2026-07-07 13:09:08.507 - Main Thread -> Timezone (local - UTC): 9h 2026-07-07 13:09:08.509 - Main Thread -> App Version: 2.3.0.2780 2026-07-07 13:09:08.522 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 7/07/2026 1:09:08 PM 2026-07-07 13:09:08.723 - Main Thread -> Running application with arguments: 2026-07-07 13:09:08.723 - Main Thread -> Runtime Framework: .NET 9.0.17 2026-07-07 13:09:08.723 - Main Thread -> Build Configuration: Release 2026-07-07 13:09:08.937 - Main Thread -> Discovered local mod 396a758e-216d-4fc0-a014-c44c7bf29ce2 C:\Users\thatp\OneDrive\Documents\SpaceEngineers2\Mods\Slow Rotor SE2 Mod 2026-07-07 13:09:09.119 - Main Thread -> Environment.ProcessorCount: 16 2026-07-07 13:09:09.119 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-07 13:09:09.119 - Main Thread -> Environment.CommandLine: H:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-07 13:09:09.119 - Main Thread -> Environment.CurrentDirectory: H:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-07 13:09:09.231 - Main Thread -> CPU: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz, 16/8 Logical/Physical Cores, 3792MHz Nominal Maximum Frequency 2026-07-07 13:09:09.231 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-07-07 13:09:09.231 - Main Thread -> IntPtr.Size: 8 2026-07-07 13:09:09.231 - Main Thread -> Default Culture: en-AU 2026-07-07 13:09:09.231 - Main Thread -> Default UI Culture: en-GB 2026-07-07 13:09:09.231 - Main Thread -> LogEnvironmentInformation - START 2026-07-07 13:09:09.244 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-07-07 13:09:09.244 - Main Thread -> Win32_ComputerSystem.Model: Z590 UD 2026-07-07 13:09:09.253 - Main Thread -> Virtualized: False 2026-07-07 13:09:09.258 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz 2026-07-07 13:09:09.258 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,222,530,560 bytes 2026-07-07 13:09:09.259 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-07 13:09:09.259 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 16,952,274,944 bytes 2026-07-07 13:09:09.259 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,034,504,704 bytes 2026-07-07 13:09:09.264 - Main Thread -> Drive C: | Capacity: 999,527,804,928 bytes | Free space: 100,825,522,176 bytes 2026-07-07 13:09:09.265 - Main Thread -> Drive E: | Capacity: 575,664,128 bytes | Free space: 172,666,880 bytes 2026-07-07 13:09:09.265 - Main Thread -> Drive F: | Capacity: 8,001,545,039,872 bytes | Free space: 2,270,757,527,552 bytes 2026-07-07 13:09:09.265 - Main Thread -> Drive G: | Capacity: 118,853,918,720 bytes | Free space: 16,578,027,520 bytes 2026-07-07 13:09:09.265 - Main Thread -> Drive H: | Capacity: 4,000,768,323,584 bytes | Free space: 2,271,431,790,592 bytes 2026-07-07 13:09:09.265 - Main Thread -> Drive K: | Capacity: 999,527,804,928 bytes | Free space: 95,784,243,200 bytes 2026-07-07 13:09:10.322 - Main Thread -> LogEnvironmentInformation - END 2026-07-07 13:09:10.458 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": 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true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": 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"VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": 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"2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-07 13:09:10.459 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-07 13:09:10.569 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|9.797 2026-07-07 13:09:10.569 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-07 13:09:10.581 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-07 13:09:10.602 - Main Thread -> Initializing Engine... 2026-07-07 13:09:10.719 - Main Thread -> Initializing LibraryEngineComponent 2026-07-07 13:09:10.719 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-07 13:09:10.719 - Main Thread -> Workers configured. 2026-07-07 13:09:10.720 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-07 13:09:10.720 - Main Thread -> Command line argument 0: H:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-07 13:09:10.720 - Main Thread -> Working directory: H:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-07-07 13:09:10.720 - Main Thread -> App Data Path: C:\Users\thatp\AppData\Roaming\SpaceEngineers2 2026-07-07 13:09:10.720 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-07 13:09:10.742 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KLEVV CRAS C910 M.2 NVMe SSD 4TB : Type: SSD : Format: NTFS 2026-07-07 13:09:10.823 - Main Thread -> [Crash Handler]: For AppData found drive type: CT1000P2SSD8 : Type: SSD : Format: NTFS 2026-07-07 13:09:10.824 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-07 13:09:10.824 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\thatp\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-07 13:09:10.849 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-07 13:09:10.865 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-07 13:09:10.865 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-07 13:09:10.866 - Main Thread -> Initializing WatchdogComponent 2026-07-07 13:09:10.867 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-07 13:09:10.917 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2026-07-07 13:09:10.930 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-07-07 13:09:10.938 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-07-07 13:09:10.966 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-06-07T04:48:40.7486029Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-02-19T02:57:52.0637721Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2025-04-07T08:12:17.2700119Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-06-02T06:35:47.5095881Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-06-01T15:47:29.8262100Z"},{"$Key": {"Name": "Concordia Research Facility 3"},"$Value": "2025-12-20T20:53:01.9068544Z"},{"$Key": {"Name": "Concordia Research Facility 4"},"$Value": "2025-12-20T20:43:35.8225588Z"},{"$Key": {"Name": "steam_ugc_3617664704"},"$Value": "2025-12-09T11:26:55.9315330Z"},{"$Key": {"Name": "True Survival 1 2 1 1"},"$Value": "2025-12-19T09:40:22.2987514Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2025-12-26T06:25:45.1027013Z"},{"$Key": {"Name": "steam_ugc_3620479108"},"$Value": "2025-12-12T08:46:56.2788233Z"},{"$Key": {"Name": "TrueSurv - to Oblivion"},"$Value": "2025-12-13T22:31:08.6185017Z"},{"$Key": {"Name": "steam_ugc_3627128962"},"$Value": "2025-12-20T07:10:39.5181798Z"},{"$Key": {"Name": "Survive Kemik 1 1"},"$Value": "2025-12-22T10:43:00.4713919Z"},{"$Key": {"Name": "ScenarioNameVallationStationStart 1 1"},"$Value": "2025-12-20T22:05:39.0085318Z"},{"$Key": {"Name": "Delfos Survival"},"$Value": "2025-12-20T22:32:46.8827030Z"},{"$Key": {"Name": "steam_ugc_3625689819"},"$Value": "2025-12-20T22:38:26.4056102Z"},{"$Key": {"Name": "Welcome to Verdure - Extended Survival [NT] 1 1"},"$Value": "2025-12-21T11:30:13.1512506Z"},{"$Key": {"Name": "steam_ugc_3620525697"},"$Value": "2025-12-22T02:26:52.3727495Z"},{"$Key": {"Name": "Verdure Drop Pod START 1 1"},"$Value": "2025-12-22T03:07:54.1435930Z"},{"$Key": {"Name": "ScenarioNameVallationStationStart 1 2"},"$Value": "2025-12-22T05:24:28.5324518Z"},{"$Key": {"Name": "Vallation Station - All Blocks Unlocked"},"$Value": "2025-12-22T05:29:17.6348437Z"},{"$Key": {"Name": "Kemik - All Blocks Unlocked"},"$Value": "2025-12-22T14:58:43.3800310Z"},{"$Key": {"Name": "Kemik - All Blocks Unlocked - Survival Test"},"$Value": "2025-12-22T12:43:05.9613800Z"},{"$Key": {"Name": "Vallation Station - Most Blocks Unlocked - Copy"},"$Value": "2025-12-23T02:25:11.7430918Z"},{"$Key": {"Name": "Kemik Station - All Blocks Unlocked"},"$Value": "2025-12-23T22:00:05.7479897Z"},{"$Key": {"Name": "Kemik - All Blocks Unlocked - gps"},"$Value": "2025-12-22T14:55:00.0419108Z"},{"$Key": {"Name": "Kemik - All Blocks Unlocked - Copy"},"$Value": "2025-12-22T14:56:55.5435468Z"},{"$Key": {"Name": "Antenna relay test [fail]"},"$Value": "2025-12-23T02:11:31.0381575Z"},{"$Key": {"Name": "steam_ugc_3628965133"},"$Value": "2025-12-23T07:21:06.1984281Z"},{"$Key": {"Name": "Kemik - All Blocks Unlocked 1 1"},"$Value": "2025-12-23T22:14:32.2358905Z"},{"$Key": {"Name": "Oblivara Station Start"},"$Value": "2025-12-23T22:04:05.7862228Z"},{"$Key": {"Name": "steam_ugc_3629917488"},"$Value": "2026-01-23T00:07:24.0701392Z"},{"$Key": {"Name": "Verdure - From Wreck to Stars 1 1"},"$Value": "2025-12-25T23:46:08.9000369Z"},{"$Key": {"Name": "steam_ugc_3622734887"},"$Value": "2025-12-25T11:16:42.0862535Z"},{"$Key": {"Name": "Oblivara Station Start 1 1"},"$Value": "2025-12-26T11:45:28.1056915Z"},{"$Key": {"Name": "Verdure Polar Base"},"$Value": "2025-12-29T01:21:31.4226276Z"},{"$Key": {"Name": "Oblivara Station Start 1 2"},"$Value": "2025-12-31T02:53:51.4205946Z"},{"$Key": {"Name": "steam_ugc_3636369013"},"$Value": "2026-01-22T12:38:59.2080379Z"},{"$Key": {"Name": "Scenario 1 1 1"},"$Value": "2026-01-22T08:07:02.4420731Z"},{"$Key": {"Name": "Scenario 1 1 2"},"$Value": "2026-01-22T14:10:44.1829043Z"},{"$Key": {"Name": "Oblivara Station Start 1 3"},"$Value": "2026-01-23T13:13:17.8984554Z"},{"$Key": {"Name": "Delfos Station- trial"},"$Value": "2026-01-25T09:09:55.6315910Z"},{"$Key": {"Name": "Delfos Station"},"$Value": "2026-01-23T13:15:43.2086848Z"},{"$Key": {"Name": "Crashed Venator start 1 1"},"$Value": "2026-01-24T01:11:04.7545022Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-01-25T21:23:32.3345607Z"},{"$Key": {"Name": "EmptyWorld 1 1"},"$Value": "2026-01-26T06:28:50.2731547Z"},{"$Key": {"Name": "steam_ugc_3701095669"},"$Value": "2026-06-01T03:21:12.4367602Z"},{"$Key": {"Name": "ClassicSurvival 1"},"$Value": "2026-06-01T12:39:05.9584428Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2026-06-08T11:39:00.5276811Z"},{"$Key": {"Name": "steam_ugc_3701096545"},"$Value": "2026-06-02T06:47:37.2015224Z"},{"$Key": {"Name": "NoFTUEPlanetStart 1 1"},"$Value": "2026-06-02T09:26:22.2288405Z"},{"$Key": {"Name": "Welcome To Verdure 2 - Pre-sabotage"},"$Value": "2026-06-04T10:04:38.1799775Z"},{"$Key": {"Name": "Concordia Research Facility 5"},"$Value": "2026-06-22T04:23:56.9055897Z"}] LatestGame: {"Name": "Concordia Research Facility 5"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-07 13:09:10.977 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: false RatingDialogShown: false 2026-07-07 13:09:10.984 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-07 13:09:11.098 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Quality" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: null 2026-07-07 13:09:11.098 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-07 13:09:11.098 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-07 13:09:11.101 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-07 13:09:11.115 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'H:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'H:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-07 13:09:11.360 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082634, last modified: 2026-07-07 10:46:50) 2026-07-07 13:09:12.042 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KLEVV CRAS C910 M.2 NVMe SSD 4TB : Type: SSD : Format: NTFS 2026-07-07 13:09:12.042 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-07 10:46:51) 2026-07-07 13:09:12.055 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KLEVV CRAS C910 M.2 NVMe SSD 4TB : Type: SSD : Format: NTFS 2026-07-07 13:09:12.062 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-07 13:09:12.062 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-07 13:09:12.119 - Main Thread -> Info: Started loading definition set Engine 2026-07-07 13:09:12.473 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|11.9204 2026-07-07 13:09:12.473 - Main Thread -> Info: Finished loading definition set Engine 2026-07-07 13:09:12.473 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-07 13:09:12.473 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-07 13:09:12.473 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-07 13:09:12.474 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-07 13:09:12.474 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-07 13:09:12.476 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-07 13:09:12.650 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-07 13:09:12.650 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-07 13:09:12.711 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-07 13:09:12.719 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-07 13:09:12.719 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-07 13:09:12.719 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-07 13:09:12.719 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-07 13:09:12.719 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-07 13:09:12.719 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-07 13:09:12.829 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-07 13:09:12.829 - Main Thread -> Initializing MusicEngineComponent 2026-07-07 13:09:12.831 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-07 13:09:12.831 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-07 13:09:12.831 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-07 13:09:12.831 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-07 13:09:12.831 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-07 13:09:12.832 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,212,649,984 bytes. 2026-07-07 13:09:12.833 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-07 13:09:12.845 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-07 13:09:12.858 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-07 13:09:12.864 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-07 13:09:12.864 - Main Thread -> Initializing AudioEngineComponent 2026-07-07 13:09:12.864 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-07 13:09:12.868 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-07 13:09:12.940 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-07 13:09:12.962 - Main Thread -> Initializing Render12EngineComponent 2026-07-07 13:09:12.962 - Main Thread -> LOADING_BEGIN|Render 2026-07-07 13:09:12.962 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-07 13:09:14.288 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-07 13:09:14.355 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-07 13:09:14.397 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-07 13:09:14.397 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-07 13:09:14.401 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-07-07 13:09:14.404 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-07 13:09:14.405 - Main Thread -> Initializing RenderContracts 2026-07-07 13:09:14.407 - Main Thread -> Initializing MaterialSettings 2026-07-07 13:09:14.407 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-07 13:09:14.407 - Main Thread -> Initializing RenderFrameStatistics 2026-07-07 13:09:14.407 - Main Thread -> Branching #1 2026-07-07 13:09:14.407 - Main Thread -> Creating Window 2026-07-07 13:09:14.407 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-07 13:09:14.407 - Main Thread -> Workers configured. 