Performance Main Thread: 2.44s, 14,625.93 % Input: 268.11us Draw: 1.02us Platform: 22.85ns Session: 0.00s Render Render Thread Average Frame: 163.18ms, 159.14ms, 978.1 %, (Imprecise) Current Frame: 1.17s, 5.62ms, 6998.5 %, (Imprecise) Average Work: 25.93ms, 25.39ms, 155.4 %, (Imprecise) Current Work: 5.94ms, 5.14ms, 35.6 %, (Imprecise) Pacer: 60.17Hz, 29.97Hz, 68.93Hz GPU Average Frame: 55.72ms, 55.12ms, 334.0 %, (Imprecise) Current Frame: 33.25ms, 32.13ms, 199.3 %, (Imprecise) Average Work: 15.66ms, 15.68ms, 93.9 %, (Imprecise) Current Work: 16.63ms, 16.50ms, 99.7 %, (Imprecise) Render Frequency: 39.35Hz, 59.94Hz, VSync: Enabled Video Memory: 5.68GiB, 6.75GiB, 84.2 % VRAM: 5.68GiB, 6.75GiB, 84.2 % CPU Load: 12.55 % Worker Count: 14 Worker Load: 12.58 % PCU Total: 30794 NPC: 19676 LocalPlayer: 0 Spatial Trigger System Entity updates: 0 Total Trigger Updates: 2376 Trigger Count: 360 Encounters Session: AllManagedSystems: 26939 (total), 11058 (player), 15881 (NPC) ManagedWorldArea: 26939 (total), 11058 (player), 15881 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 0 (total), 0 (player), 0 (NPC) RenderSceneStats Streaming GPU Report Available Total: 6.752Gi Free: 1.069Gi Reserved: 0 Usage: 5.683Gi Game Report Available Raw: 6.752Gi Available Filtered: 6.719Gi Target Unused: 688.1Mi Target Usage: 6.047Gi Current Usage: 5.683Gi Usage Delta: 0 Usage Details Missing: 1.051Gi Non-Streaming: 2.632Gi Streaming: 1.999Gi Real Available Streaming: 2.364Gi Min Available Streaming: 2Gi Min Critical Streaming: 82.86Mi Final Available Streaming: 2.364Gi Streaming Details Critical Pinned Textures: 56.36Mi Standard Pinned Textures: 390.2Mi First Person Textures: 0 Overlay Textures: 0 Density Textures: 187.7Mi Standard Textures: 187.7Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 161 Dispatch Count: 120 DispatchRays Count: 7 ExecuteIndirect Count: 228 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 64 Alive Particles Count: 64 Dead Particles Count: 0 Percentage of the budget used: 0.0128 Active Emitter Count: 4 Borrowed resources Queried: 634MiB Allocated: 645MiB Concurrently borrowed: 164MiB Total Memory Allocated: 5.974Gi Default: 5.683Gi NonStreaming: 1.158Gi HeapManager: 224.9Mi Free: 224.9Mi Bindable Buffers: 71.69Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 70.19Mi Bindable Textures: 757.5Mi RO Textures: 4.75Mi RO Cube Texture: 12Ki Render Target Textures: 210.6Mi RW Render Target Textures: 356.8Mi Depth Stencils: 185.4Mi Cube Depth Stencils: 0 Managed Buffers: 57.5Mi Free: 57.5Mi Streaming: 1.999Gi Textures: 1.999Gi Missing: 1.051Gi Specific: 1.474Gi Borrowing: 644.6Mi Flare: 33.17Ki Grass: 12.56Mi Light Clustering: 167.1Mi Material: 819.2Ki Mwm: 314Mi Particle: 40.38Mi Raytracing: 154.5Mi Runtime Data: 7.512Mi Unknown: 0 Armor: 7.448Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 65.12Ki Scene: 22.12Mi Unified Index Buffer: 128Mi Water: 0 Mix: 1.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.08Mi Managed Generated Textures: 40Ki Upload: 288.2Mi Data Uploader: 256Mi Bindable Buffers: 31.12Mi Upload Buffers: 15.12Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 22129 Default: 21854 NonStreaming: 310 HeapManager: 21 Free: 21 Bindable Buffers: 179 Persistent Constant Buffers: 24 Read-Write Buffers: 155 Bindable Textures: 80 RO Textures: 10 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 33 Depth Stencils: 11 Cube Depth Stencils: 0 Managed Buffers: 12 Free: 12 Streaming: 904 Textures: 904 Missing: 1 Specific: 20639 Borrowing: 92 Flare: 2 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 3670 Particle: 22 Raytracing: 389 Runtime Data: 12664 Unknown: 0 Armor: 12657 Debug: 0 Flora: 0 Impostor: 0 UI3D: 0 Voxel: 0 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3665 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 384 Unused Memory (MiB): 57.5 VoxelLow VoxelMedium VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 187 Mix: 1 Grass: 1 Flare: 1 Armor: 119 ManagedROBuffer occupancy: 100 Mwm: 191 ManagedROBuffer occupancy: 100 Mwm: 195 Mix: 0 Armor: 13 Water: 1 ManagedROBuffer occupancy: 100 Mwm: 142 ManagedROBuffer occupancy: 100 Mwm: 182 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 102 ManagedROBuffer occupancy: 100 Mwm: 233 ManagedROBuffer occupancy: 100 Mwm: 172 ManagedROBuffer occupancy: 100 Mwm: 137 Mix: 3 ManagedROBuffer occupancy: 13.28125 Mix: 3 Mwm: 36 NonCopy ManagedROBuffer