2026-07-07 00:02:17.916 - Main Thread -> Timezone (local - UTC): 2h 2026-07-07 00:02:17.918 - Main Thread -> App Version: 2.3.0.2780 2026-07-07 00:02:17.927 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 07/07/2026 00:02:17 2026-07-07 00:02:18.008 - Main Thread -> Running application with arguments: 2026-07-07 00:02:18.008 - Main Thread -> Runtime Framework: .NET 9.0.17 2026-07-07 00:02:18.008 - Main Thread -> Build Configuration: Release 2026-07-07 00:02:18.217 - Main Thread -> Environment.ProcessorCount: 24 2026-07-07 00:02:18.217 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-07-07 00:02:18.217 - Main Thread -> Environment.CommandLine: I:\Jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-07 00:02:18.217 - Main Thread -> Environment.CurrentDirectory: I:\Jeux\Steam\steamapps\common\SpaceEngineers2 2026-07-07 00:02:18.269 - Main Thread -> CPU: Intel(R) Core(TM) i7-14650HX, 24/16 Logical/Physical Cores, 2200MHz Nominal Maximum Frequency 2026-07-07 00:02:18.270 - Main Thread -> HardwareAcceleratedGpuScheduling: Unknown 2026-07-07 00:02:18.270 - Main Thread -> IntPtr.Size: 8 2026-07-07 00:02:18.270 - Main Thread -> Default Culture: fr-FR 2026-07-07 00:02:18.270 - Main Thread -> Default UI Culture: fr-FR 2026-07-07 00:02:18.270 - Main Thread -> LogEnvironmentInformation - START 2026-07-07 00:02:18.277 - Main Thread -> Win32_ComputerSystem.Manufacturer: PCSpecialist 2026-07-07 00:02:18.277 - Main Thread -> Win32_ComputerSystem.Model: Defiance II 16 2026-07-07 00:02:18.284 - Main Thread -> Virtualized: False 2026-07-07 00:02:18.287 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i7-14650HX 2026-07-07 00:02:18.288 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,124,718,080 bytes 2026-07-07 00:02:18.288 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-07-07 00:02:18.288 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 17,026,285,568 bytes 2026-07-07 00:02:18.288 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,255,960,612,864 bytes 2026-07-07 00:02:18.514 - Main Thread -> Drive C: | Capacity: 511,238,467,584 bytes | Free space: 71,810,400,256 bytes 2026-07-07 00:02:18.514 - Main Thread -> Drive E: | Capacity: 0 bytes | Free space: 0 bytes 2026-07-07 00:02:18.514 - Main Thread -> Drive G: | Capacity: 999,665,881,088 bytes | Free space: 722,156,163,072 bytes 2026-07-07 00:02:18.514 - Main Thread -> Drive H: | Capacity: 133,072,678,912 bytes | Free space: 125,824,159,744 bytes 2026-07-07 00:02:18.514 - Main Thread -> Drive I: | Capacity: 1,867,325,112,320 bytes | Free space: 223,910,289,408 bytes 2026-07-07 00:02:18.550 - Main Thread -> [Windows System Helper]: No partitions found for path I:\Jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.exe. Cannot proceed detecting the drive. 2026-07-07 00:02:18.555 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2026-07-07 00:02:18.555 - Main Thread -> LogEnvironmentInformation - END 2026-07-07 00:02:18.609 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableContracts": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Physicss.PhysicsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableGridShapeLodding": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.CoreConfigurations.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false,"SkipNewerSaveWarnings": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.InProcess.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true,"SkipSwapChainPresent": false,"AnyRenderDebugLayerErrorFatal": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.RuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UnsafeFastRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": true,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"AssertNonStreamedOctree": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Multiplayer.CoreConfigurations.DedicatedServerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsLocalDedicatedServer": false,"IsLocalClient": false,"UseExperimentalNetworking": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Water.Components.WaterLoddingAlgorithmConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseLegacy": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.3.0.2780","System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Game.GameSystems.SpatialTrigger.SpatialTriggerSystemCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProfileTriggers": false}} 2026-07-07 00:02:18.610 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-07-07 00:02:18.696 - Main Thread -> LOADING_TIME|PushCoreConfigurationsDefinitionSet|5,7721 2026-07-07 00:02:18.696 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-07-07 00:02:18.702 - Main Thread -> Sorting jobs for scene of 38 jobs with seed '0' 2026-07-07 00:02:18.718 - Main Thread -> Initializing Engine... 2026-07-07 00:02:18.862 - Main Thread -> Initializing LibraryEngineComponent 2026-07-07 00:02:18.863 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-07-07 00:02:18.863 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-07 00:02:18.863 - Main Thread -> Workers configured. 2026-07-07 00:02:18.863 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-07-07 00:02:18.863 - Main Thread -> Command line argument 0: I:\Jeux\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-07-07 00:02:18.863 - Main Thread -> Working directory: I:\Jeux\Steam\steamapps\common\SpaceEngineers2 2026-07-07 00:02:18.863 - Main Thread -> App Data Path: C:\Users\florent VOISIN\AppData\Roaming\SpaceEngineers2 2026-07-07 00:02:18.863 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-07-07 00:02:18.916 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2026-07-07 00:02:18.964 - Main Thread -> [Crash Handler]: For AppData found drive type: PCSPECIALIST PCS3480 512GB : Type: SSD : Format: NTFS 2026-07-07 00:02:18.965 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-07-07 00:02:18.965 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\florent VOISIN\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-07-07 