2026-07-07 13:09:14.408 - Main Thread -> Initializing RenderOutputManager 2026-07-07 13:09:14.408 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-07 13:09:14.409 - Main Thread -> LOADING_TIME|Render_Init|222.2276999999999 2026-07-07 13:09:14.409 - Main Thread -> LOADING_TIME_FULL|Render_Init|1446.4757 2026-07-07 13:09:14.409 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-07 13:09:14.410 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-07 13:09:14.410 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-07 13:09:14.410 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-07 13:09:14.412 - Main Thread -> Initializing WinInputEngineComponent 2026-07-07 13:09:14.417 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-07 13:09:14.641 - Main Thread -> Initializing InputEngineComponent 2026-07-07 13:09:14.645 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-07 13:09:14.646 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-07 13:09:14.646 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-07 13:09:14.647 - Main Thread -> Initializing UIEngineComponent 2026-07-07 13:09:14.649 - Main Thread -> Initialize UI 2026-07-07 13:09:14.650 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-07 13:09:14.651 - Main Thread -> Initialize Stats 2026-07-07 13:09:14.652 - Main Thread -> Initialize DebugMenu 2026-07-07 13:09:14.774 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-07 13:09:14.774 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-07 13:09:15.096 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 13:09:15.872 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1098.2293 2026-07-07 13:09:18.605 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, RTSSHooks64.dll, SETUPAPI.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, System.Text.Json.dll, System.IO.Hashing.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, ucrtbase_clr0400.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, System.IO.FileSystem.Watcher.dll, Microsoft.CSharp.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, CRYPT32.dll, imagehlp.dll, IPHLPAPI.DLL, tier0_s64.dll, vstdlib_s64.dll, MSWSOCK.dll, Secur32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_PhysicalWorldModel.dll, Kythera_Core.dll, Kythera_Integration.dll, Kythera_GroundNavigation.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Recast.dll, Kythera_Avoidance.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_Cover.dll, Kythera_SurfaceNavigation.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_FlightNavigation.dll, dbghelp.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_Enkiot.dll, Kythera_ContextualNavigation.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, nvapi64.dll, dxcore.dll, nvapi64_impl.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, wintrust.dll, CRYPTSP.dll, rsaenh.dll, nvspcap64.dll, ntmarta.dll, nvppex.dll, D3DSCache.dll, System.Console.dll, VRage.Slug.Native.dll, System.Reflection.dll, GFSDK_Aftermath_Lib.x64.dll, dinput8.dll, inputhost.dll, HID.DLL, nvwgf2umx.dll, nvldumdx.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, SharpDX.XInput.dll, xinput1_4.dll, DXGIDebug.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, nvml.dll, nvml.dll] 2026-07-07 13:09:18.606 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-07 13:09:18.632 - Render thread -> LOADING_TIME|Render_CreateDevice|1516.1715 2026-07-07 13:09:18.632 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|4215.1488 2026-07-07 13:09:18.632 - Render thread -> LOADING_TIME|Render_Window|9.018299999999726 2026-07-07 13:09:18.632 - Render thread -> LOADING_TIME_FULL|Render_Window|4224.3553 2026-07-07 13:09:18.637 - Render thread -> CPU throttling detection is setup: True 2026-07-07 13:09:18.726 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-07 13:09:19.685 - Render thread -> LOADING_TIME|Render_FirstFrame|959.3169 2026-07-07 13:09:19.685 - Render thread -> LOADING_TIME|Render|2800.0267000000003 2026-07-07 13:09:19.685 - Render thread -> LOADING_TIME_FULL|Render|6723.252 2026-07-07 13:09:19.772 - Main Thread -> Info: Started loading definition set Core 2026-07-07 13:09:21.511 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-07 13:09:21.511 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-07-07 13:09:21.511 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-07-07 13:09:21.511 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-07 13:09:21.568 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-07 13:09:21.790 - Main Thread -> [Audio]: Loading master bank. 2026-07-07 13:09:21.829 - Main Thread -> [Audio]: Loading bank cc2b43d6-5d94-46dd-8167-79dfb9a56094. 2026-07-07 13:09:21.907 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-07 13:09:21.996 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-07 13:09:22.617 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-07 13:09:22.655 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-07 13:09:23.001 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-07 13:09:23.073 - Main Thread -> [Audio]: Reloading paths. 2026-07-07 13:09:23.096 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 13:09:23.096 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 13:09:23.106 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|2010.3297 2026-07-07 13:09:23.106 - Main Thread -> Info: Finished loading definition set Core 2026-07-07 13:09:23.215 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-07 13:09:23.260 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-07-07 13:09:23.292 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-07-07 13:09:23.293 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-07-07 13:09:23.340 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-07-07 13:09:23.929 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-07-07 13:09:23.952 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-07 13:09:23.954 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-07 13:09:23.957 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-07 13:09:23.957 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-07 13:09:23.958 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-07 13:09:23.958 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-07 13:09:23.958 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-07 13:09:23.958 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-07 13:09:23.961 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-07 13:09:23.968 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-07 13:09:23.968 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-07 13:09:23.968 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-07 13:09:23.978 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-07 13:09:23.978 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 13:09:24.005 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-07 13:09:24.007 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-07 13:09:24.779 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PlayerInventoryItemAcquired, PlayerToolEngagement, PlayerCombatEngagement, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, AutomationBlockConfigured, PlayerDied, JetpackUsed, DatapadCollected, DatapadViewed, EncounterSpawned, PerformanceStats, PaintGunUsed, GridMoved, ProductionJobStarted, ObjectiveActivated, SectorStateAdvanced, EconomyTransaction, ObjectiveCompleted, UGCSubscribed, ContractActivated, PlayerSpawned, VoxelHandUsed, ContractClosed, ConsumableUsed, ProductionJobCancelled, ScreenClosed 2026-07-07 13:09:24.994 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-07-07 13:09:26.889 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-07 13:09:27.174 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-07 13:09:27.174 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-07 13:09:27.174 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-07 13:09:27.174 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-07 13:09:27.174 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-07 13:09:27.174 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-07 13:09:27.884 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-07 13:09:29.247 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-07 13:09:29.257 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-07 13:09:29.259 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-07 13:09:29.267 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-07 13:09:29.269 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-07 13:09:37.981 - Render thread -> Info: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=276, optionalCount=0, pendingQueries=1 2026-07-07 13:09:37.982 - Render thread -> Info: Loading group details: Group FileTexture: 0 Group AssetModel: 0 Group RuntimeModel: 0 Group PSO: 276 Textures in progress: 2026-07-07 13:09:47.981 - Render thread -> Info: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=118, optionalCount=0, pendingQueries=1 2026-07-07 13:09:47.982 - Render thread -> Info: Loading group details: Group FileTexture: 0 Group AssetModel: 0 Group RuntimeModel: 0 Group PSO: 118 Textures in progress: 2026-07-07 13:09:54.135 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type LoadingApplication. Capturing dump. 2026-07-07 13:09:57.994 - Render thread -> Info: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=3, optionalCount=0, pendingQueries=1 2026-07-07 13:09:57.994 - Render thread -> Info: Loading group details: Group FileTexture: 0 Group AssetModel: 0 Group RuntimeModel: 0 Group PSO: 3 Textures in progress: 2026-07-07 13:09:58.609 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-07 13:09:58.609 - Main Thread -> LOADING_TIME|Application|50422.8846 2026-07-07 13:09:58.609 - Main Thread -> LOADING_TIME_FULL|Application|52837.7431 2026-07-07 13:09:58.609 - Main Thread -> LOADING_TIME|Main|50435.812099999996 2026-07-07 13:09:58.609 - Main Thread -> LOADING_TIME_FULL|Main|52850.6706 2026-07-07 13:09:58.787 - Render thread -> Render loop frequency capped to: 60Hz 2026-07-07 13:09:58.959 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-07 13:09:58.960 - VRageWorker 8 -> Info: Started loading definition set World 2026-07-07 13:09:59.191 - VRAGE Watchdog Worker -> [Watchdog]: Releasing the freeze dump LoadingApplication in favor of starting the state Pulsing 2026-07-07 13:10:26.570 - Main Thread -> LoadGameAsync ScenarioNameWTV save:$Content:Survival saveBackup: mods: 2026-07-07 13:10:26.588 - Main Thread -> LOADING_BEGIN|Session 2026-07-07 13:10:26.624 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-07 13:10:27.002 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-07 13:10:27.003 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-07 13:10:27.004 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-07 13:10:27.004 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-07 13:10:27.004 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-07 13:10:27.004 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-07 13:10:27.004 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-07 13:10:28.737 - Main Thread -> Info: Blocks occupancy and mount points loaded in 433 ms (301 block definitions patched) 2026-07-07 13:10:31.222 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 13:10:31.223 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 13:10:31.227 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|4207.0824 2026-07-07 13:10:31.227 - Main Thread -> Info: Finished loading definition set World 2026-07-07 13:10:31.235 - Main Thread -> Warning: [Banners] Failed to write image https://content-v3.keenswh.com/api/se2/banners/12/imageHighlighted: The lifetime for the task has ended and the task was canceled. 2026-07-07 13:10:31.315 - Main Thread -> Assertion Failure: Could not get the file at path Banners\12_highlighted.png; 'PathResolver.TryGetFile(FileSystemHelpers.NormalizePath(path), out (IFileReader reader, string subpath) resolvedPath)' evaluated to false at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\RootFileSystem.cs:377 il offset: 73 at Keen.VRage.Library.Filesystem.RootFileSystem.SetAttributes(String path, PathType type, FileSystemEntryFlags flags) at Keen.Game2.Client.UI.Menu.News.BannerFetchService.TryDeleteCorruptFile(FileHandleWritable handle) at Keen.Game2.Client.UI.Menu.News.BannerFetchService.DownloadImageAsync(String imageUrl, FileHandleWritable handle, Object taskLifetime) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.g__MoveNext|40_0() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-07-07 13:10:31.317 - Main Thread -> Warning: [Banners] Failed to discard corrupt cached image 12_highlighted.png: Could not find file 'c:\users\thatp\appdata\roaming\spaceengineers2\temp\banners\12_highlighted.png'. 2026-07-07 13:10:31.333 - Main Thread -> Warning: [Banners] Failed to write image https://content-v3.keenswh.com/api/se2/banners/4/image: The lifetime for the task has ended and the task was canceled. 2026-07-07 13:10:31.335 - Main Thread -> Assertion Failure: Could not get the file at path Banners\4_normal.png; 'PathResolver.TryGetFile(FileSystemHelpers.NormalizePath(path), out (IFileReader reader, string subpath) resolvedPath)' evaluated to false at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Library\VRage.Library\Filesystem\RootFileSystem.cs:377 il offset: 73 at Keen.VRage.Library.Filesystem.RootFileSystem.SetAttributes(String path, PathType type, FileSystemEntryFlags flags) at Keen.Game2.Client.UI.Menu.News.BannerFetchService.TryDeleteCorruptFile(FileHandleWritable handle) at Keen.Game2.Client.UI.Menu.News.BannerFetchService.DownloadImageAsync(String imageUrl, FileHandleWritable handle, Object taskLifetime) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.g__MoveNext|40_0() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-07-07 13:10:31.335 - Main Thread -> Warning: [Banners] Failed to discard corrupt cached image 4_normal.png: Could not find file 'c:\users\thatp\appdata\roaming\spaceengineers2\temp\banners\4_normal.png'. 2026-07-07 13:10:31.349 - Main Thread -> Error: [Banners] Unexpected error fetching banners: System.Threading.Tasks.TaskCanceledException: The lifetime for the task has ended and the task was canceled. at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.UI.Menu.News.BannerFetchService.FetchAndUpdateAsync(Object taskLifetime, Action`1 onBannerReady) 2026-07-07 13:10:33.724 - Main Thread -> LOADING_TIME|WorldStartup|7100.3747 2026-07-07 13:10:33.725 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-07 13:10:33.725 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-07 13:10:33.725 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-07 13:10:33.725 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-07 13:10:33.725 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-07 13:10:33.725 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-07 13:10:34.462 - Main Thread -> Loading save $Content:Survival - version: 2.3.0.2749 2026-07-07 13:10:34.513 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-07 13:10:34.797 - Main Thread -> LOADING_TIME|WorldDeserialization|283.8369 2026-07-07 13:10:34.797 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-07 13:10:36.627 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|1829.7702 2026-07-07 13:10:36.627 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-07 13:10:36.638 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-07 13:10:38.243 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-07 13:10:38.243 - Main Thread -> [World Seed Provider]: Using seed 1500376583. 