2026-05-19 19:58:18.625 - Main Thread -> Timezone (local - UTC): 1h 2026-05-19 19:58:18.628 - Main Thread -> App Version: 2.2.0.2116 2026-05-19 19:58:18.639 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 19/05/2026 19:58:18 2026-05-19 19:58:18.733 - Main Thread -> Running application with arguments: 2026-05-19 19:58:18.733 - Main Thread -> Runtime Framework: .NET 9.0.15 2026-05-19 19:58:18.994 - Main Thread -> Environment.ProcessorCount: 16 2026-05-19 19:58:18.994 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-05-19 19:58:18.994 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-05-19 19:58:18.994 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-05-19 19:58:19.050 - Main Thread -> CPU: AMD Ryzen 7 3800X 8-Core Processor, 16/8 Logical/Physical Cores, 4376MHz Nominal Maximum Frequency 2026-05-19 19:58:19.050 - Main Thread -> IntPtr.Size: 8 2026-05-19 19:58:19.050 - Main Thread -> Default Culture: en-GB 2026-05-19 19:58:19.050 - Main Thread -> Default UI Culture: en-GB 2026-05-19 19:58:19.050 - Main Thread -> LogEnvironmentInformation - START 2026-05-19 19:58:19.056 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-05-19 19:58:19.056 - Main Thread -> Win32_ComputerSystem.Model: MS-7C37 2026-05-19 19:58:19.064 - Main Thread -> Virtualized: False 2026-05-19 19:58:19.069 - Main Thread -> Environment.ProcessorName: AMD Ryzen 7 3800X 8-Core Processor 2026-05-19 19:58:19.070 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,635,439,104 bytes 2026-05-19 19:58:19.070 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-05-19 19:58:19.070 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 59,053,498,368 bytes 2026-05-19 19:58:19.070 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,176,320,512 bytes 2026-05-19 19:58:19.075 - Main Thread -> Drive C: | Capacity: 1,999,693,930,496 bytes | Free space: 479,390,224,384 bytes 2026-05-19 19:58:19.075 - Main Thread -> Drive D: | Capacity: 4,000,768,323,584 bytes | Free space: 1,907,775,705,088 bytes 2026-05-19 19:58:19.075 - Main Thread -> Drive E: | Capacity: 4,000,768,323,584 bytes | Free space: 2,414,194,593,792 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive F: | Capacity: 8,001,427,599,360 bytes | Free space: 4,001,019,629,568 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive G: | Capacity: 8,001,560,768,512 bytes | Free space: 7,997,830,291,456 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive H: | Capacity: 2,000,381,014,016 bytes | Free space: 1,837,507,964,928 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive I: | Capacity: 10,000,795,693,056 bytes | Free space: 62,823,239,680 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive J: | Capacity: 998,898,855,936 bytes | Free space: 998,760,886,272 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive L: | Capacity: 52,424,704 bytes | Free space: 20,541,440 bytes 2026-05-19 19:58:19.076 - Main Thread -> Drive M: | Capacity: 499,488,145,408 bytes | Free space: 499,372,072,960 bytes 2026-05-19 19:58:19.780 - Main Thread -> LogEnvironmentInformation - END 2026-05-19 19:58:19.878 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} 2026-05-19 19:58:19.881 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-05-19 19:58:19.982 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-05-19 19:58:19.991 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-05-19 19:58:20.010 - Main Thread -> Initializing Engine... 2026-05-19 19:58:20.070 - Main Thread -> Initializing LibraryEngineComponent 2026-05-19 19:58:20.070 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-05-19 19:58:20.070 - Main Thread -> Workers configured. 2026-05-19 19:58:20.071 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-05-19 19:58:20.071 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-05-19 19:58:20.071 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-05-19 19:58:20.071 - Main Thread -> App Data Path: C:\Users\mrath\AppData\Roaming\SpaceEngineers2 2026-05-19 19:58:20.071 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-05-19 19:58:20.082 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Acer SSD FA200 2TB : Type: SSD : Format: NTFS 2026-05-19 19:58:20.082 - Main Thread -> [Crash Handler]: For AppData found drive type: Acer SSD FA200 2TB : Type: SSD : Format: NTFS 2026-05-19 19:58:20.083 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-05-19 19:58:20.083 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\mrath\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-05-19 19:58:20.103 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-05-19 19:58:20.115 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-05-19 