2026-05-15 18:50:11.082 - Main Thread -> Timezone (local - UTC): 2h 2026-05-15 18:50:11.086 - Main Thread -> App Version: 2.2.0.2116 2026-05-15 18:50:11.111 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 5/15/2026 6:50:11 PM 2026-05-15 18:50:21.389 - Main Thread -> Running application with arguments: 2026-05-15 18:50:21.389 - Main Thread -> Runtime Framework: .NET 9.0.15 2026-05-15 18:50:21.693 - Main Thread -> Environment.ProcessorCount: 20 2026-05-15 18:50:21.693 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-05-15 18:50:21.693 - Main Thread -> Environment.CommandLine: S:\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-05-15 18:50:21.693 - Main Thread -> Environment.CurrentDirectory: S:\common\SpaceEngineers2 2026-05-15 18:50:21.750 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2026-05-15 18:50:21.751 - Main Thread -> CPU: 13th Gen Intel(R) Core(TM) i5-13600KF 2026-05-15 18:50:21.751 - Main Thread -> IntPtr.Size: 8 2026-05-15 18:50:21.751 - Main Thread -> Default Culture: en-US 2026-05-15 18:50:21.751 - Main Thread -> Default UI Culture: en-US 2026-05-15 18:50:21.751 - Main Thread -> LogEnvironmentInformation - START 2026-05-15 18:50:21.751 - Main Thread -> Error occured during enumerating environment information. Application is continuing. Exception: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementPath..cctor() --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemLogHelper.LogEnvironmentInformation(Log log) 2026-05-15 18:50:21.751 - Main Thread -> LogEnvironmentInformation - END 2026-05-15 18:50:21.826 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2116","System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} 2026-05-15 18:50:21.828 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-05-15 18:50:21.943 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-05-15 18:50:21.949 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-05-15 18:50:21.963 - Main Thread -> Initializing Engine... 2026-05-15 18:50:22.013 - Main Thread -> Initializing LibraryEngineComponent 2026-05-15 18:50:22.014 - Main Thread -> Clamping maximum number of workers threads, 20 cores detected. 2026-05-15 18:50:22.014 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-05-15 18:50:22.014 - Main Thread -> Workers configured. 2026-05-15 18:50:22.015 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-05-15 18:50:22.015 - Main Thread -> Command line argument 0: S:\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-05-15 18:50:22.015 - Main Thread -> Working directory: S:\common\SpaceEngineers2 2026-05-15 18:50:22.015 - Main Thread -> App Data Path: C:\users\steamuser\AppData\Roaming\SpaceEngineers2 2026-05-15 18:50:22.015 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-05-15 18:50:22.033 - Main Thread -> Wine Version: 11.0 2026-05-15 18:50:22.034 - Main Thread -> Wine Build ID: wine-11.0 2026-05-15 18:50:22.034 - Main Thread -> [Crash Handler] : [Process Tag Added] : Wine 2026-05-15 18:50:22.052 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-05-15 18:50:22.056 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Unknown : Type: Unspecified : Format: Unknown 2026-05-15 18:50:22.056 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-05-15 18:50:22.057 - Main Thread -> [Crash Handler]: For AppData found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-05-15 18:50:22.064 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-05-15 18:50:22.064 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\users\steamuser\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-05-15 18:50:22.117 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-05-15 18:50:22.136 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-05-15 18:50:22.136 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-05-15 18:50:22.137 - Main Thread -> Initializing WatchdogComponent 2026-05-15 18:50:22.137 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-05-15 18:50:22.197 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.6 BusVolumes: {"bus:/Music": 0.6,"bus:/UI": 1,"bus:/SFX": 0.4,"bus:/SFX/Tools": 0.7} 2026-05-15 18:50:22.206 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Centered" 2026-05-15 18:50:22.212 - Main Thread -> Loaded Options part: CrashReportingOptionsPart : ShareContactInformation: true ContactInformation: "JimmMunozMostaza@alienscalientesentuzona.eu" 2026-05-15 18:50:22.222 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-05-15 18:50:22.255 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-03-23T18:33:20.2317349Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-05-15T16:39:01.0413810Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-05-15T16:18:28.9573140Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-05-15 18:50:22.266 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "es-ES" 2026-05-15 18:50:22.314 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "High" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Medium" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2026-05-15 