2026-04-04 15:58:34.966 - Main Thread -> Timezone (local - UTC): -4h 2026-04-04 15:58:34.966 - Main Thread -> App Version: 2.2.0.2002 2026-04-04 15:58:34.967 - Main Thread -> VRage renderer started 2026-04-04 15:58:34.967 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26200.0 2026-04-04 15:58:34.968 - Main Thread -> OS Product Type: 0x65 2026-04-04 15:58:34.968 - Main Thread -> OS Product: Windows 11 2026-04-04 15:58:34.997 - Main Thread -> NvApi - Status: OK 2026-04-04 15:58:34.997 - Main Thread -> NvApi - Driver Version: 59597 (r595_88) 2026-04-04 15:58:34.997 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-04-04 15:58:35.025 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-04-04 15:58:35.025 - Main Thread -> AMD - Driver Version: Unknown 2026-04-04 15:58:35.049 - Main Thread -> Adapters.Adapters - Entering 2026-04-04 15:58:35.049 - Main Thread -> CreateDXGIFactory - Entering 2026-04-04 15:58:35.058 - Main Thread -> CreateDXGIFactory - Exiting 2026-04-04 15:58:35.058 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-04-04 15:58:35.059 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-04-04 15:58:35.059 - Main Thread -> Using IDXGIFactory6: True 2026-04-04 15:58:35.059 - Main Thread -> Enumerating adapters by preference 2026-04-04 15:58:35.063 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3090 Ti - Entering 2026-04-04 15:58:35.063 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3090 Ti - Entering 2026-04-04 15:58:35.063 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce RTX 3090 Ti - Exiting 2026-04-04 15:58:35.063 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3090 Ti - Entering 2026-04-04 15:58:35.256 - Main Thread -> Querying feature level for adapter NVIDIA GeForce RTX 3090 Ti - Exiting 2026-04-04 15:58:35.422 - Main Thread -> Adapter 'NVIDIA GeForce RTX 3090 Ti' has 84 RTX cores 2026-04-04 15:58:35.422 - Main Thread -> Analysis of the adapter NVIDIA GeForce RTX 3090 Ti - Exiting 2026-04-04 15:58:35.422 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3090 Ti outputs - Entering 2026-04-04 15:58:35.423 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3090 Ti output 0 display mode list 2026-04-04 15:58:35.423 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3090 Ti output 0 display mode list done 2026-04-04 15:58:35.424 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3090 Ti output 0 refresh rate 2026-04-04 15:58:35.427 - Main Thread -> Getting adapter's NVIDIA GeForce RTX 3090 Ti output 0 refresh rate done 2026-04-04 15:58:35.427 - Main Thread -> Filling adapter's NVIDIA GeForce RTX 3090 Ti outputs - Exiting 2026-04-04 15:58:35.427 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-04-04 15:58:35.427 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-04-04 15:58:35.427 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-04-04 15:58:35.428 - Main Thread -> Skipping software adapter 2026-04-04 15:58:35.428 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-04-04 15:58:35.429 - Main Thread -> Adapter { Name = NVIDIA GeForce RTX 3090 Ti + DISPLAY1 DeviceName = NVIDIA GeForce RTX 3090 Ti OutputName = DISPLAY1 Description = DeviceId: 8707, Dedicated RAM: 25494028288, Shared RAM: 34232309760, Luid: 79861, rev: 161, subsys id: 1351685218, vendor id: 4318, supported device: True AdapterLuid = 79861 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 25494028288 SharedRAM = 34232309760 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 59597 (r595_88) DriverUpdateNecessary = False DriverUpdateLink = Quality = High Mobile = False IsRayTracingSupported = True Teraflops = 41.28768 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = False; } } 2026-04-04 15:58:35.430 - Main Thread -> Adapter list composed 2026-04-04 15:58:35.439 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3090 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3090 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 8707, Dedicated RAM: 25494028288, Shared RAM: 34232309760, Luid: 79861, rev: 161, subsys id: 1351685218, vendor id: 4318, supported device: True","AdapterLuid": 79861,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25494028288,"SharedRAM": 34232309760,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 8707,"DriverVersion": "59597 (r595_88)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 41.28768,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-04 15:58:35.439 - Main Thread -> Adapters.Adapters - Exiting 2026-04-04 15:58:35.439 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce RTX 3090 Ti + DISPLAY1","DeviceName": "NVIDIA GeForce RTX 3090 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 75029,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 75,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 75025,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59790,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1200,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}}],"OutputName": "DISPLAY1","Description": "DeviceId: 8707, Dedicated RAM: 25494028288, Shared RAM: 34232309760, Luid: 79861, rev: 161, subsys id: 1351685218, vendor id: 4318, supported device: True","AdapterLuid": 79861,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 60,"Denominator": 1},"IsOutputAttached": true,"DedicatedRAM": 25494028288,"SharedRAM": 34232309760,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 8707,"DriverVersion": "59597 (r595_88)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "High","Mobile": false,"IsRayTracingSupported": true,"Teraflops": 41.28768,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": false}}} 2026-04-04 15:58:35.439 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-04-04 15:58:35.509 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-04-04 15:58:35.509 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]]... 