19:58:20.115 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-05-19 19:58:20.116 - Main Thread -> Initializing WatchdogComponent 2026-05-19 19:58:20.117 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-05-19 19:58:20.152 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-05-19 19:58:20.154 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-05-19 19:58:20.170 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-05-17T09:57:31.7483251Z"}] LatestGame: {"Name": "$Content:Survival"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-05-19 19:58:20.172 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-05-19 19:58:20.210 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.22 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2026-05-19 19:58:20.211 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-05-19 19:58:20.211 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-05-19 19:58:20.213 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-05-19 19:58:20.220 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-05-19 19:58:20.476 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-05-19 19:58:20.977 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Acer SSD FA200 2TB : Type: SSD : Format: NTFS 2026-05-19 19:58:20.977 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-05-19 19:58:20.992 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Acer SSD FA200 2TB : Type: SSD : Format: NTFS 2026-05-19 19:58:20.998 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-05-19 19:58:20.998 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-05-19 19:58:21.053 - Main Thread -> Info: Started loading definition set Engine 2026-05-19 19:58:21.201 - Main Thread -> Info: Finished loading definition set Engine 2026-05-19 19:58:21.202 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-05-19 19:58:21.202 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-05-19 19:58:21.202 - Main Thread -> Initializing LocalizationEngineComponent 2026-05-19 19:58:21.307 - Main Thread -> STEAM_API: Steam Active Status: True 2026-05-19 19:58:21.307 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-05-19 19:58:21.307 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-05-19 19:58:21.349 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-05-19 19:58:21.364 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-05-19 19:58:21.364 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-05-19 19:58:21.364 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-05-19 19:58:21.365 - Main Thread -> Initializing MusicEngineComponent 2026-05-19 19:58:21.366 - Main Thread -> Initializing WinPlatformEngineComponent 2026-05-19 19:58:21.366 - Main Thread -> Initializing WinRenderEngineComponent 2026-05-19 19:58:21.366 - Main Thread -> Initializing WinMemoryEngineComponent 2026-05-19 19:58:21.366 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-05-19 19:58:21.367 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,363,456,768 bytes. 2026-05-19 19:58:21.368 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-05-19 19:58:21.379 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-05-19 19:58:21.389 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-05-19 19:58:21.393 - Main Thread -> Initializing WinWindowsEngineComponent 2026-05-19 19:58:21.393 - Main Thread -> Initializing AudioEngineComponent 2026-05-19 19:58:21.393 - Main Thread -> Initializing WinSystemEngineComponent 2026-05-19 19:58:21.398 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-05-19 19:58:21.461 - Main Thread -> Initializing VoxelsEngineComponent 2026-05-19 19:58:21.468 - Main Thread -> Initializing Render12EngineComponent 2026-05-19 19:58:21.469 - Main Thread -> LOADING_BEGIN|Render 2026-05-19 19:58:21.469 - Main Thread -> LOADING_BEGIN|Render_Init 2026-05-19 19:58:22.122 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-05-19 19:58:22.202 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-05-19 19:58:22.223 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-05-19 19:58:22.223 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-05-19 19:58:22.227 - Main Thread -> RenderOptionsPart2.Preset = High 2026-05-19 19:58:22.228 - Main Thread -> Initializing RenderDebugObjectManager 2026-05-19 19:58:22.230 - Main Thread -> Initializing RenderContracts 2026-05-19 19:58:22.232 - Main Thread -> Initializing MaterialSettings 2026-05-19 19:58:22.232 - Main Thread -> Initializing RenderSettingsManipulator 2026-05-19 19:58:22.232 - Main Thread -> Initializing RenderFrameStatistics 2026-05-19 19:58:22.232 - Main Thread -> Branching #1 2026-05-19 19:58:22.232 - Main Thread -> Creating Window 2026-05-19 19:58:22.232 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-05-19 19:58:22.232 - Main Thread -> Workers configured. 