2026-04-01 23:34:23.483 - Main Thread -> Timezone (local - UTC): 10h 2026-04-01 23:34:23.489 - Main Thread -> App Version: 2.2.0.2002 2026-04-01 23:34:23.505 - Main Thread -> [Crash Handler]: Setting up initial crash handling. Process Start time set to 1/04/2026 11:34:23 PM 2026-04-01 23:34:23.597 - Main Thread -> Running application with arguments: 2026-04-01 23:34:23.597 - Main Thread -> Runtime Framework: .NET 9.0.14 2026-04-01 23:34:23.871 - Main Thread -> Environment.ProcessorCount: 4 2026-04-01 23:34:23.871 - Main Thread -> RuntimeInformation.OSDescription: Microsoft Windows 10.0.19045 2026-04-01 23:34:23.872 - Main Thread -> Environment.CommandLine: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-01 23:34:23.872 - Main Thread -> Environment.CurrentDirectory: G:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-04-01 23:34:23.977 - Main Thread -> CPU: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz, 4/4 Logical/Physical Cores, 3201MHz Nominal Maximum Frequency 2026-04-01 23:34:23.977 - Main Thread -> IntPtr.Size: 8 2026-04-01 23:34:23.977 - Main Thread -> Default Culture: en-AU 2026-04-01 23:34:23.977 - Main Thread -> Default UI Culture: en-GB 2026-04-01 23:34:23.977 - Main Thread -> LogEnvironmentInformation - START 2026-04-01 23:34:23.992 - Main Thread -> Win32_ComputerSystem.Manufacturer: System manufacturer 2026-04-01 23:34:23.992 - Main Thread -> Win32_ComputerSystem.Model: System Product Name 2026-04-01 23:34:24.004 - Main Thread -> Virtualized: False 2026-04-01 23:34:24.008 - Main Thread -> Environment.ProcessorName: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz 2026-04-01 23:34:24.009 - Main Thread -> ComputerInfo.TotalPhysicalMemory: 34,299,252,736 bytes 2026-04-01 23:34:24.009 - Main Thread -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2026-04-01 23:34:24.009 - Main Thread -> ComputerInfo.AvailablePhysicalMemory: 25,185,902,592 bytes 2026-04-01 23:34:24.009 - Main Thread -> ComputerInfo.AvailableVirtualMemory: 138,256,181,579,776 bytes 2026-04-01 23:34:24.015 - Main Thread -> Drive C: | Capacity: 248,906,698,752 bytes | Free space: 43,719,188,480 bytes 2026-04-01 23:34:24.015 - Main Thread -> Drive F: | Capacity: 999,625,322,496 bytes | Free space: 53,705,973,760 bytes 2026-04-01 23:34:24.015 - Main Thread -> Drive G: | Capacity: 499,448,279,040 bytes | Free space: 22,893,080,576 bytes 2026-04-01 23:34:24.015 - Main Thread -> Drive J: | Capacity: 500,088,963,072 bytes | Free space: 1,478,754,304 bytes 2026-04-01 23:34:24.689 - Main Thread -> LogEnvironmentInformation - END 2026-04-01 23:34:24.783 - Main Thread -> Pushing Core Configs {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Audio.Definitions.AudioCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableFmod": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Client.EngineComponents.StatsPageConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DefaultStatsPage": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.AI.Kythera.Definitions.KytheraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","NumberOfJobThreads": 4}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.InProcessServerConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ParallelServerThread": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AllowMultipleConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMultiple": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.AutoTestConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Automated": false,"SkipRender": false,"SimpleRender": false,"MinimalisticVisual": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.BlockDataGeneratorsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AssertOnEmptyOccupancy": true,"ValidateSharedOccupancy": false,"LoggingEnabled": false,"MountPointsEnabled": true,"MountPointsDebugDataEnabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.DeterministicRuntimeConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DeterministicRuntime": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.EngineOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SaveOptionsToDisk": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ExtRenderLeaksConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Enabled": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ProfileOptimizationConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","SkipProfileOptimization": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.StatsRecorderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PerformanceTestRecordRate": 600000000}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.CoreConfigurations.ThreadingConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","WorkerCount": null,"HighPriorityBias": 0}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.EngineComponents.LibraryEngineComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableDiagnosticReporter": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Platform.CrashReporting.CrashHandlerCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableCrashReportingOverride": null,"EnableWatchdogOverride": null,"AnalyticsDevEnvOverride": null,"CrashAtStartup": false,"UseCrashStagingEndpoint": null}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Systems.Water.WaterCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableRendering": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.FloraCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","GenerateFlora": true,"MaxNearbySectors": 200,"GenerationOversampling": 2}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.CoreConfigurations.VoxelCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","UseStreamedOctree": false,"UseOctreeRegionStreaming": true,"ConvertOctreeToStreaming": false,"UsePlanetTextureStreaming": true,"AssertUnrequestedTiles": false,"UsePlanetEnvironmentEntities": true,"UsePlanetWatchdogAssert": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Library.Suggestions.SuggestersConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","RelaxedSuggesters": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Client.RuntimeSystems.CoreScenes.GameRenderComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DrawAlphaBanner": true,"DrawGameVersion": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AnyResourceErrorFatal": false,"AnyShaderErrorFatal": false,"AssertOnShaderMissingInContent": false,"AssertOnCompilation": false,"DefaultFullScreen": true,"DefaultVSyncMode": "VSync","EnableShaderRuntimeAsserts": false,"EnableAGS": false,"EnableRenderGPUDebugLayer": false,"EnableRenderDebugLayer": false,"EnableSceneRendering": true,"ForceAllAdaptersSupported": false,"EnableStablePowerState": false,"EnableRenderThreadHighPriority": true,"GenerateRawShaders": false,"DetailedRenderLogging": false,"TextureRenderLogging": false,"DetailedRenderProfiling": false,"DiscardGPUBlocks": false,"UseUserShaderCacheOnly": false,"DumpJobs": false,"AllDetailsStandardTextures": false,"UseDirectStorage": true,"UseVideoPlayer": true,"DetailedAllocationReport": false,"EnableLoadingMonitors": false,"EnableVolumeRendering": true,"EnableDeferredTexturing": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.CoreConfigurations.RenderDisplayDefaultsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000"}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.FrameData.FrameDataConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogCommandBuffers": false,"OrderCommandBufferLog": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Render.Options.ForcedDisplayOptionsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","Resolution": null,"FullScreen": null,"VSync": null,"EnableStretching": null,"TopMost": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.DefaultDefinitions.GameCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","TypeOfEntityToSpawnOnStart": "Character","StartDefaultWorld": false,"SkipMainMenu": false,"DumpJobs": false,"ProgressionEnabled": true,"SpawnPillars": true,"UseNextFrameHotfix": true,"SkipDebugMenuWarnings": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Game.EngineComponents.AssetJournalComponentCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsAssetJournalEnabled": true}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Analytics.AnalyticsCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","IsDevAnalyticsEnabled": false,"IsDevAnalyticsFilesEnabled": false,"UseLegacyAnalyticsMappingApi": false,"UseProductionOpickaEndpoint": false,"SimulateProduction": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Physics.BreakHandler.DestructionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnabledFlags": [],"TargetEntities": []}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Encounters.ContractCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","DisableContracts": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.ProceduralGeneration.GameProceduralGenerationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","CleanGeneration": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.GameSystems.Progression.ProgressionCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","ProgressionEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Saves.SaveCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AutoSaveEnabled": true}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.RuntimeSystems.Serialization.GameSerializationCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","LogContainerSerializerMetrics": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.BreakableBlockCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowMissingBreakableColliders": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeBlocks.Production.SolarGeneratorCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","PreloadBasedProbe": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.CubeGridCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","AllowCorruptedGrids": true,"HighlightCorruptedGrids": false}} {"$Bundles": {"Game2": "2.2.0.2002","System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "Game2:Keen.Game2.Simulation.WorldObjects.CubeGrids.Weapons.TargetingCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","MaxTargetChecksPerFrame": 4,"MaxNonPriorityTargetsToCheck": 100}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Voxels.Client.CoreConfigurations.VoxelRenderSettingsConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","EnableTesselation": true,"ClipmapQualitySettings": null,"UseClipmapProfilingDetails": false}} {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.DCS.DCSCoreConfigurationObjectBuilder","$Value": {"Guid": "00000000-0000-0000-0000-000000000000","JobOrderSeed": 0,"LogJobs": false}} 2026-04-01 23:34:24.786 - Main Thread -> Info: Started loading definition set CoreConfigurations 2026-04-01 23:34:24.905 - Main Thread -> Info: Finished loading definition set CoreConfigurations 2026-04-01 23:34:24.916 - Main Thread -> Sorting jobs for scene of 35 jobs with seed '0' 2026-04-01 23:34:24.942 - Main Thread -> Initializing Engine... 2026-04-01 23:34:24.998 - Main Thread -> Initializing LibraryEngineComponent 2026-04-01 23:34:24.999 - Main Thread -> Configuring worker pool as: (workerCount: 3, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-01 23:34:24.999 - Main Thread -> Workers configured. 2026-04-01 23:34:24.999 - Main Thread -> [Crash Handler]: Logging runtime paths data 2026-04-01 23:34:24.999 - Main Thread -> Command line argument 0: G:\SteamLibrary\steamapps\common\SpaceEngineers2\Game2\SpaceEngineers2.dll 2026-04-01 23:34:24.999 - Main Thread -> Working directory: G:\SteamLibrary\steamapps\common\SpaceEngineers2 2026-04-01 23:34:24.999 - Main Thread -> App Data Path: C:\Users\marcus\AppData\Roaming\SpaceEngineers2 2026-04-01 23:34:24.999 - Main Thread -> [Crash Handler]: Checking startup tags. Found: 2026-04-01 23:34:25.005 - Main Thread -> [Crash Handler]: Checking main process disk drive type. Found: WDC WDS500G2B0B-00YS70 : Type: SSD : Format: NTFS 2026-04-01 23:34:25.089 - Main Thread -> [Crash Handler]: For AppData found drive type: Samsung SSD 850 EVO M.2 250GB : Type: SSD : Format: NTFS 2026-04-01 23:34:25.091 - Main Thread -> [Crash Handler]: Crash reporting setup: EnabledForUsers -- Debugger attached: False -- Development process: False -- IsLocalBuild: False 2026-04-01 23:34:25.091 - Main Thread -> [Crash Handler]: Native crash tracking path set to C:\Users\marcus\AppData\Local\Temp\SpaceEngineers2\ProcessFailureDump.dmp 2026-04-01 23:34:25.122 - Main Thread -> [Crash Handler]: Report And Exit set to False 2026-04-01 23:34:25.136 - Main Thread -> [Content Validation]: Validation of Content file integrity is enabled. 2026-04-01 23:34:25.136 - Main Thread -> [Content Validation]: Maximum workers adjusted to 1 2026-04-01 23:34:25.137 - Main Thread -> Initializing WatchdogComponent 2026-04-01 23:34:25.138 - Main Thread -> Initializing EngineOptionsStorageEngineComponent 2026-04-01 23:34:25.180 - Main Thread -> Loaded Options part: AudioOptionsPart : DeviceName: null MasterBusVolume: 1 BusVolumes: {"bus:/Music": 1,"bus:/UI": 1,"bus:/SFX": 1} 2026-04-01 23:34:25.182 - Main Thread -> Loaded Options part: BlockPlacerOptions : AutoRotation: false 2026-04-01 23:34:25.202 - Main Thread -> Loaded Options part: GameOptions : LastPlayedWorlds: [{"$Key": {"Name": "$Content:Survival"},"$Value": "2026-03-28T06:32:37.3642744Z"},{"$Key": {"Name": "Welcome To Verdure 1"},"$Value": "2026-01-06T08:20:45.9064601Z"},{"$Key": {"Name": "$Content:CRF"},"$Value": "2025-12-29T17:24:50.9507629Z"},{"$Key": {"Name": "EmptyWorld 1 1"},"$Value": "2025-12-30T15:38:52.0737810Z"},{"$Key": {"Name": "$Content:EmptyWorld"},"$Value": "2025-12-30T15:01:57.8147397Z"},{"$Key": {"Name": "Welcome To Verdure 2"},"$Value": "2026-04-01T08:40:24.1156584Z"}] LatestGame: {"Name": "Welcome To Verdure 2"} LatestBackup: null AutoSave: true EnableToastNotifications: true 2026-04-01 23:34:25.207 - Main Thread -> Loaded Options part: GUIOptions : UIBackgroundOpacity: 0.95 SpeedUnit: "MetersPerSecond" HideCrosshairWithUI: false RatingDialogShown: false 2026-04-01 23:34:25.209 - Main Thread -> Loaded Options part: LocalizationOptionsPart : PreferredCulture: "en-US" 2026-04-01 23:34:25.211 - Main Thread -> Loaded Options part: RenderDisplayOptionsPart : VSyncMode: "VSync" AdapterName: "NVIDIA GeForce GTX 1650" FullScreen: true WindowedResolution: {"X": 1920,"Y": 1080} FullscreenResolution: {"X": 1920,"Y": 1080} 2026-04-01 23:34:25.270 - Main Thread -> Loaded Options part: RenderOptionsPart2 : SerializedVisualPreference2: "Quality" SerializedPreset2: "Custom" SerializedAntiAliasing: "FSR" SerializedArmorBevel: "Enabled" SerializedRaytracing: "Disabled" SerializedFieldOfView: 1.2217305 SerializedSunShadow: "Medium" SerializedLocalLightShadow: "Medium" SerializedLighting: "Medium" SerializedTerrain: "Low" SerializedScalingMode: "Performance" SerializedTexture: "Low" SerializedParallax: "None" SerializedParticles: "Low" SerializedRenderingDistanceQuality: "Low" SerializedGrassQuality: "Low" SerializedCloudsQuality: "Low" 2026-04-01 23:34:25.270 - Main Thread -> Initializing CrashHandlerEngineComponent 2026-04-01 23:34:25.271 - Main Thread -> Initializing ProjectManagerEngineComponent 2026-04-01 23:34:25.273 - Main Thread -> Initializing DefinitionSetManagerEngineComponent 2026-04-01 23:34:25.281 - Main Thread -> Info: Searching for project 'Guid: 079da0f2-4755-491e-8688-b68b91b2fad3, ModId: , ServiceId: ' at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData' in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\GameData\Vanilla\Vanilla.vrgproj'; project ID mismatch at path 'G:\SteamLibrary\steamapps\common\VRage\GameData'; directory does not exist at path 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData' in 'G:\SteamLibrary\steamapps\common\SpaceEngineers2\VRage\GameData\Engine\Engine.vrgproj'; found 2026-04-01 23:34:25.592 - Main Thread -> Info: Reading contentcache.vrb for mounted path 56dacb76-e25e-468a-9432-21964a9a0569 2026-04-01 23:34:26.258 - Main Thread -> [Crash Handler]: For Project Vanilla found drive type: WDC WDS500G2B0B-00YS70 : Type: SSD : Format: NTFS 2026-04-01 23:34:26.258 - Main Thread -> Info: Reading contentcache.vrb for mounted path 079da0f2-4755-491e-8688-b68b91b2fad3 2026-04-01 23:34:26.268 - Main Thread -> [Crash Handler]: For Project Engine found drive type: WDC WDS500G2B0B-00YS70 : Type: SSD : Format: NTFS 2026-04-01 23:34:26.276 - Main Thread -> [Project Manager] Pushing Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-01 23:34:26.277 - Main Thread -> [Project Manager] Pushing Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-01 23:34:26.345 - Main Thread -> Info: Started loading definition set Engine 2026-04-01 23:34:26.579 - Main Thread -> Info: Finished loading definition set Engine 2026-04-01 23:34:26.579 - Main Thread -> Initializing ProceduralGenerationConfiguratorComponent 2026-04-01 23:34:26.579 - Main Thread -> Initializing WaterSessionConfiguratorComponent 2026-04-01 23:34:26.579 - Main Thread -> Initializing LocalizationEngineComponent 2026-04-01 23:34:26.695 - Main Thread -> STEAM_API: Steam Active Status: True 2026-04-01 23:34:26.696 - Main Thread -> STEAM_API: GetCurrentBetaName returned result False and output name 2026-04-01 23:34:26.696 - Main Thread -> [Crash Handler] : [Client Branch] : default 2026-04-01 23:34:26.753 - Main Thread -> Info: [Steam UGC]: Refreshing UGC content at init 2026-04-01 23:34:26.770 - Main Thread -> Initializing ClientVoxelsEngineComponent 2026-04-01 23:34:26.770 - Main Thread -> Initializing DestructionDiagnosticsComponent 2026-04-01 23:34:26.770 - Main Thread -> Initializing ContentIntegrityReporterComponent 2026-04-01 23:34:26.771 - Main Thread -> Initializing MusicEngineComponent 2026-04-01 23:34:26.772 - Main Thread -> Initializing WinPlatformEngineComponent 2026-04-01 23:34:26.772 - Main Thread -> Initializing WinRenderEngineComponent 2026-04-01 23:34:26.773 - Main Thread -> Initializing WinMemoryEngineComponent 2026-04-01 23:34:26.773 - Main Thread -> Initializing StreamingResourceManagerEngineComponent 2026-04-01 23:34:26.773 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,217,445,120 bytes. 2026-04-01 23:34:26.775 - Main Thread -> Initializing AnimationStreamingManagerComponent 2026-04-01 23:34:26.792 - Main Thread -> Initializing OctreeRegionStreamingComponent 2026-04-01 23:34:26.806 - Main Thread -> Initializing PlanetBitmapStreamingComponent 2026-04-01 23:34:26.812 - Main Thread -> Initializing WinWindowsEngineComponent 2026-04-01 23:34:26.812 - Main Thread -> Initializing AudioEngineComponent 2026-04-01 23:34:26.812 - Main Thread -> Initializing WinSystemEngineComponent 2026-04-01 23:34:26.816 - Main Thread -> Initializing HavokPhysicsEngineComponent 2026-04-01 23:34:26.854 - Main Thread -> Initializing VoxelsEngineComponent 2026-04-01 23:34:26.856 - Main Thread -> Initializing Render12EngineComponent 2026-04-01 23:34:26.857 - Main Thread -> LOADING_BEGIN|Render 2026-04-01 23:34:26.857 - Main Thread -> LOADING_BEGIN|Render_Init 2026-04-01 23:34:27.719 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Entering 2026-04-01 23:34:27.828 - Main Thread -> Sorting jobs for scene of 152 jobs with seed '0' 2026-04-01 23:34:27.843 - Main Thread -> Info: CoreSystems.InitializeSyncSystems - Leaving 2026-04-01 23:34:27.843 - Main Thread -> Initializing RenderEngineComponent - Entering 2026-04-01 23:34:27.846 - Main Thread -> RenderOptionsPart2.Preset = Custom 2026-04-01 23:34:27.848 - Main Thread -> Initializing RenderDebugObjectManager 2026-04-01 23:34:27.850 - Main Thread -> Initializing RenderContracts 2026-04-01 23:34:27.851 - Main Thread -> Initializing MaterialSettings 2026-04-01 23:34:27.851 - Main Thread -> Initializing RenderSettingsManipulator 2026-04-01 23:34:27.851 - Main Thread -> Initializing RenderFrameStatistics 2026-04-01 23:34:27.851 - Main Thread -> Branching #1 2026-04-01 23:34:27.851 - Main Thread -> Creating Window 2026-04-01 23:34:27.851 - Main Thread -> Configuring worker pool as: (workerCount: 2, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-01 23:34:27.851 - Main Thread -> Workers configured. 