Performance Main Thread: 9.23ms, 55.38 % Input: 103.45us Draw: 2.47us Platform: 20.42ns Session: 3.10ms Render Render Thread Average Frame: 177.36ms, 177.36ms, 3547.3 %, (Imprecise) Current Frame: 3.23s, 3.23s, 64584.3 %, (Imprecise) Average Work: 175.50ms, 175.50ms, 3510.1 %, (Imprecise) Current Work: 3.23s, 3.23s, 64558.2 %, (Imprecise) Pacer: 200.00Hz, 200.00Hz, 200.00Hz GPU Average Frame: 17.00ms, 17.00ms, 340.0 %, (Imprecise) Current Frame: 21.25ms, 21.25ms, 425.0 %, (Imprecise) Average Work: 13.68ms, 13.68ms, 273.6 %, (Imprecise) Current Work: 13.26ms, 13.26ms, 265.2 %, (Imprecise) Render Frequency: 60.31Hz, 200.00Hz, VSync: Disabled Video Memory: 9.71GiB, 10.76GiB, 90.3 % VRAM: 9.71GiB, 10.76GiB, 90.3 % CPU Load: 32.94 % Worker Count: 14 Worker Load: 9.36 % PCU Total: 104891 NPC: 76032 LocalPlayer: 28859 Spatial Trigger System Entity updates: 14 Total Trigger Updates: 306 Trigger Count: 1275 Encounters Session: AllManagedSystems: 58054 (total), 5559 (player), 52495 (NPC) ManagedWorldArea: 17693 (total), 5559 (player), 12134 (NPC) Contract: 13788 (total), 0 (player), 13788 (NPC) Encounter: 26573 (total), 0 (player), 26573 (NPC) RenderSceneStats Streaming GPU Report Available Total: 10.76Gi Free: 1.048Gi Reserved: 0 Usage: 9.711Gi Game Report Available Raw: 10.76Gi Available Filtered: 10.74Gi Target Unused: 1.074Gi Target Usage: 9.667Gi Current Usage: 9.711Gi Usage Delta: 0 Usage Details Missing: 525.5Mi Non-Streaming: 3.724Gi Streaming: 5.474Gi Real Available Streaming: 5.43Gi Min Available Streaming: 2Gi Min Critical Streaming: 7.504Mi Final Available Streaming: 5.43Gi Streaming Details Critical Pinned Textures: 7.504Mi Standard Pinned Textures: 1017Mi First Person Textures: 0 Overlay Textures: 517.3Mi Density Textures: 2.947Gi Standard Textures: 972.3Mi Precision V Sync Mode: (No VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 401 Dispatch Count: 119 DispatchRays Count: 7 ExecuteIndirect Count: 438 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 3470 Alive Particles Count: 3680 Dead Particles Count: 4573 Percentage of the budget used: 0.736 Active Emitter Count: 2 Borrowed resources Queried: 820MiB Allocated: 831MiB Concurrently borrowed: 242MiB Total Memory Allocated: 10.01Gi Default: 9.711Gi NonStreaming: 1.23Gi HeapManager: 224.9Mi Free: 224.9Mi Bindable Buffers: 118.8Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 117.2Mi Bindable Textures: 793.1Mi RO Textures: 7Mi RO Cube Texture: 10.56Mi Render Target Textures: 142.1Mi RW Render Target Textures: 458.1Mi Depth Stencils: 175.3Mi Cube Depth Stencils: 0 Managed Buffers: 82.31Mi Free: 82.31Mi Streaming: 5.474Gi Textures: 5.474Gi Missing: 525.5Mi Specific: 2.494Gi Borrowing: 830.8Mi Flare: 78.59Ki Grass: 12.56Mi Light Clustering: 220.9Mi Material: 814.3Ki Mwm: 500.5Mi Particle: 40.38Mi Raytracing: 153.3Mi Runtime Data: 178.6Mi Unknown: 0 Armor: 19.79Mi Debug: 0 Flora: 59.8Mi Impostor: 0 UI3D: 0 Voxel: 98.94Mi Water: 65.12Ki Scene: 400.9Mi Unified Index Buffer: 192Mi Water: 0 Mix: 4.562Mi Clearing Manager: 1.562Mi Local Shadow Textures: 2.016Mi Asset Cache Textures: 15.07Mi Managed Generated Textures: 52Ki Upload: 297.8Mi Data Uploader: 256Mi Bindable Buffers: 40.69Mi Upload Buffers: 24.69Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 58189 Default: 57914 NonStreaming: 468 HeapManager: 27 Free: 27 Bindable Buffers: 178 Persistent Constant Buffers: 24 Read-Write Buffers: 154 Bindable Textures: 221 RO Textures: 14 RO Cube Texture: 135 Render Target Textures: 23 RW Render Target Textures: 33 Depth Stencils: 16 Cube Depth Stencils: 0 Managed Buffers: 24 Free: 24 Streaming: 848 Textures: 848 Missing: 1 Specific: 56597 Borrowing: 90 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5257 Particle: 22 Raytracing: 106 Runtime Data: 47317 Unknown: 0 Armor: 17986 Debug: 0 Flora: 25153 Impostor: 0 UI3D: 0 Voxel: 4171 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 3663 Managed Generated Textures: 13 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 768 Unused Memory (MiB): 82.3125 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: 100 Voxel: 445 ManagedROBuffer occupancy: 99.21875 Voxel: 360 ManagedROBuffer occupancy: 85.15625 Voxel: 313 ManagedROBuffer occupancy: 24.804688 Voxel: 81 Misc ManagedROBuffer occupancy: 100 Mwm: 158 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 118 ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Armor: 9 ManagedROBuffer occupancy: 100 Mwm: 178 ManagedROBuffer occupancy: 100 Mwm: 182 ManagedROBuffer occupancy: 100 