2026-05-19 19:58:22.233 - Main Thread -> Initializing RenderOutputManager 2026-05-19 19:58:22.233 - Render thread -> LOADING_BEGIN|Render_Window 2026-05-19 19:58:22.234 - Main Thread -> LOADING_TIME|Render_Init|154.72140000000002 2026-05-19 19:58:22.234 - Main Thread -> LOADING_TIME_FULL|Render_Init|765.1576 2026-05-19 19:58:22.234 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-05-19 19:58:22.235 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-05-19 19:58:22.235 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-05-19 19:58:22.235 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-05-19 19:58:22.237 - Main Thread -> Initializing WinInputEngineComponent 2026-05-19 19:58:22.239 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-05-19 19:58:22.347 - Main Thread -> Initializing InputEngineComponent 2026-05-19 19:58:22.351 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-05-19 19:58:22.351 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-05-19 19:58:22.351 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-05-19 19:58:22.352 - Main Thread -> Initializing UIEngineComponent 2026-05-19 19:58:22.354 - Main Thread -> Initialize UI 2026-05-19 19:58:22.354 - Main Thread -> Initializing DebugMenuEngineComponent 2026-05-19 19:58:22.355 - Main Thread -> Initialize Stats 2026-05-19 19:58:22.356 - Main Thread -> Initialize DebugMenu 2026-05-19 19:58:22.371 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-19 19:58:22.543 - Main Thread -> Info: Started loading definition set Core 2026-05-19 19:58:22.567 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-05-19 19:58:22.567 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-05-19 19:58:22.963 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-05-19 19:58:22.963 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-05-19 19:58:22.963 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-05-19 19:58:22.963 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-05-19 19:58:22.995 - Main Thread -> [Audio]: Loading Audio Configuration 2026-05-19 19:58:23.072 - Main Thread -> [Audio]: Loading master bank. 2026-05-19 19:58:23.109 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-05-19 19:58:23.157 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-05-19 19:58:23.188 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-05-19 19:58:23.371 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-05-19 19:58:23.438 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-05-19 19:58:23.479 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-05-19 19:58:23.499 - Render thread -> LOADING_TIME|Render_SystemCoreInit|931.5146 2026-05-19 19:58:23.704 - Main Thread -> [Audio]: Reloading paths. 2026-05-19 19:58:23.725 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-19 19:58:23.725 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-19 19:58:23.726 - Main Thread -> Info: Finished loading definition set Core 2026-05-19 19:58:23.811 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-05-19 19:58:23.876 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-05-19 19:58:23.876 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-05-19 19:58:24.283 - Main Thread -> Loaded 3 recovered behavior events into current batch. 2026-05-19 19:58:24.297 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-05-19 19:58:24.298 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-05-19 19:58:24.300 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-05-19 19:58:24.300 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-05-19 19:58:24.301 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-05-19 19:58:24.301 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-05-19 19:58:24.301 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-05-19 19:58:24.302 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-05-19 19:58:25.878 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, aswhook.dll, KERNEL32.DLL, KERNELBASE.dll, apphelp.dll, SHELL32.dll, msvcp_win.dll, ucrtbase.dll, USER32.dll, win32u.dll, GDI32.dll, gdi32full.dll, ADVAPI32.dll, msvcrt.dll, sechost.dll, RPCRT4.dll, bcrypt.dll, IMM32.DLL, hostfxr.dll, hostpolicy.dll, coreclr.dll, ole32.dll, combase.dll, OLEAUT32.dll, bcryptPrimitives.dll, kernel.appcore.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, Game2.Game.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, windows.storage.dll, Wldp.dll, SHCORE.dll, shlwapi.