Performance Main Thread: 14.61ms, 87.69 % Input: 42.76us Draw: 2.10us Platform: 25.08ns Session: 7.77ms Render Render Thread Average Frame: 145.03ms, 135.27ms, 2900.6 %, (Imprecise) Current Frame: 733.99ms, 12.22ms, 14680.1 %, (Imprecise) Average Work: 143.52ms, 133.78ms, 2870.4 %, (Imprecise) Current Work: 732.44ms, 11.42ms, 14649.2 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 11.28ms, 11.28ms, 225.7 %, (Imprecise) Current Frame: 12.64ms, 10.92ms, 252.8 %, (Imprecise) Average Work: 7.10ms, 7.11ms, 142.0 %, (Imprecise) Current Work: 7.20ms, 7.55ms, 144.0 %, (Imprecise) Render Frequency: 85.12Hz, 200.00Hz, VSync: Disabled Video Memory: 4.23GiB, 4.94GiB, 85.6 % VRAM: 4.23GiB, 4.94GiB, 85.6 % CPU Load: 88.91 % Worker Count: 4 Worker Load: 121.98 % PCU Total: 151814 NPC: 121825 LocalPlayer: 29989 Spatial Trigger System Entity updates: 14 Total Trigger Updates: 224 Trigger Count: 1459 Encounters Session: AllManagedSystems: 110519 (total), 5559 (player), 104960 (NPC) ManagedWorldArea: 79228 (total), 5559 (player), 73669 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 31291 (total), 0 (player), 31291 (NPC) RenderSceneStats Streaming GPU Report Available Total: 4.938Gi Free: 727Mi Reserved: 0 Usage: 4.228Gi Game Report Available Raw: 4.938Gi Available Filtered: 4.913Gi Target Unused: 503.1Mi Target Usage: 4.422Gi Current Usage: 4.228Gi Usage Delta: 0 Usage Details Missing: 310.7Mi Non-Streaming: 2.233Gi Streaming: 1.691Gi Real Available Streaming: 1.885Gi Min Available Streaming: 1024Mi Min Critical Streaming: 7.879Mi Final Available Streaming: 1.885Gi Streaming Details Critical Pinned Textures: 7.879Mi Standard Pinned Textures: 194.6Mi First Person Textures: 0 Overlay Textures: 129.5Mi Density Textures: 1.522Gi Standard Textures: 29.82Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 416 Dispatch Count: 91 DispatchRays Count: 0 ExecuteIndirect Count: 480 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2080 Alive Particles Count: 2155 Dead Particles Count: 2646 Percentage of the budget used: 0.431 Active Emitter Count: 163 Borrowed resources Queried: 167MiB Allocated: 182MiB Concurrently borrowed: 38MiB Total Memory Allocated: 4.529Gi Default: 4.228Gi NonStreaming: 756.7Mi HeapManager: 320.7Mi Free: 320.7Mi Bindable Buffers: 58.25Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 56.75Mi Bindable Textures: 248.8Mi RO Textures: 7Mi RO Cube Texture: 12Ki Render Target Textures: 108.3Mi RW Render Target Textures: 52.06Mi Depth Stencils: 81.44Mi Cube Depth Stencils: 0 Managed Buffers: 105.4Mi Free: 105.4Mi Streaming: 1.691Gi Textures: 1.691Gi Missing: 310.7Mi Specific: 1.494Gi Borrowing: 182.2Mi Flare: 91.91Ki Grass: 6.562Mi Light Clustering: 59.5Mi Material: 815.7Ki Mwm: 486.9Mi Particle: 40.38Mi Raytracing: 0 Runtime Data: 139Mi Unknown: 0 Armor: 28.32Mi Debug: 0 Flora: 50.69Mi Impostor: 0 UI3D: 0 Voxel: 59.94Mi Water: 65.12Ki Scene: 402.9Mi Unified Index Buffer: 192Mi Water: 0 Mix: 3.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.27Mi Managed Generated Textures: 40Ki Upload: 298.6Mi Data Uploader: 256Mi Bindable Buffers: 41.44Mi Upload Buffers: 25.44Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 61178 Default: 60903 NonStreaming: 300 HeapManager: 28 Free: 28 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 70 RO Textures: 14 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 23 Free: 23 Streaming: 714 Textures: 714 Missing: 1 Specific: 59888 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5112 Particle: 22 Raytracing: 0 Runtime Data: 50852 Unknown: 0 Armor: 22440 Debug: 0 Flora: 24922 Impostor: 0 UI3D: 0 Voxel: 3483 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3692 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 736 Unused Memory (MiB): 105.4375 VoxelLow ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 VoxelMedium ManagedROBuffer occupancy: 53.710938 Voxel: 237 ManagedROBuffer occupancy: 69.53125 Voxel: 340 ManagedROBuffer occupancy: 29.882812 Voxel: 95 ManagedROBuffer occupancy: 32.421875 Voxel: 150 ManagedROBuffer occupancy: 1.7578125 Voxel: 9 VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 149 Mix: 0 Grass: 1 Flare: 1 Armor: 211 ManagedROBuffer occupancy: 100 Mwm: 178 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 194 