Performance Main Thread: 13.87ms, 83.24 % Input: 47.67us Draw: 2.58us Platform: 43.99ns Session: 4.66ms Render Render Thread Average Frame: 160.70ms, 160.70ms, 3214.0 %, (Imprecise) Current Frame: 3.02s, 3.02s, 60350.2 %, (Imprecise) Average Work: 159.43ms, 159.43ms, 3188.8 %, (Imprecise) Current Work: 3.01s, 3.01s, 60284.8 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 10.23ms, 10.22ms, 204.5 %, (Imprecise) Current Frame: 8.99ms, 8.99ms, 179.9 %, (Imprecise) Average Work: 7.13ms, 7.13ms, 142.7 %, (Imprecise) Current Work: 7.31ms, 7.31ms, 146.1 %, (Imprecise) Render Frequency: 94.80Hz, 200.00Hz, VSync: Disabled Video Memory: 4.42GiB, 5.05GiB, 87.4 % VRAM: 4.42GiB, 5.05GiB, 87.4 % CPU Load: 96.17 % Worker Count: 4 Worker Load: 85.77 % PCU Total: 153958 NPC: 123969 LocalPlayer: 29989 Spatial Trigger System Entity updates: 14 Total Trigger Updates: 225 Trigger Count: 1677 Encounters Session: AllManagedSystems: 110519 (total), 5559 (player), 104960 (NPC) ManagedWorldArea: 79228 (total), 5559 (player), 73669 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 31291 (total), 0 (player), 31291 (NPC) RenderSceneStats Streaming GPU Report Available Total: 5.053Gi Free: 652Mi Reserved: 0 Usage: 4.416Gi Game Report Available Raw: 5.053Gi Available Filtered: 5.027Gi Target Unused: 514.8Mi Target Usage: 4.525Gi Current Usage: 4.416Gi Usage Delta: 0 Usage Details Missing: 306.4Mi Non-Streaming: 2.098Gi Streaming: 2.019Gi Real Available Streaming: 2.128Gi Min Available Streaming: 1024Mi Min Critical Streaming: 7.879Mi Final Available Streaming: 2.128Gi Streaming Details Critical Pinned Textures: 7.879Mi Standard Pinned Textures: 194.6Mi First Person Textures: 0 Overlay Textures: 129.5Mi Density Textures: 1.676Gi Standard Textures: 29.82Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 391 Dispatch Count: 89 DispatchRays Count: 0 ExecuteIndirect Count: 480 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1968 Alive Particles Count: 2040 Dead Particles Count: 2744 Percentage of the budget used: 0.408 Active Emitter Count: 182 Borrowed resources Queried: 132MiB Allocated: 147MiB Concurrently borrowed: 28MiB Total Memory Allocated: 4.717Gi Default: 4.416Gi NonStreaming: 666.4Mi HeapManager: 224.7Mi Free: 224.7Mi Bindable Buffers: 55.31Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 53.81Mi Bindable Textures: 223.4Mi RO Textures: 7Mi RO Cube Texture: 12Ki Render Target Textures: 108.3Mi RW Render Target Textures: 43.62Mi Depth Stencils: 64.5Mi Cube Depth Stencils: 0 Managed Buffers: 139.4Mi Free: 139.4Mi Streaming: 2.019Gi Textures: 2.019Gi Missing: 306.4Mi Specific: 1.447Gi Borrowing: 146.9Mi Flare: 91.55Ki Grass: 4.312Mi Light Clustering: 49.88Mi Material: 814.3Ki Mwm: 486.9Mi Particle: 40.38Mi Raytracing: 0 Runtime Data: 136.9Mi Unknown: 0 Armor: 28.43Mi Debug: 0 Flora: 49.32Mi Impostor: 0 UI3D: 0 Voxel: 59.12Mi Water: 65.12Ki Scene: 403.5Mi Unified Index Buffer: 192Mi Water: 0 Mix: 3.812Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.28Mi Managed Generated Textures: 40Ki Upload: 298.4Mi Data Uploader: 256Mi Bindable Buffers: 41.31Mi Upload Buffers: 25.31Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 60838 Default: 60563 NonStreaming: 300 HeapManager: 27 Free: 27 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 70 RO Textures: 14 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 24 Free: 24 Streaming: 743 Textures: 743 Missing: 1 Specific: 59519 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5111 Particle: 22 Raytracing: 0 Runtime Data: 50483 Unknown: 0 Armor: 22445 Debug: 0 Flora: 23903 Impostor: 0 UI3D: 0 Voxel: 4128 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3693 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 768 Unused Memory (MiB): 139.4375 VoxelLow VoxelMedium ManagedROBuffer occupancy: 50.390625 Voxel: 212 ManagedROBuffer occupancy: 74.21875 Voxel: 364 ManagedROBuffer occupancy: 31.835938 Voxel: 133 ManagedROBuffer occupancy: 25 Voxel: 114 ManagedROBuffer occupancy: 2.34375 Voxel: 12 ManagedROBuffer occupancy: 0.9765625 Voxel: 5 VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 132 Mix: 0 Grass: 1 Flare: 1 Armor: 236 ManagedROBuffer occupancy: 100 Mwm: 189 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 187 ManagedROBuffer occupancy: 100 Mwm: 179 ManagedROBuffer occupancy: 100 Mwm: 154 ManagedROBuffer occupancy: 100 Mwm: 175 ManagedROBuffer occupancy: 100 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 99 