Performance Main Thread: 17.02ms, 102.10 % Input: 44.91us Draw: 2.17us Platform: 30.12ns Session: 21.57ms Render Render Thread Average Frame: 171.29ms, 171.29ms, 3425.8 %, (Imprecise) Current Frame: 3.19s, 3.19s, 63753.8 %, (Imprecise) Average Work: 170.13ms, 170.13ms, 3402.7 %, (Imprecise) Current Work: 3.19s, 3.19s, 63733.1 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 12.47ms, 12.47ms, 249.5 %, (Imprecise) Current Frame: 12.44ms, 12.44ms, 248.9 %, (Imprecise) Average Work: 8.69ms, 8.69ms, 173.7 %, (Imprecise) Current Work: 7.82ms, 7.82ms, 156.5 %, (Imprecise) Render Frequency: 76.49Hz, 200.00Hz, VSync: Disabled Video Memory: 4.54GiB, 4.93GiB, 92.1 % VRAM: 4.54GiB, 4.93GiB, 92.1 % CPU Load: 94.40 % Worker Count: 4 Worker Load: 84.50 % PCU Total: 153958 NPC: 123969 LocalPlayer: 29989 Spatial Trigger System Entity updates: 14 Total Trigger Updates: 215 Trigger Count: 1602 Encounters Session: AllManagedSystems: 110519 (total), 5559 (player), 104960 (NPC) ManagedWorldArea: 79228 (total), 5559 (player), 73669 (NPC) Contract: 0 (total), 0 (player), 0 (NPC) Encounter: 31291 (total), 0 (player), 31291 (NPC) RenderSceneStats Streaming GPU Report Available Total: 4.927Gi Free: 398Mi Reserved: 0 Usage: 4.539Gi Game Report Available Raw: 4.927Gi Available Filtered: 4.913Gi Target Unused: 503.1Mi Target Usage: 4.422Gi Current Usage: 4.539Gi Usage Delta: 0 Usage Details Missing: 357.5Mi Non-Streaming: 2.251Gi Streaming: 1.939Gi Real Available Streaming: 1.822Gi Min Available Streaming: 1024Mi Min Critical Streaming: 7.879Mi Final Available Streaming: 1.822Gi Streaming Details Critical Pinned Textures: 7.879Mi Standard Pinned Textures: 193.2Mi First Person Textures: 0 Overlay Textures: 129.6Mi Density Textures: 1.441Gi Standard Textures: 49.82Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 395 Dispatch Count: 96 DispatchRays Count: 0 ExecuteIndirect Count: 528 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 1879 Alive Particles Count: 1984 Dead Particles Count: 2740 Percentage of the budget used: 0.3968 Active Emitter Count: 167 Borrowed resources Queried: 170MiB Allocated: 182MiB Concurrently borrowed: 38MiB Total Memory Allocated: 4.842Gi Default: 4.539Gi NonStreaming: 765.3Mi HeapManager: 256.7Mi Free: 256.7Mi Bindable Buffers: 60.88Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 59.38Mi Bindable Textures: 251.8Mi RO Textures: 7Mi RO Cube Texture: 3.012Mi Render Target Textures: 108.3Mi RW Render Target Textures: 52.06Mi Depth Stencils: 81.44Mi Cube Depth Stencils: 0 Managed Buffers: 172.4Mi Free: 172.4Mi Streaming: 1.939Gi Textures: 1.939Gi Missing: 357.5Mi Specific: 1.503Gi Borrowing: 182.2Mi Flare: 79.98Ki Grass: 12.56Mi Light Clustering: 59.5Mi Material: 814.3Ki Mwm: 491.4Mi Particle: 40.38Mi Raytracing: 6.938Mi Runtime Data: 131.6Mi Unknown: 0 Armor: 28.19Mi Debug: 0 Flora: 48.82Mi Impostor: 0 UI3D: 0 Voxel: 54.56Mi Water: 65.12Ki Scene: 401.4Mi Unified Index Buffer: 192Mi Water: 0 Mix: 3.562Mi Clearing Manager: 1.562Mi Local Shadow Textures: 0 Asset Cache Textures: 15.29Mi Managed Generated Textures: 40Ki Upload: 298.5Mi Data Uploader: 256Mi Bindable Buffers: 41.38Mi Upload Buffers: 25.38Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 61183 Default: 60908 NonStreaming: 304 HeapManager: 28 Free: 28 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 72 RO Textures: 14 RO Cube Texture: 5 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 25 Free: 25 Streaming: 760 Textures: 760 Missing: 1 Specific: 59843 Borrowing: 75 Flare: 2 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5163 Particle: 22 Raytracing: 9 Runtime Data: 50745 Unknown: 0 Armor: 22437 Debug: 0 Flora: 24166 Impostor: 0 UI3D: 0 Voxel: 4135 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3695 