2026-04-01 23:34:27.852 - Main Thread -> Initializing RenderOutputManager 2026-04-01 23:34:27.852 - Render thread -> LOADING_BEGIN|Render_Window 2026-04-01 23:34:27.853 - Main Thread -> LOADING_TIME|Render_Init|175.01030000000003 2026-04-01 23:34:27.853 - Main Thread -> LOADING_TIME_FULL|Render_Init|995.782 2026-04-01 23:34:27.853 - Main Thread -> Initializing RenderEngineComponent - Exiting 2026-04-01 23:34:27.854 - Main Thread -> Initializing PhysicsDebugDrawEngineComponent 2026-04-01 23:34:27.855 - Main Thread -> Initializing StatsRecorderSessionConfiguratorComponent 2026-04-01 23:34:27.855 - Main Thread -> Initializing DebugDrawClientEngineComponent 2026-04-01 23:34:27.858 - Main Thread -> Initializing WinInputEngineComponent 2026-04-01 23:34:27.862 - Render thread -> LOADING_BEGIN|Render_CreateDevice 2026-04-01 23:34:27.922 - Main Thread -> Initializing InputEngineComponent 2026-04-01 23:34:27.928 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-01 23:34:27.928 - Main Thread -> 0 Mapping added to the GameInputProcessorComponent 2026-04-01 23:34:27.928 - Main Thread -> Initializing ControlCustomizationEngineComponent 2026-04-01 23:34:27.930 - Main Thread -> Initializing UIEngineComponent 2026-04-01 23:34:27.932 - Main Thread -> Initialize UI 2026-04-01 23:34:27.932 - Main Thread -> Initializing DebugMenuEngineComponent 2026-04-01 23:34:27.933 - Main Thread -> Initialize Stats 2026-04-01 23:34:27.934 - Main Thread -> Initialize DebugMenu 2026-04-01 23:34:27.956 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:34:28.079 - Main Thread -> Info: Started loading definition set Core 2026-04-01 23:34:28.197 - Render thread -> Info: CoreSystems.Initialize - Entering 2026-04-01 23:34:28.197 - Render thread -> LOADING_BEGIN|Render_SystemCoreInit 2026-04-01 23:34:28.836 - Main Thread -> 0 Alias added to the GameInputProcessorComponent 2026-04-01 23:34:28.836 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-01 23:34:28.837 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-01 23:34:28.837 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-01 23:34:28.875 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-01 23:34:28.924 - Main Thread -> [Audio]: Loading master bank. 2026-04-01 23:34:28.965 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-01 23:34:29.018 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-01 23:34:29.044 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-01 23:34:29.145 - Render thread -> LOADING_TIME|Render_SystemCoreInit|948.2514 2026-04-01 23:34:29.206 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-01 23:34:29.254 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-01 23:34:29.293 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-01 23:34:29.478 - Main Thread -> [Audio]: Reloading paths. 2026-04-01 23:34:29.499 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:34:29.499 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:34:29.501 - Main Thread -> Info: Finished loading definition set Core 2026-04-01 23:34:29.578 - Main Thread -> Analytics _isDevEnvironment is set to False. Breakdown of isLocal False, Debugger.IsAttached False, VRageCore value False, ob.IsAnalyticsDev False. Analytics events will be sent. 2026-04-01 23:34:29.601 - Main Thread -> Stream AnalyticsTerminationLog.vrpt is empty. Last session ended gracefully. 2026-04-01 23:34:29.623 - Main Thread -> Stream Analytics_BulkedBehaviors.vrpt is not readable or seekable for recovery. 2026-04-01 23:34:29.623 - Main Thread -> Loaded 0 recovered behavior events into current batch. 2026-04-01 23:34:29.640 - Main Thread -> Analytics sent to events-tnt-prod, heartbeats-tnt-prod, and behaviors-tnt-prod 2026-04-01 23:34:29.875 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:34:29.883 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:34:29.884 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:34:29.888 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:34:29.888 - Main Thread -> Info: [Steam UGC]: Finished refreshing UGC content at init 2026-04-01 23:34:29.986 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-01 23:34:29.988 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-01 23:34:29.990 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-01 23:34:29.990 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-01 23:34:29.991 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-01 23:34:30.074 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-01 23:34:30.074 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-01 23:34:30.076 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-01 23:34:30.417 - Render thread -> Info: CoreSystems.Initialize - Leaving 2026-04-01 23:34:30.429 - Render thread -> LOADING_TIME|Render_CreateDevice|1254.9741000000001 2026-04-01 23:34:30.429 - Render thread -> LOADING_TIME_FULL|Render_CreateDevice|2567.7539 2026-04-01 23:34:30.430 - Render thread -> LOADING_TIME|Render_Window|10.135499999999865 2026-04-01 23:34:30.430 - Render thread -> LOADING_TIME_FULL|Render_Window|2578.0092 2026-04-01 23:34:30.433 - Render thread -> CPU throttling detection is setup: True 2026-04-01 23:34:30.438 - Render thread -> LOADING_BEGIN|Render_FirstFrame 2026-04-01 23:34:30.439 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-01 23:34:30.439 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-01 23:34:30.439 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-01 23:34:30.444 - Main Thread -> Client frequency set to: 60.00024Hz 2026-04-01 23:34:30.444 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:34:30.456 - Main Thread -> Info: [Input]: Device connected: Mouse[6f1d2b60-d5a0-11cf-bfc7-444553540000] 2026-04-01 23:34:30.458 - Main Thread -> Info: [Input]: Device connected: Keyboard[6f1d2b61-d5a0-11cf-bfc7-444553540000] 2026-04-01 23:34:30.493 - Main Thread -> [Analytics] Sending bulk to events-tnt-prod: 1 events (~1KB) 2026-04-01 23:34:30.673 - Render thread -> LOADING_TIME|Render_FirstFrame|234.5344 2026-04-01 23:34:30.673 - Render thread -> LOADING_TIME|Render|1682.7763 2026-04-01 23:34:30.673 - Render thread -> LOADING_TIME_FULL|Render|3816.3278 2026-04-01 23:34:31.089 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-01 23:34:31.323 - Main Thread -> Finished loading events, enabled events are SessionStart, WorldEnd, WorldStart, Heartbeat, SessionEnd, ElasticEvent, ContractActivated, GridMoved, BlueprintPublished, LootContainerOpened, ObjectiveCompleted, VoxelHandUsed, SectorColonized, PlayerSpawned, FastTravelled, EconomyTransaction, BlueprintCreation, PaintGunUsed, JetpackUsed, ScreenClosed, DiscoveryStateChanged, PlayerDied, DatapadViewed, EncounterSpawned, BlockBuilt, DatapadCollected, UGCSubscribed, BlueprintImported, ContractClosed, ObjectiveActivated, ConsumableUsed 2026-04-01 23:34:31.336 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-01 23:34:31.337 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:34:31.337 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:34:31.337 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:34:31.337 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:34:31.448 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:34:31.620 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-01 23:34:32.245 - Main Thread -> [Analytics] Successfully sent 1 events to events-tnt-prod, 1KB 2026-04-01 23:34:37.616 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-01 23:34:37.616 - Main Thread -> LOADING_TIME|Application|14185.5347 2026-04-01 23:34:37.616 - Main Thread -> LOADING_TIME_FULL|Application|15140.3818 2026-04-01 23:34:37.616 - Main Thread -> LOADING_TIME|Main|14191.8754 2026-04-01 23:34:37.616 - Main Thread -> LOADING_TIME_FULL|Main|15146.7225 2026-04-01 23:34:37.708 - Render thread -> Render loop frequency capped to: 60Hz 2026-04-01 23:34:37.882 - VRageWorker 1 -> Info: Started loading definition set World 2026-04-01 23:34:37.882 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-01 23:34:40.101 - Main Thread -> LoadGameAsync save:Welcome To Verdure 2 saveBackup: mods: 2026-04-01 23:34:40.126 - Main Thread -> LOADING_BEGIN|Session 2026-04-01 23:34:40.596 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:34:40.597 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-01 23:34:40.597 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-01 23:34:40.597 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:34:40.597 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:34:40.597 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:34:40.729 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:34:49.156 - Main Thread -> Info: Blocks occupancy and mount points loaded in 248 ms (252 block definitions patched) 2026-04-01 23:34:49.651 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:34:49.652 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:34:49.652 - Main Thread -> Info: Finished loading definition set World 2026-04-01 23:34:50.227 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:34:50.227 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:34:50.227 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:34:50.227 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:34:50.495 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:34:51.385 - Main Thread -> Loading save Welcome To Verdure 2 - version: 2.2.0.2002 2026-04-01 23:35:03.908 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-01 23:35:04.004 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-01 23:35:04.004 - Main Thread -> [World Seed Provider]: Using seed 2122298489. 2026-04-01 23:35:04.004 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:35:08.563 - Main Thread -> Character added: 7231:1 2026-04-01 23:35:22.254 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:35:22.270 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.271 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7420 RootedProjection_ServerComposition 2026-04-01 23:35:22.272 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Weather Station PCU: 8787 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grasshopper PCU: 5559 Grid PCU: 80 2026-04-01 23:35:22.272 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Grid PCU: 118 Grid PCU: 118 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition IceOre Base_ServerComposition Grid PCU: 118 Grid PCU: 87 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.273 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-01 23:35:22.279 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-01 23:35:22.279 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-01 23:35:22.421 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-01 23:35:22.488 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-01 23:35:22.488 - Main Thread -> [World Seed Provider]: Using seed 2122298489. 2026-04-01 23:35:22.489 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:35:22.556 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-01 23:35:22.584 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:35:31.121 - Main Thread -> Character added: 7655:1 2026-04-01 23:35:56.958 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:35:57.052 - Main Thread -> LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-01 23:35:58.406 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-01 23:35:58.406 - Main Thread -> STATS_RECORDING,1293,21.5499138,1693325832,8192,Normal 2026-04-01 23:35:58.410 - Main Thread -> LOADING_TIME|Session|78283.7091 2026-04-01 23:36:04.917 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:36:10.188 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:36:17.971 - Main Thread -> Critical: Found entity near center of planet: GoldOreItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-04-01 23:36:17.989 - Main Thread -> Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. at C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102 il offset: 186 at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) 2026-04-01 23:36:17.990 - Main Thread -> Critical: Found entity near center of planet: IronOreItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-04-01 23:36:18.530 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:36:23.438 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:36:23.438 - Main Thread -> STATISTICS,36.5665204,2194,6110,9807032000,1746826000,7810546000, 28.4180688913, 4.5201705663, 21.2254414758, 71.421979801, 10.9896686207, 12.6268983621, 17.3859384483, 212307, 3111051677.13103, 3507224576, 93.6601308208,None,None 2026-04-01 23:36:25.652 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-04-01 23:36:25.652 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-04-01 23:36:32.791 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:36:34.532 - Main Thread -> Info: GridPastingToolComponent::Cut 2026-04-01 23:36:34.532 - Main Thread -> Info: [UI] Showing Popup Dialog: Cut grid (Vanilla\System\BlockPlacer\CutGridDialogDefinition.def) 2026-04-01 23:36:39.048 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:36:44.735 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:37:45.567 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:37:45.567 - Main Thread -> STATISTICS,108.249567,6495,10908,9754812000,1128328000,117411300, 11.4340824231, 1.7028471697, 8.5300656124, 20.5415056832, 4.8828106081, 6.1709390615, 8.7336438533, 101000.073895028, 1544474378.99802, 1745756024.63979, 37.3004658235,None,None 2026-04-01 23:37:53.732 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:38:00.622 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-04-01 23:38:02.656 - Main Thread -> InGameMenu - player requested return to main menu 2026-04-01 23:38:02.656 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-01 23:38:02.656 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-01 23:38:02.656 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-01 23:38:02.656 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-04-01 23:38:02.656 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-04-01 23:38:02.701 - Main Thread -> TransitionToMenu listener activated: AssetJournalComponent 2026-04-01 23:38:02.701 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-01 23:38:03.121 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-01 23:38:03.357 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-01 23:38:03.357 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:38:03.357 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:38:03.357 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-04-01 23:38:03.357 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_MEDIAN,9858191360,1449151596,49068,9.2023000717,205772.5,48.9621944427,88.2966117859,16.6943,8.71805,16.6662875,3101077504,3484513792 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_PEAKS,10018017280,1781635588,2618852,252.9529533386,205772.5,205.0802612305,99.4465713501,28.0176375,14.6693,24.672925,3136285696,3485201408 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_AVERAGE,9853179640.41788,1579060917.62197,164072.693591815,22.3010160407,204593.814216478,54.182159851,81.2089201835,17.1148743706,8.9729789683,17.1132871784,3102222530.48714,3477040016.46415 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_MAX,10089095168,1789594128,11261680,2265.1069335938,212307,296.1000061035,99.9457626343,981.1002,48.1082,968.0937,3329601536,3507224576 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_MIN,9516486656,1125929976,0,2.263999939,199238,0.0000386891,22.3076992035,4.6165,3.1522,7.7906,2809311232,3348422656 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:38:03.358 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,64416794.031438,273168574.004278,646491.483896108,115.4038696699,6427.1856383975,45.6370570778,18.9319127892,11.7374550007,2.1729441816,11.4363579349,41476647.484557,23737201.4274654 2026-04-01 23:38:03.358 - Main Thread -> Global GC Memory Delta: 2026-04-01 23:38:03.358 - Main Thread -> first frame (1134): 7565956888 2026-04-01 23:38:03.358 - Main Thread -> record frame (1293): 7690452152 2026-04-01 23:38:03.358 - Main Thread -> end frame (7400): 7995218280 2026-04-01 23:38:03.358 - Main Thread -> first - record delta (159 frames): 124495264 2026-04-01 23:38:03.358 - Main Thread -> first - end (6266 frames): 429261392 2026-04-01 23:38:03.358 - Main Thread -> record - end (6107 frames): 304766128 2026-04-01 23:38:03.358 - Main Thread -> Percentile frames: 2026-04-01 23:38:03.358 - Main Thread -> MEDIAN_FRAME,2419,3053,2406,2516,2721,2344,2587,7248,7025,7125,7247,7218 2026-04-01 23:38:03.358 - Main Thread -> PEAK_FRAME,2615,2587,2554,3115,2577,2303,2374,7059,7288,7277,7284,7081 2026-04-01 23:38:03.358 - Main Thread -> Peak MainThreadTime frames: 2026-04-01 23:38:03.360 - Main Thread -> Absolute 2115, 1731, 2031, 1836, 2091, 1671, 1570, 1346, 1328 2026-04-01 23:38:03.361 - Main Thread -> Relative 822, 438, 738, 543, 798, 378, 277, 53, 35 2026-04-01 23:38:03.361 - Main Thread -> Active Mission: None 2026-04-01 23:38:03.371 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 1 events (~0KB) 2026-04-01 23:38:03.376 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 44008) 2026-04-01 23:38:03.388 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1444) 2026-04-01 23:38:04.110 - Main Thread -> Character removed: 7655:1 2026-04-01 23:38:04.111 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1444) 2026-04-01 23:38:04.438 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:38:04.442 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-04-01 23:38:04.468 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:38:04.479 - Main Thread -> [Session.Dispose] End 2026-04-01 23:38:04.479 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-04-01 23:38:04.479 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:38:04.479 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-04-01 23:38:04.479 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-04-01 23:38:04.479 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-04-01 23:38:04.480 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-04-01 23:38:04.480 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 44507) 2026-04-01 23:38:04.490 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1471) 2026-04-01 23:38:04.844 - Main Thread -> Info: TakeOwnership PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Supply Base Landing Platform PCU: 1193 Supply Base Living Quarters PCU: 2939 Supply Base Warehouse PCU: 4588 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Grasshopper (Tug Variant) PCU: 4362 RootedProjection_ServerComposition Supply Base Abandoned Cave PCU: 1128 2026-04-01 23:38:04.969 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Supply Base Landing Platform PCU: 1193 Supply Base Living Quarters PCU: 2939 Supply Base Warehouse PCU: 4588 Grasshopper (Tug Variant) PCU: 4362 Supply Base Abandoned Cave PCU: 1128 2026-04-01 23:38:05.746 - Main Thread -> Character removed: 7231:1 2026-04-01 23:38:05.747 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1471) 2026-04-01 23:38:05.760 - Main Thread -> [Analytics] Successfully sent 1 events to behaviors-tnt-prod, 0KB 2026-04-01 23:38:06.026 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:38:06.027 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-04-01 23:38:06.069 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:38:06.088 - Main Thread -> [Session.Dispose] End 2026-04-01 23:38:06.088 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-04-01 23:38:06.088 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-04-01 23:38:06.088 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-04-01 23:38:06.088 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-04-01 23:38:06.088 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-04-01 23:38:06.088 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:38:06.865 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:38:06.899 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-01 23:38:07.307 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-01 23:38:07.803 - Main Thread -> LOADING_TIME|ReturnToMenu|5147.1552 2026-04-01 23:38:07.808 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-01 23:38:12.362 - Main Thread -> LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2026-04-01 23:38:35.196 - Main Thread -> LoadGameAsync Vallation Station Start save:$Content:SurvivalNOFTUE saveBackup: mods: 2026-04-01 23:38:35.197 - Main Thread -> LOADING_BEGIN|Session 2026-04-01 23:38:35.733 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:38:35.733 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-01 23:38:35.733 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-01 23:38:35.733 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:38:35.733 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:38:35.733 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:38:36.296 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:38:36.296 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:38:36.296 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:38:36.296 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:38:36.296 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:38:36.743 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:38:36.782 - Main Thread -> Loading save $Content:SurvivalNOFTUE - version: 2.2.0.1939 2026-04-01 23:38:45.019 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-01 23:38:45.049 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-01 23:38:45.049 - Main Thread -> [World Seed Provider]: Using seed 9598917. 