2026-07-06 17:00:13.791 - Main Thread -> Timezone (local - UTC): -4h 2026-07-06 17:00:13.791 - Main Thread -> App Version: 2.3.0.2780 2026-07-06 17:00:13.795 - Main Thread -> VRage renderer started 2026-07-06 17:00:13.796 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-07-06 17:00:13.797 - Main Thread -> OS Product Type: 0x65 2026-07-06 17:00:13.797 - Main Thread -> OS Product: Windows 11 2026-07-06 17:00:13.840 - Main Thread -> NvApi - Status: OK 2026-07-06 17:00:13.840 - Main Thread -> NvApi - Driver Version: 59227 (r590_00) 2026-07-06 17:00:13.840 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-07-06 17:00:13.866 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-07-06 17:00:13.866 - Main Thread -> AMD - Driver Version: Unknown 2026-07-06 17:00:13.882 - Main Thread -> Adapters.Adapters - Entering 2026-07-06 17:00:13.883 - Main Thread -> CreateDXGIFactory - Entering 2026-07-06 17:00:14.000 - Main Thread -> CreateDXGIFactory - Exiting 2026-07-06 17:00:14.002 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-07-06 17:00:14.005 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-07-06 17:00:14.005 - Main Thread -> Using IDXGIFactory6: True 2026-07-06 17:00:14.005 - Main Thread -> Enumerating adapters by preference 2026-07-06 17:00:14.021 - Main Thread -> Analysis of the adapter NVIDIA GeForce GTX 1650 - Entering 2026-07-06 17:00:14.021 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce GTX 1650 - Entering 2026-07-06 17:00:14.022 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce GTX 1650 - Exiting 2026-07-06 17:00:14.022 - Main Thread -> Querying feature level for adapter NVIDIA GeForce GTX 1650 - Entering 2026-07-06 17:00:14.901 - Main Thread -> Querying feature level for adapter NVIDIA GeForce GTX 1650 - Exiting 2026-07-06 17:00:15.352 - Main Thread -> Adapter 'NVIDIA GeForce GTX 1650' has 0 RTX cores 2026-07-06 17:00:15.352 - Main Thread -> Analysis of the adapter NVIDIA GeForce GTX 1650 - Exiting 2026-07-06 17:00:15.352 - Main Thread -> Filling adapter's NVIDIA GeForce GTX 1650 outputs - Entering 2026-07-06 17:00:15.353 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1650 output 0 display mode list 2026-07-06 17:00:15.353 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1650 output 0 display mode list done 2026-07-06 17:00:15.355 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1650 output 0 refresh rate 2026-07-06 17:00:15.359 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1650 output 0 refresh rate done 2026-07-06 17:00:15.359 - Main Thread -> Filling adapter's NVIDIA GeForce GTX 1650 outputs - Exiting 2026-07-06 17:00:15.359 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-06 17:00:15.359 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-06 17:00:15.360 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-06 17:00:15.360 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-07-06 17:00:15.469 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-06 17:00:15.554 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-07-06 17:00:15.554 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Entering 2026-07-06 17:00:15.554 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list 2026-07-06 17:00:15.555 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list done 2026-07-06 17:00:15.555 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate 2026-07-06 17:00:15.556 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate done 2026-07-06 17:00:15.556 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Exiting 2026-07-06 17:00:15.556 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-07-06 17:00:15.556 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-07-06 17:00:15.556 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-07-06 17:00:15.556 - Main Thread -> Skipping software adapter 2026-07-06 17:00:15.556 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-07-06 17:00:15.558 - Main Thread -> Adapter { Name = NVIDIA GeForce GTX 1650 + DISPLAY1 DeviceName = NVIDIA GeForce GTX 1650 OutputName = DISPLAY1 Description = DeviceId: 8093, Dedicated RAM: 4126146560, Shared RAM: 8415772672, Luid: 68932, rev: 161, subsys id: 2320502844, vendor id: 4318, supported device: True AdapterLuid = 68932 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 4126146560 SharedRAM = 8415772672 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59227 (r590_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = 2.71488 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = True; } } 2026-07-06 17:00:15.558 - Main Thread -> Adapter { Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 DeviceName = Intel(R) Iris(R) Xe Graphics OutputName = DISPLAY1 Description = DeviceId: 18086, Dedicated RAM: 134217728, Shared RAM: 8415772672, Luid: 67725, rev: 12, subsys id: 2320502844, vendor id: 32902, supported device: False AdapterLuid = 67725 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 8415772672 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 31.0.101.4502 