2026-07-07 13:10:38.243 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-07 13:10:40.558 - Main Thread -> Character added: 73:1 2026-07-07 13:10:42.173 - Main Thread -> LOADING_TIME|EntitySpawning|5546.5293 2026-07-07 13:10:42.185 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.186 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 13:10:42.188 - Main Thread -> Info: {Mission} {Trigger} Trigger Start was activated 2026-07-07 13:10:42.191 - Main Thread -> Info: {Mission} {Trigger} Trigger ExitCave was activated 2026-07-07 13:10:42.191 - Main Thread -> Info: {Mission} {Trigger} Trigger Datapad was activated 2026-07-07 13:10:42.192 - Main Thread -> Info: {Mission} {Trigger} Trigger VallationArrivalMusic was activated 2026-07-07 13:10:42.192 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBegin was activated 2026-07-07 13:10:42.193 - Main Thread -> Info: {Mission} {Trigger} Trigger TimeToBeginEnd was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Mission} {Trigger} Trigger Tip_Medical was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Mission} {Trigger} Trigger CRFStart was activated 2026-07-07 13:10:42.194 - Main Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was activated 2026-07-07 13:10:42.205 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1943142502 and prefab 39a1e7b5-12d9-4ae9-8c6f-9b06c01e0642 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade2\VerdureUpgrade2_BuildHydrogenFacility_SpaceBasedContract.def 2026-07-07 13:10:42.208 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1898899821 and prefab 371f2f0d-c03b-4426-9e5a-8430171c7aa9 : Vanilla\Colonization\VS2-3\FTUE\WelcomeToTheFarm\WelcomeToTheFarm.def 2026-07-07 13:10:42.208 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 140483779 and prefab a3ec97ea-573e-40bd-b7ae-2aaed2e3e918 : Vanilla\Colonization\VS2-3\FTUE\DeliverMetalGrids\DeliverMetalGridsPlanetBasedContract.def 2026-07-07 13:10:42.208 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 50921135 and prefab 94404200-a1ed-4f17-ad8a-8e49f3b75d6f : Vanilla\Colonization\VS2-3\FTUE\DeliverIronNickelSilicon\DeliverIronNickelSilicon.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 870638855 and prefab 4078268f-1275-4bb3-ad5a-1a6ea4c8372c : Vanilla\Colonization\VS2-3\FTUE\BuildAShip\BuildAShipPlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1924385481 and prefab 8b18dd94-99d1-4004-afe8-1dedc08a070e : Vanilla\Colonization\VS2-3\FTUE\Conveyors\ConveyorsPlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1776057495 and prefab 2fa42a6b-437d-4463-bfbc-e08cfd7a0ae0 : Vanilla\Colonization\VS2-3\FTUE\DeliverIce\DeliverIcePlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:6861.747297041691 Y:-15762.680170165408 Z:-273376.7736948577} with seed 1395921807 and prefab 721cf0d0-44e0-4f00-b597-4aafb4f3e687 : Vanilla\Colonization\VS2-3\FTUE\ShipUpgrades\UpgradesPlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 967013830 and prefab 69475e23-f6ef-4023-be0b-2dbe668966a6 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\Upgrade3\Upgrade3_BuildLongRangeComms_SpaceBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1126545555 and prefab b9254edd-1040-44fa-af1f-93151f02ef96 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Upgrade1\Verdure_Upgrade1_BuildRadioBeacon_PlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1773078288 and prefab beeae5e5-6478-4eaa-a189-2fb85eb15354 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty7\Verdure_bounty7_PlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 575871655 and prefab 9b0728cf-116b-4a17-87a0-904bcd6819fa : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\BlueprintTutorial\BlueprintTutorial_PlanetBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1211377259 and prefab 62a01737-9209-44c7-aec3-e5e311b28991 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery2_Tubes_Electronics_Motors\Delivery2_SpaceBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1593609640 and prefab d46ee4dd-291b-4e26-9a68-5fa05f44374a : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty1\Bounty1_SpaceBasedContract.def 2026-07-07 13:10:42.209 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 1289923061 and prefab 40fe0f45-2802-4faf-9cb5-71677cc42d64 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery3_Cobalt_Copper\Delivery3_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1324907457 and prefab a473ebfd-eb00-4675-98e3-4de62b35c002 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Sabotage\RenegadeSupression\SpaceVerdureRenegadeSupressionContractVS2-3.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 633582946 and prefab 5987b747-e4f0-4c37-b9fa-1c3cde02496f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery6_Wire_Motherboard_Harddrive\Delivery6_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 743983520 and prefab c3c3a6f9-4082-4d74-a3e0-a5ddda0804e0 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContractVS2-2.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 36922641 and prefab 837b6fcd-79b1-4910-b6af-c48a9fa9ca4a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureSupplyandDemandContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 650612762 and prefab fb5f76f3-1a48-44b8-b606-94503ae5bb0f : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Hauling\PlanetVerdueSupplyBaseHaulingContractVS2-3.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 363301704 and prefab 69549e7e-a716-46c6-a67c-4a4a6db11ee4 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery4_HDPlate_Grid_ConstComp\Delivery4_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2077602539 and prefab ba8fc689-c678-461f-a1bc-b847ffbe93cf : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery1\Delivery1_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 744678258 and prefab ea630f0e-e1a2-42d0-b133-473bb3a28b4c : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityEngineeringContractVS2-3.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 608666967 and prefab 0b42c02c-0346-409b-9106-dea922b4da11 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty2\bounty2_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 395427457 and prefab f4ef5388-553e-4b39-a0cf-8a421516ab7f : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty5\Bounty5_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1303752157 and prefab b24361fb-98e2-4dac-a529-b0e22687b834 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Engineering\IndustrialFootHold\SpaceVerdureIndustrialFootHoldVS2-3.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1228288738 and prefab ef03e297-f55d-4f42-84cd-868ec9a00c20 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Combat\Bounty4\Bounty4_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 285251378 and prefab d3e4a3a9-7af5-45a1-b637-a8846cd1f434 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\AbandonedResearchOutpost\PlanetBasedVerdueAbandonedResearchOutpost_2_3.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 1227635433 and prefab 24ba65ed-e409-40e5-9db3-06986559c826 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Aquisition\ArmedFrontier\SpaceVerdureArmedFrontierContractVS2-3.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:190553.10564307278 Y:-2181.4268140765944 Z:-419218.7700288592} with seed 846658313 and prefab a9c6a42c-baf4-491e-89ba-205ce101b0e3 : Vanilla\Colonization\VS2-3\Contracts\SpaceBased\Verdure\Delivery\Delivery5_Gold_Lead\Delivery5_SpaceBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 5717081 and prefab febf3644-a56f-4528-a703-5a5e7b9acef8 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Salvage\RenegadeSalvage\SpaceVerdureRenegadeSalvageContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 2119721470 and prefab 0581d25e-1e6b-4801-a2d6-cfed4af6cabd : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Bounty6\Bounty6_PlanetBasedContract.def 2026-07-07 13:10:42.210 - Main Thread -> [Contrats]: Generating local contract at {X:123044.66038258384 Y:8557.408494945123 Z:-237623.08541761368} with seed 618235045 and prefab 2823e669-1a26-4cfa-92db-10fa09c58893 : Vanilla\Colonization\VS2-3\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContractVS2-3.def 2026-07-07 13:10:42.688 - VRageWorker 10 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.688 - VRageWorker 4 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.688 - VRageWorker 9 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.740 - VRageWorker 10 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.821 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-07 13:10:42.835 - VRageWorker 3 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.835 - VRageWorker 12 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.850 - VRageWorker 4 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.880 - VRageWorker 2 -> Info: Successful planet spawn location. 2026-07-07 13:10:42.982 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-07 13:10:42.982 - Main Thread -> [World Seed Provider]: Using seed 1500376583. 2026-07-07 13:10:42.982 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-07 13:10:43.007 - VRageWorker 8 -> Info: Successful planet spawn location. 2026-07-07 13:10:43.052 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-07-07 13:10:43.082 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:10:43.301 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1916.1888999999992 2026-07-07 13:10:43.301 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|9576.4916 2026-07-07 13:10:43.319 - Main Thread -> [Saving] Starting save 2026-07-07 13:10:43.326 - Main Thread -> [Saving] Capturing Session State 2026-07-07 13:10:43.352 - Main Thread -> [Saving] Captured Session State 2026-07-07 13:10:43.352 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-07 13:10:43.355 - VRageWorker 5 -> Info: Successful planet spawn location. 2026-07-07 13:10:43.852 - Main Thread -> Character added: 146:1 2026-07-07 13:10:43.880 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-07-07 13:10:44.232 - VRageWorker 8 -> Info: Successful planet spawn location. 2026-07-07 13:10:44.767 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-07 13:10:44.767 - Main Thread -> Workers configured. 2026-07-07 13:10:50.514 - VRageWorker 4 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-07 13:10:56.706 - VRageWorker 2 -> Info: Timeout finding valid planet 'Palatine' spawn location. 2026-07-07 13:10:56.815 - VRageWorker 7 -> Info: Timeout finding valid planet 'Palatine' spawn location. 2026-07-07 13:10:56.913 - In-Process Server Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : -24, -1 - Layer : 0 - Face Index : 1 -- EntityID : 0' VerdureEncounter_ShipwreckNova35_VS2-3_Composite 2026-07-07 13:10:56.958 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:56.960 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-07-07 13:10:56.967 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Character 73:1 2026-07-07 13:10:56.967 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:10:56.967 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:10:56.969 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Start changed from Inactive to Active 2026-07-07 13:10:56.970 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger NoFTUEStart was deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CRFStart was deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start was deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Start self-deactivated 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:56.971 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-07-07 13:10:56.979 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:56.980 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition TriggeringEntityIsGridConditionComponent for AND 2026-07-07 13:10:56.987 - In-Process Server Thread -> [Saving] screenshotTask Start 2026-07-07 13:10:57.560 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite Grid PCU: 150 Grid PCU: 1 Grid PCU: 50 Grid PCU: 150 Grid PCU: 80 Grid PCU: 1 Grid PCU: 150 Grid PCU: 1 Grasshopper PCU: 2965 Grid PCU: 150 Grid PCU: 50 Grid PCU: 1 Grid PCU: 150 Grid PCU: 80 2026-07-07 13:10:57.600 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite Grid PCU: 80 FTUE Drop Pod PCU: 3597 2026-07-07 13:10:57.902 - In-Process Server Thread -> Info: Loading ManagedWorldArea: '' ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite ManagedMissionEntityId_Composite RootedProjection_ServerComposition FTUE station PCU: 3461 The Barn PCU: 4621 2026-07-07 13:10:57.984 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2682:1 2026-07-07 13:10:57.985 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2690:1 2026-07-07 13:10:57.985 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2727:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2679:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 2849:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 2846:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 2846:1 2026-07-07 13:10:57.986 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn fired. Event: EntityEnteredAreaEventComponent 2026-07-07 13:10:57.992 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete was activated 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn was deactivated 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger StartGridSpawn self-deactivated 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 3309:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 3310:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 3310:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 3310:1 2026-07-07 13:10:57.994 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 3310:1 2026-07-07 13:10:58.982 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:10:59.037 - Main Thread -> Info: Adding gravity to a kinematic body (146:1) has no effect 2026-07-07 13:11:03.218 - Main Thread -> Info: Spawn PlanetContractEncounter: 'SectorID : Sector Offset : -20, 6 - Layer : 0 - Face Index : 1 -- EntityID : 0' PrefabDynamicVoxel_ServerComposition Free Scrap PCU: 4870 2026-07-07 13:11:03.277 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-07-07 13:11:03.277 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-07-07 13:11:03.309 - Main Thread -> LOADING_TIME|WorkerPoolLoad|260.1480712890625 2026-07-07 13:11:03.309 - Main Thread -> LOADING_TIME|ClientSessionTime|11983.287872314453 2026-07-07 13:11:03.309 - Main Thread -> LOADING_TIME|ServerSessionTime|13294.068340301514 2026-07-07 13:11:03.309 - Main Thread -> LOADING_TIME|CLRStalls|2827.1505126953125 2026-07-07 13:11:03.309 - Main Thread -> LOADING_TIME|GCMemoryTotal|1505626192 2026-07-07 13:11:03.309 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-07-07 13:11:03.309 - Main Thread -> STATS_RECORDING,3904,65.0664064,1507796376,0,Low 2026-07-07 13:11:03.458 - Main Thread -> LOADING_TIME|Session|36870.5329 2026-07-07 13:11:03.463 - Main Thread -> [Crash Handler] : [Process Tag Added] : VideoPlayerInProgress 2026-07-07 13:15:05.666 - Render thread -> [Crash Handler] : [Process Tag Removed] : VideoPlayerInProgress 2026-07-07 13:15:06.164 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:15:06.164 - Main Thread -> STATISTICS,307.7654356,18466,20060,13947160000,1571056000,6466079000, 28.1872116998, 22.1937381625, 19.8533004224, 401.784450531, 11.9764933333, 5.17038, 18.3502, 24803, 6441930752, 7303225344, 70.5671014786, 3.2220750749,"None","Objective 1: Grind your way out", 129.4828948975, 98.2727050781, 69.1217041016, 18.0081, 5.7977, 42.0905, 24803, 6441930752, 7303225344, 74.9061355591, 12.7870006561,21780070,7017091000,1104,992057000,323183000,1706857000 2026-07-07 13:15:06.191 - In-Process Server Thread -> [Saving] container CommitAsync Done 2026-07-07 13:15:06.191 - In-Process Server Thread -> [Saving] update save meta Start 2026-07-07 13:15:06.339 - In-Process Server Thread -> [Saving] update save meta Done 2026-07-07 13:15:06.339 - In-Process Server Thread -> [Saving] RefreshBlobPaths Start 2026-07-07 13:15:06.340 - In-Process Server Thread -> [Saving] RefreshBlobPaths Done 2026-07-07 13:15:06.404 - In-Process Server Thread -> [Saving] Saving finished Success 2026-07-07 13:15:25.787 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete fired. Event: BlockIsFunctionalChangedEventComponent 2026-07-07 13:15:25.787 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Start changed from Active to Completed 2026-07-07 13:15:25.787 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CaveIn changed from Inactive to Active 2026-07-07 13:15:25.790 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DPCrateFail was activated 2026-07-07 13:15:25.791 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete was deactivated 2026-07-07 13:15:25.791 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DropPodDoorComplete self-deactivated 2026-07-07 13:15:29.771 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:15:29.805 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitCave fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CaveIn changed from Active to Completed 2026-07-07 13:15:47.888 - In-Process Server Thread -> Info: {Mission} {Objective} Objective ExitCave changed from Inactive to Active 2026-07-07 13:15:47.