Mix: 0 Armor: 54 ManagedROBuffer occupancy: 100 Mwm: 133 Mix: 0 Armor: 23 ManagedROBuffer occupancy: 100 Mwm: 111 Mix: 0 Armor: 4 ManagedROBuffer occupancy: 100 Mwm: 68 Mix: 0 Armor: 125 Flare: 1 Flora: 20 ManagedROBuffer occupancy: 100 Mwm: 78 ManagedROBuffer occupancy: 100 Mwm: 271 ManagedROBuffer occupancy: 100 Mwm: 159 ManagedROBuffer occupancy: 100 Mwm: 199 Mix: 0 Water: 1 Flare: 1 Flora: 3 ManagedROBuffer occupancy: 97.46094 Mwm: 16 Mix: 0 Flora: 414 Armor: 2 ManagedROBuffer occupancy: 82.03125 Mix: 4 Flora: 336 Armor: 23 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 965 Safe Instance Count: 1067 Indices Count: 1046094 Indices to Triangle Count: 348698 MainView[SecondPass] Real Instance Count: 37 Safe Instance Count: 1067 Indices Count: 729975 Indices to Triangle Count: 243325 Visible PointLight count: 26 Visible SpotLight count: 3 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 64 Visible Grass count: 0 Visible ParticleEmitter count: 182 Flares Occlusion Queries count: 26 Visible Flares count: 2 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 2.822876Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 271 Safe Instance Count: 271 Indices Count: 131286 Indices to Triangle Count: 43762 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 271 Safe Instance Count: 271 Indices Count: 131286 Indices to Triangle Count: 43762 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 271 Safe Instance Count: 273 Indices Count: 131286 Indices to Triangle Count: 43762 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 44 Safe Instance Count: 206 Indices Count: 75834 Indices to Triangle Count: 25278 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 7338 1: 0 2: 0 3: 1730 4: 53749 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 18 HZB Mip-2 Count: 4 HZB Mip-3 Count: 25 HZB Mip-4 Count: 6 HZB Mip-5 Count: 0 HZB Mip-6 Count: 0 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 4.88GiB Default: 4.58GiB NonStreaming: 666.67MiB HeapManager: 224.72MiB Free: 224.72MiB Bindable Buffers: 55.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 53.81MiB Bindable Textures: 223.45MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 43.62MiB Depth Stencils: 64.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 139.69MiB Free: 139.69MiB Streaming: 2.18GiB Textures: 2.18GiB Missing: 306.36MiB Specific: 1.45GiB Borrowing: 146.88MiB Flare: 91.55KiB Grass: 4.31MiB Light Clustering: 49.88MiB Material: 814.34KiB Mwm: 486.86MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 136.94MiB Unknown: 0.00B Armor: 28.43MiB Debug: 0.00B Flora: 49.32MiB Impostor: 0.00B UI3D: 0.00B Voxel: 59.12MiB Water: 65.12KiB Scene: 403.50MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.28MiB Managed Generated Textures: 40.00KiB Upload: 298.44MiB Data Uploader: 256.00MiB Bindable Buffers: 41.31MiB Upload Buffers: 25.31MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 11.44GiB Process Memory: 11.44GiB GC: 1.25GiB GC Total: 1.25GiB GC Committed Total: 1.79GiB GC Total Allocated: 7.84GiB GC Total Pause Duration: 7.85s GC Collection Count 0: 1,234 GC Collection Count 1: 361 GC Collection Count 2: 16 Havok Memory: 750.98MiB Native Allocators: 1.84GiB Heap: 1.83GiB Heap Allocation Count: unavailable Bump: 11.65MiB Systems: 5.57GiB DCS_Scenes: 59.30MiB Render12: 4.88GiB Default: 4.58GiB NonStreaming: 666.67MiB HeapManager: 224.72MiB Free: 224.72MiB Bindable Buffers: 55.31MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 53.81MiB Bindable Textures: 223.45MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 43.62MiB Depth Stencils: 64.50MiB Cube Depth Stencils: 0.00B Managed Buffers: 139.69MiB Free: 139.69MiB Streaming: 2.18GiB Textures: 2.18GiB Missing: 306.36MiB Specific: 1.45GiB Borrowing: 146.88MiB Flare: 91.55KiB Grass: 4.31MiB Light Clustering: 49.88MiB Material: 814.34KiB Mwm: 486.86MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 136.94MiB Unknown: 0.00B Armor: 28.43MiB Debug: 0.00B Flora: 49.32MiB Impostor: 0.00B UI3D: 0.00B Voxel: 59.12MiB Water: 65.12KiB Scene: 403.50MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.28MiB Managed Generated Textures: 40.00KiB Upload: 298.44MiB Data Uploader: 256.00MiB Bindable Buffers: 41.31MiB Upload Buffers: 25.31MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 646.27MiB Planet Bitmaps: 585.73MiB Natives: 46.16MiB VrVoxelMesh: 25.60MiB VrShellDataCache: 16.91MiB VrSewGuide: 3.51MiB VrTailor: 137.41KiB NativeDictionary: 14.37MiB Pools: 22.17MiB Default for ParallelWorkTask Pooled Count: 12,315.00 Active (borrowed) Count: 621.