2026-04-04 08:02:52.668 - Main Thread -> Timezone (local - UTC): 2h 2026-04-04 08:02:52.670 - Main Thread -> App Version: 2.2.0.2002 2026-04-04 08:02:52.679 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 4/4/2026 8:02:52 AM 2026-04-04 08:02:52.746 - Main Thread -> Running application with arguments: 2026-04-04 08:02:52.746 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-04-04 08:02:53.026 - Main Thread -> Environment.ProcessorCount: 12 2026-04-04 08:02:53.026 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-04-04 08:02:53.026 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-04-04 08:02:53.026 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-04-04 08:02:53.147 - Main Thread -> CPU: AMD Ryzen 5 7600X 6-Core Processor, 12/6 Logical/Physical Cores, 4701MHz Nominal Maximum Frequency 2026-04-04 08:02:53.147 - Main Thread -> IntPtr.Size: 8 2026-04-04 08:02:53.147 - Main Thread -> Default Culture: en-US 2026-04-04 08:02:53.147 - Main Thread -> Default UI Culture: en-US 2026-04-04 08:02:53.147 - Main Thread -> LogEnvironmentInformation - START 2026-04-04 08:02:53.151 - Main Thread -> Win32_ComputerSystem.Manufacturer: Gigabyte Technology Co., Ltd. 2026-04-04 08:02:53.151 - Main Thread -> Win32_ComputerSystem.Model: B650M AORUS ELITE AX ICE 2026-04-04 08:02:53.158 - Main Thread -> Virtualized: False 2026-04-04 08:02:53.160 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 7600X 6-Core Processor 2026-04-04 08:02:53.162 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 33,409,511,424 bytes 2026-04-04 08:02:53.162 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-04 08:02:53.162 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 23,309,053,952 bytes 2026-04-04 08:02:53.162 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,137,576,448 bytes 2026-04-04 08:02:53.166 - Main Thread -> Drive C: | Capacity: 999,507,046,400 bytes | Free space: 373,392,211,968 bytes 2026-04-04 08:02:53.800 - Main Thread -> LogEnvironmentInformation - END 2026-04-04 08:02:53.882 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-04-04 08:02:53.884 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-04-04 08:02:53.963 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-04-04 08:02:53.970 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-04-04 08:02:53.984 - Main Thread -> Initializing Engine... 2026-04-04 08:02:54.058 - Main Thread -> Initializing LibraryEngineComponent 2026-04-04 08:02:54.058 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-04 08:02:54.058 - Main Thread -> Workers configured. 2026-04-04 08:02:54.058 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-04-04 08:02:54.058 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-04 08:02:54.058 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-04-04 08:02:54.058 - Main Thread -> App Data Path: C:\Users\Nikola\AppData\Roaming\SpaceEngineers2 2026-04-04 08:02:54.058 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-04-04 08:02:54.075 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: WD_BLACK SN850X 1000GB : Type: SSD : Format: NTFS 2026-04-04 08:02:54.075 - Main Thread -> [Crash Handler]: For AppData found drive type: WD_BLACK SN850X 1000GB : Type: SSD : Format: NTFS 2026-04-04 08:02:54.079 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-04-04 08:02:54.079 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\Nikola\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-04-04 08:02:54.095 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-04-04 08:02:54.103 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-04-04 08:02:54.103 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-04-04 08:02:54.104 - Main Thread -> Initializing WatchdogComponent 2026-04-04 08:02:54.105 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-04-04 08:02:54.137 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.29 BusVolumes: {"bus:/Music": 0,"bus:/UI": 0.37,"bus:/SFX": 0.11,"bus:/SFX/Tools": 0.05} 2026-04-04 08:02:54.146 - Main Thread -> Loaded Options part: CameraOptions : OffcenterCameraPosition: "Right" 2026-04-04 08:02:54.164 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-03-24T22:08:55.9985233Z"},{"$Key": {"Name": "$Content:SurvivalNOFTUE"},"$Value": "2026-03-26T16:54:52.6258234Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-03-26T16:36:55.4914860Z"},{"$Key": {"Name": "Vallation Station Start 1"},"$Value": "2026-04-01T23:01:32.8722260Z"}] LatestGame: {"Name": "Vallation Station Start 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-04-04 08:02:54.171 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.3 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: true RatingDialogShown: false 2026-04-04 08:02:54.176 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-04-04 08:02:54.181 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "None" AdapterName: "AMD Radeon RX 7800 XT" FullScreen: true WindowedResolution: {"X": 2560,"Y": 1440} FullscreenResolution: {"X": 2560,"Y": 1440} 2026-04-04 08:02:54.215 