2026-04-02 16:50:21.207 - Main Thread -> Timezone (local - UTC): -4h 2026-04-02 16:50:21.213 - Main Thread -> App Version: 2.2.0.2002 2026-04-02 16:50:21.225 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 02/04/2026 16:50:21 2026-04-02 16:50:21.321 - Main Thread -> Running application with arguments: 2026-04-02 16:50:21.321 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-04-02 16:50:21.554 - Main Thread -> Environment.ProcessorCount: 12 2026-04-02 16:50:21.554 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.26200 2026-04-02 16:50:21.561 - Main Thread -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll" 2026-04-02 16:50:21.561 - Main Thread -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-04-02 16:50:21.642 - Main Thread -> CPU: AMD Ryzen 5 5600H with Radeon Graphics, 12/6 Logical/Physical Cores, 3301MHz Nominal Maximum Frequency 2026-04-02 16:50:21.642 - Main Thread -> IntPtr.Size: 8 2026-04-02 16:50:21.642 - Main Thread -> Default Culture: es-ES 2026-04-02 16:50:21.642 - Main Thread -> Default UI Culture: es-ES 2026-04-02 16:50:21.642 - Main Thread -> LogEnvironmentInformation - START 2026-04-02 16:50:21.654 - Main Thread -> Win32_ComputerSystem.Manufacturer: LENOVO 2026-04-02 16:50:21.654 - Main Thread -> Win32_ComputerSystem.Model: 82K2 2026-04-02 16:50:21.661 - Main Thread -> Virtualized: False 2026-04-02 16:50:21.667 - Main Thread -> Environment.ProcessorName: AMD Ryzen 5 5600H with Radeon Graphics 2026-04-02 16:50:21.668 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 64,269,381,632 bytes 2026-04-02 16:50:21.668 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-02 16:50:21.668 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 41,413,881,856 bytes 2026-04-02 16:50:21.668 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,100,937,728 bytes 2026-04-02 16:50:21.674 - Main Thread -> Drive C: | Capacity: 1,021,700,157,440 bytes | Free space: 212,802,596,864 bytes 2026-04-02 16:50:21.674 - Main Thread -> Drive D: | Capacity: 2,000,381,014,016 bytes | Free space: 335,996,518,400 bytes 2026-04-02 16:50:22.335 - Main Thread -> LogEnvironmentInformation - END 2026-04-02 16:50:22.408 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-04-02 16:50:22.411 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-04-02 16:50:22.515 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-04-02 16:50:22.524 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-04-02 16:50:22.543 - Main Thread -> Initializing Engine... 2026-04-02 16:50:22.593 - Main Thread -> Initializing LibraryEngineComponent 2026-04-02 16:50:22.593 - Main Thread -> Configuring worker pool as: (workerCount: 11, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-02 16:50:22.593 - Main Thread -> Workers configured. 2026-04-02 16:50:22.594 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-04-02 16:50:22.594 - Main Thread -> Command line argument 0: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-02 16:50:22.594 - Main Thread -> Working directory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2 2026-04-02 16:50:22.594 - Main Thread -> App Data Path: C:\Users\cesar\AppData\Roaming\SpaceEngineers2 2026-04-02 16:50:22.594 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-04-02 16:50:22.602 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: INSSD1TM2242G3 : Type: SSD : Format: NTFS 2026-04-02 16:50:22.602 - Main Thread -> [Crash Handler]: For AppData found drive type: INSSD1TM2242G3 : Type: SSD : Format: NTFS 2026-04-02 16:50:22.603 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-04-02 16:50:22.603 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\cesar\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-04-02 16:50:22.627 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-04-02 16:50:22.631 - Main Thread -> [Crash Handler]: Termination log was absent and no reports were found. Sending sudden death report. 2026-04-02 16:50:22.632 - Main Thread -> [Crash Handler]: Attempting to report a sudden death but couldn't find any suitable log to use for a sudden death crash. Aborting the report. 2026-04-02 16:50:22.642 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-04-02 16:50:22.642 - Main Thread -> [Content Validation]: Maximum workers adjusted to 2 2026-04-02 16:50:22.643 - Main Thread -> Initializing WatchdogComponent 2026-04-02 16:50:22.644 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-04-02 16:50:22.680 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 0,"bus:/UI": 1,"bus:/SFX": 0.05,"bus:/SFX/Tools": 0.05} 2026-04-02 16:50:22.696 - Main Thread -> Loaded Options part: CustomizedControlsOptionsPart : CustomizedControls: [{"Action": "6c09496f-9e1b-46e0-8ef1-f7e482fd17a1","PrimaryControl": {"$Type": "VRage:Keen.VRage.Input.DigitalControl","Input": "Keyboard::Home"},"SecondaryControl": null}] 2026-04-02 16:50:22.699 - Main Thread -> Loaded