18:50:22.315 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-05-15 18:50:22.315 - Main Thread -> [Crash Handler] : [User Contact] : JimmMunozMostaza@alienscalientesentuzona.eu 2026-05-15 18:50:22.316 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-05-15 18:50:22.318 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-05-15 18:50:22.343 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'S:\common\SpaceEngineers2\GameData' in 'S:\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'S:\common\VRage\GameData'; directory does not exist at path 'S:\common\SpaceEngineers2\VRage\GameData' in 'S:\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-05-15 18:50:22.515 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-05-15 18:50:22.995 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-05-15 18:50:22.995 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-05-15 18:50:22.999 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-05-15 18:50:23.009 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-05-15 18:50:23.009 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Unknown : Type: Unspecified : Format: Unknown 2026-05-15 18:50:23.014 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-05-15 18:50:23.015 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2116"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-05-15 18:50:23.079 - Main Thread -> Info: Started loading definition set Engine 2026-05-15 18:50:24.117 - Main Thread -> Info: Finished loading definition set Engine 2026-05-15 18:50:24.118 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-05-15 18:50:24.118 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-05-15 18:50:24.118 - Main Thread -> Initializing LocalizationEngineComponent 2026-05-15 18:50:24.202 - Main Thread -> STEAM_API: Steam Active Status: True 2026-05-15 18:50:24.202 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-05-15 18:50:24.203 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-05-15 18:50:24.269 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-05-15 18:50:24.284 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-05-15 18:50:24.284 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-05-15 18:50:24.284 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-05-15 18:50:24.284 - Main Thread -> Initializing MusicEngineComponent 2026-05-15 18:50:24.285 - Main Thread -> Initializing WinPlatformEngineComponent 2026-05-15 18:50:24.285 - Main Thread -> Initializing WinRenderEngineComponent 2026-05-15 18:50:24.285 - Main Thread -> Initializing WinMemoryEngineComponent 2026-05-15 18:50:24.285 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-05-15 18:50:24.286 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,164,121,600 bytes. 2026-05-15 18:50:24.288 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-05-15 18:50:24.305 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-05-15 18:50:24.318 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-05-15 18:50:24.323 - Main Thread -> Initializing WinWindowsEngineComponent 2026-05-15 18:50:24.323 - Main Thread -> Initializing AudioEngineComponent 2026-05-15 18:50:24.323 - Main Thread -> Initializing WinSystemEngineComponent 2026-05-15 18:50:24.328 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-05-15 18:50:24.354 - Main Thread -> Initializing VoxelsEngineComponent 2026-05-15 18:50:24.357 - Main Thread -> Initializing Render12EngineComponent 2026-05-15 18:50:24.357 - Main Thread -> LOADING_BEGIN|Render 2026-05-15 18:50:24.357 - Main Thread -> LOADING_BEGIN|Render_Init 2026-05-15 18:50:25.116 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-05-15 18:50:25.202 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-05-15 18:50:25.274 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-05-15 18:50:25.277 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-05-15 18:50:25.284 - Main Thread -> RenderOptionsPart2.Preset = High 2026-05-15 18:50:25.286 - Main Thread -> Initializing RenderDebugObjectManager 2026-05-15 18:50:25.287 - Main Thread -> Initializing RenderContracts 2026-05-15 18:50:25.288 - Main Thread -> Initializing MaterialSettings 2026-05-15 18:50:25.288 - Main Thread -> Initializing RenderSettingsManipulator 2026-05-15 18:50:25.288 - Main Thread -> Initializing RenderFrameStatistics 2026-05-15 18:50:25.289 - Main Thread -> Branching #1 2026-05-15 18:50:25.290 - Main Thread -> Creating Window 2026-05-15 18:50:25.290 - Main Thread -> Clamping maximum number of workers threads, 20 cores detected. 2026-05-15 18:50:25.290 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-05-15 18:50:25.290 - Main Thread -> Workers configured. 