 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-07-09 13:45:22.786 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-07-09 13:45:22.786 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-07-09 13:45:22.788 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-07-09 13:45:22.788 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-07-09 13:45:22.811 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-07-09 13:45:22.849 - Render thread -> Direct Storage supported 2026-07-09 13:45:22.850 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-07-09 13:45:22.850 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-07-09 13:45:22.850 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-07-09 13:45:22.851 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-07-09 13:45:22.851 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-07-09 13:45:22.853 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-07-09 13:45:22.853 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-07-09 13:45:22.854 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-07-09 13:45:22.854 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-07-09 13:45:22.854 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-07-09 13:45:22.855 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-07-09 13:45:22.880 - Render thread -> UseShaderAsserts: False 2026-07-09 13:45:22.880 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-07-09 13:45:22.880 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-07-09 13:45:22.881 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-07-09 13:45:22.881 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-07-09 13:45:22.881 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-07-09 13:45:22.882 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-07-09 13:45:22.886 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-07-09 13:45:22.886 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-07-09 13:45:22.888 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-07-09 13:45:22.888 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-07-09 13:45:22.888 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-07-09 13:45:22.888 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-07-09 13:45:22.890 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-07-09 13:45:22.890 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-07-09 13:45:22.890 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-07-09 13:45:22.890 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-07-09 13:45:22.890 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-07-09 13:45:22.890 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-07-09 13:45:22.892 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-07-09 13:45:22.892 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-07-09 13:45:22.895 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-07-09 13:45:22.901 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-07-09 13:45:22.913 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-07-09 13:45:22.913 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-07-09 13:45:22.920 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-07-09 13:45:22.920 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-07-09 13:45:22.920 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-07-09 13:45:22.921 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-07-09 13:45:22.927 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-07-09 13:45:22.927 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-07-09 13:45:22.929 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2788" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 17649000, "Denominator": 235320 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-09 13:45:22.942 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-07-09 13:45:22.942 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-07-09 13:45:22.943 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-07-09 13:45:22.943 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-07-09 13:45:22.953 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-07-09 13:45:22.953 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-07-09 13:45:22.954 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-07-09 13:45:22.954 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-07-09 13:45:22.954 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-07-09 13:45:22.954 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-07-09 13:45:22.966 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-07-09 13:45:22.966 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]]... 