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 800 Unused Memory (MiB): 172.375 VoxelLow VoxelMedium ManagedROBuffer occupancy: 58.984375 Voxel: 266 ManagedROBuffer occupancy: 65.625 Voxel: 308 ManagedROBuffer occupancy: 10.3515625 Voxel: 53 ManagedROBuffer occupancy: 12.890625 Voxel: 66 ManagedROBuffer occupancy: 2.734375 Voxel: 14 ManagedROBuffer occupancy: 5.46875 Voxel: 17 ManagedROBuffer occupancy: 14.453125 Voxel: 39 VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 138 Mix: 0 Grass: 1 Flare: 1 Armor: 229 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 154 ManagedROBuffer occupancy: 100 Mwm: 202 ManagedROBuffer occupancy: 100 Mwm: 174 ManagedROBuffer occupancy: 100 Mwm: 155 ManagedROBuffer occupancy: 100 Mwm: 173 ManagedROBuffer occupancy: 100 Mwm: 144 ManagedROBuffer occupancy: 100 Mwm: 123 Mix: 0 Armor: 51 ManagedROBuffer occupancy: 100 Mwm: 127 Mix: 0 Armor: 33 ManagedROBuffer occupancy: 100 Mwm: 106 Mix: 0 Armor: 8 ManagedROBuffer occupancy: 100 Mwm: 74 Mix: 0 Armor: 113 Water: 1 Flora: 21 ManagedROBuffer occupancy: 100 Mwm: 80 ManagedROBuffer occupancy: 100 Mwm: 272 ManagedROBuffer occupancy: 100 Mwm: 157 Mix: 0 ManagedROBuffer occupancy: 100 Mwm: 165 Mix: 0 Flare: 1 Flora: 3 ManagedROBuffer occupancy: 100 Mwm: 62 Mix: 0 Flora: 416 Armor: 2 ManagedROBuffer occupancy: 90.625 Mix: 4 Flora: 329 Armor: 19 Mwm: 17 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 737 Safe Instance Count: 1311 Indices Count: 1068024 Indices to Triangle Count: 356008 MainView[SecondPass] Real Instance Count: 30 Safe Instance Count: 1311 Indices Count: 730068 Indices to Triangle Count: 243356 Visible PointLight count: 25 Visible SpotLight count: 2 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 64 Visible Grass count: 0 Visible ParticleEmitter count: 167 Flares Occlusion Queries count: 26 Visible Flares count: 4 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 495 Safe Instance Count: 495 Indices Count: 247788 Indices to Triangle Count: 82596 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 495 Safe Instance Count: 495 Indices Count: 247788 Indices to Triangle Count: 82596 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 495 Safe Instance Count: 495 Indices Count: 211425 Indices to Triangle Count: 70475 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 16890 Safe Instance Count: 16898 Indices Count: 874647 Indices to Triangle Count: 291549 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 27644 1: 0 2: 0 3: 0 4: 6597 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 2 HZB Mip-3 Count: 8 HZB Mip-4 Count: 44 HZB Mip-5 Count: 14 HZB Mip-6 Count: 2 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 4.69GiB Default: 4.39GiB NonStreaming: 762.78MiB HeapManager: 256.71MiB Free: 256.71MiB Bindable Buffers: 60.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 59.38MiB Bindable Textures: 251.82MiB RO Textures: 7.00MiB RO Cube Texture: 3.01MiB Render Target Textures: 108.31MiB RW Render Target Textures: 52.06MiB Depth Stencils: 81.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 169.88MiB Free: 169.88MiB Streaming: 1.79GiB Textures: 1.79GiB Missing: 357.49MiB Specific: 1.51GiB Borrowing: 182.19MiB Flare: 79.98KiB Grass: 12.56MiB Light Clustering: 59.50MiB Material: 814.44KiB Mwm: 486.87MiB Particle: 40.38MiB Raytracing: 6.94MiB Runtime Data: 138.76MiB Unknown: 0.00B Armor: 28.25MiB Debug: 0.00B Flora: 48.69MiB Impostor: 0.00B UI3D: 0.00B Voxel: 61.75MiB Water: 65.12KiB Scene: 401.38MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 1.56MiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.29MiB Managed Generated Textures: 40.00KiB Upload: 298.50MiB Data Uploader: 256.00MiB Bindable Buffers: 41.38MiB Upload Buffers: 25.38MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 11.49GiB Process Memory: 11.49GiB GC: 1.23GiB GC Total: 1.23GiB GC Committed Total: 1.73GiB GC Total Allocated: 9.95GiB GC Total Pause Duration: 12.96s GC Collection Count 0: 1,634 GC Collection Count 1: 526 GC Collection Count 2: 20 Havok Memory: 766.96MiB Native Allocators: 1.87GiB Heap: 1.86GiB Heap Allocation Count: unavailable Bump: 12.83MiB Systems: 5.39GiB DCS_Scenes: 64.89MiB Render12: 4.69GiB Default: 4.39GiB NonStreaming: 762.78MiB HeapManager: 256.71MiB Free: 256.71MiB Bindable Buffers: 60.