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Low" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "High" SerializedLocalLightShadow: "High" SerializedLighting: "High" SerializedTerrain: "High" SerializedScalingMode: "NativeAA" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2026-04-04 08:02:54.216 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-04-04 08:02:54.216 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-04-04 08:02:54.218 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-04-04 08:02:54.231 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-04-04 08:02:54.409 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-04-04 08:02:54.839 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: WD_BLACK SN850X 1000GB : Type: SSD : Format: NTFS 2026-04-04 08:02:54.840 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-04-04 08:02:54.855 - Main Thread -> [Crash Handler]: For Project Engine found drive type: WD_BLACK SN850X 1000GB : Type: SSD : Format: NTFS 2026-04-04 08:02:54.860 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-04 08:02:54.860 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-04 08:02:54.920 - Main Thread -> Info: Started loading definition set Engine 2026-04-04 08:02:55.134 - Main Thread -> Info: Finished loading definition set Engine 2026-04-04 08:02:55.134 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-04-04 08:02:55.134 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-04-04 08:02:55.134 - Main Thread -> Initializing LocalizationEngineComponent 2026-04-04 08:02:55.242 - Main Thread -> STEAM_API: Steam Active Status: True 2026-04-04 08:02:55.243 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-04-04 08:02:55.243 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-04-04 08:02:55.273 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-04-04 08:02:55.281 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-04-04 08:02:55.281 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-04-04 08:02:55.281 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-04-04 08:02:55.282 - Main Thread -> Initializing MusicEngineComponent 2026-04-04 08:02:55.283 - Main Thread -> Initializing WinPlatformEngineComponent 2026-04-04 08:02:55.283 - Main Thread -> Initializing WinRenderEngineComponent 2026-04-04 08:02:55.283 - Main Thread -> Initializing WinMemoryEngineComponent 2026-04-04 08:02:55.283 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-04-04 08:02:55.283 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,161,836,288 bytes. 2026-04-04 08:02:55.284 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-04-04 08:02:55.294 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-04-04 08:02:55.301 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-04-04 08:02:55.304 - Main Thread -> Initializing WinWindowsEngineComponent 2026-04-04 08:02:55.304 - Main Thread -> Initializing AudioEngineComponent 2026-04-04 08:02:55.304 - Main Thread -> Initializing WinSystemEngineComponent 2026-04-04 08:02:55.306 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-04-04 08:02:55.370 - Main Thread -> Initializing VoxelsEngineComponent 2026-04-04 08:02:55.389 - Main Thread -> Initializing Render12EngineComponent 2026-04-04 08:02:55.389 - Main Thread -> LOADING_BEGIN|Render 2026-04-04 08:02:55.389 - Main Thread -> LOADING_BEGIN|Render_Init 2026-04-04 08:02:56.153 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-04-04 08:02:56.210 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-04-04 08:02:56.241 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-04-04 08:02:56.241 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-04-04 08:02:56.243 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-04-04 08:02:56.245 - Main Thread -> Initializing RenderDebugObjectManager 2026-04-04 08:02:56.246 - Main Thread -> Initializing RenderContracts 2026-04-04 08:02:56.247 - Main Thread -> Initializing MaterialSettings 2026-04-04 08:02:56.247 - Main Thread -> Initializing RenderSettingsManipulator 2026-04-04 08:02:56.247 - Main Thread -> Initializing RenderFrameStatistics 2026-04-04 08:02:56.248 - Main Thread -> Branching #1 2026-04-04 08:02:56.248 - Main Thread -> Creating Window 2026-04-04 08:02:56.248 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-04 08:02:56.248 - Main Thread -> Workers configured. 