00:02:18.986 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-07-07 00:02:18.997 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-07-07 00:02:18.997 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-07-07 00:02:18.998 - Main Thread -> Initializing WatchdogComponent 2026-07-07 00:02:18.999 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-07-07 00:02:19.030 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-07-07 00:02:19.031 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-07-07 00:02:19.044 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-07-06T21:58:40.1017972Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-07-06T22:00:18.7054168Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-07-07 00:02:19.046 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-07-07 00:02:19.087 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Performance" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" SerializedDecalsQuality: "Low" 2026-07-07 00:02:19.087 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-07-07 00:02:19.087 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-07-07 00:02:19.089 - Main Thread -> Initializing ProjectBasedDefinitionSetManagerComponent 2026-07-07 00:02:19.096 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'I:\Jeux\Steam\steamapps\common\SpaceEngineers2\GameData' in 'I:\Jeux\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'I:\Jeux\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'I:\Jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'I:\Jeux\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-07-07 00:02:19.297 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 (size: 26082634, last modified: 2026-07-06 20:03:52) 2026-07-07 00:02:19.837 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-07-07 00:02:19.840 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 (size: 534177, last modified: 2026-07-06 20:03:53) 2026-07-07 00:02:19.849 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-07-07 00:02:19.855 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-07-07 00:02:19.855 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.3.0.2780"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-07-07 00:02:19.910 - Main Thread -> Info: Started loading definition set Engine 2026-07-07 00:02:20.043 - Main Thread -> LOADING_TIME|PushEngineDefinitionSet|7.763 2026-07-07 00:02:20.043 - Main Thread -> Info: Finished loading definition set Engine 2026-07-07 00:02:20.043 - Main Thread -> Initializing ProceduralGeneratorEngineComponent 2026-07-07 00:02:20.043 - Main Thread -> Initializing ProceduralGeneratorClientEngineComponent 2026-07-07 00:02:20.043 - Main Thread -> Initializing ProceduralGeneratorGameEngineComponent 2026-07-07 00:02:20.043 - Main Thread -> Initializing WaterSessionServerConfiguratorComponent 2026-07-07 00:02:20.043 - Main Thread -> Initializing WaterSessionClientConfiguratorComponent 2026-07-07 00:02:20.044 - Main Thread -> Initializing LocalizationEngineComponent 2026-07-07 00:02:20.200 - Main Thread -> [Steam]: Info: Steam Active Status: True 2026-07-07 00:02:20.200 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-07-07 00:02:20.231 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-07-07 00:02:20.242 - Main Thread -> Initializing SteamNetworkingEngineComponent 2026-07-07 00:02:20.242 - Main Thread -> Initializing NetworkStatsEngineComponent 2026-07-07 00:02:20.242 - Main Thread -> Initializing SteamGameDiscoveryServiceComponent 2026-07-07 00:02:20.242 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-07-07 00:02:20.242 - Main Thread -> Initializing DefaultPhysicsSettingsComponent 2026-07-07 00:02:20.242 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-07-07 00:02:20.446 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-07-07 00:02:20.446 - Main Thread -> Initializing MusicEngineComponent 2026-07-07 00:02:20.447 - Main Thread -> Initializing StatsRecorderEngineComponent 2026-07-07 00:02:20.447 - Main Thread -> Initializing WinPlatformEngineComponent 2026-07-07 00:02:20.447 - Main Thread -> Initializing WinRenderEngineComponent 2026-07-07 00:02:20.447 - Main Thread -> Initializing WinMemoryEngineComponent 2026-07-07 00:02:20.447 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-07-07 00:02:20.448 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,206,536,704 bytes. 2026-07-07 00:02:20.449 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-07-07 00:02:20.458 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-07-07 00:02:20.467 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-07-07 00:02:20.471 - Main Thread -> Initializing WinWindowsEngineComponent 2026-07-07 00:02:20.471 - Main Thread -> Initializing AudioEngineComponent 2026-07-07 00:02:20.471 - Main Thread -> Initializing WinSystemEngineComponent 2026-07-07 00:02:20.474 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-07-07 00:02:20.667 - Main Thread -> Initializing VoxelsEngineComponent 2026-07-07 00:02:20.711 - Main Thread -> Initializing Render12EngineComponent 2026-07-07 00:02:20.711 - Main Thread -> LOADING_BEGIN|Render 2026-07-07 00:02:20.711 - Main Thread -> LOADING_BEGIN|Render_Init 2026-07-07 00:02:21.864 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-07-07 00:02:21.949 - Main Thread -> Sorting jobs for scene of 153 jobs with seed '0' 2026-07-07 00:02:22.000 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-07-07 00:02:22.000 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-07-07 00:02:22.004 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-07-07 00:02:22.005 - Main Thread -> Initializing RenderDebugObjectManager 2026-07-07 00:02:22.006 - Main Thread -> Initializing RenderContracts 2026-07-07 00:02:22.006 - Main Thread -> Initializing MaterialSettings 2026-07-07 00:02:22.006 - Main Thread -> Initializing RenderSettingsManipulator 2026-07-07 00:02:22.006 - Main Thread -> Initializing RenderFrameStatistics 2026-07-07 00:02:22.006 - Main Thread -> Branching #1 2026-07-07 00:02:22.006 - Main Thread -> Creating Window 2026-07-07 00:02:22.006 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-07-07 00:02:22.006 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-07 00:02:22.006 - Main Thread -> Workers configured. 