Options part: EarlyAccessOptions : ShowDisclaimer: false 2026-04-02 16:50:22.716 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-03-31T14:07:27.1212121Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2026-03-31T14:04:58.7078313Z"},{"$Key": {"Name": "Bienvenido a Verdure 2 mission 4 in progress"},"$Value": "2026-04-01T22:51:21.4021643Z"},{"$Key": {"Name": "Bienvenido a Verdure 2"},"$Value": "2026-03-31T15:33:53.0557859Z"},{"$Key": {"Name": "Bienvenido a Verdure 2 mission 6"},"$Value": "2026-04-01T22:52:56.9572125Z"},{"$Key": {"Name": "Bienvenido a Verdure 2 mission 6_backup"},"$Value": "2026-04-02T17:29:35.5367825Z"}] LatestGame: {"Name": "Bienvenido a Verdure 2 mission 6_backup"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-04-02 16:50:22.718 - Main Thread -> Loaded Options part: LoadMenuOptionsPart : CurrentSortMethod: 1 SortAscending: false ShowExternals: false 2026-04-02 16:50:22.720 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "es-ES" 2026-04-02 16:50:22.769 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Performance" SerializedPreset2: "Low" SerializedAntiAliasing: "None" SerializedArmorBevel: "Disabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Low" SerializedLocalLightShadow: "Low" SerializedLighting: "Low" SerializedTerrain: "Low" SerializedScalingMode: "Performance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2026-04-02 16:50:22.769 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-04-02 16:50:22.769 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-04-02 16:50:22.772 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-04-02 16:50:22.780 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'C:\Program Files (x86)\Steam\steamapps\common\VRage\GameData'; directory does not exist at path 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData' in 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-04-02 16:50:23.000 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-04-02 16:50:23.460 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: INSSD1TM2242G3 : Type: SSD : Format: NTFS 2026-04-02 16:50:23.461 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-04-02 16:50:23.468 - Main Thread -> [Crash Handler]: For Project Engine found drive type: INSSD1TM2242G3 : Type: SSD : Format: NTFS 2026-04-02 16:50:23.474 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-02 16:50:23.475 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-02 16:50:23.541 - Main Thread -> Info: Started loading definition set Engine 2026-04-02 16:50:23.686 - Main Thread -> Info: Finished loading definition set Engine 2026-04-02 16:50:23.686 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-04-02 16:50:23.686 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-04-02 16:50:23.686 - Main Thread -> Initializing LocalizationEngineComponent 2026-04-02 16:50:23.797 - Main Thread -> STEAM_API: Steam Active Status: True 2026-04-02 16:50:23.797 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-04-02 16:50:23.797 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-04-02 16:50:23.841 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-04-02 16:50:23.885 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-04-02 16:50:23.885 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-04-02 16:50:23.885 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-04-02 16:50:23.885 - Main Thread -> Initializing MusicEngineComponent 2026-04-02 16:50:23.886 - Main Thread -> Initializing WinPlatformEngineComponent 2026-04-02 16:50:23.886 - Main Thread -> Initializing WinRenderEngineComponent 2026-04-02 16:50:23.886 - Main Thread -> Initializing WinMemoryEngineComponent 2026-04-02 16:50:23.886 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-04-02 16:50:23.887 - Main Thread -> Adjusting Main Memory Streaming Budget to 5,090,578,176 bytes. 2026-04-02 16:50:23.888 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-04-02 16:50:23.901 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-04-02 16:50:23.911 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-04-02 16:50:23.916 - Main Thread -> Initializing WinWindowsEngineComponent 2026-04-02 16:50:23.916 - Main Thread -> Initializing AudioEngineComponent 2026-04-02 16:50:23.916 - Main Thread -> Initializing WinSystemEngineComponent 2026-04-02 16:50:23.920 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-04-02 16:50:23.951 - Main Thread -> Initializing VoxelsEngineComponent 2026-04-02 16:50:23.954 - Main Thread -> Initializing Render12EngineComponent 2026-04-02 16:50:23.955 - Main Thread -> LOADING_BEGIN|Render 2026-04-02 16:50:23.955 - Main Thread -> LOADING_BEGIN|Render_Init 2026-04-02 16:50:25.105 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-04-02 16:50:25.220 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-04-02 16:50:25.240 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-04-02 