Performance Main Thread: 8.81ms, 52.84 % Input: 91.52us Draw: 1.93us Platform: 8.49ns Session: 4.24ms Render Render Thread Average Frame: 17.36ms, 16.90ms, 208.3 %, (Imprecise) Current Frame: 17.24ms, 14.80ms, 206.9 %, (Imprecise) Average Work: 7.18ms, 6.20ms, 86.2 %, (Imprecise) Current Work: 6.05ms, 8.03ms, 72.6 %, (Imprecise) Pacer: 133.39Hz, 60.00Hz, InfinityHz GPU Average Frame: 17.39ms, 16.80ms, 208.7 %, (Imprecise) Current Frame: 17.24ms, 17.32ms, 206.9 %, (Imprecise) Average Work: 6.00ms, 5.94ms, 72.0 %, (Imprecise) Current Work: 5.97ms, 5.65ms, 71.6 %, (Imprecise) Render Frequency: 59.97Hz, 120.00Hz, VSync: Enabled Video Memory: 5.46GiB, 11.08GiB, 49.3 % VRAM: 5.46GiB, 11.08GiB, 49.3 % CPU Load: 46.35 % Worker Count: 14 Worker Load: 47.30 % PCU Total: 102897 NPC: 79377 LocalPlayer: 23520 Spatial Trigger System Entity updates: 10 Total Trigger Updates: 187 Trigger Count: 1322 Encounters Session: AllManagedSystems: 77452 (total), 11118 (player), 66334 (NPC) ManagedWorldArea: 31709 (total), 11118 (player), 20591 (NPC) Contract: 13788 (total), 0 (player), 13788 (NPC) Encounter: 31955 (total), 0 (player), 31955 (NPC) RenderSceneStats Streaming GPU Report Available Total: 11.08Gi Free: 5.62Gi Reserved: 0 Usage: 5.461Gi Game Report Available Raw: 11.08Gi Available Filtered: 11.08Gi Target Unused: 1.108Gi Target Usage: 9.973Gi Current Usage: 5.461Gi Usage Delta: 0 Usage Details Missing: 306.4Mi Non-Streaming: 1.947Gi Streaming: 3.215Gi Real Available Streaming: 7.726Gi Min Available Streaming: 1024Mi Min Critical Streaming: 6.066Mi Final Available Streaming: 7.726Gi Streaming Details Critical Pinned Textures: 6.066Mi Standard Pinned Textures: 268Mi First Person Textures: 0 Overlay Textures: 129.6Mi Density Textures: 1.746Gi Standard Textures: 49.82Mi Precision V Sync Mode: (VSync) Is Developer Mode Enabled: (Disabled - Enable it!) Is Set Stable Power State: (Disabled - Enable it!) Frame Stats Draw Count: 396 Dispatch Count: 94 DispatchRays Count: 0 ExecuteIndirect Count: 517 Raytracing Stats BLAS generation vertices count: 0 ImpostorBake count: 0 Scene descriptors count: 0 GPU Particles Stats Rendered Particles Count: 2602 Alive Particles Count: 2774 Dead Particles Count: 1771 Percentage of the budget used: 0.5548 Active Emitter Count: 173 Borrowed resources Queried: 170MiB Allocated: 182MiB Concurrently borrowed: 38MiB Total Memory Allocated: 5.761Gi Default: 5.461Gi NonStreaming: 604.7Mi HeapManager: 256.6Mi Free: 256.6Mi Bindable Buffers: 51.5Mi Persistent Constant Buffers: 1.5Mi Read-Write Buffers: 50Mi Bindable Textures: 245.8Mi RO Textures: 7Mi RO Cube Texture: 12Ki Render Target Textures: 108.3Mi RW Render Target Textures: 52.06Mi Depth Stencils: 78.44Mi Cube Depth Stencils: 0 Managed Buffers: 27.19Mi Free: 27.19Mi Streaming: 3.215Gi Textures: 3.215Gi Missing: 306.4Mi Specific: 1.357Gi Borrowing: 182.2Mi Flare: 80.69Ki Grass: 6.562Mi Light Clustering: 59.5Mi Material: 814.7Ki Mwm: 454.7Mi Particle: 40.38Mi Raytracing: 0 Runtime Data: 121.6Mi Unknown: 0 Armor: 19.16Mi Debug: 0 Flora: 56.76Mi Impostor: 0 UI3D: 9.422Ki Voxel: 45.62Mi Water: 65.12Ki Scene: 343.8Mi Unified Index Buffer: 160Mi Water: 0 Mix: 3.562Mi Clearing Manager: 832Ki Local Shadow Textures: 0 Asset Cache Textures: 15.35Mi Managed Generated Textures: 40Ki Upload: 296.9Mi Data Uploader: 256Mi Bindable Buffers: 39.81Mi Upload Buffers: 23.81Mi Transient Constants: 16Mi Bindable Textures: 1.125Mi Upload Textures: 1.125Mi ReadBack: 9.75Mi Bindable Buffers: 9.75Mi Read Back Buffers: 9.75Mi System: 0 ShaderFileCache: 0 Total Instance Count: 56411 Default: 56136 NonStreaming: 290 HeapManager: 25 Free: 25 Bindable Buffers: 161 Persistent Constant Buffers: 24 Read-Write Buffers: 137 Bindable Textures: 67 RO Textures: 14 RO Cube Texture: 3 Render Target Textures: 23 RW Render Target Textures: 15 Depth Stencils: 12 Cube Depth Stencils: 0 Managed Buffers: 19 Free: 19 Streaming: 906 Textures: 906 Missing: 1 Specific: 54939 Borrowing: 75 Flare: 3 Grass: 24 Light Clustering: 18 Material: 4 Mwm: 4917 Particle: 22 Raytracing: 0 Runtime Data: 46089 Unknown: 0 Armor: 17988 Debug: 0 Flora: 24640 Impostor: 0 UI3D: 2 Voxel: 3452 Water: 7 Scene: 70 Unified Index Buffer: 1 Water: 0 Mix: 4 Clearing Manager: 1 Local Shadow Textures: 0 Asset Cache Textures: 3701 Managed Generated Textures: 10 Upload: 155 Data Uploader: 1 Bindable Buffers: 148 Upload Buffers: 147 Transient Constants: 1 Bindable Textures: 6 Upload Textures: 6 ReadBack: 120 Bindable Buffers: 120 Read Back Buffers: 120 System: 0 ShaderFileCache: 0 