2026-07-07 00:02:22.007 - Main Thread -> Initializing RenderOutputManager 2026-07-07 00:02:22.007 - Render thread -> LOADING_BEGIN|Render_Window 2026-07-07 00:02:22.007 - Main Thread -> LOADING_TIME|Render_Init|290.7240999999999 2026-07-07 00:02:22.007 - Main Thread -> LOADING_TIME_FULL|Render_Init|1296.388 2026-07-07 00:02:22.008 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-07-07 00:02:22.008 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-07-07 00:02:22.009 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-07-07 00:02:22.009 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-07-07 00:02:22.010 - Main Thread -> Initializing WinInputEngineComponent 2026-07-07 00:02:22.020 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-07-07 00:02:22.169 - Main Thread -> Initializing InputEngineComponent 2026-07-07 00:02:22.172 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-07 00:02:22.172 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-07-07 00:02:22.172 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-07-07 00:02:22.173 - Main Thread -> Initializing UIEngineComponent 2026-07-07 00:02:22.175 - Main Thread -> Initialize UI 2026-07-07 00:02:22.176 - Main Thread -> Initializing DebugMenuEngineComponent 2026-07-07 00:02:22.176 - Main Thread -> Initialize Stats 2026-07-07 00:02:22.177 - Main Thread -> Initialize DebugMenu 2026-07-07 00:02:22.193 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 00:02:22.507 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-07-07 00:02:22.507 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-07-07 00:02:23.374 - Render thread -> LOADING_TIME|Render_SystemCoreInit|866.8739 2026-07-07 00:02:23.483 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, PSAPI.DLL, WINMM.dll, CFGMGR32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Game.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Diagnostics.StackTrace.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreMessaging.dll, System.Text.Json.dll, CoreUIComponents.dll, wintypes.dll, CRYPTBASE.DLL, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, VCRUNTIME140_CLR0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, MSVCP140_ATOMIC_WAIT.dll, VCRUNTIME140_1.dll, VCRUNTIME140.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, WS2_32.dll, CRYPT32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, tier0_s64.dll, MSWSOCK.dll, vstdlib_s64.dll, Secur32.dll, SSPICLI.DLL, VRage.KytheraV2.Native.dll, Kythera_Integration.dll, Kythera_Core.dll, Kythera_PhysicalWorldModel.dll, Kythera_GroundNavigation.dll, Kythera_PathPlannerGroundNavigation.dll, Kythera_Avoidance.dll, Kythera_Recast.dll, Kythera_PathFollowerGroundNavigation.dll, Kythera_Cover.dll, Kythera_PathPlannerSurfaceNavigation.dll, Kythera_SurfaceNavigation.dll, dbghelp.dll, Kythera_FlightNavigation.dll, Kythera_PathPlannerFlightNavigation.dll, Kythera_PathFollowerFlightNavigation.dll, Kythera_ContextualNavigation.dll, Kythera_Enkiot.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, drvstore.dll, devobj.dll, nvapi64.dll, dxcore.dll, nvapi64_impl.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Data.Common.dll, dxgi.dll, powrprof.dll, UMPDC.dll, directxdatabasehelper.dll, d3d12.dll, D3D12Core.dll, wintrust.dll, CRYPTSP.dll, rsaenh.dll, nvspcap64.dll, ntmarta.dll, nvppex.dll, D3DSCache.dll, System.Console.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, inputhost.dll, HID.DLL, GFSDK_Aftermath_Lib.x64.dll, SharpDX.XInput.dll, xinput1_4.dll, nvwgf2umx.dll, nvldumdx.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, DXGIDebug.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, Microsoft.Internal.WarpPal.dll, dwmapi.dll, nvml.dll, nvml.dll] 2026-07-07 00:02:23.483 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-07-07 00:02:23.514 - Render thread -> LOADING_TIME|Render_CreateDevice|1455.7445 2026-07-07 00:02:23.514 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1493.411 2026-07-07 00:02:23.514 - Render thread -> LOADING_TIME|Render_Window|13.918300000000045 2026-07-07 00:02:23.514 - Render thread -> LOADING_TIME_FULL|Render_Window|1507.4595 2026-07-07 00:02:23.519 - Render thread -> CPU throttling detection is setup: True 2026-07-07 00:02:23.524 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-07-07 00:02:23.743 - Render thread -> LOADING_TIME|Render_FirstFrame|218.4974 2026-07-07 00:02:23.743 - Render thread -> LOADING_TIME|Render|1988.9098000000001 2026-07-07 00:02:23.743 - Render thread -> LOADING_TIME_FULL|Render|3032.2402 2026-07-07 00:02:23.858 - Main Thread -> Info: Started loading definition set Core 2026-07-07 00:02:24.241 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-07-07 00:02:24.241 - Main Thread -> 226 Mapping added to the GameInputProcessorComponent 2026-07-07 00:02:24.241 - Main Thread -> 36 Layers added to the GameInputProcessorComponent 2026-07-07 00:02:24.241 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-07-07 00:02:24.273 - Main Thread -> [Audio]: Loading Audio Configuration 2026-07-07 00:02:24.435 - Main Thread -> [Audio]: Loading master bank. 2026-07-07 00:02:24.481 - Main Thread -> [Audio]: Loading bank cc2b43d6-5d94-46dd-8167-79dfb9a56094. 2026-07-07 00:02:24.530 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-07-07 00:02:24.648 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-07-07 00:02:25.320 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-07-07 00:02:25.360 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-07-07 00:02:25.773 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-07-07 00:02:25.812 - Main Thread -> [Audio]: Reloading paths. 