Performance Main Thread: 8.90ms, 53.42 % Input: 75.12us Draw: 2.88us Platform: 16.47ns Session: 3.51ms Render Render Thread Average Frame: 141.21ms, 141.21ms, 2330.0 %, (Imprecise) Current Frame: 2.45s, 2.45s, 40370.3 %, (Imprecise) Average Work: 132.50ms, 132.50ms, 2186.3 %, (Imprecise) Current Work: 2.44s, 2.44s, 40338.3 %, (Imprecise) Pacer: 3.16Hz, 60.00Hz, InfinityHz GPU Average Frame: 19.45ms, 19.45ms, 321.0 %, (Imprecise) Current Frame: 15.96ms, 15.96ms, 263.3 %, (Imprecise) Average Work: 8.25ms, 8.25ms, 136.1 %, (Imprecise) Current Work: 7.59ms, 7.59ms, 125.2 %, (Imprecise) Render Frequency: 51.71Hz, 165.00Hz, VSync: Enabled Video Memory: 13.32GiB, 15.05GiB, 88.5 % VRAM: 13.32GiB, 15.05GiB, 88.5 % CPU Load: 16.81 % Worker Count: 14 Worker Load: 4.92 % PCU Total: 174092 NPC: 136383 LocalPlayer: 37709 Spatial Trigger System Entity updates: 12 Total Trigger Updates: 320 Trigger Count: 400 Encounters Session: AllManagedSystems: 99557 (total), 0 (player), 99557 (NPC) ManagedWorldArea: 70167 (total), 0 (player), 70167 (NPC) Contract: 13736 (total), 0 (player), 13736 (NPC) Encounter: 15654 (total), 0 (player), 15654 (NPC) RenderSceneStats Streaming GPU Report Available Total: 15.05Gi Free: 1.73Gi Reserved: 0 Usage: 13.32Gi Game Report Available Raw: 15.05Gi Available Filtered: 15.05Gi Target Unused: 1.505Gi Target Usage: 13.54Gi Current Usage: 13.32Gi Usage Delta: 0 Usage Details Missing: 533.1Mi Non-Streaming: 2.661Gi Streaming: 10.14Gi Real Available Streaming: 10.36Gi Min Available Streaming: 2Gi Min Critical Streaming: 7.879Mi Final Available Streaming: 10.36Gi Streaming Details Critical Pinned Textures: 7.879Mi Standard Pinned Textures: 425.9Mi First Person Textures: 0 Overlay Textures: 517.3Mi Density Textures: 7.359Gi Standard Textures: 64.26Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 438 Dispatch Count: 120 DispatchRays Count: 7 ExecuteIndirect Count: 485 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 3273 Alive Particles Count: 3342 Dead Particles Count: 3395 Percentage of the budget used: 0.6684 Active Emitter Count: 80 Borrowed resources Queried: 379MiB Allocated: 391MiB Concurrently borrowed: 103MiB Total Memory Allocated: 13.63Gi Default: 13.32Gi NonStreaming: 937.5Mi HeapManager: 224.4Mi Free: 224.4Mi Bindable Buffers: 63.88Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 62.38Mi Bindable Textures: 530.5Mi RO Textures: 7Mi RO Cube Texture: 11.92Mi Render Target Textures: 134.6Mi RW Render Target Textures: 193.6Mi Depth Stencils: 183.4Mi Cube Depth Stencils: 0 Managed Buffers: 82.12Mi Free: 82.12Mi Streaming: 10.14Gi Textures: 10.14Gi Missing: 533.1Mi Specific: 1.746Gi Borrowing: 391.3Mi Flare: 68.22Ki Grass: 12.56Mi Light Clustering: 95.38Mi Material: 819.2Ki Mwm: 531.8Mi Particle: 40.38Mi Raytracing: 255.9Mi Runtime Data: 78.62Mi Unknown: 0 Armor: 28.8Mi Debug: 0 Flora: 0 Impostor: 0 UI3D: 9.422Ki Voxel: 49.69Mi Water: 127.2Ki Scene: 144.1Mi Unified Index Buffer: 192Mi Water: 0 Mix: 2.812Mi Clearing Manager: 1.562Mi Local Shadow Textures: 24.66Mi Asset Cache Textures: 15.64Mi Managed Generated Textures: 52Ki Upload: 306.6Mi Data Uploader: 256Mi Bindable Buffers: 49.5Mi Upload Buffers: 33.5Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 12Mi Bindable Buffers: 12Mi Read Back Buffers: 12Mi System: 0 ShaderFileCache: 0 Total Instance Count: 38178 Default: 37903 NonStreaming: 502 HeapManager: 26 Free: 26 Bindable Buffers: 179 Persistent Constant Buffers: 24 Read-Write Buffers: 155 Bindable Textures: 257 RO Textures: 14 RO Cube Texture: 164 Render Target Textures: 23 RW Render Target Textures: 33 Depth Stencils: 23 Cube Depth Stencils: 0 Managed Buffers: 22 Free: 22 Streaming: 723 Textures: 723 Missing: 1 Specific: 36677 Borrowing: 90 Flare: 2 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 5549 Particle: 22 Raytracing: 3107 Runtime Data: 24028 Unknown: 0 Armor: 22567 Debug: 0 Flora: 0 Impostor: 0 UI3D: 2 Voxel: 1451 Water: 8 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 7 Clearing Manager: 1 Local Shadow Textures: 1 Asset Cache Textures: 3740 Managed Generated Textures: 13 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 704 Unused Memory (MiB): 81.9375 VoxelLow VoxelMedium VoxelHigh ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: -1 Voxel: 0 ManagedROBuffer occupancy: 78.125 Voxel: 325 ManagedROBuffer occupancy: 68.55469 Voxel: 242 ManagedROBuffer occupancy: 8.59375 Voxel: 28 Misc ManagedROBuffer occupancy: 100 Mwm: 184 Mix: 0 Material: 1 Grass: 1 Flare: 2 Armor: 143 ManagedROBuffer occupancy: 100 Mwm: 186 ManagedROBuffer occupancy: 100 Mwm: 172 ManagedROBuffer occupancy: 100 Mwm: 188 ManagedROBuffer occupancy: 100 Mwm: 154 Mix: 0 Armor: 11 Material: 0 ManagedROBuffer occupancy: 100 Mwm: 153 Mix: 0 Armor: 15 Material: 1 ManagedROBuffer occupancy: 100 Mwm: 114 ManagedROBuffer occupancy: 100 Mwm: 149 Mix: 0 Armor: 22 Material: 0 ManagedROBuffer occupancy: 100 Mwm: 123 Mix: 0 Armor: 31 Material: 0 Water: 1 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 133 Mix: 0 Armor: 21 Material: 1 ManagedROBuffer occupancy: 100 Mwm: 133 Mix: 0 Armor: 21 ManagedROBuffer occupancy: 100 Mix: 0 Armor: 73 Mwm: 145 ManagedROBuffer occupancy: 100 Mwm: 93 Mix: 1 Armor: 111 Flare: 0 ManagedROBuffer occupancy: 100 Mwm: 78 ManagedROBuffer occupancy: 100 Mwm: 205 ManagedROBuffer occupancy: 100 Mwm: 232 ManagedROBuffer occupancy: 100 Mwm: 101 ManagedROBuffer occupancy: 64.0625 Mwm: 156 Mix: 6 Water: 1 Flare: 0 Armor: 18 NonCopy ManagedROBuffer occupancy: -1 Raytracing: 0 ManagedROBuffer occupancy: 24.023438 Raytracing: 123 RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1847 Safe Instance Count: 3057 Indices Count: 2036529 Indices to Triangle Count: 678843 MainView[SecondPass] Real Instance Count: 50 Safe Instance Count: 3057 Indices Count: 742050 Indices to Triangle Count: 247350 Visible PointLight count: 32 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 229 Visible Grass count: 0 Visible ParticleEmitter count: 80 Flares Occlusion Queries count: 15 Visible Flares count: 3 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 11.062622Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 29 Safe Instance Count: 30 Indices Count: 111255 Indices to Triangle Count: 37085 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 1047 Safe Instance Count: 1048 Indices Count: 933384 Indices to Triangle Count: 311128 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 1047 Safe Instance Count: 1048 Indices Count: 933384 Indices to Triangle Count: 311128 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 988 Safe Instance Count: 1623 Indices Count: 147690 Indices to Triangle Count: 49230 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 17719 Safe Instance Count: 17727 Indices Count: 1565757 Indices to Triangle Count: 521919 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 0 1: 63106 2: 0 3: 0 4: 217 5: 108264 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 0 HZB Mip-3 Count: 3 HZB Mip-4 Count: 16 HZB Mip-5 Count: 15 HZB Mip-6 Count: 25 HZB Mip-7 Count: 0 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 485 Safe Instance Count: 485 Indices Count: 12561 Indices to Triangle Count: 4187 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 13.93GiB Default: 13.62GiB NonStreaming: 937.52MiB HeapManager: 224.36MiB Free: 224.36MiB Bindable Buffers: 63.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 62.38MiB Bindable Textures: 530.54MiB RO Textures: 7.00MiB RO Cube Texture: 11.92MiB Render Target Textures: 134.56MiB RW Render Target Textures: 193.62MiB Depth Stencils: 183.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 82.12MiB Free: 82.12MiB Streaming: 10.42GiB Textures: 10.42GiB Missing: 533.09MiB Specific: 1.77GiB Borrowing: 391.56MiB Flare: 68.22KiB Grass: 12.56MiB Light Clustering: 95.38MiB Material: 819.23KiB Mwm: 531.83MiB Particle: 40.38MiB Raytracing: 255.94MiB Runtime Data: 78.62MiB Unknown: 0.00B Armor: 28.80MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 9.42KiB Voxel: 49.69MiB Water: 127.19KiB Scene: 165.12MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.81MiB Clearing Manager: 1.56MiB Local Shadow Textures: 24.66MiB Asset Cache Textures: 15.64MiB Managed Generated Textures: 52.00KiB Upload: 306.62MiB Data Uploader: 256.00MiB Bindable Buffers: 49.50MiB Upload Buffers: 33.50MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 20.36GiB Process Memory: 20.36GiB GC: 1.70GiB GC Total: 1.70GiB GC Committed Total: 1.83GiB GC Total Allocated: 14.25GiB GC Total Pause Duration: 9.10s GC Collection Count 0: 982 GC Collection Count 1: 346 GC Collection Count 2: 19 Havok Memory: 542.54MiB Native Allocators: 1.81GiB Heap: 1.80GiB Heap Allocation Count: unavailable Bump: 4.38MiB Systems: 15.41GiB DCS_Scenes: 84.50MiB Render12: 13.93GiB Default: 13.62GiB NonStreaming: 937.52MiB HeapManager: 224.36MiB Free: 224.36MiB Bindable Buffers: 63.88MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 62.38MiB Bindable Textures: 530.54MiB RO Textures: 7.00MiB RO Cube Texture: 11.92MiB Render Target Textures: 134.56MiB RW Render Target Textures: 193.62MiB Depth Stencils: 183.