2026-05-15 18:50:25.290 - Main Thread -> Initializing RenderOutputManager 2026-05-15 18:50:25.291 - Render thread -> LOADING_BEGIN|Render_Window 2026-05-15 18:50:25.292 - Main Thread -> LOADING_TIME|Render_Init|367.51779999999997 2026-05-15 18:50:25.293 - Main Thread -> LOADING_TIME_FULL|Render_Init|935.1908 2026-05-15 18:50:25.293 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-05-15 18:50:25.294 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-05-15 18:50:25.294 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-05-15 18:50:25.294 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-05-15 18:50:25.296 - Main Thread -> Initializing WinInputEngineComponent 2026-05-15 18:50:25.353 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-05-15 18:50:25.395 - Main Thread -> Initializing InputEngineComponent 2026-05-15 18:50:25.403 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-05-15 18:50:25.404 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-05-15 18:50:25.404 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-05-15 18:50:25.408 - Main Thread -> Initializing UIEngineComponent 2026-05-15 18:50:25.411 - Main Thread -> Initialize UI 2026-05-15 18:50:25.412 - Main Thread -> Initializing DebugMenuEngineComponent 2026-05-15 18:50:25.413 - Main Thread -> Initialize Stats 2026-05-15 18:50:25.414 - Main Thread -> Initialize DebugMenu 2026-05-15 18:50:25.459 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-15 18:50:25.519 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-05-15 18:50:25.520 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-05-15 18:50:26.253 - Render thread -> LOADING_TIME|Render_SystemCoreInit|733.1074 2026-05-15 18:50:32.817 - Render thread -> Loaded modules: [SpaceEngineers2.exe, ntdll.dll, kernel32.dll, kernelbase.dll, SHELL32.dll, advapi32.dll, msvcrt.dll, rpcrt4.dll, cryptbase.dll, ucrtbase.dll, sechost.dll, gdi32.dll, user32.dll, win32u.dll, shlwapi.dll, shcore.dll, imm32.dll, hostfxr.dll, hostpolicy.dll, coreclr.dll, ole32.dll, combase.dll, coml2.dll, OLEAUT32.dll, System.Private.CoreLib.dll, SpaceEngineers2.dll, System.Runtime.dll, mscoree.dll, dbghelp.dll, System.Linq.dll, VRage.Core.dll, VRage.Library.dll, VRage.Platform.Windows.dll, System.Collections.dll, System.Diagnostics.Process.dll, System.ComponentModel.Primitives.dll, System.Collections.NonGeneric.dll, Microsoft.Win32.Primitives.dll, System.Runtime.InteropServices.dll, clrjit.dll, System.Memory.dll, System.Xml.ReaderWriter.dll, System.Private.Xml.dll, System.Threading.dll, System.Collections.Immutable.dll, icu.dll, icuuc68.dll, icudt68.dll, MSVCP140.dll, VCRUNTIME140.dll, VCRUNTIME140_1.dll, icuin68.dll, System.Numerics.Vectors.dll, System.Text.RegularExpressions.dll, Game2.Game.dll, System.Threading.Thread.dll, System.Net.Primitives.dll, System.Windows.Forms.dll, System.Private.Windows.Core.dll, System.Windows.Forms.Primitives.dll, System.Net.Http.dll, System.Diagnostics.Tracing.dll, System.Diagnostics.DiagnosticSource.dll, System.Net.Security.dll, System.Security.Cryptography.dll, System.Private.Uri.dll, BCrypt.dll, System.Collections.Concurrent.dll, Game2.Client.dll, Game2.ContentBuilder.dll, Game2.Simulation.dll, VRage.AI.dll, VRage.Analytics.dll, VRage.Animation.Client.dll, VRage.Animation.dll, VRage.Audio.dll, VRage.Client.ContentBuilder.dll, VRage.Client.dll, VRage.ContentPipeline.Builder.Plugin.dll, VRage.Core.Game.dll, VRage.DCS.dll, VRage.Game.Client.dll, VRage.Game.dll, VRage.Input.dll, VRage.Multiplayer.dll, VRage.Physics.Client.dll, VRage.Physics.dll, VRage.Render.dll, VRage.Render12.dll, VRage.Scripting.dll, VRage.Steam.dll, VRage.UI.dll, VRage.UI.Shared.dll, VRage.Voxels.Client.dll, VRage.Voxels.dll, VRage.Water.Client.dll, VRage.Water.dll, System.ObjectModel.dll, Avalonia.Base.dll, Steamworks.NET.dll, mscorlib.dll, Avalonia.Controls.dll, SixLabors.ImageSharp.dll, Vortice.Dxc.dll, Vortice.DirectX.dll, Jamarino.IntervalTree.dll, netstandard.dll, System.Linq.Expressions.dll, System.Reflection.Emit.ILGeneration.dll, System.Reflection.Emit.Lightweight.dll, System.Reflection.Primitives.dll, Vortice.Direct3D12.dll, SharpGen.Runtime.dll, NoAlloq.dll, System.Drawing.Primitives.dll, System.Collections.Specialized.dll, System.ComponentModel.dll, Avalonia.Markup.Xaml.dll, System.Text.Encoding.Extensions.dll, System.Drawing.Common.dll, comctl32.dll, winex11.drv, uxtheme.dll, System.ComponentModel.EventBasedAsync.dll, Accessibility.dll, gdiplus.dll, windowscodecs.dll, propsys.dll, Microsoft.Win32.SystemEvents.dll, System.ComponentModel.TypeConverter.dll, System.Text.Json.dll, OLEACC.dll, UIAutomationCore.dll, actxprxy.dll, Vortice.Mathematics.dll, System.Runtime.Intrinsics.dll, Vortice.DirectStorage.dll, System.Management.dll, System.Runtime.Extensions.dll, Microsoft.Win32.Registry.dll, System.Resources.ResourceManager.dll, System.Diagnostics.StackTrace.dll, System.Reflection.Metadata.dll, Microsoft.DiaSymReader.Native.amd64.dll, System.Text.Encodings.Web.dll, System.ComponentModel.Annotations.dll, SharpDX.DirectInput.dll, SharpDX.dll, VRage.Platform.Windows.Native.dll, MSVCP140_ATOMIC_WAIT.dll, System.IO.FileSystem.Watcher.dll, System.IO.Hashing.dll, System.IO.Compression.dll, System.IO.Compression.Brotli.dll, System.IO.Compression.Native.dll, System.Diagnostics.Contracts.dll, steam_api64.dll, steamclient64.dll, lsteamclient.dll, ws2_32.dll, WINMM.dll, msacm32.dll, CRYPT32.dll, IPHLPAPI.DLL, dnsapi.dll, nsi.dll, imagehlp.dll, PSAPI.DLL, VERSION.dll, SETUPAPI.dll, MSWSOCK.dll, Secur32.dll, Kerberos.dll, MSV1_0.dll, netapi32.dll, netutils.dll, gameoverlayrenderer64.dll, CFGMGR32.dll, VRage.Physics.Native.dll, VRage.Voxels.Native.dll, NvApiWrapper.dll, msasn1.dll, cryptnet.dll, wldp.dll, winevulkan.dll, amd_ags_x64.dll, vulkan-1.dll, Vortice.DXGI.dll, System.Runtime.InteropServices.RuntimeInformation.dll, System.Data.Common.dll, dxgi.dll, d3d12.dll, d3d12core.dll, wineopenxr.dll, VRage.Slug.Native.dll, System.Reflection.dll, dinput8.dll, hid.dll, SharpDX.XInput.dll, xinput1_4.dll, Microsoft.Extensions.Logging.Abstractions.dll, Avalonia.ReactiveUI.dll, System.Reactive.dll, amdxc64.dll, Splat.dll, ReactiveUI.dll, dstoragecore.dll, dstorage.dll, System.Threading.Overlapped.dll, Avalonia.Themes.Fluent.dll, Avalonia.Dialogs.dll, Avalonia.Controls.DataGrid.dll, System.Runtime.CompilerServices.Unsafe.dll, System.Console.dll] 2026-05-15 18:50:32.820 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-05-15 18:50:32.845 - Render thread -> LOADING_TIME|Render_CreateDevice|1857.3238000000001 2026-05-15 18:50:32.846 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|7491.4828 2026-05-15 18:50:32.846 - Render thread -> LOADING_TIME|Render_Window|62.997299999999996 2026-05-15 18:50:32.846 - Render thread -> LOADING_TIME_FULL|Render_Window|7555.4271 2026-05-15 18:50:32.918 - Render thread -> CPU throttling detection is setup: True 2026-05-15 18:50:33.020 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-05-15 18:50:33.340 - Render thread -> LOADING_TIME|Render_FirstFrame|319.9654 2026-05-15 18:50:33.340 - Render thread -> LOADING_TIME|Render|2781.7991999999995 2026-05-15 18:50:33.341 - Render thread -> LOADING_TIME_FULL|Render|8983.6312 2026-05-15 18:50:33.822 - Main Thread -> Info: Started loading definition set Core 2026-05-15 18:50:36.427 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-05-15 18:50:36.427 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-05-15 18:50:36.427 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-05-15 18:50:36.427 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-05-15 18:50:36.476 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-15 18:50:36.479 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-15 18:50:36.481 - Main Thread -> [Audio]: Loading Audio Configuration 2026-05-15 18:50:36.678 - Main Thread -> [Audio]: Loading master bank. 2026-05-15 18:50:36.730 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-05-15 18:50:36.794 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-05-15 18:50:36.838 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-05-15 18:50:37.000 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-05-15 18:50:37.098 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-05-15 18:50:37.139 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-05-15 18:50:37.353 - Main Thread -> [Audio]: Reloading paths. 2026-05-15 18:50:37.373 - Main Thread -> Info: Finished loading definition set Core 2026-05-15 18:50:37.379 - Main Thread -> Cannot detect CPU via management interface, using fallback. Reason: System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.<>c.b__6_0(String rootPath, String path) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetInfoCPU(UInt32& physicalCores, UInt32& logicalCores) 2026-05-15 18:50:37.443 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-05-15 18:50:37.509 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2026-05-15 18:50:37.542 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-05-15 18:50:37.543 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-05-15 18:50:37.733 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-15 18:50:37.745 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-05-15 18:50:37.746 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-15 18:50:37.749 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-05-15 18:50:37.749 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-05-15 18:50:40.323 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-05-15 18:50:40.326 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-05-15 18:50:40.327 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-05-15 18:50:40.328 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-05-15 18:50:40.328 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-05-15 18:50:40.328 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-05-15 18:50:40.328 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-05-15 18:50:40.329 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-05-15 18:50:40.334 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-05-15 18:50:40.334 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-05-15 18:50:40.334 - Main Thread -> Waiting for menu screen texture to be ready. 