2026-04-04 01:15:10.341 - Main Thread -> Timezone (local - UTC): 8h 2026-04-04 01:15:10.342 - Main Thread -> App Version: 2.2.0.2002 2026-04-04 01:15:10.349 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 2026/4/4 1:15:10 2026-04-04 01:15:10.385 - Main Thread -> Running application with arguments: 2026-04-04 01:15:10.385 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-04-04 01:15:10.495 - Main Thread -> Environment.ProcessorCount: 32 2026-04-04 01:15:10.495 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26100 2026-04-04 01:15:10.498 - Main Thread -> Environment.CommandLine: F:\apps\stream\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-04 01:15:10.498 - Main Thread -> Environment.CurrentDirectory: F:\apps\stream\steamapps\common\SpaceEngineers2 2026-04-04 01:15:10.523 - Main Thread -> CPU: Intel(R) Core(TM) i9-14900K, 32/24 Logical/Physical Cores, 3200MHz Nominal Maximum Frequency 2026-04-04 01:15:10.523 - Main Thread -> IntPtr.Size: 8 2026-04-04 01:15:10.523 - Main Thread -> Default Culture: zh-CN 2026-04-04 01:15:10.523 - Main Thread -> Default UI Culture: zh-CN 2026-04-04 01:15:10.523 - Main Thread -> LogEnvironmentInformation - START 2026-04-04 01:15:10.526 - Main Thread -> Win32_ComputerSystem.Manufacturer: ASUS 2026-04-04 01:15:10.526 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-04-04 01:15:10.576 - Main Thread -> Virtualized: False 2026-04-04 01:15:10.579 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i9-14900K 2026-04-04 01:15:10.579 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 68,422,483,968 bytes 2026-04-04 01:15:10.579 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-04 01:15:10.579 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 55,530,913,792 bytes 2026-04-04 01:15:10.579 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,050,835,456 bytes 2026-04-04 01:15:10.582 - Main Thread -> Drive C: | Capacity: 999,115,714,560 bytes | Free space: 736,919,961,600 bytes 2026-04-04 01:15:10.582 - Main Thread -> Drive D: | Capacity: 4,000,769,372,160 bytes | Free space: 3,250,260,017,152 bytes 2026-04-04 01:15:10.582 - Main Thread -> Drive F: | Capacity: 4,000,768,323,584 bytes | Free space: 1,118,901,735,424 bytes 2026-04-04 01:15:10.619 - Main Thread -> LogEnvironmentInformation - END 2026-04-04 01:15:10.656 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-04-04 01:15:10.657 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-04-04 01:15:10.708 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-04-04 01:15:10.713 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-04-04 01:15:10.724 - Main Thread -> Initializing Engine... 2026-04-04 01:15:10.747 - Main Thread -> Initializing LibraryEngineComponent 2026-04-04 01:15:10.747 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-04-04 01:15:10.747 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-04 01:15:10.748 - Main Thread -> Workers configured. 2026-04-04 01:15:10.748 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-04-04 01:15:10.748 - Main Thread -> Command line argument 0: F:\apps\stream\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-04 01:15:10.748 - Main Thread -> Working directory: F:\apps\stream\steamapps\common\SpaceEngineers2 2026-04-04 01:15:10.748 - Main Thread -> App Data Path: C:\Users\jiacheng shen\AppData\Roaming\SpaceEngineers2 2026-04-04 01:15:10.748 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-04-04 01:15:10.749 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-04-04 01:15:10.789 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 990 PRO 1TB : Type: SSD : Format: NTFS 2026-04-04 01:15:10.789 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-04-04 01:15:10.790 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\jiacheng shen\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-04-04 01:15:10.803 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-04-04 01:15:10.876 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-04-04 01:15:10.876 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-04-04 01:15:10.877 - Main Thread -> Initializing WatchdogComponent 2026-04-04 01:15:10.878 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-04-04 01:15:10.896 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2026-04-04 01:15:10.904 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-06-01T12:59:45.9864356Z"},{"$Key": {"Name": "Concordia Research Facility 1"},"$Value": "2025-01-28T00:52:58.9772089Z"},{"$Key": {"Name": "Concordia Research Facility 2"},"$Value": "2025-01-28T00:57:04.1679658Z"},{"$Key": {"Name": "Concordia Research Facility 3"},"$Value": "2025-02-06T12:31:14.6109907Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-02-06T12:32:13.8327337Z"},{"$Key": {"Name": "Empty World 1"},"$Value": "2025-02-06T12:32:15.3897748Z"},{"$Key": {"Name": "Concordia Research Facility 4"},"$Value": "2025-05-24T08:05:56.8288399Z"},{"$Key": {"Name": "Concordia Research Facility 