2026-04-13 23:36:24.749 - Main Thread -> Timezone (local - UTC): -6h 2026-04-13 23:36:24.749 - Main Thread -> App Version: 2.2.0.2113 2026-04-13 23:36:24.751 - Main Thread -> VRage renderer started 2026-04-13 23:36:24.751 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-04-13 23:36:24.752 - Main Thread -> OS Product Type: 0x30 2026-04-13 23:36:24.752 - Main Thread -> OS Product: Windows 11 2026-04-13 23:36:24.813 - Main Thread -> NvApi - Status: OK 2026-04-13 23:36:24.813 - Main Thread -> NvApi - Driver Version: 59579 (r595_00) 2026-04-13 23:36:24.813 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-04-13 23:36:24.868 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-04-13 23:36:24.868 - Main Thread -> AMD - Driver Version: Unknown 2026-04-13 23:36:24.913 - Main Thread -> Adapters.Adapters - Entering 2026-04-13 23:36:24.913 - Main Thread -> CreateDXGIFactory - Entering 2026-04-13 23:36:24.927 - Main Thread -> CreateDXGIFactory - Exiting 2026-04-13 23:36:24.928 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-04-13 23:36:24.929 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-04-13 23:36:24.929 - Main Thread -> Using IDXGIFactory6: True 2026-04-13 23:36:24.929 - Main Thread -> Enumerating adapters by preference 2026-04-13 23:36:24.935 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-04-13 23:36:24.935 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-04-13 23:36:24.935 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-04-13 23:36:24.935 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5060 Ti - Entering 2026-04-13 23:36:25.244 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-04-13 23:36:25.489 - Main Thread -> Adapter 'NVIDIA GeForce RTX 5060 Ti' has 36 RTX cores 2026-04-13 23:36:25.489 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 5060 Ti - Exiting 2026-04-13 23:36:25.489 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5060 Ti outputs - Entering 2026-04-13 23:36:25.490 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 display mode list 2026-04-13 23:36:25.490 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 display mode list done 2026-04-13 23:36:25.491 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 refresh rate 2026-04-13 23:36:25.494 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 0 refresh rate done 2026-04-13 23:36:25.495 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 1 display mode list 2026-04-13 23:36:25.495 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 1 display mode list done 2026-04-13 23:36:25.495 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 1 refresh rate 2026-04-13 23:36:25.496 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 5060 Ti output 1 refresh rate done 2026-04-13 23:36:25.496 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 5060 Ti outputs - Exiting 2026-04-13 23:36:25.496 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-04-13 23:36:25.496 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-04-13 23:36:25.496 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-04-13 23:36:25.496 - Main Thread -> Skipping software adapter 2026-04-13 23:36:25.496 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-04-13 23:36:25.498 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 5060 Ti + DISPLAY2 DeviceName = NVIDIA GeForce RTX 5060 Ti OutputName = DISPLAY2 Description = DeviceId: 11524, Dedicated RAM: 8275361792, Shared RAM: 17138655232, Luid: 56947, rev: 161, subsys id: 1398936674, vendor id: 4318, supported device: True AdapterLuid = 56947 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8275361792 SharedRAM = 17138655232 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59579 (r595_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 23.980032 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-04-13 23:36:25.498 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 5060 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 5060 Ti OutputName = DISPLAY1 Description = DeviceId: 11524, Dedicated RAM: 8275361792, Shared RAM: 17138655232, Luid: 56947, rev: 161, subsys id: 1398936674, vendor id: 4318, supported device: True AdapterLuid = 56947 OutputId = 1 DesktopBounds = Min:-1920, 104 Max:0, 1184 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8275361792 SharedRAM = 17138655232 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59579 (r595_00) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 23.980032 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-04-13 23:36:25.499 - Main Thread -> Adapter list composed 2026-04-13 23:36:25.509 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 5060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 11524, Dedicated RAM: 8275361792, Shared RAM: 17138655232, Luid: 56947, rev: 161, subsys id: 1398936674, vendor id: 4318, supported device: True","AdapterLuid": 56947,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8275361792,"SharedRAM": 17138655232,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11524,"DriverVersion": "59579 (r595_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 23.980032,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-13 23:36:25.510 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5060 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 5060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 74986,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 74986,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 74986,"Denominator": 1000}}],"OutputName": "DISPLAY1","Description": "DeviceId: 