2026-05-15 18:50:40.338 - Main Thread -> Failed to find event type by name: PerformanceStats 2026-05-15 18:50:40.339 - Main Thread -> Failed to find event type by name: ProductionJobStarted 2026-05-15 18:50:40.340 - Main Thread -> Failed to find event type by name: ProductionJobCancelled 2026-05-15 18:50:40.340 - Main Thread -> Failed to find event type by name: AutomationBlockConfigured 2026-05-15 18:50:40.340 - Main Thread -> Failed to find event type by name: ProductionOutputCollected 2026-05-15 18:50:40.341 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, DatapadViewed, PlayerSpawned, EncounterSpawned, ContractActivated, PaintGunUsed, GridMoved, ConsumableUsed, ContractClosed, ObjectiveActivated, BlueprintCreation, DiscoveryStateChanged, BlockBuilt, BlueprintImported, BlueprintPublished, FastTravelled, PlayerDied, ObjectiveCompleted, EconomyTransaction, JetpackUsed, DatapadCollected, UGCSubscribed, LootContainerOpened, VoxelHandUsed, SectorColonized, ScreenClosed 2026-05-15 18:50:40.345 - Main Thread -> Client frequency set to: 60.00024Hz 2026-05-15 18:50:40.345 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-15 18:50:40.370 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-05-15 18:50:40.373 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-05-15 18:50:40.376 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-05-15 18:50:40.596 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-05-15 18:50:40.601 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-15 18:50:40.601 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-15 18:50:40.604 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-15 18:50:40.606 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-15 18:50:40.667 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-15 18:50:41.468 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-05-15 18:50:49.819 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-05-15 18:50:49.819 - Main Thread -> LOADING_TIME|Application|38866.4135 2026-05-15 18:50:49.819 - Main Thread -> LOADING_TIME_FULL|Application|39933.682 2026-05-15 18:50:49.819 - Main Thread -> LOADING_TIME|Main|38913.5337 2026-05-15 18:50:49.819 - Main Thread -> LOADING_TIME_FULL|Main|39980.8022 2026-05-15 18:50:49.820 - Main Thread -> Cannot detect CPU frequency via management interface. System.TypeInitializationException: The type initializer for 'System.Management.ManagementPath' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.Management.WmiNetUtilsHelper' threw an exception. ---> System.ComponentModel.Win32Exception (126): Failed to load required native library 'C:\windows\Microsoft.NET\Framework64\v4.0.30319\wminet_utils.dll'. at System.Management.WmiNetUtilsHelper..cctor() --- End of inner exception stack trace --- at System.Management.MTAHelper.IsNoContextMTA() at System.Management.MTAHelper.CreateInMTA(Type type) at System.Management.ManagementPath.CreateWbemPath(String path) at System.Management.ManagementScope..ctor(String path) at Keen.VRage.Platform.Windows.Sys.SystemHelper.<>c.b__6_0(String rootPath, String path) at System.Collections.Concurrent.ConcurrentDictionary`2.GetOrAdd[TArg](TKey key, Func`3 valueFactory, TArg factoryArgument) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetPathDriveType(String path) --- End of inner exception stack trace --- at System.Management.ManagementScope._Clone(ManagementScope scope, IdentifierChangedEventHandler handler) at System.Management.ManagementObjectSearcher..ctor(ManagementScope scope, ObjectQuery query, EnumerationOptions options) at Keen.VRage.Platform.Windows.Sys.SystemHelper.GetMaxClockSpeedCpu() 2026-05-15 18:50:49.824 - Main Thread -> [Windows System Helper]: Error while searching for drive type, returning unspecified. 2026-05-15 18:50:49.824 - Main Thread -> Info: [UI] Showing Popup Dialog: Aviso de rendimiento (Vanilla\MainMenuData\UI\Dialogs\MinimumHardwareRequirementsWarningDialog.def) 2026-05-15 18:50:49.845 - Main Thread -> [Crash Handler] : [Process Tag Added] : MinRequirementsNotMet 2026-05-15 18:50:49.892 - Render thread -> Render loop frequency capped to: 60.00024Hz 2026-05-15 18:50:50.007 - VRageWorker 2 -> Info: Started loading definition set World 2026-05-15 18:50:50.007 - Main Thread -> GameAppComponent.Disconnect() - END 2026-05-15 18:50:54.126 - Main Thread -> LoadGameAsync save:Welcome To Verdure 1 saveBackup: mods: 2026-05-15 18:50:54.178 - Main Thread -> LOADING_BEGIN|Session 2026-05-15 18:50:55.088 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-15 18:50:55.095 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-05-15 18:50:55.095 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-05-15 18:50:55.095 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-15 18:50:55.095 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-15 18:50:55.095 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-15 18:50:55.159 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-15 18:51:50.469 - Main Thread -> Info: Blocks occupancy and mount points loaded