Performance Main Thread: 37.39ms, 224.33 % Input: 17.15ms Draw: 1.17us Platform: 28.75ns Session: 4.34ms Render Render Thread Average Frame: 100.31ms, 100.31ms, 1444.2 %, (Imprecise) Current Frame: 1.69s, 1.69s, 24301.9 %, (Imprecise) Average Work: 93.10ms, 93.10ms, 1340.5 %, (Imprecise) Current Work: 1.68s, 1.68s, 24227.7 %, (Imprecise) Pacer: 4.56Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.62ms, 16.62ms, 239.3 %, (Imprecise) Current Frame: 16.66ms, 16.66ms, 239.9 %, (Imprecise) Average Work: 6.06ms, 6.06ms, 87.2 %, (Imprecise) Current Work: 6.11ms, 6.11ms, 88.0 %, (Imprecise) Render Frequency: 58.37Hz, 143.98Hz, VSync: Enabled Video Memory: 9.76GiB, 10.91GiB, 89.4 % VRAM: 9.76GiB, 10.91GiB, 89.4 % CPU Load: 29.34 % Worker Count: 14 Worker Load: 0.11 % PCU Total: 148950 NPC: 19652 LocalPlayer: 129298 Spatial Trigger System Entity updates: 20 Total Trigger Updates: 210 Trigger Count: 105 Encounters Session: AllManagedSystems: 19652 (total), 0 (player), 19652 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 19652 (total), 0 (player), 19652 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.91Gi Free: 1.152Gi Reserved: 0 Usage: 9.76Gi Game Report Available Raw: 10.91Gi Available Filtered: 10.86Gi Target Unused: 1.086Gi Target Usage: 9.773Gi Current Usage: 9.76Gi Usage Delta: 0 Usage Details Missing: 738.3Mi Non-Streaming: 2.447Gi Streaming: 6.592Gi Real Available Streaming: 6.605Gi Min Available Streaming: 2Gi Min Critical Streaming: 12.68Mi Final Available Streaming: 6.605Gi Streaming Details Critical Pinned Textures: 12.68Mi Standard Pinned Textures: 390.4Mi First Person Textures: 118.5Mi Overlay Textures: 9.5Mi Density Textures: 5.233Gi Standard Textures: 842.6Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 562 Dispatch Count: 117 DispatchRays Count: 7 ExecuteIndirect Count: 374 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 38447 Alive Particles Count: 38963 Dead Particles Count: 2183 Percentage of the budget used: 7.7926 Active Emitter Count: 219 Borrowed resources Queried: 421MiB Allocated: 431MiB Concurrently borrowed: 131MiB Total Memory Allocated: 10.06Gi Default: 9.76Gi NonStreaming: 896.1Mi HeapManager: 224.8Mi Free: 224.8Mi Bindable Buffers: 67.12Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 65.62Mi Bindable Textures: 508.5Mi RO Textures: 7Mi RO Cube Texture: 14.59Mi Render Target Textures: 108.3Mi RW Render Target Textures: 229.4Mi Depth Stencils: 149.2Mi Cube Depth Stencils: 0 Managed Buffers: 72.12Mi Free: 72.12Mi Streaming: 6.592Gi Textures: 6.592Gi Missing: 738.3Mi Specific: 1.572Gi Borrowing: 431.2Mi Flare: 65.71Ki Grass: 12.56Mi Light Clustering: 117.4Mi Material: 819.6Ki Mwm: 428.5Mi Particle: 40.38Mi Raytracing: 194Mi Runtime Data: 61.93Mi Unknown: 0 Armor: 19.67Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 7.438Ki Voxel: 42.19Mi Water: 65.12Ki Scene: 121Mi Unified Index Buffer: 160Mi Water: 0 Mix: 2.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 21.98Mi Asset Cache Textures: 15.18Mi Managed Generated Textures: 40Ki Upload: 294.4Mi Data Uploader: 256Mi Bindable Buffers: 37.31Mi Upload Buffers: 21.31Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 31713 Default: 31438 NonStreaming: 540 HeapManager: 24 Free: 24 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 302 RO Textures: 14 RO Cube Texture: 221 Render Target Textures: 23 RW Render Target Textures: 33 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 18 Free: 18 Streaming: 731 Textures: 731 Missing: 1 Specific: 30166 Borrowing: 90 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 4486 Particle: 22 Raytracing: 3522 Runtime Data: 18230 Unknown: 0 Armor: 17266 Debug: 0 Flora: 0 Impostor: 0 UI3D: 2 Voxel: 955 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 3677 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 576 Unused Memory (MiB): 72.125 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 416 ManagedROBuffer occupancy: 31.835938 Voxel: 129 Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 143 Mix: 0 Grass: 1 Flare: 1 Armor: 134 ManagedROBuffer occupancy: 100 Mwm: 180 ManagedROBuffer occupancy: 100 Mwm: 170 ManagedROBuffer occupancy: 100 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 126 Mix: 0 Armor: 30 ManagedROBuffer occupancy: 100 Mwm: 162 Mix: 0 Armor: 18 ManagedROBuffer occupancy: 100 Mwm: 187 Mix: 0 Armor: 33 ManagedROBuffer occupancy: 100 Mwm: 153 Mix: 0 Armor: 22 ManagedROBuffer occupancy: 100 Mwm: 85 Mix: 0 Armor: 49 Flare: 1 ManagedROBuffer occupancy: 100 Mwm: 119 Mix: 3 Armor: 48 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 83 ManagedROBuffer occupancy: 100 Mwm: 177 ManagedROBuffer occupancy: 100 Mwm: 258 ManagedROBuffer occupancy: 100 Mwm: 124 Mix: 2 ManagedROBuffer occupancy: 12.3046875 Mwm: 31 Mix: 2 NonCopy ManagedROBuffer occupancy: 30.46875 Raytracing: 156 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1270 Safe Instance Count: 8894 Indices Count: 593070 