16:50:25.240 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-04-02 16:50:25.244 - Main Thread -> RenderOptionsPart2.Preset = Low 2026-04-02 16:50:25.246 - Main Thread -> Initializing RenderDebugObjectManager 2026-04-02 16:50:25.247 - Main Thread -> Initializing RenderContracts 2026-04-02 16:50:25.248 - Main Thread -> Initializing MaterialSettings 2026-04-02 16:50:25.248 - Main Thread -> Initializing RenderSettingsManipulator 2026-04-02 16:50:25.248 - Main Thread -> Initializing RenderFrameStatistics 2026-04-02 16:50:25.249 - Main Thread -> Branching #1 2026-04-02 16:50:25.249 - Main Thread -> Creating Window 2026-04-02 16:50:25.249 - Main Thread -> Configuring worker pool as: (workerCount: 10, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-02 16:50:25.249 - Main Thread -> Workers configured. 2026-04-02 16:50:25.249 - Main Thread -> Initializing RenderOutputManager 2026-04-02 16:50:25.249 - Render thread -> LOADING_BEGIN|Render_Window 2026-04-02 16:50:25.250 - Main Thread -> LOADING_TIME|Render_Init|409.87019999999984 2026-04-02 16:50:25.250 - Main Thread -> LOADING_TIME_FULL|Render_Init|1295.0892 2026-04-02 16:50:25.250 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-04-02 16:50:25.251 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-04-02 16:50:25.252 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-04-02 16:50:25.252 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-04-02 16:50:25.254 - Main Thread -> Initializing WinInputEngineComponent 2026-04-02 16:50:25.259 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-04-02 16:50:25.379 - Main Thread -> Initializing InputEngineComponent 2026-04-02 16:50:25.384 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-02 16:50:25.384 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-04-02 16:50:25.384 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-04-02 16:50:25.385 - Main Thread -> Initializing UIEngineComponent 2026-04-02 16:50:25.386 - Main Thread -> Initialize UI 2026-04-02 16:50:25.387 - Main Thread -> Initializing DebugMenuEngineComponent 2026-04-02 16:50:25.387 - Main Thread -> Initialize Stats 2026-04-02 16:50:25.388 - Main Thread -> Initialize DebugMenu 2026-04-02 16:50:25.423 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-02 16:50:25.494 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-04-02 16:50:25.494 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-04-02 16:50:25.574 - Main Thread -> Info: Started loading definition set Core 2026-04-02 16:50:26.126 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-02 16:50:26.126 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-02 16:50:26.126 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-02 16:50:26.126 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-02 16:50:26.178 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-02 16:50:26.236 - Main Thread -> [Audio]: Loading master bank. 2026-04-02 16:50:26.279 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-02 16:50:26.333 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-02 16:50:26.356 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-02 16:50:26.471 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-02 16:50:26.507 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-02 16:50:26.547 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-02 16:50:26.595 - Render thread -> LOADING_TIME|Render_SystemCoreInit|1101.272 2026-04-02 16:50:26.663 - Main Thread -> [Audio]: Reloading paths. 2026-04-02 16:50:26.687 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-02 16:50:26.687 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-02 16:50:26.689 - Main Thread -> Info: Finished loading definition set Core 2026-04-02 16:50:26.845 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-04-02 16:50:26.872 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-04-02 16:50:26.900 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-04-02 16:50:26.900 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-04-02 16:50:26.930 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-04-02 16:50:27.084 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-04-02 16:50:27.115 - Render thread -> LOADING_TIME|Render_CreateDevice|1316.5249999999999 2026-04-02 16:50:27.115 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|1855.7857 2026-04-02 16:50:27.115 - Render thread -> LOADING_TIME|Render_Window|9.91859999999997 2026-04-02 16:50:27.115 - Render thread -> LOADING_TIME_FULL|Render_Window|1865.8553 2026-04-02 16:50:27.121 - Render thread -> CPU throttling detection is setup: True 2026-04-02 16:50:27.131 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-04-02 16:50:27.459 - Render thread -> LOADING_TIME|Render_FirstFrame|327.7725 2026-04-02 16:50:27.459 - Render thread -> LOADING_TIME|Render|2079.8941999999997 2026-04-02 16:50:27.459 - Render thread -> LOADING_TIME_FULL|Render|3504.3739 2026-04-02 16:50:27.463 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-04-02 16:50:27.520 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-02 16:50:27.523 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-02 16:50:27.527 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-02 16:50:27.527 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-02 16:50:27.527 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-02 16:50:27.528 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-02 16:50:27.528 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-02 16:50:27.529 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-02 16:50:27.540 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-02 16:50:27.540 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-02 16:50:27.540 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-02 16:50:27.557 - Main Thread -> Client frequency set to: 60.00024Hz 2026-04-02 16:50:27.557 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-02 16:50:27.577 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-04-02 16:50:27.579 - Main Thread -> Info: [Input]: Device connected: Teclado[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-04-02 16:50:27.836 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, ContractActivated, GridMoved, BlueprintPublished, LootContainerOpened, ObjectiveCompleted, VoxelHandUsed, SectorColonized, PlayerSpawned, FastTravelled, EconomyTransaction, BlueprintCreation, PaintGunUsed, JetpackUsed, ScreenClosed, DiscoveryStateChanged, PlayerDied, DatapadViewed, EncounterSpawned, BlockBuilt, DatapadCollected, UGCSubscribed, BlueprintImported, ContractClosed, ObjectiveActivated, ConsumableUsed 2026-04-02 16:50:27.960 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-02 16:50:27.982 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-02 16:50:27.984 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-02 16:50:27.993 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-02 16:50:27.995 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-04-02 16:50:28.104 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-04-02 16:50:28.342 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-02 16:50:28.589 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-02 16:50:28.589 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-02 16:50:28.589 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-02 16:50:28.589 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-02 16:50:28.589 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-02 16:50:28.730 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-02 16:50:29.100 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-02 16:50:29.476 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-02 16:50:29.493 - Main Thread -> LOADING_TIME|Application|8345.645 2026-04-02 16:50:29.493 - Main Thread -> LOADING_TIME_FULL|Application|9111.2613 2026-04-02 16:50:29.493 - Main Thread -> LOADING_TIME|Main|8356.8473 2026-04-02 16:50:29.493 - Main Thread -> LOADING_TIME_FULL|Main|9122.4636 2026-04-02 16:50:29.576 - Render thread -> Render loop frequency capped to: 60Hz 2026-04-02 16:50:29.970 - VRageWorker 6 -> Info: Started loading definition set World 2026-04-02 16:50:29.970 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-02 16:50:31.300 - Main Thread -> LoadGameAsync save:Bienvenido a Verdure 2 mission 6_backup saveBackup: mods: 2026-04-02 16:50:31.334 - Main Thread -> LOADING_BEGIN|Session 2026-04-02 16:50:31.903 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-02 16:50:31.904 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-02 16:50:31.904 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-02 16:50:31.904 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-02 16:50:31.904 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-02 16:50:31.904 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-02 16:50:32.022 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-02 16:50:37.378 - Main Thread -> Info: Blocks occupancy and mount points loaded in 191 ms (252 block definitions patched) 2026-04-02 16:50:38.052 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-02 16:50:38.052 - Main Thread -> Applying render preset: Preset { AntiAliasing = None ArmorBevel = Disabled Raytracing = Disabled SunShadow = Low LocalLightShadow = Low Lighting = Low Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-02 16:50:38.053 - Main Thread -> Info: Finished loading definition set World 2026-04-02 16:50:38.531 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-02 16:50:38.531 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-02 16:50:38.531 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-02 16:50:38.531 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-02 16:50:38.747 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-02 16:50:39.916 - Main Thread -> Loading save Bienvenido a Verdure 2 mission 6_backup - version: 2.2.0.2002 2026-04-02 16:50:51.614 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-02 16:50:51.694 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-02 16:50:51.694 - Main Thread -> [World Seed Provider]: Using seed 1433929383. 