5"},"$Value": "2025-06-01T13:09:56.6886346Z"},{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-04-02T13:52:18.8935764Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2025-12-15T14:23:33.1896555Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2026-03-31T14:09:27.9636101Z"},{"$Key": {"Name": "Welcome To Verdure 2 - Copy"},"$Value": "2026-04-01T12:55:05.1375095Z"},{"$Key": {"Name": "Welcome To Verdure 3"},"$Value": "2026-04-01T13:09:25.8288104Z"},{"$Key": {"Name": "SJC-2026"},"$Value": "2026-04-01T13:57:14.0985423Z"},{"$Key": {"Name": "SJC-2026 - 1"},"$Value": "2026-04-01T14:59:35.2346013Z"},{"$Key": {"Name": "SJC-2026 -2"},"$Value": "2026-04-01T15:26:19.0671160Z"},{"$Key": {"Name": "SJC-2026 -3"},"$Value": "2026-04-02T13:29:12.1685118Z"},{"$Key": {"Name": "SJC-2026 - 4"},"$Value": "2026-04-02T15:39:32.2026331Z"},{"$Key": {"Name": "Welcome To Verdure 4"},"$Value": "2026-04-02T14:04:20.2594402Z"},{"$Key": {"Name": "SJC-2026 - 5"},"$Value": "2026-04-02T16:29:42.6931556Z"},{"$Key": {"Name": "SJC-2026 - 6"},"$Value": "2026-04-02T17:07:17.8589289Z"},{"$Key": {"Name": "SJC-2026 - 7"},"$Value": "2026-04-02T17:25:09.7876622Z"},{"$Key": {"Name": "SJC-2026 - 8"},"$Value": "2026-04-03T12:05:46.5601218Z"},{"$Key": {"Name": "SJC-2026 - 9"},"$Value": "2026-04-03T12:49:57.1137288Z"},{"$Key": {"Name": "SJC-2026 - 10"},"$Value": "2026-04-03T13:26:52.5539004Z"},{"$Key": {"Name": "SJC-2026 - 11"},"$Value": "2026-04-03T16:11:41.4594882Z"},{"$Key": {"Name": "SJC-2026 - 12"},"$Value": "2026-04-03T17:13:41.6643379Z"},{"$Key": {"Name": "SJC-2026 - 13"},"$Value": "2026-04-03T16:10:03.6265278Z"},{"$Key": {"Name": "SJC-2026 - 14"},"$Value": "2026-04-03T16:03:45.9818382Z"},{"$Key": {"Name": "SJC-2026 - 15"},"$Value": "2026-04-03T16:02:44.5775512Z"},{"$Key": {"Name": "SJC-2026 - 16"},"$Value": "2026-04-03T17:00:20.3858276Z"}] LatestGame: {"Name": "SJC-2026 - 12"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-04-04 01:15:10.905 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-04-04 01:15:10.929 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Extreme" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "High" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Extreme" SerializedLocalLightShadow: "Extreme" SerializedLighting: "Extreme" SerializedTerrain: "High" SerializedScalingMode: "Balanced" SerializedTexture: "High" SerializedParallax: "High" SerializedParticles: "High" SerializedRenderingDistanceQuality: "High" SerializedGrassQuality: "High" SerializedCloudsQuality: "High" 2026-04-04 01:15:10.930 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-04-04 01:15:10.930 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-04-04 01:15:10.931 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-04-04 01:15:10.934 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'F:\apps\stream\steamapps\common\SpaceEngineers2\GameData' in 'F:\apps\stream\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'F:\apps\stream\steamapps\common\VRage\GameData'; directory does not exist at path 'F:\apps\stream\steamapps\common\SpaceEngineers2\VRage\GameData' in 'F:\apps\stream\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-04-04 01:15:11.045 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-04-04 01:15:11.346 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-04-04 01:15:11.346 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-04-04 01:15:11.351 - Main Thread -> [Crash Handler]: For Project Engine found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-04-04 01:15:11.355 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-04 01:15:11.355 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-04 01:15:11.399 - Main Thread -> Info: Started loading definition set Engine 2026-04-04 01:15:11.454 - Main Thread -> Info: Finished loading definition set Engine 2026-04-04 01:15:11.454 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-04-04 01:15:11.454 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-04-04 01:15:11.454 - Main Thread -> Initializing LocalizationEngineComponent 2026-04-04 01:15:11.546 - Main Thread -> STEAM_API: Steam Active Status: True 2026-04-04 01:15:11.546 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-04-04 01:15:11.546 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-04-04 01:15:11.571 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-04-04 01:15:11.580 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-04-04 01:15:11.580 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-04-04 01:15:11.581 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-04-04 01:15:11.581 - Main Thread -> Initializing MusicEngineComponent 2026-04-04 01:15:11.581 - Main Thread -> Initializing WinPlatformEngineComponent 2026-04-04 01:15:11.581 - Main Thread -> Initializing WinRenderEngineComponent 2026-04-04 01:15:11.581 - Main Thread -> Initializing WinMemoryEngineComponent 2026-04-04 01:15:11.581 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-04-04 01:15:11.582 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,350,147,072 bytes. 