Performance Main Thread: 2.30ms, 13.78 % Input: 47.35us Draw: 54.94ms Platform: 30.79ns Session: 1.13ms Render Render Thread Average Frame: 13.69ms, 13.64ms, 273.8 %, (Imprecise) Current Frame: 13.68ms, 13.38ms, 273.6 %, (Imprecise) Average Work: 5.88ms, 5.88ms, 117.6 %, (Imprecise) Current Work: 5.89ms, 5.40ms, 117.9 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 13.69ms, 13.65ms, 273.8 %, (Imprecise) Current Frame: 13.67ms, 12.70ms, 273.5 %, (Imprecise) Average Work: 13.36ms, 13.33ms, 267.1 %, (Imprecise) Current Work: 13.37ms, 13.36ms, 267.3 %, (Imprecise) Render Frequency: 73.85Hz, 200.00Hz, VSync: Disabled Video Memory: 18.58GiB, 22.01GiB, 84.4 % VRAM: 18.58GiB, 22.01GiB, 84.4 % CPU Load: 23.84 % CLR Total Stalls: 2.07s Worker Count: 5 Worker Load: 0.00 % PCU Total: 77180 NPC: 63573 LocalPlayer: 13607 Spatial Trigger System Entity updates: 12 Total Trigger Updates: 190 Trigger Count: 3 Encounters Session: AllManagedSystems: 55718 (total), 0 (player), 55718 (NPC) ManagedWorldArea: 51608 (total), 0 (player), 51608 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 4110 (total), 0 (player), 4110 (NPC) RenderSceneStats Streaming GPU Report Available Total: 22.01Gi Free: 3.437Gi Reserved: 0 Usage: 18.58Gi Game Report Available Raw: 22.01Gi Available Filtered: 21.9Gi Target Unused: 2.19Gi Target Usage: 19.71Gi Current Usage: 18.58Gi Usage Delta: 0 Usage Details Missing: 1012Mi Non-Streaming: 4.357Gi Streaming: 13.23Gi Real Available Streaming: 14.37Gi Min Available Streaming: 2Gi Min Critical Streaming: 386.4Mi Final Available Streaming: 14.37Gi Streaming Details Critical Pinned Textures: 386.4Mi Standard Pinned Textures: 565.3Mi First Person Textures: 185.7Mi Overlay Textures: 517.3Mi Density Textures: 7.094Gi Standard Textures: 854.7Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Enabled) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 306 Dispatch Count: 135 DispatchRays Count: 7 ExecuteIndirect Count: 563 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 4371 Alive Particles Count: 4560 Dead Particles Count: 8960 Percentage of the budget used: 0.912 Active Emitter Count: 0 Borrowed resources Queried: 1GiB Allocated: 1GiB Concurrently borrowed: 329MiB Total Memory Allocated: 18.88Gi Default: 18.58Gi NonStreaming: 1.398Gi HeapManager: 254.3Mi Free: 254.3Mi Bindable Buffers: 134.9Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 133.4Mi Bindable Textures: 910.6Mi RO Textures: 128Mi RO Cube Texture: 8.918Mi Render Target Textures: 244.6Mi RW Render Target Textures: 273Mi Depth Stencils: 256.1Mi Cube Depth Stencils: 0 Managed Buffers: 39.75Mi Free: 39.75Mi Streaming: 13.23Gi Textures: 13.23Gi Missing: 1012Mi Specific: 2.959Gi Borrowing: 1.15Gi Flare: 74.08Ki Grass: 12.62Mi Light Clustering: 263.2Mi Material: 796.7Ki Mwm: 577.9Mi Particle: 40.38Mi Raytracing: 557.6Mi Runtime Data: 71.2Mi Unknown: 0 Armor: 21.34Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 49.75Mi Water: 65.12Ki Volumes: 51.65Ki Scene: 111.6Mi Unified Index Buffer: 192Mi Water: 0 Mix: 2.562Mi Clearing Manager: 1.562Mi Local Shadow Textures: 3.656Mi Asset Cache Textures: 17.74Mi Managed Generated Textures: 52Ki Upload: 297.9Mi Data Uploader: 256Mi Bindable Buffers: 39.69Mi Upload Buffers: 23.69Mi Transient Constants: 16Mi Bindable Textures: 2.25Mi Upload Textures: 2.25Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 36968 Default: 36678 NonStreaming: 401 HeapManager: 28 Free: 28 Bindable Buffers: 177 Persistent Constant Buffers: 24 Read-Write Buffers: 153 Bindable Textures: 156 RO Textures: 4 RO Cube Texture: 100 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 14 Cube Depth Stencils: 0 Managed Buffers: 22 Free: 22 Streaming: 1209 Textures: 1209 Missing: 1 Specific: 35067 Borrowing: 95 Flare: 2 Grass: 24 Light Clustering: 16 Material: 4 Mwm: 5895 Particle: 22 Raytracing: 4934 Runtime Data: 19681 Unknown: 0 Armor: 18275 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 1388 Water: 7 Volumes: 11 Scene: 96 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 4275 Managed Generated Textures: 13 Upload: 170 Data Uploader: 1 Bindable Buffers: 157 Upload Buffers: 156 Transient Constants: 1 Bindable Textures: 12 Upload Textures: 12 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 704 Unused Memory (MiB): 39.6875 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 94.33594 Voxel: 389 ManagedROBuffer occupancy: 61.132812 Voxel: 207 Misc ManagedROBuffer occupancy: 99.80469 Mwm: 158 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 150 ManagedROBuffer occupancy: 100 Mwm: 205 ManagedROBuffer occupancy: 100 Mwm: 