Performance Main Thread: 7.02ms, 42.09 % Input: 71.61us Draw: 1.67us Platform: 7.41ns Session: 2.26ms Render Render Thread Average Frame: 151.79ms, 151.79ms, 3643.0 %, (Imprecise) Current Frame: 2.70s, 2.70s, 64750.0 %, (Imprecise) Average Work: 7.57ms, 7.57ms, 181.6 %, (Imprecise) Current Work: 6.76ms, 6.76ms, 162.3 %, (Imprecise) Pacer: 2.89Hz, 60.00Hz, InfinityHz GPU Average Frame: 16.52ms, 16.52ms, 396.4 %, (Imprecise) Current Frame: 15.83ms, 15.82ms, 379.7 %, (Imprecise) Average Work: 4.85ms, 4.85ms, 116.4 %, (Imprecise) Current Work: 4.77ms, 4.77ms, 114.5 %, (Imprecise) Render Frequency: 58.08Hz, 240.00Hz, VSync: Enabled Video Memory: 5.52GiB, 14.84GiB, 37.2 % VRAM: 5.52GiB, 14.84GiB, 37.2 % CPU Load: 22.60 % Worker Count: 14 Worker Load: 14.27 % PCU Total: 106984 NPC: 78293 LocalPlayer: 28691 Spatial Trigger System Entity updates: 11 Total Trigger Updates: 196 Trigger Count: 1280 Encounters Session: AllManagedSystems: 67806 (total), 5559 (player), 62247 (NPC) ManagedWorldArea: 26570 (total), 5559 (player), 21011 (NPC) Contract: 13788 (total), 0 (player), 13788 (NPC) Encounter: 27448 (total), 0 (player), 27448 (NPC) RenderSceneStats Streaming GPU Report Available Total: 14.84Gi Free: 9.315Gi Reserved: 0 Usage: 5.523Gi Game Report Available Raw: 14.84Gi Available Filtered: 14.84Gi Target Unused: 1.484Gi Target Usage: 13.35Gi Current Usage: 5.523Gi Usage Delta: 0 Usage Details Missing: 403.1Mi Non-Streaming: 2.073Gi Streaming: 3.056Gi Real Available Streaming: 10.89Gi Min Available Streaming: 1024Mi Min Critical Streaming: 7.504Mi Final Available Streaming: 10.89Gi Streaming Details Critical Pinned Textures: 7.504Mi Standard Pinned Textures: 269.4Mi First Person Textures: 0 Overlay Textures: 133.3Mi Density Textures: 1.746Gi Standard Textures: 82.59Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 399 Dispatch Count: 94 DispatchRays Count: 0 ExecuteIndirect Count: 486 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2639 Alive Particles Count: 2840 Dead Particles Count: 1687 Percentage of the budget used: 0.568 Active Emitter Count: 186 Borrowed resources Queried: 228MiB Allocated: 237MiB Concurrently borrowed: 45MiB Total Memory Allocated: 5.821Gi Default: 5.523Gi NonStreaming: 677.2Mi HeapManager: 256.9Mi Free: 256.9Mi Bindable Buffers: 56.5Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 55Mi Bindable Textures: 303Mi RO Textures: 7Mi RO Cube Texture: 12Ki Render Target Textures: 134.6Mi RW Render Target Textures: 79.06Mi Depth Stencils: 82.38Mi Cube Depth Stencils: 0 Managed Buffers: 24.12Mi Free: 24.12Mi Streaming: 3.056Gi Textures: 3.056Gi Missing: 403.1Mi Specific: 1.412Gi Borrowing: 236.5Mi Flare: 94.48Ki Grass: 6.562Mi Light Clustering: 77.06Mi Material: 814.3Ki Mwm: 458.9Mi Particle: 40.38Mi Raytracing: 0 Runtime Data: 120.7Mi Unknown: 0 Armor: 19.64Mi Debug: 0 Flora: 54.22Mi Impostor: 0 UI3D: 0 Voxel: 46.75Mi Water: 65.12Ki Scene: 325.4Mi Unified Index Buffer: 160Mi Water: 0 Mix: 3.312Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.08Mi Managed Generated Textures: 52Ki Upload: 295.4Mi Data Uploader: 256Mi Bindable Buffers: 38.25Mi Upload Buffers: 22.25Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 55582 Default: 55307 NonStreaming: 293 HeapManager: 25 Free: 25 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 70 RO Textures: 14 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 15 Cube Depth Stencils: 0 Managed Buffers: 19 Free: 19 Streaming: 816 Textures: 816 Missing: 1 Specific: 54197 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 4936 Particle: 22 Raytracing: 0 Runtime Data: 45360 Unknown: 0 Armor: 17938 Debug: 0 Flora: 23941 Impostor: 0 UI3D: 0 Voxel: 3474 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3666 