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite was activated 2026-07-07 13:15:47.909 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitCave was deactivated 2026-07-07 13:15:47.909 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger ExitCave self-deactivated 2026-07-07 13:15:49.388 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:15:50.572 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:15:51.870 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:15:51.905 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:16:06.172 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:16:06.172 - Main Thread -> STATISTICS,367.1151982,22027,23661,13760680000,1657049000,85846020, 3.2010507445, 2.246890594, 1.8037143214, 0.8479598004, 3.8476013586, 2.8445357817, 16.7151110896, 24803, 6483677787.98299, 7283689139.35693, 14.0151261602, 0.0353593653,"None","Objective 3: Exit the Cave", 225.5543060303, 103.7560043335, 220.4929962158, 475.2115, 29.6076, 487.9248, 24803, 7183486976, 7306436608, 54.4496650696, 53.6884994507,25424550,6846579000,1104,992434900,371558900,1746658000 2026-07-07 13:16:10.257 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:10.258 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:12.919 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:12.919 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:15.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:15.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:17.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:17.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:20.257 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:20.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:22.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:22.407 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:26.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:26.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:28.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:28.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:30.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:30.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:32.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:32.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:34.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:34.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:36.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:36.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:38.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:38.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:16:41.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:16:41.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:17:06.172 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:17:06.172 - Main Thread -> STATISTICS,426.8982924,25614,27251,13868220000,1320377000,59544060, 2.978707805, 2.2914406219, 1.6176196828, 1.2147421874, 8.0480814763, 6.2223162117, 16.7129038997, 24803, 6523650692.6351, 7300147951.88412, 13.2393993539, 0.0500548902,"None","Objective 3: Exit the Cave", 183.182800293, 182.5986022949, 182.1517028809, 13.7697, 10.9003, 189.6644, 24803, 6620545024, 7303225344, 38.9270172119, 176.5159912109,26540360,6847681000,1104,991472700,372952100,1747865000 2026-07-07 13:17:21.219 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:22.572 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:22.838 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:27.322 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:27.555 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:28.538 - Main Thread -> OpenTerminal requested 2026-07-07 13:17:28.597 - Main Thread -> Detaching Terminal VM 2026-07-07 13:17:28.618 - Main Thread -> Attaching Terminal VM 2026-07-07 13:17:28.618 - Main Thread -> Interactor: 146:1 2026-07-07 13:17:28.618 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:17:28.618 - Main Thread -> Interacted: 2360:1 2026-07-07 13:17:28.618 - Main Thread -> Interactor Comp: 01cfbdfa-33c1-430a-a4c5-03accdc2080f : Vanilla\Blocks\Batteries\Battery\150\Battery150_ClientComposition.def 2026-07-07 13:17:28.618 - Main Thread -> Tag: 2026-07-07 13:17:35.138 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:36.138 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:46.039 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:47.622 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:48.156 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:50.289 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:17:50.506 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:17:51.754 - Main Thread -> OpenTerminal requested 2026-07-07 13:17:51.755 - Main Thread -> Detaching Terminal VM 2026-07-07 13:17:51.756 - Main Thread -> Attaching Terminal VM 2026-07-07 13:17:51.756 - Main Thread -> Interactor: 146:1 2026-07-07 13:17:51.756 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:17:51.756 - Main Thread -> Interacted: 2360:1 2026-07-07 13:17:51.756 - Main Thread -> Interactor Comp: 01cfbdfa-33c1-430a-a4c5-03accdc2080f : Vanilla\Blocks\Batteries\Battery\150\Battery150_ClientComposition.def 2026-07-07 13:17:51.756 - Main Thread -> Tag: 2026-07-07 13:18:01.322 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:18:04.138 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.138 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:04.405 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.405 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:04.655 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.655 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:04.921 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:04.921 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.189 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.189 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:05.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:05.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:06.174 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:18:06.174 - Main Thread -> STATISTICS,486.164722,29170,30851,13952930000,1444347000,123611100, 3.0764427127, 2.0526878225, 1.6018563276, 0.5319330443, 8.1382331111, 5.7440116111, 16.6667386111, 24803, 6522388097.70667, 7300269057.13778, 13.346434321, 0.0402074237,"None","Objective 3: Exit the Cave", 220.30809021, 39.2239990234, 12.5942001343, 16.4383, 8.2264, 25.7021, 24803, 6639865856, 7306436608, 41.2611236572, 19.4851989746,27544080,6850302000,1104,992454600,372995100,1748880000 2026-07-07 13:18:06.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:06.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:06.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:06.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:09.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:09.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:09.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:09.906 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.472 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.589 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:10.922 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:10.922 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.256 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.256 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:11.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:11.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:12.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:12.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:12.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:12.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:12.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:12.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:13.672 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:13.672 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:13.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:13.789 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:13.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:13.906 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.122 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.123 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.472 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:14.922 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:14.922 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.139 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.139 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.256 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.256 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.589 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.706 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.706 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:15.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:15.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:16.039 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:16.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:16.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:16.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:18.589 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:18.589 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:18.855 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:18.856 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.106 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:19.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:19.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.672 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.672 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:20.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:20.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.339 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.339 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.472 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.856 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.856 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:27.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:27.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.123 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.123 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.257 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.373 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.373 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.507 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.507 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.640 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.641 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.773 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:28.906 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 2957:2 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 2957:2 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 2954:2 2026-07-07 13:18:28.929 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 2954:2 2026-07-07 13:18:28.940 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Drop Pod 2026-07-07 13:18:28.941 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Drop Pod 2026-07-07 13:18:29.855 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Grid 2954:2 2026-07-07 13:18:29.887 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Grid 2957:2 2026-07-07 13:18:38.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:38.605 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:41.355 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:41.355 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:44.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:44.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:47.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:47.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:48.605 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:48.605 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:49.255 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:49.255 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:49.905 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:49.905 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:50.555 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:50.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:52.888 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:52.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:55.522 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:55.522 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:57.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:57.472 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:57.738 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:57.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:57.988 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:57.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:58.256 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:58.257 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:58.522 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:58.522 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:58.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:58.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.038 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.555 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:18:59.