2026-04-04 16:56:38.565 - Main Thread -> Timezone (local - UTC): 2h 2026-04-04 16:56:38.567 - Main Thread -> App Version: 2.2.0.2002 2026-04-04 16:56:38.575 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 04/04/2026 16.56.38 2026-04-04 16:56:38.676 - Main Thread -> Running application with arguments: 2026-04-04 16:56:38.676 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-04-04 16:56:38.868 - Main Thread -> Environment.ProcessorCount: 16 2026-04-04 16:56:38.868 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-04-04 16:56:38.868 - Main Thread -> Environment.CommandLine: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-04 16:56:38.869 - Main Thread -> Environment.CurrentDirectory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-04-04 16:56:38.946 - Main Thread -> CPU: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz, 16/8 Logical/Physical Cores, 3504MHz Nominal Maximum Frequency 2026-04-04 16:56:38.946 - Main Thread -> IntPtr.Size: 8 2026-04-04 16:56:38.946 - Main Thread -> Default Culture: en-DK 2026-04-04 16:56:38.946 - Main Thread -> Default UI Culture: en-US 2026-04-04 16:56:38.946 - Main Thread -> LogEnvironmentInformation - START 2026-04-04 16:56:38.952 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-04-04 16:56:38.952 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-04-04 16:56:38.959 - Main Thread -> Virtualized: False 2026-04-04 16:56:38.961 - Main Thread -> Environment.ProcessorName: 11th Gen Intel(R) Core(TM) i9-11900K @ 3.50GHz 2026-04-04 16:56:38.961 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,197,094,400 bytes 2026-04-04 16:56:38.961 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-04 16:56:38.961 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 27,777,978,368 bytes 2026-04-04 16:56:38.961 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,112,283,648 bytes 2026-04-04 16:56:38.965 - Main Thread -> Drive C: | Capacity: 499,460,186,112 bytes | Free space: 131,764,064,256 bytes 2026-04-04 16:56:38.965 - Main Thread -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 950,528,241,664 bytes 2026-04-04 16:56:39.528 - Main Thread -> LogEnvironmentInformation - END 2026-04-04 16:56:39.576 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-04-04 16:56:39.577 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-04-04 16:56:39.645 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-04-04 16:56:39.652 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-04-04 16:56:39.668 - Main Thread -> Initializing Engine... 2026-04-04 16:56:39.757 - Main Thread -> Initializing LibraryEngineComponent 2026-04-04 16:56:39.757 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-04 16:56:39.757 - Main Thread -> Workers configured. 2026-04-04 16:56:39.757 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-04-04 16:56:39.757 - Main Thread -> Command line argument 0: D:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-04 16:56:39.757 - Main Thread -> Working directory: D:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-04-04 16:56:39.757 - Main Thread -> App Data Path: C:\Users\Kasper\AppData\Roaming\SpaceEngineers2 2026-04-04 16:56:39.757 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-04-04 16:56:39.776 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 980 PRO 2TB : Type: SSD : Format: NTFS 2026-04-04 16:56:39.802 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 980 PRO 500GB : Type: SSD : Format: NTFS 2026-04-04 16:56:39.807 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-04-04 16:56:39.807 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Kasper\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-04-04 16:56:39.825 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-04-04 16:56:39.827 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-04-04 16:56:40.011 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-04-04 16:56:40.011 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-04-04 16:56:40.012 - Main Thread -> Initializing WatchdogComponent 2026-04-04 16:56:40.012 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-04-04 16:56:40.043 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 1,"bus:/SFX/Tools": 1} 2026-04-04 16:56:40.058 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2026-04-04T07:08:40.3363075Z"},{"$Key": {"Name": "EmptyWorld 1"},"$Value": "2026-04-04T14:33:03.8869920Z"}] LatestGame: {"Name": "EmptyWorld 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-04-04 16:56:40.065 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "KilometersPerHour" HideCrosshairWithUI: true RatingDialogShown: false 2026-04-04 16:56:40.070 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-04-04 16:56:40.108 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Extreme" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Extreme" SerializedLocalLightShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedScalingMode: "Balanced" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2026-04-04 16:56:40.108 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-04-04 16:56:40.108 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-04-04 16:56:40.110 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-04-04 16:56:40.120 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'D:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'D:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-04-04 16:56:40.308 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-04-04 16:56:40.715 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 980 PRO 2TB : Type: SSD : Format: NTFS 2026-04-04 16:56:40.716 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-04-04 16:56:40.725 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 980 PRO 2TB : Type: SSD : Format: NTFS 2026-04-04 16:56:40.730 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-04 16:56:40.730 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-04 16:56:40.788 - Main Thread -> Info: Started loading definition set Engine 2026-04-04 16:56:41.006 - Main Thread -> Info: Finished loading definition set Engine 2026-04-04 16:56:41.006 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-04-04 16:56:41.006 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-04-04 16:56:41.006 - Main