2026-05-24 13:18:34.935 - Main Thread -> Timezone (local - UTC): 2h 2026-05-24 13:18:34.937 - Main Thread -> App Version: 2.2.0.2116 2026-05-24 13:18:34.948 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 24.05.2026 13:18:34 2026-05-24 13:18:35.094 - Main Thread -> Running application with arguments: 2026-05-24 13:18:35.094 - Main Thread -> Runtime Framework: .NET 9.0.15 2026-05-24 13:18:35.273 - Main Thread -> Environment.ProcessorCount: 12 2026-05-24 13:18:35.273 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-05-24 13:18:35.273 - Main Thread -> Environment.CommandLine: B:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-05-24 13:18:35.273 - Main Thread -> Environment.CurrentDirectory: B:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-05-24 13:18:35.340 - Main Thread -> CPU: AMD Ryzen 5 5600X 6-Core Processor, 12/6 Logical/Physical Cores, 3701MHz Nominal Maximum Frequency 2026-05-24 13:18:35.340 - Main Thread -> IntPtr.Size: 8 2026-05-24 13:18:35.340 - Main Thread -> Default Culture: de-DE 2026-05-24 13:18:35.340 - Main Thread -> Default UI Culture: de-DE 2026-05-24 13:18:35.340 - Main Thread -> LogEnvironmentInformation - START 2026-05-24 13:18:35.346 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-05-24 13:18:35.346 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-05-24 13:18:35.353 - Main Thread -> Virtualized: False 2026-05-24 13:18:35.357 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600X 6-Core Processor 2026-05-24 13:18:35.358 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,261,647,360 bytes 2026-05-24 13:18:35.358 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-24 13:18:35.358 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 24,557,867,008 bytes 2026-05-24 13:18:35.358 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,114,544,640 bytes 2026-05-24 13:18:35.362 - Main Thread -> Drive B: | Capacity: 500,104,687,616 bytes | Free space: 153,479,753,728 bytes 2026-05-24 13:18:35.362 - Main Thread -> Drive C: | Capacity: 249,373,097,984 bytes | Free space: 44,203,958,272 bytes 2026-05-24 13:18:35.362 - Main Thread -> Drive D: | Capacity: 2,000,396,742,656 bytes | Free space: 705,716,277,248 bytes 2026-05-24 13:18:35.363 - Main Thread -> Drive F: | Capacity: 1,000,186,310,656 bytes | Free space: 224,692,604,928 bytes 2026-05-24 13:18:35.427 - Main Thread -> LogEnvironmentInformation - END 2026-05-24 13:18:35.500 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} 2026-05-24 13:18:35.502 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-05-24 13:18:35.598 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-05-24 13:18:35.605 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-05-24 13:18:35.623 - Main Thread -> Initializing Engine... 2026-05-24 13:18:35.664 - Main Thread -> Initializing LibraryEngineComponent 2026-05-24 13:18:35.664 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-05-24 13:18:35.664 - Main Thread -> Workers configured. 2026-05-24 13:18:35.664 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-05-24 13:18:35.664 - Main Thread -> Command line argument 0: B:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-05-24 13:18:35.664 - Main Thread -> Working directory: B:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-05-24 13:18:35.664 - Main Thread -> App Data Path: C:\Users\Nik\AppData\Roaming\SpaceEngineers2 2026-05-24 13:18:35.664 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-05-24 13:18:35.668 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNVS500G : Type: SSD : Format: NTFS 2026-05-24 13:18:35.712 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 850 EVO 250GB : Type: SSD : Format: NTFS 2026-05-24 13:18:35.713 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-05-24 13:18:35.713 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Nik\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-05-24 13:18:35.736 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-05-24 13:18:35.750 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-05-24 13:18:35.750 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-05-24 13:18:35.751 - Main Thread -> Initializing WatchdogComponent 2026-05-24 13:18:35.752 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-05-24 13:18:35.784 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.5 BusVolumes: {"bus:/Music": 0.5,"bus:/UI": 0.5,"bus:/SFX": 0.5} 2026-05-24 13:18:35.785 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-05-24 13:18:35.800 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-05-02T13:40:45.8691606Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-06-26T10:52:05.1446069Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2025-12-01T20:43:32.1366102Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-05-02T13:41:31.0822671Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-01T20:51:54.1711812Z"},{"$Key": {"Name": "Concordia Research Facility 3"},"$Value": "2025-12-01T20:55:11.5451209Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2025-12-01T21:06:53.9655904Z"},{"$Key": {"Name": "steam_ugc_3616150825"},"$Value": "2026-03-15T10:17:24.4540349Z"},{"$Key": {"Name": "Creative with Verdure and kemik 1 1"},"$Value": "2026-01-06T22:31:52.7162618Z"},{"$Key": {"Name": "Concordia Research Facility 4"},"$Value": "2025-12-13T16:03:40.2800795Z"},{"$Key": {"Name": "Concordia Research Facility 5"},"$Value": "2026-01-08T15:47:31.0367674Z"},{"$Key": {"Name": "Concordia Research Facility 6"},"$Value": "2026-01-25T09:36:24.5807239Z"},{"$Key": {"Name": "steam_ugc_3620479108"},"$Value": "2026-01-25T09:37:45.1942698Z"},{"$Key": {"Name": "Verdure Water Test Lake RNG 1 1"},"$Value": "2026-01-25T09:38:03.4360769Z"},{"$Key": {"Name": "Creative with Verdure and kemik 1 2"},"$Value": "2026-05-02T13:39:32.4759186Z"},{"$Key": {"Name": "Concordia Research Facility 7"},"$Value": "2026-05-02T13:40:51.9893025Z"},{"$Key": {"Name": "Welcome To Verdure 3"},"$Value": "2026-05-24T11:09:53.5365351Z"}] LatestGame: {"Name": "Welcome To Verdure 3"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-05-24 13:18:35.802 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-05-24 13:18:35.804 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "NVIDIA GeForce RTX 3060 Ti" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 1920,"Y": 1080} 2026-05-24 13:18:35.843 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2026-05-24 13:18:35.844 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-05-24 13:18:35.844 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-05-24 13:18:35.846 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-05-24 13:18:35.852 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'B:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'B:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-05-24 13:18:36.045 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-05-24 13:18:36.489 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNVS500G : Type: SSD : Format: NTFS 2026-05-24 13:18:36.490 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-05-24 13:18:36.505 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNVS500G : Type: SSD : Format: NTFS 2026-05-24 13:18:36.511 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-05-24 13:18:36.511 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-05-24 13:18:36.554 - Main Thread -> Info: Started loading definition set Engine 2026-05-24 13:18:36.667 - Main Thread -> Info: Finished loading definition set Engine 2026-05-24 13:18:36.668 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-05-24 13:18:36.668 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-05-24 13:18:36.668 - Main Thread -> Initializing LocalizationEngineComponent 2026-05-24 13:18:36.754 - Main Thread -> STEAM_API: Steam Active Status: True 2026-05-24 13:18:36.755 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-05-24 13:18:36.755 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-05-24 13:18:36.816 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-05-24 13:18:36.862 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-05-24 13:18:36.862 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-05-24 13:18:36.862 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-05-24 13:18:36.862 - Main Thread -> Initializing MusicEngineComponent 2026-05-24 13:18:36.863 - Main Thread -> Initializing WinPlatformEngineComponent 2026-05-24 13:18:36.863 - Main Thread -> Initializing WinRenderEngineComponent 2026-05-24 13:18:36.863 - Main Thread -> Initializing WinMemoryEngineComponent 2026-05-24 13:18:36.863 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-05-24 13:18:36.864 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,215,094,784 bytes. 