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, MSCTF.dll, OskSupport.dll, WindowsCodecs.dll, Microsoft.Win32.SystemEvents.dll, DWrite.dll, textinputframework.dll, CoreUIComponents.dll, CoreMessaging.dll, WS2_32.dll, ntmarta.dll, wintypes.dll, System.ComponentModel.TypeConverter.dll, System.Text.Json.dll, sxs.dll, clbcatq.dll, OLEACC.dll, OneCoreCommonProxyStub.dll, UIAutomationCore.dll, PROPSYS.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, wminet_utils.dll, ucrtbase_clr0400.dll, VCRUNTIME140_1_CLR0400.dll, VCRUNTIME140_CLR0400.dll, wmiutils.dll, wbemcomn.dll, wbemprox.dll, wbemsvc.dll, fastprox.dll, amsi.dll, USERENV.dll, profapi.dll, aswAMSI.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, MSVCP140_ATOMIC_WAIT.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.DLL, steamclient64.dll, CRYPT32.dll, imagehlp.dll, WINMM.dll, PSAPI.DLL, SETUPAPI.dll, IPHLPAPI.DLL, cfgmgr32.dll, VERSION.dll, tier0_s64.dll, vstdlib_s64.dll, MSWSOCK.dll, Secur32.dll, SSPICLI.DLL, CRYPTBASE.DLL, gameoverlayrenderer64.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, drvstore.dll, devobj.dll, nvapi64.dll, amd_ags_x64.dll, Vortice.DXGI.dll, System.Runtime.InteropServices.RuntimeInformation.dll, System.Data.Common.dll, dxgi.dll, d3d12.dll, D3D12Core.dll, dxcore.dll, wintrust.dll, CRYPTSP.dll, rsaenh.dll, nvspcap64.dll, nvppex.dll, D3DSCache.dll, twinapi.appcore.dll, VRage.Slug.Native.dll, System.Reflection.dll, GFSDK_Aftermath_Lib.x64.dll, dinput8.dll, inputhost.dll, HID.DLL, nvwgf2umx.dll, powrprof.dll, UMPDC.dll, SharpDX.XInput.dll, nvldumdx.dll, xinput1_4.dll, Microsoft.Extensions.Logging.Abstractions.dll, nvgpucomp64.dll, Avalonia.ReactiveUI.dll, NvMemMapStoragex.dll, System.Reactive.dll, System.Threading.Overlapped.dll, Splat.dll, ReactiveUI.dll, Avalonia.Themes.Fluent.dll, Avalonia.Dialogs.dll, DXGIDebug.dll, System.Diagnostics.StackTrace.dll, Avalonia.Controls.DataGrid.dll, System.Runtime.CompilerServices.Unsafe.dll, Microsoft.CSharp.dll, System.Xml.XmlSerializer.dll, dstoragecore.DLL, dstorage.DLL, dcomp.dll, dwmapi.dll, nvml.dll, nvml.dll, fmod.DLL, fmodstudio.DLL, MMDevApi.dll, AUDIOSES.DLL, resourcepolicyclient.dll, DNSAPI.dll, NSI.dll, dhcpcsvc6.DLL, dhcpcsvc.DLL, WINNSI.DLL, System.Threading.ThreadPool.dll, winhttp.dll, System.Net.Sockets.dll, wshunix.dll, System.Net.NameResolution.dll, winrnr.dll, rasadhlp.dll, NLAapi.dll, wshbth.dll, pnrpnsp.dll, napinsp.dll, Microsoft.Extensions.DependencyInjection.Abstractions.dll, Avalonia.Markup.dll, fwpuclnt.dll, Avalonia.Controls.ItemsRepeater.dll, System.Security.Principal.Windows.dll, System.Security.Claims.dll, schannel.DLL, mskeyprotect.dll, NTASN1.dll, ncrypt.dll, ncryptsslp.dll] 2026-05-19 19:58:25.878 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-05-19 19:58:25.898 - Render thread -> LOADING_TIME|Render_CreateDevice|1332.2747 2026-05-19 19:58:25.898 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|3658.7131 2026-05-19 19:58:25.898 - Render thread -> LOADING_TIME|Render_Window|6.469700000000103 2026-05-19 19:58:25.898 - Render thread -> LOADING_TIME_FULL|Render_Window|3665.3392 2026-05-19 19:58:25.902 - Render thread -> CPU throttling detection is setup: True 2026-05-19 19:58:25.906 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-05-19 19:58:25.907 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-05-19 19:58:25.907 - Main Thread -> Waiting for menu screen texture to be ready. 2026-05-19 19:58:25.914 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-05-19 19:58:25.991 - VRageWorker 7 -> VideoMemoryInfo report: Budget: 7,473,201,152.00 Bytes CurrentUsage: 1,140,662,272.00 Bytes AvailableForReservation: 3,870,818,304.00 Bytes CurrentReservation: 0.00 Bytes 2026-05-19 19:58:25.994 - Main Thread -> Failed to find event type by name: PerformanceStats 2026-05-19 19:58:25.994 - Main Thread -> Failed to find event type by name: ProductionJobStarted 2026-05-19 19:58:25.994 - Main Thread -> Failed to find event type by name: ProductionJobCancelled 2026-05-19 19:58:25.994 - Main Thread -> Failed to find event type by name: AutomationBlockConfigured 2026-05-19 19:58:25.994 - Main Thread -> Failed to find event type by name: ProductionOutputCollected 2026-05-19 19:58:25.995 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, PlayerSpawned, EncounterSpawned, ContractActivated, PaintGunUsed, GridMoved, ConsumableUsed, ContractClosed, ObjectiveActivated, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, PlayerDied, ObjectiveCompleted, EconomyTransaction, JetpackUsed, DatapadCollected, UGCSubscribed, LootContainerOpened, VoxelHandUsed, SectorColonized, ScreenClosed 2026-05-19 19:58:25.999 - Main Thread -> Client frequency set to: 59.940178Hz 2026-05-19 19:58:25.999 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-19 