2026-04-01 23:38:45.049 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:38:46.658 - Main Thread -> Character added: 77:1 2026-04-01 23:38:53.339 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.339 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.339 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.339 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.340 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 52643 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.342 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:38:53.371 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-01 23:38:53.372 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-01 23:38:53.372 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-01 23:38:53.372 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-01 23:38:53.373 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 1851608543 and prefab 34cef9f1-0312-4ad1-a7da-2160422654be : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 1696113510 and prefab 15335099-36b2-4daa-ac2a-51d2a0879b65 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Helionis\Engineering\SpaceHelionisIncidentContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 164999021 and prefab 6d6a05bb-466a-4d64-9929-901034092f5e : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Helionis\Engineering\SpaceHelionisTestLaunchContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:6499933.8571700575 Y:2488.4189767378266 Z:-4616285.711009854} with seed 293562822 and prefab 29fd0e93-1513-476f-b7a1-3d9d1a1fa977 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy2.def 2026-04-01 23:38:53.376 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-01 23:38:53.376 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-01 23:38:53.376 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-01 23:38:53.376 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1288080860 and prefab d76c62f2-208d-4b1b-9908-cd0477a2848a : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikHydrogenProductionFacilityContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 2117980841 and prefab c3abcea4-e3e7-4271-b8da-716522e1b8f4 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikUraniumMineAccidentContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 1344983812 and prefab 717f863d-901d-4f62-82bc-4341720ba404 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikAsteroidExpeditionContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 609994356 and prefab a99a30c5-e25c-4086-9649-773f6b876bf0 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Engineering\SpaceKemikCommStationUpgradeContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:1523134.8730067778 Y:61.39052873433684 Z:-3974771.5620851684} with seed 592994506 and prefab f3cc3e02-6ac1-42aa-87e4-b57530f9d781 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Kemik\Sabotage\SpaceKemikRenegadeHideoutContract.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1356807503 and prefab 34cef9f1-0312-4ad1-a7da-2160422654be : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 2111928748 and prefab 29fd0e93-1513-476f-b7a1-3d9d1a1fa977 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Dummy\SpaceBasedDummy2.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1143399037 and prefab b19dacd4-6e8b-4bfe-b12e-e477836df0e9 : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Engineering\SectorFoundations\SpaceBasedSectorFoundations.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:4327799.374729785 Y:3024.146065587178 Z:-2163060.511061501} with seed 1360508355 and prefab 5adc3f66-4e16-4404-a191-96682eaa299a : Vanilla\Colonization\VS2-0\Contracts\SpaceBased\Oblivara\Salvage\ShipBreakers\SpaceBasedShipBreakers.def 2026-04-01 23:38:53.376 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-01 23:38:53.376 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-01 23:38:53.376 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-01 23:38:53.376 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-01 23:38:53.376 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-01 23:38:53.376 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-01 23:38:53.376 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-01 23:38:53.376 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 528894520 and prefab e616ece0-79c5-4598-969b-495a24979e0f : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\UnfinishedResearchOutpost\SpaceVerdureAbandonedResearchOutpostContractVS2-2.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 769923706 and prefab 3f1c52ac-41c3-42f4-a7fb-e11c5220de6a : Vanilla\Colonization\VS2-2\Contracts\PlanetBased\Verdure\Engineering\ManufacturingFacility\PlanetBasedVerdueManufacturingFacilityContractVS2-2.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1335307507 and prefab 1bc82577-1d5f-4c6a-bb42-6b5559484dca : Vanilla\Colonization\VS2-2\Contracts\PlanetBased\Verdure\Hauling\SupplyBase\PlanetVerdueSupplyBaseContractVS2-2.def 2026-04-01 23:38:53.376 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1734670488 and prefab 837b6fcd-79b1-4910-b6af-c48a9fa9ca4a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureSupplyandDemandContract.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 888429041 and prefab 2d3cfeb9-f9d0-4eb0-80af-09dd7840e468 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Sabotage\RenegadeSupression\SpaceVerdureRenegadeSupressionContract.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 1731987329 and prefab 4a76410e-d230-41b7-8d8f-c3aaaf2d036f : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\IndustrialFootHold\SpaceVerdureIndustrialFootHold.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 953803850 and prefab 6585d632-3299-4264-872d-d1ac118c2ac4 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Acquisition\SpaceVerdureArmedFrontierContract.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 680246861 and prefab 1dab7e8b-14ed-4cf7-a14f-bc40f3c86f6a : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Introduction\SpaceVerdureIntroductionContractVS2-2.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 830074896 and prefab c3c3a6f9-4082-4d74-a3e0-a5ddda0804e0 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Engineering\LostAsteroidBase\SpaceVerdureLostAsteroidBaseEngineeringContractVS2-2.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 2009812815 and prefab febf3644-a56f-4528-a703-5a5e7b9acef8 : Vanilla\Colonization\VS2-2\Contracts\SpaceBased\Verdure\Salvage\RenegadeSalvage\SpaceVerdureRenegadeSalvageContract.def 2026-04-01 23:38:53.377 - Main Thread -> [Contrats]: Generating local contract at {X:13845.321126969066 Y:-48569.388768329336 Z:-304480.9606386055} with seed 375843808 and prefab 0894267b-5184-43c1-b15b-5abc49a3af2e : Vanilla\Colonization\VS2-2\Contracts\PlanetBased\Verdure\Engineering\ExcavationSite\PlanetBasedVerdueExcavationSiteContractVS2-2.def 2026-04-01 23:38:53.377 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-01 23:38:53.377 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-01 23:38:53.377 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-01 23:38:53.377 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-01 23:38:53.377 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-01 23:38:53.377 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-01 23:38:53.401 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-01 23:38:53.458 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-01 23:38:53.458 - Main Thread -> [World Seed Provider]: Using seed 9598917. 2026-04-01 23:38:53.458 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:38:53.473 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:38:53.493 - Main Thread -> [Saving] Starting save 2026-04-01 23:38:53.502 - Main Thread -> [Saving] Capturing Session State 2026-04-01 23:38:53.559 - Main Thread -> [Saving] Captured Session State 2026-04-01 23:38:53.559 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-04-01 23:38:55.518 - Main Thread -> The container type 'SaveGames' doesn't contain a .container-info file in the container 'Vallation Station Start 1' it attempted to load. 2026-04-01 23:38:56.011 - Main Thread -> Character added: 125:1 2026-04-01 23:38:57.576 - Main Thread -> Info: Spawn SpaceEncounter: 'SpaceEncounterId { SectorID = [X:2, Y:-13, Z:-74], EncounterID = 0 }' SpaceCenterlineH2ShipwreckEncounter_Composite 2026-04-01 23:39:04.581 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-04-01 23:39:04.827 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:39:04.977 - Main Thread -> Info: Adding gravity to a kinematic body (125:1) has no effect 2026-04-01 23:39:05.021 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-04-01 23:39:05.155 - VRageWorker 1 -> Info: Successful planet spawn location. 2026-04-01 23:39:05.796 - VRageWorker 1 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-04-01 23:39:05.864 - Main Thread -> [Saving] screenshotTask Start 2026-04-01 23:39:05.864 - Main Thread -> [Saving] screenshotTask Done 2026-04-01 23:39:05.864 - Main Thread -> [Saving] container CommitAsync Start 2026-04-01 23:39:06.616 - Main Thread -> [Saving] container CommitAsync Done 2026-04-01 23:39:06.616 - Main Thread -> [Saving] update save meta Start 2026-04-01 23:39:06.616 - Main Thread -> [Saving] update save meta Done 2026-04-01 23:39:06.616 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-04-01 23:39:06.617 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-04-01 23:39:06.617 - Main Thread -> [Saving] Saving finished Success 2026-04-01 23:39:06.744 - Main Thread -> [Saving] Starting save 2026-04-01 23:39:06.744 - Main Thread -> [Saving] Capturing Session State 2026-04-01 23:39:06.795 - Main Thread -> [Saving] Captured Session State 2026-04-01 23:39:06.795 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-04-01 23:39:06.797 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-01 23:39:06.797 - Main Thread -> STATS_RECORDING,9171,152.8493886,1662107528,0,Normal 2026-04-01 23:39:06.799 - Main Thread -> LOADING_TIME|Session|31601.8011 2026-04-01 23:39:08.623 - VRageWorker 1 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-04-01 23:39:08.633 - Main Thread -> [Saving] screenshotTask Start 2026-04-01 23:39:08.633 - Main Thread -> [Saving] screenshotTask Done 2026-04-01 23:39:08.633 - Main Thread -> [Saving] container CommitAsync Start 2026-04-01 23:39:08.828 - Main Thread -> [Saving] container CommitAsync Done 2026-04-01 23:39:08.828 - Main Thread -> [Saving] update save meta Start 2026-04-01 23:39:08.829 - Main Thread -> [Saving] update save meta Done 2026-04-01 23:39:08.829 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-04-01 23:39:08.829 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-04-01 23:39:08.829 - Main Thread -> [Saving] Saving finished Success 2026-04-01 23:39:25.522 - Main Thread -> Error: Mission trigger ValationMusicArea was not found 2026-04-01 23:39:25.527 - Main Thread -> [Crash Handler] : [Process Tag Added] : VideoPlayerInProgress 2026-04-01 23:39:27.436 - Render thread -> [Crash Handler] : [Process Tag Removed] : VideoPlayerInProgress 2026-04-01 23:39:28.926 - Main Thread -> OpenTerminal requested 2026-04-01 23:39:29.005 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.006 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Button (No Functionality) 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.007 - Main Thread -> LOCALIZATION WARNING: Could not find key Button Panel (No Functionality) 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Antenna 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Antenna 12.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Cockpit 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Control Seat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Contract Terminal 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Trade Terminal 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Barrel 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Bed (No Functionality) 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Crate 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Locker 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Seat (No Functionality) 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Shower 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Sink 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Table 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Toilet (No Functionality) 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Reactor 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Reactor 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Battery 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Battery 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Battery 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Solar Panel 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Solar Panel 10 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Narrow Sliding Door 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.008 - Main Thread -> LOCALIZATION WARNING: Could not find key Corner Light 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlight 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Spotlight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Slice 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Short 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Slice 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Curved 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor T-Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Node Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Adaptor End 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Adaptor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Sorter (No Functionality) 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Sorter (No Functionality) 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Straight 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Curved 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor T-Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Conveyor Node Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Cargo Container 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Tank 12.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Oxygen Tank 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston 4.75 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Piston Head 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.016 - Main Thread -> LOCALIZATION WARNING: Could not find key Rotor Head 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Gravity Generator 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Gyroscope 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Hydrogen Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Connector 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Connector 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Landing Gear 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Landing Gear 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Atmospheric Thruster 10 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Assembler 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Fabricator 10 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Refinery 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Smelter 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key O2/H2 Generator 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key O2/H2 Generator 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Medical Room 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival Kit 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Square Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Narrow Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Stairs Narrow 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Catwalk Stairs Wide 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Handrail Diagonal 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Deck Panel 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Ramp 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Stairs 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Support Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Structural Support Wide 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Truss Block 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Truss Block 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thin 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thick 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Cover Wall Half 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope With Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.017 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slope Long with Side Right 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slanted Long 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Slanted Long Inverted 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Side Large 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large Inverted 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder 4 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder 4 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Ore Detector 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Ore Detector 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill 5.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Gatling Cannon 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.018 - Main Thread -> LOCALIZATION WARNING: Could not find key Gatling Turret 5.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.102 - Main Thread -> LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.165 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.167 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Shift} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.167 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Control} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.167 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Alt} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.167 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::Right} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.515 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder Mk 1 in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.516 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder Mk 1 in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.516 - Main Thread -> LOCALIZATION WARNING: Could not find key Drill Mk 1 in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.516 - Main Thread -> LOCALIZATION WARNING: Could not find key Nickel in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.516 - Main Thread -> LOCALIZATION WARNING: Could not find key Silicon in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.516 - Main Thread -> LOCALIZATION WARNING: Could not find key Iron in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.516 - Main Thread -> LOCALIZATION WARNING: Could not find key Cobalt in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.597 - Main Thread -> LOCALIZATION WARNING: Could not find key Datapads in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:29.715 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:39:29.715 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:39:29.715 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:39:29.715 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:39:32.640 - Main Thread -> Info: Spawn SpaceContractEncounter: '18' VoxelGenerator_ServerComposite Supply Depot PCU: 2991 2026-04-01 23:39:33.154 - Main Thread -> Info: Spawn SpaceContractEncounter: '19' Debris PCU: 190 Debris PCU: 190 Debris PCU: 190 Prospector Base Landing Site PCU: 4173 Prospector Base PCU: 4322 VoxelGenerator_ServerComposite Grid PCU: 80 Grid PCU: 80 2026-04-01 23:39:33.499 - Main Thread -> Info: Adding objectives for: A place to call home 2026-04-01 23:39:33.503 - Main Thread -> Info: Spawn Contract: 'A place to call home' SpaceVerdureIntroductionContractVS2-2_Composite 2026-04-01 23:39:33.528 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:39:33.623 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:39:34.597 - Main Thread -> LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.599 - Main Thread -> LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.600 - Main Thread -> LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.611 - Main Thread -> LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.612 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.616 - Main Thread -> LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.628 - Main Thread -> LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:34.629 - Main Thread -> LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:35.139 - Main Thread -> OpenTerminal requested 2026-04-01 23:39:35.329 - Main