2026-05-24 13:18:36.865 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-05-24 13:18:36.877 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-05-24 13:18:36.887 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-05-24 13:18:36.892 - Main Thread -> Initializing WinWindowsEngineComponent 2026-05-24 13:18:36.892 - Main Thread -> Initializing AudioEngineComponent 2026-05-24 13:18:36.892 - Main Thread -> Initializing WinSystemEngineComponent 2026-05-24 13:18:36.894 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-05-24 13:18:36.918 - Main Thread -> Initializing VoxelsEngineComponent 2026-05-24 13:18:36.920 - Main Thread -> Initializing Render12EngineComponent 2026-05-24 13:18:36.920 - Main Thread -> LOADING_BEGIN|Render 2026-05-24 13:18:36.920 - Main Thread -> LOADING_BEGIN|Render_Init 2026-05-24 13:18:37.558 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-05-24 13:18:37.635 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-05-24 13:18:37.647 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-05-24 13:18:37.647 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-05-24 13:18:37.649 - Main Thread -> RenderOptionsPart2.Preset = High 2026-05-24 13:18:37.651 - Main Thread -> Initializing RenderDebugObjectManager 2026-05-24 13:18:37.652 - Main Thread -> Initializing RenderContracts 2026-05-24 13:18:37.653 - Main Thread -> Initializing MaterialSettings 2026-05-24 13:18:37.653 - Main Thread -> Initializing RenderSettingsManipulator 2026-05-24 13:18:37.653 - Main Thread -> Initializing RenderFrameStatistics 2026-05-24 13:18:37.654 - Main Thread -> Branching #1 2026-05-24 13:18:37.654 - Main Thread -> Creating Window 2026-05-24 13:18:37.654 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-05-24 13:18:37.654 - Main Thread -> Workers configured. 2026-05-24 13:18:37.654 - Main Thread -> Initializing RenderOutputManager 2026-05-24 13:18:37.654 - Render thread -> LOADING_BEGIN|Render_Window 2026-05-24 13:18:37.655 - Main Thread -> LOADING_TIME|Render_Init|122.44849999999997 2026-05-24 13:18:37.655 - Main Thread -> LOADING_TIME_FULL|Render_Init|734.9232 2026-05-24 13:18:37.655 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-05-24 13:18:37.656 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-05-24 13:18:37.657 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-05-24 13:18:37.657 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-05-24 13:18:37.659 - Main Thread -> Initializing WinInputEngineComponent 2026-05-24 13:18:37.661 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-05-24 13:18:37.701 - Main Thread -> Initializing InputEngineComponent 2026-05-24 13:18:37.706 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-05-24 13:18:37.706 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-05-24 13:18:37.706 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-05-24 13:18:37.708 - Main Thread -> Initializing UIEngineComponent 2026-05-24 13:18:37.709 - Main Thread -> Initialize UI 2026-05-24 13:18:37.710 - Main Thread -> Initializing DebugMenuEngineComponent 2026-05-24 13:18:37.710 - Main Thread -> Initialize Stats 2026-05-24 13:18:37.711 - Main Thread -> Initialize DebugMenu 2026-05-24 13:18:37.764 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:18:37.894 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-05-24 13:18:37.894 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-05-24 13:18:37.960 - Main Thread -> Info: Started loading definition set Core 2026-05-24 13:18:38.393 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-05-24 13:18:38.393 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-05-24 13:18:38.393 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-05-24 13:18:38.394 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-05-24 13:18:38.426 - Main Thread -> [Audio]: Loading Audio Configuration 2026-05-24 13:18:38.814 - Render thread -> LOADING_TIME|Render_SystemCoreInit|920.1605 2026-05-24 13:18:39.320 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, KERNEL32.DLL, KERNELBASE.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, bcrypt.dll, IMM32.DLL, gameoverlayrenderer64.dll, ole32.dll, combase.dll, OLEAUT32.dll, CFGMGR32.dll, PSAPI.DLL, WINMM.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, Game2.Game.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, Wldp.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, AudioDevProps2.dll, WS2_32.dll, NahimicOSD.dll, ProductInfo.dll, AudioDevProps2.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreUIComponents.dll, CoreMessaging.dll, wintypes.dll, ntmarta.dll, System.Text.Json.dll, System.ComponentModel.TypeConverter.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, VCRUNTIME140_CLR0400.dll, VCRUNTIME140_1_CLR0400.dll, ucrtbase_clr0400.dll, clbcatq.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, MpOav.dll, version.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, VCRUNTIME140_1.dll, VCRUNTIME140.dll, MSVCP140_ATOMIC_WAIT.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, CRYPT32.dll, imagehlp.dll, SETUPAPI.dll, IPHLPAPI.DLL, tier0_s64.dll, MSWSOCK.dll, vstdlib_s64.dll, Secur32.dll, SSPICLI.DLL, CRYPTBASE.DLL, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, drvstore.dll, devobj.dll, nvapi64.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Runtime.InteropServices.RuntimeInformation.dll, System.Data.Common.dll, dxgi.dll, d3d12.dll, D3D12Core.dll, dxcore.dll, wintrust.dll, CRYPTSP.dll, rsaenh.dll, nvspcap64.dll, nvppex.dll, D3DSCache.dll, twinapi.appcore.dll, VRage.Slug.Native.dll, System.Reflection.dll, GFSDK_Aftermath_Lib.x64.dll, dinput8.dll, inputhost.dll, PROPSYS.dll, HID.DLL, nvwgf2umx.dll, powrprof.dll, UMPDC.dll, SharpDX.XInput.dll, nvldumdx.dll, xinput1_4.dll, nvgpucomp64.dll, NvMemMapStoragex.dll, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, Splat.dll, ReactiveUI.dll, System.Threading.Overlapped.dll, Avalonia.Themes.Fluent.dll, Microsoft.CSharp.dll, Avalonia.Dialogs.dll, Avalonia.Controls.DataGrid.dll, System.Diagnostics.StackTrace.dll, System.Runtime.CompilerServices.Unsafe.dll, dstoragecore.DLL, dstorage.DLL, System.Xml.XmlSerializer.dll, dcomp.dll, dwmapi.dll, nvml.dll, nvml.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AudioSes.dll, ProductInfo.dll, resourcepolicyclient.dll] 2026-05-24 13:18:39.320 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-05-24 13:18:39.334 - Render thread -> LOADING_TIME|Render_CreateDevice|1158.2168000000001 2026-05-24 13:18:39.334 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1672.9881 2026-05-24 13:18:39.334 - Render thread -> LOADING_TIME|Render_Window|6.934799999999996 2026-05-24 13:18:39.334 - Render thread -> LOADING_TIME_FULL|Render_Window|1680.0686 2026-05-24 13:18:39.338 - Render thread -> CPU throttling detection is setup: True 2026-05-24 13:18:39.344 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-05-24 13:18:39.445 - Render thread -> LOADING_TIME|Render_FirstFrame|100.9478 2026-05-24 13:18:39.445 - Render thread -> LOADING_TIME|Render|1398.3448 2026-05-24 13:18:39.445 - Render thread -> LOADING_TIME_FULL|Render|2525.5908 2026-05-24 13:18:39.467 - Main Thread -> [Audio]: Loading master bank. 2026-05-24 13:18:39.500 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-05-24 13:18:39.554 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-05-24 13:18:39.578 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-05-24 13:18:39.730 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-05-24 13:18:39.818 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-05-24 13:18:39.859 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-05-24 13:18:40.012 - Main Thread -> [Audio]: Reloading paths. 2026-05-24 13:18:40.026 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:18:40.026 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:18:40.027 - Main Thread -> Info: Finished loading definition set Core 2026-05-24 13:18:40.070 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-05-24 13:18:40.092 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-05-24 13:18:40.111 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-05-24 13:18:40.112 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-05-24 13:18:40.124 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-05-24 13:18:40.385 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-05-24 13:18:40.399 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-05-24 13:18:40.401 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-05-24 13:18:40.403 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-05-24 13:18:40.403 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-05-24 13:18:40.403 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-05-24 13:18:40.403 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-05-24 13:18:40.403 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-05-24 13:18:40.405 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-05-24 13:18:40.412 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-05-24 13:18:40.412 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-05-24 13:18:40.412 - Main Thread -> Waiting for menu screen texture to be ready. 