RenderManagedMemory ManagedROBuffers Allocated Memory (MiB): 608 Unused Memory (MiB): 27.1875 VoxelLow VoxelMedium ManagedROBuffer occupancy: 88.671875 Voxel: 392 ManagedROBuffer occupancy: 53.90625 Voxel: 240 VoxelHigh Misc ManagedROBuffer occupancy: 100 Material: 3 Mwm: 150 Mix: 0 Grass: 1 Flare: 1 Armor: 150 ManagedROBuffer occupancy: 100 Mwm: 181 ManagedROBuffer occupancy: 100 Mwm: 165 Mix: 0 Armor: 24 ManagedROBuffer occupancy: 100 Mwm: 208 ManagedROBuffer occupancy: 100 Mwm: 184 ManagedROBuffer occupancy: 100 Mwm: 142 ManagedROBuffer occupancy: 100 Mwm: 143 ManagedROBuffer occupancy: 100 Mwm: 192 Mix: 0 Armor: 48 ManagedROBuffer occupancy: 100 Mwm: 116 Mix: 0 Armor: 19 ManagedROBuffer occupancy: 100 Mwm: 100 Mix: 0 Armor: 59 Flare: 1 Flora: 13 ManagedROBuffer occupancy: 100 Mwm: 72 Mix: 0 Armor: 26 ManagedROBuffer occupancy: 100 Mwm: 118 ManagedROBuffer occupancy: 100 Mwm: 311 ManagedROBuffer occupancy: 100 Mwm: 102 ManagedROBuffer occupancy: 100 Mwm: 170 Mix: 0 Water: 1 Flare: 1 Flora: 89 Armor: 2 ManagedROBuffer occupancy: 100 Flora: 504 Mix: 0 Mwm: 2 Armor: 2 ManagedROBuffer occupancy: 72.46094 Mix: 4 Flora: 281 Mwm: 10 NonCopy RenderMainTargetDrawStats MainView MainView[FirstPass] Real Instance Count: 729 Safe Instance Count: 890 Indices Count: 816552 Indices to Triangle Count: 272184 MainView[SecondPass] Real Instance Count: 17 Safe Instance Count: 890 Indices Count: 725832 Indices to Triangle Count: 241944 Visible PointLight count: 23 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 64 Visible Grass count: 0 Visible ParticleEmitter count: 173 Flares Occlusion Queries count: 24 Visible Flares count: 3 LOD Transitions Count [Main]: 0 LOD Transitions Count [Main][Instanced]: 0 Grass instances rendered: 0 Max grass instances: 0 Grass instances buffer size: 5.1116943Mi MainViewEffects MainViewEffects[FirstPass] Real Instance Count: 2 Safe Instance Count: 2 Indices Count: 2334 Indices to Triangle Count: 778 MainViewEffects[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Directional Shadows Cascade[0] Cascade[0][FirstPass] Real Instance Count: 532 Safe Instance Count: 552 Indices Count: 809754 Indices to Triangle Count: 269918 Cascade[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[1] Cascade[1][FirstPass] Real Instance Count: 643 Safe Instance Count: 643 Indices Count: 837261 Indices to Triangle Count: 279087 Cascade[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[2] Cascade[2][FirstPass] Real Instance Count: 643 Safe Instance Count: 643 Indices Count: 800898 Indices to Triangle Count: 266966 Cascade[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[3] Cascade[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[4] Cascade[4][FirstPass] Real Instance Count: 8893 Safe Instance Count: 8893 Indices Count: 888513 Indices to Triangle Count: 296171 Cascade[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[5] Cascade[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[6] Cascade[6][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[6][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade[7] Cascade[7][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Cascade[7][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeThirdPerson CharacterCascadeThirdPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeThirdPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 CharacterCascadeFirstPerson CharacterCascadeFirstPerson[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 CharacterCascadeFirstPerson[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 Cascade Usage in Pixels 0: 26355 1: 55 2: 0 3: 0 4: 329013 5: 0 6: 0 7: 0 Occlusion (Updated Instances) HZB Mip-0 Count: 0 HZB Mip-1 Count: 2 HZB Mip-2 Count: 2 HZB Mip-3 Count: 7 HZB Mip-4 Count: 38 HZB Mip-5 Count: 10 HZB Mip-6 Count: 1 HZB Mip-7 Count: 1 HZB Mip-8 Count: 0 HZB Mip-9 Count: 0 HZB Mip-10 Count: 0 HZB Mip-11 Count: 0 HZB Mip-12 Count: 0 HZB Mip-13 Count: 0 RenderOffscreenTargetDrawStats MainView MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderLocalLightsTargetDrawStats Local lights Shadows ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 ShadowCulling[FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 ShadowCulling[SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 RenderEnvProbesTargetDrawStats MainView