2026-03-26 15:17:51.219 - Main Thread -> Timezone (local - UTC): 1h 2026-03-26 15:17:51.220 - Main Thread -> App Version: 2.2.0.1983 2026-03-26 15:17:51.222 - Main Thread -> VRage renderer started 2026-03-26 15:17:51.222 - Main Thread -> OS Version: Microsoft Windows NT 10.0.26100.0 2026-03-26 15:17:51.223 - Main Thread -> OS Product Type: 0x30 2026-03-26 15:17:51.223 - Main Thread -> OS Product: Windows 11 2026-03-26 15:17:51.260 - Main Thread -> NvApi - Status: OK 2026-03-26 15:17:51.260 - Main Thread -> NvApi - Driver Version: 58228 (r582_12) 2026-03-26 15:17:51.260 - Main Thread -> NvApi - NvApi Version: NVidia Complete Version 1.10 2026-03-26 15:17:51.275 - Main Thread -> AMD - agsInitialize: AGS_NO_AMD_DRIVER_INSTALLED 2026-03-26 15:17:51.275 - Main Thread -> AMD - Driver Version: Unknown 2026-03-26 15:17:51.283 - Main Thread -> Adapters.Adapters - Entering 2026-03-26 15:17:51.283 - Main Thread -> CreateDXGIFactory - Entering 2026-03-26 15:17:51.321 - Main Thread -> CreateDXGIFactory - Exiting 2026-03-26 15:17:51.322 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Entering 2026-03-26 15:17:51.323 - Main Thread -> Adapters.CreateAdaptersList - CreateDXGIFactory1 - Exiting 2026-03-26 15:17:51.323 - Main Thread -> Using IDXGIFactory6: True 2026-03-26 15:17:51.323 - Main Thread -> Enumerating adapters by preference 2026-03-26 15:17:51.332 - Main Thread -> Analysis of the adapter NVIDIA GeForce GTX 1070 Ti - Entering 2026-03-26 15:17:51.332 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce GTX 1070 Ti - Entering 2026-03-26 15:17:51.333 - Main Thread -> Querying adapter type for adapter NVIDIA GeForce GTX 1070 Ti - Exiting 2026-03-26 15:17:51.333 - Main Thread -> Querying feature level for adapter NVIDIA GeForce GTX 1070 Ti - Entering 2026-03-26 15:17:51.837 - Main Thread -> Querying feature level for adapter NVIDIA GeForce GTX 1070 Ti - Exiting 2026-03-26 15:17:52.176 - Main Thread -> Adapter 'NVIDIA GeForce GTX 1070 Ti' has 0 RTX cores 2026-03-26 15:17:52.176 - Main Thread -> Analysis of the adapter NVIDIA GeForce GTX 1070 Ti - Exiting 2026-03-26 15:17:52.177 - Main Thread -> Filling adapter's NVIDIA GeForce GTX 1070 Ti outputs - Entering 2026-03-26 15:17:52.177 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1070 Ti output 0 display mode list 2026-03-26 15:17:52.177 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1070 Ti output 0 display mode list done 2026-03-26 15:17:52.179 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1070 Ti output 0 refresh rate 2026-03-26 15:17:52.183 - Main Thread -> Getting adapter's NVIDIA GeForce GTX 1070 Ti output 0 refresh rate done 2026-03-26 15:17:52.183 - Main Thread -> Filling adapter's NVIDIA GeForce GTX 1070 Ti outputs - Exiting 2026-03-26 15:17:52.183 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Entering 2026-03-26 15:17:52.183 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Entering 2026-03-26 15:17:52.184 - Main Thread -> Querying adapter type for adapter Microsoft Basic Render Driver - Exiting 2026-03-26 15:17:52.184 - Main Thread -> Skipping software adapter 2026-03-26 15:17:52.184 - Main Thread -> Analysis of the adapter Microsoft Basic Render Driver - Exiting 2026-03-26 15:17:52.186 - Main Thread -> Adapter { Name = NVIDIA GeForce GTX 1070 Ti + DISPLAY6 DeviceName = NVIDIA GeForce GTX 1070 Ti OutputName = DISPLAY6 Description = DeviceId: 7042, Dedicated RAM: 8450473984, Shared RAM: 8548143104, Luid: 90158055, rev: 161, subsys id: 295506142, vendor id: 4318, supported device: True AdapterLuid = 90158055 OutputId = 0 DesktopBounds = Min:0, 0 Max:1920, 1080 DesktopResolution = 1920, 1080 DesktopRefreshRate = Keen.VRage.Core.Render.Rational IsOutputAttached = True DedicatedRAM = 8450473984 SharedRAM = 8548143104 IsSoftware = False DeviceSupported = True VendorId = Nvidia DriverVersion = 58228 (r582_12) DriverUpdateNecessary = False DriverUpdateLink = Quality = Normal Mobile = False IsRayTracingSupported = False Teraflops = 8.186111 IsIntegrated = False HasMinimumDriverVersion = True Support Details = SupportDetails { IsFeatureLevel = True; IsMicrosoftBasicRenderDriver = False; EnoughRAM = True; IsDoublePrecisionFloatShaderOps = True; NeedsLimitedIndirectCommands = True; } } 2026-03-26 15:17:52.187 - Main Thread -> Adapter list composed 2026-03-26 15:17:52.206 - Main Thread -> {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1983"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1070 Ti + DISPLAY6","DeviceName": "NVIDIA GeForce GTX 1070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}}],"OutputName": "DISPLAY6","Description": "DeviceId: 7042, Dedicated RAM: 8450473984, Shared RAM: 8548143104, Luid: 90158055, rev: 161, subsys id: 295506142, vendor id: 4318, supported device: True","AdapterLuid": 90158055,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 