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 169 Mix: 0 Armor: 21 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 20 Mwm: 164 ManagedROBuffer occupancy: 100 Mwm: 176 Mix: 0 Armor: 76 ManagedROBuffer occupancy: 100 Mwm: 126 Mix: 0 Armor: 14 ManagedROBuffer occupancy: 100 Mwm: 91 Mix: 0 Armor: 32 Flora: 13 ManagedROBuffer occupancy: 100 Armor: 33 Mwm: 127 Mix: 0 Flora: 53 ManagedROBuffer occupancy: 100 Mwm: 105 Mix: 0 Armor: 30 Flare: 2 Water: 1 Flora: 43 ManagedROBuffer occupancy: 100 Mwm: 80 ManagedROBuffer occupancy: 100 Mwm: 176 ManagedROBuffer occupancy: 100 Mwm: 257 ManagedROBuffer occupancy: 100 Mwm: 115 ManagedROBuffer occupancy: 98.4375 Mwm: 124 Mix: 0 Flora: 224 Armor: 2 ManagedROBuffer occupancy: 82.8125 Mix: 1 Flora: 414 Mwm: 2 ManagedROBuffer occupancy: 49.023438 Flora: 171 Mix: 6 Mwm: 2 NonCopy ManagedROBuffer occupancy: 3.3203125 Raytracing: 17 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 3048 Safe Instance Count: 4566 Indices Count: 3011151 Indices to Triangle Count: 1003717 MainView[SecondPass] Real Instance Count: 15 Safe Instance Count: 4566 Indices Count: 725760 Indices to Triangle Count: 241920 Visible PointLight count: 11 Visible SpotLight count: 3 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 867 Visible Grass count: 0 Visible ParticleEmitter count: 2 Flares Occlusion Queries count: 11 Visible Flares count: 0 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 6 Safe Instance Count: 6 Indices Count: 142464 Indices to Triangle Count: 47488 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 1089 Safe Instance Count: 1320 Indices Count: 2891574 Indices to Triangle Count: 963858 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 939 Safe Instance Count: 1170 Indices Count: 2651964 Indices to Triangle Count: 883988 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 941 Safe Instance Count: 1186 Indices Count: 2467884 Indices to Triangle Count: 822628 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 715 Safe Instance Count: 1242 Indices Count: 2296431 Indices to Triangle Count: 765477 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 7542 Safe Instance Count: 9535 Indices Count: 2474409 Indices to Triangle Count: 824803 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 5280 Safe Instance Count: 5429 Indices Count: 2033619 Indices to Triangle Count: 677873 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 1073993 1: 0 2: 0 3: 0 4: 896370 5: 264115 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 17 HZB Mip-2 Count: 6 HZB Mip-3 Count: 11 HZB Mip-4 Count: 14 HZB Mip-5 Count: 1 HZB Mip-6 Count: 3 HZB Mip-7 Count: 3 HZB Mip-8 Count: 2 HZB Mip-9 Count: 2 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 10.01GiB Default: 9.71GiB NonStreaming: 1.23GiB HeapManager: 224.93MiB Free: 224.93MiB Bindable Buffers: 118.75MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 117.25MiB Bindable Textures: 793.06MiB RO Textures: 7.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 142.06MiB RW Render Target Textures: 458.12MiB Depth Stencils: 175.31MiB Cube Depth Stencils: 0.00B Managed Buffers: 82.31MiB Free: 82.31MiB Streaming: 5.47GiB Textures: 5.47GiB Missing: 525.48MiB Specific: 2.49GiB Borrowing: 831.06MiB Flare: 78.59KiB Grass: 12.56MiB Light Clustering: 220.94MiB Material: 814.34KiB Mwm: 500.54MiB Particle: 40.38MiB Raytracing: 153.31MiB Runtime Data: 178.59MiB Unknown: 0.00B Armor: 19.79MiB Debug: 0.00B Flora: 59.80MiB Impostor: 0.00B UI3D: 0.00B Voxel: 98.94MiB Water: 65.12KiB Scene: 400.88MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 4.56MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 15.07MiB Managed Generated Textures: 52.00KiB Upload: 297.81MiB Data Uploader: 256.00MiB Bindable Buffers: 40.69MiB Upload Buffers: 24.69MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 16.47GiB Process Memory: 16.47GiB GC: 1.53GiB GC Total: 1.53GiB GC Committed Total: 1.80GiB GC Total Allocated: 7.22GiB GC Total Pause Duration: 4.38s GC Collection Count 0: 735 GC Collection Count 1: 246 GC Collection Count 2: 12 Havok Memory: 471.03MiB Native Allocators: 1.96GiB Heap: 1.94GiB Heap Allocation Count: unavailable Bump: 24.50MiB Systems: 11.01GiB DCS_Scenes: 60.01MiB Render12: 10.01GiB Default: 9.71GiB NonStreaming: 1.23GiB HeapManager: 224.93MiB Free: 224.93MiB Bindable Buffers: 118.75MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 117.25MiB Bindable Textures: 793.06MiB RO Textures: 7.00MiB RO Cube Texture: 10.56MiB Render Target Textures: 142.06MiB RW