Thread -> LOCALIZATION WARNING: Could not find key t in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:53.245 - Main Thread -> OpenTerminal requested 2026-04-01 23:39:53.378 - Main Thread -> LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:53.467 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:39:53.467 - Main Thread -> STATISTICS,197.582543,11855,18043,8862523000,1823118000,11955110000, 6.0500981216, 1.7573555739, 1.805922137, 5.9574803211, 9.2417845565, 13.3444712097, 18.84057625, 74867.3777089783, 3118452164.54194, 3487944704, 39.2518762461,A place to call home,Objective 1: A Place to Call Home 2026-04-01 23:39:53.708 - Main Thread -> LOCALIZATION WARNING: Could not find key Power Module in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:56.513 - Main Thread -> LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:57.473 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:57.473 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:57.473 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-01 23:39:57.473 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-01 23:40:53.480 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:40:53.480 - Main Thread -> STATISTICS,256.332308,15380,21634,8838627000,1363649000,174868500, 3.6723747846, 1.065047846, 0.89817239, 4.534334912, 4.2874296631, 5.7676866091, 8.3556190423, 40800, 1555086757.91537, 1749821272.94432, 19.6742909073,A place to call home,Objective 1: A Place to Call Home 2026-04-01 23:41:11.348 - Main Thread -> Info: In event:/SFX/Block/LandingGear: Could not set parameter value Not for parameter ready_lock_unlock 2026-04-01 23:41:25.680 - Main Thread -> OpenTerminal requested 2026-04-01 23:41:26.724 - Main Thread -> OpenTerminal requested 2026-04-01 23:41:27.386 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:41:27.386 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:41:27.386 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:41:27.386 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:41:28.536 - Main Thread -> OpenTerminal requested 2026-04-01 23:41:30.481 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:41:30.481 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:41:30.481 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:41:30.481 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:41:36.757 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-04-01 23:41:45.010 - Main Thread -> LOCALIZATION WARNING: Could not find key k in the culture set en-US. Evaluating to string id. 2026-04-01 23:41:53.482 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:41:53.482 - Main Thread -> STATISTICS,312.3820838,18743,25196,8940175000,1560724000,481473500, 2.523232382, 0.6931881942, 0.5788238085, 1.723829567, 2.9884717668, 4.2046507299, 5.6149207468, 27200, 1046789086.07748, 1169074858.66667, 13.0452878222,A place to call home,Objective 1: A Place to Call Home 2026-04-01 23:41:59.286 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:42:00.389 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:42:53.498 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:42:53.498 - Main Thread -> STATISTICS,371.4818474,22289,28745,8974049000,1366212000,239870000, 1.6698901365, 0.5514873024, 0.444711597, 0.8548360366, 2.2899314225, 3.1266989225, 4.2266891761, 20400, 785149922.001127, 876806144, 9.9107220903,A place to call home,Objective 1: A Place to Call Home 2026-04-01 23:42:58.859 - Main Thread -> Info: Despawn Contract: 'A place to call home' SpaceVerdureIntroductionContractVS2-2_Composite 2026-04-01 23:42:58.860 - Main Thread -> Info: Removing objectives for: A place to call home 2026-04-01 23:42:58.864 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > already fetching new objectives data, queuing refresh 2026-04-01 23:43:01.764 - Main Thread -> OpenTerminal requested 2026-04-01 23:43:01.919 - Main Thread -> LOCALIZATION WARNING: Could not find key Copper in the culture set en-US. Evaluating to string id. 2026-04-01 23:43:08.039 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:43:08.067 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:43:08.563 - Main Thread -> OpenTerminal requested 2026-04-01 23:43:53.499 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:43:53.499 - Main Thread -> STATISTICS,429.5482818,25773,32345,8914080000,1342676000,384544800, 1.5842291674, 0.4586828183, 0.3841303044, 1.4085712566, 1.7893174937, 2.5115583106, 3.3342581384, 16320, 627994493.574437, 701444915.2, 7.9505065473,A place to call home,Objective 1: A Place to Call Home 2026-04-01 23:44:21.503 - Main Thread -> Info: Adding gravity to a kinematic body (125:1) has no effect 2026-04-01 23:44:33.933 - Main Thread -> [Saving] Starting save 2026-04-01 23:44:33.933 - Main Thread -> [Saving] Capturing Session State 2026-04-01 23:44:33.982 - Main Thread -> [Saving] Captured Session State 2026-04-01 23:44:33.982 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-04-01 23:44:34.768 - VRageWorker 0 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-04-01 23:44:34.769 - Main Thread -> [Saving] screenshotTask Start 2026-04-01 23:44:34.769 - Main Thread -> [Saving] screenshotTask Done 2026-04-01 23:44:34.769 - Main Thread -> [Saving] container CommitAsync Start 2026-04-01 23:44:35.005 - Main Thread -> [Saving] container CommitAsync Done 2026-04-01 23:44:35.005 - Main Thread -> [Saving] update save meta Start 2026-04-01 23:44:35.005 - Main Thread -> [Saving] update save meta Done 2026-04-01 23:44:35.005 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-04-01 23:44:35.005 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-04-01 23:44:35.005 - Main Thread -> [Saving] Saving finished Success 2026-04-01 23:44:42.766 - Main Thread -> OpenTerminal requested 2026-04-01 23:44:43.262 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:44:43.262 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:44:43.262 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:44:43.262 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:44:43.884 - Main Thread -> Info: Despawn Contract: 'A place to call home' 2026-04-01 23:44:43.884 - Main Thread -> Info: Removing objectives for: A place to call home 2026-04-01 23:44:43.999 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:44:44.017 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:44:46.382 - Main Thread -> OpenTerminal requested 2026-04-01 23:44:49.149 - Main Thread -> OpenTerminal requested 2026-04-01 23:44:53.501 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:44:53.501 - Main Thread -> STATISTICS,488.1313808,29288,35870,8971694000,1470365000,317839400, 1.1392384724, 0.3775967194, 0.3204092936, 0.77559633, 1.5082345768, 2.2198113191, 2.8369471678, 13600, 520633142.492293, 581690857.680189, 6.3120164977,None,Objective 1: A Place to Call Home 2026-04-01 23:44:54.250 - Main Thread -> OpenTerminal requested 2026-04-01 23:44:54.702 - Main Thread -> LOCALIZATION WARNING: Could not find key Lead in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.705 - Main Thread -> LOCALIZATION WARNING: Could not find key Gold in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.707 - Main Thread -> LOCALIZATION WARNING: Could not find key Ice in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.709 - Main Thread -> LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.711 - Main Thread -> LOCALIZATION WARNING: Could not find key Steel Tube in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.713 - Main Thread -> LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.715 - Main Thread -> LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.719 - Main Thread -> LOCALIZATION WARNING: Could not find key Construction Component in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.721 - Main Thread -> LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.723 - Main Thread -> LOCALIZATION WARNING: Could not find key Turbine Blades in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.726 - Main Thread -> LOCALIZATION WARNING: Could not find key Metal Grid in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.728 - Main Thread -> LOCALIZATION WARNING: Could not find key Gold Thread in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.731 - Main Thread -> LOCALIZATION WARNING: Could not find key Compressor in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.734 - Main Thread -> LOCALIZATION WARNING: Could not find key Combustion Chamber in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.764 - Main Thread -> LOCALIZATION WARNING: Could not find key Pressure Pipe in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.767 - Main Thread -> LOCALIZATION WARNING: Could not find key Radio-Comm Module in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.769 - Main Thread -> LOCALIZATION WARNING: Could not find key Jetpack Fuel Tank in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.772 - Main Thread -> LOCALIZATION WARNING: Could not find key Medikit in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.775 - Main Thread -> LOCALIZATION WARNING: Could not find key Suit Battery in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.777 - Main Thread -> LOCALIZATION WARNING: Could not find key Oxygen Recharge in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.779 - Main Thread -> LOCALIZATION WARNING: Could not find key Iron Sight Rifle in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.781 - Main Thread -> LOCALIZATION WARNING: Could not find key Rifle Magazine in the culture set en-US. Evaluating to string id. 2026-04-01 23:44:54.783 - Main Thread -> LOCALIZATION WARNING: Could not find key Gatling Ammo Box in the culture set en-US. Evaluating to string id. 2026-04-01 23:45:02.197 - Main Thread -> LOCALIZATION WARNING: Could not find key Mt in the culture set en-US. Evaluating to string id. 2026-04-01 23:45:09.545 - Main Thread -> ConsumableViewModel character:125:1 2026-04-01 23:45:09.545 - Main Thread -> ConsumableViewModel > setting character to: 125:1 2026-04-01 23:45:09.940 - Main Thread -> ConsumableViewModel: Dispose 125:1 2026-04-01 23:45:09.940 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:45:09.940 - Main Thread -> ConsumableViewModel character:125:1 2026-04-01 23:45:09.940 - Main Thread -> ConsumableViewModel > setting character to: 125:1 2026-04-01 23:45:09.941 - Main Thread -> ConsumableViewModel character:125:1 2026-04-01 23:45:09.941 - Main Thread -> ConsumableViewModel > setting character to: 125:1 2026-04-01 23:45:10.386 - Main Thread -> ConsumableViewModel: Dispose 125:1 2026-04-01 23:45:10.386 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:45:10.386 - Main Thread -> ConsumableViewModel: Dispose 125:1 2026-04-01 23:45:10.386 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:45:12.482 - Main Thread -> OpenTerminal requested 2026-04-01 23:45:12.723 - Main Thread -> ConsumableViewModel character:125:1 2026-04-01 23:45:12.723 - Main Thread -> ConsumableViewModel > setting character to: 125:1 2026-04-01 23:45:12.723 - Main Thread -> ConsumableViewModel character:125:1 2026-04-01 23:45:12.724 - Main Thread -> ConsumableViewModel > setting character to: 125:1 2026-04-01 23:45:19.530 - Main Thread -> ConsumableViewModel: Dispose 125:1 2026-04-01 23:45:19.530 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:45:19.530 - Main Thread -> ConsumableViewModel: Dispose 125:1 2026-04-01 23:45:19.530 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:45:23.904 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-04-01 23:45:26.345 - Main Thread -> [Saving] Starting save 2026-04-01 23:45:26.345 - Main Thread -> [Saving] Capturing Session State 2026-04-01 23:45:26.384 - Main Thread -> [Saving] Captured Session State 2026-04-01 23:45:26.384 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-04-01 23:45:27.197 - VRageWorker 0 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-04-01 23:45:27.203 - Main Thread -> [Saving] screenshotTask Start 2026-04-01 23:45:27.203 - Main Thread -> [Saving] screenshotTask Done 2026-04-01 23:45:27.203 - Main Thread -> [Saving] container CommitAsync Start 2026-04-01 23:45:27.404 - Main Thread -> [Saving] container CommitAsync Done 2026-04-01 23:45:27.404 - Main Thread -> [Saving] update save meta Start 2026-04-01 23:45:27.405 - Main Thread -> [Saving] update save meta Done 2026-04-01 23:45:27.405 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-04-01 23:45:27.405 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-04-01 23:45:27.405 - Main Thread -> [Saving] Saving finished Success 2026-04-01 23:45:27.419 - Main Thread -> LoadGameAsync save:Welcome To Verdure 2 saveBackup: mods: 2026-04-01 23:45:27.420 - Main Thread -> LOADING_BEGIN|Session 2026-04-01 23:45:27.664 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:45:27.664 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:45:27.665 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-04-01 23:45:27.665 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_MEDIAN,8905389592.38095,1461587108.19048,23984,5.8949570883,81018.2857142857,2.9532319886,36.9221604665,16.6409636364,8.8177818182,16.7402590909,3130535563.63636,3501162123.63636 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_PEAKS,8938902479.23809,1511717837.33333,1400542.0952381,25.4453956513,81018.2857142857,40.4820641109,67.8773698353,27.4726318182,14.7776681818,23.8918909091,3144682402.90909,3507105419.63636 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_AVERAGE,8903797085.36006,1470662534.57093,106954.357748651,7.0828741777,80761.666538165,5.5104473412,38.6027894122,17.547586402,9.0152118384,17.5467421346,3130047343.89755,3500994269.43664 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_MAX,9070129152,1856449352,136095072,1035.4436035156,81600,302.1258239746,99.9593048096,525.1659,516.0702,511.5467,3203203072,3507224576 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_MIN,8524918784,1338573392,0,1.9658999443,69384,0,12.5826673508,7.961,2.4327,8.4787,2985353216,3344744448 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:45:27.665 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,91725630.6356808,158271871.380328,1375982.95665229,13.0304353102,3083.2398613505,10.225276094,9.8299117598,6.031455952,4.3609774175,5.6333963282,20837365.849769,16309431.1396134 2026-04-01 23:45:27.665 - Main Thread -> Global GC Memory Delta: 2026-04-01 23:45:27.665 - Main Thread -> first frame (9138): 11481104656 2026-04-01 23:45:27.665 - Main Thread -> record frame (9171): 11656347832 2026-04-01 23:45:27.665 - Main Thread -> end frame (31265): 13875998144 2026-04-01 23:45:27.665 - Main Thread -> first - record delta (33 frames): 175243176 2026-04-01 23:45:27.665 - Main Thread -> first - end (22127 frames): 2394893488 2026-04-01 23:45:27.665 - Main Thread -> record - end (22094 frames): 2219650312 2026-04-01 23:45:27.665 - Main Thread -> Percentile frames: 2026-04-01 23:45:27.665 - Main Thread -> MEDIAN_FRAME,29691,29745,29179,29475,29546,29664,29209,21681,21029,21416,21037,21354 2026-04-01 23:45:27.665 - Main Thread -> PEAK_FRAME,29916,29900,29897,29363,29420,29917,29914,21651,21637,21655,21639,21234 2026-04-01 23:45:27.665 - Main Thread -> Peak MainThreadTime frames: 2026-04-01 23:45:27.665 - Main Thread -> Absolute 9363, 9578, 9494, 9365, 9338, 9491, 9184, 9320 2026-04-01 23:45:27.666 - Main Thread -> Relative 192, 407, 323, 194, 167, 320, 13, 149 2026-04-01 23:45:27.666 - Main Thread -> Active Mission: None 2026-04-01 23:45:27.698 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 44 events (~63KB) 2026-04-01 23:45:27.699 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 17560) 2026-04-01 23:45:27.706 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 212) 2026-04-01 23:45:28.013 - Main Thread -> Character removed: 125:1 2026-04-01 23:45:28.013 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 212) 2026-04-01 23:45:28.119 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:45:28.120 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-04-01 23:45:28.126 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:45:28.133 - Main Thread -> [Session.Dispose] End 2026-04-01 23:45:28.133 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-04-01 23:45:28.133 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:45:28.133 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-04-01 23:45:28.133 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-04-01 23:45:28.133 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-04-01 23:45:28.133 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-04-01 23:45:28.133 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 17506) 2026-04-01 23:45:28.137 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 226) 2026-04-01 23:45:28.476 - Main Thread -> Character removed: 77:1 2026-04-01 23:45:28.476 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 226) 2026-04-01 23:45:28.568 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:45:28.568 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-04-01 23:45:28.575 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:45:28.596 - Main Thread -> [Session.Dispose] End 2026-04-01 23:45:28.596 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-04-01 23:45:28.596 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-04-01 23:45:28.596 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-04-01 23:45:28.596 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-04-01 23:45:28.596 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-04-01 23:45:28.596 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:45:29.544 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:45:29.544 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:45:29.544 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:45:29.544 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:45:29.544 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:45:30.202 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:45:30.273 - Main Thread -> Loading save Welcome To Verdure 2 - version: 2.2.0.2002 2026-04-01 23:45:39.994 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-01 23:45:40.023 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-01 23:45:40.023 - Main Thread -> [World Seed Provider]: Using seed 2122298489. 2026-04-01 23:45:40.023 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:45:41.732 - Main Thread -> [Analytics] Successfully sent 44 events to behaviors-tnt-prod, 63KB 2026-04-01 23:45:42.303 - Main Thread -> Character added: 7231:1 2026-04-01 23:45:56.083 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:45:56.087 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.088 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 RootedProjection_ServerComposition Grid PCU: 80 Grasshopper PCU: 5559 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Hydrogen Testing Facility PCU: 7420 RootedProjection_ServerComposition 2026-04-01 23:45:56.088 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Weather Station PCU: 8787 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grasshopper PCU: 5559 Grid PCU: 80 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' Mining Camp PCU: 2641 Storage PCU: 6 Storage PCU: 6 Grid PCU: 118 Grid PCU: 118 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' IceOre Base_ServerComposition IceOre Base_ServerComposition Grid PCU: 118 Grid PCU: 87 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' Grid PCU: 5 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:45:56.089 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-01 23:45:56.089 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-01 23:45:56.089 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-01 23:45:56.090 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-01 23:45:56.090 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-01 23:45:56.115 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-01 23:45:56.145 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-01 23:45:56.145 - Main Thread -> [World Seed Provider]: Using seed 2122298489. 