Managed Generated Textures: 13 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 608 Unused Memory (MiB): 24.125 VoxelLow VoxelMedium ManagedROBuffer occupancy: 97.07031 Voxel: 454 ManagedROBuffer occupancy: 49.023438 Voxel: 196 VoxelHigh Misc ManagedROBuffer occupancy: 100 Mwm: 179 Mix: 0 Material: 3 Grass: 1 Flare: 1 Armor: 126 ManagedROBuffer occupancy: 100 Mwm: 186 ManagedROBuffer occupancy: 100 Mwm: 162 ManagedROBuffer occupancy: 100 Mwm: 140 ManagedROBuffer occupancy: 100 Mwm: 192 Mix: 0 Armor: 17 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 Armor: 13 ManagedROBuffer occupancy: 100 Mwm: 157 ManagedROBuffer occupancy: 100 Mwm: 173 Mix: 0 Armor: 23 ManagedROBuffer occupancy: 100 Mwm: 106 Mix: 0 Armor: 29 Flare: 1 Flora: 4 ManagedROBuffer occupancy: 100 Mwm: 133 Mix: 0 Armor: 62 ManagedROBuffer occupancy: 100 Mwm: 76 Mix: 0 Armor: 47 Flora: 13 ManagedROBuffer occupancy: 100 Mwm: 138 ManagedROBuffer occupancy: 100 Mwm: 291 ManagedROBuffer occupancy: 100 Mwm: 108 ManagedROBuffer occupancy: 100 Mwm: 159 Mix: 0 Water: 1 Flare: 1 Flora: 58 ManagedROBuffer occupancy: 100 Flora: 511 Mix: 0 Armor: 1 ManagedROBuffer occupancy: 78.515625 Flora: 265 Mix: 4 Armor: 12 Mwm: 27 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 1115 Safe Instance Count: 1425 Indices Count: 1041240 Indices to Triangle Count: 347080 MainView[SecondPass] Real Instance Count: 81 Safe Instance Count: 1425 Indices Count: 736026 Indices to Triangle Count: 245342 Visible PointLight count: 24 Visible SpotLight count: 1 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 64 Visible Grass count: 0 Visible ParticleEmitter count: 186 Flares Occlusion Queries count: 24 Visible Flares count: 3 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 3 Safe Instance Count: 3 Indices Count: 13122 Indices to Triangle Count: 4374 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 433 Safe Instance Count: 702 Indices Count: 866874 Indices to Triangle Count: 288958 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 669 Safe Instance Count: 702 Indices Count: 976554 Indices to Triangle Count: 325518 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 670 Safe Instance Count: 707 Indices Count: 884421 Indices to Triangle Count: 294807 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 806 Safe Instance Count: 1187 Indices Count: 589260 Indices to Triangle Count: 196420 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 37334 1: 783 2: 0 3: 37867 4: 745287 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 0 HZB Mip-2 Count: 8 HZB Mip-3 Count: 17 HZB Mip-4 Count: 15 HZB Mip-5 Count: 6 HZB Mip-6 Count: 2 HZB Mip-7 Count: 1 HZB Mip-8 Count: 2 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.82GiB Default: 5.52GiB NonStreaming: 677.18MiB HeapManager: 256.92MiB Free: 256.92MiB Bindable Buffers: 56.50MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 55.00MiB Bindable Textures: 303.01MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 134.56MiB RW Render Target Textures: 79.06MiB Depth Stencils: 82.38MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.12MiB Free: 24.12MiB Streaming: 3.06GiB Textures: 3.06GiB Missing: 403.15MiB Specific: 1.41GiB Borrowing: 236.50MiB Flare: 94.48KiB Grass: 6.56MiB Light Clustering: 77.06MiB Material: 814.34KiB Mwm: 458.94MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 120.67MiB Unknown: 0.00B Armor: 19.64MiB Debug: 0.00B Flora: 54.22MiB Impostor: 0.00B UI3D: 0.00B Voxel: 46.75MiB Water: 65.12KiB Scene: 325.38MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 3.