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 2,354.00 Active (borrowed) Count: -2,422.00 Bytes Pooled: 110KiB Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ContinuationQueueContinuation Pooled Count: 716.00 Active (borrowed) Count: -4,009.00 Bytes Pooled: 39KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 1,305.00 Active (borrowed) Count: 28.00 Bytes Pooled: 102KiB Default for Optional Pooled Count: 2,771.00 Active (borrowed) Count: 454.00 Bytes Pooled: 130KiB Default for PriorityToken Pooled Count: 4,974.00 Active (borrowed) Count: 78,984.00 Bytes Pooled: 194KiB Default for SkipWaitMonitor Pooled Count: 6,732.00 Active (borrowed) Count: 545.00 Bytes Pooled: 368KiB Default for DirectContinuationModifier Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 790.00 Active (borrowed) Count: 5.00 Bytes Pooled: 56KiB AnimationsUsageTracker Pooled Count: 43.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 80,189.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 19.00 Active (borrowed) Count: 2.00 Bytes Pooled: 608B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 65,663.00 Bytes Pooled: 0B PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 97.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ActionCompletion Pooled Count: 98.00 Active (borrowed) Count: 396.00 Bytes Pooled: 3KiB ResourcePool-AllocationRecord Pooled Count: 2,918.00 Active (borrowed) Count: 60,868.00 Bytes Pooled: 274KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB GPUResourcePool-RWBuffer Pooled Count: 53.00 Active (borrowed) Count: 261.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 0.00 Active (borrowed) Count: 442.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilTexture Pooled Count: 3.00 Active (borrowed) Count: 13.00 Bytes Pooled: 312B Default for Texture2DSlice Pooled Count: 1.00 Active (borrowed) Count: 13.00 Bytes Pooled: 64B Default for DepthStencilSlice Pooled Count: 2.00 Active (borrowed) Count: 26.00 Bytes Pooled: 128B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B 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10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B Default for MulticastCompletion Pooled Count: 872.00 Active (borrowed) Count: 468.00 Bytes Pooled: 27KiB AudioEventInstance Pooled Count: 221.00 Active (borrowed) Count: 35.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 236.00 Active (borrowed) Count: 20.00 Bytes Pooled: 52KiB LoopingAudioEventInstance3D Pooled Count: 173.00 Active (borrowed) Count: 83.00 Bytes Pooled: 39KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 1.00 Active (borrowed) Count: 31.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool 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Pooled: 23KiB GPUResourcePool-MicroBuffer Pooled Count: 2,545.00 Active (borrowed) Count: 51,037.00 Bytes Pooled: 159KiB GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 1,918.00 Active (borrowed) Count: 1,819.00 Bytes Pooled: 90KiB GPUResourcePool-D3DHelper`1 Pooled Count: 36.00 Active (borrowed) Count: 4.00 Bytes Pooled: 1KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 7.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,504.00 Active (borrowed) Count: 55.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> 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ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B ResourcePool-LOD Pooled Count: 1,190.00 Active (borrowed) Count: 13,382.00 Bytes Pooled: 139KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 78.00 Active (borrowed) Count: 2,628.00 Bytes Pooled: 41KiB Default for EntityTrigger Pooled Count: 975.00 Active (borrowed) Count: 252.00 Bytes Pooled: 366KiB Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 6.00 Bytes Pooled: 0B Default for Sector Pooled Count: 12.00 Active (borrowed) Count: 400.00 Bytes Pooled: 768B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 37.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 3,264.00 Active (borrowed) Count: 77.00 Bytes Pooled: 1MiB Default for ResourceLoadingTask Pooled Count: 100.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Default for ResourceLoadingTask Pooled Count: 3,933.00 Active (borrowed) Count: 2.00 Bytes Pooled: 369KiB Default for PlanetEnvironmentSector Pooled Count: 15.00 Active (borrowed) Count: 485.00 Bytes Pooled: 2KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,139.