Render Target Textures: 458.12MiB Depth Stencils: 175.31MiB Cube Depth Stencils: 0.00B Managed Buffers: 82.31MiB Free: 82.31MiB Streaming: 5.47GiB Textures: 5.47GiB Missing: 525.48MiB Specific: 2.49GiB Borrowing: 831.06MiB Flare: 78.59KiB Grass: 12.56MiB Light Clustering: 220.94MiB Material: 814.34KiB Mwm: 500.54MiB Particle: 40.38MiB Raytracing: 153.31MiB Runtime Data: 178.59MiB Unknown: 0.00B Armor: 19.79MiB Debug: 0.00B Flora: 59.80MiB Impostor: 0.00B UI3D: 0.00B Voxel: 98.94MiB Water: 65.12KiB Scene: 400.88MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 4.56MiB Clearing Manager: 1.56MiB Local Shadow Textures: 2.02MiB Asset Cache Textures: 15.07MiB Managed Generated Textures: 52.00KiB Upload: 297.81MiB Data Uploader: 256.00MiB Bindable Buffers: 40.69MiB Upload Buffers: 24.69MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 958.99MiB Planet Bitmaps: 840.27MiB Natives: 104.44MiB VrVoxelMesh: 77.52MiB VrShellDataCache: 20.62MiB VrSewGuide: 5.93MiB VrTailor: 382.92KiB NativeDictionary: 14.29MiB Pools: 18.25MiB Default for ParallelWorkTask Pooled Count: 11,624.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,954.00 Active (borrowed) Count: -2,275.00 Bytes Pooled: 92KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 738.00 Active (borrowed) Count: -2,395.00 Bytes Pooled: 40KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 700.00 Active (borrowed) Count: 0.00 Bytes Pooled: 55KiB Default for Optional Pooled Count: 1,706.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80KiB Default for PriorityToken Pooled Count: 4,440.00 Active (borrowed) Count: 50,466.00 Bytes Pooled: 173KiB Default for SkipWaitMonitor Pooled Count: 7,275.00 Active (borrowed) Count: 2.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ActionCompletion Pooled Count: 83.00 Active (borrowed) Count: 374.00 Bytes Pooled: 3KiB Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 652.00 Active (borrowed) Count: 4.00 Bytes Pooled: 46KiB AnimationsUsageTracker Pooled Count: 3.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 448B Default for PriorityToken Pooled Count: 221.00 Active (borrowed) Count: 87,423.00 Bytes Pooled: 21KiB PlanetCubemapSubSystem Pooled Count: 22.00 Active (borrowed) Count: 0.00 Bytes Pooled: 704B Default for PriorityToken Pooled Count: 915.00 Active (borrowed) Count: 70,216.00 Bytes Pooled: 86KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 65.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for MulticastCompletion Pooled Count: 480.00 Active (borrowed) Count: 1.00 Bytes Pooled: 15KiB ResourcePool-AllocationRecord Pooled Count: 3,600.00 Active (borrowed) Count: 58,190.00 Bytes Pooled: 338KiB CopyCommandList Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 120B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 112B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 57.00 Active (borrowed) Count: 302.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 8.00 Active (borrowed) Count: 650.00 Bytes Pooled: 2KiB GPUResourcePool-DepthStencilTexture Pooled Count: 3.00 Active (borrowed) Count: 15.00 Bytes Pooled: 312B Default for Texture2DSlice Pooled Count: 3.00 Active (borrowed) Count: 15.00 Bytes Pooled: 192B Default for DepthStencilSlice Pooled Count: 6.00 Active (borrowed) Count: 30.00 Bytes Pooled: 384B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 135.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 810.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 576B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 31,118.00 Active (borrowed) Count: 7,454.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 131.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 672B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 56.00 Bytes Pooled: 0B Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 64.00 Bytes Pooled: 312B GPUResourcePool-UploadBuffer Pooled Count: 79.00 Active (borrowed) Count: 147.00 Bytes Pooled: 5KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 352B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 273.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 0.00 Active (borrowed) Count: 268.00 Bytes Pooled: 0B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 31.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3KiB Vector Font Batches Pooled Count: 86.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Vector Draw batches Pooled Count: 215.00 Active (borrowed) Count: 0.00 Bytes Pooled: 20KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,554.