occupancy: 7.03125 Raytracing: 36 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 2861 Safe Instance Count: 3147 Indices Count: 1503852 Indices to Triangle Count: 501284 MainView[SecondPass] Real Instance Count: 23 Safe Instance Count: 3147 Indices Count: 729696 Indices to Triangle Count: 243232 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 1011 Visible Grass count: 0 Visible ParticleEmitter count: 4 Flares Occlusion Queries count: 1 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 12 Safe Instance Count: 12 Indices Count: 299127 Indices to Triangle Count: 99709 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 632 Safe Instance Count: 632 Indices Count: 1242582 Indices to Triangle Count: 414194 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1358 Safe Instance Count: 1451 Indices Count: 1533642 Indices to Triangle Count: 511214 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1426 Safe Instance Count: 1426 Indices Count: 621462 Indices to Triangle Count: 207154 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 1236 Safe Instance Count: 1236 Indices Count: 34488 Indices to Triangle Count: 11496 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 1027986 1: 66595 2: 0 3: 0 4: 24 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 12 HZB Mip-4 Count: 4 HZB Mip-5 Count: 3 HZB Mip-6 Count: 13 HZB Mip-7 Count: 13 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 6.70GiB Default: 6.41GiB NonStreaming: 1.16GiB HeapManager: 256.99MiB Free: 256.99MiB Bindable Buffers: 70.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 69.31MiB Bindable Textures: 737.89MiB RO Textures: 4.75MiB RO Cube Texture: 12.00KiB Render Target Textures: 208.81MiB RW Render Target Textures: 338.94MiB Depth Stencils: 185.38MiB Cube Depth Stencils: 0.00B Managed Buffers: 43.88MiB Free: 43.88MiB Streaming: 3.00GiB Textures: 3.00GiB Missing: 1.05GiB Specific: 1.21GiB Borrowing: 583.81MiB Flare: 33.17KiB Grass: 12.56MiB Light Clustering: 167.12MiB Material: 826.36KiB Mwm: 168.28MiB Particle: 40.38MiB Raytracing: 153.50MiB Runtime Data: 7.88MiB Unknown: 0.00B Armor: 7.88MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 21.25MiB Unified Index Buffer: 64.00MiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.01MiB Managed Generated Textures: 40.00KiB Upload: 287.50MiB Data Uploader: 256.00MiB Bindable Buffers: 30.38MiB Upload Buffers: 14.38MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 10.55GiB Process Memory: 10.55GiB GC: 942.34MiB GC Total: 942.34MiB GC Committed Total: 968.61MiB GC Total Allocated: 5.98GiB GC Total Pause Duration: 2.96s GC Collection Count 0: 642 GC Collection Count 1: 182 GC Collection Count 2: 11 Havok Memory: 208.26MiB Native Allocators: 1.03GiB Heap: 1.02GiB Heap Allocation Count: unavailable Bump: 596.85KiB Systems: 7.69GiB DCS_Scenes: 10.23MiB Render12: 6.70GiB Default: 6.41GiB NonStreaming: 1.16GiB HeapManager: 256.99MiB Free: 256.99MiB Bindable Buffers: 70.81MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 69.31MiB Bindable Textures: 737.89MiB RO Textures: 4.75MiB RO Cube Texture: 12.00KiB Render Target Textures: 208.81MiB RW Render Target Textures: 338.94MiB Depth Stencils: 185.38MiB Cube Depth Stencils: 0.00B Managed Buffers: 43.88MiB Free: 43.88MiB Streaming: 3.00GiB Textures: 3.00GiB Missing: 1.05GiB Specific: 1.21GiB Borrowing: 583.81MiB Flare: 33.17KiB Grass: 12.56MiB Light Clustering: 167.12MiB Material: 826.36KiB Mwm: 168.28MiB Particle: 40.38MiB Raytracing: 153.50MiB Runtime Data: 7.88MiB Unknown: 0.00B Armor: 7.88MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 0.00B Voxel: 0.00B Water: 0.00B Scene: 21.25MiB Unified Index Buffer: 64.00MiB Water: 0.00B Mix: 1.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.01MiB Managed Generated Textures: 40.00KiB Upload: 287.50MiB Data Uploader: 256.00MiB Bindable Buffers: 30.38MiB Upload Buffers: 14.38MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 1,001.56MiB Planet Bitmaps: 989.31MiB Natives: 0.00B NativeDictionary: 12.25MiB Pools: 13.35MiB Default for ParallelWorkTask Pooled Count: 11,819.