Thread -> Initializing LocalizationEngineComponent 2026-04-04 16:56:41.134 - Main Thread -> STEAM_API: Steam Active Status: True 2026-04-04 16:56:41.135 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-04-04 16:56:41.135 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-04-04 16:56:41.166 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-04-04 16:56:41.198 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-04-04 16:56:41.198 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-04-04 16:56:41.198 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-04-04 16:56:41.198 - Main Thread -> Initializing MusicEngineComponent 2026-04-04 16:56:41.199 - Main Thread -> Initializing WinPlatformEngineComponent 2026-04-04 16:56:41.199 - Main Thread -> Initializing WinRenderEngineComponent 2026-04-04 16:56:41.199 - Main Thread -> Initializing WinMemoryEngineComponent 2026-04-04 16:56:41.199 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-04-04 16:56:41.199 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,211,060,224 bytes. 2026-04-04 16:56:41.200 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-04-04 16:56:41.209 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-04-04 16:56:41.216 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-04-04 16:56:41.220 - Main Thread -> Initializing WinWindowsEngineComponent 2026-04-04 16:56:41.220 - Main Thread -> Initializing AudioEngineComponent 2026-04-04 16:56:41.220 - Main Thread -> Initializing WinSystemEngineComponent 2026-04-04 16:56:41.221 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-04-04 16:56:41.264 - Main Thread -> Initializing VoxelsEngineComponent 2026-04-04 16:56:41.282 - Main Thread -> Initializing Render12EngineComponent 2026-04-04 16:56:41.282 - Main Thread -> LOADING_BEGIN|Render 2026-04-04 16:56:41.282 - Main Thread -> LOADING_BEGIN|Render_Init 2026-04-04 16:56:41.793 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-04-04 16:56:41.863 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-04-04 16:56:41.891 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-04-04 16:56:41.891 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-04-04 16:56:41.895 - Main Thread -> RenderOptionsPart2.Preset = Extreme 2026-04-04 16:56:41.896 - Main Thread -> Initializing RenderDebugObjectManager 2026-04-04 16:56:41.897 - Main Thread -> Initializing RenderContracts 2026-04-04 16:56:41.897 - Main Thread -> Initializing MaterialSettings 2026-04-04 16:56:41.897 - Main Thread -> Initializing RenderSettingsManipulator 2026-04-04 16:56:41.897 - Main Thread -> Initializing RenderFrameStatistics 2026-04-04 16:56:41.897 - Main Thread -> Branching #1 2026-04-04 16:56:41.897 - Main Thread -> Creating Window 2026-04-04 16:56:41.897 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-04 16:56:41.897 - Main Thread -> Workers configured. 2026-04-04 16:56:41.898 - Main Thread -> Initializing RenderOutputManager 2026-04-04 16:56:41.898 - Render thread -> LOADING_BEGIN|Render_Window 2026-04-04 16:56:41.898 - Main Thread -> LOADING_TIME|Render_Init|166.2826 2026-04-04 16:56:41.898 - Main Thread -> LOADING_TIME_FULL|Render_Init|615.9856 2026-04-04 16:56:41.898 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-04-04 16:56:41.899 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-04-04 16:56:41.900 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-04-04 16:56:41.900 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-04-04 16:56:41.901 - Main Thread -> Initializing WinInputEngineComponent 2026-04-04 16:56:41.905 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-04-04 16:56:42.018 - Main Thread -> Initializing InputEngineComponent 2026-04-04 16:56:42.021 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-04 16:56:42.021 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-04-04 16:56:42.022 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-04-04 16:56:42.023 - Main Thread -> Initializing UIEngineComponent 2026-04-04 16:56:42.024 - Main Thread -> Initialize UI 2026-04-04 16:56:42.024 - Main Thread -> Initializing DebugMenuEngineComponent 2026-04-04 16:56:42.024 - Main Thread -> Initialize Stats 2026-04-04 16:56:42.025 - Main Thread -> Initialize DebugMenu 2026-04-04 16:56:42.050 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 16:56:42.144 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-04-04 16:56:42.144 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-04-04 16:56:42.410 - Main Thread -> Info: Started loading definition set Core 2026-04-04 16:56:42.938 - Render thread -> LOADING_TIME|Render_SystemCoreInit|793.9953 2026-04-04 16:56:43.563 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-04 16:56:43.563 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-04 16:56:43.563 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-04 16:56:43.563 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-04 16:56:43.586 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-04 16:56:44.064 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-04-04 16:56:44.079 - Render thread -> LOADING_TIME|Render_CreateDevice|1016.9996999999998 2026-04-04 16:56:44.079 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2174.5361 2026-04-04 16:56:44.079 - Render thread -> LOADING_TIME|Render_Window|6.8840000000000146 2026-04-04 16:56:44.079 - Render thread -> LOADING_TIME_FULL|Render_Window|2181.5855 2026-04-04 16:56:44.082 - Render thread -> CPU throttling detection is setup: True 2026-04-04 16:56:44.123 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-04-04 16:56:44.258 - Render thread -> LOADING_TIME|Render_FirstFrame|134.3987 2026-04-04 16:56:44.258 - Render thread -> LOADING_TIME|Render|1368.4286000000002 2026-04-04 16:56:44.258 - Render thread -> LOADING_TIME_FULL|Render|2975.668 2026-04-04 16:56:44.422 - Main Thread -> [Audio]: Loading master bank. 2026-04-04 16:56:44.466 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-04 16:56:44.512 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-04 16:56:44.546 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-04 16:56:44.657 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-04 16:56:44.695 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-04 16:56:44.736 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-04 16:56:44.858 - Main Thread -> [Audio]: Reloading paths. 