EnvProbe_Side[0][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[0][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[1][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[1][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[2][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[2][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[3][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[3][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[4][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[4][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 EnvProbe_Side[5][FirstPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 EnvProbe_Side[5][SecondPass] Real Instance Count: 0 Safe Instance Count: 0 Indices Count: 0 Indices to Triangle Count: 0 Visible PointLight count: 0 Visible SpotLight count: 0 Visible CapsuleLight count: 0 Visible AreaLight count: 0 Visible Decal count: 0 Visible InstancedModel count: 0 Visible Grass count: 0 Visible ParticleEmitter count: 0 MainViewEffects Directional Shadows Occlusion (Updated Instances) RenderMemory Resources: 5.84GiB Default: 5.54GiB NonStreaming: 604.85MiB HeapManager: 256.65MiB Free: 256.65MiB Bindable Buffers: 51.50MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 50.00MiB Bindable Textures: 245.82MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 52.06MiB Depth Stencils: 78.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 27.38MiB Free: 27.38MiB Streaming: 3.21GiB Textures: 3.21GiB Missing: 306.42MiB Specific: 1.43GiB Borrowing: 182.19MiB Flare: 80.69KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 814.67KiB Mwm: 454.73MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 121.40MiB Unknown: 0.00B Armor: 19.19MiB Debug: 0.00B Flora: 56.51MiB Impostor: 0.00B UI3D: 9.42KiB Voxel: 45.62MiB Water: 65.12KiB Scene: 422.50MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.35MiB Managed Generated Textures: 40.00KiB Upload: 296.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.81MiB Upload Buffers: 23.81MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B Water GPU Water Stats Water Particles WaterMesh Memory: 12.01GiB Process Memory: 12.01GiB GC: 1.19GiB GC Total: 1.19GiB GC Committed Total: 1.62GiB GC Total Allocated: 7.03GiB GC Total Pause Duration: 4.67s GC Collection Count 0: 727 GC Collection Count 1: 252 GC Collection Count 2: 13 Havok Memory: 575.94MiB Native Allocators: 2.12GiB Heap: 2.08GiB Heap Allocation Count: unavailable Bump: 33.60MiB Systems: 6.76GiB DCS_Scenes: 44.58MiB Render12: 5.84GiB Default: 5.54GiB NonStreaming: 604.85MiB HeapManager: 256.65MiB Free: 256.65MiB Bindable Buffers: 51.50MiB Persistent Constant Buffers: 1.50MiB Read-Write Buffers: 50.00MiB Bindable Textures: 245.82MiB RO Textures: 7.00MiB RO Cube Texture: 12.00KiB Render Target Textures: 108.31MiB RW Render Target Textures: 52.06MiB Depth Stencils: 78.44MiB Cube Depth Stencils: 0.00B Managed Buffers: 27.38MiB Free: 27.38MiB Streaming: 3.21GiB Textures: 3.21GiB Missing: 306.42MiB Specific: 1.43GiB Borrowing: 182.19MiB Flare: 80.69KiB Grass: 6.56MiB Light Clustering: 59.50MiB Material: 814.67KiB Mwm: 454.73MiB Particle: 40.38MiB Raytracing: 0.00B Runtime Data: 121.40MiB Unknown: 0.00B Armor: 19.19MiB Debug: 0.00B Flora: 56.51MiB Impostor: 0.00B UI3D: 9.42KiB Voxel: 45.62MiB Water: 65.12KiB Scene: 422.50MiB Unified Index Buffer: 160.00MiB Water: 0.00B Mix: 3.56MiB Clearing Manager: 832.00KiB Local Shadow Textures: 0.00B Asset Cache Textures: 15.35MiB Managed Generated Textures: 40.00KiB Upload: 296.94MiB Data Uploader: 256.00MiB Bindable Buffers: 39.81MiB Upload Buffers: 23.81MiB Transient Constants: 16.00MiB Bindable Textures: 1.12MiB Upload Textures: 1.12MiB ReadBack: 9.75MiB Bindable Buffers: 9.75MiB Read Back Buffers: 9.75MiB System: 0.00B ShaderFileCache: 0.00B HavokManaged: 960.00B Voxels: 902.63MiB Planet Bitmaps: 840.79MiB Natives: 45.94MiB VrVoxelMesh: 26.84MiB VrShellDataCache: 15.12MiB VrSewGuide: 3.57MiB VrTailor: 417.92KiB NativeDictionary: 15.91MiB Pools: 17.99MiB Default for ParallelWorkTask Pooled Count: 13,127.00 Active (borrowed) Count: 4.00 Bytes Pooled: 2MiB Default for ThreadPoolContinuation Pooled Count: 2,172.00 Active (borrowed) Count: -1,962.00 Bytes Pooled: 102KiB Default for BlockingWaiter Pooled Count: 6.00 Active (borrowed) Count: 0.00 Bytes Pooled: 288B Default for ContinuationQueueContinuation Pooled Count: 506.00 Active (borrowed) Count: -1,789.00 Bytes Pooled: 28KiB Default for DataWork>, int, int>> Pooled Count: 249.00 Active (borrowed) Count: 0.00 Bytes Pooled: 14KiB Default for MultiTaskAwaiter Pooled Count: 781.00 Active (borrowed) Count: 3.00 Bytes Pooled: 61KiB Default for Optional Pooled Count: 1,459.00 Active (borrowed) Count: 0.00 Bytes Pooled: 68KiB Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 42,288.00 Bytes Pooled: 0B Default for SkipWaitMonitor Pooled Count: 7,273.00 Active (borrowed) Count: 5.00 Bytes Pooled: 398KiB Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for DirectContinuationModifier Pooled Count: 15.00 Active (borrowed) Count: 0.00 Bytes Pooled: 600B Func Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 24B Format Params Filters Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for PromiseTask Pooled Count: 747.00 Active (borrowed) Count: 4.00 Bytes Pooled: 53KiB AnimationsUsageTracker Pooled Count: 3.00 Active (borrowed) Count: 4.00 Bytes Pooled: unavailable OctreeRegionSubSystem Pooled Count: 10.