2026-04-04 21:46:08.108 - Main Thread -> Timezone (local - UTC): 2h 2026-04-04 21:46:08.108 - Main Thread -> App Version: 2.2.0.2002 2026-04-04 21:46:08.110 - Main Thread -> VRage renderer started 2026-04-04 21:46:08.110 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-04-04 21:46:08.110 - Main Thread -> OS Product Type: 0x65 2026-04-04 21:46:08.110 - Main Thread -> OS Product: Windows 11 2026-04-04 21:46:08.124 - Main Thread -> NvApi - Status: OK 2026-04-04 21:46:08.124 - Main Thread -> NvApi - Driver Version: 58180 (r581_66) 2026-04-04 21:46:08.124 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-04-04 21:46:08.129 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-04-04 21:46:08.129 - Main Thread -> AMD - Driver Version: Unknown 2026-04-04 21:46:08.133 - Main Thread -> Adapters.Adapters - Entering 2026-04-04 21:46:08.133 - Main Thread -> CreateDXGIFactory - Entering 2026-04-04 21:46:08.163 - Main Thread -> CreateDXGIFactory - Exiting 2026-04-04 21:46:08.164 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-04-04 21:46:08.165 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-04-04 21:46:08.165 - Main Thread -> Using IDXGIFactory6: True 2026-04-04 21:46:08.165 - Main Thread -> Enumerating adapters by preference 2026-04-04 21:46:08.169 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3080 Laptop GPU - Entering 2026-04-04 21:46:08.169 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3080 Laptop GPU - Entering 2026-04-04 21:46:08.170 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3080 Laptop GPU - Exiting 2026-04-04 21:46:08.170 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3080 Laptop GPU - Entering 2026-04-04 21:46:08.417 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3080 Laptop GPU - Exiting 2026-04-04 21:46:08.605 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3080 Laptop GPU' has 48 RTX cores 2026-04-04 21:46:08.605 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3080 Laptop GPU - Exiting 2026-04-04 21:46:08.605 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3080 Laptop GPU outputs - Entering 2026-04-04 21:46:08.606 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3080 Laptop GPU output 0 display mode list 2026-04-04 21:46:08.606 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3080 Laptop GPU output 0 display mode list done 2026-04-04 21:46:08.607 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3080 Laptop GPU output 0 refresh rate 2026-04-04 21:46:08.610 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3080 Laptop GPU output 0 refresh rate done 2026-04-04 21:46:08.610 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3080 Laptop GPU outputs - Exiting 2026-04-04 21:46:08.610 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-04-04 21:46:08.610 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-04-04 21:46:08.610 - Main Thread -> Querying adapter type for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-04-04 21:46:08.610 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Entering 2026-04-04 21:46:08.657 - Main Thread -> Querying feature level for adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-04-04 21:46:08.698 - Main Thread -> Analysis of the adapter Intel(R) Iris(R) Xe Graphics - Exiting 2026-04-04 21:46:08.698 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Entering 2026-04-04 21:46:08.698 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list 2026-04-04 21:46:08.698 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 display mode list done 2026-04-04 21:46:08.698 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate 2026-04-04 21:46:08.699 - Main Thread -> Getting adapter's Intel(R) Iris(R) Xe Graphics output 0 refresh rate done 2026-04-04 21:46:08.699 - Main Thread -> Filling adapter's Intel(R) Iris(R) Xe Graphics outputs - Exiting 2026-04-04 21:46:08.699 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-04-04 21:46:08.699 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-04-04 21:46:08.699 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-04-04 21:46:08.699 - Main Thread -> Skipping software adapter 2026-04-04 21:46:08.699 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-04-04 21:46:08.700 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3080 Laptop GPU OutputName = DISPLAY1 Description = DeviceId: 9372, Dedicated RAM: 16962813952, Shared RAM: 34223689728, Luid: 78879, rev: 161, subsys id: 295312645, vendor id: 4318, supported device: True AdapterLuid = 78879 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 16962813952 SharedRAM = 34223689728 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58180 (r581_66) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = True IsRayTracingSupported = True Teraflops = 21.01248 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-04-04 21:46:08.700 - Main Thread -> Adapter { Name = Intel(R) Iris(R) Xe Graphics + DISPLAY1 DeviceName = Intel(R) Iris(R) Xe Graphics OutputName = DISPLAY1 Description = DeviceId: 18086, Dedicated RAM: 134217728, Shared RAM: 34223689728, Luid: 78053, rev: 12, subsys id: 295312645, vendor id: 32902, supported device: False AdapterLuid = 78053 OutputId = 0 DesktopBounds = Min:0, 0 Max:2560, 1440 DesktopResolution = 2560, 1440 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 134217728 SharedRAM = 34223689728 IsSoftware = False DeviceSupported = False VendorId = Intel DriverVersion = 31.0.101.3887 DriverUpdateNecessary = False DriverUpdateLink = Quality = Low Mobile = False IsRayTracingSupported = False Teraflops = IsIntegrated = True HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = False; NeedsLimitedIndirectCommands = True; } } 