Indices to Triangle Count: 197690 MainView[SecondPass] Real Instance Count: 1 Safe Instance Count: 7870 Indices Count: 408 Indices to Triangle Count: 136 Visible PointLight count: 34 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 776 Visible Grass count: 0 Visible ParticleEmitter count: 219 Flares Occlusion Queries count: 32 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 8 Safe Instance Count: 8 Indices Count: 237963 Indices to Triangle Count: 79321 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 209 Safe Instance Count: 325 Indices Count: 486984 Indices to Triangle Count: 162328 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 2053 Safe Instance Count: 4173 Indices Count: 662064 Indices to Triangle Count: 220688 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 5188 Safe Instance Count: 5192 Indices Count: 1946142 Indices to Triangle Count: 648714 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 5755 Safe Instance Count: 5756 Indices Count: 872199 Indices to Triangle Count: 290733 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 393 Safe Instance Count: 393 Indices Count: 469299 Indices to Triangle Count: 156433 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 323367 1: 0 2: 10946 3: 2829 4: 742 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 344 HZB Mip-2 Count: 4 HZB Mip-3 Count: 13 HZB Mip-4 Count: 7 HZB Mip-5 Count: 49 HZB Mip-6 Count: 117 HZB Mip-7 Count: 38 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 10.07GiB Default: 9.77GiB NonStreaming: 896.62MiB HeapManager: 224.84MiB Free: 224.84MiB Bindable Buffers: 67.12MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 65.62MiB Bindable Textures: 508.53MiB RO Textures: 7.00MiB RO Cube Texture: 14.59MiB Render Target Textures: 108.31MiB RW Render Target Textures: 229.44MiB Depth Stencils: 149.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 72.62MiB Free: 72.62MiB Streaming: 6.60GiB Textures: 6.60GiB Missing: 738.18MiB Specific: 1.57GiB Borrowing: 431.50MiB Flare: 65.71KiB Grass: 12.56MiB Light Clustering: 117.38MiB Material: 819.59KiB Mwm: 428.45MiB Particle: 40.38MiB Raytracing: 194.00MiB Runtime Data: 61.93MiB Unknown: 0.00B Armor: 19.67MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 14.88KiB Voxel: 42.19MiB Water: 65.12KiB Scene: 121.00MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 2.31MiB Clearing Manager: 1.56MiB Local Shadow Textures: 21.98MiB Asset Cache Textures: 15.16MiB Managed Generated Textures: 40.00KiB Upload: 294.44MiB Data Uploader: 256.00MiB Bindable Buffers: 37.31MiB Upload Buffers: 21.31MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 14.58GiB Process Memory: 14.58GiB GC: 1.43GiB GC Total: 1.43GiB GC Committed Total: 1.46GiB GC Total Allocated: 5.15GiB GC Total Pause Duration: 2.13s GC Collection Count 0: 251 GC Collection Count 1: 131 GC Collection Count 2: 12 Havok Memory: 341.79MiB Native Allocators: 949.02MiB Heap: 947.76MiB Heap Allocation Count: unavailable Bump: 1.26MiB Systems: 10.98GiB DCS_Scenes: 38.10MiB Render12: 10.07GiB Default: 9.77GiB NonStreaming: 896.62MiB HeapManager: 224.84MiB Free: 224.84MiB Bindable Buffers: 67.12MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 65.62MiB Bindable Textures: 508.53MiB RO Textures: 7.00MiB RO Cube Texture: 14.59MiB Render Target Textures: 108.31MiB RW Render Target Textures: 229.44MiB Depth Stencils: 149.19MiB Cube Depth Stencils: 0.00B Managed Buffers: 72.62MiB Free: 72.62MiB Streaming: 6.60GiB Textures: 6.60GiB Missing: 738.18MiB Specific: 1.57GiB Borrowing: 431.50MiB Flare: 65.71KiB Grass: 12.56MiB Light Clustering: 117.38MiB Material: 819.59KiB Mwm: 428.45MiB Particle: 40.38MiB Raytracing: 194.00MiB Runtime Data: 61.93MiB Unknown: 0.00B Armor: 19.67MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 14.88KiB Voxel: 42.19MiB Water: 65.12KiB Scene: 121.00MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 2.31MiB Clearing Manager: 1.56MiB Local Shadow Textures: 21.98MiB Asset Cache Textures: 15.16MiB Managed Generated Textures: 40.00KiB Upload: 294.44MiB Data Uploader: 256.00MiB Bindable Buffers: 37.31MiB Upload Buffers: 21.31MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 896.86MiB Planet Bitmaps: 829.07MiB Natives: 63.39MiB VrVoxelMesh: 56.44MiB VrShellDataCache: 3.98MiB VrSewGuide: 2.60MiB VrTailor: 382.05KiB NativeDictionary: 4.40MiB Pools: 17.43MiB Default for ParallelWorkTask Pooled Count: 12,285.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,834.00 Active (borrowed) Count: -1,735.00 Bytes Pooled: 86KiB Default for BlockingWaiter Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for ContinuationQueueContinuation Pooled Count: 485.00 Active (borrowed) Count: -1,157.00 Bytes Pooled: 27KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 579.00 Active (borrowed) Count: 3.00 Bytes Pooled: 45KiB Default for Optional Pooled Count: 415.