Performance Main Thread: 13.04ms, 78.21 % Input: 46.17us Draw: 2.32us Platform: 30.43ns Session: 4.63ms Render Render Thread Average Frame: 158.04ms, 158.04ms, 3160.8 %, (Imprecise) Current Frame: 2.93s, 2.93s, 58631.5 %, (Imprecise) Average Work: 10.55ms, 10.55ms, 211.0 %, (Imprecise) Current Work: 10.10ms, 10.10ms, 202.0 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 12.20ms, 12.20ms, 244.1 %, (Imprecise) Current Frame: 10.45ms, 10.45ms, 209.1 %, (Imprecise) Average Work: 6.23ms, 6.23ms, 124.7 %, (Imprecise) Current Work: 6.27ms, 6.27ms, 125.5 %, (Imprecise) Render Frequency: 86.25Hz, 200.00Hz, VSync: Disabled Video Memory: 4.30GiB, 5.00GiB, 85.9 % VRAM: 4.30GiB, 5.00GiB, 85.9 % CPU Load: 96.61 % Worker Count: 4 Worker Load: 106.79 % PCU Total: 153958 NPC: 123969 LocalPlayer: 29989 Spatial Trigger System Entity updates: 14 Total Trigger Updates: 222 Trigger Count: 1827 Encounters Session: AllManagedSystems: 110519 (total), 5559 (player), 104960 (NPC) ManagedWorldArea: 79228 (total), 5559 (player), 73669 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 31291 (total), 0 (player), 31291 (NPC) RenderSceneStats Streaming GPU Report Available Total: 5.002Gi Free: 722.6Mi Reserved: 0 Usage: 4.296Gi Game Report Available Raw: 5.002Gi Available Filtered: 4.977Gi Target Unused: 509.6Mi Target Usage: 4.479Gi Current Usage: 4.296Gi Usage Delta: 0 Usage Details Missing: 345.5Mi Non-Streaming: 2.148Gi Streaming: 1.811Gi Real Available Streaming: 1.994Gi Min Available Streaming: 1024Mi Min Critical Streaming: 7.879Mi Final Available Streaming: 1.994Gi Streaming Details Critical Pinned Textures: 7.879Mi Standard Pinned Textures: 193.2Mi First Person Textures: 0 Overlay Textures: 129.5Mi Density Textures: 1.632Gi Standard Textures: 29.82Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 408 Dispatch Count: 89 DispatchRays Count: 0 ExecuteIndirect Count: 480 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1947 Alive Particles Count: 2095 Dead Particles Count: 1991 Percentage of the budget used: 0.419 Active Emitter Count: 189 Borrowed resources Queried: 132MiB Allocated: 147MiB Concurrently borrowed: 28MiB Total Memory Allocated: 4.595Gi Default: 4.296Gi NonStreaming: 657.6Mi HeapManager: 256.7Mi Free: 256.7Mi Bindable Buffers: 55.56Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 54.06Mi Bindable Textures: 223.4Mi RO Textures: 7Mi RO Cube Texture: 12Ki Render Target Textures: 108.3Mi RW Render Target Textures: 43.62Mi Depth Stencils: 64.5Mi Cube Depth Stencils: 0 Managed Buffers: 98.38Mi Free: 98.38Mi Streaming: 1.811Gi Textures: 1.811Gi Missing: 345.5Mi Specific: 1.506Gi Borrowing: 146.9Mi Flare: 85.77Ki Grass: 6.562Mi Light Clustering: 59.5Mi Material: 814.3Ki Mwm: 491.5Mi Particle: 40.38Mi Raytracing: 38.94Mi Runtime Data: 141.3Mi Unknown: 0 Armor: 28.19Mi Debug: 0 Flora: 50.58Mi Impostor: 0 UI3D: 0 Voxel: 62.5Mi Water: 65.12Ki Scene: 403.8Mi Unified Index Buffer: 192Mi Water: 0 Mix: 3.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.28Mi Managed Generated Textures: 40Ki Upload: 296.9Mi Data Uploader: 256Mi Bindable Buffers: 39.81Mi Upload Buffers: 23.81Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 62898 Default: 62623 NonStreaming: 299 HeapManager: 27 Free: 27 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 70 RO Textures: 14 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 23 Free: 23 Streaming: 713 Textures: 713 Missing: 1 Specific: 61610 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5165 Particle: 22 Raytracing: 10 Runtime Data: 52510 Unknown: 0 Armor: 22443 Debug: 0 Flora: 25552 Impostor: 0 UI3D: 0 Voxel: 4508 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3693 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 736 Unused Memory (MiB): 98.375 VoxelLow VoxelMedium ManagedROBuffer occupancy: 62.695312 Voxel: 295 ManagedROBuffer occupancy: 68.359375 Voxel: 316 ManagedROBuffer occupancy: 23.828125 Voxel: 96 ManagedROBuffer occupancy: 30.078125 Voxel: 122 ManagedROBuffer occupancy: 10.3515625 Voxel: 53 VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 