2026-07-07 00:02:25.827 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 00:02:25.827 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 00:02:25.828 - Main Thread -> LOADING_TIME|PushCoreDefinitionSet|1659.8862 2026-07-07 00:02:25.828 - Main Thread -> Info: Finished loading definition set Core 2026-07-07 00:02:25.878 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-07-07 00:02:25.919 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, behaviors-tnt-prod, and performance-tnt-prod 2026-07-07 00:02:26.109 - Main Thread -> Loaded 2 recovered behavior events into current batch. 2026-07-07 00:02:26.136 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-07-07 00:02:26.138 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-07-07 00:02:26.140 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-07-07 00:02:26.140 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-07-07 00:02:26.141 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-07-07 00:02:26.141 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-07-07 00:02:26.141 - Main Thread -> TransitionToMenu listener activated: BatteryPowerWarningComponent 2026-07-07 00:02:26.141 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-07-07 00:02:26.143 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-07-07 00:02:26.160 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-07-07 00:02:26.160 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-07-07 00:02:26.160 - Main Thread -> Waiting for menu screen texture to be ready. 2026-07-07 00:02:26.174 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, PlayerInventoryItemAcquired, PlayerToolEngagement, PlayerCombatEngagement, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, AutomationBlockConfigured, PlayerDied, JetpackUsed, DatapadCollected, DatapadViewed, EncounterSpawned, PerformanceStats, PaintGunUsed, GridMoved, ProductionJobStarted, ObjectiveActivated, SectorStateAdvanced, EconomyTransaction, ObjectiveCompleted, UGCSubscribed, ContractActivated, PlayerSpawned, VoxelHandUsed, ContractClosed, ConsumableUsed, ProductionJobCancelled, ScreenClosed 2026-07-07 00:02:26.179 - Main Thread -> Client frequency set to: 60.00024Hz 2026-07-07 00:02:26.180 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 00:02:26.194 - Main Thread -> Info: [Input]: Device connected: Souris[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-07-07 00:02:26.196 - Main Thread -> Info: [Input]: Device connected: Clavier[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-07-07 00:02:26.234 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-07-07 00:02:26.345 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-07-07 00:02:26.540 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-07-07 00:02:26.779 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-07 00:02:26.789 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-07-07 00:02:26.791 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-07 00:02:26.798 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-07-07 00:02:26.799 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-07-07 00:02:26.800 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-07-07 00:02:26.800 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-07 00:02:26.800 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-07 00:02:26.800 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-07 00:02:26.800 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-07 00:02:26.801 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-07 00:02:27.349 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-07-07 00:02:27.436 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-07-07 00:02:27.868 - Main Thread -> LOADING_TIME|Application|9992.0057 2026-07-07 00:02:27.868 - Main Thread -> LOADING_TIME_FULL|Application|10658.1142 2026-07-07 00:02:27.868 - Main Thread -> LOADING_TIME|Main|10001.762 2026-07-07 00:02:27.868 - Main Thread -> LOADING_TIME_FULL|Main|10667.8705 2026-07-07 00:02:27.878 - Main Thread -> Info: [UI] Showing Popup Dialog: Performance Warning (Vanilla\MainMenuData\UI\Dialogs\MinimumHardwareRequirementsWarningDialog.def) 2026-07-07 00:02:27.946 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-07-07 00:02:28.064 - Main Thread -> GameAppComponent.Disconnect() - END 2026-07-07 00:02:28.064 - VRageWorker 9 -> Info: Started loading definition set World 2026-07-07 00:02:36.028 - Main Thread -> Info: Blocks occupancy and mount points loaded in 59 ms (301 block definitions patched) 2026-07-07 00:02:36.461 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 00:02:36.461 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-07-07 00:02:36.462 - Main Thread -> LOADING_TIME|PushWorldDefinitionSet|910.9345 2026-07-07 00:02:36.462 - Main Thread -> Info: Finished loading definition set World 2026-07-07 00:02:43.048 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2026-07-07 00:02:43.062 - Main Thread -> LOADING_BEGIN|Session 2026-07-07 00:02:43.087 - Main Thread -> LOADING_BEGIN|WorldStartup 2026-07-07 00:02:43.493 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-07 00:02:43.493 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-07-07 00:02:43.494 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-07 00:02:43.494 - Main Thread -> LOADING_TIME|WorldStartup|406.5107 2026-07-07 00:02:43.494 - Main Thread -> LOADING_BEGIN|WorldTransitionToGame 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-07-07 00:02:43.494 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-07-07 00:02:44.124 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.3.0.2780 2026-07-07 00:02:44.151 - Main Thread -> LOADING_BEGIN|WorldDeserialization 2026-07-07 00:02:44.352 - Main Thread -> LOADING_TIME|WorldDeserialization|201.0739 2026-07-07 00:02:44.352 - Main Thread -> LOADING_BEGIN|SessionComponentDeserialization 2026-07-07 00:02:44.409 - Main Thread -> LOADING_TIME|SessionComponentDeserialization|56.8415 2026-07-07 00:02:44.409 - Main Thread -> LOADING_BEGIN|EntitySpawning 2026-07-07 00:02:44.417 - Main Thread -> Sorting jobs for scene of 681 jobs with seed '0' 2026-07-07 00:02:44.497 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-07-07 00:02:44.497 - Main Thread -> [World Seed Provider]: Using seed 100667037. 