ManagedROBuffer occupancy: 100 Mwm: 176 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 174 ManagedROBuffer occupancy: 100 Mwm: 157 ManagedROBuffer occupancy: 100 Mwm: 93 Mix: 0 Armor: 77 ManagedROBuffer occupancy: 100 Mwm: 132 Mix: 0 Armor: 28 ManagedROBuffer occupancy: 100 Mwm: 104 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 77 Mix: 0 Armor: 120 Flare: 1 Flora: 21 ManagedROBuffer occupancy: 100 Mwm: 85 ManagedROBuffer occupancy: 100 Mwm: 264 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 182 Mix: 0 Water: 1 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 32 Mix: 0 Flare: 1 Flora: 428 ManagedROBuffer occupancy: 82.61719 Flora: 339 Mix: 3 Armor: 26 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 985 Safe Instance Count: 1063 Indices Count: 463569 Indices to Triangle Count: 154523 MainView[SecondPass] Real Instance Count: 15 Safe Instance Count: 1063 Indices Count: 725760 Indices to Triangle Count: 241920 Visible PointLight count: 24 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 255 Visible Grass count: 0 Visible ParticleEmitter count: 163 Flares Occlusion Queries count: 24 Visible Flares count: 1 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 462 Safe Instance Count: 462 Indices Count: 147018 Indices to Triangle Count: 49006 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 464 Safe Instance Count: 466 Indices Count: 147054 Indices to Triangle Count: 49018 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 472 Safe Instance Count: 486 Indices Count: 147582 Indices to Triangle Count: 49194 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 15257 Safe Instance Count: 15277 Indices Count: 1053702 Indices to Triangle Count: 351234 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 9525 1: 0 2: 0 3: 48432 4: 84592 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 9 HZB Mip-2 Count: 9 HZB Mip-3 Count: 25 HZB Mip-4 Count: 40 HZB Mip-5 Count: 1 HZB Mip-6 Count: 2 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 4.76GiB Default: 4.46GiB NonStreaming: 756.74MiB HeapManager: 320.73MiB Free: 320.73MiB Bindable Buffers: 58.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 56.75MiB Bindable Textures: 248.82MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 52.06MiB Depth Stencils: 81.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 105.44MiB Free: 105.44MiB Streaming: 1.93GiB Textures: 1.93GiB Missing: 310.73MiB Specific: 1.49GiB Borrowing: 182.19MiB Flare: 91.91KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 815.66KiB Mwm: 486.87MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 138.93MiB Unknown: 0.00B Armor: 28.36MiB Debug: 0.00B Flora: 50.57MiB Impostor: 0.00B UI3D: 0.00B Voxel: 59.94MiB Water: 65.12KiB Scene: 402.88MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.27MiB Managed Generated Textures: 40.00KiB Upload: 298.56MiB Data Uploader: 256.00MiB Bindable Buffers: 41.44MiB Upload Buffers: 25.44MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 11.35GiB Process Memory: 11.35GiB GC: 1.28GiB GC Total: 1.28GiB GC Committed Total: 1.74GiB GC Total Allocated: 7.67GiB GC Total Pause Duration: 7.33s GC Collection Count 0: 1,189 GC Collection Count 1: 325 GC Collection Count 2: 16 Havok Memory: 709.86MiB Native Allocators: 1.82GiB Heap: 1.80GiB Heap Allocation Count: unavailable Bump: 17.24MiB Systems: 5.46GiB DCS_Scenes: 59.64MiB Render12: 4.76GiB Default: 4.46GiB NonStreaming: 756.74MiB HeapManager: 320.73MiB Free: 320.73MiB Bindable Buffers: 58.25MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 56.75MiB Bindable Textures: 248.82MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 52.06MiB Depth Stencils: 81.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 105.44MiB Free: 105.44MiB Streaming: 1.93GiB Textures: 1.93GiB Missing: 310.73MiB Specific: 1.49GiB Borrowing: 182.19MiB Flare: 91.91KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 815.66KiB Mwm: 486.87MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 138.93MiB Unknown: 0.00B Armor: 28.36MiB Debug: 0.00B Flora: 50.57MiB Impostor: 0.00B UI3D: 0.00B Voxel: 59.94MiB Water: 65.12KiB Scene: 402.88MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.27MiB Managed Generated Textures: 40.00KiB Upload: 298.56MiB Data Uploader: 256.00MiB Bindable Buffers: 41.44MiB Upload Buffers: 25.44MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 651.33MiB Planet Bitmaps: 585.29MiB Natives: 51.49MiB VrVoxelMesh: 32.47MiB VrShellDataCache: 14.66MiB VrSewGuide: 4.23MiB VrTailor: 137.41KiB NativeDictionary: 14.54MiB Pools: 22.60MiB Default for ParallelWorkTask Pooled Count: 11,358.00 Active (borrowed) Count: 979.