2026-04-04 08:02:56.248 - Main Thread -> Initializing RenderOutputManager 2026-04-04 08:02:56.248 - Render thread -> LOADING_BEGIN|Render_Window 2026-04-04 08:02:56.249 - Main Thread -> LOADING_TIME|Render_Init|318.2514 2026-04-04 08:02:56.249 - Main Thread -> LOADING_TIME_FULL|Render_Init|859.858 2026-04-04 08:02:56.249 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-04-04 08:02:56.250 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-04-04 08:02:56.250 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-04-04 08:02:56.250 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-04-04 08:02:56.252 - Main Thread -> Initializing WinInputEngineComponent 2026-04-04 08:02:56.254 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-04-04 08:02:56.293 - Main Thread -> Initializing InputEngineComponent 2026-04-04 08:02:56.297 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-04 08:02:56.298 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-04-04 08:02:56.298 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-04-04 08:02:56.299 - Main Thread -> Initializing UIEngineComponent 2026-04-04 08:02:56.301 - Main Thread -> Initialize UI 2026-04-04 08:02:56.301 - Main Thread -> Initializing DebugMenuEngineComponent 2026-04-04 08:02:56.302 - Main Thread -> Initialize Stats 2026-04-04 08:02:56.303 - Main Thread -> Initialize DebugMenu 2026-04-04 08:02:56.318 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 08:02:56.351 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-04-04 08:02:56.351 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-04-04 08:02:56.696 - Main Thread -> Info: Started loading definition set Core 2026-04-04 08:02:57.018 - Render thread -> LOADING_TIME|Render_SystemCoreInit|666.4243 2026-04-04 08:02:57.604 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-04 08:02:57.604 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-04 08:02:57.604 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-04 08:02:57.604 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-04 08:02:57.625 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 08:02:57.626 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 08:02:57.632 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-04 08:02:57.823 - Main Thread -> [Audio]: Loading master bank. 2026-04-04 08:02:57.865 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-04 08:02:57.915 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-04 08:02:57.943 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-04 08:02:57.956 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-04-04 08:02:57.967 - Render thread -> LOADING_TIME|Render_CreateDevice|745.4244 2026-04-04 08:02:57.967 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1713.684 2026-04-04 08:02:57.968 - Render thread -> LOADING_TIME|Render_Window|5.711999999999989 2026-04-04 08:02:57.968 - Render thread -> LOADING_TIME_FULL|Render_Window|1719.4873 2026-04-04 08:02:57.969 - Render thread -> CPU throttling detection is setup: True 2026-04-04 08:02:58.012 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-04-04 08:02:58.087 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-04 08:02:58.123 - Render thread -> LOADING_TIME|Render_FirstFrame|111.0787 2026-04-04 08:02:58.123 - Render thread -> LOADING_TIME|Render|1224.8896 2026-04-04 08:02:58.123 - Render thread -> LOADING_TIME_FULL|Render|2734.7558 2026-04-04 08:02:58.152 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-04 08:02:58.192 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-04 08:02:58.357 - Main Thread -> [Audio]: Reloading paths. 2026-04-04 08:02:58.371 - Main Thread -> Info: Finished loading definition set Core 2026-04-04 08:02:58.439 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-04-04 08:02:58.451 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-04-04 08:02:58.500 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-04-04 08:02:58.723 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-04 08:02:58.727 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-04 08:02:58.728 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-04 08:02:58.731 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-04 08:02:58.732 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-04-04 08:02:58.809 - Main Thread -> Loaded 4 recovered behavior events into current batch. 2026-04-04 08:02:58.819 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-04 08:02:58.820 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-04 08:02:58.822 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-04 08:02:58.822 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-04 08:02:58.822 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-04 08:02:58.892 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-04 08:02:58.892 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-04 08:02:58.893 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-04 08:02:58.900 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-04 08:02:58.900 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-04 08:02:58.900 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-04 08:02:58.911 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, ContractActivated, GridMoved, BlueprintPublished, LootContainerOpened, ObjectiveCompleted, VoxelHandUsed, SectorColonized, PlayerSpawned, FastTravelled, EconomyTransaction, BlueprintCreation, PaintGunUsed, JetpackUsed, ScreenClosed, DiscoveryStateChanged, PlayerDied, DatapadViewed, EncounterSpawned, BlockBuilt, DatapadCollected, UGCSubscribed, BlueprintImported, ContractClosed, ObjectiveActivated, ConsumableUsed 2026-04-04 08:02:58.914 - Main Thread -> Client frequency