144 Mix: 0 Grass: 1 Flare: 1 Armor: 217 ManagedROBuffer occupancy: 100 Mwm: 182 ManagedROBuffer occupancy: 100 Mwm: 158 ManagedROBuffer occupancy: 100 Mwm: 200 ManagedROBuffer occupancy: 100 Mwm: 169 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 177 ManagedROBuffer occupancy: 100 Mwm: 161 ManagedROBuffer occupancy: 100 Mwm: 90 Mix: 0 Armor: 69 ManagedROBuffer occupancy: 100 Mwm: 131 Mix: 0 Armor: 33 ManagedROBuffer occupancy: 100 Mwm: 105 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 77 Mix: 0 Armor: 119 Flare: 1 Flora: 21 ManagedROBuffer occupancy: 100 Mwm: 85 ManagedROBuffer occupancy: 100 Mwm: 265 ManagedROBuffer occupancy: 100 Mwm: 158 ManagedROBuffer occupancy: 100 Mwm: 199 Mix: 0 Water: 1 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 16 Mix: 0 Flare: 1 Flora: 428 ManagedROBuffer occupancy: 97.265625 Flora: 336 Mix: 4 Armor: 27 Mwm: 28 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 867 Safe Instance Count: 1012 Indices Count: 434565 Indices to Triangle Count: 144855 MainView[SecondPass] Real Instance Count: 25 Safe Instance Count: 1012 Indices Count: 726459 Indices to Triangle Count: 242153 Visible PointLight count: 25 Visible SpotLight count: 2 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 146 Visible Grass count: 0 Visible ParticleEmitter count: 189 Flares Occlusion Queries count: 26 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 349 Safe Instance Count: 349 Indices Count: 114822 Indices to Triangle Count: 38274 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 349 Safe Instance Count: 349 Indices Count: 114822 Indices to Triangle Count: 38274 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 90 Safe Instance Count: 210 Indices Count: 55263 Indices to Triangle Count: 18421 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 8079 Safe Instance Count: 8161 Indices Count: 741099 Indices to Triangle Count: 247033 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 7344 1: 0 2: 0 3: 0 4: 77632 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 14 HZB Mip-2 Count: 8 HZB Mip-3 Count: 32 HZB Mip-4 Count: 16 HZB Mip-5 Count: 1 HZB Mip-6 Count: 1 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 4.92GiB Default: 4.62GiB NonStreaming: 662.17MiB HeapManager: 256.72MiB Free: 256.72MiB Bindable Buffers: 55.56MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 54.06MiB Bindable Textures: 223.45MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 43.62MiB Depth Stencils: 64.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 102.94MiB Free: 102.94MiB Streaming: 2.13GiB Textures: 2.13GiB Missing: 345.51MiB Specific: 1.50GiB Borrowing: 146.88MiB Flare: 85.77KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 814.34KiB Mwm: 486.87MiB Particle: 40.38MiB Raytracing: 38.94MiB Runtime Data: 141.44MiB Unknown: 0.00B Armor: 28.20MiB Debug: 0.00B Flora: 50.68MiB Impostor: 0.00B UI3D: 0.00B Voxel: 62.50MiB Water: 65.12KiB Scene: 403.75MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.28MiB Managed Generated Textures: 40.00KiB Upload: 296.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.81MiB Upload Buffers: 23.81MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 11.67GiB Process Memory: 11.67GiB GC: 1.38GiB GC Total: 1.38GiB GC Committed Total: 1.87GiB GC Total Allocated: 8.24GiB GC Total Pause Duration: 8.97s GC Collection Count 0: 1,300 GC Collection Count 1: 380 GC Collection Count 2: 16 Havok Memory: 756.35MiB Native Allocators: 1.92GiB Heap: 1.90GiB Heap Allocation Count: unavailable Bump: 19.31MiB Systems: 5.61GiB DCS_Scenes: 59.50MiB Render12: 4.92GiB Default: 4.62GiB NonStreaming: 662.17MiB HeapManager: 256.72MiB Free: 256.72MiB Bindable Buffers: 55.56MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 54.06MiB Bindable Textures: 223.45MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 43.62MiB Depth Stencils: 64.