2026-07-09 13:45:22.966 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]] 2026-07-09 13:45:22.966 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-07-09 13:45:22.966 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-07-09 13:45:22.966 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-07-09 13:45:22.970 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-07-09 13:45:23.019 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-07-09 13:45:23.020 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-07-09 13:45:23.022 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-07-09 13:45:23.022 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-07-09 13:45:23.022 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-07-09 13:45:23.022 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-07-09 13:45:23.022 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-07-09 13:45:23.022 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-07-09 13:45:23.022 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-07-09 13:45:23.023 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-07-09 13:45:23.024 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-07-09 13:45:23.024 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-07-09 13:45:23.024 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]]... 2026-07-09 13:45:23.024 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2788, Culture=neutral, PublicKeyToken=null]] 2026-07-09 13:45:23.116 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-07-09 13:45:23.116 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-07-09 13:45:23.130 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-07-09 13:45:23.134 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-07-09 13:45:23.137 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-07-09 13:45:23.138 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-07-09 13:45:23.138 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-07-09 13:45:23.155 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-07-09 13:45:23.156 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-07-09 13:45:23.163 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-07-09 13:45:23.165 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-07-09 13:45:23.287 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-07-09 13:45:23.287 - Render thread -> CreateMeshBuilders - Entering 2026-07-09 13:45:23.288 - Render thread -> CreateMeshBuilders - Exiting 2026-07-09 13:45:23.288 - Render thread -> OnAllSystemsRegistered - Entering 2026-07-09 13:45:23.290 - Render thread -> OnAllSystemsRegistered - Exiting 2026-07-09 13:45:23.994 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-07-09 13:45:23.996 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2788" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "Intel(R) Arc(TM) B580 Graphics + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 17649000, "Denominator": 235320 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-09 13:45:24.097 - Render thread -> VRAM report about missing bytes is changed from 212992 Bytes to 23564288 Bytes 2026-07-09 13:45:24.132 - Render thread -> VRAM report about missing bytes is changed from 23564288 Bytes to 24129536 Bytes 2026-07-09 13:45:24.139 - Render thread -> VRAM report about missing bytes is changed from 24129536 Bytes to 24825856 Bytes 2026-07-09 13:45:24.197 - Render thread -> VRAM report about missing bytes is changed from 24825856 Bytes to 24829952 Bytes 2026-07-09 13:45:24.247 - Render thread -> VRAM report about missing bytes is changed from 24829952 Bytes to 24834048 Bytes 2026-07-09 13:45:24.350 - Render thread -> VRAM report about missing bytes is changed from 24834048 Bytes to 25690112 Bytes 2026-07-09 13:45:24.397 - Render thread -> VRAM report about missing bytes is changed from 25690112 Bytes to 25829376 Bytes 2026-07-09 13:45:24.613 - Render thread -> VRAM report about missing bytes is changed from 25829376 Bytes to 26255360 Bytes 2026-07-09 13:45:25.064 - Render thread -> VRAM report about missing bytes is changed from 26255360 Bytes to 26267648 Bytes 2026-07-09 13:45:25.082 - Render thread -> VRAM report about missing bytes is changed from 26267648 Bytes to 26996736 Bytes 2026-07-09 13:45:25.164 - Render thread -> VRAM report about missing bytes is changed from 26996736 Bytes to 27107328 Bytes 2026-07-09 13:45:25.197 - Render thread -> VRAM report about missing bytes is changed from 27107328 Bytes to 27103232 Bytes 2026-07-09 13:45:26.392 - Render thread -> VRAM report about missing bytes is changed from 27103232 Bytes to 29204480 Bytes 2026-07-09 13:45:26.399 - Render thread -> VRAM report about missing bytes is changed from 29204480 Bytes to 29466624 Bytes 2026-07-09 13:45:26.403 - Render thread -> VRAM report about missing bytes is changed from 29466624 Bytes to 29941760 Bytes 2026-07-09 13:45:26.405 - Render thread -> VRAM report about missing bytes is changed from 29941760 Bytes to 30007296 Bytes 2026-07-09 13:45:26.420 - Render