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 82.12MiB Free: 82.12MiB Streaming: 10.42GiB Textures: 10.42GiB Missing: 533.09MiB Specific: 1.77GiB Borrowing: 391.56MiB Flare: 68.22KiB Grass: 12.56MiB Light Clustering: 95.38MiB Material: 819.23KiB Mwm: 531.83MiB Particle: 40.38MiB Raytracing: 255.94MiB Runtime Data: 78.62MiB Unknown: 0.00B Armor: 28.80MiB Debug: 0.00B Flora: 0.00B Impostor: 0.00B UI3D: 9.42KiB Voxel: 49.69MiB Water: 127.19KiB Scene: 165.12MiB Unified Index Buffer: 192.00MiB Water: 0.00B Mix: 2.81MiB Clearing Manager: 1.56MiB Local Shadow Textures: 24.66MiB Asset Cache Textures: 15.64MiB Managed Generated Textures: 52.00KiB Upload: 306.62MiB Data Uploader: 256.00MiB Bindable Buffers: 49.50MiB Upload Buffers: 33.50MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 12.00MiB Bindable Buffers: 12.00MiB Read Back Buffers: 12.00MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 1.39GiB Planet Bitmaps: 1.32GiB Natives: 56.54MiB VrVoxelMesh: 46.83MiB VrShellDataCache: 6.91MiB VrSewGuide: 2.41MiB VrTailor: 389.92KiB NativeDictionary: 15.61MiB Pools: 19.13MiB Default for ParallelWorkTask Pooled Count: 11,539.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 1,867.00 Active (borrowed) Count: -4,069.00 Bytes Pooled: 88KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 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Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 597.00 Active (borrowed) Count: 12.00 Bytes Pooled: 42KiB AnimationsUsageTracker Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for PriorityToken Pooled Count: 1,063.00 Active (borrowed) Count: 83,446.00 Bytes Pooled: 100KiB PlanetCubemapSubSystem Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 832B Default for PriorityToken Pooled Count: 11,645.00 Active (borrowed) Count: 69,596.00 Bytes Pooled: 1MiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 99.00 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GPUResourcePool-RWBuffer Pooled Count: 54.00 Active (borrowed) Count: 311.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 2.00 Active (borrowed) Count: 687.00 Bytes Pooled: 560B GPUResourcePool-DepthStencilTexture Pooled Count: 3.00 Active (borrowed) Count: 22.00 Bytes Pooled: 312B Default for Texture2DSlice Pooled Count: 3.00 Active (borrowed) Count: 22.00 Bytes Pooled: 192B Default for DepthStencilSlice Pooled Count: 6.00 Active (borrowed) Count: 44.00 Bytes Pooled: 384B GPUResourcePool-ROCubeTexture Pooled Count: 0.00 Active (borrowed) Count: 164.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 984.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 9.00 Active (borrowed) Count: 120.00 Bytes Pooled: 576B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 37,331.00 Active (borrowed) Count: 7,275.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 1.00 Active (borrowed) Count: 131.00 Bytes Pooled: 48B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 672B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 56.00 Bytes Pooled: 328B Default for Slice Pooled Count: 1.00 Active (borrowed) Count: 66.00 Bytes Pooled: 104B GPUResourcePool-UploadBuffer Pooled Count: 89.00 Active (borrowed) Count: 147.00 Bytes Pooled: 6KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 352B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 1.00 Active (borrowed) Count: 20.00 Bytes Pooled: 144B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 275.00 Bytes Pooled: 0B ResourcePool-ManagedTexturePin Pooled Count: 15.00 Active (borrowed) Count: 119.00 Bytes Pooled: 720B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 80.00 Active (borrowed) Count: 1.00 Bytes Pooled: 8KiB Vector Font Batches Pooled Count: 155.00 Active (borrowed) Count: 1.00 Bytes Pooled: 16KiB Vector Draw batches Pooled Count: 427.