2026-04-04 21:46:08.701 - Main Thread -> Adapter list composed 2026-04-04 21:46:08.709 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3080 Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1792,"Height": 1344,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1792,"Height": 1344,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1856,"Height": 1392,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1856,"Height": 1392,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 2048,"Height": 1152,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 2048,"Height": 1152,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9372, Dedicated RAM: 16962813952, Shared RAM: 34223689728, Luid: 78879, rev: 161, subsys id: 295312645, vendor id: 4318, supported device: True","AdapterLuid": 78879,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 667900000,"Denominator": 4047800},"IsOutputAttached": true,"DedicatedRAM": 16962813952,"SharedRAM": 34223689728,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9372,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 21.01248,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-04 21:46:08.709 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "Intel(R) Iris(R) Xe Graphics + DISPLAY1","DeviceName": "Intel(R) Iris(R) Xe Graphics","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1792,"Height": 1344,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1792,"Height": 1344,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1856,"Height": 1392,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1856,"Height": 1392,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 2048,"Height": 1152,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 2048,"Height": 1152,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}}],"OutputName": "DISPLAY1","Description": "DeviceId: 18086, Dedicated RAM: 134217728, Shared RAM: 34223689728, Luid: 78053, rev: 12, subsys id: 295312645, vendor id: 32902, supported device: False","AdapterLuid": 78053,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 667900000,"Denominator": 4047800},"IsOutputAttached": true,"DedicatedRAM": 134217728,"SharedRAM": 34223689728,"IsSoftware": false,"DeviceSupported": false,"DeviceSupportedNoOverride": false,"VendorId": "Intel","DeviceId": 18086,"DriverVersion": "31.0.101.3887","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Low","Mobile": false,"IsRayTracingSupported": false,"Teraflops": null,"IsIntegrated": true,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": false,"NeedsLimitedIndirectCommands": true}}} 2026-04-04 21:46:08.709 - Main Thread -> Adapters.Adapters - Exiting 2026-04-04 21:46:08.709 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3080 Laptop GPU","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 600,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1400,"Height": 1050,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1792,"Height": 1344,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1792,"Height": 1344,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1856,"Height": 1392,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1856,"Height": 1392,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1200,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 1920,"Height": 1440,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 2048,"Height": 1152,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 2048,"Height": 1152,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 161920000,"Denominator": 4047800}},{"Width": 2560,"Height": 1440,"RefreshRate": {"Numerator": 667900000,"Denominator": 4047800}}],"OutputName": "DISPLAY1","Description": "DeviceId: 9372, Dedicated RAM: 16962813952, Shared RAM: 34223689728, Luid: 78879, rev: 161, subsys id: 295312645, vendor id: 4318, supported device: True","AdapterLuid": 78879,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 2560,"Y": 1440}},"DesktopResolution": {"X": 2560,"Y": 1440},"DesktopRefreshRate": {"Numerator": 667900000,"Denominator": 4047800},"IsOutputAttached": true,"DedicatedRAM": 16962813952,"SharedRAM": 34223689728,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 9372,"DriverVersion": "58180 (r581_66)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": true,"IsRayTracingSupported": true,"Teraflops": 21.01248,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-04 21:46:08.710 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-04-04 21:46:08.794 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-04-04 21:46:08.794 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]]... 2026-04-04 21:46:08.795 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]] 2026-04-04 21:46:08.795 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-04-04 21:46:08.796 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-04-04 21:46:08.796 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-04-04 21:46:08.796 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-04-04 21:46:08.796 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-04-04 21:46:08.796 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-04-04 21:46:08.799 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 3080 Laptop GPU","FullScreen": true,"WindowedResolution": {"X": 2560,"Y": 1440},"FullscreenResolution": {"X": 2560,"Y": 1440}}} 2026-04-04 21:46:08.800 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-04-04 21:46:08.800 