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2026-07-06 17:00:15.559 - Main Thread -> Adapter list composed 2026-07-06 17:00:15.571 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1650 + DISPLAY1","DeviceName": "NVIDIA GeForce GTX 1650","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}}],"OutputName": "DISPLAY1","Description": "DeviceId: 8093, Dedicated RAM: 4126146560, Shared RAM: 8415772672, Luid: 68932, rev: 161, subsys id: 2320502844, vendor id: 4318, supported device: True","AdapterLuid": 68932,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 13878000,"Denominator": 231296},"IsOutputAttached": true,"DedicatedRAM": 4126146560,"SharedRAM": 8415772672,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 8093,"DriverVersion": "59227 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 2.71488,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2026-07-06 17:00:15.571 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Iris(R) Xe Graphics + DISPLAY1","DeviceName": "Intel(R) Iris(R) Xe Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}}],"OutputName": "DISPLAY1","Description": "DeviceId: 18086, Dedicated RAM: 134217728, Shared RAM: 8415772672, Luid: 67725, rev: 12, subsys id: 2320502844, vendor id: 32902, supported device: False","AdapterLuid": 67725,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 13878000,"Denominator": 231296},"IsOutputAttached": true,"DedicatedRAM": 134217728,"SharedRAM": 8415772672,"IsSoftware": false,"DeviceSupported": false,"DeviceSupportedNoOverride": false,"VendorId": "Intel","DeviceId": 18086,"DriverVersion": "31.0.101.4502","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": null,"IsIntegrated": true,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": false,"NeedsLimitedIndirectCommands": true}}} 2026-07-06 17:00:15.571 - Main Thread -> Adapters.Adapters - Exiting 2026-07-06 17:00:15.572 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1650 + DISPLAY1","DeviceName": "NVIDIA GeForce GTX 1650","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 9252000,"Denominator": 231296}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 13878000,"Denominator": 231296}}],"OutputName": "DISPLAY1","Description": "DeviceId: 8093, Dedicated RAM: 4126146560, Shared RAM: 8415772672, Luid: 68932, rev: 161, subsys id: 2320502844, vendor id: 4318, supported device: True","AdapterLuid": 68932,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 13878000,"Denominator": 231296},"IsOutputAttached": true,"DedicatedRAM": 4126146560,"SharedRAM": 8415772672,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 8093,"DriverVersion": "59227 (r590_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 2.71488,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2026-07-06 17:00:15.572 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-07-06 17:00:15.695 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-07-06 17:00:15.695 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2780, Culture=neutral, PublicKeyToken=null]]... 2026-07-06 17:00:15.696 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.3.0.2780, Culture=neutral, PublicKeyToken=null]] 2026-07-06 17:00:15.696 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-07-06 17:00:15.699 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-07-06 17:00:15.699 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-07-06 17:00:15.699 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-07-06 17:00:15.699 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-07-06 17:00:15.699 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-07-06 17:00:15.704 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce GTX 1650","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-07-06 17:00:15.706 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-07-06 17:00:15.707 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Low","SerializedAntiAliasing": "None","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.5707964,"SerializedSunShadow": "Low","SerializedLocalLightShadow": "Low","SerializedLighting": "Low","SerializedTerrain": "Low","SerializedScalingMode": "Performance","SerializedTexture": "Low","SerializedParallax": "None","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "Low","SerializedCloudsQuality": "Low","SerializedDecalsQuality": "None"}} 2026-07-06 17:00:15.709 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce GTX 1650","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-07-06 17:00:15.718 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2780" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1650", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-06 17:00:15.718 - Render thread -> IsD3D12Supported = True 2026-07-06 17:00:15.744 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-07-06 17:00:15.744 - Render thread -> Debug layer enabled: False 2026-07-06 17:00:15.744 - Render thread -> Device Removed Extended Data (DRED): on 2026-07-06 17:00:15.943 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-07-06 17:00:15.943 