2026-04-04 16:56:44.871 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 16:56:44.871 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 16:56:44.871 - Main Thread -> Info: Finished loading definition set Core 2026-04-04 16:56:44.889 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-04-04 16:56:44.942 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-04-04 16:56:45.159 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2026-04-04 16:56:45.174 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, ContractActivated, GridMoved, BlueprintPublished, LootContainerOpened, ObjectiveCompleted, VoxelHandUsed, SectorColonized, PlayerSpawned, FastTravelled, EconomyTransaction, BlueprintCreation, PaintGunUsed, JetpackUsed, ScreenClosed, DiscoveryStateChanged, PlayerDied, DatapadViewed, EncounterSpawned, BlockBuilt, DatapadCollected, UGCSubscribed, BlueprintImported, ContractClosed, ObjectiveActivated, ConsumableUsed 2026-04-04 16:56:45.182 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-04 16:56:45.183 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-04 16:56:45.185 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-04 16:56:45.185 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-04 16:56:45.186 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-04 16:56:45.273 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-04 16:56:45.273 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-04 16:56:45.275 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-04 16:56:45.297 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-04 16:56:45.297 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-04 16:56:45.297 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-04 16:56:45.304 - Main Thread -> Client frequency set to: 60.0042Hz 2026-04-04 16:56:45.304 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 16:56:45.317 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-04-04 16:56:45.319 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-04-04 16:56:45.359 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~2KB) 2026-04-04 16:56:45.530 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 2KB 2026-04-04 16:56:45.827 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-04 16:56:46.062 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-04 16:56:46.062 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 16:56:46.062 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 16:56:46.062 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 16:56:46.062 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 16:56:46.144 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 16:56:46.363 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-04 16:56:46.861 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-04 16:56:46.872 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-04 16:56:46.874 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-04 16:56:46.881 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-04 16:56:46.882 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-04-04 16:56:47.449 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-04 16:56:47.449 - Main Thread -> LOADING_TIME|Application|8964.567500000001 2026-04-04 16:56:47.449 - Main Thread -> LOADING_TIME_FULL|Application|10495.4989 2026-04-04 16:56:47.449 - Main Thread -> LOADING_TIME|Main|8988.663 2026-04-04 16:56:47.449 - Main Thread -> LOADING_TIME_FULL|Main|10519.5944 2026-04-04 16:56:47.491 - Render thread -> Render loop frequency capped to: 60.004Hz 2026-04-04 16:56:47.598 - VRageWorker 1 -> Info: Started loading definition set World 2026-04-04 16:56:47.598 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-04 16:56:59.619 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-04-04 16:57:02.473 - Main Thread -> Info: Blocks occupancy and mount points loaded in 120 ms (252 block definitions patched) 2026-04-04 16:57:03.516 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 16:57:03.516 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 16:57:03.516 - Main Thread -> Info: Finished loading definition set World 2026-04-04 16:57:04.266 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2026-04-04 16:57:04.266 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2026-04-04 16:57:04.308 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-04-04 16:57:57.454 - Main Thread -> LoadGameAsync save:EmptyWorld 1 saveBackup: mods: 2026-04-04 16:57:57.465 - Main Thread -> LOADING_BEGIN|Session 2026-04-04 16:57:57.817 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 16:57:57.818 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-04 16:57:57.818 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-04 16:57:57.818 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 16:57:57.818 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 16:57:57.818 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 16:57:58.011 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 16:57:58.011 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 16:57:58.011 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 16:57:58.011 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 16:57:58.011 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 16:57:58.133 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 16:57:58.733 - Main Thread -> Loading save EmptyWorld 1 - version: 2.2.0.2002 2026-04-04 16:58:12.048 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-04 16:58:12.096 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-04 16:58:12.096 - Main Thread -> [World Seed Provider]: Using seed 1720237709. 2026-04-04 16:58:12.096 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-04 16:58:15.979 - Main Thread -> Character added: 42:1 2026-04-04 16:58:16.973 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-04 16:58:17.003 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-04 16:58:17.003 - Main Thread -> [World Seed Provider]: Using seed 1720237709. 2026-04-04 16:58:17.003 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-04 16:58:17.039 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-04 16:58:24.848 - Main Thread -> Logging engine continuation queue