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Extreme","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "High","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Extreme","SerializedLocalLightShadow": "Extreme","SerializedLighting": "Extreme","SerializedTerrain": "High","SerializedScalingMode": "Quality","SerializedTexture": "High","SerializedParallax": "High","SerializedParticles": "High","SerializedRenderingDistanceQuality": "High","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2026-04-04 21:46:08.801 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3080 Laptop GPU","FullscreenMode": true,"Resolution": {"X": 2560,"Y": 1440},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-04-04 21:46:08.815 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2002" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3080 Laptop GPU", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-04 21:46:08.815 - Render thread -> IsD3D12Supported = True 2026-04-04 21:46:08.830 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-04-04 21:46:08.830 - Render thread -> Debug layer enabled: False 2026-04-04 21:46:08.830 - Render thread -> Device Removed Extended Data (DRED): on 2026-04-04 21:46:09.012 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-04-04 21:46:09.012 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-04-04 21:46:09.012 - Render thread -> Current Device Info: 2026-04-04 21:46:09.013 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-04-04 21:46:09.013 - Render thread -> OutputMergerLogicOp: True 2026-04-04 21:46:09.013 - Render thread -> MinPrecisionSupport: Bit16 2026-04-04 21:46:09.013 - Render thread -> TiledResourcesTier: Tier4 2026-04-04 21:46:09.013 - Render thread -> ResourceBindingTier: Tier3 2026-04-04 21:46:09.013 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-04-04 21:46:09.013 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-04-04 21:46:09.013 - Render thread -> ROVsSupported: True 2026-04-04 21:46:09.013 - Render thread -> ConservativeRasterizationTier: Tier3 2026-04-04 21:46:09.013 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-04-04 21:46:09.013 - Render thread -> StandardSwizzle64KBSupported: False 2026-04-04 21:46:09.013 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-04-04 21:46:09.013 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-04-04 21:46:09.013 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-04-04 21:46:09.013 - Render thread -> ResourceHeapTier: Tier2 2026-04-04 21:46:09.013 - Render thread -> WaveOps: True 2026-04-04 21:46:09.013 - Render thread -> WaveLaneCountMin: 32 2026-04-04 21:46:09.013 - Render thread -> WaveLaneCountMax: 32 2026-04-04 21:46:09.013 - Render thread -> TotalLaneCount: 6144 2026-04-04 21:46:09.013 - Render thread -> ExpandedComputeResourceStates: True 2026-04-04 21:46:09.013 - Render thread -> Int64ShaderOps: True 2026-04-04 21:46:09.013 - Render thread -> DepthBoundsTestSupported: True 2026-04-04 21:46:09.013 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-04-04 21:46:09.013 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-04-04 21:46:09.013 - Render thread -> CastingFullyTypedFormatSupported: True 2026-04-04 21:46:09.013 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-04-04 21:46:09.013 - Render thread -> ViewInstancingTier: Tier3 2026-04-04 21:46:09.013 - Render thread -> BarycentricsSupported: True 2026-04-04 21:46:09.013 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-04-04 21:46:09.013 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-04-04 21:46:09.013 - Render thread -> Native16BitShaderOpsSupported: True 2026-04-04 21:46:09.013 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-04-04 21:46:09.013 - Render thread -> RenderPassesTier: Tier0 2026-04-04 21:46:09.013 - Render thread -> RaytracingTier: Tier1_1 2026-04-04 21:46:09.013 - Render thread -> AdditionalShadingRatesSupported: True 2026-04-04 21:46:09.013 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-04-04 21:46:09.013 - Render thread -> VariableShadingRateTier: Tier2 2026-04-04 21:46:09.013 - Render thread -> ShadingRateImageTileSize: 16 2026-04-04 21:46:09.013 - Render thread -> BackgroundProcessingSupported: True 2026-04-04 21:46:09.013 - Render thread -> MeshShaderTier: Tier1 2026-04-04 21:46:09.013 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-04-04 21:46:09.017 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-04-04 21:46:09.019 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-04-04 21:46:09.019 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-04-04 21:46:09.019 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-04-04 21:46:09.019 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-04-04 21:46:09.019 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-04-04 21:46:09.019 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6881280 Bytes 2026-04-04 21:46:09.024 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-04-04 21:46:09.024 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-04-04 21:46:09.097 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-04-04 21:46:09.097 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-04-04 21:46:09.097 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-04-04 21:46:09.097 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-04-04 21:46:09.099 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-04-04 21:46:09.099 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-04-04 21:46:09.099 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-04-04 21:46:09.100 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-04-04 21:46:09.104 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-04-04 21:46:09.104 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-04-04 21:46:09.128 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-04-04 21:46:09.144 - Render thread -> Direct Storage supported 2026-04-04 21:46:09.145 