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 2,419.00 Active (borrowed) Count: -2,405.00 Bytes Pooled: 113KiB Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ContinuationQueueContinuation Pooled Count: 718.00 Active (borrowed) Count: -3,718.00 Bytes Pooled: 39KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 1,283.00 Active (borrowed) Count: 7.00 Bytes Pooled: 100KiB Default for Optional Pooled Count: 2,379.00 Active (borrowed) Count: 846.00 Bytes Pooled: 112KiB Default for PriorityToken Pooled Count: 8,418.00 Active (borrowed) Count: 106,680.00 Bytes Pooled: 329KiB Default for SkipWaitMonitor Pooled Count: 6,410.00 Active (borrowed) Count: 867.00 Bytes Pooled: 351KiB Default for DirectContinuationModifier Pooled Count: 40.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 820.00 Active (borrowed) Count: 5.00 Bytes Pooled: 58KiB AnimationsUsageTracker Pooled Count: 42.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for PriorityToken Pooled Count: 10.00 Active (borrowed) Count: 79,624.00 Bytes Pooled: 960B PlanetCubemapSubSystem Pooled Count: 16.00 Active (borrowed) Count: 5.00 Bytes Pooled: 512B Default for PriorityToken Pooled Count: 240.00 Active (borrowed) Count: 64,706.00 Bytes Pooled: 23KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 97.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ActionCompletion Pooled Count: 109.00 Active (borrowed) Count: 385.00 Bytes Pooled: 3KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-AllocationRecord Pooled Count: 2,908.00 Active (borrowed) Count: 60,983.00 Bytes Pooled: 273KiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 47.00 Active (borrowed) Count: 261.00 Bytes Pooled: 4KiB GPUResourcePool-AutoResourceState Pooled Count: 91.00 Active (borrowed) Count: 442.00 Bytes Pooled: 25KiB GPUResourcePool-DepthStencilTexture Pooled Count: 5.00 Active (borrowed) Count: 13.00 Bytes Pooled: 520B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 13.00 Bytes Pooled: 320B Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 26.00 Bytes Pooled: 640B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active 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Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 338.00 Active (borrowed) Count: 714.00 Bytes Pooled: 32KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 384.00 Active (borrowed) Count: 480.00 Bytes Pooled: 36KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 68.00 Active (borrowed) Count: 6.00 Bytes Pooled: 2KiB GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 32.00 Active (borrowed) Count: 32.00 Bytes Pooled: 3KiB ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 2,091.00 Active (borrowed) Count: 13,070.00 Bytes Pooled: 245KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 285.00 Active (borrowed) Count: 2,268.00 Bytes Pooled: 151KiB Default for EntityTrigger Pooled Count: 979.00 Active (borrowed) Count: 248.00 Bytes Pooled: 367KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for EncounterSector Pooled Count: 1.00 Active (borrowed) Count: 5.00 Bytes Pooled: 48B Default for Sector Pooled Count: 29.00 Active (borrowed) Count: 373.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 37.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 3,327.00 Active (borrowed) Count: 31.00 Bytes Pooled: 1MiB Default for ResourceLoadingTask Pooled Count: 100.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for ResourceLoadingTask Pooled Count: 3,921.00 Active (borrowed) Count: 5.00 Bytes Pooled: 368KiB Default for PlanetEnvironmentSector Pooled Count: 30.00 Active (borrowed) Count: 460.00 Bytes Pooled: 4KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,120.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingTask Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 968B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 10,504.