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 59.38MiB Bindable Textures: 251.82MiB RO Textures: 7.00MiB RO Cube Texture: 3.01MiB Render Target Textures: 108.31MiB RW Render Target Textures: 52.06MiB Depth Stencils: 81.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 169.88MiB Free: 169.88MiB Streaming: 1.79GiB Textures: 1.79GiB Missing: 357.49MiB Specific: 1.51GiB Borrowing: 182.19MiB Flare: 79.98KiB Grass: 12.56MiB Light Clustering: 59.50MiB Material: 814.44KiB Mwm: 486.87MiB Particle: 40.38MiB Raytracing: 6.94MiB Runtime Data: 138.76MiB Unknown: 0.00B Armor: 28.25MiB Debug: 0.00B Flora: 48.69MiB Impostor: 0.00B UI3D: 0.00B Voxel: 61.75MiB Water: 65.12KiB Scene: 401.38MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 1.56MiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.29MiB Managed Generated Textures: 40.00KiB Upload: 298.50MiB Data Uploader: 256.00MiB Bindable Buffers: 41.38MiB Upload Buffers: 25.38MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 653.67MiB Planet Bitmaps: 584.38MiB Natives: 54.91MiB VrVoxelMesh: 31.88MiB VrShellDataCache: 18.59MiB VrSewGuide: 4.31MiB VrTailor: 137.41KiB NativeDictionary: 14.37MiB Pools: 23.41MiB Default for ParallelWorkTask Pooled Count: 11,911.00 Active (borrowed) Count: 194.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 2,417.00 Active (borrowed) Count: -3,786.00 Bytes Pooled: 113KiB Default for BlockingWaiter Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ContinuationQueueContinuation Pooled Count: 716.00 Active (borrowed) Count: -5,893.00 Bytes Pooled: 39KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 1,305.00 Active (borrowed) Count: 13.00 Bytes Pooled: 102KiB Default for Optional Pooled Count: 3,137.00 Active (borrowed) Count: 88.00 Bytes Pooled: 147KiB Default for PriorityToken Pooled Count: 5,892.00 Active (borrowed) Count: 106,722.00 Bytes Pooled: 230KiB Default for SkipWaitMonitor Pooled Count: 7,171.00 Active (borrowed) Count: 106.00 Bytes Pooled: 392KiB Default for DirectContinuationModifier Pooled Count: 43.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 760.00 Active (borrowed) Count: 6.00 Bytes Pooled: 53KiB AnimationsUsageTracker Pooled Count: 41.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for PriorityToken Pooled Count: 1,029.00 Active (borrowed) Count: 78,487.00 Bytes Pooled: 96KiB PlanetCubemapSubSystem Pooled Count: 2.00 Active (borrowed) Count: 21.00 Bytes Pooled: 64B Default for PriorityToken Pooled Count: 190.00 Active (borrowed) Count: 65,083.00 Bytes Pooled: 18KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 95.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ActionCompletion Pooled Count: 36.00 Active (borrowed) Count: 492.00 Bytes Pooled: 1KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB ResourcePool-AllocationRecord Pooled Count: 2,606.00 Active (borrowed) Count: 60,379.00 Bytes Pooled: 244KiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 47.00 Active (borrowed) Count: 270.00 Bytes Pooled: 4KiB GPUResourcePool-AutoResourceState Pooled Count: 257.00 Active (borrowed) Count: 453.00 Bytes Pooled: 70KiB GPUResourcePool-DepthStencilTexture Pooled Count: 8.00 Active (borrowed) Count: 13.00 Bytes Pooled: 832B Default for Texture2DSlice Pooled Count: 8.00 Active (borrowed) Count: 13.00 Bytes Pooled: 512B Default for DepthStencilSlice Pooled Count: 16.00 Active (borrowed) Count: 26.00 Bytes Pooled: 1,024B GPUResourcePool-ROCubeTexture Pooled Count: 170.00 Active (borrowed) Count: 5.00 Bytes Pooled: 43KiB Default for Slice Pooled Count: 1,020.00 Active (borrowed) Count: 30.00 Bytes Pooled: 104KiB ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 576B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 40,383.00 Active (borrowed) Count: 3,895.