2026-07-07 13:10:39.334 - Main Thread -> Timezone (local - UTC): 9h 2026-07-07 13:10:39.334 - Main Thread -> App Version: 2.3.0.2780 2026-07-07 13:10:42.188 - Main Thread -> Info: {Trigger} Trigger Start was activated 2026-07-07 13:10:42.191 - Main Thread -> Info: {Trigger} Trigger ExitCave was activated 2026-07-07 13:10:42.191 - Main Thread -> Info: {Trigger} Trigger Datapad was activated 2026-07-07 13:10:42.192 - Main Thread -> Info: {Trigger} Trigger VallationArrivalMusic was activated 2026-07-07 13:10:42.192 - Main Thread -> Info: {Trigger} Trigger TimeToBegin was activated 2026-07-07 13:10:42.193 - Main Thread -> Info: {Trigger} Trigger TimeToBeginEnd was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Trigger} Trigger Tip_Medical was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Trigger} Trigger NoFTUEStart was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Trigger} Trigger CRFStart was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Trigger} Trigger StartGridSpawn was activated 2026-07-07 13:10:56.958 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:56.960 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-07-07 13:10:56.967 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 73:1 2026-07-07 13:10:56.967 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:10:56.967 - In-Process Server Thread -> Info: {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:10:56.969 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Inactive to Active 2026-07-07 13:10:56.970 - In-Process Server Thread -> Info: {Trigger} Trigger NoFTUEStart was deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Trigger} Trigger CRFStart was deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Trigger} Trigger Start was deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Trigger} Trigger Start self-deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-07-07 13:10:56.979 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:56.980 - In-Process Server Thread -> Info: {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-07-07 13:10:57.984 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2682:1 2026-07-07 13:10:57.985 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2690:1 2026-07-07 13:10:57.985 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2727:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2679:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Grid 2849:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2846:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 2846:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:57.992 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was activated 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn was deactivated 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Trigger} Trigger StartGridSpawn self-deactivated 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Area} Entity entered area: TheBarn, entity: Grid 3309:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Area} Entity entered area: Respawn, entity: Grid 3310:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Area} Entity entered area: TradeTerminal, entity: Grid 3310:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Area} Entity entered area: ContractTerminal, entity: Grid 3310:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 3310:1 2026-07-07 13:15:25.787 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete fired. Event: BlockIsFunctionalChangedEventComponent 2026-07-07 13:15:25.787 - In-Process Server Thread -> Info: {Objective} Objective Start changed from Active to Completed 2026-07-07 13:15:25.787 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Inactive to Active 2026-07-07 13:15:25.790 - In-Process Server Thread -> Info: {Trigger} Trigger DPCrateFail was activated 2026-07-07 13:15:25.791 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete was deactivated 2026-07-07 13:15:25.791 - In-Process Server Thread -> Info: {Trigger} Trigger DropPodDoorComplete self-deactivated 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Trigger} Trigger ExitCave fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Objective} Objective CaveIn changed from Active to Completed 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Inactive to Active 2026-07-07 13:15:47.889 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite was activated 2026-07-07 13:15:47.909 - In-Process Server Thread -> Info: {Trigger} Trigger ExitCave was deactivated 2026-07-07 13:15:47.909 - In-Process Server Thread -> Info: {Trigger} Trigger ExitCave self-deactivated 2026-07-07 13:15:49.388 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:15:50.572 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:16:10.257 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:10.258 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:12.919 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:12.919 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:15.839 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:15.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:17.656 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:17.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:20.257 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:20.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:22.406 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:22.407 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:26.573 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:26.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:28.389 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:28.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:30.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:30.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:32.023 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:32.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:34.639 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:34.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:36.573 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:36.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:38.889 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:38.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:41.139 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:41.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:17:21.219 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:22.572 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:22.839 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:27.322 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:27.555 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:35.139 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:36.138 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:46.039 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:47.622 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:48.156 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:50.289 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:50.506 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:18:01.322 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:18:04.138 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.138 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:04.405 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.405 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:04.655 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.655 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:04.921 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.921 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.189 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.439 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.706 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.956 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:06.223 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:06.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:06.489 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:06.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:09.106 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:09.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:09.906 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:09.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.022 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.139 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.239 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.356 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.472 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.589 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.689 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.806 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.922 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.039 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.139 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.256 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.372 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.489 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.606 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.706 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.822 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.939 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:12.056 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:12.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:12.156 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:12.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:12.273 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:12.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:13.672 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:13.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:13.789 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:13.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:13.906 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:13.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.022 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.122 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.239 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.356 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.472 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.572 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.689 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.806 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.922 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.022 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.139 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.139 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.256 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.372 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.489 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.589 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.706 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.706 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.822 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.939 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:16.039 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:16.