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 102.94MiB Free: 102.94MiB Streaming: 2.13GiB Textures: 2.13GiB Missing: 345.51MiB Specific: 1.50GiB Borrowing: 146.88MiB Flare: 85.77KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 814.34KiB Mwm: 486.87MiB Particle: 40.38MiB Raytracing: 38.94MiB Runtime Data: 141.44MiB Unknown: 0.00B Armor: 28.20MiB Debug: 0.00B Flora: 50.68MiB Impostor: 0.00B UI3D: 0.00B Voxel: 62.50MiB Water: 65.12KiB Scene: 403.75MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.81MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.28MiB Managed Generated Textures: 40.00KiB Upload: 296.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.81MiB Upload Buffers: 23.81MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 651.91MiB Planet Bitmaps: 586.76MiB Natives: 50.78MiB VrVoxelMesh: 28.14MiB VrShellDataCache: 18.64MiB VrSewGuide: 3.87MiB VrTailor: 137.41KiB NativeDictionary: 14.37MiB Pools: 21.42MiB Default for ParallelWorkTask Pooled Count: 11,537.00 Active (borrowed) Count: 721.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 2,296.00 Active (borrowed) Count: -2,722.00 Bytes Pooled: 108KiB Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ContinuationQueueContinuation Pooled Count: 715.00 Active (borrowed) Count: -4,494.00 Bytes Pooled: 39KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 1,327.00 Active (borrowed) Count: 16.00 Bytes Pooled: 104KiB Default for Optional Pooled Count: 2,632.00 Active (borrowed) Count: 621.00 Bytes Pooled: 123KiB Default for PriorityToken Pooled Count: 10,218.00 Active (borrowed) Count: 129,432.00 Bytes Pooled: 399KiB Default for SkipWaitMonitor Pooled Count: 6,624.00 Active (borrowed) Count: 653.00 Bytes Pooled: 362KiB Default for DirectContinuationModifier Pooled Count: 36.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 764.00 Active (borrowed) Count: 47.00 Bytes Pooled: 54KiB AnimationsUsageTracker Pooled Count: 39.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 80,198.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 0.00 Active (borrowed) Count: 21.00 Bytes Pooled: 0B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 66,289.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 97.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ActionCompletion Pooled Count: 60.00 Active (borrowed) Count: 434.00 Bytes Pooled: 2KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-AllocationRecord Pooled Count: 1,800.00 Active (borrowed) Count: 62,908.00 Bytes Pooled: 169KiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 56.00 Active (borrowed) Count: 270.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 58.00 Active (borrowed) Count: 451.00 Bytes Pooled: 16KiB GPUResourcePool-DepthStencilTexture Pooled Count: 5.00 Active (borrowed) Count: 13.00 Bytes Pooled: 520B Default for Texture2DSlice Pooled Count: 5.00 Active (borrowed) Count: 13.00 Bytes Pooled: 320B Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 26.00 Bytes Pooled: 640B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 39,829.00 Active (borrowed) Count: 4,491.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 131.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 5.00 Active (borrowed) Count: 12.00 Bytes Pooled: 840B Default for Texture2DSlice Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 640B Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 640B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 22.00 Active (borrowed) Count: 24.00 Bytes Pooled: 7KiB Default for Slice Pooled Count: 32.00 Active (borrowed) Count: 34.00 Bytes Pooled: 3KiB GPUResourcePool-UploadBuffer Pooled Count: 62.00 Active (borrowed) Count: 147.00 Bytes Pooled: 4KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 352B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ManagedTexturePin Pooled Count: 84.00 Active (borrowed) Count: 199.00 Bytes Pooled: 4KiB Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 48.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Vector Font Batches Pooled Count: 142.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Vector Draw batches Pooled Count: 326.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB Default for ParallelMonitor Pooled Count: 3,012.00 Active (borrowed) Count: 0.00 Bytes Pooled: 118KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,693.