2026-04-01 23:45:56.145 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:45:56.166 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:45:58.956 - Main Thread -> Character added: 7655:1 2026-04-01 23:46:14.609 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:46:15.529 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-01 23:46:15.529 - Main Thread -> STATS_RECORDING,31326,522.0979116,2300958712,0,Normal 2026-04-01 23:46:15.532 - Main Thread -> LOADING_TIME|Session|48111.9684 2026-04-01 23:46:26.038 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:46:31.393 - Main Thread -> Critical: Found entity near center of planet: GoldOreItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-04-01 23:46:31.394 - Main Thread -> Critical: Found entity near center of planet: IronOreItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-04-01 23:46:31.913 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:46:45.310 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:46:52.588 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:46:56.759 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:46:56.759 - Main Thread -> STATISTICS,544.1311568,32648,42153,10658760000,2418270000,17564350000, 24.2898537547, 4.9170254069, 15.6529489078, 63.1848579273, 10.6568051471, 12.8784033088, 17.970344807, 212307, 3141157255.52941, 3507224576, 77.9314822949,None,None 2026-04-01 23:46:57.657 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:03.757 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:04.119 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:12.743 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:17.220 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:21.628 - Main Thread -> Info: Adding gravity to a kinematic body (7655:1) has no effect 2026-04-01 23:47:23.802 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:28.649 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:34.142 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:34.495 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:38.649 - Main Thread -> Info: Adding gravity to a kinematic body (7655:1) has no effect 2026-04-01 23:47:41.168 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:46.181 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:50.801 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:56.703 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:47:56.773 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:47:56.773 - Main Thread -> STATISTICS,584.914327,35095,45716,10816440000,1979071000,296015900, 9.8269491646, 2.0064532522, 6.1387412419, 26.1581885482, 5.5016007578, 6.2633083356, 8.4192294587, 106153.5, 1557477743.47605, 1743114073.72124, 38.8909415599,None,None 2026-04-01 23:48:01.200 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:08.369 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:13.793 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:19.418 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 1 events (~1KB) 2026-04-01 23:48:19.603 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:20.645 - Main Thread -> [Analytics] Successfully sent 1 events to behaviors-tnt-prod, 1KB 2026-04-01 23:48:26.110 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:26.493 - Main Thread -> OpenTerminal requested 2026-04-01 23:48:26.747 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:26.748 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:26.748 - Main Thread -> LOCALIZATION WARNING: Could not find key Welder Mk 2 in the culture set en-US. Evaluating to string id. 2026-04-01 23:48:26.748 - Main Thread -> LOCALIZATION WARNING: Could not find key Grinder Mk 2 in the culture set en-US. Evaluating to string id. 2026-04-01 23:48:27.031 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:48:27.031 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:48:27.031 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:48:27.031 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:48:28.620 - Main Thread -> Info: [UI] Showing Popup Dialog: Abandon the contract? (Vanilla\MainMenuData\UI\Dialogs\AbandonContractDialog.def) 2026-04-01 23:48:32.495 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:33.133 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:48:33.133 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:48:33.133 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:48:33.133 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:48:36.813 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:42.179 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:48:44.054 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:48:49.218 - Main Thread -> OpenTerminal requested 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:48:49.465 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:48:49.808 - Main Thread -> LOCALIZATION WARNING: Could not find key Ion Chamber in the culture set en-US. Evaluating to string id. 2026-04-01 23:48:53.638 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:48:57.268 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:48:57.268 - Main Thread -> STATISTICS,627.2974908,37638,48733,10802750000,1990621000,394592300, 5.6337089107, 1.2067306172, 3.486699415, 15.3745019556, 3.9524797997, 4.7560829827, 6.6495150028, 70769, 1043546183.11586, 1164966668.67891, 24.8710525764,None,None 2026-04-01 23:48:58.575 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:03.748 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:04.337 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:06.944 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:10.881 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:14.916 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:22.256 - Main Thread -> OpenTerminal requested 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:49:22.478 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:49:22.881 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:49:22.881 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:49:22.881 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:49:22.881 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:49:24.473 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:49:29.354 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:49:34.812 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:40.373 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:45.902 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:52.001 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:49:57.269 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:49:57.269 - Main Thread -> STATISTICS,671.2973148,40278,51885,10892120000,2133149000,503394300, 4.1992847057, 0.8642436652, 2.4694204735, 12.3718923229, 3.0822976922, 3.4707650205, 4.7850804348, 53076.75, 784630203.926906, 874268453.908002, 18.6963330007,None,None 2026-04-01 23:50:01.981 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:02.390 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:06.436 - Main Thread -> OpenTerminal requested 2026-04-01 23:50:06.714 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:06.714 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:06.715 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:07.577 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:50:07.577 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:50:07.577 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:50:07.577 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:08.896 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:09.859 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:15.653 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:22.142 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:24.218 - Main Thread -> OpenTerminal requested 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:24.462 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:26.808 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:50:26.808 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:50:26.808 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:50:26.808 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:29.999 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:31.252 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:31.998 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:35.312 - Main Thread -> OpenTerminal requested 2026-04-01 23:50:35.318 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Mouse::VerticalWheel} in the culture set en-US. Evaluating to string id. 2026-04-01 23:50:35.318 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::W} in the culture set en-US. Evaluating to string id. 2026-04-01 23:50:35.318 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::A} in the culture set en-US. Evaluating to string id. 2026-04-01 23:50:35.318 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::S} in the culture set en-US. Evaluating to string id. 2026-04-01 23:50:35.318 - Main Thread -> LOCALIZATION WARNING: Could not find key {Input:Keyboard::D} in the culture set en-US. Evaluating to string id. 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel character:7655:1 2026-04-01 23:50:35.589 - Main Thread -> ConsumableViewModel > setting character to: 7655:1 2026-04-01 23:50:36.145 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:50:36.145 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.VRage.Core.Worlds.WorldSessionSaveGameMetaData 2026-04-01 23:50:36.145 - Main Thread -> Info: [Steam UGC]: Cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:50:36.145 - Main Thread -> Info: [Steam UGC]: Finished cleaning up deleted containers of type Keen.Game2.Client.GameSystems.Blueprints.BlueprintMetadata 2026-04-01 23:50:37.695 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:38.114 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel: Dispose 7655:1 2026-04-01 23:50:39.892 - Main Thread -> ConsumableViewModel > setting character to: null 2026-04-01 23:50:42.514 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-04-01 23:50:48.015 - Main Thread -> Info: [UI] Showing Popup Dialog: Save Before Loading (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeLoad.def) 2026-04-01 23:50:49.249 - Main Thread -> [Saving] Starting save 2026-04-01 23:50:49.249 - Main Thread -> [Saving] Capturing Session State 2026-04-01 23:50:49.462 - Main Thread -> [Saving] Captured Session State 2026-04-01 23:50:49.462 - Main Thread -> [Saving] SerializeAndWriteAllDataOnParallel Start 2026-04-01 23:50:50.953 - VRageWorker 0 -> [Saving] SerializeAndWriteAllDataOnParallel Done 2026-04-01 23:50:50.966 - Main Thread -> [Saving] screenshotTask Start 2026-04-01 23:50:50.966 - Main Thread -> [Saving] screenshotTask Done 2026-04-01 23:50:50.966 - Main Thread -> [Saving] container CommitAsync Start 2026-04-01 23:50:51.411 - Main Thread -> [Saving] container CommitAsync Done 2026-04-01 23:50:51.411 - Main Thread -> [Saving] update save meta Start 2026-04-01 23:50:51.411 - Main Thread -> [Saving] update save meta Done 2026-04-01 23:50:51.411 - Main Thread -> [Saving] RefreshBlobPaths Start 2026-04-01 23:50:51.411 - Main Thread -> [Saving] RefreshBlobPaths Done 2026-04-01 23:50:51.411 - Main Thread -> [Saving] Saving finished Success 2026-04-01 23:50:51.412 - Main Thread -> LoadGameAsync save:Vallation Station Start 1 saveBackup: mods: 2026-04-01 23:50:51.413 - Main Thread -> LOADING_BEGIN|Session 2026-04-01 23:50:51.700 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:50:51.700 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:50:51.700 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-04-01 23:50:51.700 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_MEDIAN,10820011845.8182,2120405685.81818,48621.0909090909,9.452636372,210463.727272727,43.9772940549,85.6548364813,17.69122,11.1718466667,17.6747133333,3127010918.4,3491380428.8 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_PEAKS,10919030784,2155236501.81818,3703487.27272727,193.5183278864,211385.363636364,190.0457541726,99.2040696578,38.49336,26.41978,37.3073866667,3142695867.73333,3495282824.53333 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_AVERAGE,10817911226.7442,2105863062.59939,191042.633089529,18.5424348823,211068.964447736,52.1622036773,76.4264947413,18.3179693323,11.5478768915,18.3185554937,3125944623.64883,3489768913.99775 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_MAX,11058225152,2444130664,155269272,2209.3637695313,212307,418.8309326172,99.9960861206,93.6059,77.2995,93.5916,3303211008,3507224576 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_MIN,10414596096,1923976328,0,1.9499999285,202169,0.0262031071,24.6272125244,9.1033,7.366,10.0937,3015573504,3351797760 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:50:51.700 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,104347117.243533,144874703.672804,1706669.22112609,78.4312226354,3319.4084412994,45.0799397674,19.6175278995,6.1239436752,3.2025702244,5.8465056733,17709250.6914243,16772220.265551 2026-04-01 23:50:51.700 - Main Thread -> Global GC Memory Delta: 2026-04-01 23:50:51.700 - Main Thread -> first frame (31288): 17222866720 2026-04-01 23:50:51.700 - Main Thread -> record frame (31326): 17297618160 2026-04-01 23:50:51.700 - Main Thread -> end frame (42718): 19361311104 2026-04-01 23:50:51.700 - Main Thread -> first - record delta (38 frames): 74751440 2026-04-01 23:50:51.700 - Main Thread -> first - end (11430 frames): 2138444384 2026-04-01 23:50:51.700 - Main Thread -> record - end (11392 frames): 2063692944 2026-04-01 23:50:51.700 - Main Thread -> Percentile frames: 2026-04-01 23:50:51.700 - Main Thread -> MEDIAN_FRAME,41878,42126,41380,41980,41726,41956,41955,14954,14673,14310,14621,14749 2026-04-01 23:50:51.700 - Main Thread -> PEAK_FRAME,42117,41714,41779,41822,41592,41992,42118,14460,14719,14174,14959,14332 2026-04-01 23:50:51.700 - Main Thread -> Peak MainThreadTime frames: 2026-04-01 23:50:51.700 - Main Thread -> Absolute 31822, 31779, 31438, 31723, 31709, 32034, 31516, 31741 2026-04-01 23:50:51.700 - Main Thread -> Relative 496, 453, 112, 397, 383, 708, 190, 415 2026-04-01 23:50:51.700 - Main Thread -> Active Mission: None 2026-04-01 23:50:51.702 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 9 events (~13KB) 2026-04-01 23:50:51.702 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 42491) 2026-04-01 23:50:51.714 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1451) 2026-04-01 23:50:52.658 - Main Thread -> Character removed: 7655:1 2026-04-01 23:50:52.660 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1451) 2026-04-01 23:50:52.916 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:50:52.916 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-04-01 23:50:52.922 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:50:52.937 - Main Thread -> [Session.Dispose] End 2026-04-01 23:50:52.937 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-04-01 23:50:52.937 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:50:52.937 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-04-01 23:50:52.937 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-04-01 23:50:52.937 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-04-01 23:50:52.937 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-04-01 23:50:52.937 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 41994) 2026-04-01 23:50:52.946 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 1470) 2026-04-01 23:50:53.408 - Main Thread -> Info: TakeOwnership PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' RootedProjection_ServerComposition Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Supply Base Landing Platform PCU: 1193 Supply Base Living Quarters PCU: 2939 Supply Base Warehouse PCU: 4588 RootedProjection_ServerComposition RootedProjection_ServerComposition RootedProjection_ServerComposition Grasshopper (Tug Variant) PCU: 4362 RootedProjection_ServerComposition Supply Base Abandoned Cave PCU: 1128 2026-04-01 23:50:53.474 - Main Thread -> Info: Despawn PlanetContractEncounter: 'SectorID : Sector Offset : -1, 42 - Layer : 0 - Face Index : 5 -- EntityID : 0' Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Grid PCU: 80 Supply Base Landing Platform PCU: 1193 Supply Base Living Quarters PCU: 2939 Supply Base Warehouse PCU: 4588 Grasshopper (Tug Variant) PCU: 4362 Supply Base Abandoned Cave PCU: 1128 2026-04-01 23:50:54.379 - Main Thread -> Character removed: 7231:1 2026-04-01 23:50:54.386 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 1470) 2026-04-01 23:50:54.401 - Main Thread -> [Analytics] Successfully sent 9 events to behaviors-tnt-prod, 13KB 2026-04-01 23:50:54.674 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:50:54.674 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-04-01 23:50:54.696 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:50:54.728 - Main Thread -> [Session.Dispose] End 2026-04-01 23:50:54.728 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-04-01 23:50:54.728 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-04-01 23:50:54.728 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-04-01 23:50:54.728 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-04-01 23:50:54.728 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-04-01 23:50:54.728 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:50:56.303 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:50:56.303 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:50:56.303 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:50:56.303 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:50:56.303 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:50:57.310 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:50:57.366 - Main Thread -> Loading save Vallation Station Start 1 - version: 2.2.0.2002 2026-04-01 23:51:06.093 - Main Thread -> Sorting jobs for scene of 520 jobs with seed '0' 2026-04-01 23:51:06.118 - Main Thread -> [World Seed Provider]: Creating world seed for Server. Stable seed provider is False 2026-04-01 23:51:06.118 - Main Thread -> [World Seed Provider]: Using seed 9598917. 2026-04-01 23:51:06.118 - Main Thread -> Scene: Server - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:51:07.475 - Main Thread -> Character added: 77:1 2026-04-01 23:51:17.761 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.761 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.761 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.761 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.762 - Main Thread -> Info: Loading ManagedWorldArea: '' Vallation Station PCU: 52643 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: Loading ManagedWorldArea: '' 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: CygnarkDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Cygnark. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: PyrethraDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Pyrethra. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: VantarisDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Vantaris. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: TarnyxDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Tarnyx. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: ByblosDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Byblos Sector. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: DelfosDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Delfos Sector. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: NadiraeDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Nadirae. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: EchelonDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Echelon. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: TrinarcDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Trinarc. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: ZarkonDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Zarkon. Max=0% 2026-04-01 23:51:17.764 - Main Thread -> Info: No prefab found for contract tag: AxionisDefault 2026-04-01 23:51:17.764 - Main Thread -> Info: Not enough progression to finish sector Axionis. Max=0% 2026-04-01 23:51:17.794 - Main Thread -> Sorting jobs for scene of 533 jobs with seed '0' 2026-04-01 23:51:17.833 - Main Thread -> [World Seed Provider]: Creating world seed for Client. Stable seed provider is False 2026-04-01 23:51:17.833 - Main Thread -> [World Seed Provider]: Using seed 9598917. 2026-04-01 23:51:17.833 - Main Thread -> Scene: Client - Using serialized generator: 26e54f71-c7dd-4c10-9450-6687548b7b3b : Vanilla\Environment\System\ProceduralWorldGenerator\VS2-2\ProceduralGenerationDataDefinition-2-2.def 2026-04-01 23:51:17.843 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > fetching new objectives data 2026-04-01 23:51:19.874 - Main Thread -> Character added: 75:1 2026-04-01 23:51:21.778 - Main Thread -> Info: [MissionObjectives] GetObjectiveDataAndRefresh > done 2026-04-01 23:51:21.876 - Main Thread -> Info: Adding gravity to a kinematic body (75:1) has no effect 2026-04-01 23:51:22.282 - Main Thread -> STATS_RECORDING_LEGEND,FRAME,TIME,PROCESS,GCTOTAL,GCDELTA,AVAILABLEMEMORY 2026-04-01 23:51:22.282 - Main Thread -> STATS_RECORDING,42762,712.6971492,2420425024,0,Normal 2026-04-01 23:51:22.283 - Main Thread -> LOADING_TIME|Session|30870.4654 2026-04-01 23:54:49.957 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Main Menu (Vanilla\MainMenuData\UI\Dialogs\SaveBeforeQuit.def) 2026-04-01 23:54:50.708 - Main Thread -> InGameMenu - player requested return to main menu 2026-04-01 23:54:50.708 - Main Thread -> GameAppComponent.Disconnect() - BEGIN 2026-04-01 23:54:50.708 - Main Thread -> GameAppComponent.TransitionToMainMenu() - START 2026-04-01 23:54:50.708 - Main Thread -> TransitionToMenu listener activated: LoadStatsLoggerComponent 2026-04-01 23:54:50.708 - Main Thread -> LOADING_BEGIN|ReturnToMenu 2026-04-01 23:54:50.708 - Main Thread -> TransitionToMenu listener activated: SharedUIComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: EarlyAccessUIComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: MinimumHardwareRequirementsComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: AudioTransitionComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: SetupAnalyticsComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: WatchdogTransitionComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: GameStreamingSetupComponent 2026-04-01 23:54:50.737 - Main Thread -> TransitionToMenu listener activated: AutoPauseWorldComponent 2026-04-01 23:54:50.738 - Main Thread -> TransitionToMenu listener activated: AssetJournalComponent 2026-04-01 23:54:50.738 - Main Thread -> Waiting for menu screen texture to be ready. 