in 150 ms (252 block definitions patched) 2026-05-15 18:51:52.289 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-15 18:51:52.289 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-05-15 18:51:52.289 - Main Thread -> Info: Finished loading definition set World 2026-05-15 18:51:52.560 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-05-15 18:51:52.560 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-05-15 18:51:52.560 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-05-15 18:51:52.560 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-05-15 18:51:52.719 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-05-15 18:51:53.296 - Main Thread -> Loading save Welcome To Verdure 1 - version: 2.2.0.2116 2026-05-15 18:52:06.669 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-05-15 18:52:06.765 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-05-15 18:52:06.767 - Main Thread -> [World Seed Provider]: Using seed 655878070. 2026-05-15 18:52:06.768 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-05-15 18:52:11.751 - Main Thread -> Character added: 111:1 2026-05-15 18:52:55.170 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type StartingGame. Capturing dump. 2026-05-15 18:52:58.781 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.782 - Main Thread -> Info: Loading ManagedWorldArea: '' Estructura PCU: 80 RootedProjection_ServerComposition Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 RootedProjection_ServerComposition Estructura PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7540 RootedProjection_ServerComposition 2026-05-15 18:52:58.785 - Main Thread -> Info: Loading ManagedWorldArea: '' Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Grasshopper PCU: 5559 Estructura PCU: 80 2026-05-15 18:52:58.790 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Estructura PCU: 118 Estructura PCU: 118 2026-05-15 18:52:58.791 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 52643 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition Estructura PCU: 118 Estructura PCU: 87 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.792 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.793 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.793 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.793 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-05-15 18:52:58.799 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-05-15 18:52:58.799 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-05-15 18:52:58.799 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-05-15 18:52:58.799 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-05-15 18:52:58.800 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-05-15 18:52:58.800 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-05-15 18:52:58.928 - Main Thread -> Sorting jobs for scene of 536 jobs with seed '0' 2026-05-15 18:52:58.973 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-05-15 18:52:58.973 - Main Thread -> [World Seed Provider]: Using seed 655878070. 2026-05-15 18:52:58.973 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-05-15 18:52:59.062 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:52:59.062 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-05-15 18:52:59.090 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-05-15 18:52:59.171 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:52:59.171 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-05-15 18:53:24.031 - Main Thread -> [UI:Screens]: Warning: Screen ReticleScreen has been waiting for resources for more than 8 s. 2026-05-15 18:53:24.362 - Main Thread -> Character added: 7882:1 2026-05-15 18:53:59.620 - Render thread -> Warning: [LoadingMonitor] EndOfLoadingFence blocked: strictCount=0, optionalCount=968, pendingQueries=1 2026-05-15 18:53:59.621 - Render thread -> Info: Textures in progress: 872b3e10-3af9-4f69-8f1a-248a63dd23bd at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\magnesiumore\magnesiumore_y_near_add.dds - DefaultMoveToPre 3fa2172f-3e3c-48aa-9b11-ad1c733aa1ee at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\plasticwhite\plasticwhite_nr.dds - DefaultMoveToPre abf6abfe-2356-4355-9c4d-01b4c950e611 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\moonsand\moonsand_y_far1_cm.dds - DefaultMoveToPre 3028b8a5-ea46-402a-9317-ee0cadc8a87d at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\hud\gps\gps.png - DefaultMoveToPre 65f31f7e-cf9a-421e-b679-369d2fe0082e at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\emissiveoffbroken\emissiveoffbroken_cm.dds - DefaultMoveToPre 200089a1-89fe-4784-a58e-438b3d0191af at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\magnesiumore\magnesiumore_y_near_nr.dds - DefaultMoveToPre 6e5de763-c444-4040-8c10-6c6f35f4b2a1 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\constructions\constructionmetal\constructionmetal01\constructionmetal01_displacement.dds - DefaultMoveToPre 2a5b248d-f0c8-4900-9601-7fdd193d5803 