19:58:26.020 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-05-19 19:58:26.022 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-05-19 19:58:26.070 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-19 19:58:26.077 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-19 19:58:26.078 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-19 19:58:26.082 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-19 19:58:26.083 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-05-19 19:58:26.507 - Render thread -> LOADING_TIME|Render_FirstFrame|593.2151 2026-05-19 19:58:26.507 - Render thread -> LOADING_TIME|Render|2102.0208999999995 2026-05-19 19:58:26.507 - Render thread -> LOADING_TIME_FULL|Render|5038.8955 2026-05-19 19:58:27.038 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-05-19 19:58:27.285 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-05-19 19:58:27.285 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-19 19:58:27.285 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-19 19:58:27.285 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-19 19:58:27.285 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-19 19:58:27.419 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-19 19:58:27.652 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-05-19 19:58:28.112 - VRageWorker 11 -> VideoMemoryInfo report: Budget: 7,473,201,152.00 Bytes CurrentUsage: 1,512,349,696.00 Bytes AvailableForReservation: 3,870,818,304.00 Bytes CurrentReservation: 0.00 Bytes 2026-05-19 19:58:37.719 - Render thread -> Warning: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=244, optionalCount=0, pendingQueries=1 2026-05-19 19:58:37.766 - Render thread -> Info: Textures in progress: 2026-05-19 19:58:42.337 - VRageWorker 10 -> VideoMemoryInfo report: Budget: 7,473,201,152.00 Bytes CurrentUsage: 1,559,465,984.00 Bytes AvailableForReservation: 3,870,818,304.00 Bytes CurrentReservation: 0.00 Bytes 2026-05-19 19:58:47.456 - VRageWorker 6 -> VideoMemoryInfo report: Budget: 7,473,201,152.00 Bytes CurrentUsage: 1,559,465,984.00 Bytes AvailableForReservation: 3,870,818,304.00 Bytes CurrentReservation: 0.00 Bytes 2026-05-19 19:58:47.734 - Render thread -> Warning: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=55, optionalCount=0, pendingQueries=1 2026-05-19 19:58:47.734 - Render thread -> Info: Textures in progress: 2026-05-19 19:58:51.282 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-05-19 19:58:51.283 - Main Thread -> LOADING_TIME|Application|32807.4892 2026-05-19 19:58:51.283 - Main Thread -> LOADING_TIME_FULL|Application|34038.2658 2026-05-19 19:58:51.283 - Main Thread -> LOADING_TIME|Main|32814.648400000005 2026-05-19 19:58:51.283 - Main Thread -> LOADING_TIME_FULL|Main|34045.425 2026-05-19 19:58:51.342 - Render thread -> Render loop frequency capped to: 59.94Hz 2026-05-19 19:58:51.480 - Main Thread -> GameAppComponent.Disconnect() - END 2026-05-19 19:58:51.481 - VRageWorker 7 -> Info: Started loading definition set World 2026-05-19 20:01:01.167 - Main Thread -> LoadGameAsync Welcome To Verdure save:$Content:Survival saveBackup: mods: 2026-05-19 20:01:01.183 - Main Thread -> LOADING_BEGIN|Session 2026-05-19 20:01:01.958 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-19 20:01:01.958 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-05-19 20:01:01.959 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-05-19 20:01:01.959 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-19 20:01:01.959 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-19 20:01:01.959 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-19 20:01:02.132 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-19 20:01:02.720 - Main Thread -> Info: Blocks occupancy and mount points loaded in 160 ms (252 block definitions patched) 2026-05-19 20:01:03.109 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-19 20:01:03.109 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-19 20:01:03.110 - Main Thread -> Info: Finished loading definition set World 2026-05-19 20:01:03.448 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-19 20:01:03.448 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-19 20:01:03.448 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-19 20:01:03.448 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-19 20:01:03.640 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-19 20:01:04.364 - Main Thread -> Loading save $Content:Survival - version: 2.2.0.2114 2026-05-19 20:01:10.024 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-05-19 20:01:10.087 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-05-19 20:01:10.087 - Main Thread -> [World Seed Provider]: Using seed -790285118. 