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: PlayerInventoryItemAcquired 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: PlayerToolEngagement 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: PlayerCombatEngagement 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: AutomationBlockConfigured 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: PerformanceStats 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: ProductionJobStarted 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: ProductionOutputCollected 2026-05-24 13:18:40.424 - Main Thread -> Failed to find event type by name: ProductionJobCancelled 2026-05-24 13:18:40.425 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, ConsumableUsed, ContractClosed, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, PlayerDied, ObjectiveCompleted, EconomyTransaction, JetpackUsed, DatapadCollected, DatapadViewed, EncounterSpawned, PaintGunUsed, GridMoved, ObjectiveActivated, UGCSubscribed, LootContainerOpened, ContractActivated, PlayerSpawned, VoxelHandUsed, SectorColonized, ScreenClosed 2026-05-24 13:18:40.429 - Main Thread -> Client frequency set to: 60.00024Hz 2026-05-24 13:18:40.429 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:18:40.491 - Main Thread -> Info: [Input]: Device connected: Maus[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-05-24 13:18:40.493 - Main Thread -> Info: [Input]: Device connected: Tastatur[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-05-24 13:18:40.688 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-05-24 13:18:40.897 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-05-24 13:18:41.131 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-05-24 13:18:41.131 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-24 13:18:41.131 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-24 13:18:41.131 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-24 13:18:41.131 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-24 13:18:41.250 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-24 13:18:41.514 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-05-24 13:18:41.531 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-24 13:18:41.539 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-24 13:18:41.540 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-24 13:18:41.547 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-24 13:18:41.554 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-05-24 13:18:42.504 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-05-24 13:18:42.504 - Main Thread -> LOADING_TIME|Application|7606.8549 2026-05-24 13:18:42.504 - Main Thread -> LOADING_TIME_FULL|Application|8276.0604 2026-05-24 13:18:42.504 - Main Thread -> LOADING_TIME|Main|7616.628000000001 2026-05-24 13:18:42.504 - Main Thread -> LOADING_TIME_FULL|Main|8285.8335 2026-05-24 13:18:42.543 - Render thread -> Render loop frequency capped to: 200Hz 2026-05-24 13:18:42.749 - VRageWorker 7 -> Info: Started loading definition set World 2026-05-24 13:18:42.749 - Main Thread -> GameAppComponent.Disconnect() - END 2026-05-24 13:18:44.841 - Main Thread -> LoadGameAsync save:Welcome To Verdure 3 saveBackup: mods: 2026-05-24 13:18:44.872 - VRageWorker 1 -> Error: During definition validation of definition "Keen.VRage.Voxels.Storage.Planet.MaterialMapDefinitionObjectBuilder:13635065-86cb-444d-b2a3-c0004bfae0f6 Vanilla\Environment\Planets\Moons\Caligo(FormerlyTitan)\Materialmaps\Titan_MaterialMapDefinition.def". Member $Root: Unhandled exception thrown: Can't get a definition b3409726-7f74-49b7-be8c-ab8f91a71119 from IDesignTimeObjectBuilderLocator 2026-05-24 13:18:44.895 - VRageWorker 1 -> Exception during validation: 2026-05-24 13:18:44.898 - VRageWorker 1 -> Exception occurred: Keen.VRage.Library.Definitions.DefinitionLoadingException: Can't get a definition b3409726-7f74-49b7-be8c-ab8f91a71119 from IDesignTimeObjectBuilderLocator at Keen.VRage.Library.Definitions.DefinitionLoaderBase.DefinitionLoaderDesignTimeLocator.LocateObjectBuilderAsyncInternal[TDefinition,TObjectBuilder](Guid id) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoaderBase.DefinitionLoaderDesignTimeLocator.LocateObjectBuilderAsync[TDefinition,TObjectBuilder](Guid id) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Voxels.Storage.Planet.MaterialMapDefinitionObjectBuilder.ValidateAsync(ValidationContext context, MemberReference member) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateInterfaceAsync(RecursionContext context, CachedAccessor member, Object value) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateInternalAsync(RecursionContext context, CachedAccessor member) at Keen.VRage.Library.Threading.ExceptionTask`1.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Serialization.Validation.ValidationContext.ValidateAsync(CachedAccessor member) 2026-05-24 13:18:44.898 - VRageWorker 1 -> End of NOT FATAL exception 2026-05-24 13:18:44.922 - Main Thread -> Finishing preload with Exception 2026-05-24 13:18:44.923 - Main Thread -> Exception occurred: Keen.VRage.Library.Definitions.DefinitionValidationException: Pre-Init validation failed for Vanilla\Environment\Planets\Moons\Caligo(FormerlyTitan)\Materialmaps\Titan_MaterialMapDefinition.def (13635065-86cb-444d-b2a3-c0004bfae0f6). See the log for details at Keen.VRage.Library.Definitions.DefinitionLoader.ProcessDefinitionAsync(DefinitionObjectBuilder builder, DefinitionLoadingData data) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoader.InitDefinitionAsync(Guid id) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoader.DefinitionLoadingTask.Activate() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.VRage.Library.Definitions.DefinitionLoader.g__InitDefinitionsSmallBatch|4_1(ValueTuple`4 args) at Keen.VRage.Library.Threading.DataWork`1.DoWork(DataWork`1 item) at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.ParallelWorkTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Definitions.DefinitionLoader.LoadAsync(DictionaryReader`2 definitionData, Int32 setIndex, String setName, TaskDeadline deadline, Boolean includeForcedPostProcessors) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetAsync(IDefinitionObjectBuilderLocator objectBuilderLocator, String setName, PushTracker pushTracker, ObjectBuilderLoadingContext context, Boolean includeForcedPostProcessors) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Library.Definitions.DefinitionManager.<>c__DisplayClass78_0.<g__TaskFactory|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Definitions.DefinitionManager.PushDefinitionSetToken.DisposeAsync() at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.Core.EngineComponents.Utils.PreloadDefinitionSetLoaderComponent.FinishOrCancelActivePush() 2026-05-24 13:18:44.923 - Main Thread -> End of NOT FATAL exception 2026-05-24 13:18:44.927 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2026-05-24 13:18:44.927 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2026-05-24 13:18:44.927 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2026-05-24 13:18:44.927 - Main Thread -> Aborting Game Data load 2026-05-24 13:18:44.928 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext() 2026-05-24 13:18:44.928 - Main Thread -> End of NOT FATAL exception 2026-05-24 13:18:44.928 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2026-05-24 13:18:44.929 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2026-05-24 13:18:44.943 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2026-05-24 13:18:44.953 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2026-05-24 13:18:45.485 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3629016735 download finished. Result: k_EResultOK 2026-05-24 13:18:45.901 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3614518164 download finished. Result: k_EResultOK 2026-05-24 13:18:46.177 - Main Thread -> Info: Reading contentcache.vrb for mounted path 94dd34db-5db1-4f30-9895-2b47d651a558 2026-05-24 13:18:46.543 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Render.Models.ModelMeshParts do not have up-to-date version (expected: 2, has: 1). Blobs will not be loaded for 210 assets, performance may be degraded. 2026-05-24 13:18:46.544 - Main Thread -> Warning: Content cache blobs of type Keen.VRage.Core.Model.AssetModelMetadata do not have up-to-date version (expected: 3, has: 1). Blobs will not be loaded for 210 assets, performance may be degraded. 