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,265.00 Active (borrowed) Count: 13.00 Bytes Pooled: 397KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 98.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB Default for ActionCompletion Pooled Count: 3.00 Active (borrowed) Count: 169.00 Bytes Pooled: 96B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for MulticastCompletion Pooled Count: 416.00 Active (borrowed) Count: 2.00 Bytes Pooled: 13KiB Default for PromiseTask Pooled Count: 703.00 Active (borrowed) Count: 14.00 Bytes Pooled: 49KiB AnimationsUsageTracker Pooled Count: 0.00 Active (borrowed) Count: 16.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 59,561.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: 736B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 64,177.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 40.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-AllocationRecord Pooled Count: 2.00 Active (borrowed) Count: 31,706.00 Bytes Pooled: 192B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 62.00 Active (borrowed) Count: 302.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 8.00 Active (borrowed) Count: 731.00 Bytes Pooled: 2KiB GPUResourcePool-DepthStencilTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 624B Default for Texture2DSlice Pooled Count: 2.00 Active (borrowed) Count: 10.00 Bytes Pooled: 128B Default for DepthStencilSlice Pooled Count: 4.00 Active (borrowed) Count: 20.00 Bytes Pooled: 256B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 221.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 1,326.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 576B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 40,429.00 Active (borrowed) Count: 3,684.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 131.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 672B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 56.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 66.00 Bytes Pooled: 0B GPUResourcePool-UploadBuffer Pooled Count: 99.00 Active (borrowed) Count: 147.00 Bytes Pooled: 6KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 352B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 273.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 7.00 Active (borrowed) Count: 113.00 Bytes Pooled: 336B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 31.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Vector Font Batches Pooled Count: 88.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Vector Draw batches Pooled Count: 169.00 Active (borrowed) Count: 0.00 Bytes Pooled: 16KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,554.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,000B GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,674.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 222.00 Active (borrowed) Count: 34.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 64.00 Active (borrowed) Count: 192.00 Bytes Pooled: 15KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B ResourcePool-ScreenQuadJob Pooled Count: 13.00 Active (borrowed) Count: 102.00 Bytes Pooled: 312B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 40.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 499.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 499.00 Bytes Pooled: 0B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 1.00 Active (borrowed) Count: 194.00 Bytes Pooled: 160B Default for RenderDrawCommandBuffer Pooled Count: 358.00 Active (borrowed) Count: 196.00 Bytes Pooled: 22KiB Default for PersistentDrawBatch Pooled Count: 2.00 Active (borrowed) Count: 194.00 Bytes Pooled: 96B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-ChunkBuffer Pooled Count: 18.00 Active (borrowed) Count: 2,261.00 Bytes Pooled: 1KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 9.00 Active (borrowed) Count: 13,969.00 Bytes Pooled: 432B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 948.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 4.00 Active (borrowed) Count: 23,018.00 Bytes Pooled: 256B GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 1,901.00 Active (borrowed) Count: 2,340.00 Bytes Pooled: 89KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 11.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,578.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 595.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 595.00 Active (borrowed) Count: 0.00 Bytes Pooled: 130KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 595.00 Active (borrowed) Count: 0.00 Bytes Pooled: 451KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 595.00 Active (borrowed) Count: 0.00 Bytes Pooled: 483KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 29.00 Active (borrowed) Count: 726.00 Bytes Pooled: 3KiB ResourcePool-RASPool Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 896B GPUResourcePool-RASBuffer Pooled Count: 0.00 Active (borrowed) Count: 4,075.