2026-04-01 23:54:50.741 - Main Thread -> STATISTICS_LEGEND,time,SimulationFrameCounter,RenderFrameCounter,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,ClientSessionTime,ServerSessionTime,WorkerPoolLoad,RenderThreadTime,GPUTime,FrameTime,PCUCount,UsedVRAM,VRAMBudget,CPULoad,ActiveMission,CurrentObjective 2026-04-01 23:54:50.741 - Main Thread -> STATISTICS,921.0296492,55262,68961,9819836000,2119130000,21980540000, 5.4180089457, 1.8287620636, 1.646397619, 3.3911340658, 9.5415076012, 12.6818636723, 16.666899309, 86498.5054617676, 3137321273.36624, 3507224576, 39.9467055899,None,None 2026-04-01 23:54:51.072 - Main Thread -> GameAppComponent.TransitionToMainMenu() - StartOfTransitionDelay 2026-04-01 23:54:51.312 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfTransitionDelay 2026-04-01 23:54:51.312 - Main Thread -> GameCoreScene UnloadAllScenes MainMenu 2026-04-01 23:54:51.312 - Main Thread -> GameCoreScene UnloadAllScenes GameClient 2026-04-01 23:54:51.312 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent started 2026-04-01 23:54:51.312 - Main Thread -> [Session.Dispose] Begin - Scene: Client 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_MEDIAN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_MEDIAN,9689362432,2440487232,16400,5.0657000542,90651,0.119715251,38.3282165527,16.6496461538,7.3589692308,16.6662,3129109267.69231,3501317828.92308 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_PEAKS_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_PEAKS,9761955840,2447294880,2930520,13.1097002029,90651,49.5295028687,68.2653961182,19.4413,9.2786461538,17.9981923077,3133293489.23077,3502764662.15385 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_AVERAGE_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_AVERAGE,9700068264.62128,2423479829.54554,138538.531160115,5.5190067214,86641.8322147651,4.15342061,40.5620825156,16.6729814883,7.4711995534,16.6719716223,3126657227.19923,3499174420.4996 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_MAX_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_MAX,9883512832,2447430312,40637208,44.8763008118,90651,90.2425994873,90.0622406006,50.8514,23.1462,40.7876,3207278592,3507224576 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_MIN_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_MIN,9655271424,2118500608,0,2.2819998264,81600,0.0007147965,20.619550705,4.6341,2.9895,4.5797,2960535552,3316244480 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_STANDARD_DEVIATION_LEGEND,ProcessMemoryTotal,GCMemoryTotal,GCMemoryDelta,MainThreadTime,PCUCount,WorkerPoolLoad,CPULoad,FrameTime,RenderThreadTime,GPUTime,GPUMemoryUsed,GPUMemoryBudget 2026-04-01 23:54:51.313 - Main Thread -> AGGREGATE_STANDARD_DEVIATION,42735233.594877,58646525.8796532,1330601.71603888,2.5501388739,4495.9483197647,10.7521755253,9.1724655437,1.0969669619,0.8853348675,0.6787515728,15753495.3629675,11815569.6524367 2026-04-01 23:54:51.313 - Main Thread -> Global GC Memory Delta: 2026-04-01 23:54:51.313 - Main Thread -> first frame (42738): 21785550912 2026-04-01 23:54:51.313 - Main Thread -> record frame (42762): 21839303424 2026-04-01 23:54:51.313 - Main Thread -> end frame (55297): 21983930312 2026-04-01 23:54:51.313 - Main Thread -> first - record delta (24 frames): 53752512 2026-04-01 23:54:51.313 - Main Thread -> first - end (12559 frames): 198379400 2026-04-01 23:54:51.313 - Main Thread -> record - end (12535 frames): 144626888 2026-04-01 23:54:51.313 - Main Thread -> Percentile frames: 2026-04-01 23:54:51.313 - Main Thread -> MEDIAN_FRAME,43406,43249,43275,42899,43621,42850,43648,12288,12114,12457,12093,12318 2026-04-01 23:54:51.313 - Main Thread -> PEAK_FRAME,42825,43658,43197,42976,43401,43223,42880,12531,12365,12368,12376,12173 2026-04-01 23:54:51.313 - Main Thread -> Peak MainThreadTime frames: 2026-04-01 23:54:51.313 - Main Thread -> Absolute 42976, 43666, 43211, 43562, 42850, 43269, 43090, 43350, 43224, 42763 2026-04-01 23:54:51.313 - Main Thread -> Relative 214, 904, 449, 800, 88, 507, 328, 588, 462, 1 2026-04-01 23:54:51.313 - Main Thread -> Active Mission: None 2026-04-01 23:54:51.315 - Main Thread -> [Analytics] Sending bulk to behaviors-tnt-prod: 1 events (~1KB) 2026-04-01 23:54:51.315 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 19086) 2026-04-01 23:54:51.323 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 200) 2026-04-01 23:54:51.611 - Main Thread -> Character removed: 75:1 2026-04-01 23:54:51.611 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 200) 2026-04-01 23:54:51.710 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:54:51.710 - Main Thread -> Info: Deactivating ProceduralGeneratorClientSessionComponent 2026-04-01 23:54:51.715 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:54:51.719 - Main Thread -> [Session.Dispose] End 2026-04-01 23:54:51.719 - Main Thread -> Destructor of entity's Game Client component WorldSessionComponent done 2026-04-01 23:54:51.719 - Main Thread -> GameCoreScene UnloadAllScenes GameServer 2026-04-01 23:54:51.719 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent started 2026-04-01 23:54:51.719 - Main Thread -> PreDestructor of entity's Game Server component AssetJournalComponent done 2026-04-01 23:54:51.719 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent started 2026-04-01 23:54:51.719 - Main Thread -> [Session.Dispose] Begin - Scene: Server 2026-04-01 23:54:51.719 - Main Thread -> [Session.Dispose] Collect Root Entities (ActiveEntities: 19021) 2026-04-01 23:54:51.724 - Main Thread -> [Session.Dispose] RemoveEntityFromScene (roots: 229) 2026-04-01 23:54:52.028 - Main Thread -> Character removed: 77:1 2026-04-01 23:54:52.028 - Main Thread -> [Session.Dispose] TryDestroyEntity (roots: 229) 2026-04-01 23:54:52.109 - Main Thread -> [Session.Dispose] Remove & Destroy SessionComponents 2026-04-01 23:54:52.109 - Main Thread -> Info: Deactivating ProceduralGeneratorServerSessionComponent 2026-04-01 23:54:52.114 - Main Thread -> [Session.Dispose] Dispose Scene 2026-04-01 23:54:52.124 - Main Thread -> [Session.Dispose] End 2026-04-01 23:54:52.124 - Main Thread -> Destructor of entity's Game Server component WorldSessionComponent done 2026-04-01 23:54:52.124 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent started 2026-04-01 23:54:52.124 - Main Thread -> Destructor of entity's Game Server component AutoPauseWorldComponent done 2026-04-01 23:54:52.124 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent started 2026-04-01 23:54:52.124 - Main Thread -> Destructor of entity's Game Server component InProcessServerWorldTickComponent done 2026-04-01 23:54:52.124 - Main Thread -> GameCoreScene UnloadAllScenes GC.Collect 2026-04-01 23:54:53.473 - Main Thread -> GameCoreScene UnloadAllScenes Done 2026-04-01 23:54:53.499 - Main Thread -> GameAppComponent.TransitionToMainMenu() - EndOfLoadingFence 2026-04-01 23:54:53.804 - Main Thread -> [Analytics] Successfully sent 1 events to behaviors-tnt-prod, 1KB 2026-04-01 23:54:53.804 - Main Thread -> Stream Analytics_UnsentEvents.vrpt is not readable or seekable for recovery. 2026-04-01 23:54:54.101 - Main Thread -> GameAppComponent.TransitionToMainMenu() - WaitForPinning 2026-04-01 23:54:54.119 - Main Thread -> LOADING_TIME|ReturnToMenu|3410.8586 2026-04-01 23:54:54.124 - Main Thread -> GameAppComponent.Disconnect() - END 2026-04-01 23:54:55.466 - Main Thread -> Info: [UI] Showing Popup Dialog: Exit To Windows (Vanilla\MainMenuData\UI\Dialogs\QuitDialogDefinition.def) 2026-04-01 23:54:56.394 - Main Thread -> GameAppComponent.ExitGame() 2026-04-01 23:54:56.394 - Main Thread -> LOADING_BEGIN|ApplicationExit 2026-04-01 23:54:56.410 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent started 2026-04-01 23:54:56.410 - Main Thread -> Destructor of entity's Main Menu component MainMenuComponent done 2026-04-01 23:54:56.410 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent started 2026-04-01 23:54:56.436 - Main Thread -> Destructor of entity's Game World Services component ArmorRenderMesherComponent done 2026-04-01 23:54:56.436 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent started 2026-04-01 23:54:56.436 - Main Thread -> Destructor of entity's Game World Services component InProcessGameServicesComponent done 2026-04-01 23:54:56.436 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent started 2026-04-01 23:54:56.438 - Main Thread -> Destructor of entity's Game World Data component ProjectLoaderComponent done 2026-04-01 23:54:56.438 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent started 2026-04-01 23:54:56.439 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:54:56.444 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-01 23:54:56.445 - Main Thread -> 225 Mapping added to the GameInputProcessorComponent 2026-04-01 23:54:56.445 - Main Thread -> 32 Layers added to the GameInputProcessorComponent 2026-04-01 23:54:56.445 - Main Thread -> 7 Alias added to the GameInputProcessorComponent 2026-04-01 23:54:56.497 - Main Thread -> Info: Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2026-04-01 23:54:56.713 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/MainMenu/MainMenu was created 3 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/HudMouseOver was created 134 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/HudClick was created 44 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/contract_sector_progress was created 4 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Ship/ThrusterOutOfEnviroment was created 93 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/LandingGear was created 88 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/AtennaSM was created 35 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_05m was created 70 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/GyroscopeSM was created 20 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/O2H2Generator was created 13 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_2m was created 12 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/SurvivalKit was created 17 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Smelter was created 11 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Gearforge was created 10 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Assembler was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/MedicalRoom was created 4 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/GravityGenerator was created 11 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ReactorLarge was created 4 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ReactorSmall was created 21 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Contract was created 8 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ThrusterHydro_2_5m was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Particle/ParticleElectricity was created 78 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Particle/ParticleFire was created 18 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ThrusterIonMID was created 42 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/GyroscopeMID was created 3 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/ThrusterIonLRG was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Weapons/Gatling/GatlingTurretMove was created 6 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Ship/ShipMain was created 9 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/HydrogenTank was created 9 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/OxygenTank was created 9 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/MagBootsOn was created 4 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/OreDetector was created 88 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/Space/TT_Moog6_long was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/Footsteps was created 428 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Explosions/DamageIncrementalMetal was created 21 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Explosions/DestroyMetalBlockSmall was created 31 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Explosions/DestroyMetalBlockCatwalk was created 6 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/BatteriesInsertRemove was created 6 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/Space/TT_Space_Safe6 was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/FTUE/1m8_ValationStation was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/SuitLight was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Dialog/FTUE/FTUE_Trigger11 was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/ui_Terminal was created 36 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Connector was created 7 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/LightSmall was created 30 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Button was created 6 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Explosions/DestroyBlockSolarPanel was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Explosions/DestroyMetalBlockHandrail was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/jingle_objective_update was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/Cockpit was created 9 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Impacts/ImpactMetalMetalSide was created 10 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/JetpackIdle was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/JetpackRun was created 7 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Impacts/ImpactCharacterMetal was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/toolbar_load_unload was created 7 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/Gscreen_insert was created 36 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/Gscreen_drag was created 3 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/HudUnable was created 5 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Tool/WelderTool was created 4 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/ui_backpack_build was created 8 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Progress/Progress_Construction was created 3 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/jingle_objective_complete was created 4 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/CrouchDown was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Character/CrouchUp was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Tool/HandDrillNoContact was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Tool/HandDrillRock was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Tool/HandDrillVoxelRemoval was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/contract_complete was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/Space/TT_Space_Safe5 was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/SFX/Block/DoorSliding was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/contract_reward_claim was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/Space/SE2_Space_Safe3 was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/Music/Space/TT_Space_Safe10_v2 was created 2 times 2026-04-01 23:54:56.713 - Main Thread -> Audio Event event:/UI/SuitInventoryFull was created 1 times 2026-04-01 23:54:56.713 - Main Thread -> [Audio]: Loading Audio Configuration 2026-04-01 23:54:56.746 - Main Thread -> [Audio]: Loading master bank. 2026-04-01 23:54:56.785 - Main Thread -> [Audio]: Loading bank 41faf79d-8768-43da-aa7e-94b2e6419667. 2026-04-01 23:54:56.842 - Main Thread -> [Audio]: Loading mod bank Master.strings.bank. 2026-04-01 23:54:56.864 - Main Thread -> [Audio]: Loading mod bank SFX.bank. 2026-04-01 23:54:57.026 - Main Thread -> [Audio]: Loading mod bank Ambience.bank. 2026-04-01 23:54:57.074 - Main Thread -> [Audio]: Loading mod bank Dialog.bank. 2026-04-01 23:54:57.115 - Main Thread -> [Audio]: Loading mod bank Music.bank. 2026-04-01 23:54:57.304 - Main Thread -> [Audio]: Reloading paths. 2026-04-01 23:54:57.307 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:54:57.307 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:54:57.316 - Main Thread -> Destructor of entity's Game World Data component PreloadDefinitionSetLoaderComponent done 2026-04-01 23:54:57.316 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent started 2026-04-01 23:54:57.323 - Main Thread -> Destructor of entity's Game World Data Services component GameDataServicesComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent started 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component SetupAnalyticsComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component ScreenClosedAnalyticsComponent started 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component ScreenClosedAnalyticsComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent started 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component UgcSubscriptionAnalyticsComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent started 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component UIAnalyticsComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent started 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component InputGameComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent started 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Game Client Services component SharedUIComponent done 2026-04-01 23:54:57.324 - Main Thread -> PreDestructor of entity's Core Game Data component AnalyticsManagerComponent started 2026-04-01 23:54:57.324 - Main Thread -> PreDestructor of entity's Core Game Data component AnalyticsManagerComponent done 2026-04-01 23:54:57.324 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent started 2026-04-01 23:54:57.334 - Main Thread -> [Analytics] Single event send cancelled. Event persisted for next session. 2026-04-01 23:54:57.334 - Main Thread -> [Analytics] ElasticReporter destroyed. 2026-04-01 23:54:57.334 - Main Thread -> Destructor of entity's Core Game Data component ElasticAnalyticsReporterComponent done 2026-04-01 23:54:57.334 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent started 2026-04-01 23:54:57.334 - Main Thread -> Destructor of entity's Core Game Data component AnalyticsManagerComponent done 2026-04-01 23:54:57.334 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent started 2026-04-01 23:54:57.335 - Main Thread -> Applying render preset: Preset { AntiAliasing = FSR ArmorBevel = Enabled Raytracing = Disabled SunShadow = Medium LocalLightShadow = Medium Lighting = Medium Texture = Low Terrain = Low Parallax = None Particles = Low RenderingDistance = Low } 2026-04-01 23:54:57.335 - Main Thread -> Adjusting Main Memory Streaming Budget to 3,217,445,120 bytes. 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Data component GameDataLoaderComponent done 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent started 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Data component GameWorldsComponent done 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent started 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Systems component RecorderProviderComponent done 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent started 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Core Game Systems component GameRuntimeDebugScreensComponent done 2026-04-01 23:54:57.336 - Main Thread -> [VRAGE_CORE]: Disposing of the engine systems initiated. 2026-04-01 23:54:57.336 - Main Thread -> [VRAGE_CORE]: Disposing the engine entity. 