2026-05-24 13:18:46.544 - Main Thread -> [Crash Handler]: For Project Pipes VS2 found drive type: KINGSTON SNVS500G : Type: SSD : Format: NTFS 2026-05-24 13:18:46.545 - Main Thread -> Info: Reading contentcache.vrb for mounted path c497b7ca-ce46-4e6b-987a-801cb0625f63 2026-05-24 13:18:46.546 - Main Thread -> [Crash Handler]: For Project Speed Mod found drive type: KINGSTON SNVS500G : Type: SSD : Format: NTFS 2026-05-24 13:18:46.547 - Main Thread -> [Project Manager] Pushing Project Pipes VS2 {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Pipes VS2","Version": null,"Type": "Mod","ProjectID": {"Guid": "94dd34db-5db1-4f30-9895-2b47d651a558","ModId": {"Id": "00000000-0000-0000-9f66-4ed800000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-05-24 13:18:46.547 - Main Thread -> [Project Manager] Pushing Project Speed Mod {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Speed Mod","Version": null,"Type": "Mod","ProjectID": {"Guid": "c497b7ca-ce46-4e6b-987a-801cb0625f63","ModId": {"Id": "00000000-0000-0000-942b-71d700000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-05-24 13:18:46.547 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods 2026-05-24 13:18:46.552 - VRageWorker 7 -> Info: Started loading definition set World 2026-05-24 13:18:46.552 - Main Thread -> LOADING_BEGIN|Session 2026-05-24 13:18:46.991 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-24 13:18:46.992 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-05-24 13:18:46.992 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-05-24 13:18:46.992 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-24 13:18:46.992 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-24 13:18:46.992 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-24 13:18:47.165 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-24 13:18:51.074 - Main Thread -> Info: Blocks occupancy and mount points loaded in 151 ms (294 block definitions patched) 2026-05-24 13:18:51.481 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:18:51.481 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:18:51.482 - Main Thread -> Info: Finished loading definition set World 2026-05-24 13:18:51.806 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-24 13:18:51.806 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-24 13:18:51.806 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-24 13:18:51.806 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-24 13:18:52.001 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-24 13:18:52.797 - Main Thread -> Loading save Welcome To Verdure 3 - version: 2.2.0.2116 2026-05-24 13:19:05.302 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-05-24 13:19:05.369 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-05-24 13:19:05.369 - Main Thread -> [World Seed Provider]: Using seed -21790889. 2026-05-24 13:19:05.369 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-05-24 13:19:07.471 - Main Thread -> Character added: 98:1 2026-05-24 13:19:15.247 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 Grid PCU: 245 Construction Site PCU: 324 BatteryGrid PCU: 281 Grid PCU: 5 Mining Site PCU: 775 Abandoned Cave PCU: 845 Grid PCU: 80 ConsumableFuelTankItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition FTUE Drop Pod PCU: 4264 Grid PCU: 80 Grid PCU: 80 Grid PCU: 10 Grid PCU: 80 Grid PCU: 10 Grid PCU: 80 Grid PCU: 337 Grid PCU: 5 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 10 Grid PCU: 10 Grid PCU: 5 Grid PCU: 80 Grid PCU: 10 2026-05-24 13:19:15.248 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7840 RootedProjection_ServerComposition 2026-05-24 13:19:15.248 - Main Thread -> Info: Loading ManagedWorldArea: '' Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Weather Station PCU: 8902 RootedProjection_ServerComposition Grid PCU: 80 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Grid PCU: 118 Grid PCU: 118 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition IceOre Base_ServerComposition IceOre Base_ServerComposition Grid PCU: 118 Grid PCU: 87 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.249 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-24 13:19:15.254 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-05-24 13:19:15.254 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-05-24 13:19:15.254 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-05-24 13:19:15.254 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-05-24 13:19:15.255 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-05-24 13:19:15.255 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-05-24 13:19:15.364 - Main Thread -> Sorting jobs for scene of 537 jobs with seed '0' 2026-05-24 13:19:15.401 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-05-24 13:19:15.401 - Main Thread -> [World Seed Provider]: Using seed -21790889. 2026-05-24 13:19:15.401 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-05-24 13:19:15.466 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-05-24 13:19:15.483 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-05-24 13:19:20.655 - Main Thread -> Character added: 93:1 2026-05-24 13:19:37.090 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-05-24 13:19:37.179 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-05-24 13:19:37.272 - Main Thread -> Info: Adding gravity to a kinematic body (93:1) has no effect 2026-05-24 13:19:38.205 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-05-24 13:19:38.205 - Main Thread -> STATS_RECORDING,686,11.4332876,2338708384,0,Normal 2026-05-24 13:19:38.212 - Main Thread -> LOADING_TIME|Session|51659.3451 2026-05-24 13:19:45.493 - Main Thread -> LOCALIZATION WARNING: Could not find key ResetToDefault in the culture set en-US. Evaluating to string id. 2026-05-24 13:19:45.513 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2026-05-24 13:19:45.513 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2026-05-24 13:19:45.561 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-05-24 13:19:51.702 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:19:59.516 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-05-24 13:19:59.541 - Main Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-05-24 13:20:09.257 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-05-24 13:20:09.258 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.258 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.259 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.259 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.259 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.260 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.260 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.260 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.263 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:09.263 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = High RenderingDistance = High } 2026-05-24 13:20:09.263 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-05-24 13:20:09.263 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:09.264 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:09.264 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:09.264 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-05-24 13:20:09.264 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:11.957 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:19.196 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:20:19.196 - Main Thread -> STATISTICS,50.5997976,3036,8869,15471070000,1579483000,10310070000, 16.7968623269, 4.5956471575, 8.9046755248, 25.090388913, 24.8407281702, 20.6986694468, 32.2533489362, 280541, 6825582219.00255, 7608467456, 47.9935363458,None,None 2026-05-24 13:20:31.753 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-05-24 13:20:31.753 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.754 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.754 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.755 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.755 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.755 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.755 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.755 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = Medium Terrain = High Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.757 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.757 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:31.757 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = Medium } 2026-05-24 13:20:31.757 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:31.758 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:31.758 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:31.758 - Main Thread -> RenderOptionsPart2.Preset = High 2026-05-24 13:20:31.758 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.370 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-05-24 13:20:32.370 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.370 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.371 - Main Thread -> RenderOptionsPart2.Preset = Extreme 2026-05-24 13:20:32.