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 131.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 5.00 Active (borrowed) Count: 12.00 Bytes Pooled: 840B Default for Texture2DSlice Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 640B Default for DepthStencilSlice Pooled Count: 10.00 Active (borrowed) Count: 24.00 Bytes Pooled: 640B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 21.00 Active (borrowed) Count: 24.00 Bytes Pooled: 7KiB Default for Slice Pooled Count: 21.00 Active (borrowed) Count: 34.00 Bytes Pooled: 2KiB GPUResourcePool-UploadBuffer Pooled Count: 56.00 Active (borrowed) Count: 147.00 Bytes Pooled: 4KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 352B Default for Face Pooled Count: 6.00 Active (borrowed) Count: 84.00 Bytes Pooled: 576B GPUResourcePool-RenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 20.00 Bytes Pooled: 144B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ManagedTexturePin Pooled Count: 84.00 Active (borrowed) Count: 199.00 Bytes Pooled: 4KiB Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 48.00 Active (borrowed) Count: 0.00 Bytes Pooled: 5KiB Vector Font Batches Pooled Count: 185.00 Active (borrowed) Count: 0.00 Bytes Pooled: 19KiB Vector Draw batches Pooled Count: 326.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB Default for ParallelMonitor Pooled Count: 3,014.00 Active (borrowed) Count: 0.00 Bytes Pooled: 118KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,695.00 Bytes Pooled: 0B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 25.00 Active (borrowed) Count: 39.00 Bytes Pooled: 4KiB GPUResourcePool-PersistentConstantBuffer Pooled Count: 8.00 Active (borrowed) Count: 26.00 Bytes Pooled: 576B ResourcePool-ScreenQuadJob Pooled Count: 16.00 Active (borrowed) Count: 99.00 Bytes Pooled: 384B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 270.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,678.00 Bytes Pooled: 0B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B Default for MulticastCompletion Pooled Count: 1,648.00 Active (borrowed) Count: 94.00 Bytes Pooled: 52KiB AudioEventInstance Pooled Count: 221.00 Active (borrowed) Count: 35.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 236.00 Active (borrowed) Count: 20.00 Bytes Pooled: 52KiB LoopingAudioEventInstance3D Pooled Count: 173.00 Active (borrowed) Count: 83.00 Bytes Pooled: 39KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 1.00 Active (borrowed) Count: 31.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 11.00 Active (borrowed) Count: 21.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for ExternalHandlersVersion Pooled Count: 9.00 Active (borrowed) Count: 1,079.00 Bytes Pooled: 288B Default for PooledList Pooled Count: 9.00 Active (borrowed) Count: 1,079.00 Bytes Pooled: 288B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 201.00 Active (borrowed) Count: 172.00 Bytes Pooled: 31KiB Default for RenderDrawCommandBuffer Pooled Count: 1,792.00 Active (borrowed) Count: 174.00 Bytes Pooled: 112KiB Default for PersistentDrawBatch Pooled Count: 202.00 Active (borrowed) Count: 172.00 Bytes Pooled: 9KiB ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-ChunkBuffer Pooled Count: 1,278.00 Active (borrowed) Count: 2,702.00 Bytes Pooled: 100KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 1,865.00 Active (borrowed) Count: 15,889.00 Bytes Pooled: 87KiB ResourcePool-MicroChunk Pooled Count: 368.00 Active (borrowed) Count: 1,878.00 Bytes Pooled: 29KiB GPUResourcePool-MicroBuffer Pooled Count: 2,322.00 Active (borrowed) Count: 50,555.00 Bytes Pooled: 145KiB GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 2,163.00 Active (borrowed) Count: 2,026.00 Bytes Pooled: 101KiB GPUResourcePool-D3DHelper`1 Pooled Count: 55.00 Active (borrowed) Count: 6.00 Bytes Pooled: 2KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 8.00 Active (borrowed) Count: 9.00 Bytes Pooled: 832B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 3,564.00 Active (borrowed) Count: 14.00 Bytes Pooled: 2MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 808.00 Active (borrowed) Count: 5.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 808.00 Active (borrowed) Count: 5.00 Bytes Pooled: 177KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 808.00 Active (borrowed) Count: 5.00 Bytes Pooled: 612KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 799.00 Active (borrowed) Count: 14.00 Bytes Pooled: 649KiB GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 608.00 Active (borrowed) Count: 726.00 Bytes Pooled: 57KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 32.00 Active (borrowed) Count: 32.00 Bytes Pooled: 3KiB ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 1,865.00 Active (borrowed) Count: 13,515.00 Bytes Pooled: 219KiB Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 7.00 Active (borrowed) Count: 2,574.00 Bytes Pooled: 4KiB Default for EntityTrigger Pooled Count: 983.00 Active (borrowed) Count: 244.00 Bytes Pooled: 369KiB Default for List Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 6.00 Bytes Pooled: 0B Default for Sector Pooled Count: 11.00 Active (borrowed) Count: 400.00 Bytes Pooled: 704B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for VoxelLoadingTaskCompletion Pooled Count: 37.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 3,309.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 3,912.00 Active (borrowed) Count: 14.00 Bytes Pooled: 367KiB Default for PlanetEnvironmentSector Pooled Count: 13.00 Active (borrowed) Count: 487.00 Bytes Pooled: 2KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 1,147.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for ResourceLoadingTask Pooled Count: 11.00 Active (borrowed) Count: 0.00 Bytes Pooled: 968B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 10,504.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 12.00 Active (borrowed) Count: 8,706.00 Bytes Pooled: 3KiB Default for DCSContinuation Pooled Count: 18.00 Active (borrowed) Count: -16,437.00 Bytes Pooled: 1,008B Default for StitchOperation Pooled Count: 2,784.00 Active (borrowed) Count: 0.00 Bytes Pooled: 283KiB Default for CompoundStitchOperation Pooled Count: 1,129.00 Active (borrowed) Count: 12.00 Bytes Pooled: 123KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,232.00 Active (borrowed) Count: 154.00 Bytes Pooled: 48KiB Default for CellData Pooled Count: 2,356.00 Active (borrowed) Count: 24,374.00 Bytes Pooled: 129KiB Default for ClipmapMeshJob Pooled Count: 3,149.00 Active (borrowed) Count: 76.00 Bytes Pooled: 418KiB Default for ClipmapResourceLoadingJob Pooled Count: 794.00 Active (borrowed) Count: 76.00 Bytes Pooled: 124KiB Animation Clip Requests Pooled Count: 34.00 Active (borrowed) Count: 5.00 Bytes Pooled: 4KiB Animation Layers Requests Pooled Count: 6.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 14.