2026-04-04 15:58:35.509 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]] 2026-04-04 15:58:35.509 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-04-04 15:58:35.528 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-04-04 15:58:35.528 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-04-04 15:58:35.528 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-04-04 15:58:35.528 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-04-04 15:58:35.528 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-04-04 15:58:35.530 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "NVIDIA GeForce RTX 3090 Ti","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-04-04 15:58:35.532 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-04-04 15:58:35.532 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Performance","SerializedPreset2": "Medium","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Disabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Quality","SerializedTexture": "Medium","SerializedParallax": "Low","SerializedParticles": "Medium","SerializedRenderingDistanceQuality": "Medium","SerializedGrassQuality": "Medium","SerializedCloudsQuality": "Medium"}} 2026-04-04 15:58:35.533 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "NVIDIA GeForce RTX 3090 Ti","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-04-04 15:58:35.542 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2002" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3090 Ti", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-04 15:58:35.542 - Render thread -> IsD3D12Supported = True 2026-04-04 15:58:35.634 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-04-04 15:58:35.634 - Render thread -> Debug layer enabled: False 2026-04-04 15:58:35.634 - Render thread -> Device Removed Extended Data (DRED): on 2026-04-04 15:58:35.779 - Render thread -> Developer mode: Off - enable it using https://www.google.com/search?q=Developer+Mode+Windows 2026-04-04 15:58:35.779 - Render thread -> Is stable power state: Off - fast but GPU measurements might be imprecise 2026-04-04 15:58:35.779 - Render thread -> Current Device Info: 2026-04-04 15:58:35.779 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-04-04 15:58:35.779 - Render thread -> OutputMergerLogicOp: True 2026-04-04 15:58:35.779 - Render thread -> MinPrecisionSupport: Bit16 2026-04-04 15:58:35.779 - Render thread -> TiledResourcesTier: Tier4 2026-04-04 15:58:35.779 - Render thread -> ResourceBindingTier: Tier3 2026-04-04 15:58:35.780 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-04-04 15:58:35.780 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-04-04 15:58:35.780 - Render thread -> ROVsSupported: True 2026-04-04 15:58:35.780 - Render thread -> ConservativeRasterizationTier: Tier3 2026-04-04 15:58:35.780 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-04-04 15:58:35.780 - Render thread -> StandardSwizzle64KBSupported: False 2026-04-04 15:58:35.780 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-04-04 15:58:35.780 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-04-04 15:58:35.780 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-04-04 15:58:35.780 - Render thread -> ResourceHeapTier: Tier2 2026-04-04 15:58:35.780 - Render thread -> WaveOps: True 2026-04-04 15:58:35.780 - Render thread -> WaveLaneCountMin: 32 2026-04-04 15:58:35.780 - Render thread -> WaveLaneCountMax: 32 2026-04-04 15:58:35.780 - Render thread -> TotalLaneCount: 10752 2026-04-04 15:58:35.780 - Render thread -> ExpandedComputeResourceStates: True 2026-04-04 15:58:35.780 - Render thread -> Int64ShaderOps: True 2026-04-04 15:58:35.780 - Render thread -> DepthBoundsTestSupported: True 2026-04-04 15:58:35.780 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-04-04 15:58:35.780 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-04-04 15:58:35.780 - Render thread -> CastingFullyTypedFormatSupported: True 2026-04-04 15:58:35.780 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-04-04 15:58:35.780 - Render thread -> ViewInstancingTier: Tier3 2026-04-04 15:58:35.780 - Render thread -> BarycentricsSupported: True 2026-04-04 15:58:35.780 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-04-04 15:58:35.780 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-04-04 15:58:35.780 - Render thread -> Native16BitShaderOpsSupported: True 2026-04-04 15:58:35.780 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-04-04 15:58:35.780 - Render thread -> RenderPassesTier: Tier0 2026-04-04 15:58:35.780 - Render thread -> RaytracingTier: 12 2026-04-04 15:58:35.780 - Render thread -> AdditionalShadingRatesSupported: True 2026-04-04 15:58:35.780 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: True 2026-04-04 15:58:35.780 - Render thread -> VariableShadingRateTier: Tier2 2026-04-04 15:58:35.780 - Render thread -> ShadingRateImageTileSize: 