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for PriorityToken Pooled Count: 0.00 Active (borrowed) Count: 80,281.00 Bytes Pooled: 0B PlanetCubemapSubSystem Pooled Count: 23.00 Active (borrowed) Count: 0.00 Bytes Pooled: 736B Default for PriorityToken Pooled Count: 1,674.00 Active (borrowed) Count: 67,302.00 Bytes Pooled: 157KiB PlanetBitmapSubSystem Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ForLoopWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B Default for WorkBlocker Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Render Update Frames Pooled Count: 68.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB Render Frame Replay Tokens Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Default for ActionCompletion Pooled Count: 125.00 Active (borrowed) Count: 357.00 Bytes Pooled: 4KiB ResourcePool-AllocationRecord Pooled Count: 1,018.00 Active (borrowed) Count: 55,991.00 Bytes Pooled: 95KiB CopyCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ComputeCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B DirectCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B PresentCommandList Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 128B ResourcePool-TransientUploadMemory Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 1KiB GPUResourcePool-RWBuffer Pooled Count: 58.00 Active (borrowed) Count: 269.00 Bytes Pooled: 5KiB GPUResourcePool-AutoResourceState Pooled Count: 0.00 Active (borrowed) Count: 439.00 Bytes Pooled: 0B GPUResourcePool-DepthStencilTexture Pooled Count: 6.00 Active (borrowed) Count: 10.00 Bytes Pooled: 624B Default for Texture2DSlice Pooled Count: 4.00 Active (borrowed) Count: 10.00 Bytes Pooled: 256B Default for DepthStencilSlice Pooled Count: 8.00 Active (borrowed) Count: 20.00 Bytes Pooled: 512B GPUResourcePool-ROCubeTexture Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 18.00 Bytes Pooled: 0B ResourcePool-Texture2DTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB ResourcePool-TextureCubeTable Pooled Count: 13.00 Active (borrowed) Count: 3.00 Bytes Pooled: 2KiB GPUResourcePool-QueryHeap Pooled Count: 1.00 Active (borrowed) Count: 16.00 Bytes Pooled: 48B GPUResourcePool-ReadbackBuffer Pooled Count: 0.00 Active (borrowed) Count: 120.00 Bytes Pooled: 0B GPUResourcePool-RWCountedBuffer Pooled Count: 8.00 Active (borrowed) Count: 8.00 Bytes Pooled: 1KiB ResourcePool-Record Pooled Count: 33,932.00 Active (borrowed) Count: 4,495.00 Bytes Pooled: 2MiB GPUResourcePool-ResizableRWBuffer Pooled Count: 0.00 Active (borrowed) Count: 122.00 Bytes Pooled: 0B GPUResourcePool-ResizableDepthStencilTexture Pooled Count: 4.00 Active (borrowed) Count: 12.00 Bytes Pooled: 672B Default for Texture2DSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for DepthStencilSlice Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B GPUResourcePool-ResizableRWRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 24.00 Bytes Pooled: 0B Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 34.00 Bytes Pooled: 0B GPUResourcePool-UploadBuffer Pooled Count: 79.00 Active (borrowed) Count: 147.00 Bytes Pooled: 5KiB ResourcePool-StructuredBufferTable Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 2KiB SlugWorkspaceBuffers Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB GPUResourcePool-RenderTargetCubeTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 352B Default for Face Pooled Count: 0.00 Active (borrowed) Count: 84.00 Bytes Pooled: 0B GPUResourcePool-RenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 20.