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-07-06 17:00:15.943 - Render thread -> Current Device Info: 2026-07-06 17:00:15.943 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-07-06 17:00:15.943 - Render thread -> OutputMergerLogicOp: True 2026-07-06 17:00:15.943 - Render thread -> MinPrecisionSupport: Bit16 2026-07-06 17:00:15.943 - Render thread -> TiledResourcesTier: Tier4 2026-07-06 17:00:15.943 - Render thread -> ResourceBindingTier: Tier3 2026-07-06 17:00:15.943 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-07-06 17:00:15.943 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-07-06 17:00:15.943 - Render thread -> ROVsSupported: True 2026-07-06 17:00:15.943 - Render thread -> ConservativeRasterizationTier: Tier3 2026-07-06 17:00:15.943 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-07-06 17:00:15.943 - Render thread -> StandardSwizzle64KBSupported: False 2026-07-06 17:00:15.943 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-07-06 17:00:15.943 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-07-06 17:00:15.943 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-07-06 17:00:15.943 - Render thread -> ResourceHeapTier: Tier2 2026-07-06 17:00:15.943 - Render thread -> WaveOps: True 2026-07-06 17:00:15.943 - Render thread -> WaveLaneCountMin: 32 2026-07-06 17:00:15.944 - Render thread -> WaveLaneCountMax: 32 2026-07-06 17:00:15.944 - Render thread -> TotalLaneCount: 896 2026-07-06 17:00:15.944 - Render thread -> ExpandedComputeResourceStates: True 2026-07-06 17:00:15.944 - Render thread -> Int64ShaderOps: True 2026-07-06 17:00:15.944 - Render thread -> DepthBoundsTestSupported: True 2026-07-06 17:00:15.944 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-07-06 17:00:15.944 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-07-06 17:00:15.944 - Render thread -> CastingFullyTypedFormatSupported: True 2026-07-06 17:00:15.944 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-07-06 17:00:15.944 - Render thread -> ViewInstancingTier: Tier3 2026-07-06 17:00:15.944 - Render thread -> BarycentricsSupported: True 2026-07-06 17:00:15.944 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-07-06 17:00:15.944 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-07-06 17:00:15.944 - Render thread -> Native16BitShaderOpsSupported: True 2026-07-06 17:00:15.944 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-07-06 17:00:15.944 - Render thread -> RenderPassesTier: Tier0 2026-07-06 17:00:15.944 - Render thread -> RaytracingTier: NotSupported 2026-07-06 17:00:15.944 - Render thread -> AdditionalShadingRatesSupported: True 2026-07-06 17:00:15.944 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2026-07-06 17:00:15.944 - Render thread -> VariableShadingRateTier: Tier2 2026-07-06 17:00:15.944 - Render thread -> ShadingRateImageTileSize: 16 2026-07-06 17:00:15.944 - Render thread -> BackgroundProcessingSupported: True 2026-07-06 17:00:15.944 - Render thread -> MeshShaderTier: Tier1 2026-07-06 17:00:15.944 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-07-06 17:00:15.949 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-07-06 17:00:15.951 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-07-06 17:00:15.952 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-07-06 17:00:15.952 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-07-06 17:00:15.952 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-07-06 17:00:15.952 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-07-06 17:00:15.952 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6615040 Bytes 2026-07-06 17:00:15.957 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-07-06 17:00:15.957 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-07-06 17:00:16.022 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-07-06 17:00:16.022 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-07-06 17:00:16.022 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-07-06 17:00:16.022 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-07-06 17:00:16.024 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-07-06 17:00:16.024 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-07-06 17:00:16.024 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-07-06 17:00:16.025 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-07-06 17:00:16.028 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-07-06 17:00:16.028 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-07-06 17:00:16.051 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-07-06 17:00:16.064 - Render thread -> Direct Storage supported 2026-07-06 17:00:16.065 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-07-06 17:00:16.065 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-07-06 17:00:16.066 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-07-06 17:00:16.067 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-07-06 17:00:16.067 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-07-06 17:00:16.067 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-07-06 