2026-05-19 20:01:10.087 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-05-19 20:01:11.243 - Main Thread -> Character added: 99:1 2026-05-19 20:01:16.835 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 Grid PCU: 245 Construction Site PCU: 324 BatteryGrid PCU: 281 Grid PCU: 5 Mining Site PCU: 775 Abandoned Cave PCU: 845 Grid PCU: 80 ConsumableFuelTankItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition IronOreItemPrefab_ServerComposition IronOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition FTUE Drop Pod PCU: 4264 Grid PCU: 80 Grid PCU: 80 Grid PCU: 10 Grid PCU: 80 Grid PCU: 10 Grid PCU: 80 Grid PCU: 337 Grid PCU: 5 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 10 Grid PCU: 10 Grid PCU: 5 Grid PCU: 80 Grid PCU: 10 RootedProjection_ServerComposition Grasshopper PCU: 5499 IronOreItemPrefab_ServerComposition RootedProjection_ServerComposition 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7540 RootedProjection_ServerComposition 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.837 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-19 20:01:16.845 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-05-19 20:01:16.845 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-05-19 20:01:16.845 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-05-19 20:01:16.845 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-05-19 20:01:16.846 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 1516263972 and prefab 29fd0e93-1513-476f-b7a1-3d9d1a1fa977 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy2.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 1317475602 and prefab 34cef9f1-0312-4ad1-a7da-2160422654be : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 269383637 and prefab 6d6a05bb-466a-4d64-9929-901034092f5e : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Helionis\Engineering\SpaceHelionisTestLaunchContract.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 1487724546 and prefab 15335099-36b2-4daa-ac2a-51d2a0879b65 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Helionis\Engineering\SpaceHelionisIncidentContract.def 2026-05-19 20:01:16.848 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-05-19 20:01:16.848 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-05-19 20:01:16.848 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-05-19 20:01:16.848 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 2104798948 and prefab a99a30c5-e25c-4086-9649-773f6b876bf0 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikCommStationUpgradeContract.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 2346299 and prefab c3abcea4-e3e7-4271-b8da-716522e1b8f4 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikUraniumMineAccidentContract.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 943016072 and prefab d76c62f2-208d-4b1b-9908-cd0477a2848a : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikHydrogenProductionFacilityContract.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1446984925 and prefab 717f863d-901d-4f62-82bc-4341720ba404 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikAsteroidExpeditionContract.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 261779910 and prefab f3cc3e02-6ac1-42aa-87e4-b57530f9d781 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Sabotage\SpaceKemikRenegadeHideoutContract.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1895661859 and prefab 34cef9f1-0312-4ad1-a7da-2160422654be : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1862464202 and prefab 5adc3f66-4e16-4404-a191-96682eaa299a : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Salvage\ShipBreakers\SpaceBasedShipBreakers.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1261555175 and prefab b19dacd4-6e8b-4bfe-b12e-e477836df0e9 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Engineering\SectorFoundations\SpaceBasedSectorFoundations.def 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1386066622 and prefab 29fd0e93-1513-476f-b7a1-3d9d1a1fa977 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy2.def 2026-05-19 20:01:16.848 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-05-19 20:01:16.848 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-05-19 20:01:16.848 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-05-19 20:01:16.848 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-05-19 20:01:16.848 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-05-19 20:01:16.848 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-05-19 20:01:16.848 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-05-19 20:01:16.848 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-05-19 20:01:16.848 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1353606908 and prefab 1dab7e8b-14ed-4cf7-a14f-bc40f3c86f6a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Introduction\SpaceVerdureIntroductionContractVS2-2.