11524, Dedicated RAM: 8275361792, Shared RAM: 17138655232, Luid: 56947, rev: 161, subsys id: 1398936674, vendor id: 4318, supported device: True","AdapterLuid": 56947,"OutputId": 1,"DesktopBounds": {"Min": {"X": -1920,"Y": 104},"Max": {"X": 0,"Y": 1184}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8275361792,"SharedRAM": 17138655232,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11524,"DriverVersion": "59579 (r595_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 23.980032,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-13 23:36:25.510 - Main Thread -> Adapters.Adapters - Exiting 2026-04-13 23:36:25.510 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 5060 Ti + DISPLAY2","DeviceName": "NVIDIA GeForce RTX 5060 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 59997,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY2","Description": "DeviceId: 11524, Dedicated RAM: 8275361792, Shared RAM: 17138655232, Luid: 56947, rev: 161, subsys id: 1398936674, vendor id: 4318, supported device: True","AdapterLuid": 56947,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 8275361792,"SharedRAM": 17138655232,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 11524,"DriverVersion": "59579 (r595_00)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 23.980032,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-13 23:36:25.510 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-04-13 23:36:25.609 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-04-13 23:36:25.609 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.2113, Culture=neutral, PublicKeyToken=null]]... 2026-04-13 23:36:25.609 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.2113, Culture=neutral, PublicKeyToken=null]] 2026-04-13 23:36:25.610 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-04-13 23:36:25.657 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-04-13 23:36:25.657 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-04-13 23:36:25.657 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-04-13 23:36:25.657 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-04-13 23:36:25.657 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-04-13 23:36:25.661 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 5060 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-04-13 23:36:25.662 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-04-13 23:36:25.663 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Medium","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "High","SerializedTerrain": "Medium","SerializedScalingMode": "NativeAA","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-04-13 23:36:25.665 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2113"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 5060 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-04-13 23:36:25.678 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2113" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-13 23:36:25.678 - Render thread -> IsD3D12Supported = True 2026-04-13 23:36:25.870 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-04-13 23:36:25.871 - Render thread -> Debug layer enabled: False 2026-04-13 23:36:25.871 - Render thread -> Device Removed Extended Data (DRED): on 2026-04-13 23:36:26.197 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-04-13 23:36:26.197 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-04-13 23:36:26.198 - Render thread -> Current Device Info: 2026-04-13 23:36:26.198 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-04-13 23:36:26.198 - Render thread -> OutputMergerLogicOp: True 2026-04-13 23:36:26.198 - Render thread -> MinPrecisionSupport: Bit16 2026-04-13 23:36:26.198 - Render thread -> TiledResourcesTier: Tier4 2026-04-13 23:36:26.198 - Render thread -> ResourceBindingTier: Tier3 2026-04-13 23:36:26.198 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-04-13 23:36:26.198 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-04-13 23:36:26.198 - Render thread -> ROVsSupported: True 2026-04-13 23:36:26.198 - Render thread -> ConservativeRasterizationTier: Tier3 2026-04-13 23:36:26.198 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-04-13 23:36:26.198 - Render thread -> StandardSwizzle64KBSupported: False 2026-04-13 23:36:26.198 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-04-13 23:36:26.198 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-04-13 23:36:26.198 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-04-13 23:36:26.198 - Render thread -> ResourceHeapTier: Tier2 2026-04-13 23:36:26.198 - Render thread -> WaveOps: True 2026-04-13 23:36:26.198 - Render thread -> WaveLaneCountMin: 32 2026-04-13 23:36:26.198 - Render thread -> WaveLaneCountMax: 32 2026-04-13 23:36:26.198 - Render thread -> TotalLaneCount: 4608 2026-04-13 23:36:26.198 - Render thread -> ExpandedComputeResourceStates: True 2026-04-13 23:36:26.198 - Render thread -> Int64ShaderOps: True 2026-04-13 23:36:26.198 - Render thread -> DepthBoundsTestSupported: True 2026-04-13 23:36:26.198 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-04-13 23:36:26.198 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-04-13 23:36:26.198 - Render thread -> CastingFullyTypedFormatSupported: True 2026-04-13 23:36:26.198 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-04-13 23:36:26.199 - Render thread -> ViewInstancingTier: Tier3 2026-04-13 23:36:26.199 - Render thread -> BarycentricsSupported: True 2026-04-13 23:36:26.199 