2026-04-04 01:15:11.582 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-04-04 01:15:11.589 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-04-04 01:15:11.595 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-04-04 01:15:11.598 - Main Thread -> Initializing WinWindowsEngineComponent 2026-04-04 01:15:11.598 - Main Thread -> Initializing AudioEngineComponent 2026-04-04 01:15:11.598 - Main Thread -> Initializing WinSystemEngineComponent 2026-04-04 01:15:11.599 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-04-04 01:15:11.625 - Main Thread -> Initializing VoxelsEngineComponent 2026-04-04 01:15:11.626 - Main Thread -> Initializing Render12EngineComponent 2026-04-04 01:15:11.626 - Main Thread -> LOADING_BEGIN|Render 2026-04-04 01:15:11.626 - Main Thread -> LOADING_BEGIN|Render_Init 2026-04-04 01:15:12.004 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-04-04 01:15:12.042 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-04-04 01:15:12.048 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-04-04 01:15:12.048 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-04-04 01:15:12.051 - Main Thread -> RenderOptionsPart2.Preset = Extreme 2026-04-04 01:15:12.052 - Main Thread -> Initializing RenderDebugObjectManager 2026-04-04 01:15:12.052 - Main Thread -> Initializing RenderContracts 2026-04-04 01:15:12.053 - Main Thread -> Initializing MaterialSettings 2026-04-04 01:15:12.053 - Main Thread -> Initializing RenderSettingsManipulator 2026-04-04 01:15:12.053 - Main Thread -> Initializing RenderFrameStatistics 2026-04-04 01:15:12.053 - Main Thread -> Branching #1 2026-04-04 01:15:12.053 - Main Thread -> Creating Window 2026-04-04 01:15:12.053 - Main Thread -> Clamping maximum number of workers threads, 32 cores detected. 2026-04-04 01:15:12.053 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-04 01:15:12.053 - Main Thread -> Workers configured. 2026-04-04 01:15:12.054 - Main Thread -> Initializing RenderOutputManager 2026-04-04 01:15:12.054 - Render thread -> LOADING_BEGIN|Render_Window 2026-04-04 01:15:12.054 - Main Thread -> LOADING_TIME|Render_Init|78.26140000000004 2026-04-04 01:15:12.054 - Main Thread -> LOADING_TIME_FULL|Render_Init|428.1994 2026-04-04 01:15:12.054 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-04-04 01:15:12.055 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-04-04 01:15:12.055 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-04-04 01:15:12.055 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-04-04 01:15:12.056 - Main Thread -> Initializing WinInputEngineComponent 2026-04-04 01:15:12.060 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-04-04 01:15:12.082 - Main Thread -> Initializing InputEngineComponent 2026-04-04 01:15:12.084 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-04 01:15:12.084 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-04-04 01:15:12.084 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-04-04 01:15:12.085 - Main Thread -> Initializing UIEngineComponent 2026-04-04 01:15:12.086 - Main Thread -> Initialize UI 2026-04-04 01:15:12.086 - Main Thread -> Initializing DebugMenuEngineComponent 2026-04-04 01:15:12.087 - Main Thread -> Initialize Stats 2026-04-04 01:15:12.087 - Main Thread -> Initialize DebugMenu 2026-04-04 01:15:12.098 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:12.166 - Main Thread -> Info: Started loading definition set Core 2026-04-04 01:15:12.206 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-04-04 01:15:12.206 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-04-04 01:15:12.363 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-04 01:15:12.363 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-04 01:15:12.363 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-04 01:15:12.363 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-04 01:15:12.377 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-04 01:15:12.406 - Main Thread -> [Audio]: Loading master bank. 2026-04-04 01:15:12.450 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-04 01:15:12.502 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-04 01:15:12.529 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-04 01:15:12.601 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-04 01:15:12.639 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-04 01:15:12.679 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-04 01:15:12.683 - Render thread -> LOADING_TIME|Render_SystemCoreInit|476.8615 2026-04-04 01:15:12.717 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-04-04 01:15:12.734 - Render thread -> LOADING_TIME|Render_CreateDevice|624.2297 2026-04-04 01:15:12.734 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|674.7251 2026-04-04 01:15:12.735 - Render thread -> LOADING_TIME|Render_Window|6.081200000000081 2026-04-04 01:15:12.735 - Render thread -> LOADING_TIME_FULL|Render_Window|680.8861 2026-04-04 01:15:12.736 - Render thread -> CPU throttling detection is setup: True 2026-04-04 01:15:12.748 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-04-04 01:15:12.781 - Main Thread -> [Audio]: Reloading paths. 