2026-07-07 00:02:44.497 - Main Thread -> Scene: Server - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-07 00:02:45.013 - VRageWorker 11 -> Exception validation content file Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm 2026-07-07 00:02:45.026 - VRageWorker 11 -> Exception occurred: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Filesystem.StorageManagers.Content.BinaryArchiveIntegrityValidator.ValidateAsync(FileHandle asset, BinaryArchiveIntegrityCheckBlob blob) at Keen.VRage.Library.Filesystem.StorageManagers.Content.BlobValidatorBase`1.ValidateAsync(FileHandle asset, ContentCache contentCache) at Keen.VRage.Library.Filesystem.StorageManagers.Content.ContentIntegrityValidator.Validate(FileHandle handle, IAssetIntegrityValidator validator) 2026-07-07 00:02:45.026 - VRageWorker 10 -> Failed to create resource Key { File = 99272beb-9e8d-42a4-ad8d-483b8b17a2c6 at Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm }, falling back to default. Exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() 2026-07-07 00:02:45.026 - VRageWorker 11 -> End of NOT FATAL exception 2026-07-07 00:02:45.026 - VRageWorker 10 -> The fallback resource for Key { File = 99272beb-9e8d-42a4-ad8d-483b8b17a2c6 at Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm } also failed, this should not happen, rethrowing to caller. Exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.RequestFallback() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() 2026-07-07 00:02:45.027 - VRageWorker 10 -> Failed to create resource SlicedKey { Cubemap = Key { File = 99272beb-9e8d-42a4-ad8d-483b8b17a2c6 at Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm }, Radius = 60000, MinHeight = 59400, MaxHeight = 67200 }, falling back to default. Exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.RequestFallback() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Bitmaps.HeightCubemap.SlicedKey.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Activate() 2026-07-07 00:02:45.028 - VRageWorker 10 -> The fallback resource for SlicedKey { Cubemap = Key { File = 99272beb-9e8d-42a4-ad8d-483b8b17a2c6 at Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm }, Radius = 60000, MinHeight = 59400, MaxHeight = 67200 } also failed, this should not happen, rethrowing to caller. Exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.RequestFallback() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Bitmaps.HeightCubemap.SlicedKey.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Activate() 2026-07-07 00:02:45.029 - VRageWorker 10 -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.LoadCubeMaps(Keen.VRage.Voxels.Storage.Planet.PlanetGeneratorDefinition, float) has thrown an FileNotFoundException. 2026-07-07 00:02:45.029 - VRageWorker 10 -> Info: Unawaited exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.RequestFallback() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Bitmaps.HeightCubemap.SlicedKey.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Activate() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.LoadCubeMaps(PlanetGeneratorDefinition definition, Single radius) 2026-07-07 00:02:45.031 - VRageWorker 10 -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Voxels.Storage.Loaders.IStorageLoader.Deserialize(byte[], string, bool, Keen.VRage.Library.Utils.ServiceLocatorContext+Builder) has thrown an FileNotFoundException. 2026-07-07 00:02:45.031 - VRageWorker 10 -> Info: Unawaited exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.RequestFallback() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Bitmaps.HeightCubemap.SlicedKey.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Activate() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.LoadCubeMaps(PlanetGeneratorDefinition definition, Single radius) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.Init(Int32 seed, PlanetGeneratorDefinition generator, Single radius) at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.ApplyPlanetData(PlanetData data) at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.Deserialize(BinaryArchiveReader reader, String chunkName) at Keen.VRage.Voxels.Storage.StreamedOctree.StreamedOctreeStorage.Loader.Deserialize(SerializationContext context, String name, Boolean preserveMaterialIndices) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Voxels.Storage.Loaders.IndexedStorageLoader.Deserialize(SerializationContext context, String name, Boolean preserveMaterialIndices) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Loaders.IStorageLoader.Deserialize(Byte[] bytes, String name, Boolean preserveMaterialIndices, Builder builder) 2026-07-07 00:02:45.032 - VRageWorker 10 -> [SkipWaitMonitor]: Unawaited task Keen.VRage.Voxels.Components.VoxelStorageComponentBase.TryLoad(Keen.VRage.Voxels.Components.OffloadedVoxelStorage, Keen.VRage.Voxels.Storage.Loaders.IStorageLoader, Keen.VRage.Core.Game.Systems.IDataOffloading, string, Keen.VRage.Library.Utils.IKeyedService[]) has thrown an FileNotFoundException. 2026-07-07 00:02:45.032 - VRageWorker 10 -> Info: Unawaited exception: System.IO.FileNotFoundException: File not found at path 56dacb76-e25e-468a-9432-21964a9a0569\Procedural\VS2_0\Planets\Verdure\Maps\Heightmaps\Verdure_Heightmap.scm at Keen.VRage.Library.Filesystem.StorageManagers.ContentStorageManager.OpenRead(String file, FileShare share, AdvancedFileOptions options) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader.Open(BinaryArchiveParser& parser) at Keen.VRage.Library.Serialization.Binary.BinaryArchiveFileReader..ctor(FileHandle fileHandle, Builder services) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap..ctor(ResourceHandle`1 file) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetCubemap.Key.