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 320B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 14.00 Active (borrowed) Count: 4.00 Bytes Pooled: 448B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 56B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B ResourcePool-LOD Pooled Count: 9.00 Active (borrowed) Count: 11,885.00 Bytes Pooled: 1KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 914.00 Active (borrowed) Count: 161.00 Bytes Pooled: 486KiB Default for EntityTrigger Pooled Count: 990.00 Active (borrowed) Count: 102.00 Bytes Pooled: 371KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for List Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 2,377.00 Active (borrowed) Count: 0.00 Bytes Pooled: 984KiB Default for ResourceLoadingTask Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ResourceLoadingTask Pooled Count: 4,443.00 Active (borrowed) Count: 0.00 Bytes Pooled: 417KiB Default for ResourceLoadingTask Pooled Count: 89.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 5,459.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 46.00 Active (borrowed) Count: 446.00 Bytes Pooled: 10KiB Default for DCSContinuation Pooled Count: 4.00 Active (borrowed) Count: -94.00 Bytes Pooled: 224B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for StitchOperation Pooled Count: 343.00 Active (borrowed) Count: 0.00 Bytes Pooled: 35KiB Default for CompoundStitchOperation Pooled Count: 92.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for VoxelUpdateBatchTracker Pooled Count: 50.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for CellData Pooled Count: 136.00 Active (borrowed) Count: 1,936.00 Bytes Pooled: 7KiB Default for ClipmapMeshJob Pooled Count: 415.00 Active (borrowed) Count: 0.00 Bytes Pooled: 55KiB Default for ClipmapResourceLoadingJob Pooled Count: 50.00 Active (borrowed) Count: 0.00 Bytes Pooled: 8KiB Animation Clip Requests Pooled Count: 0.00 Active (borrowed) Count: 14.00 Bytes Pooled: 0B Animation Layers Requests Pooled Count: 0.00 Active (borrowed) Count: 7.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 1.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 365.00 Active (borrowed) Count: 0.00 Bytes Pooled: 54KiB Default for VoxelCell Pooled Count: 10.00 Active (borrowed) Count: 406.00 Bytes Pooled: 3KiB Default for AsyncStateMachineOptional Pooled Count: 71.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Resource Streaming Total Memory Main Budget: 2.95GiB Used: 857.68MiB Pressure: 2.66GiB Pinned: 62.66MiB Graphics Budget: 6.61GiB Used: 6.60GiB Pressure: 6.54GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 16.78us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 13 Changed Priorities: 6 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.87us Registered Resources: 0 Loaded Resources: 67 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 46.54MiB Pressure: 19.53MiB Pinned: 19.53MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.24us Registered Resources: 0 Loaded Resources: 232 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 13.67MiB Pressure: 11.26MiB Pinned: 76.34KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 130.27us Registered Resources: 0 Loaded Resources: 6,171 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 754.56MiB Used: 754.45MiB Pressure: 2.59GiB Pinned: 35.84KiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 622.34us Registered Resources: 3,694 Loaded Resources: 3,694 Priority Updates: 59 Changed Priorities: 59 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 6.61GiB Used: 6.59GiB Pressure: 6.55GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Refinery: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/GyroscopeLRG: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Ship/ShipMain: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/UI/toolbar_load_unload: 0 event:/UI/HudUnable: 0 event:/UI/Block/PlaceBlock: 0 event:/UI/ui_Terminal: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 36 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 21 Created: 21 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 33 Created: 46 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 0 Refreshed: 715 Inserted: 25 Medium Cache Evicted: 0 Refreshed: 776 Inserted: 20 High Cache Evicted: 0 Refreshed: 2172 Inserted: 94 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 31 FloatingObjects (Server): 0 Armor Blocks (Server): 17835 Simple Blocks (Server): 7107 Functional Blocks (Server): 895 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 31 FloatingObjects (Client): 0 Armor Blocks (Client): 17835 Simple Blocks (Client): 7107 Functional Blocks (Client): 895 TrashRemoval PlayerGridPCU: 0 Current: 129298 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 19652 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 451 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 5 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 252.1us Runtime Avg: 195.8us Optimization: 0.0 %