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:18:59.860 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Grid 2957:2 2026-07-07 13:19:00.481 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:00.481 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:00.752 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:00.752 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.003 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.004 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.270 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.270 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.538 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.538 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:01.788 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:01.788 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.054 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.055 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.304 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.304 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.571 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.571 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.838 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:02.838 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:02.872 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Grid 2954:2 2026-07-07 13:19:06.187 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:19:06.187 - Main Thread -> STATISTICS,546.1311488,32768,34452,13997220000,1553134000,108565500, 2.9493041134, 2.0848122021, 1.6952390206, 0.746349462, 8.2939478478, 5.1467013607, 16.6664536795, 24622.4722067815, 6524726238.16051, 7300195864.59761, 13.9912420149, 0.0016450528,"None","Objective 3: Exit the Cave", 13.4177007675, 6.807299614, 12.2216997147, 15.4316, 7.333, 23.8901, 24803, 6579703808, 7303225344, 49.5594902039, 2.2269999981,28816120,6855217000,1104,992454600,373257300,1750141000 2026-07-07 13:19:07.405 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:07.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:10.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:10.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:11.107 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:11.107 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:11.539 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:11.539 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:11.973 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:11.973 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:12.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:12.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:12.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:12.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:13.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:13.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:16.156 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:16.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:19.972 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:19.972 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:24.972 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:24.973 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:25.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:25.623 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:26.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:26.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:26.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:26.923 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:29.839 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:19:35.672 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:35.673 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:35.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:35.939 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.195 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.195 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.456 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.456 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.723 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:36.972 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:36.972 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:37.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:37.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:37.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:37.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:37.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:37.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:38.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:38.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:41.572 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:41.572 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:41.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:41.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.090 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.623 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:42.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:42.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:43.141 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:43.141 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:44.922 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:44.922 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.188 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.189 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.705 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.705 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:45.973 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:45.973 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:46.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:46.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:46.489 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:46.489 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:46.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:46.740 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:47.006 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:47.006 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:47.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:47.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:48.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:48.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:48.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:48.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:48.623 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:48.624 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.106 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.379 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.379 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.634 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.634 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:52.903 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:52.903 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.171 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.171 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.420 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.421 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.688 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.688 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:53.938 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:53.938 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:54.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:54.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:54.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:19:54.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:19:58.154 - Main Thread -> OpenTerminal requested 2026-07-07 13:19:58.154 - Main Thread -> Detaching Terminal VM 2026-07-07 13:19:58.181 - Main Thread -> Attaching Terminal VM 2026-07-07 13:19:58.181 - Main Thread -> Interactor: 146:1 2026-07-07 13:19:58.181 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:19:58.181 - Main Thread -> Interacted: 2384:1 2026-07-07 13:19:58.181 - Main Thread -> Interactor Comp: c3acaa37-17a9-4140-9ae9-746ac8be71c9 : Vanilla\Blocks\Connectors\150\Connector150_ClientComposition.def 2026-07-07 13:19:58.181 - Main Thread -> Tag: 2026-07-07 13:20:00.242 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 14 events (~20KB) 2026-07-07 13:20:00.244 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 4 events (~7KB) 2026-07-07 13:20:01.308 - Main Thread -> [Analytics] Successfully sent 4 events to performance-tnt-prod, 7KB 2026-07-07 13:20:01.624 - Main Thread -> [Analytics] Successfully sent 14 events to behaviors-tnt-prod, 20KB 2026-07-07 13:20:02.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.722 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.722 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:02.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:02.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:03.255 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:03.256 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:03.505 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:03.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:03.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:03.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:04.022 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:04.022 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:04.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:04.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:04.555 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:04.556 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:06.189 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:20:06.189 - Main Thread -> STATISTICS,605.914243,36355,38052,14070820000,1672033000,118571500, 3.0970629805, 2.0749624472, 1.7371166719, 0.6646385214, 8.3655622778, 5.2478825, 16.6671641667, 24323.4282129914, 6524268361.95556, 7300181734.96889, 13.5993647161, 0.0081234736,"None","Objective 3: Exit the Cave", 124.8283996582, 67.8576965332, 8.1430997849, 14.2336, 8.6494, 23.4079, 24452, 6575116288, 7303225344, 43.6570587158, 7.6354999542,29348560,6844600000,1104,992454600,373420300,1750720000 2026-07-07 13:20:06.921 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:20:08.088 - In-Process Server Thread -> [Saving] Starting save 2026-07-07 13:20:08.088 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-07 13:20:08.133 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-07 13:20:08.133 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-07 13:20:08.674 - VRageWorker 3 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-07 13:20:08.688 - Main Thread -> [Saving] screenshotTask Start 2026-07-07 13:20:08.689 - Main Thread -> [Saving] screenshotTask Done 2026-07-07 13:20:08.689 - Main Thread -> [Saving] container CommitAsync Start 2026-07-07 13:20:08.905 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:20:09.256 - Main Thread -> [Saving] container CommitAsync Done 2026-07-07 13:20:09.256 - Main Thread -> [Saving] update save meta Start 2026-07-07 13:20:09.256 - Main Thread -> [Saving] update save meta Done 2026-07-07 13:20:09.256 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-07 13:20:09.256 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-07 13:20:09.256 - Main Thread -> [Saving] Saving finished Success 2026-07-07 13:20:14.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:14.424 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:16.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:16.822 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:19.989 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:19.989 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:20.255 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:20.255 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:20.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:20.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:20.772 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:20.772 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.038 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.039 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.288 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.555 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.555 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:21.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:21.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:22.073 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:22.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:22.340 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:22.340 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.064 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.064 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.335 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.335 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.587 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.587 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:23.854 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:23.854 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.371 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.371 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.639 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.639 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:24.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:24.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:25.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:25.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:25.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:25.422 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:25.443 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 3060:2 2026-07-07 13:20:25.456 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Drop Pod 2026-07-07 13:20:27.388 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:27.388 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:27.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:27.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:27.906 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:27.906 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.172 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.439 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.439 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.689 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:28.956 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:28.956 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:29.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.473 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:29.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:29.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:29.773 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Grid 3060:2 2026-07-07 13:20:33.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:33.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:33.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:33.