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:32.846 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-05-24 13:20:32.846 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.304 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.305 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.305 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.305 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.305 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.306 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.306 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = High Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.307 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = High Particles = High RenderingDistance = High } 2026-05-24 13:20:35.307 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = High RenderingDistance = High } 2026-05-24 13:20:35.308 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = High } 2026-05-24 13:20:35.308 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:35.308 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:35.308 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:35.308 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-05-24 13:20:35.308 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:36.371 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-05-24 13:20:36.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:40.537 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:41.369 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Medium SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:42.021 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = High SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:51.722 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Medium SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:53.469 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Low SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:20:55.820 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Medium SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:21:05.620 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-05-24 13:21:19.203 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:21:19.203 - Main Thread -> STATISTICS,109.249563,6555,12897,15678210000,1657066000,217976800, 7.3480477103, 2.0478364611, 3.7817516263, 7.5093102455, 8.8809864618, 6.0622753387, 10.4870320538, 140270.5, 3410644370.72374, 3804233728, 16.9432489603,None,None 2026-05-24 13:21:36.808 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent+<>c__DisplayClass20_0.PostProcessEntities+ProcessEntity(Keen.VRage.DCS.ObjectBuilders.EntityObjectBuilder) has thrown an EncounterGenerationException. 2026-05-24 13:21:36.810 - Main Thread -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessEntity|3>d.MoveNext() 2026-05-24 13:21:36.811 - Main Thread -> [SkipWaitMonitor]: Unawaited task Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.PostProcessEntities(Keen.VRage.DCS.Components.Entity, Keen.Game2.Simulation.GameSystems.Encounters.EncounterBuildContext) has thrown an EncounterGenerationException. 2026-05-24 13:21:36.812 - Main Thread -> Info: Unawaited exception: Keen.Game2.Simulation.GameSystems.Encounters.EncounterGenerationException: Could not find valid cargo ship path. at Keen.Game2.Simulation.GameSystems.Encounters.DefaultEncounterGenerationReporter.ReportError(String message, ErrorCode code) at Keen.Game2.Simulation.GameSystems.Encounters.CargoShips.CargoShipEncounterProcessorComponent.Process(EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.Process(Entity processor, EntityObjectBuilder eob) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessEntity|3>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.<>c__DisplayClass20_0.<g__ProcessBundle|0>d.MoveNext() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.ContinuationModificationToken.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.EncounterSessionComponent.PostProcessEntities(Entity processor, EncounterBuildContext context) 2026-05-24 13:21:38.780 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.781 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Right} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.781 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.782 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::T} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.783 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Q} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.783 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::W} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.783 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::E} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.784 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::A} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.784 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::S} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.784 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::D} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.784 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::B} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.784 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::P} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.792 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.792 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Rotor 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.792 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.5m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:38.819 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Control} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:39.274 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Rotor Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:39.274 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 0.25m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:40.157 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Shift} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:40.280 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:40.310 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:40.431 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:40.757 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::J} in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:41.741 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-05-24 13:21:41.741 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-05-24 13:21:44.775 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:47.153 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Deck Panel 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:52.620 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Cargo Container 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:52.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:55.189 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:55.887 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:21:57.986 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Button Panel (No Functionality) 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:22:03.075 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Rotor 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:22:06.339 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-28, Y:-46, Z:-149], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-05-24 13:22:06.348 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-26, Y:-46, Z:-151], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-05-24 13:22:19.218 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:22:19.218 - Main Thread -> STATISTICS,169.082657,10145,16785,15741270000,1745482000,400176100, 4.4454722501, 1.3213801139, 2.1617254412, 0.3826808354, 6.6215722479, 4.494701406, 7.3662959877, 93266.8061281337, 2266446849.40466, 2536155818.66667, 7.5102736844,None,None 2026-05-24 13:23:01.536 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Window Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:02.369 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Narrow Sliding Door 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:02.752 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: O2/H2 Generator 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:04.502 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:05.469 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Catwalk Stairs Narrow 3.