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\moonsand\moonsand_y_far2_cm.dds - DefaultMoveToPre e910fbd5-5971-4185-8ad4-c3c9fb6c78ba at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\constructions\constructionmetal\constructionmetal01\constructionmetal01_cm.dds - DefaultMoveToPre d730f53a-0da1-4340-bf71-13fde2847975 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\moonsand\moonsand_y_far1_add.dds - DefaultMoveToPre d19afc3c-84f6-4af1-90ca-3cb55e5304ac at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\moonsand\moonsand_y_far1_nr.dds - DefaultMoveToPre 92d6f164-11eb-4410-b792-a64d5236189d at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_near_cm.dds - DefaultMoveToPre aec34162-17c2-427d-a11d-f5e8ea02f761 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\constructions\constructionmetal\constructionmetal01\constructionmetal01_add.dds - DefaultMoveToPre 4571feea-b650-4147-9728-4e3041420e30 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\decals\atlases\stickers\atlasdecal_parts02\atlasdecal_parts02_displacement.dds - DefaultMoveToPre aa5941a3-e4a6-43ca-851e-dd094f352b08 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_far2_nr.dds - DefaultMoveToPre 29f664f9-6c64-4a93-9974-5419a31a1f9a at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\decals\atlases\stickers\atlasdecal_parts02\atlasdecal_parts02_add.dds - DefaultMoveToPre 86aeb16d-f286-42d1-888a-2c1d3d33693b at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_near_nr.dds - DefaultMoveToPre b0dbeae9-30f4-47bf-93bb-da879dba6b1d at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\constructions\constructionmetal\constructionmetal01\constructionmetal01_nr.dds - DefaultMoveToPre 3a82b8a6-6837-4229-827b-4f2c40abe865 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_far1_add.dds - DefaultMoveToPre 927d8a61-fefe-419d-bd71-1ef19d340180 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\earthlike-coast\sandcoast\sandcoast_y_near_cm.dds - DefaultMoveToPre 80b39040-59e9-40a8-bb31-e1d834c94316 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_near_add.dds - DefaultMoveToPre 69910a6f-200a-43db-8ee6-613c88333e3c at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_far2_cm.dds - DefaultMoveToPre dce22860-85a1-497d-bd8d-58fa78ee64b6 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_far1_cm.dds - DefaultMoveToPre 9aed98e1-5034-4359-80a7-90d1be02d621 at Content:56dacb76-e25e-468a-9432-21964a9a0569\ui\hud\gps\gpsarrow.png - DefaultMoveToPre 9c362fc6-53b4-4b5c-a950-04bed715cc4f at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\moonsand\moonsand_y_near_add.dds - DefaultMoveToPre d7660844-3b14-47a1-9431-21ba1bc13787 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_far2_add.dds - DefaultMoveToPre efed55a7-0b0e-4bf1-aba9-d9a9373221e3 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\bed\bed200_nr.dds - DefaultMoveToPre 604f4133-d976-4a87-af74-513cec59a3f2 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\emissiveoff\emissiveoff_albedo.png - DefaultMoveToPre c48e4b6d-16f4-4237-988a-395bc325af0c at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\bed\bed200_cm.dds - DefaultMoveToPre 0192a939-6161-466f-a0a5-fe4b14179661 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\emissiveoffbroken\emissiveoffbroken_add.dds - DefaultMoveToPre 217abf11-7d74-40c3-b074-c2e4c67f68db at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\emissiveoffbroken\emissiveoffbroken_nr.dds - DefaultMoveToPre 844bea11-981c-4134-b577-ef609bb911a1 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\tundra\freshsnow\freshsnow_y_far1_nr.dds - DefaultMoveToPre 019b7ddd-20fb-45d7-98bd-dbe0d86b24b8 at Content:56dacb76-e25e-468a-9432-21964a9a0569\environment\materials\magnesiumore\magnesiumore_y_near_cm.dds - DefaultMoveToPre 359c8993-c68c-42c1-9b20-55f6d0106c15 at Content:56dacb76-e25e-468a-9432-21964a9a0569\blockmaterials\plasticwhite\plasticwhite_cm.dds - DefaultMoveToPre 2026-05-15 18:54:02.406 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-05-15 18:54:02.536 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-05-15 18:54:02.536 - Main Thread -> STATISTICS,81.2663416,4876,7285,7205290000,2510164000,14495770000, NaN, NaN, NaN, NaN, NaN, NaN, NaN, NaN, NaN, NaN, NaN,None,None 2026-05-15 18:54:09.763 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-05-15 18:54:09.763 - Main Thread -> STATS_RECORDING,4944,82.3996704,2572885624,0,Normal 2026-05-15 18:54:09.767 - Main Thread -> LOADING_TIME|Session|195589.172 2026-05-15 18:54:10.255 - VRAGE Watchdog Worker -> [Watchdog]: Releasing the freeze dump StartingGame in favor of starting the state Pulsing 2026-05-15 18:54:10.334 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:10.335 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:10.336 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:10.336 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:10.337 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:10.337 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:10.681 