thread -> VRAM report about missing bytes is changed from 30007296 Bytes to 164061184 Bytes 2026-07-09 13:45:26.580 - Render thread -> VRAM report about missing bytes is changed from 164061184 Bytes to 164065280 Bytes 2026-07-09 13:45:26.597 - Render thread -> VRAM report about missing bytes is changed from 164065280 Bytes to 164458496 Bytes 2026-07-09 13:45:26.615 - Render thread -> VRAM report about missing bytes is changed from 164458496 Bytes to 164589568 Bytes 2026-07-09 13:45:26.632 - Render thread -> VRAM report about missing bytes is changed from 164589568 Bytes to 165113856 Bytes 2026-07-09 13:45:26.663 - Render thread -> VRAM report about missing bytes is changed from 165113856 Bytes to 166162432 Bytes 2026-07-09 13:45:26.680 - Render thread -> VRAM report about missing bytes is changed from 166162432 Bytes to 166686720 Bytes 2026-07-09 13:45:26.697 - Render thread -> VRAM report about missing bytes is changed from 166686720 Bytes to 167211008 Bytes 2026-07-09 13:45:26.714 - Render thread -> VRAM report about missing bytes is changed from 167211008 Bytes to 167735296 Bytes 2026-07-09 13:45:26.730 - Render thread -> VRAM report about missing bytes is changed from 167735296 Bytes to 168783872 Bytes 2026-07-09 13:45:26.747 - Render thread -> VRAM report about missing bytes is changed from 168783872 Bytes to 169373696 Bytes 2026-07-09 13:45:26.763 - Render thread -> VRAM report about missing bytes is changed from 169373696 Bytes to 169963520 Bytes 2026-07-09 13:45:26.780 - Render thread -> VRAM report about missing bytes is changed from 169963520 Bytes to 171077632 Bytes 2026-07-09 13:45:26.880 - Render thread -> VRAM report about missing bytes is changed from 171077632 Bytes to 173174784 Bytes 2026-07-09 13:45:26.897 - Render thread -> VRAM report about missing bytes is changed from 173174784 Bytes to 176320512 Bytes 2026-07-09 13:45:26.897 - Render thread -> Too many VRAM reports, stopping printing 2026-07-09 13:45:27.301 - Render thread -> Warning: ImageMetadata was not cached before '23e9c090-2e21-4745-8f3a-b01390f83ffe at Temp:banners\3_highlighted.png' 2026-07-09 13:45:27.302 - Render thread -> Warning: ImageMetadata was not cached before 'bc31c463-f45c-4d2e-991e-48d9dd67c13f at Temp:banners\13_normal.png' 2026-07-09 13:45:27.302 - Render thread -> Warning: ImageMetadata was not cached before '1abe9c6c-2a6f-43a9-ae09-847d8141cbda at Temp:banners\13_highlighted.png' 2026-07-09 13:45:27.302 - Render thread -> Warning: ImageMetadata was not cached before '4a2e8054-8498-4eea-ba97-f4cc2f51e671 at Temp:banners\14_normal.png' 2026-07-09 13:45:27.302 - Render thread -> Warning: ImageMetadata was not cached before '09daf1e2-2d0a-4a1d-a97a-7fccd9280510 at Temp:banners\14_highlighted.png' 2026-07-09 13:45:27.303 - Render thread -> Warning: ImageMetadata was not cached before 'd38031f5-573d-49c0-befc-eaea248e972c at Temp:banners\12_normal.png' 2026-07-09 13:45:27.303 - Render thread -> Warning: ImageMetadata was not cached before '8c787153-8259-4559-93f3-0091af038fbd at Temp:banners\12_highlighted.png' 2026-07-09 13:45:38.387 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-07-09 13:45:38.387 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-07-09 13:45:38.387 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-07-09 13:45:38.388 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-07-09 13:45:38.388 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-07-09 13:45:38.388 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-07-09 13:45:38.388 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-07-09 13:45:38.388 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-07-09 13:45:38.388 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-07-09 13:45:38.389 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-07-09 13:45:38.389 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-07-09 13:45:38.389 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-07-09 13:45:38.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-07-09 13:45:38.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-07-09 13:45:38.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-07-09 13:45:38.390 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-07-09 13:45:38.391 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-07-09 13:45:38.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-07-09 13:45:38.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-07-09 13:45:38.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-07-09 13:45:38.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-07-09 13:45:38.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-07-09 13:45:38.392 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-07-09 13:45:38.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-07-09 13:45:38.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-07-09 13:45:38.