17:00:16.068 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-07-06 17:00:16.068 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-07-06 17:00:16.069 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-07-06 17:00:16.069 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-07-06 17:00:16.071 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-07-06 17:00:16.103 - Render thread -> UseShaderAsserts: False 2026-07-06 17:00:16.103 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-07-06 17:00:16.103 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-07-06 17:00:16.104 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-07-06 17:00:16.104 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-07-06 17:00:16.105 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-07-06 17:00:16.105 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-07-06 17:00:16.108 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-07-06 17:00:16.108 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-07-06 17:00:16.112 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-07-06 17:00:16.112 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-07-06 17:00:16.112 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-07-06 17:00:16.112 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-07-06 17:00:16.115 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-07-06 17:00:16.115 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-07-06 17:00:16.116 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-07-06 17:00:16.116 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-07-06 17:00:16.116 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-07-06 17:00:16.116 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-07-06 17:00:16.118 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-07-06 17:00:16.118 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-07-06 17:00:16.123 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-07-06 17:00:16.132 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-07-06 17:00:16.147 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-07-06 17:00:16.148 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-07-06 17:00:16.159 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-07-06 17:00:16.159 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-07-06 17:00:16.159 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-07-06 17:00:16.160 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-07-06 17:00:16.169 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-07-06 17:00:16.169 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-07-06 17:00:16.171 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2780" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1650 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 13878000, "Denominator": 231296 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-06 17:00:16.264 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-07-06 17:00:16.264 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-07-06 17:00:16.266 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-07-06 17:00:16.266 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-07-06 17:00:16.276 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-07-06 17:00:16.276 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-07-06 17:00:16.277 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-07-06 17:00:16.277 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-07-06 17:00:16.305 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-07-06 17:00:16.305 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-07-06 17:00:16.326 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-07-06 17:00:16.326 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2780, Culture=neutral, PublicKeyToken=null]]... 2026-07-06 17:00:16.327 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.3.0.2780, Culture=neutral, PublicKeyToken=null]] 2026-07-06 17:00:16.327 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-07-06 17:00:16.327 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-07-06 17:00:16.327 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-07-06 17:00:16.332 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-07-06 17:00:16.414 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-07-06 17:00:16.416 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-07-06 17:00:16.417 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-07-06 17:00:16.417 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-07-06 17:00:16.417 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-07-06 17:00:16.417 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-07-06 17:00:16.418 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-07-06 17:00:16.419 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-07-06 17:00:16.419 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-07-06 17:00:16.422 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-07-06 17:00:16.422 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-07-06 17:00:16.422 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-07-06 17:00:16.422 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2780, Culture=neutral, PublicKeyToken=null]]... 