199 ManagedROBuffer occupancy: 100 Mwm: 204 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 140 ManagedROBuffer occupancy: 100 Mwm: 196 ManagedROBuffer occupancy: 100 Mwm: 120 Mix: 0 Armor: 35 Water: 1 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 139 ManagedROBuffer occupancy: 100 Mwm: 127 Mix: 0 Armor: 7 ManagedROBuffer occupancy: 100 Mwm: 89 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 147 ManagedROBuffer occupancy: 100 Mwm: 268 ManagedROBuffer occupancy: 100 Mwm: 104 ManagedROBuffer occupancy: 100 Mwm: 114 ManagedROBuffer occupancy: 100 Mwm: 130 ManagedROBuffer occupancy: 100 Mwm: 199 Mix: 0 Volumes: 1 Flare: 1 Armor: 30 ManagedROBuffer occupancy: 100 Mwm: 130 Mix: 0 Armor: 21 ManagedROBuffer occupancy: 82.61719 Mix: 5 Mwm: 57 Armor: 120 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: 36.328125 Raytracing: 186 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 959 Safe Instance Count: 10522 Indices Count: 1748058 Indices to Triangle Count: 582686 MainView[SecondPass] Real Instance Count: 26 Safe Instance Count: 10522 Indices Count: 987198 Indices to Triangle Count: 329066 Visible PointLight count: 46 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 550 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Flares Occlusion Queries count: 28 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 290829 Indices to Triangle Count: 96943 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 5040 Safe Instance Count: 6170 Indices Count: 8908833 Indices to Triangle Count: 2969611 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 12118 Safe Instance Count: 12258 Indices Count: 9292287 Indices to Triangle Count: 3097429 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 12183 Safe Instance Count: 12271 Indices Count: 6414831 Indices to Triangle Count: 2138277 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 258 Safe Instance Count: 346 Indices Count: 1140147 Indices to Triangle Count: 380049 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 932 Safe Instance Count: 1057 Indices Count: 1283931 Indices to Triangle Count: 427977 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 2705 Safe Instance Count: 2793 Indices Count: 1200213 Indices to Triangle Count: 400071 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 Cascade Usage in Pixels 0: 4913280 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 1 HZB Mip-3 Count: 6 HZB Mip-4 Count: 56 HZB Mip-5 Count: 193 HZB Mip-6 Count: 418 HZB Mip-7 Count: 533 HZB Mip-8 Count: 742 HZB Mip-9 Count: 555 HZB Mip-10 Count: 531 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) LCD Budget Registered: 4.00 Admitted: 0.00 Rendering: 0.00 Out of Range: 4.00 Budget: 724MiB Used: 0B Sort Pressure: 0.00 LCD Pool Totals Active: 0.00 Idle: 0.00 Active Memory: 0B Idle Memory: 0B RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Visible GBufferDecal count: 0 Visible TransparentDecal count: 0 Visible ParallaxDecal count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 18.88GiB Default: 18.58GiB NonStreaming: 1.40GiB HeapManager: 254.26MiB Free: 254.26MiB Bindable Buffers: 134.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 133.38MiB Bindable Textures: 910.61MiB RO Textures: 128.00MiB RO Cube Texture: 8.92MiB Render Target Textures: 244.56MiB RW Render Target Textures: 273.00MiB Depth Stencils: 256.12MiB Cube Depth Stencils: 0.00B Managed Buffers: 40.25MiB Free: 40.25MiB Streaming: 13.23GiB Textures: 13.23GiB Missing: 1,011.56MiB Specific: 2.96GiB Borrowing: 1.15GiB Flare: 74.08KiB Grass: 12.62MiB Light Clustering: 263.19MiB Material: 796.69KiB Mwm: 577.88MiB Particle: 40.38MiB Raytracing: 557.56MiB Runtime Data: 71.20MiB Unknown: 0.00B Armor: 21.34MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 49.75MiB Water: 65.12KiB Volumes: 51.65KiB Scene: 111.62MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.06MiB Clearing Manager: 1.56MiB Local Shadow Textures: 3.66MiB Asset Cache Textures: 17.74MiB Managed Generated Textures: 52.00KiB Upload: 297.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.69MiB Upload Buffers: 23.69MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 25.68GiB Process Memory: 25.68GiB GC: 2.62GiB GC Total: 2.62GiB GC Committed Total: 2.62GiB GC Total Allocated: 8.20GiB GC Total Pause Duration: 246.72ms GC Collection Count 0: 16 GC Collection Count 1: 12 GC Collection Count 2: 11 Havok Memory: 446.56MiB Native Allocators: 1.25GiB Heap: 1.25GiB Heap Allocation Count: unavailable Bump: 777.66KiB Systems: 19.80GiB DCS_Scenes: 64.11MiB Render12: 18.88GiB Default: 18.58GiB NonStreaming: 1.40GiB HeapManager: 254.26MiB Free: 254.26MiB Bindable Buffers: 134.