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingTask Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 968B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 10,504.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 244.00 Active (borrowed) Count: 9,144.00 Bytes Pooled: 53KiB Default for DCSContinuation Pooled Count: 5.00 Active (borrowed) Count: -3,777.00 Bytes Pooled: 280B Default for StitchOperation Pooled Count: 2,580.00 Active (borrowed) Count: 204.00 Bytes Pooled: 262KiB Default for CompoundStitchOperation Pooled Count: 1,039.00 Active (borrowed) Count: 102.00 Bytes Pooled: 114KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,143.00 Active (borrowed) Count: 290.00 Bytes Pooled: 45KiB Default for CellData Pooled Count: 3,109.00 Active (borrowed) Count: 25,306.00 Bytes Pooled: 170KiB Default for ClipmapMeshJob Pooled Count: 2,686.00 Active (borrowed) Count: 539.00 Bytes Pooled: 357KiB Default for ClipmapResourceLoadingJob Pooled Count: 589.00 Active (borrowed) Count: 281.00 Bytes Pooled: 92KiB Animation Clip Requests Pooled Count: 33.00 Active (borrowed) Count: 5.00 Bytes Pooled: 4KiB Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 13.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 1,702.00 Active (borrowed) Count: 87.00 Bytes Pooled: 253KiB Default for VoxelCell Pooled Count: 1,190.00 Active (borrowed) Count: 1,904.00 Bytes Pooled: 325KiB ResourcePool-InstanceBatch Pooled Count: 2,557.00 Active (borrowed) Count: 23,144.00 Bytes Pooled: 439KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 9,570.00 Active (borrowed) Count: 116,564.00 Bytes Pooled: 449KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachineOptional Pooled Count: 841.00 Active (borrowed) Count: 0.00 Bytes Pooled: 46KiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.00GiB Used: 788.82MiB Pressure: 2.86GiB Pinned: 112.41MiB Graphics Budget: 2.13GiB Used: 2.08GiB Pressure: 1.85GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.57us Registered Resources: 0 Loaded Resources: 131 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 220.76MiB Pressure: 220.76MiB Pinned: 50.81MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 7.42us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 13.92MiB Pressure: 10.49MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 1, 1 Completed: 1, 1 Update Time: 1.18ms Registered Resources: 0 Loaded Resources: 4,289 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 511.36MiB Pressure: 2.59GiB Pinned: 14.26MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 24.27us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 2, 2 Completed: 0, 0 Update Time: 984.01us Registered Resources: 3,710 Loaded Resources: 3,710 Priority Updates: 227 Changed Priorities: 224 Pending State Transitions: 51 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 2.13GiB Used: 2.11GiB Pressure: 2.11GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/UI/HudUnable: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 81 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 354 Created: 1483 PlanetOreDepositComponent Current: 4590 Created: 18750 CompositePlanetShapeComponent Current: 857 Created: 4282 DynamicVoxelStorageComponent Current: 5 Created: 14 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 773 Created: 2381 PlanetOreDepositComponent Current: 4579 Created: 9164 CompositePlanetShapeComponent Current: 1611 Created: 3562 DynamicVoxelStorageComponent Current: 5 Created: 14 Space Probe Server Low Cache Evicted: 0 Refreshed: 33599 Inserted: 54 Medium Cache Evicted: 0 Refreshed: 67106 Inserted: 465 High Cache Evicted: 18601 Refreshed: 163499 Inserted: 19113 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 56 FloatingObjects (Server): 15 Armor Blocks (Server): 21272 Simple Blocks (Server): 8547 Functional Blocks (Server): 1043 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 56 FloatingObjects (Client): 15 Armor Blocks (Client): 21272 Simple Blocks (Client): 8547 Functional Blocks (Client): 1043 TrashRemoval PlayerGridPCU: 0 Current: 29989 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 123969 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 15 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 419 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 106.0us Runtime Avg: 117.7us Optimization: 0.0 % Flora SectorsCount: 150 Total: 523725, 322419 Average: 3491, 2149 Minimum: 1592, 398 Maximum: 11603, 8358