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 868.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,663.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 221.00 Active (borrowed) Count: 35.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 252.00 Active (borrowed) Count: 4.00 Bytes Pooled: 55KiB LoopingAudioEventInstance3D Pooled Count: 150.00 Active (borrowed) Count: 106.00 Bytes Pooled: 34KiB GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 40.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 4.00 Active (borrowed) Count: 26.00 Bytes Pooled: 288B ResourcePool-ScreenQuadJob Pooled Count: 21.00 Active (borrowed) Count: 98.00 Bytes Pooled: 504B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 84.00 Active (borrowed) Count: 15,864.00 Bytes Pooled: 4KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable ResourcePool-MicroChunk Pooled Count: 28.00 Active (borrowed) Count: 1,903.00 Bytes Pooled: 2KiB AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable GPUResourcePool-MicroBuffer Pooled Count: 3,802.00 Active (borrowed) Count: 47,610.00 Bytes Pooled: 238KiB AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 1,099.00 Active (borrowed) Count: 4,105.00 Bytes Pooled: 52KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 3.00 Active (borrowed) Count: 11.00 Bytes Pooled: 312B GPUResourcePool-ChunkBuffer Pooled Count: 92.00 Active (borrowed) Count: 3,157.00 Bytes Pooled: 7KiB Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 2,636.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for SystemTaskCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for SendOrPostCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ExternalHandlersVersion Pooled Count: 2.00 Active (borrowed) Count: 568.00 Bytes Pooled: 64B Default for PooledList Pooled Count: 2.00 Active (borrowed) Count: 568.00 Bytes Pooled: 64B Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 66.00 Active (borrowed) Count: 180.00 Bytes Pooled: 10KiB Default for RenderDrawCommandBuffer Pooled Count: 1,280.00 Active (borrowed) Count: 182.00 Bytes Pooled: 80KiB Default for PersistentDrawBatch Pooled Count: 67.00 Active (borrowed) Count: 180.00 Bytes Pooled: 3KiB GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 654.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 654.00 Active (borrowed) Count: 0.00 Bytes Pooled: 143KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 654.00 Active (borrowed) Count: 0.00 Bytes Pooled: 496KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 654.00 Active (borrowed) Count: 0.00 Bytes Pooled: 531KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 136.00 Active (borrowed) Count: 848.00 Bytes Pooled: 13KiB ResourcePool-RASPool Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B GPUResourcePool-RASBuffer Pooled Count: 47.00 Active (borrowed) Count: 1,289.00 Bytes Pooled: 4KiB Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB ResourcePool-RayTracingPSO Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 320B GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 13.00 Active (borrowed) Count: 5.00 Bytes Pooled: 416B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 96.00 Active (borrowed) Count: 13,421.00 Bytes Pooled: 11KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for ForEachLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 44.00 Active (borrowed) Count: 1,576.00 Bytes Pooled: 23KiB Default for EntityTrigger Pooled Count: 972.00 Active (borrowed) Count: 274.00 Bytes Pooled: 365KiB Default for List Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 960B Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 1,199.00 Active (borrowed) Count: 0.00 Bytes Pooled: 496KiB Default for Sector Pooled Count: 24.00 Active (borrowed) Count: 331.00 Bytes Pooled: 2KiB Default for ResourceLoadingTask Pooled Count: 123.00 Active (borrowed) Count: 0.00 Bytes Pooled: 12KiB Default for ResourceLoadingTask Pooled Count: 5,784.00 Active (borrowed) Count: 0.00 Bytes Pooled: 542KiB Default for PlanetEnvironmentSector Pooled Count: 37.00 Active (borrowed) Count: 358.00 Bytes Pooled: 5KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 896.