2026-04-04 01:15:12.791 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:12.791 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:12.792 - Main Thread -> Info: Finished loading definition set Core 2026-04-04 01:15:12.808 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-04-04 01:15:12.812 - Render thread -> LOADING_TIME|Render_FirstFrame|64.0556 2026-04-04 01:15:12.812 - Render thread -> LOADING_TIME|Render|785.3617 2026-04-04 01:15:12.812 - Render thread -> LOADING_TIME_FULL|Render|1185.7951 2026-04-04 01:15:12.837 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-04-04 01:15:12.964 - Main Thread -> Loaded 4 recovered behavior events into current batch. 2026-04-04 01:15:12.969 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-04 01:15:12.970 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-04 01:15:12.970 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-04 01:15:12.970 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-04 01:15:12.971 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-04 01:15:13.022 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-04 01:15:13.022 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-04 01:15:13.022 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-04 01:15:13.033 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-04 01:15:13.033 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-04 01:15:13.033 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-04 01:15:13.037 - Main Thread -> Client frequency set to: 60.00024Hz 2026-04-04 01:15:13.037 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:13.047 - Main Thread -> Info: [Input]: Device connected: 鼠标[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-04-04 01:15:13.048 - Main Thread -> Info: [Input]: Device connected: 键盘[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-04-04 01:15:13.077 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 65 events (~116KB) 2026-04-04 01:15:13.356 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-04 01:15:13.595 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-04 01:15:13.596 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 01:15:13.596 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 01:15:13.596 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 01:15:13.596 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 01:15:13.665 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 01:15:13.719 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-04 01:15:13.756 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-04 01:15:13.882 - Main Thread -> LOADING_TIME|Application|3560.1905 2026-04-04 01:15:13.882 - Main Thread -> LOADING_TIME_FULL|Application|3927.2105 2026-04-04 01:15:13.882 - Main Thread -> LOADING_TIME|Main|3562.9105 2026-04-04 01:15:13.882 - Main Thread -> LOADING_TIME_FULL|Main|3929.9305 2026-04-04 01:15:13.925 - Render thread -> Render loop frequency capped to: 60Hz 2026-04-04 01:15:14.001 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-04 01:15:14.001 - VRageWorker 5 -> Info: Started loading definition set World 2026-04-04 01:15:14.670 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-04 01:15:14.674 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-04 01:15:14.675 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-04 01:15:14.677 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-04 01:15:14.680 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-04-04 01:15:15.638 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, ContractActivated, GridMoved, BlueprintPublished, LootContainerOpened, ObjectiveCompleted, VoxelHandUsed, SectorColonized, PlayerSpawned, FastTravelled, EconomyTransaction, BlueprintCreation, PaintGunUsed, JetpackUsed, ScreenClosed, DiscoveryStateChanged, PlayerDied, DatapadViewed, EncounterSpawned, BlockBuilt, DatapadCollected, UGCSubscribed, BlueprintImported, ContractClosed, ObjectiveActivated, ConsumableUsed 2026-04-04 01:15:16.071 - Main Thread -> [Analytics] Successfully sent 65 events to events-tnt-prod, 116KB 2026-04-04 01:15:16.072 - Main Thread -> [Analytics] Sending bulk to heartbeats-tnt-prod: 111 events (~86KB) 2026-04-04 01:15:18.022 - Main Thread -> [Crash Handler]: Report was successfully sent. Opicka 3 at https://crashlogs-v3-report.keenswh.com/api/Report/PostReport/upload responded with status code OK. 2026-04-04 01:15:20.314 - Main Thread -> LOCALIZATION WARNING: Could not find key ResetToDefault in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:20.347 - Main Thread -> LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:20.347 - Main Thread -> LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:20.403 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:20.464 - Main Thread -> [Analytics] Successfully sent 111 events to heartbeats-tnt-prod, 86KB 2026-04-04 01:15:23.403 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-04-04 01:15:23.403 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = High SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:23.404 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = Extreme LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:23.404 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = Extreme Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:23.405 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = Extreme Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:23.405 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:23.405 - Main Thread -> RenderOptionsPart2.Preset = High 2026-04-04 01:15:23.405 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:35.824 - Main Thread -> LoadGameAsync save:SJC-2026 - 13 saveBackup: mods: 2026-04-04 01:15:35.828 - Main Thread -> Info: [UI] Showing Popup Dialog: Warning (Vanilla\MainMenuData\UI\Dialogs\LoadWorldWithDebugMenuDialog.def) 2026-04-04 01:15:36.488 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2026-04-04 01:15:36.488 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2026-04-04 01:15:36.488 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2026-04-04 01:15:36.489 - Main Thread -> Aborting Game Data load 2026-04-04 01:15:36.493 - Main Thread -> Exception occurred: System.Threading.Tasks.TaskCanceledException: A task was canceled. at Keen.VRage.Library.Threading.TaskBase.GetResult() at Keen.Game2.Game.DefaultDefinitions.GameDataLoaderComponent.<>c__DisplayClass26_0.<g__ClearStateUponFailure|6>d.MoveNext() 2026-04-04 01:15:36.493 - Main Thread -> End of NOT FATAL exception 2026-04-04 01:15:36.493 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2026-04-04 01:15:36.493 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2026-04-04 01:15:36.497 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2026-04-04 01:15:36.499 - Main Thread -> LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:37.086 - Main Thread -> Info: [Steam UGC]: Workshop item with id 3693117260 download finished. Result: k_EResultOK 2026-04-04 01:15:37.183 - Main Thread -> Info: Reading contentcache.vrb for mounted path f617fac6-a95f-4fa8-b1fe-62a49c43fdd8 2026-04-04 01:15:37.193 - Main Thread -> [Crash Handler]: For Project Transparent GPS Markers found drive type: Samsung SSD 990 PRO 4TB : Type: SSD : Format: NTFS 2026-04-04 01:15:37.193 - Main Thread -> [Project Manager] Pushing Project Transparent GPS Markers {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Transparent GPS Markers","Version": null,"Type": "Mod","ProjectID": {"Guid": "f617fac6-a95f-4fa8-b1fe-62a49c43fdd8","ModId": {"Id": "00000000-0000-0000-4c7f-20dc00000000","ServiceName": "Steam"},"ServiceId": "Steam"},"ModSetup": null,"ProjectDependencies": [{"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""}],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["World"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": [],"ReferencedAssemblies": [],"ReferencedAssembliesSearchPaths": [],"EditorExtensionAssemblies": [],"EditorExtensionAssembliesSearchPaths": [],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-04 01:15:37.193 - Main Thread -> [Crash Handler] : [Process Tag Added] : Mods 2026-04-04 01:15:37.199 - VRageWorker 9 -> Info: Started loading definition set World 2026-04-04 01:15:37.199 - Main Thread -> LOADING_BEGIN|Session 2026-04-04 01:15:37.567 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 01:15:37.567 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-04 01:15:37.567 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-04 01:15:37.567 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 01:15:37.567 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 01:15:37.567 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 01:15:37.727 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 01:15:38.852 - Main Thread -> Info: Blocks occupancy and mount points loaded in 96 ms (252 block definitions patched) 2026-04-04 01:15:39.057 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:39.057 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Medium SunShadow = High LocalLightShadow = High Lighting = High Texture = High Terrain = High Parallax = High Particles = High RenderingDistance = High } 2026-04-04 01:15:39.057 - Main Thread -> Info: Finished loading definition set World 2026-04-04 01:15:39.288 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-04 01:15:39.288 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-04 01:15:39.288 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-04 01:15:39.288 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-04 01:15:39.454 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-04 01:15:39.872 - Main Thread -> Loading save SJC-2026 - 13 - version: 2.2.0.2002 2026-04-04 01:15:44.247 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-04 01:15:44.290 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-04 01:15:44.290 - Main Thread -> [World Seed Provider]: Using seed 1632813658. 