16 2026-04-04 15:58:35.780 - Render thread -> BackgroundProcessingSupported: True 2026-04-04 15:58:35.780 - Render thread -> MeshShaderTier: Tier1 2026-04-04 15:58:35.780 - Render thread -> SamplerFeedbackTier: Tier0_9 2026-04-04 15:58:35.782 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-04-04 15:58:35.784 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-04-04 15:58:35.784 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-04-04 15:58:35.784 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-04-04 15:58:35.784 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-04-04 15:58:35.784 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-04-04 15:58:35.784 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 9175040 Bytes 2026-04-04 15:58:35.788 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-04-04 15:58:35.788 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-04-04 15:58:35.853 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-04-04 15:58:35.853 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-04-04 15:58:35.853 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-04-04 15:58:35.853 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-04-04 15:58:35.854 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-04-04 15:58:35.854 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-04-04 15:58:35.854 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-04-04 15:58:35.855 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-04-04 15:58:35.857 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-04-04 15:58:35.857 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-04-04 15:58:35.871 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-04-04 15:58:35.919 - Render thread -> Direct Storage supported 2026-04-04 15:58:35.920 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-04-04 15:58:35.920 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-04-04 15:58:35.921 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-04-04 15:58:35.921 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-04-04 15:58:35.921 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-04-04 15:58:35.922 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-04-04 15:58:35.922 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-04-04 15:58:35.922 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-04-04 15:58:35.923 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-04-04 15:58:35.923 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-04-04 15:58:35.924 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-04-04 15:58:35.955 - Render thread -> UseShaderAsserts: False 2026-04-04 15:58:35.955 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-04-04 15:58:35.955 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-04-04 15:58:35.955 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-04-04 15:58:35.956 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-04-04 15:58:35.956 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-04-04 15:58:35.957 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-04-04 15:58:35.959 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-04-04 15:58:35.959 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-04-04 15:58:35.961 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-04-04 15:58:35.961 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-04-04 15:58:35.961 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-04-04 15:58:35.961 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-04-04 15:58:35.963 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-04-04 15:58:35.963 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-04-04 15:58:35.963 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-04-04 15:58:35.963 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-04-04 15:58:35.963 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-04-04 15:58:35.963 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-04-04 15:58:35.965 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-04-04 15:58:35.965 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-04-04 15:58:35.968 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-04-04 15:58:35.975 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-04-04 15:58:35.991 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-04-04 15:58:35.991 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-04-04 15:58:35.998 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-04-04 15:58:35.998 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-04-04 15:58:35.998 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-04-04 15:58:35.998 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-04-04 15:58:36.003 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-04-04 15:58:36.003 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-04-04 15:58:36.004 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2002" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3090 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-04 15:58:36.017 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-04-04 15:58:36.018 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-04-04 15:58:36.018 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-04-04 15:58:36.019 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-04-04 15:58:36.025 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-04-04 15:58:36.026 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-04-04 15:58:36.026 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-04-04 15:58:36.026 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-04-04 15:58:36.047 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-04-04 15:58:36.047 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-04-04 15:58:36.061 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-04-04 15:58:36.061 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]]... 2026-04-04 15:58:36.061 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]] 2026-04-04 15:58:36.061 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-04-04 15:58:36.061 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-04-04 15:58:36.061 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-04-04 15:58:36.065 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-04-04 15:58:36.130 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-04-04 15:58:36.133 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-04-04 15:58:36.136 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-04-04 15:58:36.136 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-04-04 15:58:36.136 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-04-04 15:58:36.136 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-04-04 15:58:36.136 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-04-04 15:58:36.137 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-04-04 15:58:36.137 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-04-04 15:58:36.140 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-04-04 15:58:36.140 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-04-04 15:58:36.140 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-04-04 15:58:36.140 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]]... 2026-04-04 15:58:36.140 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.2002, Culture=neutral, PublicKeyToken=null]] 2026-04-04 15:58:36.264 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-04-04 15:58:36.264 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-04-04 15:58:36.294 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-04-04 15:58:36.302 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-04-04 15:58:36.303 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-04-04 15:58:36.305 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-04-04 15:58:36.305 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-04-04 15:58:36.339 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-04-04 15:58:36.341 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-04-04 15:58:36.355 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-04-04 15:58:36.357 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-04-04 15:58:36.543 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-04-04 15:58:36.543 - Render thread -> CreateMeshBuilders - Entering 2026-04-04 15:58:36.544 - Render thread -> CreateMeshBuilders - Exiting 2026-04-04 15:58:36.544 - Render thread -> OnAllSystemsRegistered - Entering 2026-04-04 15:58:36.548 - Render thread -> OnAllSystemsRegistered - Exiting 2026-04-04 15:58:37.655 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-04-04 15:58:37.657 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.2002" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce RTX 3090 Ti + DISPLAY1", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 60, "Denominator": 1 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-04-04 15:58:37.730 - Render thread -> VRAM report about missing bytes is changed from 9175040 Bytes to 11403264 Bytes 2026-04-04 15:58:38.418 - Render thread -> VRAM report about missing bytes is changed from 11403264 Bytes to 10354688 Bytes 2026-04-04 15:58:38.451 - Render thread -> VRAM report about missing bytes is changed from 10354688 Bytes to 10653696 Bytes 2026-04-04 15:58:38.506 - Render thread -> VRAM report about missing bytes is changed from 10653696 Bytes to 146333696 Bytes 2026-04-04 15:58:39.374 - Render thread -> VRAM report about missing bytes is changed from 146333696 Bytes to 146464768 Bytes 2026-04-04 15:58:39.394 - Render thread -> VRAM report about missing bytes is changed from 146464768 Bytes to 146595840 Bytes 2026-04-04 15:58:40.435 - Render thread -> VRAM report about missing bytes is changed from 146595840 Bytes to 146464768 Bytes 2026-04-04 15:58:40.439 - Render thread -> VRAM report about missing bytes is changed from 146464768 Bytes to 146595840 Bytes 2026-04-04 15:58:46.956 - Render thread -> VRAM report about missing bytes is changed from 146595840 Bytes to 146685952 Bytes 2026-04-04 15:58:46.974 - Render thread -> VRAM report about missing bytes is changed from 146685952 Bytes to 146710528 Bytes 2026-04-04 15:58:47.239 - Render thread -> VRAM report about missing bytes is changed from 146710528 Bytes to 146759680 Bytes 2026-04-04 15:58:47.255 - Render thread -> VRAM report about missing bytes is changed from 146759680 Bytes to 146829312 Bytes 2026-04-04 15:58:47.273 - Render thread -> VRAM report about missing bytes is changed from 146829312 Bytes to 146845696 Bytes 2026-04-04 15:59:02.007 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-04-04 15:59:02.007 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-04-04 15:59:02.008 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-04-04 15:59:02.031 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-04-04 15:59:02.031 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-04-04 15:59:02.031 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-04-04 15:59:02.033 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-04-04 15:59:02.