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-04-04 21:46:09.154 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-04-04 21:46:09.155 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-04-04 21:46:09.156 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-04-04 21:46:09.156 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-04-04 21:46:09.157 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-04-04 21:46:09.157 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-04-04 21:46:09.158 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-04-04 21:46:09.159 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-04-04 21:46:09.160 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-04-04 21:46:09.161 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-04-04 21:46:09.195 - Render thread -> UseShaderAsserts: False 2026-04-04 21:46:09.195 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-04-04 21:46:09.196 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-04-04 21:46:09.196 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-04-04 21:46:09.196 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-04-04 21:46:09.197 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-04-04 21:46:09.197 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-04-04 21:46:09.200 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-04-04 21:46:09.200 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-04-04 21:46:09.201 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-04-04 21:46:09.201 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-04-04 21:46:09.201 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-04-04 21:46:09.201 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-04-04 21:46:09.204 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-04-04 21:46:09.204 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-04-04 21:46:09.205 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-04-04 21:46:09.205 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-04-04 21:46:09.205 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-04-04 21:46:09.205 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-04-04 21:46:09.207 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-04-04 21:46:09.208 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-04-04 21:46:09.213 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-04-04 21:46:09.222 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-04-04 21:46:09.237 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-04-04 21:46:09.237 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-04-04 21:46:09.247 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-04-04 21:46:09.247 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-04-04 21:46:09.248 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-04-04 21:46:09.248 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-04-04 21:46:09.255 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-04-04 21:46:09.255 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-04-04 21:46:09.256 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2002" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 667900000, "Denominator": 4047800 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-04 21:46:09.319 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-04-04 21:46:09.319 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-04-04 21:46:09.320 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-04-04 21:46:09.320 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-04-04 21:46:09.330 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-04-04 21:46:09.330 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-04-04 21:46:09.330 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-04-04 21:46:09.330 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-04-04 21:46:09.355 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-04-04 21:46:09.355 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-04-04 21:46:09.379 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-04-04 21:46:09.379 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]]... 2026-04-04 21:46:09.379 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]] 2026-04-04 21:46:09.379 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-04-04 21:46:09.379 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-04-04 21:46:09.380 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-04-04 21:46:09.384 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-04-04 21:46:09.468 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-04-04 21:46:09.470 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-04-04 21:46:09.471 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-04-04 21:46:09.472 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-04-04 21:46:09.472 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-04-04 21:46:09.472 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-04-04 21:46:09.472 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-04-04 21:46:09.472 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-04-04 21:46:09.472 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-04-04 21:46:09.474 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-04-04 21:46:09.474 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-04-04 21:46:09.474 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-04-04 21:46:09.474 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]]... 