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-07-09 13:45:38.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-07-09 13:45:38.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-07-09 13:45:38.393 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-07-09 13:45:38.394 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-07-09 13:45:38.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-07-09 13:45:38.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-07-09 13:45:38.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-07-09 13:45:38.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-07-09 13:45:38.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-07-09 13:45:38.395 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-07-09 13:45:44.586 - VRageWorker 7 -> Error: Can't compile pso Material 4cb5384a-2c52-4a96-a700-54c40a2de6a8 - TriplanarSingleGlobal - Engine\Materials\States\TriplanarSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.586 - VRageWorker 5 -> Error: Can't compile pso Material 0bb54473-2b8b-401f-aec1-090faca9ae61 - TriplanarTessellationSingleGlobal - Engine\Materials\States\TriplanarTessellationSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.586 - VRageWorker 9 -> Error: Can't compile pso Material ed61be27-a91f-4cc1-b9ef-023d9e017b5b - TriplanarTessellationSingleModel - Engine\Materials\States\TriplanarTessellationSingleModel.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.588 - VRageWorker 5 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.588 - VRageWorker 7 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.588 - VRageWorker 9 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.588 - Render thread -> Error: Failed to create committed buffer *** BEGIN *** ResourceDescription Dimension: Buffer Alignment: 0 Width: 272 Height: 1 DepthOrArraySize: 1 MipLevels: 1 Format: Unknown SampleDescription: Count: 1, Quality: 0 Layout: RowMajor Flags: None HeapProperties Type: Upload CPUPageProperty: Unknown MemoryPoolPreference: Unknown CreationNodeMask: 1 VisibleNodeMask: 1 SharpGen.Runtime.SharpGenException: HRESULT: [0x887A0005], Module: [Vortice.DXGI], ApiCode: [DXGI_ERROR_DEVICE_REMOVED/DeviceRemoved], Message: [The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. ] at SharpGen.Runtime.Result.ThrowFailureException() at SharpGen.Runtime.Result.CheckError() at Vortice.Direct3D12.ID3D12Device.CreateCommittedResource[T](HeapProperties heapProperties, HeapFlags heapFlags, ResourceDescription description, ResourceStates initialResourceState, Nullable`1 optimizedClearValue) at Keen.VRage.Render12.Core.Device.DeviceContext.CreateCommittedBuffer(String debugName, Int32 resourceSize, HeapProperties& heapProperties, AllocationGroup allocationGroup, ResourceFlags resourceFlags, Nullable`1 customInitialState) *** END *** 2026-07-09 13:45:44.588 - VRageWorker 5 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.588 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.588 - Render thread -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.588 - VRageWorker 7 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.588 - VRageWorker 9 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.588 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.588 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.588 - VRageWorker 9 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.589 - Render thread -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.589 - Render thread -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.589 - Render thread -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.589 - Render thread -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.593 - VRageWorker 11 -> Error: Can't compile pso Material 56ef582c-a251-4a55-8091-5ead3067253f - ArmorGlobal - Engine\Materials\States\ArmorGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.593 - VRageWorker 11 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.593 - VRageWorker 11 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.593 - VRageWorker 11 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.597 - VRageWorker 6 -> Error: Can't compile pso Material 3aacfb0e-1d85-4010-ab70-6e8a0379f611 - ArmorSkinnedGlobal - Engine\Materials\States\ArmorSkinnedGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.597 - VRageWorker 6 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.597 - VRageWorker 6 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.597 - VRageWorker 6 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.598 - VRageWorker 10 -> Error: Can't compile pso Material 1b18f47b-1d8e-44d2-bb66-6c3bbe215c37 - SphericalTriplanarTessellationSingleGlobal - Engine\Materials\States\SphericalTriplanarTessellationSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.598 - VRageWorker 10 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.598 - VRageWorker 10 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.598 - VRageWorker 10 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.601 - VRageWorker 4 -> Error: Can't compile pso Material 06d681ee-093b-4f57-ad4c-ab76f4caf4a9 - TriplanarSingle - Engine\Materials\States\TriplanarSingle.