set to: 60.00024Hz 2026-04-04 08:02:58.914 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 08:02:58.924 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-04-04 08:02:58.925 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-04-04 08:02:58.944 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~3KB) 2026-04-04 08:02:59.041 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-04 08:02:59.271 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-04 08:02:59.271 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 08:02:59.271 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 08:02:59.271 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 08:02:59.271 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 08:02:59.336 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 08:02:59.461 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-04 08:02:59.467 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 3KB 2026-04-04 08:02:59.468 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 4 events (~6KB) 2026-04-04 08:02:59.736 - Main Thread -> [Analytics] Successfully sent 4 events to behaviors-tnt-prod, 6KB 2026-04-04 08:03:00.686 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-04 08:03:00.686 - Main Thread -> LOADING_TIME|Application|8135.236999999999 2026-04-04 08:03:00.686 - Main Thread -> LOADING_TIME_FULL|Application|9607.4337 2026-04-04 08:03:00.686 - Main Thread -> LOADING_TIME|Main|8144.741899999999 2026-04-04 08:03:00.686 - Main Thread -> LOADING_TIME_FULL|Main|9616.9386 2026-04-04 08:03:00.715 - Render thread -> Render loop frequency capped to: 200Hz 2026-04-04 08:03:00.831 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-04 08:03:00.831 - VRageWorker 6 -> Info: Started loading definition set World 2026-04-04 08:03:30.383 - Main Thread -> LoadGameAsync save:Vallation Station Start 1 saveBackup: mods: 2026-04-04 08:03:30.388 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\LoadWorldWithDebugMenuDialog.def) 2026-04-04 08:03:34.726 - Main Thread -> LOADING_BEGIN|Session 2026-04-04 08:03:35.048 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 08:03:35.049 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-04 08:03:35.049 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-04 08:03:35.049 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 08:03:35.049 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 08:03:35.049 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 08:03:35.163 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 08:03:35.665 - Main Thread -> Info: Blocks occupancy and mount points loaded in 123 ms (252 block definitions patched) 2026-04-04 08:03:36.687 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 08:03:36.688 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Low SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 08:03:36.688 - Main Thread -> Info: Finished loading definition set World 2026-04-04 08:03:37.038 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 08:03:37.038 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 08:03:37.038 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 08:03:37.038 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 08:03:37.169 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 08:03:37.937 - Main Thread -> Loading save Vallation Station Start 1 - version: 2.2.0.2002 2026-04-04 08:03:44.857 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-04 08:03:44.909 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-04 08:03:44.909 - Main Thread -> [World Seed Provider]: Using seed -640492305. 2026-04-04 08:03:44.909 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-04 08:03:46.961 - Main Thread -> Character added: 1959:1 2026-04-04 08:03:50.253 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-04-04 08:03:52.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.090 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7540 RootedProjection_ServerComposition 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.091 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-04 08:03:52.097 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-04 08:03:52.097 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-04 08:03:52.203 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-04 08:03:52.245 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-04 08:03:52.245 - Main Thread -> [World Seed Provider]: Using seed -640492305. 2026-04-04 08:03:52.246 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-04 08:03:52.315 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-04 08:03:52.379 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-04 08:03:52.432 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-04-04 08:03:52.434 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-04-04 08:03:56.725 - Main Thread -> Character added: 813:1 2026-04-04 08:03:57.031 - Main Thread -> Info: Pilot is added in the bundle! 