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-817, Y:209, Z:2245], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-05-15 18:54:13.474 - Render thread -> Assertion Failure: Time needs to be non-negative.; 'time >= 0' evaluated to false at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\VRage\VRage.Core\Render\RenderGPUStat.cs:50 il offset: 0 at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__CreateGPUStat|66_0(TimeSpan delta, <>c__DisplayClass66_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.SetTimings(TimeSpan cpuFrame, TimeSpan cpuWork, TimeSpan gpuFrame, TimeSpan gpuWork, Boolean isDeveloperModeEnabled, Boolean isSetStablePowerState) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass61_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-05-15 18:54:13.476 - Render thread -> Assertion Failure: Load needs to be non-negative.; 'load >= 0' evaluated to false at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\VRage\VRage.Core\Render\RenderGPUStat.cs:51 il offset: 0 at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.g__CreateGPUStat|66_0(TimeSpan delta, <>c__DisplayClass66_0&) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.SetTimings(TimeSpan cpuFrame, TimeSpan cpuWork, TimeSpan gpuFrame, TimeSpan gpuWork, Boolean isDeveloperModeEnabled, Boolean isSetStablePowerState) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass61_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-05-15 18:54:19.263 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type RenderThreadFreeze. Capturing dump. 2026-05-15 18:54:33.479 - Render thread -> VideoMemoryInfo report: Budget: 15,398,473,728.00 Bytes CurrentUsage: 13,566,574,592.00 Bytes AvailableForReservation: 8,547,991,552.00 Bytes CurrentReservation: 0.00 Bytes 2026-05-15 18:54:33.479 - Render thread -> Exception in render! Exception: Keen.VRage.Render.Data.RenderException: FlushAllQueuesAndWaitCpu failed to synchronize CPU with the GPU command queue 'Present' at Keen.VRage.Render12.Core.Systems.FrameDispatcher.FlushAllQueuesAndWaitCpu(UInt64 globalFenceValue) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() 2026-05-15 18:54:33.480 - Render thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-05-15 18:54:33.480 - Render thread -> Exception occurred: Keen.VRage.Render.Data.RenderException: FlushAllQueuesAndWaitCpu failed to synchronize CPU with the GPU command queue 'Present' at Keen.VRage.Render12.Core.Systems.FrameDispatcher.FlushAllQueuesAndWaitCpu(UInt64 globalFenceValue) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.IRender_Present(PresentStats& stats) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrame() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderFrameGuard() at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.<>c__DisplayClass61_0.b__0(TimeSpan t) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.VRage.Render12.EngineComponents.Render12EngineComponent.RenderThreadStart(Object param) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-05-15 18:54:34.356 - Render thread -> [Crash Handler]: Preparing Crash Report... 2026-05-15 18:54:34.356 - Render thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-05-15 18:54:34.356 - CrashDialog -> LOCALIZATION WARNING: Could not find key WeApologize in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:34.356 - CrashDialog -> LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:42.085 - Render thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-05-15 18:54:44.275 - Render thread -> Assertion Failure: Cannot block-wait without a VRage continuation queue.; 'SynchronizationContext.Current?.Queue' was null at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Analytics\VRage.Analytics\ElasticAnalyticsReporter.cs:76 il offset: 38 at Keen.VRage.Analytics.ElasticAnalyticsReporterComponent.ReportEvent(ParsedAnalyticsEvent eventToSend, Boolean block) at Keen.VRage.Analytics.AnalyticsReporterBaseComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Analytics.AnalyticsManagerComponent.ReportEvent(IAnalyticsEvent analyticsEvent, EventGameMetadata gameMetadata, Exception exception, Boolean block) at Keen.VRage.Analytics.AnalyticsManagerComponent.ReportSessionCrash(Exception ex) at Keen.VRage.Core.Platform.CrashReporting.CrashHandler.HandlePrimaryException(Exception ex, Boolean userReport) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) 2026-05-15 18:54:44.435 - Render thread -> [CrashHandler]: Starting crash report sender... 2026-05-15 18:54:44.444 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:44.445 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Drill in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key WeApologize in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-05-15 18:54:44.446 - Render thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key in the culture set es-ES. Evaluating to default culture. 2026-05-15 18:54:44.446 - Render thread -> WriteLine Closed