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 896B ResourcePool-ManagedTexturePin Pooled Count: 13.00 Active (borrowed) Count: 265.00 Bytes Pooled: 624B Default for MaterialGPUDataConvertor Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceCollectorGPUDataConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 88B Sprite Batches Pooled Count: 44.00 Active (borrowed) Count: 0.00 Bytes Pooled: 4KiB Vector Font Batches Pooled Count: 93.00 Active (borrowed) Count: 0.00 Bytes Pooled: 9KiB Vector Draw batches Pooled Count: 262.00 Active (borrowed) Count: 0.00 Bytes Pooled: 25KiB Vector Image batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Video batches Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-UploadTexture Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 1KiB Default for ParallelMonitor Pooled Count: 1,458.00 Active (borrowed) Count: 0.00 Bytes Pooled: 57KiB GPUResourcePool-SinglePlacedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 3,701.00 Bytes Pooled: 0B ResourcePool-ScreenQuadJob Pooled Count: 15.00 Active (borrowed) Count: 96.00 Bytes Pooled: 360B GPUResourcePool-CommandSignature Pooled Count: 0.00 Active (borrowed) Count: 45.00 Bytes Pooled: 0B ResourcePool-CommonJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-SimpleJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 9.00 Active (borrowed) Count: 7.00 Bytes Pooled: 360B GPUResourcePool-ResizableRenderTargetTexture Pooled Count: 0.00 Active (borrowed) Count: 39.00 Bytes Pooled: 0B ResourcePool-ShadowJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 960B ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-LightJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 600B ResourcePool-LocalLightsJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 1KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 5KiB ResourcePool-ComputePSO Pooled Count: 0.00 Active (borrowed) Count: 238.00 Bytes Pooled: 0B ResourcePool-GraphicsPSO Pooled Count: 0.00 Active (borrowed) Count: 1,612.00 Bytes Pooled: 0B GPUResourcePool-PersistentConstantBuffer Pooled Count: 4.00 Active (borrowed) Count: 26.00 Bytes Pooled: 288B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 10KiB Default for MulticastCompletion Pooled Count: 566.00 Active (borrowed) Count: 1.00 Bytes Pooled: 18KiB ResourcePool-OITJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB AudioEventInstance Pooled Count: 221.00 Active (borrowed) Count: 35.00 Bytes Pooled: 33KiB OneShotAudioEventInstance3D Pooled Count: 254.00 Active (borrowed) Count: 2.00 Bytes Pooled: 56KiB LoopingAudioEventInstance3D Pooled Count: 137.00 Active (borrowed) Count: 119.00 Bytes Pooled: 31KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 4KiB ResourcePool-ParticleRenderingJobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 2KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 3KiB ResourcePool-JobSnapshot Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B ResourcePool-JobSnapshot Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 400B AudioEventPool event:/SFX/Explosions/DestroyMetalBlock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockSmall Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Impacts/ImpactMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DamageIncrementalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalMetal Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/ExpMetalRock Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable AudioEventPool event:/SFX/Explosions/DestroyMetalBlockDetail Pooled Count: 32.00 Active (borrowed) Count: 0.00 Bytes Pooled: unavailable Default for SendOrPostCompletion Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 120B Default for SystemTaskCompletion Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 96B Default for ExternalHandlersVersion Pooled Count: 195.00 Active (borrowed) Count: 693.00 Bytes Pooled: 6KiB Default for PooledList Pooled Count: 195.00 Active (borrowed) Count: 693.00 Bytes Pooled: 6KiB Default for DataWork Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for HashSet Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 64B Default for DrawingContextImpl Pooled Count: 282.00 Active (borrowed) Count: 174.00 Bytes Pooled: 44KiB Default for RenderDrawCommandBuffer Pooled Count: 1,070.00 Active (borrowed) Count: 176.00 Bytes Pooled: 67KiB Default for PersistentDrawBatch Pooled Count: 282.00 Active (borrowed) Count: 174.00 Bytes Pooled: 13KiB ResourcePool-SignalGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B GPUResourcePool-ChunkBuffer Pooled Count: 87.00 Active (borrowed) Count: 2,468.00 Bytes Pooled: 7KiB Default for PooledList Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: 0B GPUResourcePool-NonpooledHelper`1 Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-Segment Pooled Count: 26.00 Active (borrowed) Count: 15,375.00 Bytes Pooled: 1KiB ResourcePool-MicroChunk Pooled Count: 11.00 Active (borrowed) Count: 1,756.00 Bytes Pooled: 880B GPUResourcePool-MicroBuffer Pooled Count: 1,024.00 Active (borrowed) Count: 46,366.00 Bytes Pooled: 64KiB GPUResourcePool-ROTexture Pooled Count: 2.00 Active (borrowed) Count: 14.00 Bytes Pooled: 304B GPUResourcePool-TransientConstantBuffer Pooled Count: 574.00 Active (borrowed) Count: 2,276.00 Bytes Pooled: 27KiB GPUResourcePool-RWRenderTargetTexture Pooled Count: 12.00 Active (borrowed) Count: 4.