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-04-04 15:59:02.034 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-04-04 15:59:02.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-04-04 15:59:02.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-04-04 15:59:02.036 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-04-04 15:59:02.040 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-04-04 15:59:02.040 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-04-04 15:59:02.040 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-04-04 15:59:02.042 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-04-04 15:59:02.042 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-04-04 15:59:02.042 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-04-04 15:59:02.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-04-04 15:59:02.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-04-04 15:59:02.044 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-04-04 15:59:02.047 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-04-04 15:59:02.047 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-04-04 15:59:02.047 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-04-04 15:59:02.048 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-04-04 15:59:02.048 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-04-04 15:59:02.048 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-04-04 15:59:02.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-04-04 15:59:02.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-04-04 15:59:02.049 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-04-04 15:59:02.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-04-04 15:59:02.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-04-04 15:59:02.050 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-04-04 15:59:02.051 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-04-04 15:59:02.051 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-04-04 15:59:02.051 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-04-04 15:59:02.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-04-04 15:59:02.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-04-04 15:59:02.053 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-04-04 15:59:02.054 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-04-04 15:59:02.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-04-04 15:59:02.055 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-04-04 15:59:02.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-04-04 15:59:02.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-04-04 15:59:02.056 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-04-04 15:59:02.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-04-04 15:59:02.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-04-04 15:59:02.058 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-04-04 15:59:02.061 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-04-04 15:59:02.061 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-04-04 15:59:02.061 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-04-04 15:59:02.739 - Render thread -> VRAM report about missing bytes is changed from 146845696 Bytes to 146722816 Bytes 2026-04-04 15:59:02.790 - Render thread -> VRAM report about missing bytes is changed from 146722816 Bytes to 147034112 Bytes 2026-04-04 15:59:02.866 - Render thread -> VRAM report about missing bytes is changed from 147034112 Bytes to 147730432 Bytes 2026-04-04 15:59:08.178 - Render thread -> VRAM report about missing bytes is changed from 147730432 Bytes to 291131392 Bytes 2026-04-04 15:59:08.191 - Render thread -> VRAM report about missing bytes is changed from 291131392 Bytes to 294604800 Bytes 2026-04-04 15:59:08.200 - Render thread -> VRAM report about missing bytes is changed from 294604800 Bytes to 295342080 Bytes 2026-04-04 15:59:08.593 - Render thread -> VRAM report about missing bytes is changed from 295342080 Bytes to 296173568 Bytes 2026-04-04 15:59:08.609 - Render thread -> VRAM report about missing bytes is changed from 296173568 Bytes to 298143744 Bytes 2026-04-04 15:59:08.626 - Render thread -> VRAM report about missing bytes is changed from 298143744 Bytes to 298053632 Bytes 2026-04-04 15:59:14.479 - Render thread -> VRAM report about missing bytes is changed from 298053632 Bytes to 297869312 Bytes 2026-04-04 15:59:22.617 - Render thread -> VRAM report about missing bytes is changed from 297869312 Bytes to 312483840 Bytes 2026-04-04 15:59:22.725 - Render thread -> VRAM report about missing bytes is changed from 312483840 Bytes to 312991744 Bytes 2026-04-04 15:59:22.737 - Render thread -> VRAM report about missing bytes is changed from 312991744 Bytes to 313114624 Bytes 2026-04-04 15:59:22.743 - Render thread -> VRAM report about missing bytes is changed from 313114624 Bytes to 313167872 Bytes 2026-04-04 15:59:22.943 - Render thread -> VRAM report about missing bytes is changed from 313167872 Bytes to 313954304 Bytes