71910,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8450473984,"SharedRAM": 8548143104,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7042,"DriverVersion": "58228 (r582_12)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 8.186111,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2026-03-26 15:17:52.207 - Main Thread -> Adapters.Adapters - Exiting 2026-03-26 15:17:52.207 - Main Thread -> Selected Adapter: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1983"},"$Type": "VRage:Keen.VRage.Core.Render.AdapterInfo","$Value": {"Name": "NVIDIA GeForce GTX 1070 Ti + DISPLAY6","DeviceName": "NVIDIA GeForce GTX 1070 Ti","SupportedDisplayModes": [{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 640,"Height": 480,"RefreshRate": {"Numerator": 72,"Denominator": 1}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 720,"Height": 480,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 720,"Height": 576,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 56250,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 60317,"Denominator": 1000}},{"Width": 800,"Height": 600,"RefreshRate": {"Numerator": 72188,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 60004,"Denominator": 1000}},{"Width": 1024,"Height": 768,"RefreshRate": {"Numerator": 70069,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1152,"Height": 864,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1176,"Height": 664,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 59940,"Denominator": 1000}},{"Width": 1280,"Height": 720,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 768,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 800,"RefreshRate": {"Numerator": 59810,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 960,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1280,"Height": 1024,"RefreshRate": {"Numerator": 60020,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1360,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1366,"Height": 768,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 900,"RefreshRate": {"Numerator": 59887,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1440,"Height": 1080,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1600,"Height": 900,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1600,"Height": 1024,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1680,"Height": 1050,"RefreshRate": {"Numerator": 59954,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1768,"Height": 992,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 50,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60000,"Denominator": 1001}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 60,"Denominator": 1}},{"Width": 1920,"Height": 1080,"RefreshRate": {"Numerator": 71910,"Denominator": 1000}}],"OutputName": "DISPLAY6","Description": "DeviceId: 7042, Dedicated RAM: 8450473984, Shared RAM: 8548143104, Luid: 90158055, rev: 161, subsys id: 295506142, vendor id: 4318, supported device: True","AdapterLuid": 90158055,"OutputId": 0,"DesktopBounds": {"Min": {"X": 0,"Y": 0},"Max": {"X": 1920,"Y": 1080}},"DesktopResolution": {"X": 1920,"Y": 1080},"DesktopRefreshRate": {"Numerator": 71910,"Denominator": 1000},"IsOutputAttached": true,"DedicatedRAM": 8450473984,"SharedRAM": 8548143104,"IsSoftware": false,"DeviceSupported": true,"DeviceSupportedNoOverride": true,"VendorId": "Nvidia","DeviceId": 7042,"DriverVersion": "58228 (r582_12)","DriverUpdateNecessary": false,"DriverUpdateLink": null,"Quality": "Normal","Mobile": false,"IsRayTracingSupported": false,"Teraflops": 8.186111,"IsIntegrated": false,"HasMinimumDriverVersion": true,"SupportDetails": {"IsFeatureLevel": true,"IsMicrosoftBasicRenderDriver": false,"EnoughRAM": true,"IsDoublePrecisionFloatShaderOps": true,"NeedsLimitedIndirectCommands": true}}} 2026-03-26 15:17:52.208 - Main Thread -> Creating Keen.VRage.Render12.SceneSystem.SceneManager... 2026-03-26 15:17:52.394 - Main Thread -> Done creating Keen.VRage.Render12.SceneSystem.SceneManager 2026-03-26 15:17:52.394 - Main Thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.1983, Culture=neutral, PublicKeyToken=null]]... 