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 9.00 Bytes Pooled: 0B Default for UIBatchRecorder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 40B ResourcePool-WaitGPURecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 512B ResourcePool-ResourceStateMonitorRecord Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for AsyncStateMachinePooledTask<d__38> Pooled Count: 2,636.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 724.00 Active (borrowed) Count: 0.00 Bytes Pooled: 3MiB Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__10> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 724.00 Active (borrowed) Count: 0.00 Bytes Pooled: 158KiB Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 724.00 Active (borrowed) Count: 0.00 Bytes Pooled: 549KiB Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__45> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 724.00 Active (borrowed) Count: 0.00 Bytes Pooled: 588KiB Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__44> Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B GPUResourcePool-SingleCommittedTextureContainer Pooled Count: 0.00 Active (borrowed) Count: 906.00 Bytes Pooled: 0B Default for TrackingTokenHolder Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for DataWork> Pooled Count: 26.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for ForEachLoopWork Pooled Count: 4.00 Active (borrowed) Count: 0.00 Bytes Pooled: 192B Default for Predicates Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B Default for FaceMips Pooled Count: 48.00 Active (borrowed) Count: 480.00 Bytes Pooled: 5KiB GPUResourcePool-FSR3_1Context Pooled Count: 15.00 Active (borrowed) Count: 1.00 Bytes Pooled: 480B GPUResourcePool-D3DHelper`1 Pooled Count: 10.00 Active (borrowed) Count: 6.00 Bytes Pooled: 320B GPUResourcePool-ResizableRenderTargetArrayTexture Pooled Count: 14.00 Active (borrowed) Count: 2.00 Bytes Pooled: 3KiB Default for Slice Pooled Count: 0.00 Active (borrowed) Count: 32.00 Bytes Pooled: 0B ResourcePool-RWTexture2DTable Pooled Count: 16.00 Active (borrowed) Count: 0.00 Bytes Pooled: 2KiB Default for ServerToClientEntityReplicationData Pooled Count: 2.00 Active (borrowed) Count: 1.00 Bytes Pooled: 112B Default for ForEachLoopWork Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 144B Default for AsyncStateMachinePooledTask<d__11> Pooled Count: 7,275.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1MiB ResourcePool-LOD Pooled Count: 38.00 Active (borrowed) Count: 13,092.00 Bytes Pooled: 4KiB Default for ReplicationCommandBuffer Pooled Count: 0.00 Active (borrowed) Count: 3.00 Bytes Pooled: 0B Default for SectoredTrigger Pooled Count: 28.00 Active (borrowed) Count: 1,815.00 Bytes Pooled: 15KiB Default for EntityTrigger Pooled Count: 974.00 Active (borrowed) Count: 265.00 Bytes Pooled: 365KiB Default for List Pooled Count: 12.00 Active (borrowed) Count: 0.00 Bytes Pooled: 384B Default for List Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for AsyncStateMachinePooledTask<d__15> Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for VoxelLoadingTaskCompletion Pooled Count: 13.00 Active (borrowed) Count: 0.00 Bytes Pooled: 1KiB Default for AsyncStateMachinePooledTask<d__31> Pooled Count: 1,075.00 Active (borrowed) Count: 0.00 Bytes Pooled: 445KiB Default for Sector Pooled Count: 11.00 Active (borrowed) Count: 338.00 Bytes Pooled: 704B Default for ResourceLoadingTask Pooled Count: 103.00 Active (borrowed) Count: 0.00 Bytes Pooled: 10KiB Default for ResourceLoadingTask Pooled Count: 5,870.00 Active (borrowed) Count: 0.00 Bytes Pooled: 550KiB Default for PlanetEnvironmentSector Pooled Count: 12.00 Active (borrowed) Count: 411.00 Bytes Pooled: 2KiB Default for SizeEstimatorData Pooled Count: 0.00 Active (borrowed) Count: 772.