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-04-13 23:36:26.199 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-04-13 23:36:26.199 - Render thread -> Native16BitShaderOpsSupported: True 2026-04-13 23:36:26.199 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-04-13 23:36:26.199 - Render thread -> RenderPassesTier: Tier0 2026-04-13 23:36:26.199 - Render thread -> RaytracingTier: 12 2026-04-13 23:36:26.199 - Render thread -> AdditionalShadingRatesSupported: True 2026-04-13 23:36:26.199 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-04-13 23:36:26.199 - Render thread -> VariableShadingRateTier: Tier2 2026-04-13 23:36:26.199 - Render thread -> ShadingRateImageTileSize: 16 2026-04-13 23:36:26.199 - Render thread -> BackgroundProcessingSupported: True 2026-04-13 23:36:26.199 - Render thread -> MeshShaderTier: Tier1 2026-04-13 23:36:26.199 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-04-13 23:36:26.207 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-04-13 23:36:26.210 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-04-13 23:36:26.210 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-04-13 23:36:26.210 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-04-13 23:36:26.210 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-04-13 23:36:26.210 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-04-13 23:36:26.210 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 7696384 Bytes 2026-04-13 23:36:26.218 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-04-13 23:36:26.218 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-04-13 23:36:26.354 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-04-13 23:36:26.354 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-04-13 23:36:26.354 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-04-13 23:36:26.354 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-04-13 23:36:26.356 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-04-13 23:36:26.356 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-04-13 23:36:26.356 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-04-13 23:36:26.357 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-04-13 23:36:26.359 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-04-13 23:36:26.360 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-04-13 23:36:26.406 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-04-13 23:36:26.572 - Render thread -> Direct Storage supported 2026-04-13 23:36:26.572 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-04-13 23:36:26.573 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-04-13 23:36:26.573 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-04-13 23:36:26.574 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-04-13 23:36:26.574 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-04-13 23:36:26.575 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-04-13 23:36:26.576 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-04-13 23:36:26.576 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-04-13 23:36:26.577 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-04-13 23:36:26.577 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-04-13 23:36:26.579 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-04-13 23:36:26.618 - Render thread -> UseShaderAsserts: False 2026-04-13 23:36:26.618 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-04-13 23:36:26.619 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-04-13 23:36:26.619 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-04-13 23:36:26.619 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-04-13 23:36:26.619 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-04-13 23:36:26.620 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-04-13 23:36:26.623 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-04-13 23:36:26.623 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-04-13 23:36:26.627 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-04-13 23:36:26.627 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-04-13 23:36:26.627 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-04-13 23:36:26.627 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-04-13 23:36:26.630 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-04-13 23:36:26.630 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-04-13 23:36:26.631 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-04-13 23:36:26.631 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-04-13 23:36:26.631 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-04-13 23:36:26.631 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-04-13 23:36:26.633 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-04-13 23:36:26.633 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-04-13 23:36:26.640 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-04-13 23:36:26.648 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-04-13 23:36:26.661 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-04-13 23:36:26.661 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-04-13 23:36:26.674 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-04-13 23:36:26.674 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-04-13 23:36:26.674 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-04-13 23:36:26.674 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-04-13 23:36:26.681 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-04-13 23:36:26.681 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-04-13 