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:05.903 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:09.119 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:09.603 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Window Slanted Long 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:09.620 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Control Seat 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:09.641 - Main Thread -> LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:10.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Battery 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:10.386 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:11.303 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Survival Kit 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:11.335 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Gearforge 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:11.436 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Interior Wall Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:13.702 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Handrail 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:13.752 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Handrail 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:15.735 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:19.234 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:23:19.234 - Main Thread -> STATISTICS,229.0990836,13746,20371,15636400000,1754758000,236782600, 2.9368425441, 1.0348072536, 1.2688052072, 0.2498737611, 5.4401710262, 3.4089555215, 5.9907465491, 70985, 1676613292.18963, 1878568754.40045, 7.8325947233,None,None 2026-05-24 13:23:20.355 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:39.119 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:39.485 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:39.689 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:39.689 - Main Thread -> LOCALIZATION WARNING: Could not find key Snapping: 2.5m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:39.927 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:40.272 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:40.713 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:41.138 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:44.754 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.528 - Main Thread -> OpenTerminal requested 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.634 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Button (No Functionality) 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Button Panel (No Functionality) 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Antenna 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Antenna 12.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Cockpit 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Seat 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Contract Terminal 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Trade Terminal 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Barrel 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Bed (No Functionality) 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Crate 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Locker 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Seat (No Functionality) 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Shower 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Sink 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Table 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Toilet (No Functionality) 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Reactor 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Reactor 7.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Battery 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Battery 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Battery 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Solar Panel 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.635 - Main Thread -> LOCALIZATION WARNING: Could not find key Solar Panel 10 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Narrow Sliding Door 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Corner Light 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlight 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlight 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Slice 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Short 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Slice 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Curved 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor T-Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Node Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Adaptor End 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Adaptor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Sorter (No Functionality) 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Sorter (No Functionality) 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Straight 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Curved 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor T-Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Node Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 7.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank 12.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Oxygen Tank 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston 4.75 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston Head 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor Head 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Gravity Generator 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 7.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Connector 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Connector 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Landing Gear 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Landing Gear 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 10 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large Cargo to Medium Pipe Adaptor in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large Cargo to Medium Pipe Adaptor 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large Adaptor in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Adaptors in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large to medium and small x4 adaptor in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large to medium and small x4 adaptor 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Converter with 3 small 1 large in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Condenser in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Condenser 2.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Filter in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Filter 3.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Inline Pump in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Inline Pump 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Power Monitor in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Power Monitor 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large Cargo Tank in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large Cargo Tank 9 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Large Cargo Tank with 10 connections in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Functional Blocks in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.636 - Main Thread -> LOCALIZATION WARNING: Could not find key Condensor in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key HydrogenPipe standalone Small connector in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key HydrogenPipe standalone Small connector 4 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank Small in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 Degree Pipe Small in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 Degree Pipe Small 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small pipe 90 degree curve 1m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 2m 90 Degree in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 2m 90 Degree 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 2m curved pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree 3m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree 3m 3 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 3m curved in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 25cm Curved Pipes in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 10 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 