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.RequestFallback() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Start() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Bitmaps.HeightCubemap.SlicedKey.Keen.VRage.Library.Memory.IResourceKey.CreateResourceAsync() at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Memory.DefaultResourceManager.ResourceLoadingTask`1.Activate() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.LoadCubeMaps(PlanetGeneratorDefinition definition, Single radius) at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking[T](Task`1 task, TimeSpan timeout, T& result, CustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.Init(Int32 seed, PlanetGeneratorDefinition generator, Single radius) at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.ApplyPlanetData(PlanetData data) at Keen.VRage.Voxels.Storage.Planet.PlanetStorageProvider.Deserialize(BinaryArchiveReader reader, String chunkName) at Keen.VRage.Voxels.Storage.StreamedOctree.StreamedOctreeStorage.Loader.Deserialize(SerializationContext context, String name, Boolean preserveMaterialIndices) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Voxels.Storage.Loaders.IndexedStorageLoader.Deserialize(SerializationContext context, String name, Boolean preserveMaterialIndices) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Storage.Loaders.IStorageLoader.Deserialize(Byte[] bytes, String name, Boolean preserveMaterialIndices, Builder builder) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken`1.GetResult() at Keen.VRage.Voxels.Components.VoxelStorageComponentBase.TryLoad(OffloadedVoxelStorage offloaded, IStorageLoader loader, IDataOffloading offloading, String debugName, IKeyedService[] extraServices) 2026-07-07 00:02:49.326 - Main Thread -> Character added: 3991:1 2026-07-07 00:02:50.893 - Main Thread -> LOADING_TIME|EntitySpawning|6484.3224 2026-07-07 00:02:50.898 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.899 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 FTUE Drop Pod PCU: 3597 2026-07-07 00:02:50.901 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 150 Grid PCU: 1 Grid PCU: 50 Grid PCU: 150 Grid PCU: 80 Grid PCU: 1 Grid PCU: 150 Grid PCU: 1 Grasshopper PCU: 2965 Grid PCU: 150 Grid PCU: 50 Grid PCU: 1 Grid PCU: 150 Grid PCU: 80 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition FTUE station PCU: 3461 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:50.902 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-07-07 00:02:51.184 - Main Thread -> Sorting jobs for scene of 639 jobs with seed '0' 2026-07-07 00:02:51.250 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-07-07 00:02:51.250 - Main Thread -> [World Seed Provider]: Using seed 100667037. 2026-07-07 00:02:51.250 - Main Thread -> Scene: Client - Using serialized generator: f9f1aee1-8280-4880-b7f6-c8f92928c8dd : Vanilla\Procedural\VS2_3\System\Data\ProceduralGenerationDataDefinition-2-3.def 2026-07-07 00:02:51.298 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-07-07 00:02:51.368 - Main Thread -> LOADING_TIME|WorldTransitionToGame|1131.5622000000003 2026-07-07 00:02:51.368 - Main Thread -> LOADING_TIME_FULL|WorldTransitionToGame|7873.9379 2026-07-07 00:02:52.877 - Main Thread -> [Content Validation]: Failed to validate 'Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm': Exception validation content file Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm 2026-07-07 00:02:52.877 - Main Thread -> [Crash Handler] : [Process Tag Added] : CorruptOrModifiedContent 2026-07-07 00:02:52.883 - Main Thread -> Assertion Failure: Corrupted file found: Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm (Exception validation content file Content:56dacb76-e25e-468a-9432-21964a9a0569\procedural\vs2_0\planets\verdure\maps\heightmaps\verdure_heightmap.scm) at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\UI\VRage.UI\EngineComponents\ContentIntegrityReporterComponent.cs:55 il offset: 147 at Keen.VRage.UI.EngineComponents.ContentIntegrityReporterComponent.ReportCorruptedFile(FileHandle fileHandle, String validationError) at Keen.VRage.Library.Filesystem.StorageManagers.Content.ContentIntegrityValidator.ReportValidationFailure(FileHandle file, String error) at Keen.VRage.Library.Filesystem.StorageManagers.Content.ContentIntegrityValidator.Validate(FileHandle handle, IAssetIntegrityValidator validator) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.g__MoveNext|40_0() at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-07-07 00:02:52.932 - Main Thread -> Character added: 81:1 2026-07-07 00:02:53.694 - Main Thread -> Info: [UI] Showing Popup Dialog: Loading Failed (Vanilla\MainMenuData\UI\Dialogs\LoadingFileCorruptedDialog.def) 2026-07-07 00:02:53.701 - Main Thread -> Clamping maximum number of workers threads, 24 cores detected. 2026-07-07 00:02:53.701 - Main Thread -> Configuring worker pool as: (workerCount: 13, highPriorityBias: 0, forceSynchronousExecution: False) 2026-07-07 00:02:53.701 - Main Thread -> Workers configured. 2026-07-07 00:02:56.939 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TheBarn, entity: Grid 4056:1 2026-07-07 00:02:56.939 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Grid 4064:1 2026-07-07 00:02:56.939 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Start, entity: Grid 4064:1 2026-07-07 00:02:56.939 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Grid 4061:1 2026-07-07 00:02:56.940 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 4153:1 2026-07-07 00:02:56.940 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Respawn, entity: Grid 4055:1 2026-07-07 00:02:56.940 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: TradeTerminal, entity: Grid 4055:1 2026-07-07 00:02:56.940 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: ContractTerminal, entity: Grid 4055:1 2026-07-07 00:02:56.940 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Outpost, entity: Grid 4055:1 2026-07-07 00:02:56.941 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: DpCrateArea, entity: Character 3991:1 2026-07-07 00:02:56.943 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 4305:1 2026-07-07 00:02:56.943 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 4115:1 2026-07-07 00:02:56.943 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: CrashSite, entity: Grid 4065:1 2026-07-07 00:03:01.875 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-07-07 00:03:02.175 - Main Thread -> LOADING_TIME|WorkerPoolLoad|120.5565414428711 2026-07-07 00:03:02.175 - Main Thread -> LOADING_TIME|ClientSessionTime|3821.40704536438 2026-07-07 00:03:02.175 - Main Thread -> LOADING_TIME|ServerSessionTime|3342.224060535431 2026-07-07 00:03:02.175 - Main Thread -> LOADING_TIME|CLRStalls|883.0912380218506 2026-07-07 00:03:02.175 - Main Thread -> LOADING_TIME|GCMemoryTotal|1614886904 2026-07-07 00:03:02.175 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-07-07 00:03:02.175 - Main Thread -> STATS_RECORDING,1090,18.166594,1615233720,0,Low 2026-07-07 00:03:02.225 - Main Thread -> LOADING_TIME|Session|19163.6763 2026-07-07 00:03:07.381 - In-Process Server Thread -> Info: {Mission} {Area} Entity exited area: DpCrateArea, entity: Character 3991:1 2026-07-07 00:03:12.065 - In-Process Server Thread -> Info: {Mission} {Area} Entity entered area: Cave, entity: Character 3991:1 2026-07-07 00:03:17.173 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE station 2026-07-07 00:03:18.165 - In-Process Server Thread -> Info: No supporting voxel found for grid: The Barn 2026-07-07 00:03:23.165 - In-Process Server Thread -> Info: No supporting voxel found for grid: Grid 2026-07-07 00:03:25.165 - In-Process Server Thread -> Info: No supporting voxel found for grid: Grid 2026-07-07 00:03:26.165 - In-Process Server Thread -> Info: No supporting voxel found for grid: FTUE Drop Pod 2026-07-07 00:03:27.848 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-07-07 00:03:27.883 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\ActivateDebugMenuConfirmationDialog.def) 2026-07-07 00:03:28.350 - Main Thread -> Developer Keys Enabled 2026-07-07 00:03:28.350 - Main Thread -> Render Debug Commands Enabled 2026-07-07 00:04:02.177 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,CLRStalls,ActiveMission,CurrentObjective,Max_MainThreadTime,Max_ClientSessionTime,Max_ServerSessionTime,Max_RenderThreadTime,Max_GPUTime,Max_FrameTime,Max_PCUCount,Max_UsedVRAM,Max_VRAMBudget,Max_CPULoad,Max_CLRStalls,Mem_DCS_Scenes,Mem_Render12,Mem_HavokManaged,Mem_Voxels,Mem_HavokMemory,Mem_HeapMemory 2026-07-07 00:04:02.177 - Main Thread -> STATISTICS,76.583027,4595,5611,11116450000,1914586000,5546213000, 2.4969912449, 1.2274785283, 0.88175494, 0.241143722, 5.9440967805, 4.4200159312, 16.6670101027, 20693, 5096636238.65445, 6456937362.58007, 9.70770496, 0.0322015415,"None","Objective 4: Loot the Crate", 766.5722045898, 13.0343999863, 58.0098991394, 58.5622, 8.0417, 60.3215, 20693, 5286588416, 7477395456, 37.1040802002, 23.1244983673,16612260,5417857000,1104,849391200,269033600,893641300 2026-07-07 00:04:13.842 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-07-07 00:04:14.726 - In-Process Server Thread -> [Saving] Starting save 2026-07-07 00:04:14.729 - In-Process Server Thread -> [Saving] Capturing Session State 2026-07-07 00:04:14.842 - In-Process Server Thread -> Error: Failed to save Welcome To Verdure 1: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.Voxels.Components.VoxelStorageComponentBase.IsEntityVoxel(Entity entity) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.ShouldSerializeCondition(Entity entity, Boolean _) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.ShouldSerializedBundleEntity(Entity entity, Boolean indexEntity) at Keen.Game2.Simulation.GameSystems.Player.InProcessPerPlayerDataSessionComponent.<>c__DisplayClass13_0.b__0(Entity x) at Keen.Game2.Simulation.GameSystems.Discoveries.DiscoveriesPlayerDataServer.PurgeEntities(Func`2 filter) at Keen.Game2.Simulation.GameSystems.Player.InProcessPerPlayerDataSessionComponent.Serialize(PerPlayerDataSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.SerializeComponents(Entity entity, ReadOnlySpan`1 objectBuilders) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.SerializeComponents(Entity entity, EntityObjectBuilder eob, EntityAllocator allocator) at Keen.VRage.DCS.Builders.EntitySerializer.Serialize(Entity entity, EntityObjectBuilder targetEOB) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.Serialize(Entity entity, EntityObjectBuilder targetEOB) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.Serialize(Entity firstEntity, EntityBundle targetBundle, SerializationCondition condition, BundleSerializationParameters parameters) at Keen.Game2.Simulation.RuntimeSystems.Saves.SessionComponentsSnapshot.Capture(Session session, SerializationCondition referencedEntities, Nullable`1 serializationParameters) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass64_1.g__CaptureSessionComponents|3() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TrySaveWorldSession(String displayName, WorldVariant variant, Nullable`1 clientId) 2026-07-07 00:04:14.844 - In-Process Server Thread -> [Saving] Saving finished FailureGeneric 2026-07-07 00:04:14.845 - In-Process Server Thread -> Error: Exception raised during NetworkStory: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.Voxels.Components.VoxelStorageComponentBase.IsEntityVoxel(Entity entity) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.ShouldSerializeCondition(Entity entity, Boolean _) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.ShouldSerializedBundleEntity(Entity entity, Boolean indexEntity) at Keen.Game2.Simulation.GameSystems.Player.InProcessPerPlayerDataSessionComponent.