2026-07-06 17:00:16.422 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.3.0.2780, Culture=neutral, PublicKeyToken=null]] 2026-07-06 17:00:16.517 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-07-06 17:00:16.517 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-07-06 17:00:16.540 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-07-06 17:00:16.546 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-07-06 17:00:16.552 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-07-06 17:00:16.554 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-07-06 17:00:16.554 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-07-06 17:00:16.584 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-07-06 17:00:16.586 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-07-06 17:00:16.600 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-07-06 17:00:16.603 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-07-06 17:00:16.925 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-07-06 17:00:16.925 - Render thread -> CreateMeshBuilders - Entering 2026-07-06 17:00:16.926 - Render thread -> CreateMeshBuilders - Exiting 2026-07-06 17:00:16.926 - Render thread -> OnAllSystemsRegistered - Entering 2026-07-06 17:00:16.934 - Render thread -> OnAllSystemsRegistered - Exiting 2026-07-06 17:00:17.125 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-07-06 17:00:17.142 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.3.0.2780" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1650 + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 13878000, "Denominator": 231296 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-07-06 17:00:17.386 - Render thread -> VRAM report about missing bytes is changed from 6615040 Bytes to 26750976 Bytes 2026-07-06 17:00:17.439 - Render thread -> VRAM report about missing bytes is changed from 26750976 Bytes to 26673152 Bytes 2026-07-06 17:00:17.611 - Render thread -> VRAM report about missing bytes is changed from 26673152 Bytes to 26869760 Bytes 2026-07-06 17:00:19.272 - Render thread -> VRAM report about missing bytes is changed from 26869760 Bytes to 25821184 Bytes 2026-07-06 17:00:19.300 - Render thread -> VRAM report about missing bytes is changed from 25821184 Bytes to 26148864 Bytes 2026-07-06 17:00:19.328 - Render thread -> VRAM report about missing bytes is changed from 26148864 Bytes to 27418624 Bytes 2026-07-06 17:00:19.338 - Render thread -> VRAM report about missing bytes is changed from 27418624 Bytes to 94560256 Bytes 2026-07-06 17:00:19.349 - Render thread -> VRAM report about missing bytes is changed from 94560256 Bytes to 161718272 Bytes 2026-07-06 17:00:19.413 - Render thread -> VRAM report about missing bytes is changed from 161718272 Bytes to 161914880 Bytes 2026-07-06 17:00:19.415 - Render thread -> VRAM report about missing bytes is changed from 161914880 Bytes to 161980416 Bytes 2026-07-06 17:00:19.449 - Render thread -> VRAM report about missing bytes is changed from 161980416 Bytes to 165294080 Bytes 2026-07-06 17:00:19.491 - Render thread -> VRAM report about missing bytes is changed from 165294080 Bytes to 165359616 Bytes 2026-07-06 17:00:20.165 - VRageWorker 13 -> Shader missing in content: geometry\materials\shadedcolorpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { EDGE_BEVELS_ENABLED = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = UnpackPositionAndScale(vertexData.Stream0.Position); __normal = UnpackNormal(vertexData.Stream0.Normal); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{uint2 Position; uint Normal; uint TexCoord; }; } Hash: AB87E0183361110669A36ABF8FABDFFA79EADE436CEE9A95A84497BD49B1DE10 2026-07-06 17:00:20.165 - VRageWorker 6 -> Shader missing in content: geometry\materials\shadedcolorvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { EDGE_BEVELS_ENABLED = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = UnpackPositionAndScale(vertexData.Stream0.Position); __normal = UnpackNormal(vertexData.Stream0.Normal); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{uint2 Position; uint Normal; uint TexCoord; }; } Hash: 08D245CD72A779E8E575168E056497C181698A1F65BB40F8A9EBDEB141EA1561 2026-07-06 17:00:20.200 - VRageWorker 9 -> Shader missing in content: geometry\materials\mapplanetcloudsvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 29D6279C2C43CF468BA0F70480882A5B54DF4168AE16BCFE4980A32EAD6F8719 2026-07-06 17:00:20.201 - VRageWorker 6 -> Shader missing in content: geometry\materials\mapplanetcloudspixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 593FF0DC4D4997578207363BBFF4E2471DC9A5AC9109ADBF1B52D9658A7C0BA2 2026-07-06 17:00:20.204 - VRageWorker 12 -> Shader missing in content: geometry\materials\dwarfstarvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USE_CUSTOM_OBJECT_SPACE_TRANSFORM = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C15DBA6CD5B84058C7F909A01B1DC2964F271975821E4A3F265538DADC90805B 2026-07-06 17:00:20.207 - VRageWorker 5 -> Shader missing in content: geometry\materials\dwarfstarpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USE_CUSTOM_OBJECT_SPACE_TRANSFORM = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 68B30EB0FE9AC2050085C50EB3F1D57840D7CE24E2B5945E9F75C8C776BACDED 2026-07-06 17:00:20.244 - VRageWorker 13 -> Shader missing in content: geometry\materials\pbremissivecoloredvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USE_CUSTOM_OBJECT_SPACE_TRANSFORM = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: F2161E6F5810F1FAF1276C47957C99DD5F833BBA934EE0C01AEF2BBAB5712ECF 2026-07-06 17:00:20.245 - VRageWorker 3 -> Shader missing in content: geometry\materials\pbremissivecoloredpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { USE_CUSTOM_OBJECT_SPACE_TRANSFORM = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 6790ECA09BD63F42CEDBDBBACF0B110D645C5BF2A17041E6817038B22869965B 2026-07-06 17:00:20.246 - VRageWorker 12 -> Shader missing in content: geometry\materials\safezonevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1DDF4BEA1953A609244A01BFC2A3DB5F53FD6864B0D671F499A57FD08BF99937 2026-07-06 17:00:20.246 - VRageWorker 8 -> Shader missing in content: geometry\materials\safezonepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 3C125BE0FB1028170CE4270D36E765A904C0F3E051E4EE0B3DB277C190BEF47A 2026-07-06 17:00:20.248 - VRageWorker 13 -> Shader missing in content: geometry\materials\voxelhandvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TEXTURE_UV = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = }, { WRITE_MOTION_VECTOR = } Hash: 51AF9CDA33BCFDFB696757823A173F1D3D4D3FE9118C325F1B8D74F5E3D5ED03 2026-07-06 17:00:20.249 - VRageWorker 4 -> Shader missing in content: geometry\materials\voxelhandpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TEXTURE_UV = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = }, { WRITE_MOTION_VECTOR = } Hash: 6031AF737B445A25948949E678AC8842937409925EB7C96C7AF1582BF3EF267A 2026-07-06 17:00:20.254 - VRageWorker 0 -> Shader missing in content: geometry\materials\mapsectorvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS_NON_ZERO = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 222F0F50F45DDCBA842983B3C209E8663C7DDCE454C1D6D3ECD68E7079E5C45A 2026-07-06 17:00:20.255 - VRageWorker 11 -> Shader missing in content: geometry\materials\voxelhandvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TEXTURE_TRIPLANAR = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = }, { WRITE_MOTION_VECTOR = } Hash: C70AE0982A256AEAA86AAFE5456DFC90F4FB73268E2EFEB3FBA11CEAA319FAB3 2026-07-06 17:00:20.255 - VRageWorker 6 -> Shader missing in content: geometry\materials\voxelhandpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TEXTURE_TRIPLANAR = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = }, { WRITE_MOTION_VECTOR = } Hash: 4C0133C18FEB3FA33228D533FA97937E809404F0C297CB67A23F73F729142F89 2026-07-06 17:00:20.255 - VRageWorker 3 -> Shader missing in content: geometry\materials\mapsectorpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FLAT_SHADING = }, { FSR_MASKS_NON_ZERO = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 60116364D09AC3A9EBFFB23F963926EBC2BADD8403FB1FC8CB10C8A367E1654E 2026-07-06 17:00:20.260 - VRageWorker 11 -> Shader missing in content: geometry\materials\pbrtransparentvertex.hlsl Defines: { CAN_RECEIVE_DECALS = }, { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { ENTITY_SKINNING = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { SAMPLE_WATER_BUFFERS = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __blendWeights = UnpackHalf4(vertexData.Stream0.BoneWeights); __blendIndices = UnpackByte4(vertexData.Stream0.BoneIndices); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; uint2 BoneWeights; uint BoneIndices; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 67ADF1F9CA2837B4B035B55A4B9639C2B26BB55D0EECA399D476711F9456CF24 2026-07-06 17:00:20.261 - VRageWorker 1 -> Shader missing in content: geometry\materials\pbrtransparentpixel.hlsl Defines: { CAN_RECEIVE_DECALS = }, { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { ENTITY_SKINNING = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { SAMPLE_WATER_BUFFERS = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __blendWeights = UnpackHalf4(vertexData.Stream0.BoneWeights); __blendIndices = UnpackByte4(vertexData.Stream0.BoneIndices); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; uint2 BoneWeights; uint BoneIndices; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: C45C42090246C583A83B74ABCAE9CBFE05479268F0C4F1A748C76D135C45EBFF 2026-07-06 17:00:20.265 - VRageWorker 1 -> Shader missing in content: geometry\materials\waterparticlevertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_INSTANCE_CUSTOM_DATA = }, { USES_INSTANCING = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 