2026-04-04 01:15:44.290 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-04 01:15:45.754 - Main Thread -> Character added: 105:1 2026-04-04 01:15:50.942 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.942 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.942 - Main Thread -> Info: Loading ManagedWorldArea: '' RootedProjection_ServerComposition RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 2026-04-04 01:15:50.942 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Grid PCU: 118 Grid PCU: 118 2026-04-04 01:15:50.943 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 52643 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition IceOre Base_ServerComposition IceOre Base_ServerComposition IceOre Base_ServerComposition Grid PCU: 118 Grid PCU: 87 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.944 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-04 01:15:50.948 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-04 01:15:50.948 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-04 01:15:51.040 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-04 01:15:51.075 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-04 01:15:51.075 - Main Thread -> [World Seed Provider]: Using seed 1632813658. 2026-04-04 01:15:51.075 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-04 01:15:51.116 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:51.128 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-04 01:15:51.155 - Main Thread -> [Crash Handler] : [Process Tag Added] : DebugMenu 2026-04-04 01:15:54.556 - Main Thread -> Character added: 371:1 2026-04-04 01:15:58.583 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-04 01:15:59.041 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-04 01:15:59.041 - Main Thread -> STATS_RECORDING,1522,25.3665652,1835139280,0,Normal 2026-04-04 01:15:59.043 - Main Thread -> LOADING_TIME|Session|21843.9711 2026-04-04 01:15:59.553 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:59.554 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-04-04 01:15:59.555 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:13.753 - Main Thread -> LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:14.021 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:14.021 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:14.021 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:14.021 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:14.030 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Piston in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:19.377 - Main Thread -> [SkipWaitMonitor]: Unawaited task , State machine: Keen.VRage.Core.Game.GameSystems.ManagedWorldAreas.ManagedWorldArea.TryStartLoading(bool), Completion: null,, State: -2 has thrown an NullReferenceException. 2026-04-04 01:16:19.383 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-04-04 01:16:19.387 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.DCS.Components.Entity.TryGet[T](StringId tag) at Keen.Game2.Simulation.GameSystems.BlockPlacement.Projections.ProjectionSourceComponent.Keen.VRage.Core.Game.Systems.IInSceneListener.OnAddedToScene() at Keen.VRage.Core.Game.Systems.SessionEntityLifetimeHandler.AddToSimulation(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityToSceneCore(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityBundleToScene(ReadOnlySpan`1 entities) at Keen.VRage.Core.Game.Systems.SimpleEntitySpawnerSessionComponent.SpawnBundleStagedAsync(BundleInitArgs bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.VRage.Core.Game.GameSystems.ManagedWorldAreas.ManagedWorldArea.TryStartLoading(Boolean blockingLoading) at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-04-04 01:16:19.946 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-04-04 01:16:19.946 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-04-04 01:16:21.379 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-04-04 01:16:23.898 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 16 time(s): LOCALIZATION WARNING: Could not find key On in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 27 time(s): LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.898 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Control Piston in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Cancel in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 16 time(s): LOCALIZATION WARNING: Could not find key Off in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key ResetToDefault in the culture set en-US. Evaluating to string id. 2026-04-04 01:16:23.899 - Main Thread -> WriteLine Closed