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:33.822 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:33.823 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.356 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.356 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.606 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.606 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:34.873 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:34.873 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:35.122 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:35.123 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:35.389 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:35.389 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:35.656 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:35.656 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:41.789 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:41.789 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.306 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.306 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.573 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.573 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:42.839 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:42.839 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.089 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.089 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.357 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.357 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.607 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.607 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:43.874 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:43.874 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:44.140 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:44.140 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:48.422 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:48.423 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:48.689 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:48.690 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:48.940 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:48.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.472 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.473 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.723 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.723 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:49.990 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:49.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:50.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:50.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:50.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:50.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:50.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:50.773 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.540 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.540 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:55.806 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:55.806 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.073 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.073 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.322 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.323 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.594 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.594 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:56.849 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:56.849 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:57.121 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:57.121 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:57.387 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:57.387 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.105 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.105 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.372 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.372 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.622 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.623 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:20:59.889 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:20:59.889 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.155 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.156 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.406 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.406 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.673 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.673 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:00.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:00.923 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:01.190 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:01.190 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:01.456 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:01.456 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:06.191 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:21:06.191 - Main Thread -> STATISTICS,665.8473366,39951,41652,14064970000,1806872000,134522900, 3.0462758904, 2.1047442422, 1.8046608443, 0.7953477127, 8.3549798889, 5.3422271111, 16.6667421944, 23727.021134594, 6523149844.48, 7300317690.31111, 14.7407933663, 0.0026420468,"None","Objective 3: Exit the Cave", 48.9423027039, 10.7081003189, 46.8250999451, 18.5971, 7.3749, 28.9554, 23978, 6568038400, 7306436608, 63.6067581177, 6.521900177,29568040,6845977000,1104,992454600,374877800,1759676000 2026-07-07 13:21:08.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:08.940 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.456 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.457 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.723 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.723 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:09.990 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:09.990 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:10.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:10.240 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:10.506 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:10.506 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:10.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:10.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:11.023 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:11.023 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:11.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:11.290 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:18.206 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:18.206 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:19.739 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:19.739 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:20.756 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:20.756 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:21.773 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:21.773 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:24.173 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:24.173 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:25.223 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:25.223 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:26.239 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:26.239 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:27.256 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:27.256 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:27.455 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:21:27.522 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:21:27.839 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:21:28.273 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:28.273 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:29.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:29.289 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:32.122 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:32.123 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:36.056 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:21:36.056 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:21:38.422 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:21:47.287 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Character 73:1 2026-07-07 13:21:47.905 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Start, entity: Character 73:1 2026-07-07 13:22:06.207 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:22:06.207 - Main Thread -> STATISTICS,725.8470966,43551,45253,14099830000,1884789000,72128510, 3.0332673874, 2.25492511, 1.7699284723, 0.8107904954, 8.2216327131, 5.4586142738, 16.6663926409, 23336.5277777778, 6519825257.57067, 7299806667.25021, 14.3821019451, 0.0001513333,"None","Objective 3: Exit the Cave", 21.1508998871, 19.7784996033, 4.2817001343, 13.7464, 7.5179, 23.2847, 23428, 6601330688, 7306436608, 52.1531524658, 0.248999998,30001650,6842507000,1104,991483000,375041600,1760122000 2026-07-07 13:22:21.255 - Main Thread -> OpenTerminal requested 2026-07-07 13:22:21.255 - Main Thread -> Detaching Terminal VM 2026-07-07 13:22:21.332 - Main Thread -> Attaching Terminal VM 2026-07-07 13:22:21.332 - Main Thread -> Interactor: 146:1 2026-07-07 13:22:21.332 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:22:21.332 - Main Thread -> Interacted: 146:1 2026-07-07 13:22:21.332 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:22:21.332 - Main Thread -> Tag: 2026-07-07 13:22:26.617 - Main Thread -> Warning: LOCALIZATION WARNING: Could not find key Coordinates in the culture set en-US. Evaluating to string id. 2026-07-07 13:23:06.207 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:23:06.207 - Main Thread -> STATISTICS,785.6468574,47139,48845,14125630000,1947116000,61052420, 2.5876099765, 1.8500509485, 1.5753182003, 0.7629829749, 7.3694791203, 5.0695479399, 16.7041457684, 23328, 6513487854.89532, 7300301765.8441, 12.9710365192, 0.0134739966,"None","Objective 3: Exit the Cave", 139.5903930664, 5.263999939, 15.6302995682, 160.185, 20.7107, 164.5658, 23328, 6540320768, 7306436608, 40.763584137, 23.0331993103,30741390,6844346000,1104,987747200,376500000,1762644000 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Character 73:1 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Datapad fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Mission} {Objective} Objective ExitCave changed from Active to Completed 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Datapad changed from Inactive to Active 2026-07-07 13:23:07.289 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart was activated 2026-07-07 13:23:07.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Datapad was deactivated 2026-07-07 13:23:07.290 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger Datapad self-deactivated 2026-07-07 13:23:07.639 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Character 73:1 2026-07-07 13:23:11.270 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:23:11.305 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:23:12.671 - Main Thread -> OpenTerminal requested 2026-07-07 13:23:12.671 - Main Thread -> Detaching Terminal VM 2026-07-07 13:23:12.672 - Main Thread -> Attaching Terminal VM 2026-07-07 13:23:12.672 - Main Thread -> Interactor: 146:1 2026-07-07 13:23:12.672 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:23:12.672 - Main Thread -> Interacted: 1924:1 2026-07-07 13:23:12.672 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:23:12.672 - Main Thread -> Tag: 2026-07-07 13:23:12.713 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Grid-Inventory' 2026-07-07 13:23:12.713 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart fired. Event: ScreenOpenedEventComponent 2026-07-07 13:23:12.718 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 was activated 2026-07-07 13:23:12.719 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFix was activated 2026-07-07 13:23:12.720 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart was deactivated 2026-07-07 13:23:12.720 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStart self-deactivated 2026-07-07 13:23:12.725 - Main Thread -> Info: [47529][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #0 2026-07-07 13:23:12.726 - Main Thread -> Info: [47529][TutorialOverlay] Creating tutorial overlay 2026-07-07 13:23:12.735 - Main Thread -> Info: [47529][TutorialOverlay] Activating regular InputContext 2026-07-07 13:23:12.829 - Main Thread -> Info: [47533][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.TerminalScreen.TerminalScreen 2026-07-07 13:23:12.914 - Main Thread -> Info: [47535][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.Tutorial.TutorialOverlayScreen 2026-07-07 13:23:32.049 - In-Process Server Thread -> Info: -1559595548 discovered datapad: 297ecfb0-4c87-421c-bce8-5d92e1dd6796 : Vanilla\Items\Datapads\Manuals\EngineeringManual001.def 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFix fired. Event: SpecificBlockInventoryChangedEventComponent 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFix fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} - First failed condition PlayerHasItemConditionComponent for AND 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 was activated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 was deactivated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep1 self-deactivated 2026-07-07 13:23:32.051 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite fired. Event: PlayerInventoryChangedEventComponent 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Datapad changed from Active to Completed 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart was activated 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CrashSite changed from Inactive to Active 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite was deactivated 2026-07-07 13:23:32.052 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CrashSite self-deactivated 2026-07-07 13:23:32.061 - Main Thread -> Info: [48683][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #1 2026-07-07 13:23:32.087 - Main Thread -> Info: [48683][TutorialOverlay] Activating shielded InputContext 2026-07-07 13:23:32.093 - Main Thread -> Info: [48684][TutorialOverlay] Activating regular InputContext 2026-07-07 13:23:36.022 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:23:36.057 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:23:36.392 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Character-Inventory' 2026-07-07 13:23:36.392 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 fired. Event: ScreenOpenedEventComponent 2026-07-07 13:23:36.393 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep3 was activated 2026-07-07 13:23:36.393 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 was deactivated 2026-07-07 13:23:36.393 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep2 self-deactivated 2026-07-07 13:23:36.395 - Main Thread -> Info: [48940][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #2 2026-07-07 13:23:36.401 - Main Thread -> Info: [48940][TutorialOverlay] Activating shielded InputContext 2026-07-07 13:23:36.406 - Main Thread -> Info: [48941][TutorialOverlay] Activating regular InputContext 2026-07-07 13:23:41.724 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Character-Datapads' 2026-07-07 13:23:41.724 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep3 fired. Event: ScreenOpenedEventComponent 2026-07-07 13:23:41.724 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish was activated 2026-07-07 13:23:41.725 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep3 was deactivated 2026-07-07 13:23:41.725 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStep3 self-deactivated 2026-07-07 13:23:41.734 - Main Thread -> Info: [49251][TutorialOverlay] Load 53af01be-7942-4eb6-a4e7-31e6d5a1a41a : Vanilla\UI\Tutorials\DatapadTutorialDefinition.def @ step #3 2026-07-07 13:23:41.744 - Main Thread -> Info: [49251][TutorialOverlay] Activating shielded InputContext 2026-07-07 13:23:41.749 - Main Thread -> Info: [49252][TutorialOverlay] Activating regular InputContext 2026-07-07 13:23:50.056 - In-Process Server Thread -> Info: Marking datapad 297ecfb0-4c87-421c-bce8-5d92e1dd6796 : Vanilla\Items\Datapads\Manuals\EngineeringManual001.def as read by -1559595548 2026-07-07 13:23:59.904 - Main Thread -> Info: [50343][TutorialOverlay] OnPressContinue 2026-07-07 13:23:59.921 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:23:59.923 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFix was deactivated 2026-07-07 13:23:59.923 - In-Process Server Thread -> [Saving] Starting save 2026-07-07 13:23:59.923 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-07 13:23:59.938 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-07 13:23:59.938 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-07 13:23:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger DPCrateFail was deactivated 2026-07-07 13:23:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish was deactivated 2026-07-07 13:23:59.939 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTDPStepFinish self-deactivated 2026-07-07 13:23:59.950 - Main Thread -> Info: [50345][TutorialOverlay] TryAutoClose => Disposing overlay 2026-07-07 13:24:00.010 - VRageWorker 2 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-07 13:24:00.011 - Main Thread -> [Saving] screenshotTask Start 2026-07-07 13:24:00.175 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-07-07 13:24:00.175 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-07-07 13:24:00.638 - Main Thread -> [Saving] container CommitAsync Done 2026-07-07 13:24:00.638 - Main Thread -> [Saving] update save meta Start 2026-07-07 13:24:00.638 - Main Thread -> [Saving] update save meta Done 2026-07-07 13:24:00.638 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-07 13:24:00.638 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-07 13:24:00.638 - Main Thread -> [Saving] Saving finished Success 2026-07-07 13:24:06.223 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:24:06.223 - Main Thread -> STATISTICS,845.3466186,50721,52446,14181650000,2077024000,129554900, 2.8478563364, 2.0160053318, 1.6823291183, 0.5537321837, 8.0042017495, 5.5514957512, 16.6658898362, 23328, 6518725374.08053, 7300170609.53291, 13.8245454189, 0.0107125909,"None","Objective 5: Reach the Crash Site", 106.2471008301, 60.1417999268, 20.5569992065, 28.248, 8.0704, 37.9318, 23328, 6575779840, 7306436608, 75.6494445801, 11.4699001312,31343830,6829994000,1104,989194700,375992100,1763019000 2026-07-07 13:24:20.704 - Main Thread -> OpenTerminal requested 2026-07-07 13:24:20.704 - Main Thread -> Detaching Terminal VM 2026-07-07 13:24:20.705 - Main Thread -> Attaching Terminal VM 2026-07-07 13:24:20.705 - Main Thread -> Interactor: 146:1 2026-07-07 13:24:20.705 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:24:20.705 - Main Thread -> Interacted: 1924:1 2026-07-07 13:24:20.705 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:24:20.705 - Main Thread -> Tag: 2026-07-07 13:24:33.489 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: Character 73:1 2026-07-07 13:24:33.606 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Character 73:1 2026-07-07 13:25:06.225 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:25:06.225 - Main Thread -> STATISTICS,905.2963788,54318,56046,14231950000,2157070000,79799300, 2.8753217694, 2.1756579105, 1.7559195154, 0.7667274404, 7.9462538333, 5.4764065556, 16.6673148333, 23328, 6514346139.87556, 7300263064.46222, 14.0462405079, 0.0019225466,"None","Objective 5: Reach the Crash Site", 59.1967010498, 9.7548999786, 4.2651996613, 26.4575, 6.7363, 34.5136, 23328, 6572572672, 7306436608, 53.6716880798, 3.94080019,32335950,6842450000,1104,991580200,374451600,1764067000 2026-07-07 13:25:43.846 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: Cave, entity: Character 73:1 2026-07-07 13:25:43.979 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Character 73:1 2026-07-07 13:25:58.580 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: Character 73:1 2026-07-07 13:26:06.231 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:26:06.231 - Main Thread -> STATISTICS,965.2628056,57916,59645,14435640000,2220829000,63592960, 2.9200934427, 2.221569539, 1.809960755, 1.5241329155, 8.1374595721, 6.0689558766, 16.673295721, 23328, 6522390428.41678, 7299569342.48847, 14.1673260184, 0.0000399111,"None","Objective 5: Reach the Crash Site", 11.9976997375, 5.7287998199, 5.972700119, 66.9155, 8.1412, 76.3714, 23328, 6629199872, 7306436608, 44.7608070374, 0.1436000019,33049160,6847590000,1104,986242100,373239600,1777963000 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CrashSite changed from Active to Completed 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Civilisation changed from Inactive to Active 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationA changed from Inactive to Active 2026-07-07 13:26:37.897 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart was activated 2026-07-07 13:26:37.897 - In-Process Server Thread -> [Saving] Starting save 2026-07-07 13:26:37.897 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-07 13:26:37.911 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-07 13:26:37.911 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-07 13:26:37.911 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart was deactivated 2026-07-07 13:26:37.911 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger CivilisationStart self-deactivated 2026-07-07 13:26:37.979 - VRageWorker 5 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-07 13:26:37.984 - Main Thread -> [Saving] screenshotTask Start 2026-07-07 13:26:38.149 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-07-07 13:26:38.149 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-07-07 13:26:38.675 - Main Thread -> OpenTerminal requested 2026-07-07 13:26:38.675 - Main Thread -> Detaching Terminal VM 2026-07-07 13:26:38.676 - Main Thread -> Attaching Terminal VM 2026-07-07 13:26:38.676 - Main Thread -> Interactor: 146:1 2026-07-07 13:26:38.676 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:26:38.676 - Main Thread -> Interacted: 1801:1 2026-07-07 13:26:38.676 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:26:38.676 - Main Thread -> Tag: 2026-07-07 13:26:38.728 - Main Thread -> [Saving] container CommitAsync Done 2026-07-07 13:26:38.728 - Main Thread -> [Saving] update save meta Start 2026-07-07 13:26:38.728 - Main Thread -> [Saving] update save meta Done 2026-07-07 13:26:38.728 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-07 13:26:38.728 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-07 13:26:38.728 - Main Thread -> [Saving] Saving finished Success 2026-07-07 13:26:41.925 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:26:41.960 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:26:42.027 - In-Process Server Thread -> Info: -1559595548 discovered datapad: 00473732-16ed-4f4d-9d0b-1381682d4377 : Vanilla\Items\Datapads\Manuals\EngineeringManual005.def 2026-07-07 13:26:47.381 - In-Process Server Thread -> Info: Marking datapad 00473732-16ed-4f4d-9d0b-1381682d4377 : Vanilla\Items\Datapads\Manuals\EngineeringManual005.def as read by -1559595548 2026-07-07 13:27:03.479 - Main Thread -> OpenTerminal requested 2026-07-07 13:27:03.479 - Main Thread -> Detaching Terminal VM 2026-07-07 13:27:03.480 - Main Thread -> Attaching Terminal VM 2026-07-07 13:27:03.480 - Main Thread -> Interactor: 146:1 2026-07-07 13:27:03.480 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:27:03.480 - Main Thread -> Interacted: 1794:1 2026-07-07 13:27:03.480 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:27:03.480 - Main Thread -> Tag: 2026-07-07 13:27:06.232 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:27:06.232 - Main Thread -> STATISTICS,1025.1458994,61509,63245,14355280000,2404599000,183294000, 3.2073737242, 2.2418013638, 1.87219947, 2.2067091702, 8.0451080278, 5.8935156111, 16.6670689444, 23328, 6519279340.65778, 7299240707.41333, 14.8591820305, 0.0009130532,"None","Objective 6: Repair the Ship and Fly to the Outpost", 99.1702957153, 12.3119001389, 16.6074008942, 38.7356, 8.0762, 46.4492, 23328, 6590418944, 7306436608, 76.8758010864, 0.6420000196,33761550,6828712000,1104,987185400,368103400,1791851000 2026-07-07 13:27:06.814 - In-Process Server Thread -> Info: -1559595548 discovered datapad: ccaf00b1-f84e-47fd-86db-ad3e19d621e7 : Vanilla\Items\Datapads\Manuals\EngineeringManual002.def 2026-07-07 13:27:11.914 - In-Process Server Thread -> Info: Marking datapad ccaf00b1-f84e-47fd-86db-ad3e19d621e7 : Vanilla\Items\Datapads\Manuals\EngineeringManual002.def as read by -1559595548 2026-07-07 13:27:21.081 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:23.165 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:24.349 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:25.214 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:25.381 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:29.615 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:30.898 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:32.914 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:35.713 - Main Thread -> OpenTerminal requested 2026-07-07 13:27:35.713 - Main Thread -> Detaching Terminal VM 2026-07-07 13:27:35.714 - Main Thread -> Attaching Terminal VM 2026-07-07 13:27:35.714 - Main Thread -> Interactor: 146:1 2026-07-07 13:27:35.714 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:27:35.714 - Main Thread -> Interacted: 1801:1 2026-07-07 13:27:35.714 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:27:35.714 - Main Thread -> Tag: 2026-07-07 13:27:39.866 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2690:1 2026-07-07 13:27:44.732 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:27:45.365 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:27:46.164 - Main Thread -> OpenTerminal requested 2026-07-07 13:27:46.164 - Main Thread -> Detaching Terminal VM 2026-07-07 13:27:46.164 - Main Thread -> Attaching Terminal VM 2026-07-07 13:27:46.164 - Main Thread -> Interactor: 146:1 2026-07-07 13:27:46.164 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:27:46.164 - Main Thread -> Interacted: 1794:1 2026-07-07 13:27:46.164 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:27:46.164 - Main Thread -> Tag: 2026-07-07 13:27:50.933 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2679:1 2026-07-07 13:27:54.515 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:28:06.233 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:28:06.233 - Main Thread -> STATISTICS,1084.9623268,65098,66845,14538370000,2547944000,142925300, 3.2586661171, 2.255914908, 1.9267198105, 0.878088526, 7.9925582222, 5.6651201667, 16.6666470833, 23178.1415436055, 6522692944.78222, 7300251308.94222, 13.2173487143, 0.0026552521,"None","Objective 6: Repair the Ship and Fly to the Outpost", 95.2697982788, 10.3843002319, 6.6331000328, 16.8616, 7.6574, 26.9241, 23328, 6584401920, 7306436608, 50.2810173035, 7.2170996666,34892070,6848651000,1104,987219200,367464300,1793021000 2026-07-07 13:28:07.430 - Main Thread -> OpenTerminal requested 2026-07-07 13:28:07.430 - Main Thread -> Detaching Terminal VM 2026-07-07 13:28:07.431 - Main Thread -> Attaching Terminal VM 2026-07-07 13:28:07.431 - Main Thread -> Interactor: 146:1 2026-07-07 13:28:07.431 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:28:07.431 - Main Thread -> Interacted: 146:1 2026-07-07 13:28:07.431 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:28:07.431 - Main Thread -> Tag: 2026-07-07 13:28:42.798 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:28:47.334 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2727:1 2026-07-07 13:28:49.966 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:28:50.033 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:28:51.799 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:28:52.667 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:29:06.235 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:29:06.235 - Main Thread -> STATISTICS,1144.8454206,68691,70445,14521200000,2645524000,97317380, 3.1377450034, 2.2276589479, 1.9257755331, 0.9556369556, 8.0236776944, 5.4537254167, 16.6672531667, 22565.3665460618, 6525730299.44889, 7300288167.25333, 14.0604811242, 0,"None","Objective 6: Repair the Ship and Fly to the Outpost", 104.3236999512, 5.8215999603, 5.4950003624, 15.2195, 9.7821, 21.4998, 22967, 6643589120, 7306436608, 47.1291007996, 0,34892070,6847877000,1104,987229800,367431600,1792922000 2026-07-07 13:29:28.165 - Main Thread -> OpenTerminal requested 2026-07-07 13:29:28.165 - Main Thread -> Detaching Terminal VM 2026-07-07 13:29:28.165 - Main Thread -> Attaching Terminal VM 2026-07-07 13:29:28.165 - Main Thread -> Interactor: 146:1 2026-07-07 13:29:28.165 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:29:28.165 - Main Thread -> Interacted: 146:1 2026-07-07 13:29:28.165 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:29:28.165 - Main Thread -> Tag: 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Mission} {Info} ScreenOpening detected 'TerminalScreen-Build-Blocks' 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart fired. Event: ScreenOpenedEventComponent 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 was activated 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart was deactivated 2026-07-07 13:29:28.423 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStart self-deactivated 2026-07-07 13:29:28.441 - Main Thread -> Info: [70006][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #0 2026-07-07 13:29:28.441 - Main Thread -> Info: [70006][TutorialOverlay] Creating tutorial overlay 2026-07-07 13:29:28.443 - Main Thread -> Info: [70006][TutorialOverlay] Activating regular InputContext 2026-07-07 13:29:28.516 - Main Thread -> Info: [70010][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.TerminalScreen.TerminalScreen 2026-07-07 13:29:28.550 - Main Thread -> Info: [70012][TutorialOverlay] OnAnyScreenOpened: Keen.Game2.Client.UI.Tutorial.TutorialOverlayScreen 2026-07-07 13:29:39.365 - Main Thread -> Info: [70659][TutorialOverlay] OnPressContinue 2026-07-07 13:29:39.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:29:39.