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 24.00 Active (borrowed) Count: 39.00 Bytes Pooled: 4KiB GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-ScreenQuadJob Pooled Count: 18.00 Active (borrowed) Count: 96.00 Bytes Pooled: 432B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 242.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,647.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B Default for MulticastCompletion Pooled Count: 400.00 Active (borrowed) Count: 628.00 Bytes Pooled: 13KiB AudioEventInstance Pooled Count: 221.00 Active (borrowed) Count: 35.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 236.00 Active (borrowed) Count: 20.00 Bytes Pooled: 52KiB LoopingAudioEventInstance3D Pooled Count: 173.00 Active (borrowed) Count: 83.00 Bytes Pooled: 39KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 1.00 Active (borrowed) Count: 31.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool 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32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 201.00 Active (borrowed) Count: 172.00 Bytes Pooled: 31KiB Default for RenderDrawCommandBuffer Pooled Count: 1,256.00 Active (borrowed) Count: 174.00 Bytes Pooled: 79KiB Default for PersistentDrawBatch Pooled Count: 201.00 Active (borrowed) Count: 172.00 Bytes Pooled: 9KiB ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-ChunkBuffer Pooled Count: 785.00 Active (borrowed) Count: 2,713.00 Bytes Pooled: 61KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 773.00 Active (borrowed) Count: 15,946.00 Bytes Pooled: 36KiB ResourcePool-MicroChunk Pooled Count: 120.00 Active (borrowed) Count: 1,915.00 Bytes Pooled: 9KiB GPUResourcePool-MicroBuffer Pooled Count: 931.00 Active (borrowed) Count: 53,008.00 Bytes Pooled: 58KiB GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 1,226.00 Active (borrowed) Count: 2,335.00 Bytes Pooled: 57KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 7.00 Active (borrowed) Count: 7.00 Bytes Pooled: 728B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,567.00 Active (borrowed) Count: 61.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 765.00 Active (borrowed) Count: 51.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for 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15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B GPUResourcePool-RASBuffer Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 32.00 Active (borrowed) Count: 32.00 Bytes Pooled: 3KiB ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 773.00 Active (borrowed) Count: 13,572.00 Bytes Pooled: 91KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 78.00 Active (borrowed) Count: 2,793.00 Bytes Pooled: 41KiB Default for EntityTrigger Pooled Count: 969.00 Active (borrowed) Count: 258.00 Bytes Pooled: 363KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 6.00 Bytes Pooled: 0B Default for Sector Pooled Count: 8.00 Active (borrowed) Count: 399.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 37.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 3,311.00 Active (borrowed) Count: 39.00 Bytes Pooled: 1MiB Default for ResourceLoadingTask Pooled Count: 100.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for ResourceLoadingTask Pooled Count: 3,920.00 Active (borrowed) Count: 0.00 Bytes Pooled: 368KiB Default for PlanetEnvironmentSector Pooled Count: 9.00 Active (borrowed) Count: 488.00 Bytes Pooled: 1KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,133.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingTask Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 968B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 608KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 10,504.