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 2,258.00 Bytes Pooled: 0B AudioEventInstance Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B OneShotAudioEventInstance3D Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B LoopingAudioEventInstance3D Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for ParallelMonitor Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 640B GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active 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(borrowed) Count: 1.00 Bytes Pooled: 8KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-RayTracingPSO Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 320B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,402.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 596.00 Active (borrowed) Count: 12,144.00 Bytes Pooled: 70KiB Default for ServerToClientEntityReplicationData Pooled Count: 1.00 Active (borrowed) Count: 1.00 Bytes Pooled: 56B Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 279.00 Active (borrowed) Count: 828.00 Bytes Pooled: 148KiB Default for EntityTrigger Pooled Count: 973.00 Active (borrowed) Count: 264.00 Bytes Pooled: 365KiB Default for List Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 480B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for VoxelLoadingTaskCompletion Pooled Count: 14.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 2,199.00 Active (borrowed) Count: 0.00 Bytes Pooled: 911KiB Default for ResourceLoadingTask Pooled Count: 7,786.00 Active (borrowed) Count: 0.00 Bytes Pooled: 730KiB Default for ResourceLoadingTask Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for Sector Pooled Count: 0.00 Active (borrowed) Count: 87.00 Bytes Pooled: 0B Default for PlanetEnvironmentSector Pooled Count: 0.00 Active (borrowed) Count: 87.00 Bytes Pooled: 0B Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 159.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 792B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 8.00 Active (borrowed) Count: 0.00 Bytes Pooled: 616KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 10,629.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 148.00 Active (borrowed) Count: 2,032.00 Bytes Pooled: 32KiB Default for DCSContinuation Pooled Count: 5.00 Active (borrowed) Count: -7,529.00 Bytes Pooled: 280B Default for RelativeTransformRootContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 168B Default for TransformContext Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 256B Default for UpdateBoundsContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 104B Default for StitchOperation Pooled Count: 436.00 Active (borrowed) Count: 0.00 Bytes Pooled: 44KiB Default for CompoundStitchOperation Pooled Count: 280.00 Active (borrowed) Count: 0.00 Bytes Pooled: 31KiB Default for VoxelUpdateBatchTracker Pooled Count: 346.00 Active (borrowed) Count: 2.00 Bytes Pooled: 14KiB Default for CellData Pooled Count: 1,468.00 Active (borrowed) Count: 15,646.00 Bytes Pooled: 80KiB Default for ClipmapMeshJob Pooled Count: 800.00 Active (borrowed) Count: 0.00 Bytes Pooled: 106KiB Default for ClipmapResourceLoadingJob Pooled Count: 216.00 Active (borrowed) Count: 0.00 Bytes Pooled: 34KiB Animation Clip Requests Pooled Count: 10.00 Active (borrowed) Count: 5.00 Bytes Pooled: 1KiB Animation Layers Requests Pooled Count: 4.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 4.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for ResourceLoadingCompletion Pooled Count: 7.00 Active (borrowed) Count: 0.00 Bytes Pooled: 224B Default for ResourceLoadingCompletion Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 500.00 Active (borrowed) Count: 0.00 Bytes Pooled: 74KiB Default for VoxelCell Pooled Count: 598.00 Active (borrowed) Count: 663.00 Bytes Pooled: 164KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for Dictionary Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 160B Default for List Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B AudioEventInstance Pooled Count: 222.00 Active (borrowed) Count: 34.