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 1,777.00 Active (borrowed) Count: 12.00 Bytes Pooled: 264KiB ResourcePool-InstanceBatch Pooled Count: 3,160.00 Active (borrowed) Count: 22,440.00 Bytes Pooled: 543KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 12,718.00 Active (borrowed) Count: 113,416.00 Bytes Pooled: 596KiB Default for VoxelCell Pooled Count: 1,936.00 Active (borrowed) Count: 1,923.00 Bytes Pooled: 529KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Default for AsyncStateMachineOptional Pooled Count: 671.00 Active (borrowed) Count: 0.00 Bytes Pooled: 37KiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 7.00 Active (borrowed) Count: 9.00 Bytes Pooled: 1KiB ResourcePool-RASPool Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1,024B GPUResourcePool-RASBuffer Pooled Count: 512.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40KiB Resource Streaming Total Memory Main Budget: 2.00GiB Used: 788.76MiB Pressure: 2.86GiB Pinned: 105.89MiB Graphics Budget: 1.90GiB Used: 1.90GiB Pressure: 1.65GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 6.75us Registered Resources: 0 Loaded Resources: 131 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 220.76MiB Pressure: 220.76MiB Pinned: 44.03MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 8.65us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 13.92MiB Pressure: 10.24MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 1, 1 Completed: 1, 1 Update Time: 1.16ms Registered Resources: 0 Loaded Resources: 4,280 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 511.06MiB Pressure: 2.59GiB Pinned: 13.23MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 24.14us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 511.16MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 1.02ms Registered Resources: 3,712 Loaded Resources: 3,712 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 1.90GiB Used: 1.88GiB Pressure: 1.80GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/Contract: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/DrillSmallNoContact: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/UI/HudUnable: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 event:/Music/Verdure/SE2_Verdure_FrozenDistance: 0 event:/SFX/Tool/WelderTool: 0 event:/SFX/Character/Footsteps: 0 event:/SFX/Block/Cockpit: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/Music/Verdure/SE2_Verdure_PatchingThingsUp: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 81 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 359 Created: 7156 PlanetOreDepositComponent Current: 4613 Created: 83986 CompositePlanetShapeComponent Current: 908 Created: 12978 DynamicVoxelStorageComponent Current: 5 Created: 80 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 734 Created: 8192 PlanetOreDepositComponent Current: 4579 Created: 9143 CompositePlanetShapeComponent Current: 1611 Created: 3554 DynamicVoxelStorageComponent Current: 5 Created: 80 Space Probe Server Low Cache Evicted: 0 Refreshed: 124819 Inserted: 79 Medium Cache Evicted: 355 Refreshed: 246762 Inserted: 867 High Cache Evicted: 69113 Refreshed: 636573 Inserted: 69625 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 56 FloatingObjects (Server): 15 Armor Blocks (Server): 21272 Simple Blocks (Server): 8547 Functional Blocks (Server): 1043 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 56 FloatingObjects (Client): 15 Armor Blocks (Client): 21272 Simple Blocks (Client): 8547 Functional Blocks (Client): 1043 TrashRemoval PlayerGridPCU: 0 Current: 29989 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 123969 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 15 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 419 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 109.6us Runtime Avg: 120.0us Optimization: 0.0 % Flora SectorsCount: 159 Total: 551931, 339518 Average: 3471, 2135 Minimum: 1592, 398 Maximum: 11603, 8358