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 133.38MiB Bindable Textures: 910.61MiB RO Textures: 128.00MiB RO Cube Texture: 8.92MiB Render Target Textures: 244.56MiB RW Render Target Textures: 273.00MiB Depth Stencils: 256.12MiB Cube Depth Stencils: 0.00B Managed Buffers: 40.25MiB Free: 40.25MiB Streaming: 13.23GiB Textures: 13.23GiB Missing: 1,011.56MiB Specific: 2.96GiB Borrowing: 1.15GiB Flare: 74.08KiB Grass: 12.62MiB Light Clustering: 263.19MiB Material: 796.69KiB Mwm: 577.88MiB Particle: 40.38MiB Raytracing: 557.56MiB Runtime Data: 71.20MiB Unknown: 0.00B Armor: 21.34MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 49.75MiB Water: 65.12KiB Volumes: 51.65KiB Scene: 111.62MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.06MiB Clearing Manager: 1.56MiB Local Shadow Textures: 3.66MiB Asset Cache Textures: 17.74MiB Managed Generated Textures: 52.00KiB Upload: 297.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.69MiB Upload Buffers: 23.69MiB Transient Constants: 16.00MiB Bindable Textures: 2.25MiB Upload Textures: 2.25MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 1.08KiB Voxels: 875.66MiB Planet Bitmaps: 827.68MiB Natives: 47.35MiB VrVoxelMesh: 37.93MiB VrShellDataCache: 6.49MiB VrSewGuide: 2.79MiB VrTailor: 143.76KiB NativeDictionary: 640.32KiB Pools: 17.08MiB Default for ParallelWorkTask Pooled Count: 14,788.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 1,417.00 Active (borrowed) Count: 0.00 Bytes Pooled: 66KiB Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ContinuationQueueContinuation Pooled Count: 1,107.00 Active (borrowed) Count: 14.00 Bytes Pooled: 61KiB Default for DataWork>, int, int>> Pooled Count: 307.00 Active (borrowed) Count: 0.00 Bytes Pooled: 17KiB Default for MultiTaskAwaiter Pooled Count: 624.00 Active (borrowed) Count: 0.00 Bytes Pooled: 49KiB Default for Optional Pooled Count: 1,223.00 Active (borrowed) Count: 1.00 Bytes Pooled: 57KiB Default for CachedAccessor Pooled Count: 59.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for CachedAccessor Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 18.00 Active (borrowed) Count: 204.00 Bytes Pooled: 720B Default for SkipWaitMonitor Pooled Count: 7,277.00 Active (borrowed) Count: 3.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 33.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 287.00 Active (borrowed) Count: 2.00 Bytes Pooled: 20KiB AnimationsUsageTracker Pooled Count: 37.00 Active (borrowed) Count: 14.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 47.00 Active (borrowed) Count: 84,286.00 Bytes Pooled: 4KiB PlanetCubemapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 7,146.00 Active (borrowed) Count: 73,585.00 Bytes Pooled: 670KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 110.00 Active (borrowed) Count: 10.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 4.00 Active (borrowed) Count: 36,966.00 Bytes Pooled: 384B CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RWBuffer Pooled Count: 58.00 Active (borrowed) Count: 327.00 Bytes Pooled: 8KiB GPUResourcePool-AutoResourceState Pooled Count: 3.00 Active (borrowed) Count: 626.00 Bytes Pooled: 840B GPUResourcePool-DepthStencilTexture Pooled Count: 3.00 Active (borrowed) Count: 13.00 Bytes Pooled: 480B Default for Texture2DSlice Pooled Count: 3.00 Active (borrowed) Count: 13.00 Bytes Pooled: 192B Default for DepthStencilSlice Pooled Count: 6.00 Active (borrowed) Count: 26.00 Bytes Pooled: 384B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 100.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 600.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 1KiB GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRWBuffer Pooled Count: 1.00 Active (borrowed) Count: 156.00 Bytes Pooled: 48B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 896B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 10.00 Active (borrowed) Count: 58.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 10.00 Active (borrowed) Count: 69.00 Bytes Pooled: 1KiB GPUResourcePool-UploadBuffer Pooled Count: 105.00 Active (borrowed) Count: 156.00 Bytes Pooled: 13KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 464B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 20.00 Bytes Pooled: 200B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 284.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 9.00 Active (borrowed) Count: 152.00 Bytes Pooled: 432B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 59.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Vector Font Batches Pooled Count: 125.