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.601 - VRageWorker 7 -> Error: Can't compile pso Material cbbf7ca9-919c-4a50-913f-a64164bf5163 - TriplanarSingle - Engine\Materials\States\TriplanarTessellationSingle.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.601 - VRageWorker 4 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.601 - VRageWorker 4 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.601 - VRageWorker 7 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.601 - VRageWorker 7 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.601 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.601 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.602 - VRageWorker 4 -> Error: Can't compile pso Material 6141542d-2f2b-415e-9614-085169d9b21d - TriplanarSingle - Engine\Materials\States\TriplanarSingleEmissive.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.602 - VRageWorker 4 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.602 - VRageWorker 4 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.602 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.606 - VRageWorker 10 -> Error: Can't compile pso Material 95a8abdd-7e1f-4cfc-b636-a1d73d2e7d8c - TriplanarSingleModel - Engine\Materials\States\TriplanarSingleModel.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.606 - VRageWorker 6 -> Error: Can't compile pso Material a687ca62-7303-4ab6-a22d-a6fb9110b6eb - SphericalTriplanarTessellationMultiGlobal - Engine\Materials\States\SphericalTriplanarTessellationMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.606 - VRageWorker 12 -> Error: Can't compile pso Material 95a8abdd-7e1f-4cfc-b636-a1d73d2e7d8c - TriplanarSingleModel - Engine\Materials\States\TriplanarSingleModel.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.606 - VRageWorker 6 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.606 - VRageWorker 10 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.606 - VRageWorker 6 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.606 - VRageWorker 10 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.606 - VRageWorker 10 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.606 - VRageWorker 6 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.606 - VRageWorker 12 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.606 - VRageWorker 12 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.606 - VRageWorker 12 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.607 - VRageWorker 0 -> Error: Can't compile pso Material 65ba4561-c4f3-4f81-8f7c-ac4b37cda004 - ArmorGlobalDoubleSided - Engine\Materials\States\ArmorGlobalDoubleSided.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.607 - VRageWorker 2 -> Error: Can't compile pso Material 65ba4561-c4f3-4f81-8f7c-ac4b37cda004 - ArmorGlobalDoubleSided - Engine\Materials\States\ArmorGlobalDoubleSided.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.607 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.607 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.607 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.607 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.607 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.607 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.608 - VRageWorker 9 -> Error: Can't compile pso Material e638481c-8101-4d31-8ab6-217425fd6d21 - TriplanarTessellationMultiGlobal - Engine\Materials\States\TriplanarTessallationMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.609 - VRageWorker 9 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.609 - VRageWorker 9 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.609 - VRageWorker 9 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.609 - VRageWorker 9 -> Error: Can't compile pso Material 102fe858-25df-433f-83e7-d5bae0c5b2da - TriplanarMultiGlobal - Engine\Materials\States\TriplanarMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.609 - VRageWorker 9 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.609 - VRageWorker 9 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.609 - VRageWorker 9 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.614 - VRageWorker 5 -> Error: Can't compile pso Material 7cd03c2e-cdfc-4ef1-ab40-ab988ec3cacd - SphericalTriplanarSingleGlobal - Engine\Materials\States\SphericalTriplanarSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.614 - VRageWorker 13 -> Error: Can't compile pso Material d0edbbfd-f4ef-41b1-8de8-988a62cb26d9 - SphericalTriplanarMultiGlobal - Engine\Materials\States\SphericalTriplanarMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.614 - VRageWorker 5 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.614 - VRageWorker 5 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.614 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.614 - VRageWorker 13 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.614 - VRageWorker 13 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.614 - VRageWorker 13 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.616 - VRageWorker 9 -> Error: Can't compile pso Material 0b627267-6190-4362-ac5e-6e047f990739 - TriplanarSingle - Engine\Materials\States\Flora\FloraTriplanarSingleModelInstanced.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.617 - VRageWorker 11 -> Error: Can't compile pso Material 67a95236-5f44-4341-b0d9-bfc960cb8b81 - TriplanarSingle - Engine\Materials\States\Flora\FloraTriplanarSingleModel.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.617 - VRageWorker 9 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.617 - VRageWorker 9 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.617 - VRageWorker 9 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.617 - VRageWorker 11 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.617 - VRageWorker 11 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.617 - VRageWorker 11 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.618 - VRageWorker 4 -> Error: Can't compile pso Material c948eddc-9591-4aa3-8048-91b728a093a4 - ArmorSidePreview - Engine\Materials\States\ArmorSidePreviewState.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.618 - VRageWorker 4 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.618 - VRageWorker 4 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.618 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.623 - VRageWorker 2 -> Error: Can't compile pso Material 0bb54473-2b8b-401f-aec1-090faca9ae61 - TriplanarTessellationSingleGlobal - Engine\Materials\States\TriplanarTessellationSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.624 - VRageWorker 6 -> Error: Can't compile pso Material 4cb5384a-2c52-4a96-a700-54c40a2de6a8 - TriplanarSingleGlobal - Engine\Materials\States\TriplanarSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.624 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.624 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.624 - VRageWorker 6 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.624 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.624 - VRageWorker 6 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.624 - VRageWorker 6 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.624 - VRageWorker 6 -> Error: Can't compile pso Material 3aacfb0e-1d85-4010-ab70-6e8a0379f611 - ArmorSkinnedGlobal - Engine\Materials\States\ArmorSkinnedGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.624 - VRageWorker 7 -> Error: Can't compile pso Material 56ef582c-a251-4a55-8091-5ead3067253f - ArmorGlobal - Engine\Materials\States\ArmorGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.624 - VRageWorker 7 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.624 - VRageWorker 6 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.624 - VRageWorker 6 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.624 - VRageWorker 7 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.624 - VRageWorker 6 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.624 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.624 - VRageWorker 5 -> Error: Can't compile pso Material 1b18f47b-1d8e-44d2-bb66-6c3bbe215c37 - SphericalTriplanarTessellationSingleGlobal - Engine\Materials\States\SphericalTriplanarTessellationSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.625 - VRageWorker 5 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.625 - VRageWorker 5 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.625 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.625 - VRageWorker 4 -> Error: Can't compile pso Material ed61be27-a91f-4cc1-b9ef-023d9e017b5b - TriplanarTessellationSingleModel - Engine\Materials\States\TriplanarTessellationSingleModel.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.625 - VRageWorker 4 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.625 - VRageWorker 4 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.625 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.630 - VRageWorker 2 -> Error: Can't compile pso Material 6141542d-2f2b-415e-9614-085169d9b21d - TriplanarSingle - Engine\Materials\States\TriplanarSingleEmissive.