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 222.00 Active (borrowed) Count: 34.00 Bytes Pooled: 49KiB LoopingAudioEventInstance3D Pooled Count: 91.00 Active (borrowed) Count: 165.00 Bytes Pooled: 21KiB AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for AlignmentContext Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 4.98GiB Used: 1.43GiB Pressure: 2.69GiB Pinned: 90.23MiB Graphics Budget: 10.14GiB Used: 10.35GiB Pressure: 10.04GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 3.04us Registered Resources: 0 Loaded Resources: 101 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 136.36MiB Pressure: 36.99MiB Pinned: 36.99MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 13.91us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 72 Changed Priorities: 7 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 13.92MiB Pressure: 12.91MiB Pinned: 5.67MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 800.95us Registered Resources: 0 Loaded Resources: 10,280 Priority Updates: 26 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 1.25GiB Pressure: 2.60GiB Pinned: 4.56MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 18.17us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 1.25GiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 1 Completed: 0, 0 Update Time: 677.50us Registered Resources: 3,759 Loaded Resources: 3,759 Priority Updates: 419 Changed Priorities: 419 Pending State Transitions: 1 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 10.14GiB Used: 10.14GiB Pressure: 10.04GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterAtm_1m: 0 event:/SFX/Block/ThrusterAtm_2m: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/Smelter: 0 event:/UI/OreDetector: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/MedicalRoom: 0 event:/SFX/Block/ReactorLarge: 0 event:/SFX/Block/Contract: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/UI/jingle_objective_update: 0 event:/Music/Space/TT_Space_Safe5: 0 event:/Music/Space/TT_Space_Safe3: 0 event:/SFX/Block/Cockpit: 0 event:/UI/HudUnable: 0 event:/SFX/Character/JetpackRun: 0 event:/UI/ui_Terminal: 0 event:/UI/Loot_box_reward: 0 event:/UI/Gscreen_drag: 0 event:/UI/Gscreen_insert: 0 event:/SFX/Character/MagBootsProxi: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/Seat: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Ship/ShipLargeIonPush: 0 event:/SFX/Ship/ShipLargeSpeedUp: 0 event:/SFX/Ship/ShipLargeSpeedDown: 0 event:/Music/Space/TT_Space_Safe10_v2: 0 event:/SFX/Block/ThrusterIonLRG: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 60 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 25 Created: 27 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 140 Created: 684 PlanetOreDepositComponent Current: 2189 Created: 8829 CompositePlanetShapeComponent Current: 327 Created: 353 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 35 Created: 55 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 140 Created: 684 PlanetOreDepositComponent Current: 0 Created: 0 CompositePlanetShapeComponent Current: 0 Created: 0 Space Probe Server Low Cache Evicted: 41 Refreshed: 1067 Inserted: 41 Medium Cache Evicted: 125 Refreshed: 2048 Inserted: 125 High Cache Evicted: 737 Refreshed: 5020 Inserted: 737 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Server Low Cache Evicted: 0 Refreshed: 62902 Inserted: 68 Medium Cache Evicted: 0 Refreshed: 112573 Inserted: 322 High Cache Evicted: 14858 Refreshed: 273250 Inserted: 15370 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 78 FloatingObjects (Server): 15 Armor Blocks (Server): 21533 Simple Blocks (Server): 7833 Functional Blocks (Server): 1229 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 76 FloatingObjects (Client): 15 Armor Blocks (Client): 20547 Simple Blocks (Client): 7559 Functional Blocks (Client): 1181 TrashRemoval PlayerGridPCU: 0 Current: 37709 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 136383 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 15 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 500 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 81.8us Runtime Avg: 79.5us Optimization: 0.0 % Flora SectorsCount: 0 Total: 0, 0 Average: 0, 0 Minimum: 0, 0 Maximum: 0, 0