Performance Main Thread: 40.80s, 244,794.70 % Input: 1.05ms Draw: 4.00us Platform: 26.53ns Render Render Thread Average Frame: 16.65ms, 16.65ms, 99.9 %, (Imprecise) Current Frame: 16.65ms, 17.08ms, 99.9 %, (Imprecise) Average Work: 4.64ms, 4.06ms, 27.8 %, (Imprecise) Current Work: 4.32ms, 3.87ms, 25.9 %, (Imprecise) Pacer: 236.77Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.66ms, 16.65ms, 100.0 %, (Imprecise) Current Frame: 16.67ms, 16.79ms, 100.0 %, (Imprecise) Average Work: 3.72ms, 3.62ms, 22.3 %, (Imprecise) Current Work: 3.64ms, 3.42ms, 21.8 %, (Imprecise) Render Frequency: 60.73Hz, 60.00Hz, VSync: Enabled Video Memory: 1.37GiB, 7.05GiB, 19.4 % VRAM: 1.37GiB, 7.05GiB, 19.4 % CPU Load: 12.26 % Worker Count: 14 Worker Load: 1.78 % PCU Total: 0 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 0 Trigger Count: 0 Encounters Session: AllManagedSystems: 1930 (total), 0 (player), 1930 (NPC) ManagedWorldArea: 0 (total), 0 (player), 0 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 1930 (total), 0 (player), 1930 (NPC) RenderSceneStats Streaming GPU Report Available Total: 7.052Gi Free: 5.685Gi Reserved: 0 Usage: 1.367Gi Game Report Available Raw: 7.052Gi Available Filtered: 7.052Gi Target Unused: 722.1Mi Target Usage: 6.347Gi Current Usage: 1.367Gi Usage Delta: 0 Usage Details Missing: 275Mi Non-Streaming: 849.1Mi Streaming: 275.9Mi Real Available Streaming: 5.249Gi Min Available Streaming: 1024Mi Min Critical Streaming: 56.36Mi Final Available Streaming: 5.249Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 111Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 0 Standard Textures: 0 Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 138 Dispatch Count: 64 DispatchRays Count: 0 ExecuteIndirect Count: 11 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 0 Alive Particles Count: 0 Dead Particles Count: 0 Percentage of the budget used: 0 Active Emitter Count: 0 Borrowed resources Queried: 116MiB Allocated: 128MiB Concurrently borrowed: 26MiB Total Memory Allocated: 1.656Gi Default: 1.367Gi NonStreaming: 561.3Mi HeapManager: 257.3Mi Free: 257.3Mi Bindable Buffers: 29Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 27.5Mi Bindable Textures: 226.6Mi RO Textures: 6.25Mi RO Cube Texture: 12Ki Render Target Textures: 106.6Mi RW Render Target Textures: 39.25Mi Depth Stencils: 74.5Mi Cube Depth Stencils: 0 Managed Buffers: 24.94Mi Free: 24.94Mi Streaming: 275.9Mi Textures: 275.9Mi Missing: 275Mi Specific: 287.8Mi Borrowing: 128.2Mi Flare: 64Ki Grass: 6.562Mi Light Clustering: 49.88Mi Material: 826.4Ki Mwm: 108.1Ki Particle: 40.38Mi Raytracing: 0 Runtime Data: 5.275Mi Unknown: 0 Armor: 5.275Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 8.125Mi Unified Index Buffer: 32Mi Water: 0 Mix: 768Ki Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 14.75Mi Managed Generated Textures: 52Ki Upload: 286.4Mi Data Uploader: 256Mi Bindable Buffers: 29.25Mi Upload Buffers: 13.25Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 16051 Default: 15782 NonStreaming: 247 HeapManager: 16 Free: 16 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 51 RO Textures: 12 RO Cube Texture: 3 Render Target Textures: 15 RW Render Target Textures: 11 Depth Stencils: 10 Cube Depth Stencils: 0 Managed Buffers: 1 Free: 1 Streaming: 109 Textures: 109 Missing: 1 Specific: 15425 Borrowing: 67 Flare: 2 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 4 Particle: 22 Raytracing: 0 Runtime Data: 11560 Unknown: 0 Armor: 11560 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 0 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 3 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3636 Managed Generated Textures: 13 Upload: 149 Data Uploader: 1 Bindable Buffers: 142 Upload Buffers: 141 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 32 Unused Memory (MiB): 24.9375 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 22.070312 Mwm: 2 Mix: 3 Material: 3 Grass: 1 Flare: 1 Armor: 84 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainView[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 727040 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 0 HZB Mip-4 Count: 0 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 1.66GiB Default: 1.37GiB NonStreaming: 561.27MiB HeapManager: 257.25MiB Free: 257.25MiB Bindable Buffers: 29.00MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 27.50MiB Bindable Textures: 226.57MiB RO Textures: 6.25MiB RO Cube Texture: 12.00KiB Render Target Textures: 106.56MiB RW Render Target Textures: 39.25MiB Depth Stencils: 74.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.94MiB Free: 24.94MiB Streaming: 275.89MiB Textures: 275.89MiB Missing: 275.01MiB Specific: 287.80MiB Borrowing: 128.25MiB Flare: 64.00KiB Grass: 6.56MiB Light Clustering: 49.88MiB Material: 826.36KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 5.27MiB Unknown: 0.00B Armor: 5.27MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 8.12MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 14.75MiB Managed Generated Textures: 52.00KiB Upload: 286.38MiB Data Uploader: 256.00MiB Bindable Buffers: 29.25MiB Upload Buffers: 13.25MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 5.04GiB Process Memory: 5.04GiB GC: 600.21MiB GC Total: 600.21MiB GC Committed Total: 893.98MiB GC Total Allocated: 10.70GiB GC Total Pause Duration: 3.97s GC Collection Count 0: 1,275 GC Collection Count 1: 176 GC Collection Count 2: 11 Havok Memory: 203.36MiB Native Allocators: 871.93MiB Heap: 864.71MiB Heap Allocation Count: unavailable Bump: 7.22MiB Systems: 2.46GiB DCS_Scenes: 6.59MiB Render12: 1.66GiB Default: 1.37GiB NonStreaming: 561.27MiB HeapManager: 257.25MiB Free: 257.25MiB Bindable Buffers: 29.00MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 27.50MiB Bindable Textures: 226.57MiB RO Textures: 6.25MiB RO Cube Texture: 12.00KiB Render Target Textures: 106.56MiB RW Render Target Textures: 39.25MiB Depth Stencils: 74.