23:36:26.683 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2113" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-13 23:36:26.794 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-04-13 23:36:26.795 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-04-13 23:36:26.796 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-04-13 23:36:26.796 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-04-13 23:36:26.806 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-04-13 23:36:26.806 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-04-13 23:36:26.806 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-04-13 23:36:26.806 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-04-13 23:36:26.837 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-04-13 23:36:26.837 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-04-13 23:36:26.872 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-04-13 23:36:26.872 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.2113, Culture=neutral, PublicKeyToken=null]]... 2026-04-13 23:36:26.872 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.2113, Culture=neutral, PublicKeyToken=null]] 2026-04-13 23:36:26.873 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-04-13 23:36:26.873 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-04-13 23:36:26.873 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-04-13 23:36:26.878 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-04-13 23:36:26.963 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-04-13 23:36:26.965 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-04-13 23:36:26.967 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-04-13 23:36:26.967 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-04-13 23:36:26.967 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-04-13 23:36:26.967 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-04-13 23:36:26.967 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-04-13 23:36:26.968 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-04-13 23:36:26.968 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-04-13 23:36:26.969 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-04-13 23:36:26.969 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-04-13 23:36:26.969 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-04-13 23:36:26.969 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.2113, Culture=neutral, PublicKeyToken=null]]... 2026-04-13 23:36:26.969 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.2113, Culture=neutral, PublicKeyToken=null]] 2026-04-13 23:36:27.115 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-04-13 23:36:27.115 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-04-13 23:36:27.145 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-04-13 23:36:27.153 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-04-13 23:36:27.153 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-04-13 23:36:27.155 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-04-13 23:36:27.156 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-04-13 23:36:27.198 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-04-13 23:36:27.201 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-04-13 23:36:27.221 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-04-13 23:36:27.224 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-04-13 23:36:27.453 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-04-13 23:36:27.453 - Render thread -> CreateMeshBuilders - Entering 2026-04-13 23:36:27.453 - Render thread -> CreateMeshBuilders - Exiting 2026-04-13 23:36:27.453 - Render thread -> OnAllSystemsRegistered - Entering 2026-04-13 23:36:27.459 - Render thread -> OnAllSystemsRegistered - Exiting 2026-04-13 23:36:27.965 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-04-13 23:36:27.967 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2113" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-13 23:36:28.036 - Render thread -> VRAM report about missing bytes is changed from 7696384 Bytes to 28045312 Bytes 2026-04-13 23:36:28.678 - Render thread -> VRAM report about missing bytes is changed from 28045312 Bytes to 80809984 Bytes 2026-04-13 23:36:28.751 - Render thread -> VRAM report about missing bytes is changed from 80809984 Bytes to 283557888 Bytes 2026-04-13 23:36:28.814 - Render thread -> VRAM report about missing bytes is changed from 283557888 Bytes to 283701248 Bytes 2026-04-13 23:36:28.881 - Render thread -> VRAM report about missing bytes is changed from 283701248 Bytes to 285798400 Bytes 2026-04-13 23:36:29.023 - Render thread -> VRAM report about missing bytes is changed from 285798400 Bytes to 285995008 Bytes 2026-04-13 23:36:29.148 - Render thread -> VRAM report about missing bytes is changed from 285995008 Bytes to 286588928 Bytes 2026-04-13 23:36:29.166 - Render thread -> VRAM report about missing bytes is changed from 286588928 Bytes to 286851072 Bytes 2026-04-13 23:36:29.181 - Render thread -> VRAM report about missing bytes is changed from 286851072 Bytes to 286650368 Bytes 2026-04-13 23:36:29.645 - Render thread -> VRAM report about missing bytes is changed from 286650368 Bytes to 286720000 Bytes 2026-04-13 23:36:29.662 - Render thread -> VRAM report about missing bytes is changed from 286720000 Bytes to 286969856 Bytes 2026-04-13 23:36:29.679 - Render thread -> VRAM report about missing bytes is changed from 286969856 Bytes to 286965760 Bytes 2026-04-13 23:36:29.695 - Render thread -> VRAM report