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 9.00 Active (borrowed) Count: 0.00 Bytes Pooled: 792B Default for Dictionary Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 80B Object Pair List Pooled Count: 5.00 Active (borrowed) Count: 1.00 Bytes Pooled: 532KiB Default for AccumulatingGPUConverter Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 48B GPUResourcePool-ManagedRuntimeBuffer Pooled Count: 0.00 Active (borrowed) Count: 6,185.00 Bytes Pooled: 0B Default for ResourceLoadingTask Pooled Count: 371.00 Active (borrowed) Count: 0.00 Bytes Pooled: 29KiB Default for VoxelClipmapRing Pooled Count: 126.00 Active (borrowed) Count: 6,750.00 Bytes Pooled: 28KiB Default for DCSContinuation Pooled Count: 2.00 Active (borrowed) Count: -1,263.00 Bytes Pooled: 112B Default for StitchOperation Pooled Count: 432.00 Active (borrowed) Count: 0.00 Bytes Pooled: 44KiB Default for CompoundStitchOperation Pooled Count: 946.00 Active (borrowed) Count: 0.00 Bytes Pooled: 103KiB Default for VoxelUpdateBatchTracker Pooled Count: 1,087.00 Active (borrowed) Count: 17.00 Bytes Pooled: 42KiB Default for CellData Pooled Count: 1,030.00 Active (borrowed) Count: 20,909.00 Bytes Pooled: 56KiB Default for ClipmapMeshJob Pooled Count: 1,449.00 Active (borrowed) Count: 2.00 Bytes Pooled: 192KiB Default for ClipmapResourceLoadingJob Pooled Count: 872.00 Active (borrowed) Count: 2.00 Bytes Pooled: 136KiB Animation Clip Requests Pooled Count: 2.00 Active (borrowed) Count: 5.00 Bytes Pooled: 224B Animation Layers Requests Pooled Count: 1.00 Active (borrowed) Count: 5.00 Bytes Pooled: unavailable Animation Group Requests Pooled Count: 3.00 Active (borrowed) Count: 1.00 Bytes Pooled: unavailable Animator Requests Pooled Count: 0.00 Active (borrowed) Count: 2.00 Bytes Pooled: unavailable Default for List> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ResourceLoadingCompletion Pooled Count: 21.00 Active (borrowed) Count: 0.00 Bytes Pooled: 672B Default for ImmediateDrawBatch Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 32B Default for ClipmapSewJob Pooled Count: 875.00 Active (borrowed) Count: 0.00 Bytes Pooled: 130KiB ResourcePool-InstanceBatch Pooled Count: 909.00 Active (borrowed) Count: 23,789.00 Bytes Pooled: 156KiB ResourcePool-FloraSubSectorModelBatch Pooled Count: 3,011.00 Active (borrowed) Count: 117,131.00 Bytes Pooled: 141KiB Default for VoxelCell Pooled Count: 52.00 Active (borrowed) Count: 1,599.00 Bytes Pooled: 14KiB Default for AsyncStateMachinePooledTask<d__71> Pooled Count: 1.00 Active (borrowed) Count: 0.00 Bytes Pooled: 176B Default for AsyncStateMachineOptional Pooled Count: 824.00 Active (borrowed) Count: 0.00 Bytes Pooled: 45KiB Default for RelativeTransformRootContext Pooled Count: 3.00 Active (borrowed) Count: 0.00 Bytes Pooled: 168B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for RelativeTransformRootContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for TransformContext Pooled Count: 5.00 Active (borrowed) Count: 0.00 Bytes Pooled: 320B Default for TransformContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Default for UpdateBoundsContext Pooled Count: 2.00 Active (borrowed) Count: 0.00 Bytes Pooled: 208B Default for UpdateBoundsContext Pooled Count: 0.00 Active (borrowed) Count: 0.00 Bytes Pooled: 0B Resource Streaming Total Memory Main Budget: 2.99GiB Used: 1.01GiB Pressure: 2.85GiB Pinned: 105.90MiB Graphics Budget: 7.57GiB Used: 3.21GiB Pressure: 2.74GiB Pinned: 0.00B Subsystems OctreeRegionSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 4.33us Registered Resources: 0 Loaded Resources: 136 Priority Updates: 0 Changed Priorities: 0 Pending State Transitions: 0 Memory Main Budget: 766.24MiB Used: 208.70MiB Pressure: 205.32MiB Pinned: 49.27MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetBitmapSubSystem Requested: 0, 0 Completed: 0, 0 Update Time: 8.45us Registered Resources: 0 Loaded Resources: 234 Priority Updates: 39 Changed Priorities: 1 Pending State Transitions: 0 Memory Main Budget: 766.24MiB Used: 13.92MiB Pressure: 10.87MiB Pinned: 6.05MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B PlanetCubemapSubSystem Requested: 1, 1 Completed: 1, 1 Update Time: 955.16us Registered Resources: 0 Loaded Resources: 6,276 Priority Updates: 21 Changed Priorities: 3 Pending State Transitions: 0 Memory Main Budget: 766.24MiB Used: 766.17MiB Pressure: 2.59GiB Pinned: 8.33MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B AnimationResourcesSubsystem Requested: 0, 0 Completed: 0, 0 Update Time: 16.34us Registered Resources: 0 Loaded Resources: 371 Priority Updates: 4 Changed Priorities: 4 Pending State Transitions: 0 Memory Main Budget: 766.24MiB Used: 43.02MiB Pressure: 43.02MiB Pinned: 43.02MiB Graphics Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Textures Requested: 