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 was activated 2026-07-07 13:29:39.382 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 was deactivated 2026-07-07 13:29:39.383 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep1 self-deactivated 2026-07-07 13:29:39.399 - Main Thread -> Info: [70661][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #1 2026-07-07 13:29:39.405 - Main Thread -> Info: [70661][TutorialOverlay] Activating shielded InputContext 2026-07-07 13:29:39.418 - Main Thread -> Info: [70662][TutorialOverlay] Activating regular InputContext 2026-07-07 13:29:59.948 - Main Thread -> Info: [71884][TutorialOverlay] OnPressContinue 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish was activated 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 was deactivated 2026-07-07 13:29:59.965 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSStep2 self-deactivated 2026-07-07 13:29:59.982 - Main Thread -> Info: [71886][TutorialOverlay] Load 0ca098e8-abea-441e-926c-4ffe1e71dbd0 : Vanilla\UI\Tutorials\GscreenTutorialDefinition.def @ step #2 2026-07-07 13:29:59.989 - Main Thread -> Info: [71886][TutorialOverlay] Activating shielded InputContext 2026-07-07 13:30:00.001 - Main Thread -> Info: [71887][TutorialOverlay] Activating regular InputContext 2026-07-07 13:30:01.884 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~17KB) 2026-07-07 13:30:01.886 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 33 events (~52KB) 2026-07-07 13:30:03.282 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 17KB 2026-07-07 13:30:03.601 - Main Thread -> [Analytics] Successfully sent 33 events to behaviors-tnt-prod, 52KB 2026-07-07 13:30:06.250 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:30:06.250 - Main Thread -> STATISTICS,1204.2951828,72258,74046,14602580000,2757181000,111328800, 2.8989696652, 2.073754443, 1.8391848328, 2.163759384, 8.0285996668, 6.0370579561, 16.6664415996, 22314, 6519405308.94307, 7300010805.24743, 12.0309236021, 0.0186092803,"None","Objective 6: Repair the Ship and Fly to the Outpost", 257.3818969727, 65.9030990601, 4.6839003563, 37.8612, 7.7118, 46.5409, 22314, 6544191488, 7303225344, 45.8705177307, 39.9180030823,35021970,6847033000,1104,986674200,367431600,1793116000 2026-07-07 13:30:23.982 - Main Thread -> Info: [73322][TutorialOverlay] OnPressContinue 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish fired. Event: UiTutorialContinuedEventComponent 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationA changed from Active to Completed 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationC changed from Inactive to Active 2026-07-07 13:30:23.999 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted was activated 2026-07-07 13:30:23.999 - In-Process Server Thread -> [Saving] Starting save 2026-07-07 13:30:23.999 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-07 13:30:24.011 - In-Process Server Thread -> [Saving] Captured Session State 2026-07-07 13:30:24.011 - In-Process Server Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-07-07 13:30:24.011 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish was deactivated 2026-07-07 13:30:24.011 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger UITUTGSFinish self-deactivated 2026-07-07 13:30:24.024 - Main Thread -> Info: [73324][TutorialOverlay] TryAutoClose => Disposing overlay 2026-07-07 13:30:24.075 - VRageWorker 3 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-07-07 13:30:24.087 - Main Thread -> [Saving] screenshotTask Start 2026-07-07 13:30:24.251 - In-Process Server Thread -> [Saving] screenshotTask Done 2026-07-07 13:30:24.251 - In-Process Server Thread -> [Saving] container CommitAsync Start 2026-07-07 13:30:24.764 - Main Thread -> [Saving] container CommitAsync Done 2026-07-07 13:30:24.764 - Main Thread -> [Saving] update save meta Start 2026-07-07 13:30:24.764 - Main Thread -> [Saving] update save meta Done 2026-07-07 13:30:24.764 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-07-07 13:30:24.764 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-07-07 13:30:24.764 - Main Thread -> [Saving] Saving finished Success 2026-07-07 13:30:27.032 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:30:28.068 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:31:06.253 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:31:06.253 - Main Thread -> STATISTICS,1264.2282764,75854,77646,14709670000,2873776000,116277800, 2.8559472176, 2.1888928523, 1.8807225506, 0.4619616182, 8.2141645, 6.1125908056, 16.6670540833, 22314, 6515236736.56889, 7308495820.8, 12.4927069592, 0.0008310901,"None","Objective 6: Repair the Ship and Fly to the Outpost", 82.5050964355, 20.2309989929, 15.2184000015, 39.8749, 7.8283, 48.2295, 22314, 6531870720, 7314759680, 55.2915992737, 1.4494999647,35021970,6839038000,1104,986674200,367431600,1793095000 2026-07-07 13:31:09.868 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:31:10.994 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:31:46.301 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:31:46.685 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:32:06.255 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:32:06.255 - Main Thread -> STATISTICS,1324.1113702,79447,81246,14860480000,2994067000,119942700, 3.1944185622, 2.2262921249, 1.9947962705, 0.4831531828, 8.0107723056, 6.0847181667, 16.6666838056, 22582.6473698859, 6521308555.94667, 7308599037.72444, 13.0617731847, 0.020007097,"None","Objective 6: Repair the Ship and Fly to the Outpost", 72.2649993896, 8.4086008072, 23.7001991272, 15.2341, 7.5727, 22.5346, 22764, 6576173056, 7314759680, 41.8202896118, 59.2402992249,35224380,6845526000,1104,986674200,367431600,1793329000 2026-07-07 13:32:19.984 - Main Thread -> OpenTerminal requested 2026-07-07 13:32:19.984 - Main Thread -> Detaching Terminal VM 2026-07-07 13:32:19.985 - Main Thread -> Attaching Terminal VM 2026-07-07 13:32:19.985 - Main Thread -> Interactor: 146:1 2026-07-07 13:32:19.985 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:32:19.985 - Main Thread -> Interacted: 146:1 2026-07-07 13:32:19.985 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:32:19.985 - Main Thread -> Tag: 2026-07-07 13:32:43.086 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.386 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.786 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:32:43.936 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:32:50.286 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:32:50.336 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:33:06.271 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:33:06.271 - Main Thread -> STATISTICS,1383.9444642,83037,84847,15028980000,3109977000,115578900, 3.1265882171, 2.1571088004, 1.9259421437, 0.8585250195, 8.0605712024, 6.0484200778, 16.6672677034, 22912.9554317549, 6522635734.62483, 7308605327.96001, 13.1849914777, 0.0009552925,"None","Objective 6: Repair the Ship and Fly to the Outpost", 48.1212997437, 11.132399559, 4.7916998863, 29.18, 9.0593, 38.5323, 23064, 6567624704, 7314759680, 44.8024520874, 1.6183999777,35415450,6848381000,1104,987237900,367431600,1793452000 2026-07-07 13:33:39.469 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:33:40.319 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2682:1 2026-07-07 13:34:06.272 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:34:06.272 - Main Thread -> STATISTICS,1443.7775582,86627,88447,15120010000,3208702000,98441730, 3.2253582203, 2.3163401692, 1.9793368256, 1.2760144976, 8.0283363889, 6.0009605556, 16.6668514167, 23195.4484679666, 6525678910.57778, 7308597434.59556, 13.6368086244, 0.0112066295,"None","Objective 6: Repair the Ship and Fly to the Outpost", 118.2527008057, 107.8914031982, 15.015999794, 18.8831, 9.4686, 26.6469, 23214, 6643912704, 7314759680, 49.9150085449, 19.9864997864,36415070,6849315000,1104,984205800,367431600,1794368000 2026-07-07 13:34:24.437 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 2682:1 2026-07-07 13:34:24.954 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Character 73:1 2026-07-07 13:34:36.736 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Character 73:1 2026-07-07 13:35:06.273 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:35:06.273 - Main Thread -> STATISTICS,1503.577319,90215,92047,15224570000,3304945000,95968770, 3.1667550735, 2.2661612037, 2.0315058815, 0.7266688966, 7.9164858611, 6.1200565833, 16.6669905, 23200.245819398, 6524741514.80889, 7308674325.61778, 12.9142625319, 0.003489883,"None","Objective 6: Repair the Ship and Fly to the Outpost", 109.3645019531, 100.8741989136, 64.8461990356, 14.4797, 9.5948, 21.7824, 23214, 6596149248, 7314759680, 59.8982620239, 5.743999958,37910010,6876049000,1104,986750400,367792700,1795922000 2026-07-07 13:36:06.290 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:36:06.290 - Main Thread -> STATISTICS,1563.4604128,93808,95648,15296570000,3415560000,110311400, 3.2359272734, 2.2669213172, 2.0701055389, 0.514583578, 8.0658941405, 5.8402775896, 16.6663399334, 23131.9654884498, 6525094664.31769, 7308696709.3674, 12.8818427579, 0,"None","Objective 6: Repair the Ship and Fly to the Outpost", 26.3202991486, 7.7971000671, 6.8394002914, 16.7884, 7.2199, 22.3483, 23214, 6568226816, 7314759680, 43.1251182556, 0,38244180,6847607000,1104,986750400,367792700,1796289000 2026-07-07 13:36:21.821 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: CrashSite, entity: Grid 2682:1 2026-07-07 13:37:06.307 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:37:06.307 - Main Thread -> STATISTICS,1623.4601728,97408,99248,15351490000,3498984000,83203070, 3.3284104731, 2.4155750846, 2.1606423069, 0.6459624383, 7.9426231944, 5.944051, 16.6717815556, 22914, 6524612298.52444, 7308669542.4, 13.5620682985, 0.0000859167,"None","Objective 6: Repair the Ship and Fly to the Outpost", 77.525604248, 69.8461990356, 6.2090001106, 65.5877, 9.2601, 75.1104, 22914, 6717124608, 7314759680, 50.7395973206, 0.3093000054,38969180,6850429000,1104,984201300,367792700,1796933000 2026-07-07 13:37:20.204 - Main Thread -> OpenTerminal requested 2026-07-07 13:37:20.205 - Main Thread -> Detaching Terminal VM 2026-07-07 13:37:20.205 - Main Thread -> Attaching Terminal VM 2026-07-07 13:37:20.205 - Main Thread -> Interactor: 146:1 2026-07-07 13:37:20.205 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:37:20.205 - Main Thread -> Interacted: 146:1 2026-07-07 13:37:20.205 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:37:20.205 - Main Thread -> Tag: 2026-07-07 13:38:06.308 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:38:06.308 - Main Thread -> STATISTICS,1682.8432686,100971,102848,15564260000,3689912000,190399500, 3.5892221161, 2.4538138113, 2.2683136131, 0.8139904199, 8.0955572222, 6.1232123889, 16.6667256944, 22936.438955936, 6522526614.18667, 7308705520.07111, 13.53021823, 0.0011989896,"None","Objective 6: Repair the Ship and Fly to the Outpost", 253.5563964844, 98.9421005249, 251.774307251, 31.6354, 11.2155, 40.7113, 23064, 6645825536, 7314759680, 49.1972846985, 2.5731999874,40736360,6846038000,1104,984386800,369087400,1799484000 2026-07-07 13:39:02.115 - In-Process Server Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : -24, 8 - Layer : 0 - Face Index : 1 -- EntityID : 0' VerdureEncounter_ContainerHome_VS2-3_Composite 2026-07-07 13:39:06.321 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:39:06.321 - Main Thread -> STATISTICS,1742.6430294,104559,106388,16089170000,3926813000,236349400, 4.3339534581, 3.0017269527, 2.4394197595, 9.4625068342, 9.0732855932, 5.9829560734, 16.952080565, 23185.7419175028, 6513942770.98305, 7308487137.33785, 21.0211831343, 0.00673194,"None","Objective 6: Repair the Ship and Fly to the Outpost", 74.4794006348, 65.1172027588, 44.2367019653, 474.9897, 276.5053, 481.6251, 24869, 7206486016, 7314759680, 91.4407501221, 8.1732006073,43714970,6855590000,1104,976952300,387108600,1949911000 2026-07-07 13:39:59.700 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 2682:1 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Character 73:1 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted fired. Event: CharacterEnteredAreaEventComponent 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Mission} {Objective} Objective Civilisation changed from Active to Completed 2026-07-07 13:39:59.917 - In-Process Server Thread -> Info: {Mission} {Objective} Objective CivilisationC changed from Active to Completed 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Mission} {Objective} Objective GettingStarted changed from Inactive to Active 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger FirstContract was activated 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted was deactivated 2026-07-07 13:39:59.918 - In-Process Server Thread -> Info: {Mission} {Trigger} Trigger GettingStarted self-deactivated 2026-07-07 13:40:02.934 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-07-07 13:40:03.799 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 38 events (~64KB) 2026-07-07 13:40:03.801 - Main Thread -> [Analytics] Sending bulk to performance-tnt-prod: 10 events (~18KB) 2026-07-07 13:40:05.185 - Main Thread -> [Analytics] Successfully sent 10 events to performance-tnt-prod, 18KB 2026-07-07 13:40:05.518 - Main Thread -> [Analytics] Successfully sent 38 events to behaviors-tnt-prod, 64KB 2026-07-07 13:40:05.932 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 13:40:06.336 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:40:06.336 - Main Thread -> STATISTICS,1802.5094566,108151,109975,16295620000,4089386000,162142200, 4.2797410363, 2.9897848811, 2.3056108034, 5.5758787868, 9.1587407025, 5.9213143853, 16.7326634235, 24869, 6526227404.89992, 7308447757.70282, 18.3358690415, 0,"None","Objective 7: Approach and Interact with the Contract Terminal", 67.7667007446, 65.4079055786, 10.2315998077, 41.3328, 16.2455, 48.0244, 24869, 6761644032, 7314759680, 84.2600784302, 0,43926230,6856266000,1104,985809000,377977200,2050211000 2026-07-07 13:40:06.968 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 13:40:42.174 - Main Thread -> Info: In event:/SFX/Block/LandingGear: Could not set parameter value Not for parameter ready_lock_unlock 2026-07-07 13:41:06.343 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 13:41:06.343 - Main Thread -> STATISTICS,1862.0092186,111721,113551,16271970000,1652660000,100097000, 3.7070788528, 2.6440428273, 2.3117739772, 1.186487881, 8.7363915828, 5.9329016219, 16.7804429251, 24869, 6525411685.36913, 7308908658.54139, 14.9829142918, 0.0983904693,"None","Objective 7: Approach and Interact with the Contract Terminal", 371.4819030762, 92.9881973267, 27.3262004852, 355.593, 10.609, 363.4741, 24869, 6659526656, 7311548416, 55.6553077698, 345.8499755859,44723130,6846894000,1104,983660800,378731100,2021722000 2026-07-07 13:41:18.991 - Main Thread -> OpenTerminal requested 2026-07-07 13:41:18.991 - Main Thread -> Detaching Terminal VM 2026-07-07 13:41:18.992 - Main Thread -> Attaching Terminal VM 2026-07-07 13:41:18.992 - Main Thread -> Interactor: 146:1 2026-07-07 13:41:18.992 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:41:18.992 - Main Thread -> Interacted: 2609:1 2026-07-07 13:41:18.992 - Main Thread -> Interactor Comp: a016a8eb-5b62-44ee-b52b-e61b724404ce : Vanilla\Blocks\CargoContainers\CargoContainers\250\CargoContainer250_ClientComposition.def 2026-07-07 13:41:18.992 - Main Thread -> Tag: 2026-07-07 13:41:22.457 - Main Thread -> OpenTerminal requested 2026-07-07 13:41:22.457 - Main Thread -> Detaching Terminal VM 2026-07-07 13:41:22.457 - Main Thread -> Attaching Terminal VM 2026-07-07 13:41:22.457 - Main Thread -> Interactor: 146:1 2026-07-07 13:41:22.457 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:41:22.457 - Main Thread -> Interacted: 4092:1 2026-07-07 13:41:22.457 - Main Thread -> Interactor Comp: 5292b060-d9fd-42d4-8f98-39588dfcd8d4 : Vanilla\Blocks\Crate\100\Crate100_ClientComposition.def 2026-07-07 13:41:22.457 - Main Thread -> Tag: 2026-07-07 13:41:24.859 - In-Process Server Thread -> Info: -1559595548 discovered datapad: 03170141-ebb6-4314-b68b-5f63ab9c40fb : Vanilla\Items\Datapads\Manuals\EngineeringManual012.def 2026-07-07 13:41:28.325 - Main Thread -> OpenTerminal requested 2026-07-07 13:41:28.325 - Main Thread -> Detaching Terminal VM 2026-07-07 13:41:28.325 - Main Thread -> Attaching Terminal VM 2026-07-07 13:41:28.325 - Main Thread -> Interactor: 146:1 2026-07-07 13:41:28.325 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:41:28.325 - Main Thread -> Interacted: 146:1 2026-07-07 13:41:28.325 - Main Thread -> Interactor Comp: 9e9fe252-a130-4756-a1b8-650733241963 : Vanilla\Characters\System\CompositeCharacterClient.def 2026-07-07 13:41:28.325 - Main Thread -> Tag: 2026-07-07 13:41:30.342 - In-Process Server Thread -> Info: Marking datapad 03170141-ebb6-4314-b68b-5f63ab9c40fb : Vanilla\Items\Datapads\Manuals\EngineeringManual012.def as read by -1559595548 2026-07-07 13:41:35.376 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type RenderThreadFreeze. Capturing dump.