about missing bytes is changed from 286965760 Bytes to 286781440 Bytes 2026-04-13 23:36:29.711 - Render thread -> VRAM report about missing bytes is changed from 286781440 Bytes to 295432192 Bytes 2026-04-13 23:36:29.727 - Render thread -> VRAM report about missing bytes is changed from 295432192 Bytes to 286781440 Bytes 2026-04-13 23:36:29.796 - Render thread -> VRAM report about missing bytes is changed from 286781440 Bytes to 286900224 Bytes 2026-04-13 23:36:29.828 - Render thread -> VRAM report about missing bytes is changed from 286900224 Bytes to 286781440 Bytes 2026-04-13 23:36:29.862 - Render thread -> VRAM report about missing bytes is changed from 286781440 Bytes to 286900224 Bytes 2026-04-13 23:36:29.895 - Render thread -> VRAM report about missing bytes is changed from 286900224 Bytes to 286781440 Bytes 2026-04-13 23:36:30.025 - Render thread -> VRAM report about missing bytes is changed from 286781440 Bytes to 286375936 Bytes 2026-04-13 23:36:30.028 - Render thread -> VRAM report about missing bytes is changed from 286375936 Bytes to 286638080 Bytes 2026-04-13 23:36:30.032 - Render thread -> VRAM report about missing bytes is changed from 286638080 Bytes to 286519296 Bytes 2026-04-13 23:36:30.046 - Render thread -> VRAM report about missing bytes is changed from 286519296 Bytes to 286982144 Bytes 2026-04-13 23:36:30.079 - Render thread -> VRAM report about missing bytes is changed from 286982144 Bytes to 286781440 Bytes 2026-04-13 23:36:30.251 - Render thread -> VRAM report about missing bytes is changed from 286781440 Bytes to 286945280 Bytes 2026-04-13 23:36:30.261 - Render thread -> VRAM report about missing bytes is changed from 286945280 Bytes to 287109120 Bytes 2026-04-13 23:36:30.284 - Render thread -> VRAM report about missing bytes is changed from 287109120 Bytes to 287129600 Bytes 2026-04-13 23:36:30.296 - Render thread -> VRAM report about missing bytes is changed from 287129600 Bytes to 286986240 Bytes 2026-04-13 23:36:30.313 - Render thread -> VRAM report about missing bytes is changed from 286986240 Bytes to 286842880 Bytes 2026-04-13 23:36:31.068 - Render thread -> VRAM report about missing bytes is changed from 286842880 Bytes to 286846976 Bytes 2026-04-13 23:36:31.104 - Render thread -> VRAM report about missing bytes is changed from 286846976 Bytes to 286842880 Bytes 2026-04-13 23:36:31.104 - Render thread -> Too many VRAM reports, stopping printing 2026-04-13 23:36:48.670 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-04-13 23:36:48.670 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-04-13 23:36:48.670 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-04-13 23:36:48.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-04-13 23:36:48.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-04-13 23:36:48.733 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-04-13 23:36:48.736 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-04-13 23:36:48.737 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-04-13 23:36:48.737 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-04-13 23:36:48.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-04-13 23:36:48.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-04-13 23:36:48.739 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-04-13 23:36:48.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-04-13 23:36:48.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-04-13 23:36:48.741 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-04-13 23:36:48.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-04-13 23:36:48.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-04-13 23:36:48.745 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-04-13 23:36:48.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-04-13 23:36:48.746 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-04-13 23:36:48.747 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-04-13 23:36:48.751 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-04-13 23:36:48.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-04-13 23:36:48.752 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-04-13 23:36:48.755 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-04-13 23:36:48.755 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-04-13 23:36:48.755 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-04-13 23:36:48.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-04-13 23:36:48.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-04-13 23:36:48.759 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-04-13 23:36:48.761 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-04-13 23:36:48.761 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-04-13 23:36:48.761 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-04-13 23:36:48.763 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-04-13 23:36:48.763 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-04-13 23:36:48.763 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-04-13 23:36:48.766 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-04-13 23:36:48.