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.08MiB Managed Generated Textures: 52.00KiB Upload: 295.38MiB Data Uploader: 256.00MiB Bindable Buffers: 38.25MiB Upload Buffers: 22.25MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 11.62GiB Process Memory: 11.62GiB GC: 1.08GiB GC Total: 1.08GiB GC Committed Total: 1.64GiB GC Total Allocated: 6.57GiB GC Total Pause Duration: 3.08s GC Collection Count 0: 539 GC Collection Count 1: 200 GC Collection Count 2: 13 Havok Memory: 436.70MiB Native Allocators: 1.90GiB Heap: 1.87GiB Heap Allocation Count: unavailable Bump: 30.60MiB Systems: 6.74GiB DCS_Scenes: 42.47MiB Render12: 5.82GiB Default: 5.52GiB NonStreaming: 677.18MiB HeapManager: 256.92MiB Free: 256.92MiB Bindable Buffers: 56.50MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 55.00MiB Bindable Textures: 303.01MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 134.56MiB RW Render Target Textures: 79.06MiB Depth Stencils: 82.38MiB Cube Depth Stencils: 0.00B Managed Buffers: 24.12MiB Free: 24.12MiB Streaming: 3.06GiB Textures: 3.06GiB Missing: 403.15MiB Specific: 1.41GiB Borrowing: 236.50MiB Flare: 94.48KiB Grass: 6.56MiB Light Clustering: 77.06MiB Material: 814.34KiB Mwm: 458.94MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 120.67MiB Unknown: 0.00B Armor: 19.64MiB Debug: 0.00B Flora: 54.22MiB Impostor: 0.00B UI3D: 0.00B Voxel: 46.75MiB Water: 65.12KiB Scene: 325.38MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 3.31MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.08MiB Managed Generated Textures: 52.00KiB Upload: 295.38MiB Data Uploader: 256.00MiB Bindable Buffers: 38.25MiB Upload Buffers: 22.25MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 900.67MiB Planet Bitmaps: 839.50MiB Natives: 46.87MiB VrVoxelMesh: 27.33MiB VrShellDataCache: 15.42MiB VrSewGuide: 3.73MiB VrTailor: 403.05KiB NativeDictionary: 14.29MiB Pools: 17.89MiB Default for ParallelWorkTask Pooled Count: 10,750.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for ThreadPoolContinuation Pooled Count: 2,158.00 Active (borrowed) Count: -1,871.00 Bytes Pooled: 101KiB Default for BlockingWaiter Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for ContinuationQueueContinuation Pooled Count: 438.00 Active (borrowed) Count: -1,376.00 Bytes Pooled: 24KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 878.00 Active (borrowed) Count: 0.00 Bytes Pooled: 69KiB Default for Optional Pooled Count: 1,632.00 Active (borrowed) Count: 0.00 Bytes Pooled: 77KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 24,978.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,276.00 Active (borrowed) Count: 2.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 37.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 818.00 Active (borrowed) Count: 23.00 Bytes Pooled: 58KiB AnimationsUsageTracker Pooled Count: 3.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for PriorityToken Pooled Count: 59.00 Active (borrowed) Count: 80,171.00 Bytes Pooled: 6KiB PlanetCubemapSubSystem Pooled Count: 25.00 Active (borrowed) Count: 0.00 Bytes Pooled: 800B Default for PriorityToken Pooled Count: 1,752.00 Active (borrowed) Count: 67,052.00 Bytes Pooled: 164KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Render Update Frames Pooled Count: 81.