<>c__DisplayClass13_0.b__0(Entity x) at Keen.Game2.Simulation.GameSystems.Discoveries.DiscoveriesPlayerDataServer.PurgeEntities(Func`2 filter) at Keen.Game2.Simulation.GameSystems.Player.InProcessPerPlayerDataSessionComponent.Serialize(PerPlayerDataSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.SerializeComponents(Entity entity, ReadOnlySpan`1 objectBuilders) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.SerializeComponents(Entity entity, EntityObjectBuilder eob, EntityAllocator allocator) at Keen.VRage.DCS.Builders.EntitySerializer.Serialize(Entity entity, EntityObjectBuilder targetEOB) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.Serialize(Entity entity, EntityObjectBuilder targetEOB) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.Serialize(Entity firstEntity, EntityBundle targetBundle, SerializationCondition condition, BundleSerializationParameters parameters) at Keen.Game2.Simulation.RuntimeSystems.Saves.SessionComponentsSnapshot.Capture(Session session, SerializationCondition referencedEntities, Nullable`1 serializationParameters) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass64_1.g__CaptureSessionComponents|3() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TrySaveWorldSession(String displayName, WorldVariant variant, Nullable`1 clientId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TrySaveWorldSession(String displayName, Nullable`1 clientId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.TrySaveGame(String displayName) 2026-07-07 00:04:14.845 - In-Process Server Thread -> Assertion Failure: Exception raised during NetworkStory: NullReferenceException > Object reference not set to an instance of an object. at C:\BuildAgent\work\e958cd452eaeb7c\KeenSWH\Stable_VS2.3\VRage\Sources\Multiplayer\VRage.Multiplayer\NetworkStories\NetworkStoryMethodBuilder.cs:35 il offset: 55 at Keen.VRage.Multiplayer.NetworkStories.NetworkStoryMethodBuilder`1.SetException(Exception e) at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.TrySaveGame(String displayName) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass43_0.b__0(SceneContext remoteContext) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerThread.TickUntilDisposed() at Keen.Game2.InProcessServerThread.Run() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-07-07 00:04:14.853 - Main Thread -> [SkipWaitMonitor]: Unawaited task , State machine: Keen.Game2.Client.UI.InGame.SessionInGameUISessionComponent.SaveAndExecute(System.Action, string), Completion: null,, State: -2 has thrown an NullReferenceException. 2026-07-07 00:04:14.856 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-07-07 00:04:14.857 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.Voxels.Components.VoxelStorageComponentBase.IsEntityVoxel(Entity entity) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.ShouldSerializeCondition(Entity entity, Boolean _) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.ShouldSerializedBundleEntity(Entity entity, Boolean indexEntity) at Keen.Game2.Simulation.GameSystems.Player.InProcessPerPlayerDataSessionComponent.<>c__DisplayClass13_0.b__0(Entity x) at Keen.Game2.Simulation.GameSystems.Discoveries.DiscoveriesPlayerDataServer.PurgeEntities(Func`2 filter) at Keen.Game2.Simulation.GameSystems.Player.InProcessPerPlayerDataSessionComponent.Serialize(PerPlayerDataSessionComponentObjectBuilder ob) at Keen.VRage.DCS.Builders.EntityAllocator.SerializeComponents(Entity entity, ReadOnlySpan`1 objectBuilders) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.SerializeComponents(Entity entity, EntityObjectBuilder eob, EntityAllocator allocator) at Keen.VRage.DCS.Builders.EntitySerializer.Serialize(Entity entity, EntityObjectBuilder targetEOB) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.Serialize(Entity entity, EntityObjectBuilder targetEOB) at Keen.VRage.Core.Game.Systems.GameEntitySerializer.Serialize(Entity firstEntity, EntityBundle targetBundle, SerializationCondition condition, BundleSerializationParameters parameters) at Keen.Game2.Simulation.RuntimeSystems.Saves.SessionComponentsSnapshot.Capture(Session session, SerializationCondition referencedEntities, Nullable`1 serializationParameters) at Keen.Game2.Game.SessionComponents.WorldSessionComponent.<>c__DisplayClass64_1.g__CaptureSessionComponents|3() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TrySaveWorldSession(String displayName, WorldVariant variant, Nullable`1 clientId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.WorldSessionComponent.TrySaveWorldSession(String displayName, Nullable`1 clientId) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Game.SessionComponents.InProcessGameServerSessionComponent.TrySaveGame(String displayName) at Keen.VRage.Library.Threading.PromiseTask`1.HandleFaulted() at Keen.VRage.Library.Threading.CustomTaskBase`2.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Client.UI.InGame.SessionInGameUISessionComponent.SaveAndExecute(Action action, String newContainerIdString) at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-07-07 00:04:15.095 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-07-07 00:04:15.095 - Main Thread -> [Crash Handler]: Pre-filtering exception. 2026-07-07 00:04:15.095 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-07-07 00:04:15.095 - Main Thread -> [Crash Handler]: Pre-serializing crash meta. 2026-07-07 00:04:15.098 - Main Thread -> [Crash Handler]: Collecting crash dump. 2026-07-07 00:04:17.347 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-07-07 00:04:17.357 - Main Thread -> [Crash Handler]: Serializing crash meta. 2026-07-07 00:04:17.358 - Main Thread -> Warning: [Content Validation]: Content integrity has been compromised! Reports for individual failures are in the log. 2026-07-07 00:04:17.940 - Main Thread -> [Crash Handler]: Waiting on message box confirmation. 2026-07-07 00:04:17.940 - Main Thread -> [Crash Handler]: Message box closed by user. 2026-07-07 00:04:17.940 - Main Thread -> [Crash Handler]: Restarting To Report 2026-07-07 00:04:17.940 - Main Thread -> [Crash Handler]: Invoking RestartToReport Callback 2026-07-07 00:04:17.940 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-07-07 00:04:17.942 - Main Thread -> WriteLine Closed