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:16.156 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:16.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:18.589 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:18.589 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:18.855 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:18.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.106 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.372 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.639 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.889 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.155 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.406 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.672 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.672 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.939 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.339 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.339 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.472 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.606 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.722 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.856 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.856 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.989 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.123 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.257 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.373 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.373 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.507 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.507 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.640 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.641 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.773 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.906 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2957:2 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 2957:2 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 2954:2 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Grid 2954:2 2026-07-07 13:18:29.855 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Grid 2954:2 2026-07-07 13:18:29.887 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Grid 2957:2 2026-07-07 13:18:38.605 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:38.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:41.355 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:41.355 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:44.772 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:44.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:47.372 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:47.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:48.605 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:48.605 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:49.255 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:49.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:49.905 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:49.905 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:50.555 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:50.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:52.888 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:52.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:55.522 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:55.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:57.472 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:57.472 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:57.738 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:57.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:57.989 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:57.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:58.256 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:58.257 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:58.522 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:58.522 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:58.772 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:58.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.038 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.288 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.555 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.822 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.860 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Grid 2957:2 2026-07-07 13:19:00.481 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:00.481 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:00.752 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:00.752 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.003 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.004 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.270 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.270 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.538 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.538 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.788 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.788 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.054 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.055 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.304 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.304 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.571 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.571 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.838 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.838 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.872 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Grid 2954:2 2026-07-07 13:19:07.406 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:07.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:10.089 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:10.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:11.107 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:11.107 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:11.539 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:11.539 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:11.973 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:11.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:12.406 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:12.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:12.839 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:12.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:13.273 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:13.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:16.156 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:16.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:19.972 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:19.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:24.972 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:24.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:25.622 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:25.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:26.273 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:26.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:26.923 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:26.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:29.839 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:19:35.672 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:35.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:35.939 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:35.939 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.195 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.195 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.456 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.722 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.972 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.972 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:37.239 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:37.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:37.489 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:37.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:37.756 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:37.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:38.022 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:38.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:41.572 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:41.572 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:41.839 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:41.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.090 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.090 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.356 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.623 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.873 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:43.141 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:43.141 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:44.922 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:44.922 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.188 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.189 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.439 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.705 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.705 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.973 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.973 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:46.223 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:46.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:46.489 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:46.489 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:46.739 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:46.740 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:47.006 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:47.006 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:47.273 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:47.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:48.089 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:48.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:48.356 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:48.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:48.623 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:48.624 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.105 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.106 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.379 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.379 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.634 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.634 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.903 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.903 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.171 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.171 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.420 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.421 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.688 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.688 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.938 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.938 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:54.