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.630 - VRageWorker 2 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.630 - VRageWorker 2 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.630 - VRageWorker 2 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.630 - VRageWorker 0 -> Error: Can't compile pso Material 06d681ee-093b-4f57-ad4c-ab76f4caf4a9 - TriplanarSingle - Engine\Materials\States\TriplanarSingle.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.630 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.630 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.630 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.631 - VRageWorker 0 -> Error: Can't compile pso Material cbbf7ca9-919c-4a50-913f-a64164bf5163 - TriplanarSingle - Engine\Materials\States\TriplanarTessellationSingle.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.631 - VRageWorker 0 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.631 - VRageWorker 0 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.631 - VRageWorker 0 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.637 - VRageWorker 13 -> Error: Can't compile pso Material a687ca62-7303-4ab6-a22d-a6fb9110b6eb - SphericalTriplanarTessellationMultiGlobal - Engine\Materials\States\SphericalTriplanarTessellationMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.638 - VRageWorker 12 -> Error: Can't compile pso Material e638481c-8101-4d31-8ab6-217425fd6d21 - TriplanarTessellationMultiGlobal - Engine\Materials\States\TriplanarTessallationMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.638 - VRageWorker 10 -> Error: Can't compile pso Material 7cd03c2e-cdfc-4ef1-ab40-ab988ec3cacd - SphericalTriplanarSingleGlobal - Engine\Materials\States\SphericalTriplanarSingleGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.638 - VRageWorker 4 -> Error: Can't compile pso Material 102fe858-25df-433f-83e7-d5bae0c5b2da - TriplanarMultiGlobal - Engine\Materials\States\TriplanarMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.638 - VRageWorker 13 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.638 - VRageWorker 10 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.638 - VRageWorker 10 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.638 - VRageWorker 13 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.638 - VRageWorker 10 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.638 - VRageWorker 12 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.638 - VRageWorker 12 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.638 - VRageWorker 4 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.638 - VRageWorker 4 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.638 - VRageWorker 13 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.638 - VRageWorker 4 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.638 - VRageWorker 12 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.639 - VRageWorker 11 -> Error: Can't compile pso Material 67a95236-5f44-4341-b0d9-bfc960cb8b81 - TriplanarSingle - Engine\Materials\States\Flora\FloraTriplanarSingleModel.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.639 - VRageWorker 11 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.639 - VRageWorker 11 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.639 - VRageWorker 5 -> Error: Can't compile pso Material d0edbbfd-f4ef-41b1-8de8-988a62cb26d9 - SphericalTriplanarMultiGlobal - Engine\Materials\States\SphericalTriplanarMultiGlobal.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.639 - VRageWorker 11 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.639 - VRageWorker 5 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.639 - VRageWorker 5 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.640 - VRageWorker 5 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.641 - VRageWorker 3 -> Error: Can't compile pso Material 19bee42a-ca8c-49cb-a4aa-d024f77f559f - ArmorSkinnedGlobalDoubleSided - Engine\Materials\States\ArmorSkinnedGlobalDoubleSided.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.641 - VRageWorker 8 -> Error: Can't compile pso Material 19bee42a-ca8c-49cb-a4aa-d024f77f559f - ArmorSkinnedGlobalDoubleSided - Engine\Materials\States\ArmorSkinnedGlobalDoubleSided.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.641 - VRageWorker 3 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.641 - VRageWorker 3 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.641 - VRageWorker 3 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.641 - VRageWorker 8 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.642 - VRageWorker 8 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.642 - VRageWorker 8 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:44.645 - VRageWorker 9 -> Error: Can't compile pso Material 0b627267-6190-4362-ac5e-6e047f990739 - TriplanarSingle - Engine\Materials\States\Flora\FloraTriplanarSingleModelInstanced.def [HighlightOccluder, Keen.VRage.Render12.SceneSystem.Materials.MaterialStateModifiers] 2026-07-09 13:45:44.645 - VRageWorker 9 -> == D3D12 Device Removed Extended Data 1 == Auto-Breadcrumbs Nodes --------------------- [0] - Unknown: 4/4 [1] - Unknown: 4/4 [2] - Unknown: 3/3 [3] - CopyJob: 9/9 [4] - CopyJob: 9/9 [5] - CopyJob: 0/9 [6] - SceneUpdate: 51/51 [7] - AccelerationStructuresBuilding: 10/10 [8] - ScenePreparation + Render: 410/410 [9] - RaytracingPrepareAndSceneFinalize: 39/39 [10] - DeferredLighting: 83/83 [11] - ForwardAndPostPasses: 214/214 [12] - SceneUpdate: 67/67 [13] - AccelerationStructuresBuilding: 10/10 [14] - ScenePreparation + Render: 409/409 [15] - RaytracingPrepareAndSceneFinalize: 39/39 [16] - DeferredLighting: 97/97 [17] - ForwardAndPostPasses: 228/228 [18] - SceneUpdate: 65/65 [19] - AccelerationStructuresBuilding: 10/10 [20] - ScenePreparation + Render: 410/410 [21] - RaytracingPrepareAndSceneFinalize: 39/39 [22] - DeferredLighting: 90/90 --> [23] - ForwardAndPostPasses: 60/242 Auto-Breadcrumbs Partially Processed Data --------------------- - AutoBreadcrumbNode[23] - - CommandListDebugName: ForwardAndPostPasses - - CommandQueueDebugName: Direct - - NumAutoBreadcrumbOps: 242 - - NumCompletedAutoBreadcrumbOps: 60 - - CompletedOps: [BeginCommandList, Beginevent (ForwardAndPostPasses), Beginevent (ForwardPasses), Beginevent (UnlitPass), Endevent (UnlitPass), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Beginevent (VolumetricPasses), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Endevent (VolumetricPasses), Beginevent (AtmosphereAdditive), Resourcebarrier, Drawinstanced, Endevent (AtmosphereAdditive), Beginevent (CloudShading), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (CloudShading), Beginevent (VolumeRendering), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearRenderTargetView, CopyBufferRegion, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Resourcebarrier] - - EventStack: [VolumeRendering, ForwardPasses, ForwardAndPostPasses] - - OutstandingOps: [Executeindirect, Resourcebarrier, Executeindirect, Resourcebarrier, Dispatch, Endevent (VolumeRendering), Beginevent (TransparentPass), Executeindirect, Endevent (TransparentPass), Beginevent (StochasticTransparencyResolvePass), Endevent (StochasticTransparencyResolvePass), Resourcebarrier, ClearDepthStencilView, Beginevent (MainViewEffectsCulling), Resourcebarrier, Dispatch, Endevent (MainViewEffectsCulling), Beginevent (Highlights), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, ClearDepthStencilView, Resourcebarrier, Drawinstanced, Resourcebarrier, Drawinstanced, Endevent (Highlights), Beginevent (TransparentUnlitPass), Endevent (TransparentUnlitPass), Beginevent (HologramPass), Endevent (HologramPass), Beginevent (OITResolvePass), Resourcebarrier, CopyResource, Resourcebarrier, Drawinstanced, Endevent (OITResolvePass), CopyBufferRegion, CopyBufferRegion, Beginevent (FlaresOcclusionPass), CopyBufferRegion, CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Dispatch, Resourcebarrier, Executeindirect, Endevent (FlaresOcclusionPass), Beginevent (FlaresGenerationPass), CopyBufferRegion, Resourcebarrier, Dispatch, Endevent (FlaresGenerationPass), Beginevent (FlaresRenderingPass), Resourcebarrier, Executeindirect, Resourcebarrier, CopyResource, Resourcebarrier, CopyResource, Endevent (FlaresRenderingPass), Endevent (ForwardPasses), Beginevent (Post Passes), Beginevent (EyeAdaptation), CopyBufferRegion, CopyBufferRegion, Resourcebarrier, Drawinstanced, Resourcebarrier, Dispatch, Resourcebarrier, Drawinstanced, Resourcebarrier, CopyTextureRegion, Resourcebarrier, CopyResource, Endevent (EyeAdaptation), Beginevent (Bloom), Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Resourcebarrier, ClearRenderTargetView, Resourcebarrier, Drawinstanced, Endevent (Bloom), Beginevent (ToneMapping), Resourcebarrier, Dispatch, Endevent (ToneMapping), Beginevent (Debug), Endevent (Debug), Beginevent (Upsampling), Resourcebarrier, Dispatch, Resourcebarrier, Dispatch, Endevent (Upsampling), Beginevent (UI), Resourcebarrier, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawindexedinstanced, Drawinstanced, Endevent (UI), Beginevent (OverUI), Endevent (OverUI), Beginevent (Counters Readback), Resourcebarrier, CopyResource, CopyResource, Resourcebarrier, CopyResource, Endevent (Counters Readback), Endevent (Post Passes), CopyBufferRegion, CopyBufferRegion, Endevent (ForwardAndPostPasses), Resolvequerydata] GPU Page Fault Data --------------------- PageFaultVA: 0xB803A41EF000 ExistingAllocations: 0 RecentFreedAllocations: 0 2026-07-09 13:45:44.645 - VRageWorker 9 -> DRED2 - DeviceState: Pagefault 2026-07-09 13:45:44.645 - VRageWorker 9 -> VideoMemoryInfo report: Budget: 11,901,272,064.00 Bytes CurrentUsage: 3,193,708,544.00 Bytes AvailableForReservation: 6,084,853,760.00 Bytes CurrentReservation: 0.00 Bytes 2026-07-09 13:45:52.140 - Render thread -> WriteLine Closed