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-04-13 23:36:48.767 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-04-13 23:36:48.770 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-04-13 23:36:48.770 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-04-13 23:36:48.770 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-04-13 23:36:48.773 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-04-13 23:36:48.773 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-04-13 23:36:48.773 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-04-13 23:36:48.773 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-04-13 23:36:48.773 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-04-13 23:36:48.773 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-04-13 23:36:48.774 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-04-13 23:36:48.774 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-04-13 23:36:48.774 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-04-13 23:37:13.153 - Render thread -> Error: Model TrussFrame_Long_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-04-13 23:37:13.287 - Render thread -> Error: Model TrussFrame_Wide_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-04-13 23:37:13.508 - Render thread -> Error: Model Shower250_Deformed.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-04-13 23:37:13.636 - Render thread -> Error: Model Gyroscope250_Deformed.vrm_LOD3 part Fracture05-WindowGlass does not have material assigned. 2026-04-13 23:37:16.041 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 1 to 256. 2026-04-13 23:37:16.042 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 1 to 256. 2026-04-13 23:37:32.839 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-04-13 23:37:32.841 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-04-13 23:37:37.417 - VRageWorker 6 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 746EC10EBF31A5B092ED981E4254851573310894AF043935618C5BE34636CA38 2026-04-13 23:37:37.418 - VRageWorker 4 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_TERRAIN = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { UNTESSELLATED_GI = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 197F0D903A832E062F646B0343B5D1E7D3CD8469238F00F28D291854E13F137E 2026-04-13 23:37:39.008 - VRageWorker 0 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { DISABLE_SPHERIZATION = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 01A106D4DBB675D981944E2A79D67871D08E54180DDC5BBEDE1C08A1AD193BA8 2026-04-13 23:37:39.008 - VRageWorker 1 -> Shader missing in content: geometry\materials\triplanargiraytracing.hlsl Defines: { CASCADE_PCF_POISSON = }, { ENABLE_CASCADE_BLEND = }, { INDEXED_MATERIAL = }, { LOCAL_SHADOW_PCF_POISSON = }, { NO_DEPTH_CHANGE_DISCARD = }, { PASS_VERTEX_BAKING = }, { PLANET_OVERLAY = }, { PLANET_TERRAIN = }, { SHADOW_CASTER_SELECTION = }, { THREAD_BLOCK_SIZE = 64 }, { TRANSFER_VERTEX_COMPONENTS(vertexData) = __positionObjectSpace = float4(vertexData.Stream0.Position, 1.0f); __normal = UnpackNormal(vertexData.Stream1.Normal); __values0 = UnpackByte4(vertexData.Stream1.PackedData1); __values1 = UnpackByte4(vertexData.Stream1.PackedData2); }, { TRIPLANAR_MEDIUM = }, { USES_CUSTOM_GLOBAL_DATA = }, { USES_ENTITY_CUSTOM_DATA = }, { VERTEX_FORMAT_STREAM0 = struct VertexFormatStream0{float3 Position; }; }, { VERTEX_FORMAT_STREAM1 = struct VertexFormatStream1{uint Normal; uint PackedData1; uint PackedData2; }; }, { VERTEX_STREAM1_USED = } Hash: 5E3CD8F585B96EAB83E9B3088D3E221D79D0F904A267606BDABA57EA437D1BCC 2026-04-13 23:41:27.618 - .NET TP Worker -> Screenshot root: AppData 2026-04-13 23:41:27.618 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-04-13 23:41:27.618 - .NET TP Worker -> Screenshot absolute path: C:\Users\johnb\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-04-13 23:41:27.618 - .NET TP Worker -> Screenshot exists on target path. 2026-04-13 23:43:06.692 - .NET TP Worker -> Screenshot root: AppData 2026-04-13 23:43:06.692 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-04-13 23:43:06.692 - .NET TP Worker -> Screenshot absolute path: C:\Users\johnb\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-04-13 23:43:06.692 - .NET TP Worker -> Screenshot exists on target path. 2026-04-13 23:47:03.378 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 3 (expected 1, higher means external references held) 2026-04-13 23:47:03.378 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2113" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 5060 Ti + DISPLAY2", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "None", "TopMost": false, "SettingsMandatory": false } } 2026-04-13 23:53:10.376 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 1024 needed elements, resizing from 512 to 1024. 2026-04-13 23:55:04.358 - .NET TP Worker -> Screenshot root: AppData 2026-04-13 23:55:04.358 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-04-13 23:55:04.358 - .NET TP Worker -> Screenshot absolute path: C:\Users\johnb\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-04-13 23:55:04.358 - .NET TP Worker -> Screenshot exists on target path. 2026-04-14 00:01:35.960 - .NET TP Worker -> Screenshot root: AppData 2026-04-14 00:01:35.960 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-04-14 00:01:35.960 - .NET TP Worker -> Screenshot absolute path: C:\Users\johnb\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-04-14 00:01:35.960 - .NET TP Worker -> Screenshot exists on target path. 2026-04-14 00:06:36.421 - .NET TP Worker -> Screenshot root: AppData 2026-04-14 00:06:36.421 - .NET TP Worker -> Screenshot SaveGames\Concordia Research Facility 1\thumb.jpg saved! 2026-04-14 00:06:36.421 - .NET TP Worker -> Screenshot absolute path: C:\Users\johnb\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Concordia Research Facility 1\thumb.jpg 2026-04-14 00:06:36.421 - .NET TP Worker -> Screenshot exists on target path.