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.94MiB Free: 24.94MiB Streaming: 275.89MiB Textures: 275.89MiB Missing: 275.01MiB Specific: 287.80MiB Borrowing: 128.25MiB Flare: 64.00KiB Grass: 6.56MiB Light Clustering: 49.88MiB Material: 826.36KiB Mwm: 108.12KiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 5.27MiB Unknown: 0.00B Armor: 5.27MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 8.12MiB Unified Index Buffer: 32.00MiB Water: 0.00B Mix: 768.00KiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 14.75MiB Managed Generated Textures: 52.00KiB Upload: 286.38MiB Data Uploader: 256.00MiB Bindable Buffers: 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Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-ScreenQuadJob Pooled Count: 18.00 Active (borrowed) Count: 96.00 Bytes Pooled: 432B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for SystemTaskCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 11,477.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 88.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 0.00 Active (borrowed) Count: 11,480.00 Bytes Pooled: 0B GPUResourcePool-ROTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 608B GPUResourcePool-TransientConstantBuffer Pooled Count: 281.00 Active (borrowed) Count: 359.00 Bytes Pooled: 13KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B GPUResourcePool-ChunkBuffer Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 800B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 114.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 114.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,578.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2MiB Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 93.00 Active (borrowed) Count: 21.00 Bytes Pooled: 15KiB Default for RenderDrawCommandBuffer Pooled Count: 209.00 Active (borrowed) Count: 21.00 Bytes Pooled: 13KiB Default for PersistentDrawBatch Pooled Count: 94.00 Active (borrowed) Count: 21.00 Bytes Pooled: 4KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 56.00 Active (borrowed) Count: 0.00 Bytes Pooled: 229KiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 48.00 Active (borrowed) Count: 0.00 Bytes Pooled: 11KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 56.00 Active (borrowed) Count: 0.00 Bytes Pooled: 42KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 56.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-D3DHelper`1 Pooled Count: 34.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 109.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ForEachLoopWork Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,476.00 Bytes Pooled: 0B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 963.00 Active (borrowed) Count: 61.00 Bytes Pooled: 512KiB Default for EntityTrigger Pooled Count: 872.00 Active (borrowed) Count: 152.00 Bytes Pooled: 327KiB Default for List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 237.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for VoxelLoadingTaskCompletion Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 400B Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 0.00 Active (borrowed) Count: 196.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 106.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ResourceLoadingTask Pooled Count: 39.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 23.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Resource Streaming Total Memory Main Budget: 3.00GiB Used: 753.83MiB Pressure: 10.59MiB Pinned: 10.59MiB Graphics Budget: 5.25GiB Used: 275.89MiB Pressure: 167.37MiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 9.80us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 9.30us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 1, 0 Update Time: 7.48ms Registered Resources: 0 Loaded Resources: 191 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 9.86MiB Pressure: 4.83MiB Pinned: 4.83MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 9, 0 Completed: 9, 0 Update Time: 593.60us Registered Resources: 0 Loaded Resources: 8,991 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.85MiB Used: 743.97MiB Pressure: 2.41MiB Pinned: 2.41MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.23ms Registered Resources: 3,653 Loaded Resources: 3,653 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 5.25GiB Used: 275.89MiB Pressure: 167.37MiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 46 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 19 Created: 19 VoxelPlanetComponent Current: 2 Created: 2 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 35 FloatingObjects (Server): 12 Armor Blocks (Server): 2229 Simple Blocks (Server): 809 Functional Blocks (Server): 244 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0