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Vector Draw batches Pooled Count: 297.00 Active (borrowed) Count: 0.00 Bytes Pooled: 28KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,977.00 Bytes Pooled: 0B Sprite Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Font Batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Draw batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 714.00 Active (borrowed) Count: 1.00 Bytes Pooled: 22KiB Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for MulticastCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 4,275.00 Bytes Pooled: 0B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-ScreenQuadJob Pooled Count: 18.00 Active (borrowed) Count: 120.00 Bytes Pooled: 432B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 320B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 13KiB GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 42.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 24.00 Bytes Pooled: 1,024B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 17KiB ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for ActionCompletion Pooled Count: 163.00 Active (borrowed) Count: 234.00 Bytes Pooled: 5KiB ResourcePool-Segment Pooled Count: 448.00 Active (borrowed) Count: 14,872.00 Bytes Pooled: 21KiB ResourcePool-MicroChunk Pooled Count: 11.00 Active (borrowed) Count: 1,047.00 Bytes Pooled: 880B GPUResourcePool-MicroBuffer Pooled Count: 48.00 Active (borrowed) Count: 26,446.00 Bytes Pooled: 3KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 4KiB Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 11.00 Bytes Pooled: 312B GPUResourcePool-ChunkBuffer Pooled Count: 374.00 Active (borrowed) Count: 2,982.00 Bytes Pooled: 29KiB GPUResourcePool-ROTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__9> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 4,052.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB AudioEventInstance Pooled Count: 228.00 Active (borrowed) Count: 28.00 Bytes Pooled: 34KiB OneShotAudioEventInstance3D Pooled Count: 174.00 Active (borrowed) Count: 82.00 Bytes Pooled: 38KiB LoopingAudioEventInstance3D Pooled Count: 139.00 Active (borrowed) Count: 117.00 Bytes Pooled: 31KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 1.00 Active (borrowed) Count: 31.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 13.00 Active (borrowed) Count: 19.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for ExternalHandlersVersion Pooled Count: 66.00 Active (borrowed) Count: 393.00 Bytes Pooled: 2KiB Default for PooledList Pooled Count: 66.00 Active (borrowed) Count: 393.00 Bytes Pooled: 2KiB Default for DataWork Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 241.00 Active (borrowed) Count: 112.00 Bytes Pooled: 38KiB Default for RenderDrawCommandBuffer Pooled Count: 1,006.00 Active (borrowed) Count: 122.00 Bytes Pooled: 63KiB Default for PersistentDrawBatch Pooled Count: 241.00 Active (borrowed) Count: 112.00 Bytes Pooled: 11KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 603.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__8> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-D3DHelper`1 Pooled Count: 52.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 603.00 Active (borrowed) Count: 0.00 Bytes Pooled: 113KiB Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__13> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 603.00 Active (borrowed) Count: 0.00 Bytes Pooled: 523KiB Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__49> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 603.00 Active (borrowed) Count: 0.00 Bytes Pooled: 589KiB Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__48> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 1,209.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-RTGISnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 640B ResourcePool-RASPool Pooled Count: 11.00 Active (borrowed) Count: 5.00 Bytes Pooled: 1KiB GPUResourcePool-RASBuffer Pooled Count: 0.00 Active (borrowed) Count: 7,843.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 34.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for WaitTask Pooled Count: 111.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 72B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 667.00 Active (borrowed) Count: 12,115.00 Bytes Pooled: 78KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for ShapedSectoredTrigger Pooled Count: 495.00 Active (borrowed) Count: 570.00 Bytes Pooled: 178KiB Default for ShapedSectoredTrigger Pooled Count: 120.00 Active (borrowed) Count: 28.00 Bytes Pooled: 43KiB Default for ShapedEntityTrigger Pooled Count: 473.00 Active (borrowed) Count: 94.00 Bytes Pooled: 96KiB Default for ShapedEntityTrigger Pooled Count: 193.00 Active (borrowed) Count: 217.00 Bytes Pooled: 39KiB Default for List Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 4.