2026-03-26 15:17:52.395 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.FontBase.IRenderableFont, VRage.Render12, Version=2.2.0.1983, Culture=neutral, PublicKeyToken=null]] 2026-03-26 15:17:52.395 - Main Thread -> Creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer... 2026-03-26 15:17:52.397 - Main Thread -> Done creating Keen.VRage.Render12.UIStage.Vectors.VectorRenderer 2026-03-26 15:17:52.397 - Main Thread -> Creating Keen.VRage.Render12.Core.Systems.Time... 2026-03-26 15:17:52.397 - Main Thread -> Done creating Keen.VRage.Render12.Core.Systems.Time 2026-03-26 15:17:52.398 - Main Thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager... 2026-03-26 15:17:52.399 - Main Thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileReaderManager 2026-03-26 15:17:52.402 - Main Thread -> Render Display Options Part: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1983"},"$Type": "VRage:Keen.VRage.Render.Options.RenderDisplayOptionsPart","$Value": {"VSyncMode": "VSync","AdapterName": "Radeon (TM) RX 470 Series","FullScreen": true,"WindowedResolution": {"X": 1920,"Y": 1080},"FullscreenResolution": {"X": 1920,"Y": 1080}}} 2026-03-26 15:17:52.404 - Main Thread -> Forced Settings: {"$Bundles": {"VRage": "2.2.0.1983"},"$Type": "VRage:Keen.VRage.Render.EngineComponents.ForcedSettings","$Value": {"TextureQuality": null,"RaytracingQuality": null,"Preset": null,"VisualPreference": null}} 2026-03-26 15:17:52.406 - Main Thread -> Render Options: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1983"},"$Type": "VRage:Keen.VRage.Render.Options.RenderOptionsPart2","$Value": {"SerializedVisualPreference2": "Quality","SerializedPreset2": "Custom","SerializedAntiAliasing": "FSR","SerializedArmorBevel": "Enabled","SerializedRaytracing": "Disabled","SerializedFieldOfView": 1.2217305,"SerializedSunShadow": "Medium","SerializedLocalLightShadow": "Medium","SerializedLighting": "Medium","SerializedTerrain": "Medium","SerializedScalingMode": "Balanced","SerializedTexture": "Medium","SerializedParallax": "High","SerializedParticles": "Low","SerializedRenderingDistanceQuality": "Low","SerializedGrassQuality": "High","SerializedCloudsQuality": "High"}} 2026-03-26 15:17:52.408 - Main Thread -> Display Settings: {"$Bundles": {"System.Runtime": "1.0.0.0","VRage": "2.2.0.1983"},"$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings","$Value": {"AdapterName": "Radeon (TM) RX 470 Series","FullscreenMode": true,"Resolution": {"X": 1920,"Y": 1080},"EnableStretching": true,"RefreshRate": {"Numerator": 0,"Denominator": 0},"VSync": "VSync","TopMost": false,"SettingsMandatory": false}} 2026-03-26 15:17:52.427 - Render thread -> CreatePlatformDevice settingsToTry = { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.1983" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "Radeon (TM) RX 470 Series", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 0, "Denominator": 0 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-26 15:17:52.427 - Render thread -> IsD3D12Supported = True 2026-03-26 15:17:52.460 - Render thread -> GFSDK_Aftermath_EnableGpuCrashDumps: GFSDK_Aftermath_Result_Success 2026-03-26 15:17:52.461 - Render thread -> Debug layer enabled: False 2026-03-26 15:17:52.461 - Render thread -> Device Removed Extended Data (DRED): on 2026-03-26 15:17:52.769 - Render thread -> Developer mode: On 2026-03-26 15:17:52.769 - Render thread -> Is stable power state: On - GPU measurements are more precise, but the GPU is slower 2026-03-26 15:17:52.769 - Render thread -> Current Device Info: 2026-03-26 15:17:52.769 - Render thread -> DoublePrecisionFloatShaderOps: True 2026-03-26 15:17:52.769 - Render thread -> OutputMergerLogicOp: True 2026-03-26 15:17:52.769 - Render thread -> MinPrecisionSupport: None 2026-03-26 15:17:52.769 - Render thread -> TiledResourcesTier: Tier4 2026-03-26 15:17:52.769 - Render thread -> ResourceBindingTier: Tier3 2026-03-26 15:17:52.769 - Render thread -> PSSpecifiedStencilRefSupported: False 2026-03-26 15:17:52.769 - Render thread -> TypedUAVLoadAdditionalFormats: True 2026-03-26 15:17:52.769 - Render thread -> ROVsSupported: True 2026-03-26 15:17:52.769 - Render thread -> ConservativeRasterizationTier: Tier2 2026-03-26 15:17:52.769 - Render thread -> MaxGPUVirtualAddressBitsPerResource: 40 2026-03-26 15:17:52.769 - Render thread -> StandardSwizzle64KBSupported: False 2026-03-26 15:17:52.769 - Render thread -> CrossNodeSharingTier: TierNotSupported 2026-03-26 15:17:52.769 - Render thread -> CrossAdapterRowMajorTextureSupported: False 2026-03-26 15:17:52.769 - Render thread -> VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: True 2026-03-26 15:17:52.769 - Render thread -> ResourceHeapTier: Tier1 2026-03-26 15:17:52.769 - Render thread -> WaveOps: True 2026-03-26 15:17:52.769 - Render thread -> WaveLaneCountMin: 32 2026-03-26 15:17:52.769 - Render thread -> WaveLaneCountMax: 32 2026-03-26 15:17:52.769 - Render thread -> TotalLaneCount: 2432 2026-03-26 15:17:52.769 - Render thread -> ExpandedComputeResourceStates: True 2026-03-26 15:17:52.769 - Render thread -> Int64ShaderOps: True 2026-03-26 15:17:52.769 - Render thread -> DepthBoundsTestSupported: True 2026-03-26 15:17:52.769 - Render thread -> ProgrammableSamplePositionsTier: Tier2 2026-03-26 15:17:52.770 - Render thread -> CopyQueueTimestampQueriesSupported: True 2026-03-26 15:17:52.770 - Render thread -> CastingFullyTypedFormatSupported: True 2026-03-26 15:17:52.770 - Render thread -> WriteBufferImmediateSupportFlags: Direct, Bundle, Compute, Copy, VideoDecode, VideoProcess, VideoEncode 2026-03-26 15:17:52.770 - Render thread -> ViewInstancingTier: Tier2 2026-03-26 15:17:52.770 - Render thread -> BarycentricsSupported: False 2026-03-26 15:17:52.770 - Render thread -> MSAA64KBAlignedTextureSupported: True 2026-03-26 15:17:52.770 - Render thread -> SharedResourceCompatibilityTier: Tier2 2026-03-26 15:17:52.770 - Render thread -> Native16BitShaderOpsSupported: False 2026-03-26 15:17:52.770 - Render thread -> SRVOnlyTiledResourceTier3: True 2026-03-26 15:17:52.770 - Render thread -> RenderPassesTier: Tier0 2026-03-26 15:17:52.770 - Render thread -> RaytracingTier: Tier1_0 2026-03-26 15:17:52.770 - Render thread -> AdditionalShadingRatesSupported: False 2026-03-26 15:17:52.770 - Render thread -> PerPrimitiveShadingRateSupportedWithViewportIndexing: False 2026-03-26 15:17:52.770 - Render thread -> VariableShadingRateTier: NotSupported 2026-03-26 15:17:52.770 - Render thread -> ShadingRateImageTileSize: 0 2026-03-26 15:17:52.770 - Render thread -> BackgroundProcessingSupported: True 2026-03-26 15:17:52.770 - Render thread -> MeshShaderTier: NotSupported 2026-03-26 15:17:52.770 - Render thread -> SamplerFeedbackTier: NotSupported 2026-03-26 15:17:52.778 - Render thread -> GFSDK_Aftermath_DX12_Initialize: GFSDK_Aftermath_Result_Success 2026-03-26 15:17:52.780 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy... 2026-03-26 15:17:52.780 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.MemoryHierarchy 2026-03-26 15:17:52.780 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.StreamingStatManager... 2026-03-26 15:17:52.780 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.StreamingStatManager 2026-03-26 15:17:52.780 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor... 2026-03-26 15:17:52.781 - Render thread -> VRAM report about missing bytes is changed from 0 Bytes to 6582272 Bytes 2026-03-26 15:17:52.788 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.VideoMemoryMonitor 2026-03-26 15:17:52.788 - Render thread -> Creating Keen.VRage.Render12.Core.Device.DeviceContext... 2026-03-26 15:17:52.906 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.DeviceContext 2026-03-26 15:17:52.906 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameSpanManager... 2026-03-26 15:17:52.906 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameSpanManager 2026-03-26 15:17:52.906 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.StatManager... 2026-03-26 15:17:52.908 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.StatManager 2026-03-26 15:17:52.908 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool... 2026-03-26 15:17:52.908 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.GPUResourcePool 2026-03-26 15:17:52.909 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.FrameDispatcher... 2026-03-26 15:17:52.914 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.FrameDispatcher 2026-03-26 15:17:52.914 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DataUploader... 2026-03-26 15:17:52.942 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DataUploader 2026-03-26 15:17:52.956 - Render thread -> Direct Storage supported 2026-03-26 15:17:52.957 - Render thread -> Creating Keen.VRage.Render12.Resources.D3DHeapManager... 2026-03-26 15:17:52.958 - Render thread -> Done creating Keen.VRage.Render12.Resources.D3DHeapManager 2026-03-26 15:17:52.958 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager... 2026-03-26 15:17:52.959 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.BlendStateManager 2026-03-26 15:17:52.959 - Render thread -> Creating Keen.VRage.Render12.Resources.Samplers.SamplerManager... 2026-03-26 15:17:52.960 - Render thread -> Done creating Keen.VRage.Render12.Resources.Samplers.SamplerManager 2026-03-26 15:17:52.960 - Render thread -> Creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager... 2026-03-26 15:17:52.961 - Render thread -> Done creating Keen.VRage.Render12.Resources.VertexInputs.InputLayoutManager 2026-03-26 15:17:52.962 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager... 2026-03-26 15:17:52.962 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderFileCacheManager 2026-03-26 15:17:52.964 - Render thread -> Creating Keen.VRage.Render12.Resources.Shaders.ShaderManager... 