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ActionCompletion Pooled Count: 74.00 Active (borrowed) Count: 394.00 Bytes Pooled: 2KiB ResourcePool-AllocationRecord Pooled Count: 16.00 Active (borrowed) Count: 55,582.00 Bytes Pooled: 2KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for MulticastCompletion Pooled Count: 642.00 Active (borrowed) Count: 1.00 Bytes Pooled: 20KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled 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Active (borrowed) Count: 0.00 Bytes Pooled: 154KiB ResourcePool-InstanceBatch Pooled Count: 313.00 Active (borrowed) Count: 23,128.00 Bytes Pooled: 54KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 1,466.00 Active (borrowed) Count: 116,133.00 Bytes Pooled: 69KiB Default for VoxelCell Pooled Count: 19.00 Active (borrowed) Count: 1,622.00 Bytes Pooled: 5KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachineOptional Pooled Count: 1,016.00 Active (borrowed) Count: 0.00 Bytes Pooled: 56KiB Default for DeleteWhenExpiredCompletion Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1,016.76MiB Pressure: 2.84GiB Pinned: 73.47MiB Graphics Budget: 10.89GiB Used: 3.06GiB Pressure: 2.83GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 2.32us Registered Resources: 0 Loaded Resources: 120 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.69MiB Used: 195.19MiB Pressure: 195.19MiB Pinned: 19.07MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 20.54us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 106 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.69MiB Used: 13.92MiB Pressure: 12.02MiB Pinned: 5.67MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 879.48us Registered Resources: 0 Loaded Resources: 6,260 Priority Updates: 39 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 764.69MiB Used: 764.63MiB Pressure: 2.59GiB Pinned: 5.71MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 14.76us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 764.69MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 651.39us Registered Resources: 3,683 Loaded Resources: 3,683 Priority Updates: 600 Changed Priorities: 600 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 10.89GiB Used: 3.06GiB Pressure: 2.83GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/Button: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Block/GyroscopeSM: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/LandingGear: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Smelter: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/UI/OreDetector: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Character/SuitLight: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Block/HydrogenTank: 0 event:/Music/Space/TT_Space_Safe6: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_OOB: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 69 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 20 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 106 Created: 125 PlanetOreDepositComponent Current: 1763 Created: 2063 CompositePlanetShapeComponent Current: 255 Created: 260 DynamicVoxelStorageComponent Current: 3 Created: 3 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 20 Created: 28 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 576 Created: 711 PlanetOreDepositComponent Current: 5869 Created: 6886 CompositePlanetShapeComponent Current: 1309 Created: 1500 DynamicVoxelStorageComponent Current: 3 Created: 3 Space Probe Server Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 54 FloatingObjects (Server): 6 Armor Blocks (Server): 14119 Simple Blocks (Server): 4525 Functional Blocks (Server): 776 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 54 FloatingObjects (Client): 6 Armor Blocks (Client): 14119 Simple Blocks (Client): 4525 Functional Blocks (Client): 776 TrashRemoval PlayerGridPCU: 0 Current: 28691 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 78293 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 6 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 491 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 77.1us Runtime Avg: 845.1us Optimization: 0.0 % Flora SectorsCount: 255 Total: 844295, 555813 Average: 3310, 2179 Minimum: 98, 97 Maximum: 11284, 8202