2026-04-02 16:50:51.694 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-02 16:50:54.287 - Main Thread -> Character added: 100:1 2026-04-02 16:51:02.620 - Main Thread -> Info: Loading ManagedWorldArea: '' Estructura PCU: 5 Estructura PCU: 80 Estructura PCU: 5 Estructura PCU: 245 BatteryGrid PCU: 281 Construction Site PCU: 324 Mining Site PCU: 775 Abandoned Cave PCU: 845 NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition NickelOreItemPrefab_ServerComposition IronOreItemPrefab_ServerComposition IronOreItemPrefab_ServerComposition SiliconOreItemPrefab_ServerComposition FTUE Drop Pod PCU: 4264 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 10 Estructura PCU: 80 Estructura PCU: 10 Estructura PCU: 80 Estructura PCU: 337 Estructura PCU: 5 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 10 Estructura PCU: 10 Estructura PCU: 5 Estructura PCU: 80 Estructura PCU: 10 IronOreItemPrefab_ServerComposition 2026-04-02 16:51:02.621 - Main Thread -> Info: Loading ManagedWorldArea: '' Estructura PCU: 80 RootedProjection_ServerComposition Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 RootedProjection_ServerComposition Estructura PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7840 RootedProjection_ServerComposition 2026-04-02 16:51:02.623 - Main Thread -> Info: Loading ManagedWorldArea: '' Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Weather Station PCU: 8877 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Estructura PCU: 80 Grasshopper PCU: 5559 Estructura PCU: 80 2026-04-02 16:51:02.625 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Estructura PCU: 118 Estructura PCU: 118 2026-04-02 16:51:02.626 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 52643 2026-04-02 16:51:02.630 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition IceOre Base_ServerComposition IceOre Base_ServerComposition Estructura PCU: 118 Estructura PCU: 87 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' Estructura PCU: 25 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.631 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-02 16:51:02.639 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-02 16:51:02.639 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-02 16:51:02.639 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-02 16:51:02.639 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-02 16:51:02.640 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-02 16:51:02.640 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-02 16:51:02.873 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-02 16:51:02.943 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-02 16:51:02.943 - Main Thread -> [World Seed Provider]: Using seed 1433929383. 2026-04-02 16:51:02.943 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-02 16:51:03.082 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:03.082 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:03.132 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-02 16:51:08.795 - Main Thread -> Character added: 93:1 2026-04-02 16:51:16.273 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-02 16:51:16.459 - Main Thread -> LOCALIZATION WARNING: Could not find key Pulsa  para entrar in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:16.459 - Main Thread -> LOCALIZATION WARNING: Could not find key Pulsa  para entrar in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.047 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-02 16:51:17.047 - Main Thread -> STATS_RECORDING,516,8.5999656,1388614544,0,Normal 2026-04-02 16:51:17.052 - Main Thread -> LOADING_TIME|Session|45717.4435 2026-04-02 16:51:17.558 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.558 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.560 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.560 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.561 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.561 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.972 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.972 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.973 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.973 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.973 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.973 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:17.973 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:51:17.973 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-02 16:51:18.093 - Main Thread -> Info: Adding gravity to a