2026-03-26 15:17:53.010 - Render thread -> UseShaderAsserts: False 2026-03-26 15:17:53.010 - Render thread -> Done creating Keen.VRage.Render12.Resources.Shaders.ShaderManager 2026-03-26 15:17:53.011 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager... 2026-03-26 15:17:53.012 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.GraphicsPSOManager 2026-03-26 15:17:53.012 - Render thread -> Creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager... 2026-03-26 15:17:53.013 - Render thread -> Done creating Keen.VRage.Render12.Resources.PipelineStates.ComputePSOManager 2026-03-26 15:17:53.014 - Render thread -> Creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool... 2026-03-26 15:17:53.025 - Render thread -> Done creating Keen.VRage.Render12.Resources.DescriptorHeap.DescriptorHeapPool 2026-03-26 15:17:53.025 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager... 2026-03-26 15:17:53.027 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.BindableBufferManager 2026-03-26 15:17:53.027 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager... 2026-03-26 15:17:53.027 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.RASBufferManager 2026-03-26 15:17:53.027 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager... 2026-03-26 15:17:53.031 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.TemporaryBufferManager 2026-03-26 15:17:53.031 - Render thread -> Creating Keen.VRage.Render12.Utils.ClearingManager... 2026-03-26 15:17:53.032 - Render thread -> Done creating Keen.VRage.Render12.Utils.ClearingManager 2026-03-26 15:17:53.032 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager... 2026-03-26 15:17:53.032 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTextureManager 2026-03-26 15:17:53.032 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager... 2026-03-26 15:17:53.035 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableTextures.BindableTexturePoolManager 2026-03-26 15:17:53.035 - Render thread -> Creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager... 2026-03-26 15:17:53.041 - Render thread -> Done creating Keen.VRage.Render12.Resources.ManagedResources.ManagedROBufferManager 2026-03-26 15:17:53.058 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager... 2026-03-26 15:17:53.079 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.DebugReadbackManager 2026-03-26 15:17:53.079 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUProfiler... 2026-03-26 15:17:53.104 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUProfiler 2026-03-26 15:17:53.105 - Render thread -> Creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor... 2026-03-26 15:17:53.105 - Render thread -> Done creating Keen.VRage.Render12.Resources.StateResolver.ResourceStateMonitor 2026-03-26 15:17:53.106 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager... 2026-03-26 15:17:53.126 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ShaderAssertsManager 2026-03-26 15:17:53.127 - Render thread -> Creating Keen.VRage.Render12.Core.Device.SwapChain... 2026-03-26 15:17:53.128 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.1983" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1070 Ti + DISPLAY6", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 71910, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-26 15:17:53.157 - Render thread -> Done creating Keen.VRage.Render12.Core.Device.SwapChain 2026-03-26 15:17:53.157 - Render thread -> Creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer... 2026-03-26 15:17:53.159 - Render thread -> Done creating Keen.VRage.Render12.Resources.BindableBuffers.UnifiedIndexBuffer 2026-03-26 15:17:53.159 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.ScreenBuffers... 2026-03-26 15:17:53.187 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.ScreenBuffers 2026-03-26 15:17:53.187 - Render thread -> Creating Keen.VRage.Render12.Core.Profiling.GPUStats... 2026-03-26 15:17:53.187 - Render thread -> Done creating Keen.VRage.Render12.Core.Profiling.GPUStats 2026-03-26 15:17:53.187 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.GPUFrameManager... 2026-03-26 15:17:53.227 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.GPUFrameManager 2026-03-26 15:17:53.227 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager... 2026-03-26 15:17:53.279 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.GPU.GPUSceneManager 2026-03-26 15:17:53.279 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.1983, Culture=neutral, PublicKeyToken=null]]... 2026-03-26 15:17:53.279 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.Resources.Models.AssetModel, VRage.Render12, Version=2.2.0.1983, Culture=neutral, PublicKeyToken=null]] 2026-03-26 15:17:53.279 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager... 2026-03-26 15:17:53.279 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RenderCommandBatchManager 2026-03-26 15:17:53.280 - Render thread -> Creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager... 2026-03-26 15:17:53.285 - Render thread -> Done creating Keen.VRage.Render12.SceneSystem.Materials.MaterialRootSignatureManager 2026-03-26 15:17:53.399 - Render thread -> Creating Keen.VRage.Render12.LightingStage.IBLManager... 