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 69.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B Default for VoxelLoadingTaskCompletion Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 720B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 8.00 Bytes Pooled: 0B Default for ShapedEntityTrigger Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 5,197.00 Active (borrowed) Count: 0.00 Bytes Pooled: 487KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ChunkReference Pooled Count: 1,521.00 Active (borrowed) Count: 3,040.00 Bytes Pooled: 166KiB Default for AsyncStateMachinePooledTask<d__34> Pooled Count: 2,040.00 Active (borrowed) Count: 0.00 Bytes Pooled: 749KiB Default for VoxelResourceLoading Pooled Count: 558.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelResourceLoading Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 305.00 Active (borrowed) Count: 0.00 Bytes Pooled: 26KiB Default for DCSContinuation Pooled Count: 64.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 69.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 155.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for QueryRegions Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for QueryRegions Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Object Pair List Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 324KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 657.00 Active (borrowed) Count: 6,442.00 Bytes Pooled: 26KiB Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingTask Pooled Count: 459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 36KiB Default for VoxelClipmapRing Pooled Count: 220.00 Active (borrowed) Count: 1,444.00 Bytes Pooled: 48KiB Default for StitchOperation Pooled Count: 1,052.00 Active (borrowed) Count: 0.00 Bytes Pooled: 107KiB Default for CompoundStitchOperation Pooled Count: 273.00 Active (borrowed) Count: 0.00 Bytes Pooled: 30KiB Default for VoxelUpdateBatchTracker Pooled Count: 278.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for CellData Pooled Count: 2,172.00 Active (borrowed) Count: 14,065.00 Bytes Pooled: 119KiB Default for ClipmapMeshJob Pooled Count: 1,223.00 Active (borrowed) Count: 0.00 Bytes Pooled: 162KiB Default for ClipmapResourceLoadingJob Pooled Count: 239.00 Active (borrowed) Count: 0.00 Bytes Pooled: 37KiB Animation Clip Requests Pooled Count: 27.00 Active (borrowed) Count: 26.00 Bytes Pooled: 3KiB Animation Group Requests Pooled Count: 8.00 Active (borrowed) Count: 13.00 Bytes Pooled: unavailable Animation Layers Requests Pooled Count: 1.00 Active (borrowed) Count: 18.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachineOptional Pooled Count: 234.00 Active (borrowed) Count: 0.00 Bytes Pooled: 13KiB Default for ClipmapSewJob Pooled Count: 941.00 Active (borrowed) Count: 0.00 Bytes Pooled: 140KiB Default for VoxelCell Pooled Count: 615.00 Active (borrowed) Count: 627.00 Bytes Pooled: 168KiB Default for AsyncStateMachinePooledTask<d__141> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__140> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 272B Default for AsyncStateMachinePooledTask<d__112> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 280B Default for AsyncStateMachinePooledTask<d__16> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__42> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 304B Default for AsyncStateMachinePooledTask<d__28> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for AsyncStateMachinePooledTask<d__26> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for Dictionary Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for InvalidationOperation Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 864B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for AsyncStateMachinePooledTask<d__70> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.94GiB Used: 947.29MiB Pressure: 2.78GiB Pinned: 68.13MiB Graphics Budget: 14.37GiB Used: 13.23GiB Pressure: 11.93GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 14.25us Registered Resources: 0 Loaded Resources: 460 Priority Updates: 14 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 44.96MiB Pressure: 44.89MiB Pinned: 44.