kinematic body (93:1) has no effect 2026-04-02 16:52:02.134 - Main Thread -> Info: Spawn SpaceContractEncounter: '20' Debris PCU: 190 Debris PCU: 190 Debris PCU: 190 Prospector Base Landing Site PCU: 4173 Prospector Base PCU: 4322 VoxelGenerator_ServerComposite Estructura PCU: 80 Estructura PCU: 80 2026-04-02 16:52:02.954 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-02 16:52:02.954 - Main Thread -> STATISTICS,53.3164534,3199,5015,9540866000,1484374000,7709043000, 9.7726075883, 3.01675456, 2.923203055, 4.2692171157, 8.998380765, 4.8091504189, 16.7403185792, 189411.477450615, 2941411733.86958, 3533963264, 27.3101598318,None,None 2026-04-02 16:52:06.463 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:-13, Z:-78], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite 2026-04-02 16:52:06.963 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:-7, Z:-75], EncounterID = 0 }' SpaceEncounter_Nova35Shipwreck2-2_Composite 2026-04-02 16:52:16.508 - Main Thread -> Info: Despawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:-1, Y:-13, Z:-78], EncounterID = 0 }' Space_ArmedPathfinderShipwreckEncounter_Composite Pathfinder SP - Renegade Shipwreck PCU: 1264 Pathfinder SP - Renegade Shipwreck PCU: 2969 2026-04-02 16:52:45.043 - Main Thread -> Info: Despawn SpaceContractEncounter: '20' Debris PCU: 190 Debris PCU: 190 Debris PCU: 190 Prospector Base Landing Site PCU: 4173 Prospector Base PCU: 4322 VoxelGenerator_ServerComposite Estructura PCU: 80 Estructura PCU: 80 2026-04-02 16:52:53.210 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:3, Y:-4, Z:-80], EncounterID = 0 }' SpaceEncounter_DebrisFieldNova422-2_Composite 2026-04-02 16:53:02.967 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-02 16:53:02.967 - Main Thread -> STATISTICS,113.0162146,6781,8599,9201406000,1573707000,228062200, 4.387109449, 1.419780766, 1.3056165823, 1.3026497988, 4.2812322824, 2.3399141741, 8.372943178, 100459.554718035, 1437877705.71429, 1766981632, 12.8572339788,None,None 2026-04-02 16:53:13.437 - Main Thread -> [SkipWaitMonitor]: Unawaited task , State machine: Keen.Game2.Simulation.GameSystems.Encounters.SpaceEncounters.ProceduralSpaceContract.Spawn(Keen.Game2.Simulation.GameSystems.Encounters.SpaceEncounters.ProceduralSpaceContract+SpawnTask), Completion: null,, State: -2 has thrown an NullReferenceException. 2026-04-02 16:53:13.447 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-04-02 16:53:13.463 - Main Thread -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object. at Keen.VRage.DCS.Components.Entity.TryGet[T](StringId tag) at Keen.Game2.Simulation.GameSystems.BlockPlacement.Projections.ProjectionSourceComponent.Keen.VRage.Core.Game.Systems.IInSceneListener.OnAddedToScene() at Keen.VRage.Core.Game.Systems.SessionEntityLifetimeHandler.AddToSimulation(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityToSceneCore(Entity entity) at Keen.VRage.Core.Game.Systems.Session.AddEntityBundleToScene(ReadOnlySpan`1 entities) at Keen.VRage.Core.Game.Systems.SimpleEntitySpawnerSessionComponent.SpawnBundleStagedAsync(BundleInitArgs bundle) at Keen.VRage.Library.Threading.AsyncStateMachineTaskBase`1.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.AsyncStateMachineTask`2.Keen.VRage.Library.Threading.IAbstractTask.GetResult(Int64 taskId) at Keen.VRage.Library.Threading.TaskAwaiter`1.GetResult() at Keen.Game2.Simulation.GameSystems.Encounters.SpaceEncounters.ProceduralSpaceContract.Spawn(SpawnTask source) at Keen.VRage.Library.Threading.SkipWaitMonitor.Activate() at Keen.VRage.Library.Threading.ICompletion.ActivateProfiled(ICompletion completion, Nullable`1 completionDiagnosticInfo) at Keen.VRage.Library.Threading.ContinuationQueue.g__ActivateSafe|42_0(ICompletion completion, Nullable`1 info) at Keen.VRage.Library.Threading.ContinuationQueue.ProcessQueue(Boolean forceAllPending) at Keen.VRage.Core.EngineComponents.LibraryEngineComponent.UpdateQueue_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-04-02 16:53:13.884 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-04-02 16:53:13.884 - CrashDialog -> LOCALIZATION WARNING: Could not find key WeApologize in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:13.884 - CrashDialog -> LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:13.884 - Main Thread -> [Crash Handler] : [Process Tag Added] : CrashManaged 2026-04-02 16:53:17.552 - Main Thread -> [Crash Handler] : [Process Tag Added] : Dump 2026-04-02 16:53:19.899 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Pulsa  para entrar in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Pulsa  para entrar in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key ApplicationCrashed in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key WeApologize in the culture set es-ES. Evaluating to default culture. 2026-04-02 16:53:19.900 - Main Thread -> WriteLine Closed