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 884496964 and prefab e616ece0-79c5-4598-969b-495a24979e0f : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\UnfinishedResearchOutpost\SpaceVerdureAbandonedResearchOutpostContractVS2-2.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1768129639 and prefab 2d3cfeb9-f9d0-4eb0-80af-09dd7840e468 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Sabotage\RenegadeSupression\SpaceVerdureRenegadeSupressionContract.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 610883610 and prefab c3c3a6f9-4082-4d74-a3e0-a5ddda0804e0 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContractVS2-2.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 434789859 and prefab febf3644-a56f-4528-a703-5a5e7b9acef8 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Salvage\RenegadeSalvage\SpaceVerdureRenegadeSalvageContract.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2069769677 and prefab 837b6fcd-79b1-4910-b6af-c48a9fa9ca4a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureSupplyandDemandContract.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 169807840 and prefab 4a76410e-d230-41b7-8d8f-c3aaaf2d036f : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\IndustrialFootHold\SpaceVerdureIndustrialFootHold.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 825286468 and prefab 1bc82577-1d5f-4c6a-bb42-6b5559484dca : Vanilla\Colonization\VS2-2\Contracts\PlanetBased\Verdure\Hauling\SupplyBase\PlanetVerdueSupplyBaseContractVS2-2.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 115066835 and prefab 0894267b-5184-43c1-b15b-5abc49a3af2e : Vanilla\Colonization\VS2-2\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContractVS2-2.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 88797790 and prefab 6585d632-3299-4264-872d-d1ac118c2ac4 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureArmedFrontierContract.def 2026-05-19 20:01:16.849 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 750498558 and prefab 3f1c52ac-41c3-42f4-a7fb-e11c5220de6a : Vanilla\Colonization\VS2-2\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityContractVS2-2.def 2026-05-19 20:01:16.849 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-05-19 20:01:16.849 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-05-19 20:01:16.849 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-05-19 20:01:16.849 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-05-19 20:01:16.849 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-05-19 20:01:16.849 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-05-19 20:01:17.101 - Main Thread -> Sorting jobs for scene of 536 jobs with seed '0' 2026-05-19 20:01:17.185 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-05-19 20:01:17.185 - Main Thread -> [World Seed Provider]: Using seed -790285118. 2026-05-19 20:01:17.185 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-05-19 20:01:17.279 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-05-19 20:01:17.336 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-05-19 20:01:17.436 - Main Thread -> [Saving] Starting save 2026-05-19 20:01:17.447 - Main Thread -> [Saving] Capturing Session State 2026-05-19 20:01:17.523 - Main Thread -> [Saving] Captured Session State 2026-05-19 20:01:17.523 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-05-19 20:01:17.604 - Main Thread -> Info: Spawn PlanetEncounter: 'SectorID : Sector Offset : -46, 24 - Layer : 0 - Face Index : 1 -- EntityID : 0' VerdureEncounter_ExcavationSite1_Composite 2026-05-19 20:01:18.234 - VRageWorker 10 -> Info: Successful planet spawn location. 2026-05-19 20:01:18.269 - VRageWorker 12 -> Info: Successful planet spawn location. 2026-05-19 20:01:18.321 - VRageWorker 12 -> Warning: Could not find valid planet spawn location. 2026-05-19 20:01:19.037 - VRageWorker 5 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-05-19 20:01:19.338 - Main Thread -> Character added: 196:1 2026-05-19 20:01:20.003 - Main Thread -> [Saving] screenshotTask Start 2026-05-19 20:01:20.003 - Main Thread -> [Saving] screenshotTask Done 2026-05-19 20:01:20.003 - Main Thread -> [Saving] container CommitAsync Start 2026-05-19 20:01:21.026 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-05-19 20:01:21.030 - Main Thread -> Exception occurred: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetTextureTileProviderBase`2.TryGetTile(TTileKey key) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetTextureTileProviderBase`2.GetOrCreateTile(TTileKey key) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.PlanetTextureTileProviderBase`2.Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.IPlanetTextureTileProvider.TryGet[TBitmap](TTileKey requestedKey) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.SlicedTextureHelper`4.TrySample2x2(Int32 faceIndex, Int32 mipLevel, Vector2I position, Span`1 pixels, Vector2 uv) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.SlicedTextureHelper`4.Sample2x2(Int32 faceIndex, Int32 mipLevel, Vector2 uv, Span`1 pixels, Single& tx, Single& ty) at Keen.VRage.Voxels.Storage.Bitmaps.PlanetBitmaps.SlicedCubemap`1.SampleFace2x2(CubemapFace face, Int32 mipLevel, Vector2 uv, Span`1 pixels, Single& tx, Single& ty) at Keen.VRage.Voxels.Storage.Bitmaps.CubemapSampler2By2`5.SampleFace(CubemapFace face, Vector2 coords, Int32 mipLevel) at Keen.VRage.Voxels.Storage.Planet.Surface.DetailCubemapElement.SamplePosition(CubemapFace face, Vector2 faceUVCoordinates, Int32 seed, Int32 lodLevel) at Keen.VRage.Voxels.Storage.Planet.PlanetShapeProvider.SampleHeightInternal(CubemapFace face, Vector2 uvCoordinates, Int32 lod) at Keen.VRage.Voxels.Storage.Planet.PlanetShapeProvider.SampleHeightAndNormal(CubemapFace face, Vector2 uvCoordinates, Int32 lod) at Keen.VRage.Voxels.Storage.Planet.PlanetShapeProvider.SamplePlanetPosition(Vector3 localPos, Int32 lod, SampledPlanetPosition& spp) at Keen.VRage.Voxels.Storage.Planet.PlanetSectorHelpers.CheckPreciseSlope(Vector3 position, Single distanceToCenter, SerializableRange tolerance, IBiomeSectorStorage storage) at Keen.VRage.Voxels.Storage.Planet.ItemGenerator`2.VerifyRules(Vector3 position, TItem item, Single heightRange, IPlanetBiome biome, IPlanetBiome checkedBiome, SampledPlanetPosition& spp, Byte materialIndex, IBiomeSectorStorage storage, Boolean checkPreciseSlope, PlanetVersionDefinition version) at Keen.VRage.Voxels.Storage.Planet.ItemGenerator`2.GenerateItemsAsync(Single heightRange, IBiomeSectorStorage storage, Random random, GenerateNextCoord generateNextCoordinates, GetTallyData getTallyData, GenerateItemAsync generateItem, Action`1 processBiome, Single oversampleFactor, Boolean checkPreciseSlope) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.TaskExtensions.TryConsumeCompleted(Task task, Boolean propagateCancellations) at Keen.VRage.Library.Threading.TaskExtensions.ConsumeExpectCompleted(Task task, Boolean propagateCancellations) at Keen.VRage.Voxels.Storage.Planet.ItemGenerator`2.GenerateItems(Single heightRange, IBiomeSectorStorage storage, Random random, GenerateNextCoord generateNextCoordinates, GetTallyData getTallyData, GenerateItem generateItem, Action`1 processBiome, Single oversampleFactor, Boolean checkPreciseSlope) at Keen.VRage.Voxels.Storage.Planet.PlanetEnvironment.PlanetEnvironmentSectorObjectBuilder.GenerateEnvironmentEntities() at Keen.VRage.Voxels.Storage.Planet.PlanetEnvironment.PlanetEnvironmentSectorObjectBuilder.Generate(Boolean async) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.VRage.Library.Threading.Task.MultiTaskAwaiter.CompleteInternal() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskBase.GetExceptionResult() --- End of stack trace from previous location --- at Keen.VRage.Library.Threading.TaskExtensions.BlockingWaiter.Wait(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean propagateResult, Boolean ignoreTaskCancelledException) at Keen.VRage.Library.Threading.TaskExtensions.WaitBlocking(Task task, TimeSpan timeout, ICustomQueuePump customPump, Boolean ignoreTaskCancelledException) at Keen.VRage.DCS.Scenes.Scene.ExecuteAsync(Int32 from, Int32 to) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-05-19 20:01:21.365 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-05-19 20:01:21.365 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-05-19 20:01:23.735 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-05-19 20:01:23.772 - Main Thread -> [Saving] container CommitAsync Done 2026-05-19 20:01:23.772 - Main Thread -> [Saving] update save meta Start 2026-05-19 20:01:23.773 - Main Thread -> [Saving] update save meta Done 2026-05-19 20:01:23.773 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-05-19 20:01:23.773 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-05-19 20:01:23.774 - Main Thread -> [Saving] Saving finished Success 2026-05-19 20:01:24.959 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-05-19 20:01:24.960 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-05-19 20:01:24.960 - Main Thread -> WriteLine Closed