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 670.00 Active (borrowed) Count: 7,938.00 Bytes Pooled: 147KiB Default for DCSContinuation Pooled Count: 9.00 Active (borrowed) Count: -2,753.00 Bytes Pooled: 504B Default for StitchOperation Pooled Count: 2,584.00 Active (borrowed) Count: 200.00 Bytes Pooled: 262KiB Default for CompoundStitchOperation Pooled Count: 949.00 Active (borrowed) Count: 192.00 Bytes Pooled: 104KiB Default for VoxelUpdateBatchTracker Pooled Count: 838.00 Active (borrowed) Count: 457.00 Bytes Pooled: 33KiB Default for CellData Pooled Count: 2,385.00 Active (borrowed) Count: 22,263.00 Bytes Pooled: 130KiB Default for ClipmapMeshJob Pooled Count: 2,508.00 Active (borrowed) Count: 717.00 Bytes Pooled: 333KiB Default for ClipmapResourceLoadingJob Pooled Count: 227.00 Active (borrowed) Count: 643.00 Bytes Pooled: 35KiB Animation Clip Requests Pooled Count: 33.00 Active (borrowed) Count: 5.00 Bytes Pooled: 4KiB Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 13.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 1,615.00 Active (borrowed) Count: 174.00 Bytes Pooled: 240KiB Default for VoxelCell Pooled Count: 2,091.00 Active (borrowed) Count: 1,592.00 Bytes Pooled: 572KiB ResourcePool-InstanceBatch Pooled Count: 1,824.00 Active (borrowed) Count: 23,959.00 Bytes Pooled: 314KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 6,826.00 Active (borrowed) Count: 121,006.00 Bytes Pooled: 320KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachineOptional Pooled Count: 866.00 Active (borrowed) Count: 0.00 Bytes Pooled: 47KiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.00GiB Used: 788.76MiB Pressure: 2.86GiB Pinned: 157.08MiB Graphics Budget: 1.69GiB Used: 1.93GiB Pressure: 1.67GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.01us Registered Resources: 0 Loaded Resources: 131 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 220.76MiB Pressure: 220.76MiB Pinned: 96.38MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.10us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 13.92MiB Pressure: 10.49MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 7, 0 Completed: 2, 12 Update Time: 2.04ms Registered Resources: 0 Loaded Resources: 4,271 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 511.06MiB Pressure: 2.59GiB Pinned: 11.38MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 23.00us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 2 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 872.10us Registered Resources: 3,709 Loaded Resources: 3,709 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 1.69GiB Used: 1.69GiB Pressure: 1.68GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/UI/HudUnable: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_G1: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Impacts/ImpactMetalMetalSide: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 81 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 298 Created: 928 PlanetOreDepositComponent Current: 3964 Created: 11878 CompositePlanetShapeComponent Current: 842 Created: 2722 DynamicVoxelStorageComponent Current: 4 Created: 9 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 663 Created: 1727 PlanetOreDepositComponent Current: 4621 Created: 8892 CompositePlanetShapeComponent Current: 1609 Created: 3460 DynamicVoxelStorageComponent Current: 4 Created: 9 Space Probe Server Low Cache Evicted: 0 Refreshed: 24178 Inserted: 51 Medium Cache Evicted: 0 Refreshed: 49717 Inserted: 358 High Cache Evicted: 10623 Refreshed: 122297 Inserted: 11135 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 55 FloatingObjects (Server): 15 Armor Blocks (Server): 21233 Simple Blocks (Server): 8428 Functional Blocks (Server): 1028 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 55 FloatingObjects (Client): 15 Armor Blocks (Client): 21233 Simple Blocks (Client): 8428 Functional Blocks (Client): 1028 TrashRemoval PlayerGridPCU: 0 Current: 29989 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 123969 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 15 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 419 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 129.9us Runtime Avg: 115.0us Optimization: 0.0 % Flora SectorsCount: 170 Total: 621276, 382132 Average: 3654, 2247 Minimum: 1592, 398 Maximum: 13148, 8358