2026-04-04 21:46:09.474 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]] 2026-04-04 21:46:09.549 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-04-04 21:46:09.549 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-04-04 21:46:09.568 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-04-04 21:46:09.573 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-04-04 21:46:09.573 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-04-04 21:46:09.575 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-04-04 21:46:09.575 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-04-04 21:46:09.618 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-04-04 21:46:09.620 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-04-04 21:46:09.638 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-04-04 21:46:09.641 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-04-04 21:46:09.937 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-04-04 21:46:09.937 - Render thread -> CreateMeshBuilders - Entering 2026-04-04 21:46:09.938 - Render thread -> CreateMeshBuilders - Exiting 2026-04-04 21:46:09.938 - Render thread -> OnAllSystemsRegistered - Entering 2026-04-04 21:46:09.951 - Render thread -> OnAllSystemsRegistered - Exiting 2026-04-04 21:46:10.293 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-04-04 21:46:10.315 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2002" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3080 Laptop GPU + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 2560, "Y": 1440 }, "EnableStretching": true, "RefreshRate": { "Numerator": 667900000, "Denominator": 4047800 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-04 21:46:10.543 - Render thread -> VRAM report about missing bytes is changed from 6881280 Bytes to 44634112 Bytes 2026-04-04 21:46:10.764 - Render thread -> VRAM report about missing bytes is changed from 44634112 Bytes to 44830720 Bytes 2026-04-04 21:46:11.528 - Render thread -> VRAM report about missing bytes is changed from 44830720 Bytes to 243142656 Bytes 2026-04-04 21:46:11.602 - Render thread -> VRAM report about missing bytes is changed from 243142656 Bytes to 243081216 Bytes 2026-04-04 21:46:11.665 - Render thread -> VRAM report about missing bytes is changed from 243081216 Bytes to 243228672 Bytes 2026-04-04 21:46:12.426 - Render thread -> VRAM report about missing bytes is changed from 243228672 Bytes to 291987456 Bytes 2026-04-04 21:46:12.443 - Render thread -> VRAM report about missing bytes is changed from 291987456 Bytes to 243228672 Bytes 2026-04-04 21:46:12.665 - Render thread -> VRAM report about missing bytes is changed from 243228672 Bytes to 243425280 Bytes 2026-04-04 21:46:12.696 - Render thread -> VRAM report about missing bytes is changed from 243425280 Bytes to 243294208 Bytes 2026-04-04 21:46:12.705 - Render thread -> VRAM report about missing bytes is changed from 243294208 Bytes to 243621888 Bytes 2026-04-04 21:46:12.727 - Render thread -> VRAM report about missing bytes is changed from 243621888 Bytes to 243556352 Bytes 2026-04-04 21:46:15.447 - Render thread -> VRAM report about missing bytes is changed from 243556352 Bytes to 258695168 Bytes 2026-04-04 21:46:26.694 - Render thread -> VRAM report about missing bytes is changed from 258695168 Bytes to 258809856 Bytes 2026-04-04 21:46:26.826 - Render thread -> VRAM report about missing bytes is changed from 258809856 Bytes to 258945024 Bytes 2026-04-04 21:46:32.092 - Render thread -> VRAM report about missing bytes is changed from 258945024 Bytes to 259035136 Bytes 2026-04-04 21:46:32.826 - Render thread -> VRAM report about missing bytes is changed from 259035136 Bytes to 259080192 Bytes 2026-04-04 21:46:36.295 - Render thread -> VRAM report about missing bytes is changed from 259080192 Bytes to 503410688 Bytes 2026-04-04 21:46:36.353 - Render thread -> VRAM report about missing bytes is changed from 503410688 Bytes to 504754176 Bytes 2026-04-04 21:46:36.423 - Render thread -> VRAM report about missing bytes is changed from 504754176 Bytes to 505491456 Bytes 2026-04-04 21:46:36.485 - Render thread -> VRAM report about missing bytes is changed from 505491456 Bytes to 505614336 Bytes 2026-04-04 21:46:36.551 - Render thread -> VRAM report about missing bytes is changed from 505614336 Bytes to 505626624 Bytes 2026-04-04 21:46:36.751 - Render thread -> VRAM report about missing bytes is changed from 505626624 Bytes to 505638912 Bytes 2026-04-04 21:46:36.934 - Render thread -> VRAM report about missing bytes is changed from 505638912 Bytes to 506372096 Bytes 2026-04-04 21:46:37.184 - Render thread -> VRAM report about missing bytes is changed from 506372096 Bytes to 506384384 Bytes 2026-04-04 21:46:37.517 - Render thread -> VRAM report about missing bytes is changed from 506384384 Bytes to 506396672 Bytes 2026-04-04 21:46:38.217 - Render thread -> VRAM report about missing bytes is changed from 506396672 Bytes to 506408960 Bytes 2026-04-04 21:46:38.367 - Render thread -> VRAM report about missing bytes is changed from 506408960 Bytes to 506421248 Bytes 2026-04-04 21:46:38.400 - Render thread -> VRAM report about missing bytes is changed from 506421248 Bytes to 507150336 Bytes 2026-04-04 21:46:38.417 - Render thread -> VRAM report about missing bytes is changed from 507150336 Bytes to 507154432 Bytes 2026-04-04 21:46:38.505 - Render thread -> VRAM report about missing bytes is changed from 507154432 Bytes to 519516160 Bytes 2026-04-04 21:46:38.511 - Render thread -> VRAM report about missing bytes is changed from 519516160 Bytes to 520564736 Bytes 2026-04-04 21:46:38.511 - Render thread -> Too many VRAM reports, stopping printing 2026-04-04 21:46:41.598 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-04-04 21:46:41.598 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-04-04 21:46:41.598 