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 531KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 4,393.00 Active (borrowed) Count: 6,159.00 Bytes Pooled: 172KiB Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 240.00 Active (borrowed) Count: 6,644.00 Bytes Pooled: 53KiB Default for DCSContinuation Pooled Count: 1.00 Active (borrowed) Count: -3.00 Bytes Pooled: 56B Default for StitchOperation Pooled Count: 574.00 Active (borrowed) Count: 0.00 Bytes Pooled: 58KiB Default for CompoundStitchOperation Pooled Count: 1,055.00 Active (borrowed) Count: 0.00 Bytes Pooled: 115KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,164.00 Active (borrowed) Count: 0.00 Bytes Pooled: 45KiB Default for CellData Pooled Count: 2,207.00 Active (borrowed) Count: 23,489.00 Bytes Pooled: 121KiB Default for ClipmapMeshJob Pooled Count: 1,706.00 Active (borrowed) Count: 0.00 Bytes Pooled: 227KiB Default for ClipmapResourceLoadingJob Pooled Count: 968.00 Active (borrowed) Count: 0.00 Bytes Pooled: 151KiB Animation Clip Requests Pooled Count: 2.00 Active (borrowed) Count: 5.00 Bytes Pooled: 224B Animation Layers Requests Pooled Count: 1.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 190.00 Active (borrowed) Count: 0.00 Bytes Pooled: 6KiB Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 968.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144KiB ResourcePool-InstanceBatch Pooled Count: 1,390.00 Active (borrowed) Count: 24,278.00 Bytes Pooled: 239KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 2,653.00 Active (borrowed) Count: 122,394.00 Bytes Pooled: 124KiB Default for VoxelCell Pooled Count: 83.00 Active (borrowed) Count: 1,943.00 Bytes Pooled: 23KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachineOptional Pooled Count: 980.00 Active (borrowed) Count: 0.00 Bytes Pooled: 54KiB Default for RelativeTransformRootContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56B Default for TransformContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for EncounterSector Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.00GiB Pressure: 2.85GiB Pinned: 88.42MiB Graphics Budget: 5.49GiB Used: 5.47GiB Pressure: 5.44GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 5.22us Registered Resources: 0 Loaded Resources: 131 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.40MiB Used: 201.95MiB Pressure: 198.57MiB Pinned: 34.79MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.89us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 6 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.40MiB Used: 13.92MiB Pressure: 11.64MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 384.23us Registered Resources: 0 Loaded Resources: 6,304 Priority Updates: 4 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 765.40MiB Used: 765.39MiB Pressure: 2.60GiB Pinned: 4.56MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 19.84us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 765.40MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 814.96us Registered Resources: 3,680 Loaded Resources: 3,680 Priority Updates: 519 Changed Priorities: 519 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 5.49GiB Used: 5.47GiB Pressure: 5.38GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/AtennaSM: 0 event:/UI/OreDetector: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Contract: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Explosions/DestroyBlockSolarPanel: 0 event:/SFX/Block/ThrusterIonLRG: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/Music/Space/TT_Space_Safe7: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 72 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 94 Created: 188 PlanetOreDepositComponent Current: 1675 Created: 3494 CompositePlanetShapeComponent Current: 172 Created: 692 DynamicVoxelStorageComponent Current: 2 Created: 2 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 25 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 564 Created: 1219 PlanetOreDepositComponent Current: 6357 Created: 11832 CompositePlanetShapeComponent Current: 1420 Created: 2442 DynamicVoxelStorageComponent Current: 2 Created: 2 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 54 FloatingObjects (Server): 0 Armor Blocks (Server): 14351 Simple Blocks (Server): 4744 Functional Blocks (Server): 735 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 54 FloatingObjects (Client): 0 Armor Blocks (Client): 14351 Simple Blocks (Client): 4744 Functional Blocks (Client): 735 TrashRemoval PlayerGridPCU: 0 Current: 28859 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 76032 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 0 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 441 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 79.2us Runtime Avg: 109.8us Optimization: 0.0 % Flora SectorsCount: 228 Total: 715680, 473301 Average: 3138, 2075 Minimum: 93, 93 Maximum: 10100, 8162