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,682.00 Active (borrowed) Count: 756.00 Bytes Pooled: 79KiB Default for BlockingWaiter Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 336B Default for ContinuationQueueContinuation Pooled Count: 157.00 Active (borrowed) Count: 97.00 Bytes Pooled: 9KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 611.00 Active (borrowed) Count: 1.00 Bytes Pooled: 48KiB Default for Optional Pooled Count: 945.00 Active (borrowed) Count: 0.00 Bytes Pooled: 44KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,074.00 Active (borrowed) Count: 204.00 Bytes Pooled: 387KiB Default for DirectContinuationModifier Pooled Count: 4.00 Active 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PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Render Update Frames Pooled Count: 67.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Render Frame Replay Tokens Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B Default for MulticastCompletion Pooled Count: 361.00 Active (borrowed) Count: 3.00 Bytes Pooled: 11KiB ResourcePool-AllocationRecord Pooled Count: 56.00 Active (borrowed) Count: 20,174.00 Bytes Pooled: 5KiB SlugWorkspaceBuffers Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 57.00 Active (borrowed) Count: 303.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 2.00 Active (borrowed) Count: 491.00 Bytes Pooled: 560B GPUResourcePool-DepthStencilTexture Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 728B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 1.00 Active (borrowed) Count: 120.00 Bytes Pooled: 64B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 36,450.00 Active (borrowed) Count: 8,025.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 131.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 1,008B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 48.00 Bytes Pooled: 328B Default for Slice Pooled Count: 1.00 Active (borrowed) Count: 59.00 Bytes Pooled: 104B GPUResourcePool-UploadBuffer Pooled Count: 87.00 Active (borrowed) Count: 147.00 Bytes Pooled: 5KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 1KiB Default for Face Pooled Count: 6.00 Active (borrowed) Count: 60.00 Bytes Pooled: 576B GPUResourcePool-RenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 144B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 271.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 253.00 Active (borrowed) Count: 3.00 Bytes Pooled: 38KiB OneShotAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 256.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB ResourcePool-ManagedTexturePin Pooled Count: 0.00 Active (borrowed) Count: 89.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Vector Font Batches Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Vector Draw batches Pooled Count: 44.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,553.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 944.00 Active (borrowed) Count: 0.00 Bytes Pooled: 37KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,663.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 40.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-ScreenQuadJob Pooled Count: 17.00 Active (borrowed) Count: 99.00 Bytes Pooled: 408B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 40B Default for ExternalHandlersVersion Pooled Count: 0.00 Active (borrowed) Count: 171.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 171.00 Bytes Pooled: 0B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 44.00 Active (borrowed) Count: 21.00 Bytes Pooled: 7KiB Default for RenderDrawCommandBuffer Pooled Count: 52.00 Active (borrowed) Count: 21.00 Bytes Pooled: 3KiB Default for PersistentDrawBatch Pooled Count: 45.00 Active (borrowed) Count: 21.00 Bytes Pooled: 2KiB ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-ChunkBuffer Pooled Count: 0.00 Active (borrowed) Count: 849.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 0.00 Active (borrowed) Count: 12,329.00 Bytes Pooled: 0B ResourcePool-MicroChunk Pooled Count: 0.00 Active (borrowed) Count: 290.00 Bytes Pooled: 0B GPUResourcePool-MicroBuffer Pooled Count: 0.00 Active (borrowed) Count: 13,466.00 Bytes Pooled: 0B GPUResourcePool-ROTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 912B GPUResourcePool-TransientConstantBuffer Pooled Count: 709.00 Active (borrowed) Count: 1,210.00 Bytes Pooled: 33KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 11.00 Bytes Pooled: 0B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,088.00 Active (borrowed) Count: 490.00 Bytes Pooled: 1MiB GPUResourcePool-D3DHelper`1 Pooled Count: 35.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 395.00 Active (borrowed) Count: 490.