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:54.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:54.473 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:54.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.472 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.722 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.722 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.989 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:03.255 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:03.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:03.505 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:03.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:03.772 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:03.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:04.022 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:04.022 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:04.289 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:04.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:04.555 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:04.556 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:06.921 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:20:08.905 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:20:14.424 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:14.424 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:16.822 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:16.822 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:19.989 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:19.989 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:20.255 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:20.255 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:20.506 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:20.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:20.772 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:20.772 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.038 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.039 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.288 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.555 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.555 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.806 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:22.073 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:22.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:22.340 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:22.340 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.064 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.064 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.335 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.335 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.587 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.587 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.854 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.854 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.121 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.371 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.371 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.639 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.639 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.889 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:25.155 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:25.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:25.422 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:25.422 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:25.443 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Grid 3060:2 2026-07-07 13:20:27.388 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:27.388 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:27.656 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:27.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:27.906 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:27.906 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.173 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.439 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.439 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.689 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.689 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.956 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.956 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:29.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.473 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:29.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.739 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:29.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.773 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Grid 3060:2 2026-07-07 13:20:33.306 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:33.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:33.573 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:33.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:33.822 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:33.823 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.089 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.356 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.356 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.606 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.606 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.873 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.873 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:35.122 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:35.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:35.389 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:35.389 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:35.656 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:35.656 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:41.789 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:41.789 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.056 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.306 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.306 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.573 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.573 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.839 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.839 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.089 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.089 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.357 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.357 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.607 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.607 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.874 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.874 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:44.140 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:44.140 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:48.423 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:48.423 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:48.689 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:48.690 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:48.940 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:48.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.473 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.473 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.723 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.990 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:50.239 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:50.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:50.506 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:50.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:50.773 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:50.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.023 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.289 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.540 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.540 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.806 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.806 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.073 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.073 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.322 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.323 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.594 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.594 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.849 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.849 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:57.121 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:57.121 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:57.387 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:57.387 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.105 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.105 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.372 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.372 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.622 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.623 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.889 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.889 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.155 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.156 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.406 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.406 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.673 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.673 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.923 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.923 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:01.190 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:01.190 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:01.456 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:01.456 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:08.940 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:08.940 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.456 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.457 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.723 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.723 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.990 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.990 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:10.240 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:10.240 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:10.506 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:10.506 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:10.756 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:10.