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-04-04 21:46:41.599 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-04-04 21:46:41.599 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-04-04 21:46:41.599 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-04-04 21:46:41.601 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-04-04 21:46:41.601 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-04-04 21:46:41.601 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-04-04 21:46:41.603 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-04-04 21:46:41.603 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-04-04 21:46:41.603 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-04-04 21:46:41.605 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-04-04 21:46:41.605 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-04-04 21:46:41.605 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-04-04 21:46:41.605 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-04-04 21:46:41.605 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-04-04 21:46:41.605 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-04-04 21:46:41.606 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-04-04 21:46:41.607 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-04-04 21:46:41.607 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-04-04 21:46:41.607 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-04-04 21:46:41.608 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-04-04 21:46:41.608 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-04-04 21:46:41.624 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-04-04 21:46:41.624 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-04-04 21:46:41.624 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-04-04 21:46:41.625 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-04-04 21:46:41.625 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-04-04 21:46:41.625 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-04-04 21:46:41.626 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-04-04 21:46:41.626 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-04-04 21:46:41.626 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-04-04 21:46:41.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-04-04 21:46:41.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-04-04 21:46:41.627 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-04-04 21:46:41.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-04-04 21:46:41.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-04-04 21:46:41.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-04-04 21:46:41.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-04-04 21:46:41.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-04-04 21:46:41.628 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-04-04 21:46:41.631 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-04-04 21:46:41.631 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-04-04 21:46:41.631 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-04-04 21:46:41.639 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-04-04 21:46:41.639 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-04-04 21:46:41.639 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-04-04 21:46:41.640 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-04-04 21:46:41.640 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-04-04 21:46:41.640 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-04-04 21:46:58.860 - Render thread -> Error: Model TrussFrame_Wide_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-04-04 21:46:58.870 - Render thread -> Error: Model TrussFrame_Long_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-04-04 21:46:59.290 - Render thread -> Error: Model Shower250_Deformed.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-04-04 21:46:59.881 - Render thread -> Error: Model Truss50_Deformed.vrm_LOD3 part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-04-04 21:46:59.888 - Render thread -> Error: Model Gyroscope250_Deformed.vrm_LOD3 part Fracture05-WindowGlass does not have material assigned. 2026-04-04 21:47:02.397 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 1 to 256. 2026-04-04 21:47:02.398 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 1 to 256. 2026-04-04 21:47:06.918 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-04-04 21:47:06.919 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-04-04 21:47:49.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-04-04 21:47:49.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-04-04 21:47:49.461 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-04-04 21:47:49.462 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-04-04 21:47:49.463 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-04-04 21:47:49.463 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-04-04 21:47:49.463 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-04-04 21:47:49.464 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-04-04 21:47:49.465 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-04-04 21:47:49.466 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-04-04 21:50:51.508 - .NET TP Worker -> Screenshot root: AppData 2026-04-04 21:50:51.508 - .NET TP Worker -> Screenshot SaveGames\Nytt mettsett\thumb.jpg saved! 2026-04-04 21:50:51.509 - .NET TP Worker -> Screenshot absolute path: C:\Users\Kenne\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\Nytt mettsett\thumb.jpg 2026-04-04 21:50:51.509 - .NET TP Worker -> Screenshot exists on target path. 2026-04-04 21:51:17.329 - Main Thread -> WriteLine Closed