10m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 1m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 2m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Block Template in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Block Template 3 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 3m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 4 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 4m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 5m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipes 25cm in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 3m 90 degree bend in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 degree bend 2m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 degree bend small in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipe 10m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small pipe 1m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Small Pipes 5m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 Degree Bend in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe 90 Degree 3 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe S Bend in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipe S Bend 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key S Bend in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Spiral Pipe 90 Degree in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Spiral Pipe 90 Degree 3 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Spiral Pipe 90 Degree 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Curved Pipes in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 Degree Angle in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 Degree Angle 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 degree Angled in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key T Junction in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key T Junction 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key U Junction Large in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key U Junction Large 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key U Junction Small in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key U Junction Small 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key X Junction Large in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key X Junction Large 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key X Junction Small in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key X Junction Small 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Y Junction One in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Y Junction One 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Y Junction Three in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Y Junction Three 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Y Junction Two in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Y Junction Two 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Junction in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 10 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 10m Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 1m Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 25cm Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 2m Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 3 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 3m Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 4 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 4m Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 50cm Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 5m Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipe 0.75 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 75cm Pipe in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Straight Pipes 50cm in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key 90 Degree Angled in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Assembler 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Fabricator 10 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Refinery 7.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Smelter 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key O2/H2 Generator 1.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key O2/H2 Generator 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Medical Room 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival Kit 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Square Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Narrow Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Stairs Narrow 3.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Stairs Wide 3.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Diagonal 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Deck Panel 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Ramp 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Stairs 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Support Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Support Wide 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Truss Block 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Truss Block 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.637 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thin 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thick 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Cover Wall Half 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope With Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Right 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slanted Long 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slanted Long Inverted 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side Large 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large Inverted 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder 3.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder 4 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder 3.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder 4 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Ore Detector 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Ore Detector 5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill 3.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill 5.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Gatling Cannon 2 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.638 - Main Thread -> LOCALIZATION WARNING: Could not find key Gatling Turret 5.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.702 - Main Thread -> LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.751 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Alt} in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.852 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipes 25cm (Small) in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:45.852 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipes 50cm (medium) in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:46.385 - Main Thread -> LOCALIZATION WARNING: Could not find key Pipes - By LazyNewf in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:46.515 - Main Thread -> ConsumableViewModel character:93:1 2026-05-24 13:23:46.515 - Main Thread -> ConsumableViewModel > setting character to: 93:1 2026-05-24 13:23:46.524 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder Mk 1 in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:46.524 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder Mk 1 in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:46.524 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill Mk 1 in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:46.569 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapads in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:46.863 - Main Thread -> Info: [Steam UGC]: Steam UGC at B:\SteamLibrary\steamapps\workshop\content\1133870\3453984968 with 8554007 bytes (last update 1743220087) 2026-05-24 13:23:48.017 - Main Thread -> ConsumableViewModel: Dispose 93:1 2026-05-24 13:23:48.017 - Main Thread -> ConsumableViewModel > setting character to: null 2026-05-24 13:23:48.084 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-24 13:23:48.084 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-24 13:23:48.084 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-24 13:23:48.084 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-24 13:23:50.081 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Landing Gear 1 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:23:50.439 - Main Thread -> OpenTerminal requested 2026-05-24 13:23:51.174 - Main Thread -> ConsumableViewModel character:93:1 2026-05-24 13:23:51.174 - Main Thread -> ConsumableViewModel > setting character to: 93:1 2026-05-24 13:23:52.520 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-24 13:23:52.521 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-24 13:23:52.521 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-24 13:23:52.521 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-24 13:24:05.215 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:24:06.465 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:24:07.649 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing: Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:24:08.575 - Main Thread -> ConsumableViewModel: Dispose 93:1 2026-05-24 13:24:08.575 - Main Thread -> ConsumableViewModel > setting character to: null 2026-05-24 13:24:19.236 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:24:19.236 - Main Thread -> STATISTICS,286.4488542,17187,24260,15663940000,1981491000,654075900, 2.7498696876, 0.7610694049, 1.2029511834, 0.4458293123, 3.9350881821, 2.4274394703, 4.4184222217, 56824.826387678, 1352108329.326, 1510357439.09488, 4.4569384307,None,None 2026-05-24 13:24:49.671 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:24:49.684 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Window Flat 1.25 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:24:59.401 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-32, Y:-40, Z:-150], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-05-24 13:25:19.250 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:25:19.250 - Main Thread -> STATISTICS,346.4652808,20788,28226,15667620000,1747566000,321794000, 2.1018368796, 0.6472939095, 0.991498533, 0.1471857038, 3.2558791183, 2.095921781, 3.6112231425, 47938.5977506248, 1128508550.08909, 1263859801.50748, 3.7238662274,None,None 2026-05-24 13:25:26.291 - Main Thread -> LOCALIZATION WARNING: Could not find key Placing on: Light Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-05-24 13:25:28.358 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-36, Y:-41, Z:-164], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-05-24 13:25:29.768 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-37, Y:-43, Z:-161], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-05-24 13:25:45.662 - Main Thread -> [Saving] Starting save 2026-05-24 13:25:45.665 - Main Thread -> [Saving] Capturing Session State 2026-05-24 13:25:45.826 - Main Thread -> [Saving] Captured Session State 2026-05-24 13:25:45.827 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-05-24 13:25:47.130 - VRageWorker 8 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-05-24 13:25:47.142 - Main Thread -> [Saving] screenshotTask Start 2026-05-24 13:25:47.142 - Main Thread -> [Saving] screenshotTask Done 2026-05-24 13:25:47.142 - Main Thread -> [Saving] container CommitAsync Start 2026-05-24 13:25:47.386 - Main Thread -> [Saving] container CommitAsync Done 2026-05-24 13:25:47.386 - Main Thread -> [Saving] update save meta Start 2026-05-24 13:25:47.387 - Main Thread -> [Saving] update save meta Done 2026-05-24 13:25:47.387 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-05-24 13:25:47.387 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-05-24 13:25:47.387 - Main Thread -> [Saving] Saving finished Success 2026-05-24 13:26:19.251 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-24 13:26:19.251 - Main Thread -> STATISTICS,406.1150422,24367,32172,15772300000,1999367000,608392200, 1.8093900579, 0.5676018639, 0.8564937099, 0.1849422462, 2.8081106509, 1.8725777424, 3.1100833901, 42183.5260048697, 964836043.191079, 1086487562.1577, 3.0260469338,None,None 2026-05-24 13:26:28.426 - Main Thread -> OpenTerminal requested 2026-05-24 13:26:28.603 - Main Thread -> ConsumableViewModel character:93:1 2026-05-24 13:26:28.603 - Main Thread -> ConsumableViewModel > setting character to: 93:1 2026-05-24 13:26:28.681 - Main Thread -> LOCALIZATION WARNING: Could not find key t in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:28.702 - Main Thread -> LOCALIZATION WARNING: Could not find key Suit Battery in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:30.891 - Main Thread -> ConsumableViewModel: Dispose 93:1 2026-05-24 13:26:30.891 - Main Thread -> ConsumableViewModel > setting character to: null 2026-05-24 13:26:44.761 - Main Thread -> Info: ResourceNode for 'ResourceHydrogen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-05-24 13:26:44.761 - Main Thread -> Info: ResourceNode for 'ResourceOxygen' without group found on block: 'b1069c34-9d26-4693-85f7-48a12edae469'. Check if conveyors are set up correctly. 2026-05-24 13:26:44.771 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:44.771 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:44.771 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:44.771 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:44.786 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Gatling Cannon in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:47.203 - Main Thread -> LOCALIZATION WARNING: Could not find key Lock in the culture set en-US. Evaluating to string id. 2026-05-24 13:26:49.375 - Main Thread -> Assertion Failure: Handle is already disposed.; 'Handle == 0' evaluated to true at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Physics\VRage.Physics\Havok\Util\HkReferenceObjectWrapper.cs:19 il offset: 0 at Keen.VRage.Physics.Havok.Util.HkReferenceObjectWrapper.Dispose(Boolean disposing) at Keen.VRage.Physics.Havok.Constraints.HavokConstraint.DisposeConstraintData() at Keen.VRage.Physics.Havok.Constraints.HavokConstraintManager.DestroyConstraint(IPhysicsConstraint constraint) at Keen.VRage.Physics.Havok.WorldManager.HavokLargeWorldManager.DestroyConstraint(IPhysicsConstraint constraint) at Keen.VRage.Physics.Components.FixedPhysicsConstraintComponent.SharedConstraint.Destroy() at Keen.VRage.Physics.Components.PhysicsConstraintBaseComponent.ClearConstraints() at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.OnUpdateLockedEntity(Entity newValue) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.__InternalUpdateLockedEntitySignal.Trigger(Entity entity, Span`1 handlers, Entity newValue) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.__InternalUpdateLockedEntitySignal.TriggerLocally(Entity entity, Int32 triggerIndex, Entity newValue) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.__InternalReplicateLockedEntitySignal.Trigger(Entity entity, Span`1 handlers, Entity newValue) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.__InternalReplicateLockedEntitySignal.TriggerLocally(Entity entity, Int32 triggerIndex, Entity newValue) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.__InternalRequestUnlockSignal.Trigger(Entity entity, Span`1 handlers) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticBlockComponent.__InternalRequestUnlockSignal.TriggerLocally(Entity entity, Int32 triggerIndex) at Keen.VRage.Library.UI.ObservableObject.SetProperty[T](T& storage, T value, String propertyName) at Keen.Game2.Simulation.StreamedUI.Terminal.ControlPanel.BlockDetails.MagneticBlockDetailModel.Unlock() at InvokeStub_MagneticBlockDetailModel.Unlock(Object, Object, IntPtr*) at System.Reflection.MethodBaseInvoker.InvokeWithNoArgs(Object obj, BindingFlags invokeAttr) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.Reflection.MethodBase.Invoke(Object obj, Object[] parameters) at Keen.Game2.Simulation.GameSystems.Toolbars.Actions.DetailModelButtonToolbarAction.TryRun(BlockToolbarServerComponent toolbar, Entity block) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.Toolbar.BlockToolbarServerComponent.ActivateTileImpl(ToolbarSelection tile) at Keen.Game2.Simulation.WorldObjects.CubeBlocks.Toolbar.BlockToolbarServerComponent.RequestActivateTile(Entity toolbarBlock, ToolbarSelection tile) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.<>c__DisplayClass44_0.b__0(SceneContext remoteContext) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.__InternalPostInvokeInternalSignal.Trigger(Entity entity, Span`1 handlers, Action`1 callback) at VRage.Multiplayer.Replication.CB.InProcessReplicationReaderCallbacks.Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Apply(ReplayContext __context__, Entity entity, Action`1 callback) at VRage.Multiplayer.Replication.CB.ReplicationCommandBufferWriterReader.Read_Keen_VRage_Multiplayer_Replications_InProcess_InProcessReplicationSessionComponent_PostInvokeInternalSignal_Trampoline(Object context, CommandBufferState& state, IntPtr callback, ReplicationCommandBuffer cb) at Keen.VRage.Multiplayer.Sessions.ReplicationCommandBuffer.Replay(Object context, ReplayTable replayTable) at Keen.VRage.Multiplayer.Replications.InProcess.InProcessReplicationSessionComponent.InboundReplay_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args)