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 885.00 Active (borrowed) Count: 0.00 Bytes Pooled: 194KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 395.00 Active (borrowed) Count: 490.00 Bytes Pooled: 299KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 395.00 Active (borrowed) Count: 490.00 Bytes Pooled: 321KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 595.00 Bytes Pooled: 0B ResourcePool-RASPool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B GPUResourcePool-RASBuffer Pooled Count: 0.00 Active (borrowed) Count: 449.00 Bytes Pooled: 0B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 320B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for ForEachLoopWork Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 0.00 Active (borrowed) Count: 11,476.00 Bytes Pooled: 0B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 1,022.00 Active (borrowed) Count: 75.00 Bytes Pooled: 543KiB Default for EntityTrigger Pooled Count: 1,021.00 Active (borrowed) Count: 208.00 Bytes Pooled: 383KiB Default for List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for VoxelLoadingTaskCompletion Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 0.00 Active (borrowed) Count: 196.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ResourceLoadingTask Pooled Count: 40.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 237.00 Bytes Pooled: 0B Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 23.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 47.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 560B Default for TransformContext Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for AsyncStateMachineOptional Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ProceduralBundleContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 240B Default for ProceduralBundleContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for DeleteWhenExpiredCompletion Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: 0B Object Pair List Pooled Count: 0.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Default for StaticContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 168B Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 1,049.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Skipped Object List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for VoxelClipmapRing Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for Dictionary Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 5.00GiB Used: 971.38MiB Pressure: 50.27MiB Pinned: 50.27MiB Graphics Budget: 2.00GiB Used: 2.89GiB Pressure: 2.89GiB Pinned: 0.00B Subsystems AnimationResourcesSubsystem Requested: 371, 0 Completed: 0, 0 Update Time: 8.29ms Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.20us Registered Resources: 0 Loaded Resources: 0 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 14.10us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 13.92MiB Pressure: 4.83MiB Pinned: 4.83MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 3, 0 Update Time: 566.62us Registered Resources: 0 Loaded Resources: 11,122 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 914.44MiB Pressure: 2.41MiB Pinned: 2.41MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.10ms Registered Resources: 3,682 Loaded Resources: 3,682 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.00GiB Used: 2.00GiB Pressure: 2.89GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Particle/ParticleElectricity: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 45 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 19 Created: 19 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 35 Created: 35 PlanetOreDepositComponent Current: 459 Created: 459 CompositePlanetShapeComponent Current: 226 Created: 226 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 19 Created: 19 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 0 Created: 0 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 36 FloatingObjects (Server): 12 Armor Blocks (Server): 2564 Simple Blocks (Server): 926 Functional Blocks (Server): 240 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 34 FloatingObjects (Client): 12 Armor Blocks (Client): 2209 Simple Blocks (Client): 759 Functional Blocks (Client): 217 TrashRemoval PlayerGridPCU: 0 Current: 0 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 0 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 0 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 0.0 Runtime Avg: 0.0 Optimization: 0.0 %