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:11.023 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:11.023 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:11.290 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:11.290 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:18.206 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:18.206 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:19.739 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:19.739 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:20.756 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:20.756 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:21.773 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:21.773 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:24.173 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:24.173 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:25.223 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:25.223 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:26.239 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:26.239 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:27.256 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:27.256 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:27.455 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:21:27.522 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:21:27.839 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:21:28.273 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:28.273 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:29.289 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:29.289 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:32.122 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:32.123 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:36.056 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:36.056 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:38.422 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:21:47.287 - In-Process Server Thread -> Info: {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:21:47.905 - In-Process Server Thread -> Info: {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 73:1 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Trigger} Trigger Datapad fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Objective} Objective ExitCave changed from Active to Completed 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Inactive to Active 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was activated 2026-07-07 13:23:07.290 - In-Process Server Thread -> Info: {Trigger} Trigger Datapad was deactivated 2026-07-07 13:23:07.290 - In-Process Server Thread -> Info: {Trigger} Trigger Datapad self-deactivated 2026-07-07 13:23:07.639 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 73:1 2026-07-07 13:23:12.713 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Grid-Inventory' 2026-07-07 13:23:12.713 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart fired. Event: ScreenOpenedEventComponent 2026-07-07 13:23:12.718 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 was activated 2026-07-07 13:23:12.719 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFix was activated 2026-07-07 13:23:12.720 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart was deactivated 2026-07-07 13:23:12.720 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStart self-deactivated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFix fired. Event: SpecificBlockInventoryChangedEventComponent 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFix fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 was activated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 was deactivated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep1 self-deactivated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Objective} Objective Datapad changed from Active to Completed 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was activated 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Inactive to Active 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite was deactivated 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Trigger} Trigger CrashSite self-deactivated 2026-07-07 13:23:36.392 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Character-Inventory' 2026-07-07 13:23:36.392 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 fired. Event: ScreenOpenedEventComponent 2026-07-07 13:23:36.393 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep3 was activated 2026-07-07 13:23:36.393 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 was deactivated 2026-07-07 13:23:36.393 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep2 self-deactivated 2026-07-07 13:23:41.724 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Character-Datapads' 2026-07-07 13:23:41.724 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep3 fired. Event: ScreenOpenedEventComponent 2026-07-07 13:23:41.724 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish was activated 2026-07-07 13:23:41.725 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep3 was deactivated 2026-07-07 13:23:41.725 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStep3 self-deactivated 2026-07-07 13:23:59.921 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:23:59.923 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFix was deactivated 2026-07-07 13:23:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger DPCrateFail was deactivated 2026-07-07 13:23:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish was deactivated 2026-07-07 13:23:59.939 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTDPStepFinish self-deactivated 2026-07-07 13:24:33.489 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 73:1 2026-07-07 13:24:33.606 - In-Process Server Thread -> Info: {Area} Entity entered area: Cave, entity: Character 73:1 2026-07-07 13:25:43.846 - In-Process Server Thread -> Info: {Area} Entity exited area: Cave, entity: Character 73:1 2026-07-07 13:25:43.980 - In-Process Server Thread -> Info: {Area} Entity entered area: DpCrateArea, entity: Character 73:1 2026-07-07 13:25:58.580 - In-Process Server Thread -> Info: {Area} Entity exited area: DpCrateArea, entity: Character 73:1 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Objective} Objective CrashSite changed from Active to Completed 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Inactive to Active 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Inactive to Active 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was activated 2026-07-07 13:26:37.911 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart was deactivated 2026-07-07 13:26:37.911 - In-Process Server Thread -> Info: {Trigger} Trigger CivilisationStart self-deactivated 2026-07-07 13:27:21.081 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:23.165 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:24.349 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:25.215 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:25.381 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:29.615 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:30.898 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:32.914 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:39.866 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2690:1 2026-07-07 13:27:44.732 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:45.365 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:50.933 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2679:1 2026-07-07 13:27:54.515 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:28:42.798 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:28:47.334 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2727:1 2026-07-07 13:28:49.966 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:28:50.033 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:28:51.800 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:28:52.667 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Info} ScreenOpening detected 'TerminalScreen-Build-Blocks' 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart fired. Event: ScreenOpenedEventComponent 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was activated 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart was deactivated 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStart self-deactivated 2026-07-07 13:29:39.382 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:29:39.382 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was activated 2026-07-07 13:29:39.383 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 was deactivated 2026-07-07 13:29:39.383 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep1 self-deactivated 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was activated 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 was deactivated 2026-07-07 13:29:59.966 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSStep2 self-deactivated 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Objective} Objective CivilisationA changed from Active to Completed 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Inactive to Active 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted was activated 2026-07-07 13:30:24.011 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish was deactivated 2026-07-07 13:30:24.011 - In-Process Server Thread -> Info: {Trigger} Trigger UITUTGSFinish self-deactivated 2026-07-07 13:31:09.868 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:31:10.994 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:31:46.301 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:31:46.685 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.086 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.386 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.786 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.936 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:32:50.286 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:32:50.336 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:33:39.469 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:33:40.319 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2682:1 2026-07-07 13:34:24.437 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Grid 2682:1 2026-07-07 13:34:24.954 - In-Process Server Thread -> Info: {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:34:36.736 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:36:21.821 - In-Process Server Thread -> Info: {Area} Entity exited area: CrashSite, entity: Grid 2682:1 2026-07-07 13:39:59.700 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Grid 2682:1 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Area} Entity entered area: Outpost, entity: Character 73:1 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Objective} Objective Civilisation changed from Active to Completed 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Objective} Objective CivilisationC changed from Active to Completed 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Objective} Objective GettingStarted changed from Inactive to Active 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Trigger} Trigger FirstContract was activated 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted was deactivated 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Trigger} Trigger GettingStarted self-deactivated