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 182.00 Active (borrowed) Count: 9,920.00 Bytes Pooled: 40KiB Default for DCSContinuation Pooled Count: 12.00 Active (borrowed) Count: -6,334.00 Bytes Pooled: 672B Default for StitchOperation Pooled Count: 2,548.00 Active (borrowed) Count: 253.00 Bytes Pooled: 259KiB Default for CompoundStitchOperation Pooled Count: 1,029.00 Active (borrowed) Count: 129.00 Bytes Pooled: 113KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,213.00 Active (borrowed) Count: 321.00 Bytes Pooled: 47KiB Default for CellData Pooled Count: 3,336.00 Active (borrowed) Count: 26,830.00 Bytes Pooled: 182KiB Default for ClipmapMeshJob Pooled Count: 2,759.00 Active (borrowed) Count: 494.00 Bytes Pooled: 366KiB Default for ClipmapResourceLoadingJob Pooled Count: 818.00 Active (borrowed) Count: 183.00 Bytes Pooled: 128KiB Animation Clip Requests Pooled Count: 32.00 Active (borrowed) Count: 5.00 Bytes Pooled: 4KiB Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 14.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B ResourcePool-InstanceBatch Pooled Count: 912.00 Active (borrowed) Count: 24,790.00 Bytes Pooled: 157KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 4,677.00 Active (borrowed) Count: 124,841.00 Bytes Pooled: 219KiB Default for ResourceLoadingCompletion Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ClipmapSewJob Pooled Count: 2,526.00 Active (borrowed) Count: 167.00 Bytes Pooled: 375KiB Default for VoxelCell Pooled Count: 797.00 Active (borrowed) Count: 2,068.00 Bytes Pooled: 218KiB Default for AsyncStateMachineOptional Pooled Count: 902.00 Active (borrowed) Count: 0.00 Bytes Pooled: 49KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 24.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.00GiB Used: 788.81MiB Pressure: 2.86GiB Pinned: 165.43MiB Graphics Budget: 2.05GiB Used: 2.05GiB Pressure: 1.80GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.64us Registered Resources: 0 Loaded Resources: 131 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 220.76MiB Pressure: 218.23MiB Pinned: 104.09MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.88us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 13.92MiB Pressure: 10.49MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 1, 0 Completed: 0, 0 Update Time: 1.06ms Registered Resources: 0 Loaded Resources: 4,278 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 511.24MiB Pressure: 2.59GiB Pinned: 11.89MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 22.36us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 3 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 877.92us Registered Resources: 3,710 Loaded Resources: 3,710 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.05GiB Used: 1.81GiB Pressure: 1.80GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/UI/HudUnable: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 81 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 360 Created: 3242 PlanetOreDepositComponent Current: 4674 Created: 38726 CompositePlanetShapeComponent Current: 910 Created: 7321 DynamicVoxelStorageComponent Current: 5 Created: 34 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 842 Created: 4195 PlanetOreDepositComponent Current: 4558 Created: 8892 CompositePlanetShapeComponent Current: 1589 Created: 3460 DynamicVoxelStorageComponent Current: 5 Created: 34 Space Probe Server Low Cache Evicted: 0 Refreshed: 56575 Inserted: 64 Medium Cache Evicted: 143 Refreshed: 105278 Inserted: 655 High Cache Evicted: 37611 Refreshed: 260110 Inserted: 38123 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 56 FloatingObjects (Server): 15 Armor Blocks (Server): 21272 Simple Blocks (Server): 8547 Functional Blocks (Server): 1043 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 56 FloatingObjects (Client): 15 Armor Blocks (Client): 21272 Simple Blocks (Client): 8547 Functional Blocks (Client): 1043 TrashRemoval PlayerGridPCU: 0 Current: 29989 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 123969 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 15 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 419 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 107.2us Runtime Avg: 121.2us Optimization: 0.0 % Flora SectorsCount: 169 Total: 614952, 376827 Average: 3638, 2229 Minimum: 1592, 398 Maximum: 13148, 8358