4cc16aab-0c8b-4196-9a2d-0d8bc33fe89e 2026-04-04 08:04:07.197 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-04 08:04:07.254 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.309 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.310 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.310 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.310 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.323 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Grinder in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.405 - Main Thread -> Info: Adding gravity to a kinematic body (813:1) has no effect 2026-04-04 08:04:07.620 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:07.845 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-04 08:04:07.845 - Main Thread -> STATS_RECORDING,2301,38.3498466,2263531160,0,Normal 2026-04-04 08:04:07.848 - Main Thread -> LOADING_TIME|Session|33121.7688 2026-04-04 08:04:14.690 - Main Thread -> LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2026-04-04 08:04:17.851 - Main Thread -> Critical: Found entity near center of planet: f7a663bd-c8cd-44a1-81ee-36fde0857747_Split The following components were detected: - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCloserComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridMovementCollectorComponent - Keen.VRage.Core.Game.Components.HierarchyComponent - Keen.Game2.Simulation.WorldObjects.BoneStorage.BoneStorageComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BlockOctrees.BlockOctreeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Conveyors.ConveyorSystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Inventories.InventorySystemComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Armors.ArmorCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridMassComputerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridPhysicsComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.ThrustComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Movement.GridGyroscopesComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.GridImpactDamageReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.GridHitReceiverComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.Resources.ResourceDistributorComponent - Keen.Game2.Simulation.GameSystems.AI.Geometry.GridGeometryCollectorComponent - Keen.Game2.Simulation.GameSystems.Ownership.OwnershipComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridSplitterComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.GridPermissionsComponent - Keen.VRage.Core.Game.GameSystems.Gravity.AffectedByGravityComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.ResourceDistribution.PersistentRequests.PersistentRequestProcessorComponent - Keen.Game2.Simulation.WorldObjects.Shared.Movement.MovementComponent - Keen.VRage.Game.Systems.ContactCollectorComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.CubeGridGroupsComponent - Keen.Game2.Simulation.WorldObjects.CubeBlocks.MechanicalBlocks.MagneticSurfaceComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.BuildingInfoComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Physicss.ConvertGridToDynamicWhenNotAnchoredComponent - Keen.Game2.Game.EntityComponents.Analytics.BlockDestroyedAnalyticsComponent - Keen.Game2.Simulation.GameSystems.Water.WaterSolidsProbeComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Damage.CubeGridKillingFieldDamageReceiverComponent - Keen.Game2.Simulation.GameSystems.Physicss.CharacterSupportTrackerComponent - Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingGridComponent 2026-04-04 08:04:17.891 - Main Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-04-04 08:04:17.892 - Main Thread -> Critical: Found entity near center of planet: Root Entity The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-04-04 08:04:46.720 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:48, Y:-2, Z:-104], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-04-04 08:04:46.743 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:45, Y:3, Z:-104], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-04-04 08:04:48.869 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:44, Y:-1, Z:-107], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite 2026-04-04 08:04:52.251 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-04 08:04:52.251 - Main Thread -> STATISTICS,81.999672,4920,15251,21444270000,2446569000,9482885000, 8.671379528, 2.8042000396, 3.8395209628, 18.2632160183, 6.5341372772, 9.4574930446, 11.0013109406, 216448.40015273, 13536454732.0396, 15234108163.5485, 35.0092503241,None,None 2026-04-04 08:05:16.402 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:44, Y:-1, Z:-107], EncounterID = 0 }' SpaceArmedGladiusShipwreckEncounter_Composite Gladius Debris PCU: 442 Gladius Debris PCU: 3899 2026-04-04 08:05:23.453 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:45, Y:-6, Z:-103], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-04-04 08:05:23.584 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:48, Y:-6, Z:-106], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-04-04 