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent started 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Engine component DebugMenuEngineComponent done 2026-04-01 23:54:57.336 - Main Thread -> Destructor of entity's Engine component UIEngineComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component UIEngineComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component InputTextFilterComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component InputEngineComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component InputEngineComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component WinInputEngineComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component DebugDrawClientEngineComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component PhysicsDebugDrawEngineComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component AsyncSubmissionManagerComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component TriplanarMaterialsComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent started 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component ArmorMaterialsComponent done 2026-04-01 23:54:57.342 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent started 2026-04-01 23:54:57.415 - Render thread -> VideoMemoryInfo report: Budget: 3,385,630,720.00 Bytes CurrentUsage: 2,984,902,656.00 Bytes AvailableForReservation: 1,856,765,952.00 Bytes CurrentReservation: 0.00 Bytes 2026-04-01 23:54:57.415 - Render thread -> Info: CoreSystems.Dispose - Entering 2026-04-01 23:54:57.416 - Render thread -> Info: CoreSystems.Dispose - All tasks in Render12 completed: True 2026-04-01 23:54:57.416 - Render thread -> CoreSystems.Dispose - Pre-DebugLogOutstandingTasks #1 2026-04-01 23:54:57.417 - Render thread -> CoreSystems.Dispose - Pre-EndLifetime 2026-04-01 23:54:57.417 - Render thread -> CoreSystems.Dispose - Pre-DebugLogOutstandingTasks #2 2026-04-01 23:54:57.417 - Render thread -> CoreSystems.Dispose - Pre-GlobalMeshBuilder2D 2026-04-01 23:54:57.417 - Render thread -> CoreSystems.Dispose - Pre-DestroyEntityInternal 2026-04-01 23:54:57.417 - Render thread -> CoreSystems.Dispose - Post-Settings.PreDispose 2026-04-01 23:54:57.417 - Render thread -> CoreSystems.Dispose - Post-_listeners.Dispose 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FramePacer 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.CullingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassRendering 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.GrassGenerationCommandsCreationJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.LocalFogJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.VolumeRendering.VolumeRenderingJob 2026-04-01 23:54:57.417 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.PatchHolesJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.StencilDebugJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterMeshJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterEffects.WaterParticlesJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleRenderingJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresRenderingJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FlaresOcclusionJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleLightingJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleSimulationJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmissionJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ParticleEmitterProcessingJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.ScreenSpaceReflection.ScreenSpaceReflections 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CloudJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Upsampling.UpsamplingJob 2026-04-01 23:54:57.418 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.LODStateUpdateJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HighlightJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.UnlitPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.DebugHistogramJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.FXAAJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.BloomJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.EnvironmentProbeExposureJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EyeAdaptationJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.HBAOJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TopMostPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.TransparentStage.ResolveOITJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.EnvironmentProbeBlending 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CubeTextureMipMapGenerationJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IndirectPlanetEnvironmentJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.SkyboxMotionVectorsJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.IndirectEnvironmentPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TransparentPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.HologramPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.LocalLightSortingPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DecalSortingPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferDecalPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DeferredTexturingJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.GBufferPassJob 2026-04-01 23:54:57.419 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.Water.WaterJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.TerrainBlendingJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPrePassJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.GeometryStage.Passes.DepthPassJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.DepthPyramidJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereAdditiveJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereMultiplyJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereLUTJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.MipMapPreFilterJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AmbientLightJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudWeatherMapJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudShadowJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeStatsJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.DirectionalLightShadowJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.ClusteringStage.ClusteringJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CascadeShadowsMergeJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.CullingGeometryJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.GeometryPSOCache 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.PostProcessStage.CopyJob 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenshotsManager 2026-04-01 23:54:57.420 - Render thread -> Disposing - Keen.VRage.Render12.DebugStage.DebugPassJob 2026-04-01 23:54:57.421 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-04-01 23:54:57.421 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.MainUISystem 2026-04-01 23:54:57.421 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.EnvironmentProbeManager 2026-04-01 23:54:57.421 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DrawContextManager 2026-04-01 23:54:57.442 - Render thread -> Disposing - Keen.VRage.Render12.Utils.OffscreenTargetManager 2026-04-01 23:54:57.442 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.Vectors.VectorImageManager 2026-04-01 23:54:57.442 - Render thread -> Disposing - Keen.VRage.Render12.UIStage.FontBase.FontManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.CloudsManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.IBLManager 2026-04-01 23:54:57.445 - Render thread -> Disposing - Keen.VRage.Render12.PrepareStage.ImpostorBakingManager 2026-04-01 23:54:57.446 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.SceneManager 2026-04-01 23:54:57.541 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingSceneManager 2026-04-01 23:54:57.542 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.RayTracing.RayTracingBLASManager 2026-04-01 23:54:57.542 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialsManager 2026-04-01 23:54:57.544 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-04-01 23:54:57.544 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-04-01 23:54:57.544 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Models.ModelManager 2026-04-01 23:54:57.551 - Render thread -> Disposing - Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-04-01 23:54:57.551 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUStats 2026-04-01 23:54:57.551 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-04-01 23:54:57.551 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-04-01 23:54:57.551 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.SwapChain 2026-04-01 23:54:57.551 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.LoadingMonitor 2026-04-01 23:54:57.552 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-04-01 23:54:57.552 - Render thread -> Disposing - Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-04-01 23:54:57.552 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-04-01 23:54:57.570 - Render thread -> Disposing - Keen.VRage.Render12.LightingStage.LocalLightsManager 2026-04-01 23:54:57.570 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedRuntimeBufferManager 2026-04-01 23:54:57.570 - Render thread -> Disposing - Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-04-01 23:54:57.604 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-04-01 23:54:57.606 - Render thread -> Disposing - Keen.VRage.Render12.Utils.ClearingManager 2026-04-01 23:54:57.606 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-04-01 23:54:57.606 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-04-01 23:54:57.606 - Render thread -> Disposing - Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-04-01 23:54:57.606 - Render thread -> Disposing - Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-04-01 23:54:57.607 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.RayTracingPSOManager 2026-04-01 23:54:57.607 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-04-01 23:54:57.609 - Render thread -> Disposing - Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-04-01 23:54:57.611 - Render thread -> Disposing - Keen.VRage.Render12.Resources.RootSignature.RootSignatureManager 2026-04-01 23:54:57.613 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-04-01 23:54:57.649 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-04-01 23:54:57.650 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-04-01 23:54:57.650 - Render thread -> Disposing - Keen.VRage.Render12.Resources.D3DHeapManager 2026-04-01 23:54:57.715 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DirectStorage 2026-04-01 23:54:57.734 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.DataUploader 2026-04-01 23:54:57.734 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-04-01 23:54:58.081 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-04-01 23:54:58.450 - Render thread -> Disposing - Keen.VRage.Render12.Core.Device.DeviceContext 2026-04-01 23:54:58.464 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-04-01 23:54:58.464 - Render thread -> Disposing - Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-04-01 23:54:58.464 - Render thread -> Disposing - Keen.VRage.Render12.Resources.Utilities.ObjectPoolMonitor 2026-04-01 23:54:58.464 - Render thread -> Info: CoreSystems.Dispose - Exiting 2026-04-01 23:54:58.468 - Main Thread -> Configuring worker pool as: (workerCount: 3, highPriorityBias: 0, forceSynchronousExecution: False) 2026-04-01 23:54:58.468 - Main Thread -> Workers configured. 2026-04-01 23:54:58.468 - Main Thread -> RenderEngineComponent.Destroy Ending render engine lifetime 2026-04-01 23:54:58.468 - Main Thread -> RenderEngineComponent.Destroy Render engine lifetime ended. Destroy completed. 2026-04-01 23:54:58.468 - Main Thread -> Destructor of entity's Engine component Render12EngineComponent done 2026-04-01 23:54:58.469 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent started 2026-04-01 23:54:58.525 - Main Thread -> Destructor of entity's Engine component VoxelsEngineComponent done 2026-04-01 23:54:58.525 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent started 2026-04-01 23:54:58.569 - Main Thread -> Destructor of entity's Engine component HavokPhysicsEngineComponent done 2026-04-01 23:54:58.569 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent started 2026-04-01 23:54:58.569 - Main Thread -> Destructor of entity's Engine component WinSystemEngineComponent done 2026-04-01 23:54:58.569 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent started 2026-04-01 23:54:58.765 - Main Thread -> Audio Event snapshot:/MusicFadeOut was created 1 times 2026-04-01 23:54:58.765 - Main Thread -> Destructor of entity's Engine component AudioEngineComponent done 2026-04-01 23:54:58.765 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent started 2026-04-01 23:54:58.765 - Main Thread -> Destructor of entity's Engine component WinWindowsEngineComponent done 2026-04-01 23:54:58.765 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent started 2026-04-01 23:54:58.765 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2026-04-01 23:54:58.766 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2026-04-01 23:54:58.766 - Main Thread -> PlanetTextureStreamingManager: Disposing 27 Tiles 2026-04-01 23:54:58.769 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2026-04-01 23:54:58.769 - Main Thread -> Destructor of entity's Engine component PlanetBitmapStreamingComponent done 2026-04-01 23:54:58.769 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent started 2026-04-01 23:54:58.769 - Main Thread -> PlanetTextureStreamingManager: Disposing Connection 2026-04-01 23:54:58.771 - Main Thread -> PlanetTextureStreamingManager: Disposing Adapter 2026-04-01 23:54:58.772 - Main Thread -> PlanetTextureStreamingManager: Disposing 13 Tiles 2026-04-01 23:54:58.926 - Main Thread -> PlanetTextureStreamingManager: Disposing Tiles Complete 2026-04-01 23:54:58.926 - Main Thread -> Destructor of entity's Engine component PlanetCubemapStreamingComponent done 2026-04-01 23:54:58.926 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent started 2026-04-01 23:54:58.927 - Main Thread -> Destructor of entity's Engine component OctreeRegionStreamingComponent done 2026-04-01 23:54:58.927 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent started 2026-04-01 23:54:58.930 - Main Thread -> Destructor of entity's Engine component AnimationStreamingManagerComponent done 2026-04-01 23:54:58.930 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent started 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component StreamingResourceManagerEngineComponent done 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent started 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component WinMemoryEngineComponent done 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent started 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component MusicEngineComponent done 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent started 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component ContentIntegrityReporterComponent done 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent started 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component SteamUGCServiceComponent done 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent started 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component SteamDlcServiceComponent done 2026-04-01 23:54:58.939 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent started 2026-04-01 23:54:58.964 - Main Thread -> Destructor of entity's Engine component SteamGameServiceComponent done 2026-04-01 23:54:58.964 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent started 2026-04-01 23:54:58.964 - Main Thread -> Destructor of entity's Engine component UGCArbiterServiceComponent done 2026-04-01 23:54:58.964 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent started 2026-04-01 23:54:58.969 - Main Thread -> [Project Manager] Unloading Project Vanilla {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Vanilla","Version": null,"Type": "Vanilla","ProjectID": {"Guid": "56dacb76-e25e-468a-9432-21964a9a0569","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [{"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""}],"ProjectDirectories": ["..\\..\\VRage\\GameData","..\\VRage\\GameData"],"UsedBuildStream": "","DefinitionSetNames": ["World","Core"],"GameExecutable": "SpaceEngineers2.exe","GameExecutableSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\Game2\\bin\\x64\\{BuildConfiguration}"],"ReferencedAssemblies": ["Game2.Client.dll","Game2.Game.dll","Game2.Simulation.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\Game2","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\{AssemblyName}\\bin\\x64\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["Game2.Plugin.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": false,"EnableIgnoreProcessingErrorFlags": false}} 2026-04-01 23:54:58.969 - Main Thread -> [Project Manager] Unloading Project Engine {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.2002"},"$Type": "VRage:Keen.VRage.Core.Project.VRageProjectData","$Value": {"Name": "Engine","Version": null,"Type": "Unknown","ProjectID": {"Guid": "079da0f2-4755-491e-8688-b68b91b2fad3","ModId": null,"ServiceId": ""},"ModSetup": null,"ProjectDependencies": [],"ProjectDirectories": [],"UsedBuildStream": "","DefinitionSetNames": ["Engine","Core","World"],"GameExecutable": "","GameExecutableSearchPaths": [],"ReferencedAssemblies": ["VRage.Client.dll"],"ReferencedAssembliesSearchPaths": ["..\\..\\..\\Game2","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}"],"EditorExtensionAssemblies": ["VRage.Voxels.Editor.dll","VRage.Game.Editor.dll","VRage.Core.Editor.dll","VRage.Render.Editor.dll"],"EditorExtensionAssembliesSearchPaths": ["..\\..\\Editor","..\\..\\..\\Game2.Plugin.Editor","..\\..\\Sources\\Voxels\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\VRage\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Game\\{AssemblyName}\\bin\\{BuildConfiguration}","..\\..\\Sources\\Render\\{AssemblyName}\\bin\\{BuildConfiguration}"],"SkipContentMounting": true,"EnableIgnoreProcessingErrorFlags": true}} 2026-04-01 23:54:58.980 - Main Thread -> Destructor of entity's Engine component EngineDataLoaderComponent done 2026-04-01 23:54:58.980 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent started 2026-04-01 23:54:58.980 - Main Thread -> Destructor of entity's Engine component DefinitionSetManagerEngineComponent done 2026-04-01 23:54:58.980 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent started 2026-04-01 23:54:58.981 - Main Thread -> Destructor of entity's Engine component ProjectManagerEngineComponent done 2026-04-01 23:54:58.981 - Main Thread -> Destructor of entity's Engine component CrashHandlerEngineComponent started 2026-04-01 23:54:58.981 - Main Thread -> Destructor of entity's Engine component CrashHandlerEngineComponent done 2026-04-01 23:54:58.981 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent started 2026-04-01 23:54:58.981 - Main Thread -> Destructor of entity's Engine component EngineOptionsStorageEngineComponent done 2026-04-01 23:54:58.981 - Main Thread -> Destructor of entity's Engine component WatchdogComponent started 2026-04-01 23:54:59.473 - Main Thread -> Destructor of entity's Engine component WatchdogComponent done 2026-04-01 23:54:59.473 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent started 2026-04-01 23:54:59.473 - Main Thread -> Destructor of entity's Engine component LibraryEngineComponent done 2026-04-01 23:54:59.474 - Main Thread -> [VRAGE_CORE]: Disposing filesystem, crash handler and definition manager. 2026-04-01 23:54:59.483 - Main Thread -> [VRAGE_CORE]: Exiting application loop. 2026-04-01 23:54:59.483 - Main Thread -> [VRAGE_CORE]: Disposing pools. 2026-04-01 23:54:59.483 - Main Thread -> LOADING_TIME|ApplicationExit|3089.1015 2026-04-01 23:54:59.484 - Main Thread -> Error: Assertion Failure: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. (C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102) triggered 4 time(s). 2026-04-01 23:54:59.484 - Main Thread -> Errors and or Warnings were detected. First message: Critical: line 516: Found entity near center of planet: GoldOreItemPrefab_ServerComposition The following components were detected: - Keen.VRage.Game.Components.Models.ModelComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectComponent - Keen.VRage.Core.Game.Components.WorldTransformComponent - Keen.Game2.Simulation.GameSystems.SimulatedComponent - Keen.Game2.Game.EntityComponents.ModelPhysicsEntityComponent - Keen.Game2.Simulation.WorldObjects.FloatingObjects.FloatingObjectHitReceiverComponent 2026-04-01 23:54:59.484 - Main Thread -> [Diagnostic Reporter]: Disabling message box creation. 2026-04-01 23:54:59.490 - Main Thread -> [Crash Handler]: Caught exception detected as end-of-process. 2026-04-01 23:54:59.490 - Main Thread -> [Crash Handler]: A fatal exception was caught by the crash handler. Preparing the crash report. 