0, 0 Completed: 0, 0 Update Time: 618.66us Registered Resources: 3,718 Loaded Resources: 3,718 Priority Updates: 60 Changed Priorities: 60 Pending State Transitions: 0 Memory Main Budget: 0.00B Used: 0.00B Pressure: 0.00B Pinned: 0.00B Graphics Budget: 7.57GiB Used: 3.21GiB Pressure: 2.79GiB Pinned: 0.00B Audio MemoryAllocation: 0 MaxMemoryAllocation: 0 BufferUsage: 0 CpuUsage: Update: 0.0 %, Stream: 0.0 %, DSP: 0.0 %, Reverb 1: 0.0 %, Reverb 2: 0.0 % AudioLatency: Block Size: 0.0 ms, Total Size: 0.0 ms, Avg: 0.0 ms Events: 0 snapshot:/MusicFadeOut: 0 event:/SFX/Explosions/DestroyMetalBlock: 0 event:/SFX/Explosions/DestroyMetalBlockSmall: 0 event:/SFX/Impacts/ImpactMetalRock: 0 event:/SFX/Impacts/ImpactMetalMetal: 0 event:/SFX/Explosions/DamageIncrementalMetal: 0 event:/SFX/Explosions/ExpMetalMetal: 0 event:/SFX/Explosions/ExpMetalRock: 0 event:/SFX/Explosions/DestroyMetalBlockDetail: 0 event:/Music/MainMenu/MainMenu: 0 event:/UI/HudMouseOver: 0 event:/UI/HudClick: 0 event:/UI/contract_sector_progress: 0 event:/SFX/Character/JetpackIdle: 0 event:/SFX/Ship/ThrusterOutOfEnviroment: 0 event:/SFX/Block/Connector: 0 event:/SFX/Block/ThrusterHydro_05m: 0 event:/SFX/Block/LandingGear: 0 event:/UI/Cockpit_auto_recharging: 0 event:/SFX/Block/BatteriesInsertRemove: 0 event:/SFX/Block/GyroscopeSM: 0 event:/SFX/Block/LightSmall: 0 event:/SFX/Block/O2H2Generator: 0 event:/SFX/Block/ThrusterHydro_2m: 0 event:/SFX/Block/SurvivalKit: 0 event:/SFX/Block/ThrusterHydro_2_5m: 0 event:/SFX/Block/Button: 0 event:/SFX/Particle/ParticleElectricity: 0 event:/SFX/Particle/ParticleFire: 0 event:/SFX/Block/AtennaSM: 0 event:/SFX/Block/Gearforge: 0 event:/SFX/Explosions/DestroyMetalBlockCatwalk: 0 event:/SFX/Explosions/DestroyMetalBlockHandrail: 0 event:/SFX/Block/GyroscopeMID: 0 event:/SFX/Block/Assembler: 0 event:/SFX/Block/LightSpotSmall: 0 event:/SFX/Explosions/DamageGlassBlock: 0 event:/SFX/Block/GravityGenerator: 0 event:/SFX/Block/Smelter: 0 event:/UI/OreDetector: 0 event:/SFX/Block/ThrusterIonMID: 0 event:/SFX/Explosions/DestroyBlockTiny: 0 event:/SFX/Block/ReactorSmall: 0 event:/SFX/Block/AtennaLRG: 0 event:/SFX/Block/ThrusterIonSM: 0 event:/SFX/Weapons/Gatling/GatlingTurretMove: 0 event:/SFX/Ship/ShipMain: 0 event:/SFX/Block/OxygenTank: 0 event:/SFX/Block/HydrogenTank: 0 event:/Music/Space/SE2_Space_Spacedust: 0 event:/UI/ui_Terminal: 0 event:/Ambience/Verdure: 0 event:/Music/Verdure/SE2_Verdure_Temperate: 0 Voxel Storage StreamedOctreeStorage: 0 FileOctreeRegionLoader: 79 Server VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 22 Created: 22 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 167 Created: 356 PlanetOreDepositComponent Current: 2773 Created: 5845 CompositePlanetShapeComponent Current: 437 Created: 1363 DynamicVoxelStorageComponent Current: 1 Created: 1 Client VoxelStorageComponent Current: 0 Created: 0 ProceduralVoxelStorageComponent Current: 22 Created: 22 VoxelPlanetComponent Current: 4 Created: 4 VoxelOctreeStorageComponent Current: 568 Created: 1067 PlanetOreDepositComponent Current: 6694 Created: 9376 CompositePlanetShapeComponent Current: 1241 Created: 1931 DynamicVoxelStorageComponent Current: 1 Created: 1 Space Probe Server Low Cache Evicted: 0 Refreshed: 9072 Inserted: 41 Medium Cache Evicted: 0 Refreshed: 19824 Inserted: 283 High Cache Evicted: 2429 Refreshed: 58250 Inserted: 2941 Client Low Cache Evicted: 0 Refreshed: 0 Inserted: 0 Medium Cache Evicted: 0 Refreshed: 0 Inserted: 0 High Cache Evicted: 0 Refreshed: 0 Inserted: 0 Game Grids (Server): 51 FloatingObjects (Server): 5 Armor Blocks (Server): 13597 Simple Blocks (Server): 5021 Functional Blocks (Server): 695 Total Destroyed Blocks: 0 Total Damage: 0 Total Repair: 0 Grids (Client): 51 FloatingObjects (Client): 5 Armor Blocks (Client): 13597 Simple Blocks (Client): 5021 Functional Blocks (Client): 695 TrashRemoval PlayerGridPCU: 0 Current: 23520 Target Cleanup: 390.625Ki Execute Cleanup: 410.15625Ki NonPlayerGridPCU: 0 Current: 79377 Target Cleanup: 146.48438Ki Execute Cleanup: 195.3125Ki FloatingObjects: 0 Current: 5 Target Cleanup: 64 Execute Cleanup: 80 GridBones: 0 Current: 379 Target Cleanup: 500 Execute Cleanup: 600 Corpses: 0 Current: 0 Target Cleanup: 1 Execute Cleanup: 2 Backpacks: 0 Current: 0 Target Cleanup: 8 Execute Cleanup: 10 VoxelModifications: 0 Current: 0 Target Cleanup: 2Gi Execute Cleanup: 2Gi Animation Budget Runtime: 87.6us Runtime Avg: 84.4us Optimization: 0.0 % Flora SectorsCount: 252 Total: 796287, 515979 Average: 3159, 2047 Minimum: 92, 92 Maximum: 11468, 8206