08:05:45.099 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:39, Y:2, Z:-95], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite 2026-04-04 08:05:45.135 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:38, Y:-2, Z:-93], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite 2026-04-04 08:05:52.259 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-04 08:05:52.259 - Main Thread -> STATISTICS,141.5661004,8494,19929,21876590000,1631732000,628127700, 4.4263261219, 1.38548187, 2.0300698806, 6.6878403092, 3.4601142689, 5.5877695276, 6.4126008764, 114377.393256855, 6759108041.49466, 7614619787.21847, 19.8254380971,None,None 2026-04-04 08:05:52.643 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:48, Y:-6, Z:-106], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite Centerline-H2 Debris PCU: 645 Centerline-H2 Debris PCU: 3442 Centerline-H2 Debris PCU: 322 Centerline-H2 Debris PCU: 150 2026-04-04 08:06:07.317 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:45, Y:3, Z:-104], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite Debris PCU: 202 Debris PCU: 193 Debris PCU: 120 Debris PCU: 635 Debris PCU: 430 Debris PCU: 350 Debris PCU: 193 Debris PCU: 17 2026-04-04 08:06:11.711 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:38, Y:-2, Z:-93], EncounterID = 0 }' SpaceEncounter_RansackedStation2-2_Composite VoxelGenerator_ServerComposite Ransacked Station PCU: 3773 2026-04-04 08:06:18.628 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:46, Y:1, Z:-103], EncounterID = 0 }' SpaceEncounter_AbandonedCargo2-2_Composite Crashed Containers (Thrusters) PCU: 690 Crashed Containers (Bank) PCU: 195 Crashed Containers (Components) PCU: 1113 Crashed Containers (Bundle) PCU: 931 VoxelGenerator_ServerComposite Crashed Containers (Radio) PCU: 275 Crashed Containers (Military) PCU: 390 2026-04-04 08:06:19.698 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:45, Y:-8, Z:-96], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-04-04 08:06:37.078 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:39, Y:2, Z:-95], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova352-2_Composite Debris PCU: 68 Debris PCU: 15 BatteryDebris PCU: 621 Debris PCU: 754 Debris PCU: 748 Debris PCU: 614 Debris PCU: 95 Debris PCU: 62 2026-04-04 08:06:37.683 - VRageWorker 6 -> Assertion Failure: Inconsistent exit-count (underflows to negative); 'result > 0' evaluated to false at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\VRage\VRage.Core\StreamingResources\StreamingResourceManagerEngineComponent.SimpleSubsystem.cs:264 il offset: 10 at Keen.VRage.Core.StreamingResources.StreamingResourceManagerEngineComponent.SimpleSubsystem`1.RemovePin(Int32& counter, TKey resource) at Keen.VRage.Library.Utils.Disposable.CollectorToken`2.Dispose() at Keen.VRage.Voxels.Storage.Planet.PlanetEnvironment.SurfaceEnvironmentModuleSectorBuilder`2.Generate(Object lifetime, Single oversampleFactor) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) at Keen.VRage.Library.Threading.ThreadPoolWorker.WorkLoop() 2026-04-04 08:06:37.683 - VRageWorker 6 -> Assertion Failure: Inconsistent exit-count (underflows to use mask); '(decremented & USE_MASK) != USE_MASK' evaluated to false at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Library\VRage.Library\Threading\AtomicReferenceCounter.cs:141 il offset: 44 at Keen.VRage.Library.Utils.Disposable.CollectorToken`2.Dispose() at Keen.VRage.Voxels.Storage.Planet.PlanetEnvironment.SurfaceEnvironmentModuleSectorBuilder`2.Generate(Object lifetime, Single oversampleFactor) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) at Keen.VRage.Library.Threading.ThreadPoolWorker.WorkLoop() 2026-04-04 08:06:37.683 - VRageWorker 6 -> Assertion Failure: Can't be disposed and disposing!; 'IsDisposedImpl(current)' evaluated to true at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Library\VRage.Library\Threading\AtomicReferenceCounter.cs:161 il offset: 44 at Keen.VRage.Library.Utils.Disposable.CollectorToken`2.Dispose() at Keen.VRage.Voxels.Storage.Planet.PlanetEnvironment.SurfaceEnvironmentModuleSectorBuilder`2.Generate(Object lifetime, Single oversampleFactor) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.Activate() at Keen.VRage.Library.Threading.ParallelWorkTask.DoWork(Int64 taskId) at Keen.VRage.Library.Threading.ThreadPoolWorker.WorkLoop() 2026-04-04 08:06:38.465 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:45, Y:-6, Z:-103], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1264 Pathfinder SP - Renegade Shipwreck PCU: 2969 2026-04-04 08:06:49.326 - VRAGE Watchdog Worker -> [Watchdog]: The application froze with freeze type MainThreadFreeze. Capturing dump. 2026-04-04 08:08:49.611 - Render thread -> LOADING_BEGIN|ApplicationExit 2026-04-04 08:08:49.616 - Render thread -> Game Form Closing. Reason: UserClosing 2026-04-04 08:08:49.616 - Render thread -> [Crash Handler]: User invoked proc kill while process is frozen.