2026-04-01 23:54:59.491 - Main Thread -> Exception occurred: Keen.VRage.Core.Platform.CrashReporting.FirstAssertionException: Found entity near center of planet Verdure. This should be reported immediately. Note that this could have already been cleaned but your save is older than the operation, in which case this save is now unplayable. (C:\BuildAgent\work\9c304132e1d40a8\KeenSWH\Stable_VS2.2\VRage\Sources\Voxels\VRage.Voxels\Components\VoxelPlanetWatchdogComponent.cs:102) at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckEntitiesInPlanetCenter() at Keen.VRage.Voxels.Components.VoxelPlanetWatchdogComponent.CheckPlanet_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.Game.Systems.Session.Update(Boolean doEntityLifetimeUpdates) at Keen.Game2.WorldTickComponent.Tick() at Keen.Game2.InProcessServerWorldTickComponent.TickServerInternal() at Keen.Game2.InProcessServerWorldTickComponent.Tick() at Keen.Game2.GameAppComponent.GameUpdate() at Keen.Game2.GameAppComponent.GameUpdate_InvocationStub(Byte** __dataPointers, Int32 loops, Scene __scene, Object __jobContext) at Keen.VRage.DCS.Scenes.Scene.RunJob(Int32 jobIndex) at Keen.VRage.DCS.Scenes.Scene.Tick(Boolean doSync) at Keen.VRage.Core.VRageCore.Update(TimeSpan timeDelta) at Keen.VRage.Library.Utils.AppLoop.Run(Action`1 tickCallback) at Keen.Game2.Program.Main(String[] args) at Keen.VRage.Core.Platform.CrashReporting.DiagnosticReporter.ReportIfNeeded() at Keen.VRage.Core.VRageCore.Dispose(Boolean disposing) at Keen.Game2.GameApp.Dispose(Boolean disposing) at Keen.VRage.Library.Utils.ManualSingleton`1.Dispose() at Keen.Game2.Program.Main(String[] args) 2026-04-01 23:54:59.491 - Main Thread -> [Crash Handler]: Preparing Crash Report... 2026-04-01 23:54:59.492 - Main Thread -> [Crash Handler] : [Process Tag Added] : LogAssert 2026-04-01 23:54:59.513 - Main Thread -> [CrashHandler]: Starting crash report sender... 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thin 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 72 time(s): LOCALIZATION WARNING: Could not find key Conveyor Adaptor End 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Piston 4.75 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2]. Select Grinder [3] and press LMB to grind blocks back into components. When exploring shipwrecks, grinders are also useful for getting rid of any debris blocking your way! in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 27 time(s): LOCALIZATION WARNING: Could not find key Suit Battery in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Handrail Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Fabricator 10 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Piston Head 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Cargo Container 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Construction Component in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Pressure Pipe in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Antenna 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Battery 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Grinder 4 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::VerticalWheel} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 9627 time(s): LOCALIZATION WARNING: Could not find key in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 1 time(s): Audio Event Instance for snapshot:/MusicFadeOut not returned to pool 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Cargo Container 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Cargo Container 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Rotor Head 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 72 time(s): LOCALIZATION WARNING: Could not find key Drill Mk 1 in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Battery 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Welder Mk 1 in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Solar Panel 10 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 65 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::F} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 28 time(s): LOCALIZATION WARNING: Could not find key Medikit in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 41 time(s): LOCALIZATION WARNING: Could not find key Ice in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gyroscope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key Turbine Blades in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Metal Grid in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gyroscope 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Crate 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Detailing Slope 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 27 time(s): LOCALIZATION WARNING: Could not find key Nickel in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 5 time(s): LOCALIZATION WARNING: Could not find key Mt in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 2793 time(s): LOCALIZATION WARNING: Could not find key kg in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 315 time(s): LOCALIZATION WARNING: Could not find key Datapads in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Deck Panel 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Control Seat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Survival kits can be used to heal and to recharge energy. If you die, you can respawn from nearest survival kit. in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 57 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Right} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Gold in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Curved Thick 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Batteries have swappable power modules! Try taking it out and placing it back! in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gyroscope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Corner Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key -Select Toolbar 2 [CTRL+2] which contains all the blocks and tools you need for this task. -Place conveyors [4-7], use Welder [1] to construct them, Grinder [2] to grind blocks back into components and as previously, use Drill [3] to search and mine ores. in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Mining ship with ore detector is useful when you need to travel between locations and mine more ores. Select Toolbar 3 [Ctrl+3] and attach drills [4] to the exposed small conveyors and ore detector [5] anywhere on the ship. You can take building materials from the cargo container. The ship is also missing a power module which you can take from a nearby battery. in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Grinder Mk 1 in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 65 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::L} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.515 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::S} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Handrail Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 8 time(s): LOCALIZATION WARNING: Could not find key Datapad in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 57 time(s): LOCALIZATION WARNING: Could not find key k in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Truss Block 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slanted Long 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 15 time(s): LOCALIZATION WARNING: Could not find key None in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key Iron Sight Rifle in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 72 time(s): LOCALIZATION WARNING: Could not find key Conveyor Adaptor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Narrow Sliding Door 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key O2/H2 Generator 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Smelter 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Node Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 54 time(s): LOCALIZATION WARNING: Could not find key Conveyor Short 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 65 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Y} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Medical Room 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Atmospheric Thruster 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Tank 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Gold Thread in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long with Side Left 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Cube 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Catwalk Square Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Corner Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor T-Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 24 time(s): In event:/SFX/Block/LandingGear: Could not set parameter value Not for parameter ready_lock_unlock 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Handrail 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Cockpit 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::D} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Assembler 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Catwalk Stairs Wide 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Survival Kit 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 53 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Control} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Rotor Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Seat (No Functionality) 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Battery 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Structural Support Wide 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Button Panel (No Functionality) 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 51 time(s): LOCALIZATION WARNING: Could not find key Steel Plate in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Combustion Chamber in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Gearforge can be used to manufacture various items and to upgrade your tools. Select the item to see what resources it needs and place those resources to the slot in front of the gearforge. in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Grinder 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large Inverted 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 55 time(s): LOCALIZATION WARNING: Could not find key Conveyor Slice 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Sink 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gatling Turret 5.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Ore Detector 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gatling Cannon 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Side Large 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Steel Tube in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Landing Gear 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Contract Terminal 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 67 time(s): LOCALIZATION WARNING: Could not find key Iron in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::W} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gravity Generator 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Light Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Rotor 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key O2/H2 Generator 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Connector 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Side 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Corner Light 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Wire in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Conveyor Straight 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Truss Block 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key Some ores can be found only in specific biomes. For example cobalt (required for hydrogen thrusters) and ice (processed in O2H2 generator to hydrogen gas) can be found in high mountains. in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope Long with Side Right 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Reactor 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Lead in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Solar Panel 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Tall Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Handrail Diagonal 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Toilet (No Functionality) 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Tank 12.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 39 time(s): LOCALIZATION WARNING: Could not find key Ion Chamber in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Gatling Ammo Box in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 11 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::R} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Inverted 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Cross Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Spotlight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Locker 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Welder 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Gearforge 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Landing Gear 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Piston Head 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Cover Wall Half 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Connector 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Corner with Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Refinery 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key Rifle Magazine in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 40 time(s): LOCALIZATION WARNING: Could not find key Compressor in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 53 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Shift} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Tall Slope 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Catwalk Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Drill 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Atmospheric Thruster 10 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Ore Detector 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 29 time(s): LOCALIZATION WARNING: Could not find key Jetpack Fuel Tank in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Reactor 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Sorter (No Functionality) 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted Large 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 9 time(s): LOCALIZATION WARNING: Could not find key Press  to enter in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Triangle Slanted 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Piston 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Welder 4 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 49 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Alt} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 30 time(s): LOCALIZATION WARNING: Could not find key Silicon in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor T-Junction 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 30 time(s): LOCALIZATION WARNING: Could not find key Cobalt in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Corner 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Cube 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Base 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Flat Half 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Oxygen Tank 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Tank 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Shower 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Drill 5.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 38 time(s): LOCALIZATION WARNING: Could not find key Structural Support Straight 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Detailing Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Catwalk Narrow Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 54 time(s): LOCALIZATION WARNING: Could not find key Conveyor Slice 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Handrail 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 97 time(s): LOCALIZATION WARNING: Could not find key {Input:Mouse::Left} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 198 time(s): LOCALIZATION WARNING: Could not find key t in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Type in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 56 time(s): LOCALIZATION WARNING: Could not find key Copper in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition Base Mirrored 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Slope Inverted 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 2 time(s): LOCALIZATION WARNING: Could not find key You can activate jetpack [X] for extra mobility! in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition Tip Mirrored 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 60 time(s): LOCALIZATION WARNING: Could not find key Power Module in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slope With Side 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Trade Terminal 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 20 time(s): LOCALIZATION WARNING: Could not find key Oxygen Recharge in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Table 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Pillar Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Inverted Corner Base 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Barrel 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Detailing Cube 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Sorter (No Functionality) 1.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Wide Half Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 38 time(s): LOCALIZATION WARNING: Could not find key Rotor 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Interior Wall Flat 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Antenna 12.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.516 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::A} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Detailing Inverted Corner 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Corner 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Grinder Mk 2 in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Bed (No Functionality) 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Welder Mk 2 in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Curved 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 38 time(s): LOCALIZATION WARNING: Could not find key Button (No Functionality) 0.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Ion Thruster 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Half Long Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Drill in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Stairs 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Catwalk Stairs Narrow 3.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Electronic Parts in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Wide Half Slope 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Hydrogen Thruster 7.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Long Slope Corner Tip 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Spotlight 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 3 time(s): LOCALIZATION WARNING: Could not find key Radio-Comm Module in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Node Junction 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 37 time(s): LOCALIZATION WARNING: Could not find key Window Flat 1.25 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Atmospheric Thruster 1 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Heavy Armor Slope Transition 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Window Slanted Long Inverted 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 65 time(s): LOCALIZATION WARNING: Could not find key {Input:Keyboard::Z} in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Ramp 5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Interior Light 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 18 time(s): LOCALIZATION WARNING: Could not find key Atmospheric Thruster 2 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Light Armor Inverted Corner 2.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 1 time(s): LOCALIZATION WARNING: Could not find key Glass in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> Message repeated 36 time(s): LOCALIZATION WARNING: Could not find key Conveyor Curved 0.5 m in the culture set en-US. Evaluating to string id. 2026-04-01 23:54:59.517 - Main Thread -> WriteLine Closed