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.10us Registered Resources: 0 Loaded Resources: 2,867 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 135.59MiB Pressure: 123.77MiB Pinned: 10.91MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.55us Registered Resources: 0 Loaded Resources: 226 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 12.91MiB Pressure: 12.91MiB Pinned: 5.67MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.00us Registered Resources: 0 Loaded Resources: 6,228 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 753.83MiB Used: 753.83MiB Pressure: 2.60GiB Pinned: 6.66MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 705.51us Registered Resources: 4,308 Loaded Resources: 4,308 Priority Updates: 11 Changed Priorities: 11 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 14.37GiB Used: 13.23GiB Pressure: 11.93GiB Pinned: 0.00B Network Game Sent Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Received Bytes: 0.00B/s Total: 0.00B/s Reliable: 0.00B/s Unreliable: 0.00B/s Sent Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Received Messages: 0m/s Total: 0m/s Reliable: 0m/s Unreliable: 0m/s Steam Ping: NaNms Connection Quality Local: NaN Connection Quality Remote: NaN Out Bytes Per Sec: 0.00B/s In Bytes Per Sec: 0.00B/s Out Packets Per Sec: 0.00 packets/sec In Packets Per Sec: 0.00 packets/sec Maximum Estimated Send Rate: NaNB/s Bytes Pending Unreliable: 0.00B Bytes Pending Reliable: 0.00B Bytes Sent Unacked Reliable: 0.00B Bytes Dropped: 0.00B Messages Dropped: 0.00 Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/LCD: 0 event:/UI/Cockpit_auto_recharging: 0 snapshot:/InCockpit: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/Button: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 snapshot:/InControlSeat: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Weapons/Gatling/Turret600Idle: 0 event:/SFX/Block/Connector: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/OreDetector: 0 event:/SFX/Block/LightSpotLarge: 0 event:/SFX/Block/WindTurbine: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Contract: 0 event:/SFX/Block/TimerStart: 0 event:/SFX/Block/TimerRunning: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/HydrogenTank: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/jingle_objective_update: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Block/DrillSmallRock: 0 event:/SFX/Ship/ShipSmallIonPush: 0 event:/SFX/Ship/ShipSmallSpeedUp: 0 event:/Music/Space/TT_Space_Safe12_v1: 0 event:/SFX/Ship/ShipSmallSpeedDown: 0 event:/SFX/Block/ShipDrilllVoxelRemoval: 0 event:/SFX/Block/TimerEnd: 0 event:/SFX/Impacts/ImpactMetalRockSide: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/UI/ui_Terminal: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Character/JetpackRun: 0 event:/SFX/Character/FallGround: 0 event:/SFX/Character/Footsteps: 0 event:/UI/contract_complete: 0 event:/UI/jingle_objective_complete: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/UI/HudUnable: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/SFX/Block/HydrogenTank_1250: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Character/JetpackCharge: 0 event:/SFX/Block/DoorSliding: 0 event:/UI/contract_reward_claim: 0 event:/Music/Space/TT_Space_Safe5: 0 Voxel Storage StreamedOctreeStorage: 0 OffloadedOctreeRegionLoader: 117 FileOctreeRegionLoader: 68 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 6 Created: 9 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 103 Created: 103 PlanetOreDepositComponent Current: 2465 Created: 2465 CompositePlanetShapeComponent Current: 883 Created: 883 DynamicVoxelStorageComponent Current: 3 Created: 3 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 10 Created: 33 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 103 Created: 103 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 3 Created: 3 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 34 Refreshed: 5153 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 4060 Inserted: 34 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 18 FloatingObjects (Server): 7 Armor Blocks (Server): 14740 Simple Blocks (Server): 4990 Functional Blocks (Server): 526 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 18 FloatingObjects (Client): 7 Armor Blocks (Client): 14740 Simple Blocks (Client): 4990 Functional Blocks (Client): 526 TrashRemoval PlayerGridPCU: 0 Current: 13607 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 63573 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 7 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 132 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 237.4us Runtime Avg: 190.5us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0