2026-03-26 15:17:53.402 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.IBLManager 2026-03-26 15:17:53.404 - Render thread -> Creating Keen.VRage.Render12.LightingStage.AtmosphereManager... 2026-03-26 15:17:53.404 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.AtmosphereManager 2026-03-26 15:17:53.404 - Render thread -> Creating Keen.VRage.Render12.LightingStage.CloudsManager... 2026-03-26 15:17:53.404 - Render thread -> Done creating Keen.VRage.Render12.LightingStage.CloudsManager 2026-03-26 15:17:53.404 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager... 2026-03-26 15:17:53.405 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.CommonResources.CommonResourcesManager 2026-03-26 15:17:53.405 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager... 2026-03-26 15:17:53.407 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.IRCacheResourcesManager 2026-03-26 15:17:53.408 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager... 2026-03-26 15:17:53.408 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.RaytraceGIResourcesManager 2026-03-26 15:17:53.408 - Render thread -> Creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.1983, Culture=neutral, PublicKeyToken=null]]... 2026-03-26 15:17:53.408 - Render thread -> Done creating Keen.VRage.Render12.Resources.Utilities.AssetManager`1[[Keen.VRage.Render12.UIStage.Vectors.VectorImage, VRage.Render12, Version=2.2.0.1983, Culture=neutral, PublicKeyToken=null]] 2026-03-26 15:17:53.589 - Render thread -> Creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory... 2026-03-26 15:17:53.589 - Render thread -> Done creating Keen.VRage.Render12.Utils.DirectRenderMeshBuilderFactory 2026-03-26 15:17:53.621 - Render thread -> Creating Keen.VRage.Render12.UIStage.MainUISystem... 2026-03-26 15:17:53.631 - Render thread -> Done creating Keen.VRage.Render12.UIStage.MainUISystem 2026-03-26 15:17:53.632 - Render thread -> Creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob... 2026-03-26 15:17:53.634 - Render thread -> Done creating Keen.VRage.Render12.PrepareStage.SparseUpdateJob 2026-03-26 15:17:53.634 - Render thread -> Creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer... 2026-03-26 15:17:53.672 - Render thread -> Done creating Keen.VRage.Render12.UIStage.Sprites.SpriteRenderer 2026-03-26 15:17:53.674 - Render thread -> Creating Keen.VRage.Render12.DebugStage.DebugPassJob... 2026-03-26 15:17:53.692 - Render thread -> Done creating Keen.VRage.Render12.DebugStage.DebugPassJob 2026-03-26 15:17:53.695 - Render thread -> Creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem... 2026-03-26 15:17:53.968 - Render thread -> Done creating Keen.VRage.Render12.Core.Systems.SceneDrawSystem 2026-03-26 15:17:53.968 - Render thread -> CreateMeshBuilders - Entering 2026-03-26 15:17:53.972 - Render thread -> CreateMeshBuilders - Exiting 2026-03-26 15:17:53.972 - Render thread -> OnAllSystemsRegistered - Entering 2026-03-26 15:17:53.978 - Render thread -> OnAllSystemsRegistered - Exiting 2026-03-26 15:17:55.829 - Render thread -> SwapChain.Update - Old swap chain ref count before dispose: 2 (expected 1, higher means external references held) 2026-03-26 15:17:55.831 - Render thread -> Render display settings: { "$Bundles": { "System.Runtime": "1.0.0.0", "VRage": "2.2.0.1983" }, "$Type": "VRage:Keen.VRage.Core.Render.RenderDisplaySettings", "$Value": { "AdapterName": "NVIDIA GeForce GTX 1070 Ti + DISPLAY6", "FullscreenMode": true, "Resolution": { "X": 1920, "Y": 1080 }, "EnableStretching": true, "RefreshRate": { "Numerator": 71910, "Denominator": 1000 }, "VSync": "VSync", "TopMost": false, "SettingsMandatory": false } } 2026-03-26 15:17:55.937 - Render thread -> VRAM report about missing bytes is changed from 6582272 Bytes to 7217152 Bytes 2026-03-26 15:17:56.060 - Render thread -> VRAM report about missing bytes is changed from 7217152 Bytes to 8265728 Bytes 2026-03-26 15:17:56.125 - Render thread -> VRAM report about missing bytes is changed from 8265728 Bytes to 142852096 Bytes 2026-03-26 15:17:56.993 - Render thread -> VRAM report about missing bytes is changed from 142852096 Bytes to 188661760 Bytes 2026-03-26 15:17:57.008 - Render thread -> VRAM report about missing bytes is changed from 188661760 Bytes to 142852096 Bytes 2026-03-26 15:18:22.298 - Render thread -> VRAM report about missing bytes is changed from 142852096 Bytes to 281698304 Bytes 2026-03-26 15:18:22.364 - Render thread -> VRAM report about missing bytes is changed from 281698304 Bytes to 281960448 Bytes 2026-03-26 15:18:22.460 - Render thread -> VRAM report about missing bytes is changed from 281960448 Bytes to 283746304 Bytes 2026-03-26 15:18:23.996 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_cm.dds 2026-03-26 15:18:23.996 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_add.dds 2026-03-26 15:18:23.996 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Backpack\SPERA_Backpack_nr.dds 