1EF4A82AF02D758F2561442E351504F7271A797A9479540029739E8349AAAA15 2026-07-06 17:00:20.265 - VRageWorker 12 -> Shader missing in content: geometry\materials\waterparticlepixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_INSTANCE_CUSTOM_DATA = }, { USES_INSTANCING = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: F1C78C15EF73F57D058A7A3EC6435F259513C735C588187BDE8D06213DDC2770 2026-07-06 17:00:20.287 - VRageWorker 12 -> Shader missing in content: geometry\materials\pbrtransparentvertex.hlsl Defines: { CAN_RECEIVE_DECALS = }, { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { SAMPLE_WATER_BUFFERS = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 956414C985B26E52127D809B39377E3E8B760CBE50A3C28AB071DC55C59E405A 2026-07-06 17:00:20.287 - VRageWorker 3 -> Shader missing in content: geometry\materials\pbrtransparentpixel.hlsl Defines: { CAN_RECEIVE_DECALS = }, { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { SAMPLE_WATER_BUFFERS = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = } Hash: 270011940873744B991E148B5533BB70D9D5B30E385E0AAD3ABB9103920490F7 2026-07-06 17:00:20.298 - VRageWorker 12 -> Shader missing in content: geometry\materials\paintpreviewvertex.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = }, { WRITE_MOTION_VECTOR = } Hash: E8490094925F3CD1B79EF911A2F3B08B459B64F5C78D1B7E38FB38D3E31F758F 2026-07-06 17:00:20.298 - VRageWorker 1 -> Shader missing in content: geometry\materials\paintpreviewpixel.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { FSR_MASKS = }, { LOCAL_SHADOW_PCF_POISSON = }, { PASS_SURFEL_GENERATION = }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __texcoord0 = UnpackHalf2(vertexData.Stream0.TexCoord); __normal = UnpackNormal(vertexData.Stream1.Normal); __tangent = UnpackTangentSign(vertexData.Stream1.Tangent); }, { USES_ENTITY_CUSTOM_DATA = }, { USES_MATERIAL_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; uint TexCoord; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint Tangent; }; }, { VERTEX_STREAM1_USED = }, { WRITE_MOTION_VECTOR = } Hash: 0139D7A6164AE0BA0FFA4BD4B7191FBEB2C5ED71998A65B7D1D2D3613C6110FD 2026-07-06 17:00:20.357 - Render thread -> VRAM report about missing bytes is changed from 165359616 Bytes to 215691264 Bytes 2026-07-06 17:00:20.373 - Render thread -> VRAM report about missing bytes is changed from 215691264 Bytes to 165359616 Bytes 2026-07-06 17:00:20.582 - Render thread -> Warning: ImageMetadata was not cached before 'b0fc0e4d-7b49-4d2e-a2c1-7d6609e0d7a5 at Temp:banners\3_highlighted.png' 2026-07-06 17:00:20.583 - Render thread -> Warning: ImageMetadata was not cached before '1409fabd-afa3-499d-aade-185cce54c50a at Temp:banners\5_normal.png' 2026-07-06 17:00:20.583 - Render thread -> Warning: ImageMetadata was not cached before 'bf179e8d-4e66-43eb-ae38-b6c32f932f72 at Temp:banners\5_highlighted.png' 2026-07-06 17:00:20.584 - Render thread -> Warning: ImageMetadata was not cached before '1d76e838-4c11-43af-ac53-0f3dfccd5a59 at Temp:banners\13_normal.png' 2026-07-06 17:00:20.584 - Render thread -> Warning: ImageMetadata was not cached before 'a29ec320-8ec1-494d-bd6f-3dc9db5e283d at Temp:banners\13_highlighted.png' 2026-07-06 17:00:20.585 - Render thread -> Warning: ImageMetadata was not cached before '65433cbd-4a31-42b7-8c3f-dc02e33a9eed at Temp:banners\14_normal.png' 2026-07-06 17:00:20.585 - Render thread -> Warning: ImageMetadata was not cached before 'c4014379-cd15-4d65-860b-60dba138d202 at Temp:banners\14_highlighted.png' 2026-07-06 17:00:20.585 - Render thread -> Warning: ImageMetadata was not cached before '0af2774b-951f-40c8-bbe4-dd7457c184ab at Temp:banners\12_normal.png' 2026-07-06 17:00:20.586 - Render thread -> Warning: ImageMetadata was not cached before '11da5146-a7f5-44be-b90a-d9923230ad12 at Temp:banners\12_highlighted.png' 2026-07-06 17:00:20.586 - Render thread -> Warning: ImageMetadata was not cached before '31a2d586-51e5-4444-bedc-a5d3da7673ff at Temp:banners\4_normal.png' 2026-07-06 17:00:20.587 - Render thread -> Warning: ImageMetadata was not cached before '663b0d3a-7f54-47c1-938e-c1549fe7a971 at Temp:banners\4_highlighted.png' 2026-07-06 17:00:20.597 - Render thread -> VRAM report about missing bytes is changed from 165359616 Bytes to 211169280 Bytes 2026-07-06 17:00:20.606 - Render thread -> VRAM report about missing bytes is changed from 211169280 Bytes to 209203200 Bytes 2026-07-06 17:00:20.623 - Render thread -> VRAM report about missing bytes is changed from 209203200 Bytes to 176263168 Bytes 2026-07-06 17:00:20.639 - Render thread -> VRAM report about missing bytes is changed from 176263168 Bytes to 165384192 Bytes 2026-07-06 17:00:20.945 - Render thread -> VRAM report about missing bytes is changed from 165384192 Bytes to 167546880 Bytes 2026-07-06 17:00:20.955 - Render thread -> VRAM report about missing bytes is changed from 167546880 Bytes to 165384192 Bytes 2026-07-06 17:00:21.476 - Render thread -> VRAM report about missing bytes is changed from 165384192 Bytes to 165253120 Bytes 2026-07-06 17:00:21.483 - Render thread -> VRAM report about missing bytes is changed from 165253120 Bytes to 165384192 Bytes 2026-07-06 17:00:26.431 - Render thread -> VRAM report about missing bytes is changed from 165384192 Bytes to 165449728 Bytes 2026-07-06 17:00:26.463 - Render thread -> VRAM report about missing bytes is changed from 165449728 Bytes to 165253120 Bytes 2026-07-06 17:00:26.469 - Render thread -> VRAM report about missing bytes is changed from 165253120 Bytes to 165449728 Bytes 2026-07-06 17:00:26.502 - Render thread -> VRAM report about missing bytes is changed from 165449728 Bytes to 165384192 Bytes 2026-07-06 17:00:48.813 - Render thread -> VRAM report about missing bytes is changed from 165384192 Bytes to 165429248 Bytes 2026-07-06 17:00:50.247 - Render thread -> VRAM report about missing bytes is changed from 165429248 Bytes to 165560320 Bytes 2026-07-06 17:00:58.196 - Render thread -> VRAM report about missing bytes is changed from 165560320 Bytes to 166567936 Bytes 2026-07-06 17:00:58.232 - Render thread -> VRAM report about missing bytes is changed from 166567936 Bytes to 167747584 Bytes 2026-07-06 17:00:58.283 - Render thread -> VRAM report about missing bytes is changed from 167747584 Bytes to 271228928 Bytes 2026-07-06 17:00:58.283 - Render thread -> Too many VRAM reports, stopping printing 2026-07-06 17:00:59.239 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-07-06 17:00:59.239 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-07-06 17:00:59.239 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-07-06 17:00:59.241 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-07-06 17:00:59.241 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-07-06 17:00:59.241 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-07-06 17:00:59.244 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-07-06 17:00:59.244 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-07-06 17:00:59.244 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-07-06 17:00:59.246 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-07-06 17:00:59.246 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-07-06 17:00:59.246 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-07-06 17:00:59.248 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-07-06 17:00:59.248 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-07-06 17:00:59.248 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-07-06 17:00:59.251 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-07-06 17:00:59.251 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-07-06 17:00:59.251 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-07-06 17:00:59.252 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-07-06 17:00:59.253 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-07-06 17:00:59.253 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-07-06 17:00:59.254 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-07-06 17:00:59.254 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-07-06 17:00:59.254 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-07-06 17:00:59.256 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-07-06 17:00:59.256 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-07-06 17:00:59.256 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-07-06 17:00:59.257 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-07-06 17:00:59.257 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-07-06 17:00:59.257 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-07-06 17:00:59.267 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-07-06 17:00:59.267 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-07-06 17:00:59.267 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-07-06 17:00:59.273 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-07-06 17:00:59.273 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-07-06 17:00:59.273 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-07-06 17:00:59.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-07-06 17:00:59.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-07-06 17:00:59.274 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-07-06 17:00:59.279 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-07-06 17:00:59.279 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-07-06 17:00:59.279 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-07-06 17:00:59.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-07-06 17:00:59.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-07-06 17:00:59.280 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-07-06 17:00:59.282 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-07-06 17:00:59.283 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-07-06 17:00:59.283 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-07-06 17:00:59.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-07-06 17:00:59.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-07-06 17:00:59.284 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds