2026-04-02 21:51:21.903 - Main Thread -> Timezone (local - UTC): 2h 2026-04-02 21:51:21.905 - Main Thread -> App Version: 2.2.0.2002 2026-04-02 21:51:21.915 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 02.04.2026 21:51:21 2026-04-02 21:51:22.012 - Main Thread -> Running application with arguments: 2026-04-02 21:51:22.012 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-04-02 21:51:22.244 - Main Thread -> Environment.ProcessorCount: 16 2026-04-02 21:51:22.244 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-04-02 21:51:22.244 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-04-02 21:51:22.244 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-04-02 21:51:22.315 - Main Thread -> CPU: Intel(R) Core(TM) i5-14400F, 16/10 Logical/Physical Cores, 2500MHz Nominal Maximum Frequency 2026-04-02 21:51:22.315 - Main Thread -> IntPtr.Size: 8 2026-04-02 21:51:22.315 - Main Thread -> Default Culture: cs-CZ 2026-04-02 21:51:22.315 - Main Thread -> Default UI Culture: cs-CZ 2026-04-02 21:51:22.315 - Main Thread -> LogEnvironmentInformation - START 2026-04-02 21:51:22.323 - Main Thread -> Win32_ComputerSystem.Manufacturer: Micro-Star International Co., Ltd. 2026-04-02 21:51:22.323 - Main Thread -> Win32_ComputerSystem.Model: MS-7D98 2026-04-02 21:51:22.330 - Main Thread -> Virtualized: False 2026-04-02 21:51:22.333 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-14400F 2026-04-02 21:51:22.334 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,137,804,800 bytes 2026-04-02 21:51:22.334 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-02 21:51:22.334 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 24,500,023,296 bytes 2026-04-02 21:51:22.334 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,094,060,544 bytes 2026-04-02 21:51:22.339 - Main Thread -> Drive C: | Capacity: 999,020,294,144 bytes | Free space: 43,343,319,040 bytes 2026-04-02 21:51:22.944 - Main Thread -> LogEnvironmentInformation - END 2026-04-02 21:51:23.033 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-04-02 21:51:23.035 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-04-02 21:51:23.121 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-04-02 21:51:23.133 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-04-02 21:51:23.150 - Main Thread -> Initializing Engine... 2026-04-02 21:51:23.208 - Main Thread -> Initializing LibraryEngineComponent 2026-04-02 21:51:23.208 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-02 21:51:23.208 - Main Thread -> Workers configured. 2026-04-02 21:51:23.208 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-04-02 21:51:23.208 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-02 21:51:23.208 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-04-02 21:51:23.208 - Main Thread -> App Data Path: C:\Users\josef\AppData\Roaming\SpaceEngineers2 2026-04-02 21:51:23.208 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-04-02 21:51:23.221 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2026-04-02 21:51:23.222 - Main Thread -> [Crash Handler]: For AppData found drive type: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2026-04-02 21:51:23.222 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-04-02 21:51:23.223 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\josef\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-04-02 21:51:23.244 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-04-02 21:51:23.255 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-04-02 21:51:23.255 - Main Thread -> [Content Validation]: Maximum workers adjusted to 3 2026-04-02 21:51:23.256 - Main Thread -> Initializing WatchdogComponent 2026-04-02 21:51:23.257 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-04-02 21:51:23.289 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 0.8 BusVolumes: {"bus:/Music": 0.15,"bus:/UI": 0.7,"bus:/SFX": 0.65,"bus:/SFX/Tools": 0.4} 2026-04-02 21:51:23.305 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-04-01T20:36:24.0718432Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-04-02T12:19:05.1379048Z"}] LatestGame: {"Name": "Welcome To Verdure 1"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-04-02 21:51:23.307 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "cz-CZ" 2026-04-02 21:51:23.341 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Medium" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Medium" SerializedScalingMode: "Balanced" SerializedTexture: "Medium" SerializedParallax: "Low" SerializedParticles: "Medium" SerializedRenderingDistanceQuality: "Medium" SerializedGrassQuality: "Medium" SerializedCloudsQuality: "Medium" 2026-04-02 21:51:23.341 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-04-02 21:51:23.342 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-04-02 21:51:23.343 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-04-02 21:51:23.349 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-04-02 21:51:23.545 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-04-02 21:51:24.540 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2026-04-02 21:51:24.540 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-04-02 21:51:24.555 - Main Thread -> [Crash Handler]: For Project Engine found drive type: KINGSTON SNV3S1000G : Type: SSD : Format: NTFS 2026-04-02 21:51:24.565 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-02 21:51:24.565 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-02 21:51:24.635 - Main Thread -> Info: Started loading definition set Engine 2026-04-02 21:51:24.876 - Main Thread -> Info: Finished loading definition set Engine 2026-04-02 21:51:24.877 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-04-02 21:51:24.877 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-04-02 21:51:24.877 - Main Thread -> Initializing LocalizationEngineComponent 2026-04-02 21:51:25.020 - Main Thread -> STEAM_API: Steam Active Status: True 2026-04-02 21:51:25.020 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-04-02 21:51:25.020 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-04-02 21:51:25.068 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-04-02 21:51:25.090 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-04-02 21:51:25.090 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-04-02 21:51:25.090 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-04-02 21:51:25.090 - Main Thread -> Initializing MusicEngineComponent 2026-04-02 21:51:25.092 - Main Thread -> Initializing WinPlatformEngineComponent 2026-04-02 21:51:25.092 - Main Thread -> Initializing WinRenderEngineComponent 2026-04-02 21:51:25.092 - Main Thread -> Initializing WinMemoryEngineComponent 2026-04-02 21:51:25.092 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-04-02 21:51:25.093 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,207,354,624 bytes. 2026-04-02 21:51:25.095 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-04-02 21:51:25.113 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-04-02 21:51:25.128 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-04-02 21:51:25.136 - Main Thread -> Initializing WinWindowsEngineComponent 2026-04-02 21:51:25.136 - Main Thread -> Initializing AudioEngineComponent 2026-04-02 21:51:25.136 - Main Thread -> Initializing WinSystemEngineComponent 2026-04-02 21:51:25.142 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-04-02 21:51:25.247 - Main Thread -> Initializing VoxelsEngineComponent 2026-04-02 21:51:25.256 - Main Thread -> Initializing Render12EngineComponent 2026-04-02 21:51:25.257 - Main Thread -> LOADING_BEGIN|Render 2026-04-02 21:51:25.257 - Main Thread -> LOADING_BEGIN|Render_Init 2026-04-02 21:51:26.469 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-04-02 21:51:26.590 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-04-02 21:51:26.616 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-04-02 21:51:26.616 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-04-02 21:51:26.620 - Main Thread -> RenderOptionsPart2.Preset = Medium 2026-04-02 21:51:26.621 - Main Thread -> Initializing RenderDebugObjectManager 2026-04-02 21:51:26.622 - Main Thread -> Initializing RenderContracts 2026-04-02 21:51:26.624 - Main Thread -> Initializing MaterialSettings 2026-04-02 21:51:26.624 - Main Thread -> Initializing RenderSettingsManipulator 2026-04-02 21:51:26.624 - Main Thread -> Initializing RenderFrameStatistics 2026-04-02 21:51:26.624 - Main Thread -> Branching #1 2026-04-02 21:51:26.624 - Main Thread -> Creating Window 2026-04-02 21:51:26.624 - Main Thread -> Configuring worker pool as: (workerCount: 14, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-02 21:51:26.624 - Main Thread -> Workers configured. 2026-04-02 21:51:26.625 - Main Thread -> Initializing RenderOutputManager 2026-04-02 21:51:26.625 - Render thread -> LOADING_BEGIN|Render_Window 2026-04-02 21:51:26.627 - Main Thread -> LOADING_TIME|Render_Init|228.2270000000001 2026-04-02 21:51:26.627 - Main Thread -> LOADING_TIME_FULL|Render_Init|1369.7958 2026-04-02 21:51:26.627 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-04-02 21:51:26.628 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-04-02 21:51:26.629 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-04-02 21:51:26.629 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-04-02 21:51:26.634 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-04-02 21:51:26.635 - Main Thread -> Initializing WinInputEngineComponent 2026-04-02 21:51:26.838 - Main Thread -> Initializing InputEngineComponent 2026-04-02 21:51:26.844 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-02 21:51:26.844 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-04-02 21:51:26.845 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-04-02 21:51:26.846 - Main Thread -> Initializing UIEngineComponent 2026-04-02 21:51:26.848 - Main Thread -> Initialize UI 2026-04-02 21:51:26.849 - Main Thread -> Initializing DebugMenuEngineComponent 2026-04-02 21:51:26.850 - Main Thread -> Initialize Stats 2026-04-02 21:51:26.851 - Main Thread -> Initialize DebugMenu 2026-04-02 21:51:26.877 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-04-02 21:51:27.006 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-04-02 21:51:27.006 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-04-02 21:51:27.082 - Main Thread -> Info: Started loading definition set Core 2026-04-02 21:51:27.274 - Splash Screen Thread -> Game Form Closing. Reason: TaskManagerClosing 2026-04-02 21:51:27.867 - Render thread -> LOADING_TIME|Render_SystemCoreInit|861.0666 2026-04-02 21:51:28.335 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-02 21:51:28.335 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-02 21:51:28.336 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-02 21:51:28.336 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-02 21:51:28.367 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-02 21:51:28.530 - Main Thread -> [Audio]: Loading master bank. 2026-04-02 21:51:28.566 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-02 21:51:28.618 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-02 21:51:28.646 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-02 21:51:28.870 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-02 21:51:28.871 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-04-02 21:51:28.888 - Render thread -> LOADING_TIME|Render_CreateDevice|1229.0888 2026-04-02 21:51:28.888 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2254.5938 2026-04-02 21:51:28.888 - Render thread -> LOADING_TIME|Render_Window|8.696199999999862 2026-04-02 21:51:28.888 - Render thread -> LOADING_TIME_FULL|Render_Window|2263.4287 2026-04-02 21:51:28.891 - Render thread -> CPU throttling detection is setup: True 2026-04-02 21:51:28.902 - Render thread -> LOADING_BEGIN|ApplicationExit 2026-04-02 21:51:28.903 - Render thread -> Game Form Closing. Reason: TaskManagerClosing 2026-04-02 21:51:28.905 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-04-02 21:51:28.927 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-02 21:51:28.967 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-02 21:51:28.980 - Render thread -> LOADING_TIME|Render_FirstFrame|75.1463 2026-04-02 21:51:28.980 - Render thread -> LOADING_TIME|Render|1556.1619 2026-04-02 21:51:28.980 - Render thread -> LOADING_TIME_FULL|Render|3723.2357 2026-04-02 21:51:29.128 - Main Thread -> [Audio]: Reloading paths. 2026-04-02 21:51:29.143 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-04-02 21:51:29.143 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-04-02 21:51:29.144 - Main Thread -> Info: Finished loading definition set Core 2026-04-02 21:51:29.325 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-04-02 21:51:29.377 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-04-02 21:51:29.518 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent started 2026-04-02 21:51:29.519 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent done 2026-04-02 21:51:29.519 - Main Thread -> Destructor of entity's Game Client Services component ScreenClosedAnalyticsComponent started 2026-04-02 21:51:29.519 - Main Thread -> Destructor of entity's Game Client Services component ScreenClosedAnalyticsComponent done 2026-04-02 21:51:29.519 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent started 2026-04-02 21:51:29.519 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent done 2026-04-02 21:51:29.519 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent started 2026-04-02 21:51:29.520 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent done 2026-04-02 21:51:29.520 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent started 2026-04-02 21:51:29.520 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent done 2026-04-02 21:51:29.520 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent started 2026-04-02 21:51:29.520 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent done 2026-04-02 21:51:29.520 - Main Thread -> PreDestructor of entity's Core Game Data component AnalyticsManagerComponent started 2026-04-02 21:51:29.520 - Main Thread -> PreDestructor of entity's Core Game Data component AnalyticsManagerComponent done 2026-04-02 21:51:29.520 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent started 2026-04-02 21:51:29.524 - Main Thread -> Loaded 1 recovered behavior events into current batch. 2026-04-02 21:51:29.551 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-02 21:51:29.552 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-02 21:51:29.553 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-02 21:51:29.554 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-02 21:51:29.559 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 2 events (~2KB) 2026-04-02 21:51:29.565 - Main Thread -> Error: [Analytics] Stream Analytics_DisabledBehaviors.vrpt not writable/seekable for rewrite, skipping. 2026-04-02 21:51:29.768 - Main Thread -> [Analytics] Successfully sent 2 events to events-tnt-prod, 2KB 2026-04-02 21:51:29.769 - Main Thread -> [Analytics] ElasticReporter destroyed. 2026-04-02 21:51:29.769 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent done 2026-04-02 21:51:29.769 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent started 2026-04-02 21:51:29.769 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent done 2026-04-02 21:51:29.769 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent started 2026-04-02 21:51:29.769 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Disabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Medium Terrain = Medium Parallax = Low Particles = Medium RenderingDistance = Medium } 2026-04-02 21:51:29.770 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,207,354,624 bytes. 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent done 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent started 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent done 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent started 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent done 2026-04-02 21:51:29.771 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2026-04-02 21:51:29.771 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent started 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent done 2026-04-02 21:51:29.771 - Main Thread -> Destructor of entity's Engine component UIEngineComponent started 2026-04-02 21:51:29.777 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-02 21:51:29.785 - Main Thread -> Destructor of entity's Engine component UIEngineComponent done 2026-04-02 21:51:29.785 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent started 2026-04-02 21:51:29.785 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent done 2026-04-02 21:51:29.785 - Main Thread -> Destructor of entity's Engine component InputEngineComponent started 2026-04-02 21:51:29.785 - Main Thread -> Destructor of entity's Engine component InputEngineComponent done 2026-04-02 21:51:29.785 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent started 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent done 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent started 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent done 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent started 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent done 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent started 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent done 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent started 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent done 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent started 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent done 2026-04-02 21:51:29.786 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent started 2026-04-02 21:51:29.887 - Render thread -> VideoMemoryInfo report: Budget: 15,932,063,744.00 Bytes CurrentUsage: 613,457,920.00 Bytes AvailableForReservation: 8,100,249,600.00 Bytes CurrentReservation: 0.00 Bytes 2026-04-02 21:51:29.887 - Render thread -> Info: CoreSystems.Dispose - Entering 2026-04-02 21:51:30.445 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2026-04-02 21:51:30.445 - Render thread -> CoreSystems.Dispose - Pre-DebugLogOutstandingTasks #1 2026-04-02 21:51:30.445 - Render thread -> CoreSystems.Dispose - Pre-EndLifetime 2026-04-02 21:51:30.445 - Render thread -> CoreSystems.Dispose - Pre-DebugLogOutstandingTasks #2 2026-04-02 21:51:30.445 - Render thread -> CoreSystems.Dispose - Pre-GlobalMeshBuilder2D 2026-04-02 21:51:30.445 - Render thread -> CoreSystems.Dispose - Pre-DestroyEntityInternal 2026-04-02 21:51:30.446 - Render thread -> CoreSystems.Dispose - Post-Settings.PreDispose 2026-04-02 21:51:30.446 - Render thread -> CoreSystems.Dispose - Post-_listeners.Dispose 2026-04-02 21:51:30.446 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FramePacer 2026-04-02 21:51:30.446 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-04-02 21:51:30.446 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-02 21:51:30.446 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassRendering 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassGenerationCommandsCreationJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.LocalFogJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.VolumeRendering.VolumeRenderingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.PatchHolesJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.StencilDebugJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterMeshJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterEffects.WaterParticlesJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleRenderingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresRenderingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresOcclusionJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleLightingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleSimulationJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CloudJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HighlightJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FXAAJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.BloomJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.EnvironmentProbeExposureJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2026-04-02 21:51:30.447 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HBAOJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveOITJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IndirectPlanetEnvironmentJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.LocalLightSortingPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DeferredTexturingJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TerrainBlendingJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPrePassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AmbientLightJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudWeatherMapJob 2026-04-02 21:51:30.448 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudShadowJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeStatsJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.ClusteringStage.ClusteringJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.GeometryPSOCache 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.DebugPassJob 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.MainUISystem 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2026-04-02 21:51:30.449 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DrawContextManager 2026-04-02 21:51:30.454 - Render thread -> Disposing - Keen.VRage.Render12.Utils.OffscreenTargetManager 2026-04-02 21:51:30.454 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2026-04-02 21:51:30.455 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.FontBase.FontManager 2026-04-02 21:51:30.457 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-04-02 21:51:30.457 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-04-02 21:51:30.457 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-04-02 21:51:30.458 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudsManager 2026-04-02 21:51:30.458 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-04-02 21:51:30.458 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IBLManager 2026-04-02 21:51:30.458 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2026-04-02 21:51:30.458 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.SceneManager 2026-04-02 21:51:30.467 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2026-04-02 21:51:30.468 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2026-04-02 21:51:30.468 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2026-04-02 21:51:30.468 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-04-02 21:51:30.468 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-04-02 21:51:30.468 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Models.ModelManager 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUStats 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.SwapChain 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.LoadingMonitor 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-04-02 21:51:30.470 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-04-02 21:51:30.487 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsManager 2026-04-02 21:51:30.487 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2026-04-02 21:51:30.487 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-04-02 21:51:30.492 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-04-02 21:51:30.493 - Render thread -> Disposing - Keen.VRage.Render12.Utils.ClearingManager 2026-04-02 21:51:30.493 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-04-02 21:51:30.493 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-04-02 21:51:30.493 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-04-02 21:51:30.493 - Render thread -> Disposing - Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-04-02 21:51:30.494 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2026-04-02 21:51:30.494 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-04-02 21:51:30.495 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-04-02 21:51:30.496 - Render thread -> Disposing - Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2026-04-02 21:51:30.496 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-04-02 21:51:30.524 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-04-02 21:51:30.524 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-04-02 21:51:30.524 - Render thread -> Disposing - Keen.VRage.Render12.Resources.D3DHeapManager 2026-04-02 21:51:30.525 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DirectStorage 2026-04-02 21:51:30.526 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DataUploader 2026-04-02 21:51:30.526 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-04-02 21:51:30.529 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-04-02 21:51:30.610 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.DeviceContext 2026-04-02 21:51:30.621 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-04-02 21:51:30.621 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-04-02 21:51:30.621 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2026-04-02 21:51:30.621 - Render thread -> Info: CoreSystems.Dispose - Exiting 2026-04-02 21:51:30.623 - Main Thread -> Configuring worker pool as: (workerCount: 15, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-02 21:51:30.623 - Main Thread -> Workers configured. 2026-04-02 21:51:30.623 - Main Thread -> RenderEngineComponent.Destroy Ending render engine lifetime 2026-04-02 21:51:30.623 - Main Thread -> RenderEngineComponent.Destroy Render engine lifetime ended. Destroy completed. 2026-04-02 21:51:30.623 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent done 2026-04-02 21:51:30.623 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent started 2026-04-02 21:51:30.624 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent done 2026-04-02 21:51:30.624 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent started 2026-04-02 21:51:30.627 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent done 2026-04-02 21:51:30.627 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent started 2026-04-02 21:51:30.627 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent done 2026-04-02 21:51:30.627 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent started 2026-04-02 21:51:30.792 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 1 times 2026-04-02 21:51:30.792 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent done 2026-04-02 21:51:30.792 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent started 2026-04-02 21:51:30.792 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent done 2026-04-02 21:51:30.792 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent started 2026-04-02 21:51:30.792 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2026-04-02 21:51:30.793 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2026-04-02 21:51:30.793 - Main Thread -> PlanetTextureStreamingManager: Disposing 0 Tiles 2026-04-02 21:51:30.794 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2026-04-02 21:51:30.794 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent done 2026-04-02 21:51:30.794 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent started 2026-04-02 21:51:30.794 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2026-04-02 21:51:30.794 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2026-04-02 21:51:30.794 - Main Thread -> PlanetTextureStreamingManager: Disposing 0 Tiles 2026-04-02 21:51:30.794 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2026-04-02 21:51:30.794 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent done 2026-04-02 21:51:30.794 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent started 2026-04-02 21:51:30.795 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent done 2026-04-02 21:51:30.795 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent started 2026-04-02 21:51:30.797 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent done 2026-04-02 21:51:30.797 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent started 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent done 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent started 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent done 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent started 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent done 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent started 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent done 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent started 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent done 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent started 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent done 2026-04-02 21:51:30.801 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent started 2026-04-02 21:51:30.805 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent done 2026-04-02 21:51:30.805 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent started 2026-04-02 21:51:30.805 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent done 2026-04-02 21:51:30.805 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent started 2026-04-02 21:51:30.807 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-02 21:51:30.807 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-02 21:51:30.814 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent done 2026-04-02 21:51:30.814 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent started 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent done 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent started 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent done 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component CrashHandlerEngineComponent started 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component CrashHandlerEngineComponent done 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent started 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent done 2026-04-02 21:51:30.815 - Main Thread -> Destructor of entity's Engine component WatchdogComponent started