2026-03-26 15:18:24.008 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_nr.dds 2026-03-26 15:18:24.008 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_add.dds 2026-03-26 15:18:24.008 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuitLOD1\SPERA_UpSuitLOD1_cm.dds 2026-03-26 15:18:24.009 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_cm.dds 2026-03-26 15:18:24.009 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_add.dds 2026-03-26 15:18:24.009 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\UpSuit\SPERA_UpSuit_nr.dds 2026-03-26 15:18:24.010 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_cm.dds 2026-03-26 15:18:24.010 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_nr.dds 2026-03-26 15:18:24.010 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\LastLod\SPERA_LastLOD_add.dds 2026-03-26 15:18:24.011 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_nr.dds 2026-03-26 15:18:24.011 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_add.dds 2026-03-26 15:18:24.011 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\HelmetLOD1\SPERA_HelmetLOD1_cm.dds 2026-03-26 15:18:24.012 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_nr.dds 2026-03-26 15:18:24.012 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_cm.dds 2026-03-26 15:18:24.012 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Helmet\SPERA_Helmet_add.dds 2026-03-26 15:18:24.012 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_cm.dds 2026-03-26 15:18:24.013 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_add.dds 2026-03-26 15:18:24.013 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\GlovesLOD1\SPERA_GlovesLOD1_nr.dds 2026-03-26 15:18:24.013 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_cm.dds 2026-03-26 15:18:24.013 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_nr.dds 2026-03-26 15:18:24.013 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuitLOD1\SPERA_BottomSuitLOD1_add.dds 2026-03-26 15:18:24.014 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_add.dds 2026-03-26 15:18:24.014 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_cm.dds 2026-03-26 15:18:24.014 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BottomSuit\SPERA_BottomSuit_nr.dds 2026-03-26 15:18:24.015 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_cm.dds 2026-03-26 15:18:24.015 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_add.dds 2026-03-26 15:18:24.015 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsPropsLOD1\SPERA_BootsPropsLOD1_nr.dds 2026-03-26 15:18:24.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_nr.dds 2026-03-26 15:18:24.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_add.dds 2026-03-26 15:18:24.016 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BootsProps\SPERA_BootsProps_cm.dds 2026-03-26 15:18:24.017 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_nr.dds 2026-03-26 15:18:24.017 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_add.dds 2026-03-26 15:18:24.017 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD3\SPERA_BodyLOD3_cm.dds 2026-03-26 15:18:24.018 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_add.dds 2026-03-26 15:18:24.018 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_cm.dds 2026-03-26 15:18:24.018 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BodyLOD2\SPERA_BodyLOD2_nr.dds 2026-03-26 15:18:24.019 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_nr.dds 2026-03-26 15:18:24.019 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_cm.dds 2026-03-26 15:18:24.019 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD3\SPERA_BackpackLOD3_add.dds 2026-03-26 15:18:24.020 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_nr.dds 2026-03-26 15:18:24.020 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_add.dds 2026-03-26 15:18:24.020 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD2\SPERA_BackpackLOD2_cm.dds 2026-03-26 15:18:24.021 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_cm.dds 2026-03-26 15:18:24.021 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_nr.dds 2026-03-26 15:18:24.021 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\BackpackLOD1\SPERA_BackpackLOD1_add.dds 2026-03-26 15:18:24.022 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_nr.dds 2026-03-26 15:18:24.022 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_add.dds 2026-03-26 15:18:24.022 - Render thread -> Error: Missing material resource 56dacb76-e25e-468a-9432-21964a9a0569\Characters\SPERA\Materials\Default\Gloves\SPERA_Gloves_cm.dds 2026-03-26 15:18:24.851 - Render thread -> VRAM report about missing bytes is changed from 283746304 Bytes to 283557888 Bytes 2026-03-26 15:18:25.260 - Render thread -> VRAM report about missing bytes is changed from 283557888 Bytes to 284123136 Bytes 2026-03-26 15:18:25.344 - Render thread -> VRAM report about missing bytes is changed from 284123136 Bytes to 284475392 Bytes 2026-03-26 15:18:25.406 - Render thread -> VRAM report about missing bytes is changed from 284475392 Bytes to 284565504 Bytes 2026-03-26 15:18:39.760 - Render thread -> VRAM report about missing bytes is changed from 284565504 Bytes to 284381184 Bytes 2026-03-26 15:18:40.010 - Render thread -> VRAM report about missing bytes is changed from 284381184 Bytes to 284643328 Bytes 2026-03-26 15:18:42.592 - Render thread -> VRAM report about missing bytes is changed from 284643328 Bytes to 284971008 Bytes 2026-03-26 15:18:42.600 - Render thread -> VRAM report about missing bytes is changed from 284971008 Bytes to 284704768 Bytes 2026-03-26 15:18:42.627 - Render thread -> VRAM report about missing bytes is changed from 284704768 Bytes to 284749824 Bytes 2026-03-26 15:18:42.661 - Render thread -> VRAM report about missing bytes is changed from 284749824 Bytes to 284807168 Bytes 2026-03-26 15:18:42.694 - Render thread -> VRAM report about missing bytes is changed from 284807168 Bytes to 284848128 Bytes 2026-03-26 15:18:42.744 - Render thread -> VRAM report about missing bytes is changed from 284848128 Bytes to 284872704 Bytes 2026-03-26 15:18:42.810 - Render thread -> VRAM report about missing bytes is changed from 284872704 Bytes to 284897280 Bytes 2026-03-26 15:18:42.944 - Render thread -> VRAM report about missing bytes is changed from 284897280 Bytes to 284991488 Bytes 2026-03-26 15:18:43.194 - Render thread -> VRAM report about missing bytes is changed from 284991488 Bytes to 285032448 Bytes 2026-03-26 15:18:43.227 - Render thread -> VRAM report about missing bytes is changed from 285032448 Bytes to 285097984 Bytes 2026-03-26 15:18:43.244 - Render thread -> VRAM report about missing bytes is changed from 285097984 Bytes to 285114368 Bytes 2026-03-26 15:18:43.310 - Render thread -> VRAM report about missing bytes is changed from 285114368 Bytes to 285138944 Bytes 2026-03-26 15:18:43.327 - Render thread -> VRAM report about missing bytes is changed from 285138944 Bytes to 285179904 Bytes 2026-03-26 15:18:43.394 - Render thread -> VRAM report about missing bytes is changed from 285179904 Bytes to 285224960 Bytes 2026-03-26 15:18:43.444 - Render thread -> VRAM report about missing bytes is changed from 285224960 Bytes to 285290496 Bytes 2026-03-26 15:18:43.644 - Render thread -> VRAM report about missing bytes is changed from 285290496 Bytes to 290926592 Bytes 2026-03-26 15:18:43.664 - Render thread -> VRAM report about missing bytes is changed from 290926592 Bytes to 285290496 Bytes 2026-03-26 15:18:43.664 - Render thread -> Too many VRAM reports, stopping printing 2026-03-26 15:18:59.975 - Render thread -> Error: Model TrussFrame_Long_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-03-26 15:19:01.059 - Render thread -> Error: Model TrussFrame_Wide_Fractured.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-03-26 15:19:01.077 - Render thread -> Error: Model Shower250_Deformed.vrm_LOD0 part BrushedMetal does not have material assigned. 2026-03-26 15:19:01.467 - Render thread -> Error: Model Truss50_Deformed.vrm_LOD3 part Fracture_01-Truss50Test_LastLOD does not have material assigned. 2026-03-26 15:19:01.611 - Render thread -> Error: Model Gyroscope250_Deformed.vrm_LOD3 part Fracture05-WindowGlass does not have material assigned. 2026-03-26 15:19:03.600 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-26 15:19:03.601 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 32 needed elements, resizing from 1 to 32. 2026-03-26 15:19:03.859 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2026-03-26 15:19:03.860 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 256 needed elements, resizing from 32 to 256. 2026-03-26 15:19:15.479 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-03-26 15:19:15.481 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 512 needed elements, resizing from 256 to 512. 2026-03-26 15:20:14.691 - Render thread -> Info: [FlaresContext] FlaresContext draw buffers were not big enough for 1024 needed elements, resizing from 512 to 1024. 2026-03-26 15:20:14.692 - Render thread -> Info: [FlaresContext] FlaresContext occlusion buffers were not big enough for 1024 needed elements, resizing from 512 to 1024. 2026-03-26 15:21:29.507 - .NET TP Worker -> Screenshot root: AppData 2026-03-26 15:21:29.507 - .NET TP Worker -> Screenshot SaveGames\MAX Event 2\thumb.jpg saved! 2026-03-26 15:21:29.507 - .NET TP Worker -> Screenshot absolute path: C:\Users\slesi\AppData\Roaming\SpaceEngineers2\AppData\SaveGames\MAX Event 2\thumb.jpg 2026-03-26 15:21:29.507 - .NET TP Worker -> Screenshot exists on target path. 2026-03-26 15:22:38.000 - Main Thread -> WriteLine Closed